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Dec 12th, 2014
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  1. SA-MP Dedicated Server
  2. ----------------------
  3. v0.3z-R4, (C)2005-2014 SA-MP Team
  4.  
  5. [16:26:12]
  6. [16:26:12] Server Plugins
  7. [16:26:12] --------------
  8. [16:26:12] Loading plugin: crashdetect
  9. [16:26:12] CrashDetect v4.13.1 is OK.
  10. [16:26:12] Loaded.
  11. [16:26:12] Loading plugin: streamer
  12. [16:26:12]
  13.  
  14. *** Streamer Plugin v2.7.4 by Incognito loaded ***
  15.  
  16. [16:26:12] Loaded.
  17. [16:26:12] Loading plugin: mysql
  18. [16:26:12]
  19.  
  20. > MySQL plugin R7 successfully loaded.
  21.  
  22. [16:26:12] Loaded.
  23. [16:26:12] Loading plugin: sscanf
  24. [16:26:12]
  25.  
  26. [16:26:12] ===============================
  27.  
  28. [16:26:12] sscanf plugin loaded.
  29.  
  30. [16:26:12] Version: 2.8.1
  31.  
  32. [16:26:12] (c) 2012 Alex "Y_Less" Cole
  33.  
  34. [16:26:12] ===============================
  35.  
  36. [16:26:12] Loaded.
  37. [16:26:12] Loading plugin: nativechecker
  38. [16:26:12] Loaded.
  39. [16:26:12] Loaded 5 plugins.
  40.  
  41. [16:26:12]
  42. [16:26:12] Filterscripts
  43. [16:26:12] ---------------
  44. [16:26:12] Loading filterscript 'ls_elevator.amx'...
  45. [16:26:12] Loaded 1 filterscripts.
  46.  
  47. [16:26:12]
  48. [16:26:12]
  49. [16:26:12]
  50. [16:26:12] =======================================
  51. [16:26:12] | |
  52. [16:26:12] | YSI version 3.09.0684 |
  53. [16:26:12] | By Alex "Y_Less" Cole |
  54. [16:26:12] | |
  55. [16:26:12] | Unable to check the latest YSI |
  56. [16:26:12] | version, please watch the forums. |
  57. [16:26:12] | |
  58. [16:26:12] =======================================
  59. [16:26:12]
  60. [16:26:12] [SQL] "localhost" baglantisi basarili!
  61. [16:26:12] Syntax Roleplay
  62. [16:26:12] Number of vehicle models: 0
  63. [16:26:25] Incoming connection: 78.176.64.107:57157
  64. [16:26:26] [join] FLy has joined the server (0:78.176.64.107)
  65. [16:26:30] [nick] FLy nick changed to mert
  66. [16:26:34] [nick] mert nick changed to FLy
  67. [16:26:40] [part] FLy has left the server (0:2)
  68. [16:27:46] Incoming connection: 78.176.64.107:63234
  69. [16:27:47] [join] mert has joined the server (0:78.176.64.107)
  70. [16:27:58] [nick] mert nick changed to FLy
  71. [16:31:19] [debug] Run time error 8: "Heap underflow"
  72. [16:31:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  73. [16:31:19] [debug] AMX backtrace:
  74. [16:31:19] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  75. [16:31:19] [debug] Run time error 8: "Heap underflow"
  76. [16:31:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  77. [16:31:19] [debug] AMX backtrace:
  78. [16:31:19] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  79. [16:31:19] [debug] Run time error 8: "Heap underflow"
  80. [16:31:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  81. [16:31:19] [debug] AMX backtrace:
  82. [16:31:19] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  83. [16:31:19] [debug] Run time error 8: "Heap underflow"
  84. [16:31:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  85. [16:31:19] [debug] AMX backtrace:
  86. [16:31:19] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  87. [16:31:19] [debug] Run time error 8: "Heap underflow"
  88. [16:31:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  89. [16:31:19] [debug] AMX backtrace:
  90. [16:31:19] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  91. [16:31:20] [debug] Run time error 8: "Heap underflow"
  92. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  93. [16:31:20] [debug] AMX backtrace:
  94. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  95. [16:31:20] [debug] Run time error 8: "Heap underflow"
  96. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  97. [16:31:20] [debug] AMX backtrace:
  98. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  99. [16:31:20] [debug] Run time error 8: "Heap underflow"
  100. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  101. [16:31:20] [debug] AMX backtrace:
  102. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  103. [16:31:20] [debug] Run time error 8: "Heap underflow"
  104. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  105. [16:31:20] [debug] AMX backtrace:
  106. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  107. [16:31:20] [debug] Run time error 8: "Heap underflow"
  108. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  109. [16:31:20] [debug] AMX backtrace:
  110. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  111. [16:31:20] [debug] Run time error 8: "Heap underflow"
  112. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  113. [16:31:20] [debug] AMX backtrace:
  114. [16:31:20] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  115. [16:31:20] [debug] Run time error 8: "Heap underflow"
  116. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  117. [16:31:20] [debug] AMX backtrace:
  118. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  119. [16:31:20] [debug] Run time error 8: "Heap underflow"
  120. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  121. [16:31:20] [debug] AMX backtrace:
  122. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  123. [16:31:20] [debug] Run time error 8: "Heap underflow"
  124. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  125. [16:31:20] [debug] AMX backtrace:
  126. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  127. [16:31:20] [debug] Run time error 8: "Heap underflow"
  128. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  129. [16:31:20] [debug] AMX backtrace:
  130. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  131. [16:31:20] [debug] Run time error 8: "Heap underflow"
  132. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  133. [16:31:20] [debug] AMX backtrace:
  134. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  135. [16:31:20] [debug] Run time error 8: "Heap underflow"
  136. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  137. [16:31:20] [debug] AMX backtrace:
  138. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  139. [16:31:20] [debug] Run time error 8: "Heap underflow"
  140. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  141. [16:31:20] [debug] AMX backtrace:
  142. [16:31:20] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  143. [16:31:20] [debug] Run time error 8: "Heap underflow"
  144. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  145. [16:31:20] [debug] AMX backtrace:
  146. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  147. [16:31:20] [debug] Run time error 8: "Heap underflow"
  148. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  149. [16:31:20] [debug] AMX backtrace:
  150. [16:31:20] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  151. [16:31:20] [debug] Run time error 8: "Heap underflow"
  152. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  153. [16:31:20] [debug] AMX backtrace:
  154. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  155. [16:31:20] [debug] Run time error 8: "Heap underflow"
  156. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  157. [16:31:20] [debug] AMX backtrace:
  158. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  159. [16:31:20] [debug] Run time error 8: "Heap underflow"
  160. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  161. [16:31:20] [debug] AMX backtrace:
  162. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  163. [16:31:20] [debug] Run time error 8: "Heap underflow"
  164. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  165. [16:31:20] [debug] AMX backtrace:
  166. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  167. [16:31:20] [debug] Run time error 8: "Heap underflow"
  168. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  169. [16:31:20] [debug] AMX backtrace:
  170. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  171. [16:31:20] [debug] Run time error 8: "Heap underflow"
  172. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  173. [16:31:20] [debug] AMX backtrace:
  174. [16:31:20] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  175. [16:31:20] [debug] Run time error 8: "Heap underflow"
  176. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  177. [16:31:20] [debug] AMX backtrace:
  178. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  179. [16:31:20] [debug] Run time error 8: "Heap underflow"
  180. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  181. [16:31:20] [debug] AMX backtrace:
  182. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  183. [16:31:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  184. [16:31:20] [debug] Run time error 8: "Heap underflow"
  185. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  186. [16:31:20] [debug] AMX backtrace:
  187. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  188. [16:31:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  189. [16:31:20] [debug] Run time error 8: "Heap underflow"
  190. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  191. [16:31:20] [debug] AMX backtrace:
  192. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  193. [16:31:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  194. [16:31:20] [debug] Run time error 8: "Heap underflow"
  195. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  196. [16:31:20] [debug] AMX backtrace:
  197. [16:31:20] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  198. [16:31:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  199. [16:31:20] [debug] Run time error 8: "Heap underflow"
  200. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  201. [16:31:20] [debug] AMX backtrace:
  202. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  203. [16:31:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  204. [16:31:20] [debug] Run time error 8: "Heap underflow"
  205. [16:31:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  206. [16:31:20] [debug] AMX backtrace:
  207. [16:31:20] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  208. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  209. [16:31:21] [debug] Run time error 8: "Heap underflow"
  210. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  211. [16:31:21] [debug] AMX backtrace:
  212. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  213. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  214. [16:31:21] [debug] Run time error 8: "Heap underflow"
  215. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  216. [16:31:21] [debug] AMX backtrace:
  217. [16:31:21] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  218. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  219. [16:31:21] [debug] Run time error 8: "Heap underflow"
  220. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  221. [16:31:21] [debug] AMX backtrace:
  222. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  223. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  224. [16:31:21] [debug] Run time error 8: "Heap underflow"
  225. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  226. [16:31:21] [debug] AMX backtrace:
  227. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  228. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  229. [16:31:21] [debug] Run time error 8: "Heap underflow"
  230. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  231. [16:31:21] [debug] AMX backtrace:
  232. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  233. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  234. [16:31:21] [debug] Run time error 8: "Heap underflow"
  235. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  236. [16:31:21] [debug] AMX backtrace:
  237. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  238. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  239. [16:31:21] [debug] Run time error 8: "Heap underflow"
  240. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  241. [16:31:21] [debug] AMX backtrace:
  242. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  243. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  244. [16:31:21] [debug] Run time error 8: "Heap underflow"
  245. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  246. [16:31:21] [debug] AMX backtrace:
  247. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  248. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  249. [16:31:21] [debug] Run time error 8: "Heap underflow"
  250. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  251. [16:31:21] [debug] AMX backtrace:
  252. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  253. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  254. [16:31:21] [debug] Run time error 8: "Heap underflow"
  255. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  256. [16:31:21] [debug] AMX backtrace:
  257. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  258. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  259. [16:31:21] [debug] Run time error 8: "Heap underflow"
  260. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  261. [16:31:21] [debug] AMX backtrace:
  262. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  263. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  264. [16:31:21] [debug] Run time error 8: "Heap underflow"
  265. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  266. [16:31:21] [debug] AMX backtrace:
  267. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  268. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  269. [16:31:21] [debug] Run time error 8: "Heap underflow"
  270. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  271. [16:31:21] [debug] AMX backtrace:
  272. [16:31:21] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  273. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  274. [16:31:21] [debug] Run time error 8: "Heap underflow"
  275. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  276. [16:31:21] [debug] AMX backtrace:
  277. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  278. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  279. [16:31:21] [debug] Run time error 8: "Heap underflow"
  280. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  281. [16:31:21] [debug] AMX backtrace:
  282. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  283. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  284. [16:31:21] [debug] Run time error 8: "Heap underflow"
  285. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  286. [16:31:21] [debug] AMX backtrace:
  287. [16:31:21] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  288. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  289. [16:31:21] [debug] Run time error 8: "Heap underflow"
  290. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  291. [16:31:21] [debug] AMX backtrace:
  292. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  293. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  294. [16:31:21] [debug] Run time error 8: "Heap underflow"
  295. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  296. [16:31:21] [debug] AMX backtrace:
  297. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  298. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  299. [16:31:21] [debug] Run time error 8: "Heap underflow"
  300. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  301. [16:31:21] [debug] AMX backtrace:
  302. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  303. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  304. [16:31:21] [debug] Run time error 8: "Heap underflow"
  305. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  306. [16:31:21] [debug] AMX backtrace:
  307. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  308. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  309. [16:31:21] [debug] Run time error 8: "Heap underflow"
  310. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  311. [16:31:21] [debug] AMX backtrace:
  312. [16:31:21] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  313. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  314. [16:31:21] [debug] Run time error 8: "Heap underflow"
  315. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  316. [16:31:21] [debug] AMX backtrace:
  317. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  318. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  319. [16:31:21] [debug] Run time error 8: "Heap underflow"
  320. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  321. [16:31:21] [debug] AMX backtrace:
  322. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  323. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  324. [16:31:21] [debug] Run time error 8: "Heap underflow"
  325. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  326. [16:31:21] [debug] AMX backtrace:
  327. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  328. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  329. [16:31:21] [debug] Run time error 8: "Heap underflow"
  330. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  331. [16:31:21] [debug] AMX backtrace:
  332. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  333. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  334. [16:31:21] [debug] Run time error 8: "Heap underflow"
  335. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  336. [16:31:21] [debug] AMX backtrace:
  337. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  338. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  339. [16:31:21] [debug] Run time error 8: "Heap underflow"
  340. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  341. [16:31:21] [debug] AMX backtrace:
