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dragnoz

We are the rangers code 020915

Sep 3rd, 2015
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  1. scoreboard players set @e[type=Villager,c=1] convo1 4
  2.  
  3. /summon Villager ~ ~3 ~ {CustomName:"Ranger Jones",CustomNameVisible:1,Profession:0,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.5},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  4.  
  5. scoreboard players set @e[type=Villager,c=1] convo1 3
  6.  
  7. /summon Villager ~ ~3 ~ {CustomName:"Hello",CustomNameVisible:1,Profession:2,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.5},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  8.  
  9. /clear @a written_book
  10.  
  11. /give @p minecraft:written_book 1 0 {display:{Name:"Ranger Stations",Lore:[Guide to Ranger Stations]},title:"Ranger Stations",author:"Ranger Dragnoz",generation:0,pages:["{text:\"Base Camp\n\n\",color:black,clickEvent:{action:'run_command',value:\"/tp @p -514 62 -505\"},extra:[{text:\"Starting point and basecamp for the rangers. Hereyou will find the Quatermaster.\n \n\",color:black},{text:\"• Return to Basecamp\n\",color:black,clickEvent:{action:'run_command',value:\"/tp @p 2038 95 1811\"}}]}","{text:\"South Ranger Tower\n\n\",color:black,extra:[{text:\"Located near the Base Camp, the South Tower teaches you all about surviving the night and pitching a tent.\n\n\",color:black},{text:\"• Quick Travel\",color:black,clickEvent:{action:'run_command',value:\"/tp @p 1953 74 2072 4 1\"}}]}","{text:\"Esat Ranger Tower\n\n\",color:black,extra:[{text:\"At the East Tower you can learn all about tracking animals and general survival in the wilderness\n\n\",color:black},{text:\"• Quick Travel\",color:black,clickEvent:{action:'run_command',value:\"/tp @p 2463 87 1793 90 -47\"}}]}","{text:\"North Ranger Tower\n\n\",color:black,extra:[{text:\"The North tower is situated in the heart of the Savanna. Learn about camera's and traps.\n\n\",color:black},{text:\"• Fast Travel\",color:black,clickEvent:{action:'run_command',value:\"/tp @p 2079 82 1374 90 -20\"}}]}","{text:\"West Ranger Tower\n\n\",color:black,extra:[{text:\"The west tower is the primary lookout for poachers and smugglers. Nested in the bends of the great river. Here you can learn about poachers and how to stop them.\n\n\",color:black},{text:\"• Fast Travel\",color:black,clickEvent:{action:'run_command',value:\"/tp @p 1478 80 1806 36 -25\"}}]}"]}
  12.  
  13. /scoreboard players set @p[r=10] l12 0
  14.  
  15. /scoreboard players set @p[r=10] l11 0
  16.  
  17. /scoreboard players set @p[r=10] l10 0
  18.  
  19. /scoreboard players set @p[r=10] l9 0
  20.  
  21. /setblock -490 65 -514 air
  22.  
  23. /scoreboard players set @p[r=10] l5 0
  24.  
  25. /scoreboard players set @p[r=10] l3 0
  26.  
  27. /scoreboard players set @p[r=10] l2 0
  28.  
  29. /setblock -484 65 -517 air
  30.  
  31. /scoreboard players set @p[r=10] l4 0
  32.  
  33. /scoreboard players set @p blur 0
  34.  
  35. /scoreboard players set @p[r=10] l1 0
  36.  
  37. /summon ArmorStand ~ ~3.5 ~ {CustomName:"Camera_Level3",CustomNameVisible:1,Marker:1b,Invisible:1,NoGravity:1}
  38.  
  39. /scoreboard players set @p[r=10] l6 0
  40.  
  41. /scoreboard players set @p[r=10] l7 0
  42.  
  43. /scoreboard players set @p[r=10] l8 0
  44.  
  45. scoreboard players set @e[type=Villager,c=1] convo1 2
  46.  
  47. /summon Villager ~ ~3 ~ {CustomName:"Hello",CustomNameVisible:1,Profession:0,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  48.  
  49. /summon ArmorStand ~ ~4 ~ {CustomName:"Camera_Level4",CustomNameVisible:1,Marker:1b,Invisible:1,NoGravity:1}
  50.  
  51. /summon Villager ~ ~3 ~ {CustomName:"0",CustomNameVisible:1,Profession:0,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  52.  
  53. /summon Villager ~ ~3 ~ {CustomName:"1",CustomNameVisible:1,Profession:1,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  54.  
  55. /summon ArmorStand ~ ~1 ~ {CustomName:"Jeep",CustomNameVisible:0,Marker:1b,Invisible:1,Equipment:[{},{},{},{},{id:iron_ore,Count:1}]}
  56.  
  57. /execute @e[type=Villager,name=elephant] ~ ~ ~ /summon Zombie ~ ~1 ~ {PersistenceRequired:1,CustomName:"elephant",IsVillager:0,IsBaby:0,Equipment:[{},{},{},{},{id:wool,Damage:10,Count:1}],DropChances:[0.085F,0.085F,0.085F,0.085F,0.0F],Silent:1,ActiveEffects:[{Id:5,Amplifier:2,Duration:20000000,ShowParticles:0b},{Id:14,Amplifier:1,Duration:20000000,ShowParticles:0b}]}
  58.  
