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  1. DebugMessage: Version 1.40 last updated on: 10-31-2013 08:04
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 11/11/2013, 14:57:19
  7. DirectX Version: DirectX 11
  8. Machine Name: W7
  9. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: OEM
  12. System Model: OEM
  13. BIOS: Phoenix - AwardBIOS v6.00PG
  14. Processor: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (4 CPUs), ~2.5GHz
  15. Physical Memory: 4096MB RAM
  16. Page File: 3093MB used, 5092MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GTS 250
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTS 250
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_0615&SUBSYS_071910DE&REV_A2
  28. Display Memory: 2286 MB
  29. Current Display Mode: 1440 x 900 (32 bit) (60Hz)
  30. Monitor Name: CMO A190A2
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.2049
  34. Driver Date: 6/21/2013 12:06:36
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Speakers (Realtek High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0662&SUBSYS_105B0DF7&REV_1001
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: RTKVHD64.sys
  48. Provider: Realtek Semiconductor Corp.
  49. Driver Version: 6.00.0001.5969
  50. Driver Date: 10/28/2009 11:40:58
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Realtek Digital Output (Realtek High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0662&SUBSYS_105B0DF7&REV_1001
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHD64.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.5969
  67. Driver Date: 10/28/2009 11:40:58
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74.  
  75.  
  76. DebugMessage: *********END dxdiag info.*********
  77. DebugMessage: Using 2 samples for multisampling.
  78. DebugMessage: Game Resolution: 1440 x 900 (windowed mode)
  79. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTS 250
  80. DebugMessage: Presentation Interval: Immediate.
  81. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  82. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  83. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  84. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  85. DebugMessage: Bump mapping is supported.
  86. Debug Message: Device is now ready
  87. Debug Message: GFX-THREAD: DISABLED
  88. DebugMessage: Border size reported as 6 by 28
  89. DebugMessage: Shell initialization complete
  90. DebugMessage: Elemental: Legendary Heroes is activated.
  91. DebugMessage: ***** Initializing Game *****
  92. DebugMessage: Loaded font Arial-13
  93. DebugMessage: Loaded font Trajan Pro_lu-16
  94. DebugMessage: Loaded font Trajan Pro_lu-13
  95. DebugMessage: Timer Frequency is 0 2539ea
  96. DebugMessage: Initializing sound card.
  97. DebugMessage: initailizing bink
  98. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  99. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
  100. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
  101. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
  102. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
  103. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
  104. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
  105. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
  106. DebugMessage: Create anchor mwin
  107. DebugMessage: Load texture atlas.
  108. DebugMessage: InitializeWorld
  109. DebugMessage: Loaded font Tahoma-13Bold
  110. DebugMessage: Loaded font Trajan Pro-17Bold
  111. DebugMessage: Loaded font Trajan Pro-21Bold
  112. DebugMessage: Loaded font Trajan Pro-37Bold
  113. DebugMessage: Loaded font Tahoma-32Bold
  114. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  115. Debug Message: Allocation successful
  116. DebugMessage: Create popup manager.
  117. DebugMessage: InitializeMWinStripEngine
  118. DebugMessage: InitializeMWinDeferredTextRenderer
  119. DebugMessage: Initialize effect system.
  120. DebugMessage: InitializeSpellRepository
  121. DebugMessage: InitializeTriggerManager
  122. DebugMessage: InitializeMusicLayerGroupManager
  123. DebugMessage: Loaded font Tahoma-16Bold
  124. DebugMessage: Loaded font Trajan Pro-19Bold
  125. DebugMessage: Loaded font Trajan Pro-16Bold
  126. Debug Message: Total objects deleted: 1
  127. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  128. Debug Message: Allocation successful
  129. Debug Message: UnzipHelper attempting to read file with uncompressed size of 46692183
  130. Debug Message: Total objects deleted: 0
  131. DebugMessage: Begin LoadCoreXMLData3
  132. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Items\*.xml
  133. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Race\*.xml
  134. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Stamps\*.xml
  135. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Tiles\*.xml
  136. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
  137. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
  138. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Effects\*.xml
  139. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Quests\*.xml
  140. DebugMessage: LoadCoreXMLData finished 3
  141. Debug Message: MapManager registered 11 files on disk
  142. Debug Message: MapManager registered 80 files on disk
  143. DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
  144. Debug Message: MapManager registered 0 files on disk
  145. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Maps\*.xml
  146. Debug Message: MapManager registered 0 files on disk
  147. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
  148. Debug Message: MapManager registered 0 files on disk
  149. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  150. Debug Message: MapManager registered 0 files on disk
  151. DebugMessage: No files found matching mask C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  152. Debug Message: MapManager registered 0 files on disk