  342. [16:31:21] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  343. [16:31:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  344. [16:31:21] [debug] Run time error 8: "Heap underflow"
  345. [16:31:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  346. [16:31:21] [debug] AMX backtrace:
  347. [16:31:21] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  348. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  349. [16:31:22] [debug] Run time error 8: "Heap underflow"
  350. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  351. [16:31:22] [debug] AMX backtrace:
  352. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  353. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  354. [16:31:22] [debug] Run time error 8: "Heap underflow"
  355. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  356. [16:31:22] [debug] AMX backtrace:
  357. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  358. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  359. [16:31:22] [debug] Run time error 8: "Heap underflow"
  360. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  361. [16:31:22] [debug] AMX backtrace:
  362. [16:31:22] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  363. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  364. [16:31:22] [debug] Run time error 8: "Heap underflow"
  365. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  366. [16:31:22] [debug] AMX backtrace:
  367. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  368. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  369. [16:31:22] [debug] Run time error 8: "Heap underflow"
  370. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  371. [16:31:22] [debug] AMX backtrace:
  372. [16:31:22] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  373. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  374. [16:31:22] [debug] Run time error 8: "Heap underflow"
  375. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  376. [16:31:22] [debug] AMX backtrace:
  377. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  378. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  379. [16:31:22] [debug] Run time error 8: "Heap underflow"
  380. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  381. [16:31:22] [debug] AMX backtrace:
  382. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  383. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  384. [16:31:22] [debug] Run time error 8: "Heap underflow"
  385. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  386. [16:31:22] [debug] AMX backtrace:
  387. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  388. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  389. [16:31:22] [debug] Run time error 8: "Heap underflow"
  390. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  391. [16:31:22] [debug] AMX backtrace:
  392. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  393. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  394. [16:31:22] [debug] Run time error 8: "Heap underflow"
  395. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  396. [16:31:22] [debug] AMX backtrace:
  397. [16:31:22] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  398. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  399. [16:31:22] [debug] Run time error 8: "Heap underflow"
  400. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  401. [16:31:22] [debug] AMX backtrace:
  402. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  403. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  404. [16:31:22] [debug] Run time error 8: "Heap underflow"
  405. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  406. [16:31:22] [debug] AMX backtrace:
  407. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  408. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  409. [16:31:22] [debug] Run time error 8: "Heap underflow"
  410. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  411. [16:31:22] [debug] AMX backtrace:
  412. [16:31:22] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  413. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  414. [16:31:22] [debug] Run time error 8: "Heap underflow"
  415. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  416. [16:31:22] [debug] AMX backtrace:
  417. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  418. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  419. [16:31:22] [debug] Run time error 8: "Heap underflow"
  420. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  421. [16:31:22] [debug] AMX backtrace:
  422. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  423. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  424. [16:31:22] [debug] Run time error 8: "Heap underflow"
  425. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  426. [16:31:22] [debug] AMX backtrace:
  427. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  428. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  429. [16:31:22] [debug] Run time error 8: "Heap underflow"
  430. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  431. [16:31:22] [debug] AMX backtrace:
  432. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  433. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  434. [16:31:22] [debug] Run time error 8: "Heap underflow"
  435. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  436. [16:31:22] [debug] AMX backtrace:
  437. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  438. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  439. [16:31:22] [debug] Run time error 8: "Heap underflow"
  440. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  441. [16:31:22] [debug] AMX backtrace:
  442. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  443. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  444. [16:31:22] [debug] Run time error 8: "Heap underflow"
  445. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  446. [16:31:22] [debug] AMX backtrace:
  447. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  448. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  449. [16:31:22] [debug] Run time error 8: "Heap underflow"
  450. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  451. [16:31:22] [debug] AMX backtrace:
  452. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  453. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  454. [16:31:22] [debug] Run time error 8: "Heap underflow"
  455. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  456. [16:31:22] [debug] AMX backtrace:
  457. [16:31:22] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  458. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  459. [16:31:22] [debug] Run time error 8: "Heap underflow"
  460. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  461. [16:31:22] [debug] AMX backtrace:
  462. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  463. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  464. [16:31:22] [debug] Run time error 8: "Heap underflow"
  465. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  466. [16:31:22] [debug] AMX backtrace:
  467. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  468. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  469. [16:31:22] [debug] Run time error 8: "Heap underflow"
  470. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  471. [16:31:22] [debug] AMX backtrace:
  472. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  473. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  474. [16:31:22] [debug] Run time error 8: "Heap underflow"
  475. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  476. [16:31:22] [debug] AMX backtrace:
  477. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  478. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  479. [16:31:22] [debug] Run time error 8: "Heap underflow"
  480. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  481. [16:31:22] [debug] AMX backtrace:
  482. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  483. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  484. [16:31:22] [debug] Run time error 8: "Heap underflow"
  485. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  486. [16:31:22] [debug] AMX backtrace:
  487. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  488. [16:31:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  489. [16:31:22] [debug] Run time error 8: "Heap underflow"
  490. [16:31:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  491. [16:31:22] [debug] AMX backtrace:
  492. [16:31:22] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  493. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  494. [16:31:23] [debug] Run time error 8: "Heap underflow"
  495. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  496. [16:31:23] [debug] AMX backtrace:
  497. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  498. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  499. [16:31:23] [debug] Run time error 8: "Heap underflow"
  500. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  501. [16:31:23] [debug] AMX backtrace:
  502. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  503. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  504. [16:31:23] [debug] Run time error 8: "Heap underflow"
  505. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  506. [16:31:23] [debug] AMX backtrace:
  507. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  508. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  509. [16:31:23] [debug] Run time error 8: "Heap underflow"
  510. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  511. [16:31:23] [debug] AMX backtrace:
  512. [16:31:23] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  513. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  514. [16:31:23] [debug] Run time error 8: "Heap underflow"
  515. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  516. [16:31:23] [debug] AMX backtrace:
  517. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  518. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  519. [16:31:23] [debug] Run time error 8: "Heap underflow"
  520. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  521. [16:31:23] [debug] AMX backtrace:
  522. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  523. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  524. [16:31:23] [debug] Run time error 8: "Heap underflow"
  525. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  526. [16:31:23] [debug] AMX backtrace:
  527. [16:31:23] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  528. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  529. [16:31:23] [debug] Run time error 8: "Heap underflow"
  530. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  531. [16:31:23] [debug] AMX backtrace:
  532. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  533. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  534. [16:31:23] [debug] Run time error 8: "Heap underflow"
  535. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  536. [16:31:23] [debug] AMX backtrace:
  537. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  538. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  539. [16:31:23] [debug] Run time error 8: "Heap underflow"
  540. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  541. [16:31:23] [debug] AMX backtrace:
  542. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  543. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  544. [16:31:23] [debug] Run time error 8: "Heap underflow"
  545. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  546. [16:31:23] [debug] AMX backtrace:
  547. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  548. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  549. [16:31:23] [debug] Run time error 8: "Heap underflow"
  550. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  551. [16:31:23] [debug] AMX backtrace:
  552. [16:31:23] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  553. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  554. [16:31:23] [debug] Run time error 8: "Heap underflow"
  555. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  556. [16:31:23] [debug] AMX backtrace:
  557. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  558. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  559. [16:31:23] [debug] Run time error 8: "Heap underflow"
  560. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  561. [16:31:23] [debug] AMX backtrace:
  562. [16:31:23] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  563. [16:31:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  564. [16:31:23] [debug] Run time error 8: "Heap underflow"
  565. [16:31:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  566. [16:31:23] [debug] AMX backtrace:
  567. [16:31:23] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  568. [16:31:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  569. [16:31:24] [debug] Run time error 8: "Heap underflow"
  570. [16:31:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  571. [16:31:24] [debug] AMX backtrace:
  572. [16:31:24] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  573. [16:31:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  574. [16:31:24] [debug] Run time error 8: "Heap underflow"
  575. [16:31:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  576. [16:31:24] [debug] AMX backtrace:
  577. [16:31:24] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  578. [16:31:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  579. [16:31:24] [debug] Run time error 8: "Heap underflow"
  580. [16:31:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  581. [16:31:24] [debug] AMX backtrace:
  582. [16:31:24] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  583. [16:31:25] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  584. [16:31:25] [debug] Run time error 8: "Heap underflow"
  585. [16:31:25] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  586. [16:31:25] [debug] AMX backtrace:
  587. [16:31:25] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  588. [16:31:25] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  589. [16:31:25] [debug] Run time error 8: "Heap underflow"
  590. [16:31:25] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  591. [16:31:25] [debug] AMX backtrace:
  592. [16:31:25] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  593. [16:31:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  594. [16:31:26] [debug] Run time error 8: "Heap underflow"
  595. [16:31:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  596. [16:31:26] [debug] AMX backtrace:
  597. [16:31:26] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  598. [16:31:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  599. [16:31:26] [debug] Run time error 8: "Heap underflow"
  600. [16:31:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  601. [16:31:26] [debug] AMX backtrace:
  602. [16:31:26] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  603. [16:31:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  604. [16:31:26] [debug] Run time error 8: "Heap underflow"
  605. [16:31:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  606. [16:31:26] [debug] AMX backtrace:
  607. [16:31:26] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  608. [16:31:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  609. [16:31:27] [debug] Run time error 8: "Heap underflow"
  610. [16:31:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  611. [16:31:27] [debug] AMX backtrace:
  612. [16:31:27] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  613. [16:31:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  614. [16:31:27] [debug] Run time error 8: "Heap underflow"
  615. [16:31:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  616. [16:31:27] [debug] AMX backtrace:
  617. [16:31:27] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  618. [16:31:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  619. [16:31:27] [debug] Run time error 8: "Heap underflow"
  620. [16:31:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  621. [16:31:27] [debug] AMX backtrace:
  622. [16:31:27] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  623. [16:31:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  624. [16:31:28] [debug] Run time error 8: "Heap underflow"
  625. [16:31:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  626. [16:31:28] [debug] AMX backtrace:
  627. [16:31:28] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  628. [16:31:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  629. [16:31:28] [debug] Run time error 8: "Heap underflow"
  630. [16:31:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  631. [16:31:28] [debug] AMX backtrace:
  632. [16:31:28] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  633. [16:31:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  634. [16:31:28] [debug] Run time error 8: "Heap underflow"
  635. [16:31:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  636. [16:31:28] [debug] AMX backtrace:
  637. [16:31:28] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  638. [16:31:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  639. [16:31:29] [debug] Run time error 8: "Heap underflow"
  640. [16:31:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  641. [16:31:29] [debug] AMX backtrace:
  642. [16:31:29] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  643. [16:31:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  644. [16:31:29] [debug] Run time error 8: "Heap underflow"
  645. [16:31:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  646. [16:31:29] [debug] AMX backtrace:
  647. [16:31:29] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  648. [16:31:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  649. [16:31:29] [debug] Run time error 8: "Heap underflow"