  59. /execute @e[type=Villager,name=elephant] ~ ~ ~ scoreboard players set @e[name=elephant,type=Zombie,r=1] animal 1
  60.  
  61. /kill @e[type=Villager,name=elephant]
  62.  
  63. /execute @e[type=Villager,name=pangolin] ~ ~ ~ /summon Zombie ~ ~1 ~ {PersistenceRequired:1,CustomName:"pangolin",IsVillager:0,IsBaby:0,Equipment:[{},{},{},{},{id:wool,Damage:12,Count:1}],DropChances:[0.085F,0.085F,0.085F,0.085F,0.0F],Silent:1,ActiveEffects:[{Id:14,Amplifier:1,Duration:20000000,ShowParticles:0b}]}
  64.  
  65. /execute @e[type=Villager,name=pangolin] ~ ~ ~ scoreboard players set @e[name=pangolin,type=Zombie,r=1] animal 1
  66.  
  67. /kill @e[type=Villager,name=pangolin]
  68.  
  69. /execute @e[type=Villager,name=rhino] ~ ~ ~ /summon Zombie ~ ~1 ~ {PersistenceRequired:1,CustomName:"rhino",Equipment:[{},{},{},{},{id:wool,Damage:14,Count:1}],DropChances:[0.085F,0.085F,0.085F,0.085F,0.0F],Silent:1,ActiveEffects:[{Id:5,Amplifier:2,Duration:20000000,ShowParticles:0b},{Id:14,Amplifier:1,Duration:20000000,ShowParticles:0b}]}
  70.  
  71. /execute @e[type=Villager,name=rhino] ~ ~ ~ scoreboard players set @e[name=rhino,type=Zombie,r=1] animal 1
  72.  
  73. /kill @e[type=Villager,name=rhino]
  74.  
  75. /execute @e[type=Villager,name=lion] ~ ~ ~ /summon Zombie ~ ~1 ~ {PersistenceRequired:1,CustomName:"lion",Equipment:[{},{},{},{},{id:wool,Damage:8,Count:1}],DropChances:[0.085F,0.085F,0.085F,0.085F,0.0F],Silent:1,ActiveEffects:[{Id:5,Amplifier:2,Duration:20000000,ShowParticles:0b},{Id:14,Amplifier:1,Duration:20000000,ShowParticles:0b}]}
  76.  
  77. /execute @e[type=Villager,name=lion] ~ ~ ~ scoreboard players set @e[name=lion,type=Zombie,r=1] animal 1
  78.  
  79. /kill @e[type=Villager,name=lion]
  80.  
  81. /fill -504 63 -522 -504 63 -510 minecraft:stone
  82.  
  83. /summon Villager ~ ~3 ~ {CustomName:"2",CustomNameVisible:1,Profession:2,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  84.  
  85. blockdata ~2 ~ ~ {TransferCooldown:30}
  86.  
  87. /summon Villager ~ ~3 ~ {CustomName:"3",CustomNameVisible:1,Profession:3,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  88.  
  89. scoreboard teams join happy @e[score_animal_min=1,score_animal=1]
  90.  
  91. scoreboard players set @e[score_animal_min=1,score_animal=1] tamed 500
  92.  
  93. scoreboard players set @e[score_animal_min=1,score_animal=1] state3 0
  94.  
  95. scoreboard players set @e[score_animal_min=1,score_animal=1] still 0
  96.  
  97. scoreboard players set @e[score_animal_min=1,score_animal=1] animal 2
  98.  
  99. /fill -502 63 -521 -502 63 -513 minecraft:stone
  100.  
  101. /summon Villager ~ ~3 ~ {CustomName:"4",CustomNameVisible:1,Profession:4,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  102.  
  103. execute @e[type=Villager,score_convo1_min=1] ~ ~2.5 ~ /particle note ~ ~ ~ 0 0 0 0.1 1 force
  104.  
  105. /summon ArmorStand ~ ~4 ~ {CustomName:"Camera_Level5",CustomNameVisible:1,Marker:1b,Invisible:1,NoGravity:1}
  106.  
  107. /tellraw @a ["",{"text":"\n\n"},{"text":"Fast Travel to:","color":"gold","bold":true}]
  108.  
  109. /tellraw @a[score_admin_min=1] ["",{"text":"• Command Blocks","color":"green","clickEvent":{"action":"run_command","value":"/tp @p -505 62 -547"}}]
  110.  
  111. /tellraw @a[] ["",{"text":"• Base Camp","color":"green","clickEvent":{"action":"run_command","value":"/tp @p 2038 95 1811"}}]
  112.  
  113. /tellraw @a[score_l1_min=1] ["",{"text":"• South Camp","color":"green","clickEvent":{"action":"run_command","value":"/tp @p 1953 74 2072 4 1"}}]
  114.  
  115. /tellraw @a[score_l2_min=1] ["",{"text":"• North Camp","color":"green","clickEvent":{"action":"run_command","value":"/tp @p 2079 82 1374 90 -20"}}]
  116.  
  117. /tellraw @a[score_l3_min=1] ["",{"text":"• East Camp","color":"green","clickEvent":{"action":"run_command","value":"/tp @p 2463 87 1793 90 -47"}}]
  118.  