  153. DebugMessage: LoadCoreXMLData finished
  154. DebugMessage: Create setup screens.
  155. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  156. DebugMessage: Loaded font Trajan Pro-32Bold
  157. DebugMessage: Loaded font Trajan Pro-24Bold
  158. DebugMessage: Loaded font Tahoma-11Bold
  159. DebugMessage: Loaded font Arial-11
  160. DebugMessage: Loaded font Tahoma-19Bold
  161. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  162. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  163. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  164. DebugMessage: Loaded font Tahoma-15Bold
  165. DebugMessage: Loaded font BankGothic Md BT-12
  166. DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
  167. DebugMessage: Set mouse.
  168. DebugMessage: Set update timer.
  169. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  170. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  171. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  172. Debug Message: UnzipHelper attempting to read file with uncompressed size of 260
  173. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  174. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  175. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  176. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  177. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  178. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  179. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  180. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  181. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  182. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  183. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  184. Debug Message: UnzipHelper attempting to read file with uncompressed size of 260
  185. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  186. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  187. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  188. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  189. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  190. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  191. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  192. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  193. Debug Message: LOADING GAME: C:\Users\Snowy\Documents\My Games\LegendaryHeroes\Saves\QuickSave.EleSav
  194. Debug Message: UnzipHelper attempting to read file with uncompressed size of 56650245
  195. Debug Message: Attempting to allocate memory of size: 63963136 bytes
  196. Debug Message: Allocation successful
  197. Debug Message: StopAllXMLDataThreads Called
  198. Debug Message: Stopped CoreXMLDataThread1
  199. Debug Message: Stopped CoreXMLDataThread2
  200. Debug Message: Stopped CoreXMLDataThread3
  201. Debug Message: Stopped CoreXMLDataThread4
  202. Debug Message: Stopped Load Game XML Thread
  203. Debug Message: Stopped Load Game XML Thread #2
  204. Debug Message: LOAD GAME: Loading XML Data (start)
  205. Debug Message: Total objects deleted: 168719
  206. Debug Message: LOAD GAME: Loading XML Data (end)
  207. Debug Message: Loaded saved game with map file:
  208. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  209. DebugMessage: Loaded font Trajan Pro-11Bold
  210. DebugMessage: Loaded font Verdana-13
  211. DebugMessage: Loaded font Tahoma-12Bold
  212. DebugMessage: Loaded font Trajan Pro-15Bold
  213. DebugMessage: Loaded font Tahoma-9
  214. DebugMessage: Loaded font Tahoma-11
  215. Debug Message: InitializeWorld: Map File:
  216. Debug Message: Stamp Quantity: 9
  217. Debug Message: Land Mass Size: 0
  218. Debug Message: Land Mass Min Spawns: 0
  219. Debug Message: Land Mass Max Spawns: 0
  220. Debug Message: Forest Quantity: 4
  221. Debug Message: Mountain Generation Option: 1
  222. Debug Message: Map Random Seed: 1383732701
  223. Debug Message: Map Generation Complete
  224. Debug Message: LOAD GAME: Game Save Version: 13
  225. Debug Message: LOAD GAME: Game Version (at time of save): 1.40
  226. Debug Message: WARNING: Player 0 is founding a city at 54, 21 without any tile yields
  227. Debug Message: WARNING: Player 0 is founding a city at 35, 24 without any tile yields
