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Bard Quest "Original" Notes

Oct 27th, 2012
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  1. General Notes
  2. -In the interest of saving time don't let them shop, just tell them to put what they need in their character sheets
  3. -Don't be afraid to hurry things along
  4. -Don't railroad
  5. -I'm serious: Don't railroad
  6. -Don't be afraid to throw them some softballs or hardballs
  7. -Shoot for about 4 players
  8. -Watch out for DM
  9. -Remember to save the threads in case the archive screws up
  10.  
  11.  
  12. Monsters they will face
  13. (These do not have to be followed exactly)
  14.  
  15. WEAK TIER - things most adventurers can confidently take on
  16. Medium: General size category for most civilized races between three and five feet. (Ponies, Donkeys/Mules, Zebras)
  17.  
  18. [DIAMOND DOG]
  19. Weak Tier monster
  20. Medium
  21. Troublemaking miscreants that live under most civilized areas, Diamond Dogs are simple-minded creatures obsessed with gathering shiny objects by any means necessary.
  22. Skill: Hands-Diamond Dogs are one of the few true bipedal races in the land, and can use their hands for any number of unique tasks.
  23. Skill: Burrow-Diamond Dogs, and their slower-witted relatives the Dig Dogs, are built for digging. They gain bonuses on rolls to do so.
  24. -mostly unarmored
  25. -either unarmed or armed with daggers, knives, axes, spears, etc
  26.  
  27. [DIG DOG]
  28. Weak Tier monster
  29. Medium
  30. Dimmer cousins of Diamond Dogs used as slave labor by their smarter brethren. They tend to wear heavy plate and act as bodyguards.
  31. Skill: Hands-As true bipeds, Dig Dogs have hands. They're not very good at using them for anything other then hitting and digging though.
  32. Skill: Burrow-Like their names imply, Dig Dogs are excellent burrowers. They gain bonuses on rolls to do so.
  33. -stronger than diamond dogs
  34. -wear plate armor
  35. -use spears
  36.  
  37. -Zombie: A reanimated corpse driven only by the desire to consume or follow the directives of who rose it. Their flesh continues to decay, and they
  38. generally fall apart after a few weeks at most. Zombies are slow to move and react, but immune to pain or bleeding. They can only be slain by
  39. destroying the head or body.
  40.  
  41. -Skeleton
  42. The reanimated skeleton of a creature, they are popular footsoldiers for those who practice necromancy. Their lack of flesh grants them fewer limitations
  43. than zombies. Skeletons are immune to the effects of pain, bleeding, lightning, and ice. However, they are slight of frame and fall apart easily when
  44. struck with excessive force.
  45.  
  46. Necromancer Diamond Dog (miniboss)
  47. Mid Tear Monster
  48. Medium
  49. -Has undead pony minions (number depends on number and competency of players)
  50. -Transfix Staff (players that roll a zero become helpless, multizeros make the PC a temporary minioon. Roll 5 or higher to free your mind, 4 is inaction,
  51. 3 and lower is an attack against a teammate, 0 is a critical attack)
  52. -Ram's Head Totem - Phylactery
  53. -Unarmored
  54. -If the party rolls a ton of crits don't be afraid to drop him fast
  55. -Make the loot contextual
  56.  
  57.  
  58. Necromancer Diamond Dog - Insane (miniboss)
  59. Mid Tear Monster
  60. Medium
  61. -Found if players get lost in the tunnels, throw him at the party when they leave if they are doing too well
  62. -Has undead pony, diamond dog, and dig dog minions (number depends on number and competency of players)
  63. -Sickle and staff with skull on top
  64. -Unarmored
  65. -If the party rolls a ton of crits don't be afraid to drop him fast
  66. -Not much loot
  67.  
  68. Diamond Dog Alpha (boss)
  69. Mid Tear Monster
  70. Medium
  71. -Play him like a stronger Diamond Dog
  72. -A strong bulky Diamond Dog with scars and shit.
  73. -Dogwhistle to summon Dig Dogs when his health is low
  74. -Large axe
  75. -Hard to kill
  76. -Very nice loot (+1 or +2 weapons, enchanted weapons, special armor, etc., his dogwhistle)
  77.  
  78.  
  79.  
  80. 1 Critical failure. You messed up hard. Always fails, disregards bonuses.
  81.  
  82. 2-4 Failure. It just didn’t work.
  83.  
  84. 5 Partial success. Not what you hoped for, but not a disaster.
  85.  
  86. 6-8 Success. Well done!
  87.  
  88. 9 Notable success. Your plan didn’t just work, it went flawlessly.
  89.  
  90. 10 Critical success (crit). Holy balls, whatever you did it was awesome.
  91.  
  92.  
  93.  
  94. Star Whistle
  95. Lightning Bristle
  96. Breezy Day
  97. Stormcloud
  98. Strawberry
  99. Bluebonnet
  100. Silver Spear
  101. Bronze Shield
  102.  
  103.  
  104.  
  105.  
  106. -Dogs
  107. Bandit
  108. Astro
  109. Benji
  110. Fifi
  111. Duke
  112. Cujo
  113.  
  114.  
  115. Town's Mayor: Brawny Boulder
  116. Guard that brought the players to the Mayor: Silver Spear
  117. Cleric NPC: Strawberry
  118. Cleric's sister: Shortcake
  119. Traker NPC: Breezy Day
  120. Diamond Dog Necromancer: Cujo
  121.  
  122.  
  123.  
  124. "Thank you for all coming, I'll try and keep this brief. A few days ago a diamond dog raiding party hit our town and abducted nearly a dozen ponies. I alerted the Royal Guard, but they won't be here for at least another week. I would send my own ponies after them, but they are occupied with the defence of this town. You will each be rewarded if you can bring back the missing ponies and any other creatures they may have abducted. I will personally throw in an extra reward if you can bring me back the head of that pack's alpha, or bring back something of his that proves he is dead."
  125.  
  126. If asked why he wants the Alpha dead.
  127. "I want him dead because he attacked my town and took my ponies. His death should also keep the diamond dogs disorganized until the Royal Guards can get here
  128. and drive the pack away."
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