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  1. # Configuration file
  2.  
  3. ####################
  4. # block
  5. ####################
  6.  
  7. block {
  8. I:LiquidCyaniteStill=2140
  9. I:LiquidFuelColumnStill=2141
  10. I:LiquidYelloriumStill=2142
  11. I:MetalBlock=1776
  12. I:MultiblockCreativePart=1762
  13. I:ReactorControlRod=2143
  14. I:ReactorGlass=2144
  15. I:ReactorPart=2145
  16. I:ReactorRedstonePort=2146
  17. I:SmallMachine=2147
  18. I:TurbinePart=1774
  19. I:TurbineRotorPart=1775
  20. I:YelloriteOre=2148
  21. I:YelloriumFuelRod=2149
  22. }
  23.  
  24.  
  25. ####################
  26. # compatibility
  27. ####################
  28.  
  29. compatibility {
  30. B:autoAddUranium=true
  31. }
  32.  
  33.  
  34. ####################
  35. # general
  36. ####################
  37.  
  38. general {
  39. B:enableComedy=true
  40. B:enableMetallurgyFantasyMetalsInTurbines=true
  41. D:fuelUsageMultiplier=1.0
  42. I:maxReactorHeight=48
  43. I:maxReactorSize=32
  44. I:maxTurbineSize=16
  45. D:powerProductionMultiplier=1.0
  46. B:registerCreativeMultiblockParts=true
  47. I:ticksPerRedstoneUpdate=20
  48. }
  49.  
  50.  
  51. ####################
  52. # item
  53. ####################
  54.  
  55. item {
  56. I:BucketCyanite=29879
  57. I:BucketYellorium=29880
  58. I:IngotYellorium=29881
  59. }
  60.  
  61.  
  62. ####################
  63. # recipes
  64. ####################
  65.  
  66. recipes {
  67. B:enableReactorPowerTapRecipe=true
  68. B:registerCharcoalForSmelting=true
  69. B:registerCoalForSmelting=true
  70. B:registerGraphiteCharcoalCraftingRecipes=false
  71. B:registerGraphiteCoalCraftingRecipes=false
  72. B:registerYelloriteSmeltToUranium=false
  73. B:registerYelloriumAsUranium=true
  74. B:requireObsidianGlass=true
  75. B:requireSteelInsteadOfIron=true
  76. }
  77.  
  78.  
  79. ####################
  80. # worldgen
  81. ####################
  82.  
  83. worldgen {
  84. # Add yellorite ore during world generation?
  85. B:GenerateYelloriteOre=false
  86. I:MaxYelloriteClustersPerChunk=5
  87. I:MaxYelloriteOrePerCluster=10
  88. I:YelloriteClustersPerChunk=4
  89. I:YelloriteDimensionBlacklist <
  90. >
  91. I:YelloriteMaxY=50
  92. D:YelloriteOreGenBaseChance=0.75
  93. D:YelloriteOreGenChanceMultiplier=0.5
  94. I:YelloriteOrePerCluster=4
  95. B:enableWorldGen=true
  96. B:enableWorldGenInNegativeDims=false
  97. B:enableWorldRegeneration=false
  98. I:userWorldGenVersion=0
  99. }
  100.  
  101.  
  102. # graphite bars. Disable this if other mods need to smelt charcoal into their own products. (Default: true)
  103. B:registerCharcoalForSmelting=true
  104.  
  105. # If set, coal will be smeltable into graphite bars. Disable this if other mods need to smelt coal into their own products. (Default: true)
  106. B:registerCoalForSmelting=true
  107.  
  108. # If set, graphite bars can be crafted from 2 gravel, 1 charcoal. Use this if other mods interfere with the smelting recipe. (Default: false)
  109. B:registerGraphiteCharcoalCraftingRecipes=false
  110.  
  111. # If set, graphite bars can be crafted from 2 gravel, 1 coal. Use this if other mods interfere with the smelting recipe. (Default: false)
  112. B:registerGraphiteCoalCraftingRecipes=false
  113.  
  114. # If set, yellorite ore will smelt into whichever item is registered as ingotUranium in the ore dictionary. If false, it will smelt into ingotYellorium. (Default: true)
  115. B:registerYelloriteSmeltToUranium=false
  116. B:registerYelloriumAsUranium=true
  117.  
  118. # If set, then Big Reactors will require hardened or reinforced glass (glassHardened or glassReinforced) instead of plain glass. Will be ignored if no other mod registers those glass types. (default: false)
  119. B:requireObsidianGlass=true
  120.  
  121. # If set, then all Big Reactors components will require steel ingots (ingotSteel) in place of iron ingots. Will be ignored if no other mod registers steel ingots. (default: false)
  122. B:requireSteelInsteadOfIron=true
  123. }
  124.  
  125.  
  126. ####################
  127. # worldgen
  128. ####################
  129.  
  130. worldgen {
  131. B:GenerateYelloriteOre=false
  132. I:MaxYelloriteClustersPerChunk=5
  133. I:MaxYelloriteOrePerCluster=10
  134. I:YelloriteClustersPerChunk=4
  135. I:YelloriteDimensionBlacklist <
  136. >
  137. I:YelloriteMaxY=50
  138. D:YelloriteOreGenBaseChance=0.75
  139. D:YelloriteOreGenChanceMultiplier=0.5
  140. I:YelloriteOrePerCluster=4
  141.  
  142. # If false, disables all world gen from Big Reactors; all other worldgen settings are automatically overridden
  143. B:enableWorldGen=true
  144.  
  145. # Run BR world generation in negative dimension IDs? (default: false) If you don't know what this is, leave it alone.
  146. B:enableWorldGenInNegativeDims=false
  147.  
  148. # Run BR World Generation in chunks that have already been generated, but have not been modified by Big Reactors before. This is largely useful for worlds that existed before BigReactors was released.
  149. B:enableWorldRegeneration=false
  150.  
  151. # User-set world generation version. Increase this by 1 if you want Big Reactors to re-run world generation in your world.
  152. I:userWorldGenVersion=0
  153. }
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