  119. /tellraw @a[score_l4_min=1] ["",{"text":"• West Camp","color":"green","clickEvent":{"action":"run_command","value":"/tp @p 1478 80 1806 36 -25"}}]
  120.  
  121. /scoreboard players enable @a fastravel
  122.  
  123. /give @p skull 1 3 {display:{Name:"Camera"},SkullOwner:{Id:"441d0de8-29ee-4f0c-a202-a03c22198d1a",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2RiODM1ODY1NDI5MzRmOGMzMjMxYTUyODRmMjQ4OWI4NzY3ODQ3ODQ1NGZjYTY5MzU5NDQ3NTY5ZjE1N2QxNCJ9fX0="}]}}}
  124.  
  125. /give @p skull 1 3 {display:{Name:"Camera"},SkullOwner:{Id:"b251c5d0-abdf-4fac-852b-707639799f41",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjk3M2Y1ZjNiNjAyNDM3ZWY3ODRkNGM2YTE3NTJlMTk0YmViMWIxNzM3YjExYTMzZTI3NDg4ZDU0ZGU2YSJ9fX0="}]}}}
  126.  
  127. /execute @p[score_convo1_min=1] ~ ~ ~ execute @e[type=Villager,score_convo1_min=2,score_convo1=2,r=4] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=convo2] convomove 1
  128.  
  129. execute @e[type=Villager,score_rewind_min=1,score_rewind=1,score_convo1_min=2,score_convo1=2] ~ ~ ~ scoreboard players set @e[name=convo2,type=ArmorStand] convomove 2
  130.  
  131. /execute @p[score_convo1_min=1] ~ ~ ~ execute @e[type=Villager,score_convo1_min=5,score_convo1=5,r=4] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=convo5] convomove 1
  132.  
  133. execute @e[type=Villager,score_rewind_min=1,score_rewind=1,score_convo1_min=5,score_convo1=5] ~ ~ ~ scoreboard players set @e[name=convo5,type=ArmorStand] convomove 2
  134.  
  135. scoreboard players remove @e[type=Villager,score_rewind_min=1,score_convo1_min=1] rewind 1
  136.  
  137. /scoreboard players set @e[team=happy] team 2
  138.  
  139. execute @a ~ ~ ~ scoreboard players set @e[type=!Player,score_animal_min=1,score_tamed_min=1,r=3] state3 101
  140.  
  141. /entitydata @e[name=elephant,score_still_min=4,score_still=4,score_state3=0,score_state3_min=0] {Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:10,Count:1}]}
  142.  
  143. /entitydata @e[name=elephant,score_still_min=1,score_still=1,score_state3_min=0,score_state3=0] {Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:11,Count:1}]}
  144.  
  145. /entitydata @e[name=rhino,score_still_min=4,score_still=4,score_state3=0,score_state3_min=0] {PersistenceRequired:1,Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:14,Count:1}]}
  146.  
  147. /entitydata @e[name=rhino,score_still_min=1,score_still=1,score_state3_min=0,score_state3=0] {PersistenceRequired:1,Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:15,Count:1}]}
  148.  
  149. /entitydata @e[name=lion,score_still_min=1,score_still=1,score_state3_min=0,score_state3=0] {PersistenceRequired:1,Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:9,Count:1}]}
  150.  
  151. /entitydata @e[name=lion,score_still_min=4,score_still=4,score_state3=0,score_state3_min=0] {PersistenceRequired:1,Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:8,Count:1}]}
  152.  
  153. scoreboard players remove @e[type=!Player,score_animal_min=1,score_state3_min=1] state3 1
  154.  
  155. execute @e[name=Jeep] ~ ~ ~ scoreboard players set @a[r=1,rm=0] blur 10
  156.  
  157. /replaceitem entity @a[score_blur_min=8,score_blur=10] slot.armor.head minecraft:pumpkin
  158.  
  159. /replaceitem entity @a[score_blur_min=1,score_blur=3] slot.armor.head minecraft:air
  160.  
  161. execute @e[name=Jeep] ~ ~ ~ scoreboard players remove @a[score_blur_min=1] blur 1
  162.  
  163. /fill ~ ~20 ~ ~ ~1 ~20 stone 0 replace redstone_block
  164.  
  165. /give @p skull 1 3 {display:{Name:"Old Camera"},SkullOwner:{Id:"a068c114-f7a6-4cd0-99a2-ec3be7940305",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzgyMDk1ODQ0OTgyOGZjODMxZDM2YzI2MzcyNDAxNTg4ZGE2MTk2ZjgzMTY0M2MzYTFkYTE3N2QxODZmMzJjIn19fQ=="}]}}}
  166.  
  167. /setblock ~ 1 ~ air
  168.  
  169. /summon ItemFrame ~ 1 ~ {Item:{id:"minecraft:filled_map",Damage:0s,Count:1b}}
  170.  
  171. /fill ~ ~19 ~1 ~ ~ ~21 redstone_block 0 replace stone
  172.  
  173. /tp @e[score_convomove_min=2,score_convomove=2,type=ArmorStand,r=100] ~ ~ ~-1
  174.  
  175. /execute @e[type=ArmorStand,score_convomove_min=2,score_convomove=2,r=100] ~ ~ ~ setblock ~ ~-1 ~ stone
  176.  
  177. /execute @e[type=ArmorStand,score_convomove_min=2,score_convomove=2,r=100] ~ ~ ~ setblock ~ ~-1 ~ redstone_block
  178.  