  228. Debug Message: WARNING: Player 0 is founding a city at 26, 13 without any tile yields
  229. Debug Message: WARNING: Player 0 is founding a city at 58, 40 without any tile yields
  230. Debug Message: WARNING: Player 0 is founding a city at 56, 48 without any tile yields
  231. Debug Message: Player faction Kingdom of Altar is set to difficulty Challenging
  232. Debug Message: WARNING: Player 1 is founding a city at 16, 39 without any tile yields
  233. Debug Message: WARNING: Player 1 is founding a city at 42, 29 without any tile yields
  234. Debug Message: WARNING: Player 1 is founding a city at 16, 9 without any tile yields
  235. Debug Message: Player faction Kingdom of Gilden is set to difficulty Challenging
  236. Debug Message: WARNING: Player 2 is founding a city at 80, 61 without any tile yields
  237. Debug Message: WARNING: Player 2 is founding a city at 85, 39 without any tile yields
  238. Debug Message: WARNING: Player 2 is founding a city at 78, 44 without any tile yields
  239. Debug Message: WARNING: Player 2 is founding a city at 50, 51 without any tile yields
  240. Debug Message: Player faction Empire of Yithril is set to difficulty Challenging
  241. Debug Message: WARNING: Player 3 is founding a city at 37, 69 without any tile yields
  242. Debug Message: WARNING: Player 3 is founding a city at 44, 55 without any tile yields
  243. Debug Message: Player faction Empire of Resoln is set to difficulty Challenging
  244. Debug Message: Player faction Empire of Magnar is set to difficulty Challenging
  245. Debug Message: WARNING: Player 5 is founding a city at 9, 12 without any tile yields
  246. Debug Message: Player faction Monsters and Ruffians is set to difficulty Normal
  247. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Normal
  248. Debug Message: Player faction Kingdom NPC Player is set to difficulty Normal
  249. Debug Message: Player faction Empire NPC Player is set to difficulty Normal
  250. DebugMessage: LOAD GAME: Loading World - Complete
  251. DebugMessage: Loaded font Verdana-13Bold
  252. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  253. Debug Message: Generating portrait: Portrait_Amalou_1702086983-475_-1278082641
  254. Debug Message: Generating portrait: Portrait_Champion_Iriel_85397849
  255. Debug Message: Generating portrait: Portrait_Unit_Defender_Tarth_-234118911
  256. Debug Message: Generating portrait: Portrait_Unit_Mage_Tarth_-267998348
  257. Debug Message: Generating portrait: Portrait_Unit_Medium_Tarth_-236936378
  258. Debug Message: Generating portrait: Portrait_Champion_Ulfnir_-1996890408
  259. Debug Message: Generating portrait: Portrait_Champion_Naddi_-1779905176
  260. Debug Message: Generating portrait: Portrait_Unit_Horseman_Tarth_1255481950
  261. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Tarth_-1818394864
  262. Debug Message: Generating portrait: Portrait_Champion_Pellion_1544334657
  263. Debug Message: Generating portrait: Portrait_Champion_Ritressa_1340176987
  264. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  265. DebugMessage: Player_List setting size 181 x 0
  266. Debug Message: InitMapGfx Started...
  267. Debug Message: InitMapGfx finished.
  268. DebugMessage: Loaded font Trajan Pro-13Bold
  269. DebugMessage: Loaded font Tahoma-13
  270. DebugMessage: Loaded font Trajan Pro-13
  271. DebugMessage: Loaded font Tahoma-19
  272. DebugMessage: Loaded font Times New Roman-21Bold
  273. Debug Message: Generating portrait: Portrait_Unit_Defender_Tarth_-396875471
  274. Debug Message: Generating portrait: Portrait_Unit_Light_Tarth_670843689
  275. Debug Message: Generating portrait: Portrait_Unit_Archer_Tarth_-1566362360
  276. Debug Message: Generating portrait: Portrait_Unit_Medium_Tarth_1450028000
  277. Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Tarth_-1491737792
  278. Debug Message: Generating portrait: Portrait_Unit_Heavy_Tarth_-1175548242
  279. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Tarth_-1105388148
  280. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  281. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  282. Debug Message: Creating terrain gfx...
