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Feb 25th, 2017
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  1. ~F::
  2. If(IsPlayerInAnyVehicle() == 1 && IsPlayerDriver() == 1)
  3. {
  4. If(IsVehicleLightEnabled() == 1)
  5. {
  6. SendChat("/licht")
  7. }
  8. If(IsVehicleEngineEnabled() == 1)
  9. {
  10. SendChat("/motor")
  11. }
  12. sleep 1500
  13. SendChat("/flock")
  14. } else
  15. {
  16. sleep 3000
  17. If(IsVehicleLightEnabled() == 0)
  18. {
  19. SendChat("/licht")
  20. }
  21. If(IsVehicleEngineEnabled() == 0)
  22. {
  23. SendChat("/motor")
  24. }
  25. If(IsVehicleLocked() == 0)
  26. {
  27. SendChat("/flock")
  28. }
  29. }
  30. return
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