  179. /entitydata @e[type=Villager,score_rewind_min=0,score_rewind=0] {HealF:1000f}
  180.  
  181. /execute @p[score_convo1_min=1] ~ ~ ~ execute @e[type=Villager,score_convo1_min=1,score_convo1=1,r=4] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=convo1] convomove 1
  182.  
  183. execute @e[type=Villager,score_rewind_min=1,score_rewind=1,score_convo1_min=1,score_convo1=1] ~ ~ ~ scoreboard players set @e[name=convo1,type=ArmorStand] convomove 2
  184.  
  185. /execute @p[score_convo1_min=1] ~ ~ ~ execute @e[type=Villager,score_convo1_min=4,score_convo1=4,r=4,c=1] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=convo4] convomove 1
  186.  
  187. execute @e[type=Villager,score_rewind_min=1,score_rewind=1,score_convo1_min=4,score_convo1=4] ~ ~ ~ scoreboard players set @e[name=convo4,type=ArmorStand] convomove 2
  188.  
  189. scoreboard players set @e[type=Villager,score_convo1_min=1] rewind 3 {HealF:1000f}
  190.  
  191. /tp @e[score_convomove_min=1,score_convomove=1,type=ArmorStand,r=100] ~ ~ ~1
  192.  
  193. /execute @e[type=ArmorStand,score_convomove_min=1,score_convomove=1,r=100] ~ ~ ~ setblock ~ ~-1 ~ stone
  194.  
  195. /execute @e[type=ArmorStand,score_convomove_min=1,score_convomove=1,r=100] ~ ~ ~ setblock ~ ~-1 ~ redstone_block
  196.  
  197. scoreboard players set @a[score_convo1_min=1] convo1 0
  198.  
  199. /scoreboard players enable @a[score_bookuse_min=1] book
  200.  
  201. /scoreboard players remove @e[score_team_min=1] team 1
  202.  
  203. execute @p ~ ~ ~ /scoreboard players operation Stationary debug = @e[score_animal_min=1,c=1] still
  204.  
  205. execute @p ~ ~ ~ /scoreboard players operation 3rd_State debug = @e[score_animal_min=1,c=1] state3
  206.  
  207. execute @p ~ ~ ~ /scoreboard players operation Tamed debug = @e[score_animal_min=1,c=1] tamed
  208.  
  209. execute @p ~ ~ ~ /scoreboard players operation Team_Happy debug = @e[score_animal_min=1,c=1] team
  210.  
  211. execute @p ~ ~ ~ /scoreboard players operation Convo debug = @p[c=1] convo1
  212.  
  213. execute @p ~ ~ ~ /scoreboard players operation Rewind debug = @e[type=Villager,score_convo1_min=1,c=1] rewind
  214.  
  215. execute @p ~ ~ ~ /scoreboard players operation Compass debug = @p compass
  216.  
  217. scoreboard players set @a[score_bookuse_min=1] bookuse 0
  218.  
  219. /execute @e[type=Villager,name=lion] ~ ~ ~ /summon Zombie ~ ~1 ~ {CustomName:"lion",IsVillager:0,IsBaby:0,Equipment:[{},{},{},{},{id:wool,Damage:8,Count:1}],DropChances:[0.085F,0.085F,0.085F,0.085F,0.0F],Silent:1,ActiveEffects:[{Id:5,Amplifier:2,Duration:20000000,ShowParticles:0b},{Id:14,Amplifier:1,Duration:20000000,ShowParticles:0b}]}
  220.  
  221. /execute @e[type=Villager,name=lion] ~ ~ ~ scoreboard players set @e[name=lion,type=Zombie,r=1] animal 1
  222.  
  223. /kill @e[type=Villager,name=lion]
  224.  
  225. execute @e[score_animal_min=1,score_animal=1] ~ ~ ~ /fill -502 63 -521 -502 63 -513 minecraft:redstone_block
  226.  
  227. /scoreboard players set @e[score_animal_min=1,score_still=0] still 4 {Motion:[0:0.0d,1:0.0d,2:0.0d]}
  228.  
  229. /entitydata @e[name=pangolin,score_still_min=4,score_still=4,score_state3=0,score_state3_min=0] {Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:12,Count:1}]}
  230.  
  231. /entitydata @e[name=pangolin,score_still_min=1,score_still=1,score_state3_min=0,score_state3=0] {Attributes:[{Name:generic.movementSpeed,Base:0.2}],Equipment:[{},{},{},{},{id:wool,Damage:13,Count:1}]}
  232.  
  233. /entitydata @e[name=pangolin,score_state3_min=101,score_state3=101] {Attributes:[{Name:generic.movementSpeed,Base:0.001}],Equipment:[{},{},{},{},{id:sponge,Count:1}]}
  234.  
  235. /entitydata @e[name=pangolin,score_state3_min=1,score_state3=1] {Attributes:[{Name:generic.movementSpeed,Base:0.001}],Equipment:[{},{},{},{},{id:wool,Damage:12,Count:1}]}
  236.  
  237. /scoreboard players set @e[score_animal_min=1,score_still=2,score_still=2] still 3 {Motion:[0:0.0d,1:0.0d,2:0.0d]}
  238.  
  239. /scoreboard players remove @e[score_still_min=1] still 1
  240.  