  283. Debug Message: FinishInitMapGfx started.
  284. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
  285. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
  286. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  287. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  288. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  289. Debug Message: FinishInitMapGfx finished.
  290. DebugMessage: Loaded font Trajan Pro72Bold
  291. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Iron_Smelter_01. Only the first 100 will be displayed.
  292. Debug Message: WARNING: Could not find animation pack: WolfWalkingProp_AnimationPack
  293. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: Gfx\HKB\Monsters\M_Wolf_Dog_Mesh_01.hkb. Check file name spelling in animation XML data
  294. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  295. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  296. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  297. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  298. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  299. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  300. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  301. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  302. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  303. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  304. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  305. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  306. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  307. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  308. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  309. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  310. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  311. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  312. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  313. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  314. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  315. Debug Message: WARNING: File does not include mesh data
  316. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  317. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  318. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  319. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  320. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  321. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  322. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Iron_Smelter_01. Only the first 100 will be displayed.
  323. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  324. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  325. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  326. Debug Message: WARNING: File does not include mesh data
  327. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  328. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  329. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  330. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  331. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  332. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  333. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  334. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  335. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  336. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  337. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  338. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
  339. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Iron_Foundry_01. Only the first 100 will be displayed.
  340. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  341. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  342. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  343. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  344. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  345. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  346. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  347. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  348. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  349. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  350. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  351. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  352. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  353. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  354. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  355. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Great_Mill_01. Only the first 100 will be displayed.
  356. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Theatre_01. Only the first 100 will be displayed.
  357. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  358. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  359. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  360. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  361. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  362. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  363. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  364. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  365. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  366. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  367. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  368. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  369. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  370. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  371. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Fortress_03. Only the first 100 will be displayed.
  372. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  373. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  374. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  375. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  376. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  377. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  378. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  379. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  380. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  381. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  382. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  383. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  384. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  385. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  386. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  387. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  388. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  389. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  390. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  391. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  392. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  393. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  394. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  395. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  396. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  397. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  398. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  399. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  400. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  401. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Bazar_02. Only the first 100 will be displayed.
  402. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  403. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  404. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  405. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  406. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  407. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  408. Debug Message: WARNING: File does not include mesh data
  409. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  410. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_04. Only the first 100 will be displayed.
  411. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Tenfell_University_01. Only the first 100 will be displayed.
  412. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  413. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  414. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  415. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  416. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  417. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  418. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  419. Debug Message: WARNING: File does not include mesh data
  420. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  421. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  422. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  423. Debug Message: WARNING: File does not include mesh data
  424. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  425. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  426. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  427. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  428. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  429. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  430. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  431. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
  432. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  433. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  434. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  435. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  436. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
  437. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  438. Debug Message: WARNING: File does not include mesh data
  439. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  440. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  441. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  442. Debug Message: WARNING: File does not include mesh data
  443. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  444. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  445. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  446. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  447. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  448. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  449. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  450. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Apiary_01. Only the first 100 will be displayed.
  451. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
  452. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  453. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  454. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
  455. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
  456. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_04. Only the first 100 will be displayed.
  457. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
  458. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
  459. Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
  460. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  461. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  462. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  463. Debug Message: UnzipHelper attempting to read file with uncompressed size of 260
  464. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  465. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  466. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  467. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  468. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  469. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  470. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  471. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  472. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  473. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  474. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  475. Debug Message: UnzipHelper attempting to read file with uncompressed size of 260
  476. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  477. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  478. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  479. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  480. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  481. Debug Message: UnzipHelper attempting to read file with uncompressed size of 227
  482. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  483. Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
  484. DebugMessage: Tried to enter unprintable character: 8
  485. DebugMessage: Tried to enter unprintable character: 8
  486. DebugMessage: Tried to enter unprintable character: 8
  487. DebugMessage: Loaded font Tahoma-14Bold
  488. Debug Message: -------------------------
  489. Debug Message: - Ending Turn 309 -
  490. Debug Message: Current Memory Usage: 931048 KB
  491. Debug Message: Cities in World: 37
  492. Debug Message: Units in World: 440
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