  650. [16:31:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  651. [16:31:29] [debug] AMX backtrace:
  652. [16:31:29] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  653. [16:31:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  654. [16:31:30] [debug] Run time error 8: "Heap underflow"
  655. [16:31:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  656. [16:31:30] [debug] AMX backtrace:
  657. [16:31:30] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  658. [16:31:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  659. [16:31:30] [debug] Run time error 8: "Heap underflow"
  660. [16:31:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  661. [16:31:30] [debug] AMX backtrace:
  662. [16:31:30] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  663. [16:31:31] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  664. [16:31:31] [debug] Run time error 8: "Heap underflow"
  665. [16:31:31] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  666. [16:31:31] [debug] AMX backtrace:
  667. [16:31:31] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  668. [16:31:31] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  669. [16:31:31] [debug] Run time error 8: "Heap underflow"
  670. [16:31:31] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  671. [16:31:31] [debug] AMX backtrace:
  672. [16:31:31] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  673. [16:31:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  674. [16:31:32] [debug] Run time error 8: "Heap underflow"
  675. [16:31:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  676. [16:31:32] [debug] AMX backtrace:
  677. [16:31:32] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  678. [16:31:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  679. [16:31:32] [debug] Run time error 8: "Heap underflow"
  680. [16:31:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  681. [16:31:32] [debug] AMX backtrace:
  682. [16:31:32] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  683. [16:31:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  684. [16:31:32] [debug] Run time error 8: "Heap underflow"
  685. [16:31:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  686. [16:31:32] [debug] AMX backtrace:
  687. [16:31:32] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  688. [16:31:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  689. [16:31:33] [debug] Run time error 8: "Heap underflow"
  690. [16:31:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  691. [16:31:33] [debug] AMX backtrace:
  692. [16:31:33] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  693. [16:31:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  694. [16:31:33] [debug] Run time error 8: "Heap underflow"
  695. [16:31:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  696. [16:31:33] [debug] AMX backtrace:
  697. [16:31:33] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  698. [16:31:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  699. [16:31:33] [debug] Run time error 8: "Heap underflow"
  700. [16:31:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  701. [16:31:33] [debug] AMX backtrace:
  702. [16:31:33] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  703. [16:31:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  704. [16:31:34] [debug] Run time error 8: "Heap underflow"
  705. [16:31:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  706. [16:31:34] [debug] AMX backtrace:
  707. [16:31:34] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  708. [16:31:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  709. [16:31:34] [debug] Run time error 8: "Heap underflow"
  710. [16:31:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  711. [16:31:34] [debug] AMX backtrace:
  712. [16:31:34] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  713. [16:31:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  714. [16:31:34] [debug] Run time error 8: "Heap underflow"
  715. [16:31:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  716. [16:31:34] [debug] AMX backtrace:
  717. [16:31:34] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  718. [16:31:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  719. [16:31:35] [debug] Run time error 8: "Heap underflow"
  720. [16:31:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  721. [16:31:35] [debug] AMX backtrace:
  722. [16:31:35] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  723. [16:31:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  724. [16:31:35] [debug] Run time error 8: "Heap underflow"
  725. [16:31:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  726. [16:31:35] [debug] AMX backtrace:
  727. [16:31:35] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  728. [16:31:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  729. [16:31:36] [debug] Run time error 8: "Heap underflow"
  730. [16:31:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  731. [16:31:36] [debug] AMX backtrace:
  732. [16:31:36] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  733. [16:31:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  734. [16:31:36] [debug] Run time error 8: "Heap underflow"
  735. [16:31:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  736. [16:31:36] [debug] AMX backtrace:
  737. [16:31:36] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  738. [16:31:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  739. [16:31:36] [debug] Run time error 8: "Heap underflow"
  740. [16:31:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  741. [16:31:36] [debug] AMX backtrace:
  742. [16:31:36] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  743. [16:31:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  744. [16:31:37] [debug] Run time error 8: "Heap underflow"
  745. [16:31:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  746. [16:31:37] [debug] AMX backtrace:
  747. [16:31:37] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  748. [16:31:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  749. [16:31:37] [debug] Run time error 8: "Heap underflow"
  750. [16:31:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  751. [16:31:37] [debug] AMX backtrace:
  752. [16:31:37] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  753. [16:31:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  754. [16:31:37] [debug] Run time error 8: "Heap underflow"
  755. [16:31:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  756. [16:31:37] [debug] AMX backtrace:
  757. [16:31:37] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  758. [16:31:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  759. [16:31:38] [debug] Run time error 8: "Heap underflow"
  760. [16:31:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  761. [16:31:38] [debug] AMX backtrace:
  762. [16:31:38] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  763. [16:31:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  764. [16:31:38] [debug] Run time error 8: "Heap underflow"
  765. [16:31:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  766. [16:31:38] [debug] AMX backtrace:
  767. [16:31:38] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  768. [16:31:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  769. [16:31:38] [debug] Run time error 8: "Heap underflow"
  770. [16:31:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  771. [16:31:38] [debug] AMX backtrace:
  772. [16:31:38] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  773. [16:31:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  774. [16:31:39] [debug] Run time error 8: "Heap underflow"
  775. [16:31:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  776. [16:31:39] [debug] AMX backtrace:
  777. [16:31:39] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  778. [16:31:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  779. [16:31:39] [debug] Run time error 8: "Heap underflow"
  780. [16:31:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  781. [16:31:39] [debug] AMX backtrace:
  782. [16:31:39] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  783. [16:31:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  784. [16:31:39] [debug] Run time error 8: "Heap underflow"
  785. [16:31:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  786. [16:31:39] [debug] AMX backtrace:
  787. [16:31:39] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  788. [16:31:40] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  789. [16:31:40] [debug] Run time error 8: "Heap underflow"
  790. [16:31:40] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  791. [16:31:40] [debug] AMX backtrace:
  792. [16:31:40] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  793. [16:31:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  794. [16:31:41] [debug] Run time error 8: "Heap underflow"
  795. [16:31:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  796. [16:31:41] [debug] AMX backtrace:
  797. [16:31:41] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  798. [16:31:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  799. [16:31:41] [debug] Run time error 8: "Heap underflow"
  800. [16:31:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  801. [16:31:41] [debug] AMX backtrace:
  802. [16:31:41] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  803. [16:31:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  804. [16:31:41] [debug] Run time error 8: "Heap underflow"
  805. [16:31:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  806. [16:31:41] [debug] AMX backtrace:
  807. [16:31:41] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  808. [16:31:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  809. [16:31:42] [debug] Run time error 8: "Heap underflow"
  810. [16:31:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  811. [16:31:42] [debug] AMX backtrace:
  812. [16:31:42] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  813. [16:31:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  814. [16:31:42] [debug] Run time error 8: "Heap underflow"
  815. [16:31:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  816. [16:31:42] [debug] AMX backtrace:
  817. [16:31:42] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  818. [16:31:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  819. [16:31:42] [debug] Run time error 8: "Heap underflow"
  820. [16:31:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  821. [16:31:42] [debug] AMX backtrace:
  822. [16:31:42] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  823. [16:31:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  824. [16:31:43] [debug] Run time error 8: "Heap underflow"
  825. [16:31:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  826. [16:31:43] [debug] AMX backtrace:
  827. [16:31:43] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  828. [16:31:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  829. [16:31:43] [debug] Run time error 8: "Heap underflow"
  830. [16:31:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  831. [16:31:43] [debug] AMX backtrace:
  832. [16:31:43] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  833. [16:31:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  834. [16:31:43] [debug] Run time error 8: "Heap underflow"
  835. [16:31:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  836. [16:31:43] [debug] AMX backtrace:
  837. [16:31:43] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  838. [16:31:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  839. [16:31:44] [debug] Run time error 8: "Heap underflow"
  840. [16:31:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  841. [16:31:44] [debug] AMX backtrace:
  842. [16:31:44] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  843. [16:31:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  844. [16:31:44] [debug] Run time error 8: "Heap underflow"
  845. [16:31:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  846. [16:31:44] [debug] AMX backtrace:
  847. [16:31:44] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  848. [16:31:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  849. [16:31:44] [debug] Run time error 8: "Heap underflow"
  850. [16:31:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  851. [16:31:44] [debug] AMX backtrace:
  852. [16:31:44] [debug] #0 00000008 in public MinuteCheck () from roleplay5.amx
  853. [16:31:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  854. [16:31:45] [debug] Run time error 8: "Heap underflow"
  855. [16:31:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  856. [16:31:45] [debug] AMX backtrace:
  857. [16:31:45] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  858. [16:31:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  859. [16:31:45] [debug] Run time error 8: "Heap underflow"
  860. [16:31:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  861. [16:31:45] [debug] AMX backtrace:
  862. [16:31:45] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  863. [16:31:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  864. [16:31:45] [debug] Run time error 8: "Heap underflow"
  865. [16:31:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  866. [16:31:45] [debug] AMX backtrace:
  867. [16:31:45] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  868. [16:31:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  869. [16:31:46] [debug] Run time error 8: "Heap underflow"
  870. [16:31:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  871. [16:31:46] [debug] AMX backtrace:
  872. [16:31:46] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  873. [16:31:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  874. [16:31:46] [debug] Run time error 8: "Heap underflow"
  875. [16:31:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  876. [16:31:46] [debug] AMX backtrace:
  877. [16:31:46] [debug] #0 00000008 in public FuelUpdate () from roleplay5.amx
  878. [16:31:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  879. [16:31:46] [debug] Run time error 8: "Heap underflow"
  880. [16:31:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  881. [16:31:46] [debug] AMX backtrace:
  882. [16:31:46] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  883. [16:31:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  884. [16:31:46] [debug] Run time error 8: "Heap underflow"
  885. [16:31:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  886. [16:31:46] [debug] AMX backtrace:
  887. [16:31:46] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  888. [16:31:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  889. [16:31:47] [debug] Run time error 8: "Heap underflow"
  890. [16:31:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  891. [16:31:47] [debug] AMX backtrace:
  892. [16:31:47] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  893. [16:31:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  894. [16:31:47] [debug] Run time error 8: "Heap underflow"
  895. [16:31:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  896. [16:31:47] [debug] AMX backtrace:
  897. [16:31:47] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  898. [16:31:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  899. [16:31:47] [debug] Run time error 8: "Heap underflow"
  900. [16:31:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  901. [16:31:47] [debug] AMX backtrace:
  902. [16:31:47] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  903. [16:31:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  904. [16:31:48] [debug] Run time error 8: "Heap underflow"
  905. [16:31:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  906. [16:31:48] [debug] AMX backtrace:
  907. [16:31:48] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  908. [16:31:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  909. [16:31:48] [debug] Run time error 8: "Heap underflow"
  910. [16:31:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  911. [16:31:48] [debug] AMX backtrace:
  912. [16:31:48] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  913. [16:31:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  914. [16:31:48] [debug] Run time error 8: "Heap underflow"
  915. [16:31:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  916. [16:31:48] [debug] AMX backtrace:
  917. [16:31:48] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  918. [16:31:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  919. [16:31:49] [debug] Run time error 8: "Heap underflow"
  920. [16:31:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  921. [16:31:49] [debug] AMX backtrace:
  922. [16:31:49] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  923. [16:31:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  924. [16:31:50] [debug] Run time error 8: "Heap underflow"
  925. [16:31:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  926. [16:31:50] [debug] AMX backtrace:
  927. [16:31:50] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  928. [16:31:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  929. [16:31:50] [debug] Run time error 8: "Heap underflow"
  930. [16:31:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  931. [16:31:50] [debug] AMX backtrace:
  932. [16:31:50] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  933. [16:31:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  934. [16:31:50] [debug] Run time error 8: "Heap underflow"
  935. [16:31:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  936. [16:31:50] [debug] AMX backtrace:
  937. [16:31:50] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  938. [16:31:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  939. [16:31:51] [debug] Run time error 8: "Heap underflow"
  940. [16:31:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  941. [16:31:51] [debug] AMX backtrace:
  942. [16:31:51] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  943. [16:31:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  944. [16:31:51] [debug] Run time error 8: "Heap underflow"
  945. [16:31:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  946. [16:31:51] [debug] AMX backtrace:
  947. [16:31:51] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  948. [16:31:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  949. [16:31:51] [debug] Run time error 8: "Heap underflow"
  950. [16:31:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  951. [16:31:51] [debug] AMX backtrace:
  952. [16:31:51] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  953. [16:31:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  954. [16:31:52] [debug] Run time error 8: "Heap underflow"
  955. [16:31:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  956. [16:31:52] [debug] AMX backtrace:
  957. [16:31:52] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  958. [16:31:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  959. [16:31:52] [debug] Run time error 8: "Heap underflow"
  960. [16:31:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  961. [16:31:52] [debug] AMX backtrace:
  962. [16:31:52] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  963. [16:31:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  964. [16:31:52] [debug] Run time error 8: "Heap underflow"
  965. [16:31:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  966. [16:31:52] [debug] AMX backtrace:
  967. [16:31:52] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  968. [16:31:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  969. [16:31:53] [debug] Run time error 8: "Heap underflow"
  970. [16:31:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  971. [16:31:53] [debug] AMX backtrace:
  972. [16:31:53] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  973. [16:31:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  974. [16:31:53] [debug] Run time error 8: "Heap underflow"
  975. [16:31:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  976. [16:31:53] [debug] AMX backtrace:
  977. [16:31:53] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  978. [16:31:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  979. [16:31:53] [debug] Run time error 8: "Heap underflow"
  980. [16:31:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  981. [16:31:53] [debug] AMX backtrace:
  982. [16:31:53] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  983. [16:31:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  984. [16:31:54] [debug] Run time error 8: "Heap underflow"
  985. [16:31:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  986. [16:31:54] [debug] AMX backtrace:
  987. [16:31:54] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  988. [16:31:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  989. [16:31:54] [debug] Run time error 8: "Heap underflow"
  990. [16:31:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  991. [16:31:54] [debug] AMX backtrace:
  992. [16:31:54] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  993. [16:31:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  994. [16:31:55] [debug] Run time error 8: "Heap underflow"
  995. [16:31:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  996. [16:31:55] [debug] AMX backtrace:
  997. [16:31:55] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  998. [16:31:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  999. [16:31:55] [debug] Run time error 8: "Heap underflow"
  1000. [16:31:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1001. [16:31:55] [debug] AMX backtrace:
  1002. [16:31:55] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1003. [16:31:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1004. [16:31:55] [debug] Run time error 8: "Heap underflow"
  1005. [16:31:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1006. [16:31:55] [debug] AMX backtrace:
  1007. [16:31:55] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1008. [16:31:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1009. [16:31:56] [debug] Run time error 8: "Heap underflow"
  1010. [16:31:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1011. [16:31:56] [debug] AMX backtrace:
  1012. [16:31:56] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1013. [16:31:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1014. [16:31:56] [debug] Run time error 8: "Heap underflow"
  1015. [16:31:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1016. [16:31:56] [debug] AMX backtrace:
  1017. [16:31:56] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1018. [16:31:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1019. [16:31:56] [debug] Run time error 8: "Heap underflow"
  1020. [16:31:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1021. [16:31:56] [debug] AMX backtrace:
  1022. [16:31:56] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1023. [16:31:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1024. [16:31:57] [debug] Run time error 8: "Heap underflow"
  1025. [16:31:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1026. [16:31:57] [debug] AMX backtrace:
  1027. [16:31:57] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1028. [16:31:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1029. [16:31:57] [debug] Run time error 8: "Heap underflow"
  1030. [16:31:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1031. [16:31:57] [debug] AMX backtrace:
  1032. [16:31:57] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1033. [16:31:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1034. [16:31:57] [debug] Run time error 8: "Heap underflow"
  1035. [16:31:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1036. [16:31:57] [debug] AMX backtrace:
  1037. [16:31:57] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1038. [16:31:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1039. [16:31:58] [debug] Run time error 8: "Heap underflow"
  1040. [16:31:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1041. [16:31:58] [debug] AMX backtrace:
  1042. [16:31:58] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1043. [16:31:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1044. [16:31:58] [debug] Run time error 8: "Heap underflow"
  1045. [16:31:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1046. [16:31:58] [debug] AMX backtrace:
  1047. [16:31:58] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1048. [16:31:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1049. [16:31:59] [debug] Run time error 8: "Heap underflow"
  1050. [16:31:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1051. [16:31:59] [debug] AMX backtrace:
  1052. [16:31:59] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1053. [16:31:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1054. [16:31:59] [debug] Run time error 8: "Heap underflow"
  1055. [16:31:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1056. [16:31:59] [debug] AMX backtrace:
  1057. [16:31:59] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1058. [16:32:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1059. [16:32:00] [debug] Run time error 8: "Heap underflow"
  1060. [16:32:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1061. [16:32:00] [debug] AMX backtrace:
  1062. [16:32:00] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1063. [16:32:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1064. [16:32:00] [debug] Run time error 8: "Heap underflow"
  1065. [16:32:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1066. [16:32:00] [debug] AMX backtrace:
  1067. [16:32:00] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1068. [16:32:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1069. [16:32:00] [debug] Run time error 8: "Heap underflow"
  1070. [16:32:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1071. [16:32:00] [debug] AMX backtrace:
  1072. [16:32:00] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1073. [16:32:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1074. [16:32:01] [debug] Run time error 8: "Heap underflow"
  1075. [16:32:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1076. [16:32:01] [debug] AMX backtrace:
  1077. [16:32:01] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1078. [16:32:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1079. [16:32:01] [debug] Run time error 8: "Heap underflow"
  1080. [16:32:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1081. [16:32:01] [debug] AMX backtrace:
  1082. [16:32:01] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1083. [16:32:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1084. [16:32:01] [debug] Run time error 8: "Heap underflow"
  1085. [16:32:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1086. [16:32:01] [debug] AMX backtrace:
  1087. [16:32:01] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1088. [16:32:02] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1089. [16:32:02] [debug] Run time error 8: "Heap underflow"
  1090. [16:32:02] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1091. [16:32:02] [debug] AMX backtrace:
  1092. [16:32:02] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1093. [16:32:02] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1094. [16:32:02] [debug] Run time error 8: "Heap underflow"
  1095. [16:32:02] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1096. [16:32:02] [debug] AMX backtrace:
  1097. [16:32:02] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1098. [16:32:02] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1099. [16:32:02] [debug] Run time error 8: "Heap underflow"
  1100. [16:32:02] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1101. [16:32:02] [debug] AMX backtrace:
  1102. [16:32:02] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1103. [16:32:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1104. [16:32:03] [debug] Run time error 8: "Heap underflow"
  1105. [16:32:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1106. [16:32:03] [debug] AMX backtrace:
  1107. [16:32:03] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1108. [16:32:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1109. [16:32:03] [debug] Run time error 8: "Heap underflow"
  1110. [16:32:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1111. [16:32:03] [debug] AMX backtrace:
  1112. [16:32:03] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1113. [16:32:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1114. [16:32:03] [debug] Run time error 8: "Heap underflow"
  1115. [16:32:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1116. [16:32:03] [debug] AMX backtrace:
  1117. [16:32:03] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1118. [16:32:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1119. [16:32:04] [debug] Run time error 8: "Heap underflow"
  1120. [16:32:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1121. [16:32:04] [debug] AMX backtrace:
  1122. [16:32:04] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1123. [16:32:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1124. [16:32:04] [debug] Run time error 8: "Heap underflow"
  1125. [16:32:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1126. [16:32:04] [debug] AMX backtrace:
  1127. [16:32:04] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1128. [16:32:05] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1129. [16:32:05] [debug] Run time error 8: "Heap underflow"
  1130. [16:32:05] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1131. [16:32:05] [debug] AMX backtrace:
  1132. [16:32:05] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1133. [16:32:05] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1134. [16:32:05] [debug] Run time error 8: "Heap underflow"
  1135. [16:32:05] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1136. [16:32:05] [debug] AMX backtrace:
  1137. [16:32:05] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1138. [16:32:05] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1139. [16:32:05] [debug] Run time error 8: "Heap underflow"
  1140. [16:32:05] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1141. [16:32:05] [debug] AMX backtrace:
  1142. [16:32:05] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1143. [16:32:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1144. [16:32:06] [debug] Run time error 8: "Heap underflow"
  1145. [16:32:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1146. [16:32:06] [debug] AMX backtrace:
  1147. [16:32:06] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1148. [16:32:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1149. [16:32:06] [debug] Run time error 8: "Heap underflow"
  1150. [16:32:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1151. [16:32:06] [debug] AMX backtrace:
  1152. [16:32:06] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1153. [16:32:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1154. [16:32:06] [debug] Run time error 8: "Heap underflow"
  1155. [16:32:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1156. [16:32:06] [debug] AMX backtrace:
  1157. [16:32:06] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1158. [16:32:07] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1159. [16:32:07] [debug] Run time error 8: "Heap underflow"
  1160. [16:32:07] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1161. [16:32:07] [debug] AMX backtrace:
  1162. [16:32:07] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1163. [16:32:07] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1164. [16:32:07] [debug] Run time error 8: "Heap underflow"
  1165. [16:32:07] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1166. [16:32:07] [debug] AMX backtrace:
  1167. [16:32:07] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1168. [16:32:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1169. [16:32:08] [debug] Run time error 8: "Heap underflow"
  1170. [16:32:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1171. [16:32:08] [debug] AMX backtrace:
  1172. [16:32:08] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1173. [16:32:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1174. [16:32:08] [debug] Run time error 8: "Heap underflow"
  1175. [16:32:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1176. [16:32:08] [debug] AMX backtrace:
  1177. [16:32:08] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1178. [16:32:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1179. [16:32:08] [debug] Run time error 8: "Heap underflow"
  1180. [16:32:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1181. [16:32:08] [debug] AMX backtrace:
  1182. [16:32:08] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1183. [16:32:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1184. [16:32:09] [debug] Run time error 8: "Heap underflow"
  1185. [16:32:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1186. [16:32:09] [debug] AMX backtrace:
  1187. [16:32:09] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1188. [16:32:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1189. [16:32:09] [debug] Run time error 8: "Heap underflow"
  1190. [16:32:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1191. [16:32:09] [debug] AMX backtrace:
  1192. [16:32:09] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1193. [16:32:10] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1194. [16:32:10] [debug] Run time error 8: "Heap underflow"
  1195. [16:32:10] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1196. [16:32:10] [debug] AMX backtrace:
  1197. [16:32:10] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1198. [16:32:10] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1199. [16:32:10] [debug] Run time error 8: "Heap underflow"
  1200. [16:32:10] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1201. [16:32:10] [debug] AMX backtrace:
  1202. [16:32:10] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1203. [16:32:10] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1204. [16:32:10] [debug] Run time error 8: "Heap underflow"
  1205. [16:32:10] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1206. [16:32:10] [debug] AMX backtrace:
  1207. [16:32:10] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1208. [16:32:11] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1209. [16:32:11] [debug] Run time error 8: "Heap underflow"
  1210. [16:32:11] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1211. [16:32:11] [debug] AMX backtrace:
  1212. [16:32:11] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1213. [16:32:11] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1214. [16:32:11] [debug] Run time error 8: "Heap underflow"
  1215. [16:32:11] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1216. [16:32:11] [debug] AMX backtrace:
  1217. [16:32:11] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1218. [16:32:11] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1219. [16:32:11] [debug] Run time error 8: "Heap underflow"
  1220. [16:32:11] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1221. [16:32:11] [debug] AMX backtrace:
  1222. [16:32:11] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1223. [16:32:12] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1224. [16:32:12] [debug] Run time error 8: "Heap underflow"
  1225. [16:32:12] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1226. [16:32:12] [debug] AMX backtrace:
  1227. [16:32:12] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1228. [16:32:12] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1229. [16:32:12] [debug] Run time error 8: "Heap underflow"
  1230. [16:32:12] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1231. [16:32:12] [debug] AMX backtrace:
  1232. [16:32:12] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1233. [16:32:12] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1234. [16:32:12] [debug] Run time error 8: "Heap underflow"
  1235. [16:32:12] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1236. [16:32:12] [debug] AMX backtrace:
  1237. [16:32:12] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1238. [16:32:13] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1239. [16:32:13] [debug] Run time error 8: "Heap underflow"
  1240. [16:32:13] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1241. [16:32:13] [debug] AMX backtrace:
  1242. [16:32:13] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1243. [16:32:13] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1244. [16:32:13] [debug] Run time error 8: "Heap underflow"
  1245. [16:32:13] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1246. [16:32:13] [debug] AMX backtrace:
  1247. [16:32:13] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1248. [16:32:14] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1249. [16:32:14] [debug] Run time error 8: "Heap underflow"
  1250. [16:32:14] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1251. [16:32:14] [debug] AMX backtrace:
  1252. [16:32:14] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1253. [16:32:14] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1254. [16:32:14] [debug] Run time error 8: "Heap underflow"
  1255. [16:32:14] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1256. [16:32:14] [debug] AMX backtrace:
  1257. [16:32:14] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1258. [16:32:14] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1259. [16:32:14] [debug] Run time error 8: "Heap underflow"
  1260. [16:32:14] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1261. [16:32:14] [debug] AMX backtrace:
  1262. [16:32:14] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1263. [16:32:15] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1264. [16:32:15] [debug] Run time error 8: "Heap underflow"
  1265. [16:32:15] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1266. [16:32:15] [debug] AMX backtrace:
  1267. [16:32:15] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1268. [16:32:15] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1269. [16:32:15] [debug] Run time error 8: "Heap underflow"
  1270. [16:32:15] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1271. [16:32:15] [debug] AMX backtrace:
  1272. [16:32:15] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1273. [16:32:15] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1274. [16:32:15] [debug] Run time error 8: "Heap underflow"
  1275. [16:32:15] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1276. [16:32:15] [debug] AMX backtrace:
  1277. [16:32:15] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1278. [16:32:16] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1279. [16:32:16] [debug] Run time error 8: "Heap underflow"
  1280. [16:32:16] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1281. [16:32:16] [debug] AMX backtrace:
  1282. [16:32:16] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1283. [16:32:16] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1284. [16:32:16] [debug] Run time error 8: "Heap underflow"
  1285. [16:32:16] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1286. [16:32:16] [debug] AMX backtrace:
  1287. [16:32:16] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1288. [16:32:17] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1289. [16:32:17] [debug] Run time error 8: "Heap underflow"
  1290. [16:32:17] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1291. [16:32:17] [debug] AMX backtrace:
  1292. [16:32:17] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1293. [16:32:17] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1294. [16:32:17] [debug] Run time error 8: "Heap underflow"
  1295. [16:32:17] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1296. [16:32:17] [debug] AMX backtrace:
  1297. [16:32:17] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1298. [16:32:17] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1299. [16:32:17] [debug] Run time error 8: "Heap underflow"
  1300. [16:32:17] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1301. [16:32:17] [debug] AMX backtrace:
  1302. [16:32:17] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1303. [16:32:18] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1304. [16:32:18] [debug] Run time error 8: "Heap underflow"
  1305. [16:32:18] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1306. [16:32:18] [debug] AMX backtrace:
  1307. [16:32:18] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1308. [16:32:18] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1309. [16:32:18] [debug] Run time error 8: "Heap underflow"
  1310. [16:32:18] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1311. [16:32:18] [debug] AMX backtrace:
  1312. [16:32:18] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1313. [16:32:19] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1314. [16:32:19] [debug] Run time error 8: "Heap underflow"
  1315. [16:32:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1316. [16:32:19] [debug] AMX backtrace:
  1317. [16:32:19] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1318. [16:32:19] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1319. [16:32:19] [debug] Run time error 8: "Heap underflow"
  1320. [16:32:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1321. [16:32:19] [debug] AMX backtrace:
  1322. [16:32:19] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1323. [16:32:19] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1324. [16:32:19] [debug] Run time error 8: "Heap underflow"
  1325. [16:32:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1326. [16:32:19] [debug] AMX backtrace:
  1327. [16:32:19] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1328. [16:32:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1329. [16:32:20] [debug] Run time error 8: "Heap underflow"
  1330. [16:32:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1331. [16:32:20] [debug] AMX backtrace:
  1332. [16:32:20] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1333. [16:32:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1334. [16:32:20] [debug] Run time error 8: "Heap underflow"
  1335. [16:32:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1336. [16:32:20] [debug] AMX backtrace:
  1337. [16:32:20] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1338. [16:32:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1339. [16:32:20] [debug] Run time error 8: "Heap underflow"
  1340. [16:32:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1341. [16:32:20] [debug] AMX backtrace:
  1342. [16:32:20] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1343. [16:32:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1344. [16:32:21] [debug] Run time error 8: "Heap underflow"
  1345. [16:32:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1346. [16:32:21] [debug] AMX backtrace:
  1347. [16:32:21] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1348. [16:32:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1349. [16:32:21] [debug] Run time error 8: "Heap underflow"
  1350. [16:32:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1351. [16:32:21] [debug] AMX backtrace:
  1352. [16:32:21] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1353. [16:32:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1354. [16:32:21] [debug] Run time error 8: "Heap underflow"
  1355. [16:32:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1356. [16:32:21] [debug] AMX backtrace:
  1357. [16:32:21] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1358. [16:32:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1359. [16:32:22] [debug] Run time error 8: "Heap underflow"
  1360. [16:32:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1361. [16:32:22] [debug] AMX backtrace:
  1362. [16:32:22] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1363. [16:32:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1364. [16:32:22] [debug] Run time error 8: "Heap underflow"
  1365. [16:32:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1366. [16:32:22] [debug] AMX backtrace:
  1367. [16:32:22] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1368. [16:32:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1369. [16:32:22] [debug] Run time error 8: "Heap underflow"
  1370. [16:32:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1371. [16:32:22] [debug] AMX backtrace:
  1372. [16:32:22] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1373. [16:32:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1374. [16:32:23] [debug] Run time error 8: "Heap underflow"
  1375. [16:32:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1376. [16:32:23] [debug] AMX backtrace:
  1377. [16:32:23] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1378. [16:32:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1379. [16:32:23] [debug] Run time error 8: "Heap underflow"
  1380. [16:32:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1381. [16:32:23] [debug] AMX backtrace:
  1382. [16:32:23] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1383. [16:32:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1384. [16:32:24] [debug] Run time error 8: "Heap underflow"
  1385. [16:32:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1386. [16:32:24] [debug] AMX backtrace:
  1387. [16:32:24] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1388. [16:32:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1389. [16:32:24] [debug] Run time error 8: "Heap underflow"
  1390. [16:32:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1391. [16:32:24] [debug] AMX backtrace:
  1392. [16:32:24] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1393. [16:32:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1394. [16:32:24] [debug] Run time error 8: "Heap underflow"
  1395. [16:32:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1396. [16:32:24] [debug] AMX backtrace:
  1397. [16:32:24] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1398. [16:32:25] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1399. [16:32:25] [debug] Run time error 8: "Heap underflow"
  1400. [16:32:25] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1401. [16:32:25] [debug] AMX backtrace:
  1402. [16:32:25] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1403. [16:32:25] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1404. [16:32:25] [debug] Run time error 8: "Heap underflow"
  1405. [16:32:25] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1406. [16:32:25] [debug] AMX backtrace:
  1407. [16:32:25] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1408. [16:32:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1409. [16:32:26] [debug] Run time error 8: "Heap underflow"
  1410. [16:32:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1411. [16:32:26] [debug] AMX backtrace:
  1412. [16:32:26] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1413. [16:32:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1414. [16:32:26] [debug] Run time error 8: "Heap underflow"
  1415. [16:32:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1416. [16:32:26] [debug] AMX backtrace:
  1417. [16:32:26] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1418. [16:32:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1419. [16:32:26] [debug] Run time error 8: "Heap underflow"
  1420. [16:32:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1421. [16:32:26] [debug] AMX backtrace:
  1422. [16:32:26] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1423. [16:32:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1424. [16:32:27] [debug] Run time error 8: "Heap underflow"
  1425. [16:32:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1426. [16:32:27] [debug] AMX backtrace:
  1427. [16:32:27] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1428. [16:32:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1429. [16:32:27] [debug] Run time error 8: "Heap underflow"
  1430. [16:32:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1431. [16:32:27] [debug] AMX backtrace:
  1432. [16:32:27] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1433. [16:32:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1434. [16:32:27] [debug] Run time error 8: "Heap underflow"
  1435. [16:32:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1436. [16:32:27] [debug] AMX backtrace:
  1437. [16:32:27] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1438. [16:32:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1439. [16:32:28] [debug] Run time error 8: "Heap underflow"
  1440. [16:32:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1441. [16:32:28] [debug] AMX backtrace:
  1442. [16:32:28] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1443. [16:32:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1444. [16:32:28] [debug] Run time error 8: "Heap underflow"
  1445. [16:32:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1446. [16:32:28] [debug] AMX backtrace:
  1447. [16:32:28] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1448. [16:32:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1449. [16:32:29] [debug] Run time error 8: "Heap underflow"
  1450. [16:32:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1451. [16:32:29] [debug] AMX backtrace:
  1452. [16:32:29] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1453. [16:32:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1454. [16:32:29] [debug] Run time error 8: "Heap underflow"
  1455. [16:32:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1456. [16:32:29] [debug] AMX backtrace:
  1457. [16:32:29] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1458. [16:32:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1459. [16:32:29] [debug] Run time error 8: "Heap underflow"
  1460. [16:32:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1461. [16:32:29] [debug] AMX backtrace:
  1462. [16:32:29] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1463. [16:32:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1464. [16:32:30] [debug] Run time error 8: "Heap underflow"
  1465. [16:32:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1466. [16:32:30] [debug] AMX backtrace:
  1467. [16:32:30] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1468. [16:32:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1469. [16:32:30] [debug] Run time error 8: "Heap underflow"
  1470. [16:32:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1471. [16:32:30] [debug] AMX backtrace:
  1472. [16:32:30] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1473. [16:32:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1474. [16:32:30] [debug] Run time error 8: "Heap underflow"
  1475. [16:32:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1476. [16:32:30] [debug] AMX backtrace:
  1477. [16:32:30] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1478. [16:32:31] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1479. [16:32:31] [debug] Run time error 8: "Heap underflow"
  1480. [16:32:31] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1481. [16:32:31] [debug] AMX backtrace:
  1482. [16:32:31] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1483. [16:32:31] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1484. [16:32:31] [debug] Run time error 8: "Heap underflow"
  1485. [16:32:31] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1486. [16:32:31] [debug] AMX backtrace:
  1487. [16:32:31] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1488. [16:32:31] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1489. [16:32:31] [debug] Run time error 8: "Heap underflow"
  1490. [16:32:31] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1491. [16:32:31] [debug] AMX backtrace:
  1492. [16:32:31] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1493. [16:32:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1494. [16:32:32] [debug] Run time error 8: "Heap underflow"
  1495. [16:32:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1496. [16:32:32] [debug] AMX backtrace:
  1497. [16:32:32] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1498. [16:32:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1499. [16:32:32] [debug] Run time error 8: "Heap underflow"
  1500. [16:32:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1501. [16:32:32] [debug] AMX backtrace:
  1502. [16:32:32] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1503. [16:32:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1504. [16:32:32] [debug] Run time error 8: "Heap underflow"
  1505. [16:32:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1506. [16:32:32] [debug] AMX backtrace:
  1507. [16:32:32] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1508. [16:32:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1509. [16:32:33] [debug] Run time error 8: "Heap underflow"
  1510. [16:32:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1511. [16:32:33] [debug] AMX backtrace:
  1512. [16:32:33] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1513. [16:32:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1514. [16:32:33] [debug] Run time error 8: "Heap underflow"