  241. execute @e[name=Jeep] ~ ~ ~ execute @a[r=1,rm=0] ~ ~ ~ /setblock -500 62 -523 minecraft:redstone_block
  242.  
  243. execute @e[name=Jeep] ~ ~ ~ execute @a[r=5,rm=3] ~ ~ ~ /setblock -500 62 -523 minecraft:stone
  244.  
  245. /scoreboard players set @a compass 3 {SelectedItem:{id:"minecraft:compass"}}
  246.  
  247. execute @p[score_compass_min=1] ~ ~ ~ /fill -495 75 -521 -495 75 -514 minecraft:redstone_block
  248.  
  249. /scoreboard players remove @a[score_compass_min=1] compass 1
  250.  
  251. scoreboard players add @e[type=Item] eggs 1 {Item:{id:minecraft:egg}}
  252.  
  253. kill @e[score_eggs_min=200]
  254.  
  255. execute @e[type=ArmorStand,name=l1] ~ ~ ~ execute @a[score_l1_min=0,score_l1=0,r=30] ~ ~ ~ /fill -495 79 -521 -495 79 -510 minecraft:redstone_block
  256.  
  257. execute @e[type=ArmorStand,name=l2] ~ ~ ~ execute @a[score_l2_min=0,score_l2=0,r=30] ~ ~ ~ /fill -495 79 -521 -495 79 -510 minecraft:redstone_block
  258.  
  259. execute @e[type=ArmorStand,name=l3] ~ ~ ~ execute @a[score_l3_min=0,score_l3=0,r=30] ~ ~ ~ /fill -495 79 -521 -495 79 -510 minecraft:redstone_block
  260.  
  261. execute @e[type=ArmorStand,name=l4] ~ ~ ~ execute @a[score_l4_min=0,score_l4=0,r=30] ~ ~ ~ /fill -495 79 -521 -495 79 -510 minecraft:redstone_block
  262.  
  263. /summon ArmorStand ~ ~3 ~ {CustomName:"Camera_Level1",CustomNameVisible:1,Marker:1b,Invisible:1,NoGravity:1}
  264.  
  265. /give @p skull 1 3 {display:{Name:"Old Camera"},SkullOwner:{Id:"59b0471f-ba49-4976-acd5-44e8b9e9ffaa",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDNhMGZlYjYyNmU1NjdlNDc5NTc2ZjRmZjU0M2UxNmU5YjM2YTczMDQ4OTFiMmYzMjkzZWFhOGI2ODczNWE0In19fQ=="}]}}}
  266.  
  267. /execute @p[score_convo1_min=1] ~ ~ ~ execute @e[type=Villager,score_convo1_min=3,score_convo1=3,r=4] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=convo3] convomove 1
  268.  
  269. execute @e[type=Villager,score_rewind_min=1,score_rewind=1,score_convo1_min=3,score_convo1=3] ~ ~ ~ scoreboard players set @e[name=convo3,type=ArmorStand] convomove 2
  270.  
  271. /execute @p[score_convo1_min=1] ~ ~ ~ execute @e[type=Villager,score_convo1_min=6,score_convo1=6,r=4] ~ ~ ~ scoreboard players set @e[type=ArmorStand,name=convo6] convomove 1
  272.  
  273. execute @e[type=Villager,score_rewind_min=1,score_rewind=1,score_convo1_min=6,score_convo1=6] ~ ~ ~ scoreboard players set @e[name=convo6,type=ArmorStand] convomove 2
  274.  
  275. scoreboard players set @e[score_convomove_min=1] convomove 0
  276.  
  277. execute @a[score_spawnegg_min=1] ~ ~ ~ /fill -504 63 -522 -504 63 -510 minecraft:redstone_block
  278.  
  279. scoreboard players set @a[score_spawnegg_min=1] spawnegg 0
  280.  
  281. /execute @e[type=Villager,name=rhino] ~ ~ ~ /summon Zombie ~ ~1 ~ {CustomName:"rhino",IsVillager:0,IsBaby:0,Equipment:[{},{},{},{},{id:wool,Damage:14,Count:1}],DropChances:[0.085F,0.085F,0.085F,0.085F,0.0F],Silent:1,ActiveEffects:[{Id:5,Amplifier:2,Duration:20000000,ShowParticles:0b},{Id:14,Amplifier:1,Duration:20000000,ShowParticles:0b}]}
  282.  
  283. /execute @e[type=Villager,name=rhino] ~ ~ ~ scoreboard players set @e[name=rhino,type=Zombie,r=1] animal 1
  284.  
  285. /kill @e[type=Villager,name=rhino]
  286.  
  287. execute @a ~ ~ ~ /scoreboard players remove @e[score_animal_min=1,score_tamed_min=1,r=3] tamed 1
  288.  
  289. /give @p skull 1 3 {display:{Name:"Old Camera"},SkullOwner:{Id:"e46c5905-3abd-4509-9eab-2dd5ad0606cd",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWRmODkwOTQ5OGMyNWY2ZTc1ZWYxOWUzNzZhN2Y4NGY2MWFmMjM0NTI1ZDYzOWJhNDYzZjk5MWY0YzgyZDAifX19"}]}}}
  290.  
  291. /title @a times 0 3 0
  292.  
  293. /title @a title {text:""}
  294.  
