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- 0.00 µs CGLChoosePixelFormat({kCGLPFAOpenGLProfile, 12800, kCGLPFAColorSize, 32, kCGLPFADepthSize, 24, kCGLPFADoubleBuffer, kCGLPFADisplayMask, 2}, 0x1012bc360, 2);
- 0.00 µs CGLCreateContext(0x1012bc360, 0x00000000, 0x102096200);
- 0.00 µs CGLSetSurface(0x102096200, {320, 158, 1280, 742}, {0, 22, 1280, 720});
- 0.61 µs glScissor(0, 0, 1280, 720);
- 0.74 µs glViewport(0, 0, 1280, 720);
- 0.00 µs CGLUpdateContext(0x102096200);
- 2.60 µs glGetString(GL_VERSION); returns: 0x10a80af3a
- 2.62 µs glGetString(GL_VERSION); returns: 0x10a80af3a
- 0.08 µs glGetString(GL_EXTENSIONS); returns: 0x00000000
- 0.95 µs glGetString(GL_VENDOR); returns: 0x123400337161
- 0.07 µs glGetString(GL_RENDERER); returns: 0x1012bc6b0
- 4.38 µs glGetString(GL_VERSION); returns: 0x10a80af3a
- 1.45 µs glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, 0x7fff5fbf3660);
- 0.81 µs glGetIntegerv(GL_MAX_TEXTURE_SIZE, 0x7fff5fbf365c);
- 0.30 µs glGetError(); returns: GL_INVALID_ENUM
- 0.80 µs glGetIntegerv(GL_MAJOR_VERSION, 0x7fff5fbf359c);
- 0.81 µs glGetError(); returns: GL_NO_ERROR
- 0.14 µs glGetIntegerv(GL_MINOR_VERSION, 0x7fff5fbf3598);
- 0.05 µs glGetError(); returns: GL_NO_ERROR
- 2.50 µs glGenTextures(1, 0x10185d5cc);
- 1.05 µs glGetError(); returns: GL_NO_ERROR
- 18.56 µs glBindTexture(GL_TEXTURE_CUBE_MAP, 1);
- 1.83 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, 33071);
- 0.14 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, 33071);
- 0.20 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, 33071);
- 0.06 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, 9729);
- 0.17 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, 9729);
- 0.09 µs glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, 9987);
- 517.05 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 6408, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x109e82000);
- 486.71 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 6408, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x109e82000);
- 614.13 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 6408, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x109e82000);
- 512.49 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 6408, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x109e82000);
- 588.35 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 6408, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x109e82000);
- 745.13 µs glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 6408, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0x109e82000);
- 15980.83 µs glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
- 0.27 µs glDisableVertexAttribArray(0);
- 0.05 µs glDisableVertexAttribArray(1);
- 0.25 µs glGetError(); returns: GL_INVALID_OPERATION
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