  1515. [16:32:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1516. [16:32:33] [debug] AMX backtrace:
  1517. [16:32:33] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1518. [16:32:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1519. [16:32:34] [debug] Run time error 8: "Heap underflow"
  1520. [16:32:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1521. [16:32:34] [debug] AMX backtrace:
  1522. [16:32:34] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1523. [16:32:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1524. [16:32:34] [debug] Run time error 8: "Heap underflow"
  1525. [16:32:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1526. [16:32:34] [debug] AMX backtrace:
  1527. [16:32:34] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1528. [16:32:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1529. [16:32:35] [debug] Run time error 8: "Heap underflow"
  1530. [16:32:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1531. [16:32:35] [debug] AMX backtrace:
  1532. [16:32:35] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1533. [16:32:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1534. [16:32:35] [debug] Run time error 8: "Heap underflow"
  1535. [16:32:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1536. [16:32:35] [debug] AMX backtrace:
  1537. [16:32:35] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1538. [16:32:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1539. [16:32:35] [debug] Run time error 8: "Heap underflow"
  1540. [16:32:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1541. [16:32:35] [debug] AMX backtrace:
  1542. [16:32:35] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1543. [16:32:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1544. [16:32:36] [debug] Run time error 8: "Heap underflow"
  1545. [16:32:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1546. [16:32:36] [debug] AMX backtrace:
  1547. [16:32:36] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1548. [16:32:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1549. [16:32:36] [debug] Run time error 8: "Heap underflow"
  1550. [16:32:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1551. [16:32:36] [debug] AMX backtrace:
  1552. [16:32:36] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1553. [16:32:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1554. [16:32:36] [debug] Run time error 8: "Heap underflow"
  1555. [16:32:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1556. [16:32:36] [debug] AMX backtrace:
  1557. [16:32:36] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1558. [16:32:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1559. [16:32:37] [debug] Run time error 8: "Heap underflow"
  1560. [16:32:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1561. [16:32:37] [debug] AMX backtrace:
  1562. [16:32:37] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1563. [16:32:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1564. [16:32:37] [debug] Run time error 8: "Heap underflow"
  1565. [16:32:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1566. [16:32:37] [debug] AMX backtrace:
  1567. [16:32:37] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1568. [16:32:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1569. [16:32:38] [debug] Run time error 8: "Heap underflow"
  1570. [16:32:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1571. [16:32:38] [debug] AMX backtrace:
  1572. [16:32:38] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1573. [16:32:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1574. [16:32:38] [debug] Run time error 8: "Heap underflow"
  1575. [16:32:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1576. [16:32:38] [debug] AMX backtrace:
  1577. [16:32:38] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1578. [16:32:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1579. [16:32:38] [debug] Run time error 8: "Heap underflow"
  1580. [16:32:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1581. [16:32:38] [debug] AMX backtrace:
  1582. [16:32:38] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1583. [16:32:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1584. [16:32:39] [debug] Run time error 8: "Heap underflow"
  1585. [16:32:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1586. [16:32:39] [debug] AMX backtrace:
  1587. [16:32:39] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1588. [16:32:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1589. [16:32:39] [debug] Run time error 8: "Heap underflow"
  1590. [16:32:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1591. [16:32:39] [debug] AMX backtrace:
  1592. [16:32:39] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1593. [16:32:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1594. [16:32:39] [debug] Run time error 8: "Heap underflow"
  1595. [16:32:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1596. [16:32:39] [debug] AMX backtrace:
  1597. [16:32:39] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1598. [16:32:40] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1599. [16:32:40] [debug] Run time error 8: "Heap underflow"
  1600. [16:32:40] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1601. [16:32:40] [debug] AMX backtrace:
  1602. [16:32:40] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1603. [16:32:40] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1604. [16:32:40] [debug] Run time error 8: "Heap underflow"
  1605. [16:32:40] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1606. [16:32:40] [debug] AMX backtrace:
  1607. [16:32:40] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1608. [16:32:40] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1609. [16:32:40] [debug] Run time error 8: "Heap underflow"
  1610. [16:32:40] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1611. [16:32:40] [debug] AMX backtrace:
  1612. [16:32:40] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1613. [16:32:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1614. [16:32:41] [debug] Run time error 8: "Heap underflow"
  1615. [16:32:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1616. [16:32:41] [debug] AMX backtrace:
  1617. [16:32:41] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1618. [16:32:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1619. [16:32:41] [debug] Run time error 8: "Heap underflow"
  1620. [16:32:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1621. [16:32:41] [debug] AMX backtrace:
  1622. [16:32:41] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1623. [16:32:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1624. [16:32:41] [debug] Run time error 8: "Heap underflow"
  1625. [16:32:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1626. [16:32:41] [debug] AMX backtrace:
  1627. [16:32:41] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1628. [16:32:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1629. [16:32:42] [debug] Run time error 8: "Heap underflow"
  1630. [16:32:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1631. [16:32:42] [debug] AMX backtrace:
  1632. [16:32:42] [debug] #0 00000008 in public FuelUpdate () from roleplay5.amx
  1633. [16:32:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1634. [16:32:42] [debug] Run time error 8: "Heap underflow"
  1635. [16:32:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1636. [16:32:42] [debug] AMX backtrace:
  1637. [16:32:42] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1638. [16:32:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1639. [16:32:42] [debug] Run time error 8: "Heap underflow"
  1640. [16:32:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1641. [16:32:42] [debug] AMX backtrace:
  1642. [16:32:42] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1643. [16:32:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1644. [16:32:43] [debug] Run time error 8: "Heap underflow"
  1645. [16:32:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1646. [16:32:43] [debug] AMX backtrace:
  1647. [16:32:43] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1648. [16:32:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1649. [16:32:43] [debug] Run time error 8: "Heap underflow"
  1650. [16:32:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1651. [16:32:43] [debug] AMX backtrace:
  1652. [16:32:43] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1653. [16:32:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1654. [16:32:44] [debug] Run time error 8: "Heap underflow"
  1655. [16:32:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1656. [16:32:44] [debug] AMX backtrace:
  1657. [16:32:44] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1658. [16:32:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1659. [16:32:44] [debug] Run time error 8: "Heap underflow"
  1660. [16:32:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1661. [16:32:44] [debug] AMX backtrace:
  1662. [16:32:44] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1663. [16:32:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1664. [16:32:44] [debug] Run time error 8: "Heap underflow"
  1665. [16:32:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1666. [16:32:44] [debug] AMX backtrace:
  1667. [16:32:44] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1668. [16:32:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1669. [16:32:45] [debug] Run time error 8: "Heap underflow"
  1670. [16:32:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1671. [16:32:45] [debug] AMX backtrace:
  1672. [16:32:45] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1673. [16:32:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1674. [16:32:45] [debug] Run time error 8: "Heap underflow"
  1675. [16:32:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1676. [16:32:45] [debug] AMX backtrace:
  1677. [16:32:45] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1678. [16:32:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1679. [16:32:45] [debug] Run time error 8: "Heap underflow"
  1680. [16:32:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1681. [16:32:45] [debug] AMX backtrace:
  1682. [16:32:45] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1683. [16:32:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1684. [16:32:46] [debug] Run time error 8: "Heap underflow"
  1685. [16:32:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1686. [16:32:46] [debug] AMX backtrace:
  1687. [16:32:46] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1688. [16:32:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1689. [16:32:46] [debug] Run time error 8: "Heap underflow"
  1690. [16:32:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1691. [16:32:46] [debug] AMX backtrace:
  1692. [16:32:46] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1693. [16:32:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1694. [16:32:46] [debug] Run time error 8: "Heap underflow"
  1695. [16:32:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1696. [16:32:46] [debug] AMX backtrace:
  1697. [16:32:46] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1698. [16:32:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1699. [16:32:47] [debug] Run time error 8: "Heap underflow"
  1700. [16:32:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1701. [16:32:47] [debug] AMX backtrace:
  1702. [16:32:47] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1703. [16:32:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1704. [16:32:47] [debug] Run time error 8: "Heap underflow"
  1705. [16:32:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1706. [16:32:47] [debug] AMX backtrace:
  1707. [16:32:47] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1708. [16:32:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1709. [16:32:48] [debug] Run time error 8: "Heap underflow"
  1710. [16:32:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1711. [16:32:48] [debug] AMX backtrace:
  1712. [16:32:48] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1713. [16:32:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1714. [16:32:48] [debug] Run time error 8: "Heap underflow"
  1715. [16:32:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1716. [16:32:48] [debug] AMX backtrace:
  1717. [16:32:48] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1718. [16:32:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1719. [16:32:48] [debug] Run time error 8: "Heap underflow"
  1720. [16:32:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1721. [16:32:48] [debug] AMX backtrace:
  1722. [16:32:48] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1723. [16:32:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1724. [16:32:49] [debug] Run time error 8: "Heap underflow"
  1725. [16:32:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1726. [16:32:49] [debug] AMX backtrace:
  1727. [16:32:49] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1728. [16:32:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1729. [16:32:49] [debug] Run time error 8: "Heap underflow"
  1730. [16:32:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1731. [16:32:49] [debug] AMX backtrace:
  1732. [16:32:49] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1733. [16:32:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1734. [16:32:49] [debug] Run time error 8: "Heap underflow"
  1735. [16:32:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1736. [16:32:49] [debug] AMX backtrace:
  1737. [16:32:49] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1738. [16:32:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1739. [16:32:50] [debug] Run time error 8: "Heap underflow"
  1740. [16:32:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1741. [16:32:50] [debug] AMX backtrace:
  1742. [16:32:50] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1743. [16:32:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1744. [16:32:50] [debug] Run time error 8: "Heap underflow"
  1745. [16:32:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1746. [16:32:50] [debug] AMX backtrace:
  1747. [16:32:50] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1748. [16:32:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1749. [16:32:50] [debug] Run time error 8: "Heap underflow"
  1750. [16:32:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1751. [16:32:50] [debug] AMX backtrace:
  1752. [16:32:50] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1753. [16:32:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1754. [16:32:51] [debug] Run time error 8: "Heap underflow"
  1755. [16:32:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1756. [16:32:51] [debug] AMX backtrace:
  1757. [16:32:51] [debug] #0 00000008 in public MinuteCheck () from roleplay5.amx
  1758. [16:32:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1759. [16:32:51] [debug] Run time error 8: "Heap underflow"
  1760. [16:32:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1761. [16:32:51] [debug] AMX backtrace:
  1762. [16:32:51] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1763. [16:32:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1764. [16:32:51] [debug] Run time error 8: "Heap underflow"
  1765. [16:32:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1766. [16:32:51] [debug] AMX backtrace:
  1767. [16:32:51] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1768. [16:32:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1769. [16:32:51] [debug] Run time error 8: "Heap underflow"
  1770. [16:32:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1771. [16:32:51] [debug] AMX backtrace:
  1772. [16:32:51] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1773. [16:32:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1774. [16:32:52] [debug] Run time error 8: "Heap underflow"
  1775. [16:32:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1776. [16:32:52] [debug] AMX backtrace:
  1777. [16:32:52] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1778. [16:32:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1779. [16:32:52] [debug] Run time error 8: "Heap underflow"
  1780. [16:32:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1781. [16:32:52] [debug] AMX backtrace:
  1782. [16:32:52] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1783. [16:32:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1784. [16:32:53] [debug] Run time error 8: "Heap underflow"
  1785. [16:32:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1786. [16:32:53] [debug] AMX backtrace:
  1787. [16:32:53] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1788. [16:32:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1789. [16:32:53] [debug] Run time error 8: "Heap underflow"
  1790. [16:32:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1791. [16:32:53] [debug] AMX backtrace:
  1792. [16:32:53] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1793. [16:32:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1794. [16:32:54] [debug] Run time error 8: "Heap underflow"
  1795. [16:32:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1796. [16:32:54] [debug] AMX backtrace:
  1797. [16:32:54] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1798. [16:32:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1799. [16:32:54] [debug] Run time error 8: "Heap underflow"
  1800. [16:32:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1801. [16:32:54] [debug] AMX backtrace:
  1802. [16:32:54] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1803. [16:32:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1804. [16:32:54] [debug] Run time error 8: "Heap underflow"