  295. /fill -495 75 -521 -495 75 -514 minecraft:stone
  296.  
  297. /execute @a[score_compass_min=1,rym=315,ry=360] ~ ~ ~ /title @p[r=0] subtitle {text:"--- South East---",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  298.  
  299. /execute @a[score_compass_min=1,rym=270,ry=315] ~ ~ ~ /title @p[r=0] subtitle {text:"------ East ------",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  300.  
  301. /execute @a[score_compass_min=1,rym=90,ry=135] ~ ~ ~ /title @p[r=0] subtitle {text:"------ West ------",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  302.  
  303. /execute @a[score_compass_min=1,rym=135,ry=180] ~ ~ ~ /title @p[r=0] subtitle {text:"--- North West ---",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  304.  
  305. /execute @a[score_compass_min=1,rym=0,ry=45] ~ ~ ~ /title @p[r=0] subtitle {text:"------ South ------",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  306.  
  307. /execute @a[score_compass_min=1,rym=45,ry=90] ~ ~ ~ /title @p[r=0] subtitle {text:"--- South West ---",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  308.  
  309. /execute @a[score_compass_min=1,rym=225,ry=270] ~ ~ ~ /title @p[r=0] subtitle {text:"--- North East ---",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  310.  
  311. execute @a[score_compass_min=1,rym=180,ry=225] ~ ~ ~ /title @p[r=0] subtitle {text:"------ North ------",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  312.  
  313. /title @a times 5 20 5
  314.  
  315. /fill -495 79 -521 -495 79 -510 minecraft:stone
  316.  
  317. /title @a title {text:""}
  318.  
  319. execute @e[type=ArmorStand,name=l1] ~ ~ ~ /title @p[score_l1_min=0,score_l1=0,r=30] subtitle {text:"- Discovered South Camp --",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  320.  
  321. execute @e[type=ArmorStand,name=l1] ~ ~ ~ scoreboard players set @a[score_l1_min=0,score_l1=0,r=30] l1 1
  322.  
  323. execute @e[type=ArmorStand,name=l2] ~ ~ ~ /title @p[score_l2_min=0,score_l2=0,r=30] subtitle {text:"- Discovered North Camp --",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  324.  
  325. execute @e[type=ArmorStand,name=l2] ~ ~ ~ scoreboard players set @a[score_l2_min=0,score_l2=0,r=30] l2 1
  326.  
  327. execute @e[type=ArmorStand,name=l3] ~ ~ ~ /title @p[score_l3_min=0,score_l3=0,r=30] subtitle {text:"- Discovered East Camp --",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  328.  
  329. execute @e[type=ArmorStand,name=l3] ~ ~ ~ scoreboard players set @a[score_l3_min=0,score_l3=0,r=30] l3 1
  330.  
  331. execute @e[type=ArmorStand,name=l4] ~ ~ ~ /title @p[score_l4_min=0,score_l4=0,r=30] subtitle {text:"- Discovered West Camp --",color:gold,bold:true,underlined:false,italic:false,strikethrough:false,obfuscated:false}
  332.  
  333. execute @e[type=ArmorStand,name=l4] ~ ~ ~ scoreboard players set @a[score_l4_min=0,score_l4=0,r=30] l4 1
  334.  
  335. /give @p skull 1 3 {display:{Name:"Security Camera"},SkullOwner:{Id:"c4a226e0-067b-4b6d-96b9-0f07f4b2e76e",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmYxNTlhMWNiZTE3M2Q5MjczOTJmYTY1ZmNmZTc4NTUzZDgxYWE1ZGMyOTQ5NWI5ZmJiYWRlMzYyZjhiZjkifX19"}]}}}
  336.  
  337. execute @e[type=Cow] ~ ~ ~ /setblock ~ 1 ~ air
  338.  
  339. execute @e[type=Cow] ~ ~ ~ /summon ItemFrame ~ 1 ~ {CustomName:"cowtrack",Item:{id:"minecraft:filled_map",Damage:0s,Count:1b}}
  340.  
  341. /setblock 2044 92 1799 minecraft:redstone_block
  342.  
  343. /setblock -490 65 -514 air
  344.  
  345. /summon ArmorStand ~ ~4 ~ {CustomName:"Camera_Level2",CustomNameVisible:1,Marker:1b,Invisible:1,NoGravity:1}
  346.  
  347. scoreboard players set @e[type=Villager,r=10] convo1 1
  348.  
  349. /summon Villager ~ ~3 ~ {CustomName:"Hello",CustomNameVisible:1,Profession:0,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  350.  
  351. kill @e[name=cowtrack]
  352.  
  353. scoreboard players set @e[type=Villager,r=10] convo1 1
  354.  
  355. /summon Villager ~ ~3 ~ {CustomName:"Hello",CustomNameVisible:1,Profession:0,Offers:{Recipes:[]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  356.  
  357. entitydata @e[c=1] {}
  358.  
  359. /summon ArmorStand ~ ~3 ~ {CustomName:"convo1",CustomNameVisible:1,Marker:1b,NoGravity:1}
  360.  
  361. /scoreboard objectives add eggs dummy
  362.  
  363. /scoreboard objectives add compass dummy
  364.  
  365. /scoreboard objectives add fastravel trigger
  366.  
  367. /scoreboard objectives add blur dummy
  368.  
