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Mar 21st, 2012
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  1. // CRIADO BY : @Riichard (OwnPlaay) //
  2. // Nao Coloquei os Veiculos...
  3. // Objetos
  4. CreateObject(3877, 824.20001220703, -2065.6999511719, 13.5, 0, 0, 0);
  5. CreateObject(3877, 849.29998779297, -2065.5, 13.5, 0, 0, 0);
  6. CreateObject(3524, 845.59997558594, -2065.8000488281, 12.60000038147, 0, 0, 210);
  7. CreateObject(3524, 826, -2065.6999511719, 12.39999961853, 0, 0, 146);
  8. CreateObject(3472, 827.29998779297, -2056.8999023438, 11.89999961853, 0, 0, 0);
  9. CreateObject(3472, 849.5, -2057.3000488281, 11.89999961853, 0, 0, 0);
  10. CreateObject(3472, 827.70001220703, -2038.5999755859, 11.89999961853, 0, 0, 0);
  11. CreateObject(13645, 828.20001220703, -2066.1000976563, 12.60000038147, 0, 0, 180);
  12. CreateObject(13645, 831, -2066, 12.60000038147, 0, 0, 179.99450683594);
  13. CreateObject(13641, 838.70001220703, -2054.8000488281, 12.39999961853, 0, 0, 270);
  14. CreateObject(3472, 847.20001220703, -2038.0999755859, 11.89999961853, 0, 0, 0);
  15. CreateObject(3819, 848.70001220703, -2029.3000488281, 12.89999961853, 0, 0, 0);
  16. CreateObject(3819, 825.79998779297, -2028.6999511719, 12.89999961853, 0, 0, 182);
  17. CreateObject(3526, 842.09997558594, -2053.3999023438, 11.89999961853, 0, 0, 0);
  18. CreateObject(3526, 842.20001220703, -2050.1999511719, 11.89999961853, 0, 0, 0);
  19. CreateObject(3526, 842.20001220703, -2047.5, 11.89999961853, 0, 0, 0);
  20. CreateObject(3526, 842.20001220703, -2044.8000488281, 11.89999961853, 0, 0, 0);
  21. CreateObject(3526, 842.20001220703, -2042, 11.89999961853, 0, 0, 0);
  22. CreateObject(1225, 838.90002441406, -2067.5, 15.89999961853, 0, 0, 0);
  23. CreateObject(1225, 835.90002441406, -2067.3999023438, 16.700000762939, 0, 0, 0);
  24. CreateObject(1225, 841.90002441406, -2067.3999023438, 16.200000762939, 0, 0, 0);
  25. CreateObject(2780, 837.79998779297, -2067.3999023438, 28.39999961853, 0, 0, 178);
  26. CreateObject(2780, 840.79998779297, -2067.6000976563, 28.39999961853, 0, 0, 177.99499511719);
  27. CreateObject(3461, 842.09997558594, -2051.6999511719, 13.39999961853, 0, 0, 0);
  28. CreateObject(3461, 842, -2048.8000488281, 13.39999961853, 0, 0, 0);
  29. CreateObject(3461, 842.09997558594, -2046.0999755859, 13.39999961853, 0, 0, 0);
  30. CreateObject(3461, 842.20001220703, -2043.3000488281, 13.39999961853, 0, 0, 0);
  31. CreateObject(3749, 836.5, -1998.0999755859, 17.5, 0, 0, 0);
  32. CreateObject(974, 823.59997558594, -1997.9000244141, 14.60000038147, 0, 0, 0);
  33. CreateObject(974, 849.59997558594, -1996.6999511719, 14.60000038147, 0, 0, 0);
  34. CreateObject(2773, 836.40002441406, -1998.4000244141, 12.39999961853, 0, 0, 0);
  35. CreateObject(2773, 830.90002441406, -1998.4000244141, 12.39999961853, 0, 0, 0);
  36. CreateObject(2773, 842.09997558594, -1998.4000244141, 12.39999961853, 0, 0, 0);
  37. CreateObject(3526, 844.59997558594, -1996, 14.89999961853, 0, 284, 268);
  38. CreateObject(3526, 828.90002441406, -1996, 14.89999961853, 0, 283.99658203125, 267.99499511719);
  39. CreateObject(3666, 844.09997558594, -2003.5, 12.10000038147, 0, 0, 0);
  40. CreateObject(3666, 828.90002441406, -2004, 12.10000038147, 0, 0, 0);
  41. CreateObject(947, 824.20001220703, -2056.8999023438, 13.60000038147, 0, 0, 0);
  42. CreateObject(1432, 822.5, -2047.3000488281, 11.89999961853, 0, 0, 0);
  43. CreateObject(1670, 822.5, -2047.1999511719, 12.5, 0, 0, 0);
  44. CreateObject(3092, 833.79998779297, -2067.1999511719, 18.700000762939, 0, 0, 0);
  45. CreateObject(3092, 845.20001220703, -2067.1999511719, 19.10000038147, 0, 0, 0);
  46. CreateObject(14467, 826.59997558594, -2017.8000488281, 13.89999961853, 0, 0, 34);
  47. CreateObject(2692, 822.59997558594, -2054.8999023438, 12.60000038147, 0, 0, 140);
  48. CreateObject(2693, 825.40002441406, -2056.3000488281, 12.60000038147, 0, 0, 194);
  49.  
  50. // TelePorte CMD :
  51.                 if(strcmp(cmdtext, "/VehJump", true) == 0) {
  52.     SetPlayerPos(playerid, 837.40002441406,-1981.1999511719,12.60000038147);
  53.     GetPlayerName(playerid, Nome, MAX_PLAYER_NAME);
  54.     ResetPlayerWeapons(playerid);
  55.     SetPlayerFacingAngle(playerid,266.6323);
  56.     format(string, sizeof string, "> %s < Foi Para o Veh Jump /VehJump", Nome);
  57.     SendClientMessageToAll(-1, string);
  58.     return 1;
  59.     }
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