  369. /scoreboard objectives add admin dummy
  370.  
  371. /scoreboard objectives add debug dummy Debug Mode
  372.  
  373. /scoreboard objectives add team dummy
  374.  
  375. /scoreboard objectives add tamed dummy
  376.  
  377. /scoreboard objectives add state3 dummy
  378.  
  379. /scoreboard objectives add animal dummy
  380.  
  381. /scoreboard objectives add still dummy
  382.  
  383. /scoreboard teams add happy
  384.  
  385. /scoreboard objectives add moving dummy
  386.  
  387. /scoreboard objectives add rewind dummy
  388.  
  389. /scoreboard objectives add convomove dummy
  390.  
  391. /summon ArmorStand ~ ~3 ~ {CustomName:"convo1",CustomNameVisible:1,Marker:1b,NoGravity:1}
  392.  
  393. /scoreboard objectives add convo1 stat.talkedToVillager
  394.  
  395. tp @e[r=2,name=convo1,type=ArmorStand] -490 64 -523
  396.  
  397. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"Welcome young Ranger..."}
  398.  
  399. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"Right Click Me..."}
  400.  
  401. /entitydata @e[score_convo1_min=1,score_convo1=1,c=1] {CustomName:"To see what I have to say...",CustomNameVisible:1}
  402.  
  403. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"To Replay my text...",CustomNameVisible:1}
  404.  
  405. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"Left Click on me...",CustomNameVisible:1}
  406.  
  407. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"See :-) it's Easy!",CustomNameVisible:1}
  408.  
  409. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"You can talk...",CustomNameVisible:1}
  410.  
  411. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"To any character that has...",CustomNameVisible:1}
  412.  
  413. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:" a '!' above their heads.",CustomNameVisible:1}
  414.  
  415. setblock ~ ~3 ~ redstone_block
  416.  
  417. /entitydata @e[score_convo1_min=1,score_convo1=1] {Willing:1,CustomName:"Let's Trade",CustomNameVisible:1,Profession:4,Offers:{Recipes:[{rewardExp:0b,maxUses:2147483647,uses:1000,buy:{id:paper,Count:1,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}},sell:{id:compass,Count:1}},{rewardExp:0b,maxUses:2147483647,uses:1000,buy:{id:paper,Count:1,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}},sell:{id:mushroom_stew,Count:1}},{rewardExp:0b,maxUses:2147483647,uses:100,buy:{id:paper,Count:1,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}},sell:{id:melon,Count:5}}]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  418.  
  419. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"By the way Ranger Bob needs help."}
  420.  
  421. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"He can be found in...",CustomNameVisible:1,Profession:4,Offers:{Recipes:[]}}
  422.  
  423. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"... the South Ranger Tower. "}
  424.  
  425. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"Follow the path south..."}
  426.  
  427. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"... then cross the river."}
  428.  
  429. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"Good Luck Ranger!"}
  430.  
  431. tp @e[name=convo1,r=2] -490 64 -523
  432.  
  433. /entitydata @e[score_convo1_min=1,score_convo1=1] {CustomName:"Here, you will need these."}
  434.  
  435. execute @e[score_convo1_min=1,score_convo1=1] ~ ~ ~ /summon Item ~ ~1 ~ {CustomName:"Ranger Requisition Slips",CustomNameVisible:1,Item:{id:paper,Count:5,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}}}
  436.  
  437. /summon ArmorStand ~ ~3 ~ {CustomName:"convo2",CustomNameVisible:1,Marker:1b,NoGravity:1}
  438.  
  439. /scoreboard objectives add l12 dummy
  440.  
  441. /scoreboard objectives add l11 dummy
  442.  
  443. /scoreboard objectives add l10 dummy
  444.  
  445. /scoreboard objectives add l9 dummy
  446.  
  447. /scoreboard objectives add l8 dummy
  448.  
  449. /scoreboard objectives add l7 dummy
  450.  
  451. /scoreboard objectives add l6 dummy
  452.  
  453. /scoreboard objectives add l5 dummy
  454.  
  455. /scoreboard objectives add l4 dummy
  456.  
  457. /scoreboard objectives add l3 dummy
  458.  
  459. /scoreboard objectives add l2 dummy
  460.  
  461. /scoreboard objectives add l1 dummy
  462.  
  463. tp @e[name=convo2,type=ArmorStand] -488 64 -523
  464.  
  465. /entitydata @e[score_convo1_min=2,score_convo1=2] {CustomName:"Bob"}
  466.  
  467. /entitydata @e[score_convo1_min=2,score_convo1=2] {CustomName:"I need your help..."}
  468.  
  469. /entitydata @e[score_convo1_min=2,score_convo1=2] {CustomName:"I have lost some of my...",CustomNameVisible:1}
  470.  
  471. /entitydata @e[score_convo1_min=2,score_convo1=2] {CustomName:"Field Diaries...",CustomNameVisible:1}
  472.  
  473. /entitydata @e[score_convo1_min=2,score_convo1=2] {CustomName:"Please see if you can find them...",CustomNameVisible:1}
  474.  
  475. /entitydata @e[score_convo1_min=2,score_convo1=2] {CustomName:"They might be near the campfire.",CustomNameVisible:1}
  476.  
  477. /entitydata @e[score_convo1_min=2,score_convo1=2] {CustomName:"Bob",CustomNameVisible:1}
  478.  
  479. tp @e[name=convo2,type=ArmorStand] -488 64 -523
  480.  
  481. /summon ArmorStand ~ ~3 ~ {CustomName:"convo3",CustomNameVisible:1,Marker:1b,NoGravity:1}
  482.  
  483. tp @e[name=convo3,type=ArmorStand] -486 64 -523
  484.  
  485. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"!"}
  486.  
  487. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"Campfires are a perfect place..."}
  488.  
  489. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"...to hear stories and to ...",CustomNameVisible:1}
  490.  
  491. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"... gather information about ...",CustomNameVisible:1}
  492.  
  493. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"... animals and various quests...",CustomNameVisible:1}
  494.  
  495. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"Be sure to talk to any ranger you meet...",CustomNameVisible:1}
  496.  
  497. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"... also read any field diaries...",CustomNameVisible:1}
  498.  
  499. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"... the rangers won't mind, infact...",CustomNameVisible:1}
  500.  
  501. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"... they will appreciate it...",CustomNameVisible:1}
  502.  
  503. /entitydata @e[score_convo1_min=3,score_convo1=3] {CustomName:"Ranger Steve"}
  504.  
  505. tp @e[name=convo3,type=ArmorStand] -486 64 -523
  506.  
  507. /summon ArmorStand ~ ~3 ~ {CustomName:"convo4",CustomNameVisible:1,Marker:1b,NoGravity:1}
  508.  
  509. tp @e[name=convo4,type=ArmorStand] -484 64 -523
  510.  
  511. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:""}
  512.  
  513. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"Looking for the East Camp?"}
  514.  
  515. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"Head North East across the river..."}
  516.  
  517. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"... past two Ranger Towers..."}
  518.  
  519. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"... then follow the foot of the mountain..."}
  520.  
  521. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"... North to the East Camp ..."}
  522.  
  523. setblock ~ ~3 ~ redstone_block
  524.  
  525. /entitydata @e[score_convo1_min=4,score_convo1=4] {Willing:1,CustomName:"Do you have a compass?",CustomNameVisible:1,Offers:{Recipes:[{rewardExp:0b,maxUses:2147483647,uses:1000,buy:{id:paper,Count:1,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}},sell:{id:compass,Count:1}},{rewardExp:0b,maxUses:2147483647,uses:1000,buy:{id:paper,Count:1,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}},sell:{id:mushroom_stew,Count:1}},{rewardExp:0b,maxUses:2147483647,uses:100,buy:{id:paper,Count:1,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}},sell:{id:melon,Count:5}}]},Attributes:[{Name:generic.maxHealth,Base:1000},{Name:generic.movementSpeed,Base:0.001},{Name:generic.knockbackResistance,Base:10000}],Invulnerable:1,HealF:1000,PersistenceRequired:1,Silent:1}
  526.  
  527. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"Don't forget to look for field notes. "}
  528.  
  529. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"Safe travels Ranger.",CustomNameVisible:1,Offers:{Recipes:[]}}
  530.  
  531. tp @e[name=convo4,type=ArmorStand] -484 64 -523
  532.  
  533. /entitydata @e[score_convo1_min=4,score_convo1=4] {CustomName:"Here, you will need these."}
  534.  
  535. execute @e[score_convo1_min=4,score_convo1=4] ~ ~ ~ /summon Item ~ ~1 ~ {CustomName:"Ranger Requisition Slips",CustomNameVisible:1,Item:{id:paper,Count:5,tag:{display:{Name:"Ranger Requisition Slips",Lore:[Used to requisition equipment and supplies]}}}}
  536.  
  537. /summon ArmorStand ~ ~3 ~ {CustomName:"convo5",CustomNameVisible:1,Marker:1b,NoGravity:1}
  538.  
  539. tp @e[name=convo5,type=ArmorStand] -482 64 -523
  540.  
  541. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"Want to take the Jeep?"}
  542.  
  543. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"You can only fast travel..."}
  544.  
  545. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"... to Jeep accesible locations..."}
  546.  
  547. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"... that you have allready discovered."}
  548.  
  549. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"As soon as you discover..."}
  550.  
  551. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"... a new location, it will be..."}
  552.  
  553. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"... available in the fast travel menu."}
  554.  
  555. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"Use a compass and..."}
  556.  
  557. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"... directions form other rangers or..."}
  558.  
  559. /entitydata @e[score_convo1_min=5,score_convo1=5] {CustomName:"... field journals, to find new camps."}
  560.  
  561. tp @e[name=convo5,type=ArmorStand] -482 64 -523
  562.  
  563. /summon ArmorStand ~ ~3 ~ {CustomName:"convo6",CustomNameVisible:1,Marker:1b,NoGravity:1}
  564.  
  565. tp @e[name=convo6,type=ArmorStand] -480 64 -523
  566.  
  567. /entitydata @e[score_convo1_min=6,score_convo1=6] {CustomName:"Hello?"}
  568.  
  569. /entitydata @e[score_convo1_min=6,score_convo1=6] {CustomName:"2?"}
  570.  
  571. /entitydata @e[score_convo1_min=6,score_convo1=6] {CustomName:"3?"}
  572.  
  573. tp @e[name=convo6,type=ArmorStand] -480 64 -523
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