  1805. [16:32:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1806. [16:32:54] [debug] AMX backtrace:
  1807. [16:32:54] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1808. [16:32:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1809. [16:32:55] [debug] Run time error 8: "Heap underflow"
  1810. [16:32:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1811. [16:32:55] [debug] AMX backtrace:
  1812. [16:32:55] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1813. [16:32:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1814. [16:32:55] [debug] Run time error 8: "Heap underflow"
  1815. [16:32:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1816. [16:32:55] [debug] AMX backtrace:
  1817. [16:32:55] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1818. [16:32:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1819. [16:32:55] [debug] Run time error 8: "Heap underflow"
  1820. [16:32:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1821. [16:32:55] [debug] AMX backtrace:
  1822. [16:32:55] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1823. [16:32:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1824. [16:32:56] [debug] Run time error 8: "Heap underflow"
  1825. [16:32:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1826. [16:32:56] [debug] AMX backtrace:
  1827. [16:32:56] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1828. [16:32:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1829. [16:32:56] [debug] Run time error 8: "Heap underflow"
  1830. [16:32:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1831. [16:32:56] [debug] AMX backtrace:
  1832. [16:32:56] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1833. [16:32:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1834. [16:32:56] [debug] Run time error 8: "Heap underflow"
  1835. [16:32:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1836. [16:32:56] [debug] AMX backtrace:
  1837. [16:32:56] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1838. [16:32:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1839. [16:32:57] [debug] Run time error 8: "Heap underflow"
  1840. [16:32:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1841. [16:32:57] [debug] AMX backtrace:
  1842. [16:32:57] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1843. [16:32:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1844. [16:32:57] [debug] Run time error 8: "Heap underflow"
  1845. [16:32:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1846. [16:32:57] [debug] AMX backtrace:
  1847. [16:32:57] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1848. [16:32:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1849. [16:32:58] [debug] Run time error 8: "Heap underflow"
  1850. [16:32:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1851. [16:32:58] [debug] AMX backtrace:
  1852. [16:32:58] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1853. [16:32:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1854. [16:32:58] [debug] Run time error 8: "Heap underflow"
  1855. [16:32:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1856. [16:32:58] [debug] AMX backtrace:
  1857. [16:32:58] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1858. [16:32:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1859. [16:32:58] [debug] Run time error 8: "Heap underflow"
  1860. [16:32:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1861. [16:32:58] [debug] AMX backtrace:
  1862. [16:32:58] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1863. [16:32:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1864. [16:32:59] [debug] Run time error 8: "Heap underflow"
  1865. [16:32:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1866. [16:32:59] [debug] AMX backtrace:
  1867. [16:32:59] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1868. [16:32:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1869. [16:32:59] [debug] Run time error 8: "Heap underflow"
  1870. [16:32:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1871. [16:32:59] [debug] AMX backtrace:
  1872. [16:32:59] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1873. [16:32:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1874. [16:32:59] [debug] Run time error 8: "Heap underflow"
  1875. [16:32:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1876. [16:32:59] [debug] AMX backtrace:
  1877. [16:32:59] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1878. [16:33:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1879. [16:33:00] [debug] Run time error 8: "Heap underflow"
  1880. [16:33:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1881. [16:33:00] [debug] AMX backtrace:
  1882. [16:33:00] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1883. [16:33:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1884. [16:33:00] [debug] Run time error 8: "Heap underflow"
  1885. [16:33:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1886. [16:33:00] [debug] AMX backtrace:
  1887. [16:33:00] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1888. [16:33:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1889. [16:33:00] [debug] Run time error 8: "Heap underflow"
  1890. [16:33:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1891. [16:33:00] [debug] AMX backtrace:
  1892. [16:33:00] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1893. [16:33:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1894. [16:33:01] [debug] Run time error 8: "Heap underflow"
  1895. [16:33:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1896. [16:33:01] [debug] AMX backtrace:
  1897. [16:33:01] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1898. [16:33:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1899. [16:33:01] [debug] Run time error 8: "Heap underflow"
  1900. [16:33:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1901. [16:33:01] [debug] AMX backtrace:
  1902. [16:33:01] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1903. [16:33:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1904. [16:33:01] [debug] Run time error 8: "Heap underflow"
  1905. [16:33:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1906. [16:33:01] [debug] AMX backtrace:
  1907. [16:33:01] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1908. [16:33:02] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1909. [16:33:02] [debug] Run time error 8: "Heap underflow"
  1910. [16:33:02] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1911. [16:33:02] [debug] AMX backtrace:
  1912. [16:33:02] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1913. [16:33:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1914. [16:33:03] [debug] Run time error 8: "Heap underflow"
  1915. [16:33:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1916. [16:33:03] [debug] AMX backtrace:
  1917. [16:33:03] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1918. [16:33:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1919. [16:33:03] [debug] Run time error 8: "Heap underflow"
  1920. [16:33:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1921. [16:33:03] [debug] AMX backtrace:
  1922. [16:33:03] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1923. [16:33:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1924. [16:33:03] [debug] Run time error 8: "Heap underflow"
  1925. [16:33:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1926. [16:33:03] [debug] AMX backtrace:
  1927. [16:33:03] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1928. [16:33:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1929. [16:33:04] [debug] Run time error 8: "Heap underflow"
  1930. [16:33:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1931. [16:33:04] [debug] AMX backtrace:
  1932. [16:33:04] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1933. [16:33:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1934. [16:33:04] [debug] Run time error 8: "Heap underflow"
  1935. [16:33:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1936. [16:33:04] [debug] AMX backtrace:
  1937. [16:33:04] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1938. [16:33:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1939. [16:33:04] [debug] Run time error 8: "Heap underflow"
  1940. [16:33:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1941. [16:33:04] [debug] AMX backtrace:
  1942. [16:33:04] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1943. [16:33:05] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1944. [16:33:05] [debug] Run time error 8: "Heap underflow"
  1945. [16:33:05] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1946. [16:33:05] [debug] AMX backtrace:
  1947. [16:33:05] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1948. [16:33:05] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1949. [16:33:05] [debug] Run time error 8: "Heap underflow"
  1950. [16:33:05] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1951. [16:33:05] [debug] AMX backtrace:
  1952. [16:33:05] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1953. [16:33:05] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1954. [16:33:05] [debug] Run time error 8: "Heap underflow"
  1955. [16:33:05] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1956. [16:33:05] [debug] AMX backtrace:
  1957. [16:33:05] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1958. [16:33:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1959. [16:33:06] [debug] Run time error 8: "Heap underflow"
  1960. [16:33:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1961. [16:33:06] [debug] AMX backtrace:
  1962. [16:33:06] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1963. [16:33:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1964. [16:33:06] [debug] Run time error 8: "Heap underflow"
  1965. [16:33:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1966. [16:33:06] [debug] AMX backtrace:
  1967. [16:33:06] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1968. [16:33:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1969. [16:33:06] [debug] Run time error 8: "Heap underflow"
  1970. [16:33:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1971. [16:33:06] [debug] AMX backtrace:
  1972. [16:33:06] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1973. [16:33:07] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1974. [16:33:07] [debug] Run time error 8: "Heap underflow"
  1975. [16:33:07] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1976. [16:33:07] [debug] AMX backtrace:
  1977. [16:33:07] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1978. [16:33:07] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1979. [16:33:07] [debug] Run time error 8: "Heap underflow"
  1980. [16:33:07] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1981. [16:33:07] [debug] AMX backtrace:
  1982. [16:33:07] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1983. [16:33:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1984. [16:33:08] [debug] Run time error 8: "Heap underflow"
  1985. [16:33:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1986. [16:33:08] [debug] AMX backtrace:
  1987. [16:33:08] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1988. [16:33:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1989. [16:33:08] [debug] Run time error 8: "Heap underflow"
  1990. [16:33:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1991. [16:33:08] [debug] AMX backtrace:
  1992. [16:33:08] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  1993. [16:33:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1994. [16:33:08] [debug] Run time error 8: "Heap underflow"
  1995. [16:33:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  1996. [16:33:08] [debug] AMX backtrace:
  1997. [16:33:08] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  1998. [16:33:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  1999. [16:33:09] [debug] Run time error 8: "Heap underflow"
  2000. [16:33:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2001. [16:33:09] [debug] AMX backtrace:
  2002. [16:33:09] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2003. [16:33:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2004. [16:33:09] [debug] Run time error 8: "Heap underflow"
  2005. [16:33:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2006. [16:33:09] [debug] AMX backtrace:
  2007. [16:33:09] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2008. [16:33:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2009. [16:33:09] [debug] Run time error 8: "Heap underflow"
  2010. [16:33:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2011. [16:33:09] [debug] AMX backtrace:
  2012. [16:33:09] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2013. [16:33:10] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2014. [16:33:10] [debug] Run time error 8: "Heap underflow"
  2015. [16:33:10] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2016. [16:33:10] [debug] AMX backtrace:
  2017. [16:33:10] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2018. [16:33:10] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2019. [16:33:10] [debug] Run time error 8: "Heap underflow"
  2020. [16:33:10] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2021. [16:33:10] [debug] AMX backtrace:
  2022. [16:33:10] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2023. [16:33:10] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2024. [16:33:10] [debug] Run time error 8: "Heap underflow"
  2025. [16:33:10] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2026. [16:33:10] [debug] AMX backtrace:
  2027. [16:33:10] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2028. [16:33:11] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2029. [16:33:11] [debug] Run time error 8: "Heap underflow"
  2030. [16:33:11] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2031. [16:33:11] [debug] AMX backtrace:
  2032. [16:33:11] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2033. [16:33:11] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2034. [16:33:11] [debug] Run time error 8: "Heap underflow"
  2035. [16:33:11] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2036. [16:33:11] [debug] AMX backtrace:
  2037. [16:33:11] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2038. [16:33:12] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2039. [16:33:12] [debug] Run time error 8: "Heap underflow"
  2040. [16:33:12] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2041. [16:33:12] [debug] AMX backtrace:
  2042. [16:33:12] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2043. [16:33:12] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2044. [16:33:12] [debug] Run time error 8: "Heap underflow"
  2045. [16:33:12] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2046. [16:33:12] [debug] AMX backtrace:
  2047. [16:33:12] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2048. [16:33:13] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2049. [16:33:13] [debug] Run time error 8: "Heap underflow"
  2050. [16:33:13] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2051. [16:33:13] [debug] AMX backtrace:
  2052. [16:33:13] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2053. [16:33:13] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2054. [16:33:13] [debug] Run time error 8: "Heap underflow"
  2055. [16:33:13] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2056. [16:33:13] [debug] AMX backtrace:
  2057. [16:33:13] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2058. [16:33:13] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2059. [16:33:13] [debug] Run time error 8: "Heap underflow"
  2060. [16:33:13] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2061. [16:33:13] [debug] AMX backtrace:
  2062. [16:33:13] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2063. [16:33:14] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2064. [16:33:14] [debug] Run time error 8: "Heap underflow"
  2065. [16:33:14] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2066. [16:33:14] [debug] AMX backtrace:
  2067. [16:33:14] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2068. [16:33:14] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2069. [16:33:14] [debug] Run time error 8: "Heap underflow"
  2070. [16:33:14] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2071. [16:33:14] [debug] AMX backtrace:
  2072. [16:33:14] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2073. [16:33:14] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2074. [16:33:14] [debug] Run time error 8: "Heap underflow"
  2075. [16:33:14] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2076. [16:33:14] [debug] AMX backtrace:
  2077. [16:33:14] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2078. [16:33:15] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2079. [16:33:15] [debug] Run time error 8: "Heap underflow"
  2080. [16:33:15] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2081. [16:33:15] [debug] AMX backtrace:
  2082. [16:33:15] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2083. [16:33:15] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2084. [16:33:15] [debug] Run time error 8: "Heap underflow"
  2085. [16:33:15] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2086. [16:33:15] [debug] AMX backtrace:
  2087. [16:33:15] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2088. [16:33:15] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2089. [16:33:15] [debug] Run time error 8: "Heap underflow"
  2090. [16:33:15] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2091. [16:33:15] [debug] AMX backtrace:
  2092. [16:33:15] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2093. [16:33:16] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2094. [16:33:16] [debug] Run time error 8: "Heap underflow"
  2095. [16:33:16] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2096. [16:33:16] [debug] AMX backtrace:
  2097. [16:33:16] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2098. [16:33:16] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2099. [16:33:16] [debug] Run time error 8: "Heap underflow"
  2100. [16:33:16] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2101. [16:33:16] [debug] AMX backtrace:
  2102. [16:33:16] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2103. [16:33:17] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2104. [16:33:17] [debug] Run time error 8: "Heap underflow"
  2105. [16:33:17] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2106. [16:33:17] [debug] AMX backtrace:
  2107. [16:33:17] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2108. [16:33:17] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2109. [16:33:17] [debug] Run time error 8: "Heap underflow"
  2110. [16:33:17] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2111. [16:33:17] [debug] AMX backtrace:
  2112. [16:33:17] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2113. [16:33:17] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2114. [16:33:17] [debug] Run time error 8: "Heap underflow"
  2115. [16:33:17] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2116. [16:33:17] [debug] AMX backtrace:
  2117. [16:33:17] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2118. [16:33:18] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2119. [16:33:18] [debug] Run time error 8: "Heap underflow"
  2120. [16:33:18] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2121. [16:33:18] [debug] AMX backtrace:
  2122. [16:33:18] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2123. [16:33:18] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2124. [16:33:18] [debug] Run time error 8: "Heap underflow"
  2125. [16:33:18] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2126. [16:33:18] [debug] AMX backtrace:
  2127. [16:33:18] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2128. [16:33:18] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2129. [16:33:18] [debug] Run time error 8: "Heap underflow"
  2130. [16:33:18] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2131. [16:33:18] [debug] AMX backtrace:
  2132. [16:33:18] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2133. [16:33:19] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2134. [16:33:19] [debug] Run time error 8: "Heap underflow"
  2135. [16:33:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2136. [16:33:19] [debug] AMX backtrace:
  2137. [16:33:19] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2138. [16:33:19] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2139. [16:33:19] [debug] Run time error 8: "Heap underflow"
  2140. [16:33:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2141. [16:33:19] [debug] AMX backtrace:
  2142. [16:33:19] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2143. [16:33:19] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2144. [16:33:19] [debug] Run time error 8: "Heap underflow"
  2145. [16:33:19] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2146. [16:33:19] [debug] AMX backtrace:
  2147. [16:33:19] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2148. [16:33:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2149. [16:33:20] [debug] Run time error 8: "Heap underflow"
  2150. [16:33:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2151. [16:33:20] [debug] AMX backtrace:
  2152. [16:33:20] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2153. [16:33:20] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2154. [16:33:20] [debug] Run time error 8: "Heap underflow"
  2155. [16:33:20] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2156. [16:33:20] [debug] AMX backtrace:
  2157. [16:33:20] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2158. [16:33:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2159. [16:33:21] [debug] Run time error 8: "Heap underflow"
  2160. [16:33:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2161. [16:33:21] [debug] AMX backtrace:
  2162. [16:33:21] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2163. [16:33:21] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2164. [16:33:21] [debug] Run time error 8: "Heap underflow"
  2165. [16:33:21] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2166. [16:33:21] [debug] AMX backtrace:
  2167. [16:33:21] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2168. [16:33:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2169. [16:33:22] [debug] Run time error 8: "Heap underflow"
  2170. [16:33:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2171. [16:33:22] [debug] AMX backtrace:
  2172. [16:33:22] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2173. [16:33:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2174. [16:33:22] [debug] Run time error 8: "Heap underflow"
  2175. [16:33:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2176. [16:33:22] [debug] AMX backtrace:
  2177. [16:33:22] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2178. [16:33:22] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2179. [16:33:22] [debug] Run time error 8: "Heap underflow"
  2180. [16:33:22] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2181. [16:33:22] [debug] AMX backtrace:
  2182. [16:33:22] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2183. [16:33:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2184. [16:33:23] [debug] Run time error 8: "Heap underflow"
  2185. [16:33:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2186. [16:33:23] [debug] AMX backtrace:
  2187. [16:33:23] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2188. [16:33:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2189. [16:33:23] [debug] Run time error 8: "Heap underflow"
  2190. [16:33:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2191. [16:33:23] [debug] AMX backtrace:
  2192. [16:33:23] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2193. [16:33:23] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2194. [16:33:23] [debug] Run time error 8: "Heap underflow"
  2195. [16:33:23] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2196. [16:33:23] [debug] AMX backtrace:
  2197. [16:33:23] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2198. [16:33:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2199. [16:33:24] [debug] Run time error 8: "Heap underflow"
  2200. [16:33:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2201. [16:33:24] [debug] AMX backtrace:
  2202. [16:33:24] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2203. [16:33:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2204. [16:33:24] [debug] Run time error 8: "Heap underflow"
  2205. [16:33:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2206. [16:33:24] [debug] AMX backtrace:
  2207. [16:33:24] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2208. [16:33:24] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2209. [16:33:24] [debug] Run time error 8: "Heap underflow"
  2210. [16:33:24] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2211. [16:33:24] [debug] AMX backtrace:
  2212. [16:33:24] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2213. [16:33:25] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2214. [16:33:25] [debug] Run time error 8: "Heap underflow"
  2215. [16:33:25] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2216. [16:33:25] [debug] AMX backtrace:
  2217. [16:33:25] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2218. [16:33:25] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2219. [16:33:25] [debug] Run time error 8: "Heap underflow"
  2220. [16:33:25] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2221. [16:33:25] [debug] AMX backtrace:
  2222. [16:33:25] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2223. [16:33:25] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2224. [16:33:25] [debug] Run time error 8: "Heap underflow"
  2225. [16:33:25] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2226. [16:33:25] [debug] AMX backtrace:
  2227. [16:33:25] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2228. [16:33:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2229. [16:33:26] [debug] Run time error 8: "Heap underflow"
  2230. [16:33:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2231. [16:33:26] [debug] AMX backtrace:
  2232. [16:33:26] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2233. [16:33:26] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2234. [16:33:26] [debug] Run time error 8: "Heap underflow"
  2235. [16:33:26] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2236. [16:33:26] [debug] AMX backtrace:
  2237. [16:33:26] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2238. [16:33:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2239. [16:33:27] [debug] Run time error 8: "Heap underflow"
  2240. [16:33:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2241. [16:33:27] [debug] AMX backtrace:
  2242. [16:33:27] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2243. [16:33:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2244. [16:33:27] [debug] Run time error 8: "Heap underflow"
  2245. [16:33:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2246. [16:33:27] [debug] AMX backtrace:
  2247. [16:33:27] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2248. [16:33:27] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2249. [16:33:27] [debug] Run time error 8: "Heap underflow"
  2250. [16:33:27] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2251. [16:33:27] [debug] AMX backtrace:
  2252. [16:33:27] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2253. [16:33:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2254. [16:33:28] [debug] Run time error 8: "Heap underflow"
  2255. [16:33:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2256. [16:33:28] [debug] AMX backtrace:
  2257. [16:33:28] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2258. [16:33:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2259. [16:33:28] [debug] Run time error 8: "Heap underflow"
  2260. [16:33:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2261. [16:33:28] [debug] AMX backtrace:
  2262. [16:33:28] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2263. [16:33:28] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2264. [16:33:28] [debug] Run time error 8: "Heap underflow"
  2265. [16:33:28] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2266. [16:33:28] [debug] AMX backtrace:
  2267. [16:33:28] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2268. [16:33:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2269. [16:33:29] [debug] Run time error 8: "Heap underflow"
  2270. [16:33:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2271. [16:33:29] [debug] AMX backtrace:
  2272. [16:33:29] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2273. [16:33:29] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2274. [16:33:29] [debug] Run time error 8: "Heap underflow"
  2275. [16:33:29] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2276. [16:33:29] [debug] AMX backtrace:
  2277. [16:33:29] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2278. [16:33:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2279. [16:33:30] [debug] Run time error 8: "Heap underflow"
  2280. [16:33:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2281. [16:33:30] [debug] AMX backtrace:
  2282. [16:33:30] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2283. [16:33:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2284. [16:33:30] [debug] Run time error 8: "Heap underflow"
  2285. [16:33:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2286. [16:33:30] [debug] AMX backtrace:
  2287. [16:33:30] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2288. [16:33:30] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2289. [16:33:30] [debug] Run time error 8: "Heap underflow"
  2290. [16:33:30] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2291. [16:33:30] [debug] AMX backtrace:
  2292. [16:33:30] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2293. [16:33:31] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2294. [16:33:31] [debug] Run time error 8: "Heap underflow"
  2295. [16:33:31] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2296. [16:33:31] [debug] AMX backtrace:
  2297. [16:33:31] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2298. [16:33:31] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2299. [16:33:31] [debug] Run time error 8: "Heap underflow"
  2300. [16:33:31] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2301. [16:33:31] [debug] AMX backtrace:
  2302. [16:33:31] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2303. [16:33:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2304. [16:33:32] [debug] Run time error 8: "Heap underflow"
  2305. [16:33:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2306. [16:33:32] [debug] AMX backtrace:
  2307. [16:33:32] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2308. [16:33:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2309. [16:33:32] [debug] Run time error 8: "Heap underflow"
  2310. [16:33:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2311. [16:33:32] [debug] AMX backtrace:
  2312. [16:33:32] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2313. [16:33:32] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2314. [16:33:32] [debug] Run time error 8: "Heap underflow"
  2315. [16:33:32] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2316. [16:33:32] [debug] AMX backtrace:
  2317. [16:33:32] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2318. [16:33:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2319. [16:33:33] [debug] Run time error 8: "Heap underflow"
  2320. [16:33:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2321. [16:33:33] [debug] AMX backtrace:
  2322. [16:33:33] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2323. [16:33:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2324. [16:33:33] [debug] Run time error 8: "Heap underflow"
  2325. [16:33:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2326. [16:33:33] [debug] AMX backtrace:
  2327. [16:33:33] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2328. [16:33:33] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2329. [16:33:33] [debug] Run time error 8: "Heap underflow"
  2330. [16:33:33] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2331. [16:33:33] [debug] AMX backtrace:
  2332. [16:33:33] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2333. [16:33:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2334. [16:33:34] [debug] Run time error 8: "Heap underflow"
  2335. [16:33:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2336. [16:33:34] [debug] AMX backtrace:
  2337. [16:33:34] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2338. [16:33:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2339. [16:33:34] [debug] Run time error 8: "Heap underflow"
  2340. [16:33:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2341. [16:33:34] [debug] AMX backtrace:
  2342. [16:33:34] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2343. [16:33:34] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2344. [16:33:34] [debug] Run time error 8: "Heap underflow"
  2345. [16:33:34] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2346. [16:33:34] [debug] AMX backtrace:
  2347. [16:33:34] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2348. [16:33:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2349. [16:33:35] [debug] Run time error 8: "Heap underflow"
  2350. [16:33:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2351. [16:33:35] [debug] AMX backtrace:
  2352. [16:33:35] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2353. [16:33:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2354. [16:33:35] [debug] Run time error 8: "Heap underflow"
  2355. [16:33:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2356. [16:33:35] [debug] AMX backtrace:
  2357. [16:33:35] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2358. [16:33:35] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2359. [16:33:35] [debug] Run time error 8: "Heap underflow"
  2360. [16:33:35] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2361. [16:33:35] [debug] AMX backtrace:
  2362. [16:33:35] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2363. [16:33:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2364. [16:33:36] [debug] Run time error 8: "Heap underflow"
  2365. [16:33:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2366. [16:33:36] [debug] AMX backtrace:
  2367. [16:33:36] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2368. [16:33:36] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2369. [16:33:36] [debug] Run time error 8: "Heap underflow"
  2370. [16:33:36] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2371. [16:33:36] [debug] AMX backtrace:
  2372. [16:33:36] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2373. [16:33:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2374. [16:33:37] [debug] Run time error 8: "Heap underflow"
  2375. [16:33:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2376. [16:33:37] [debug] AMX backtrace:
  2377. [16:33:37] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2378. [16:33:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2379. [16:33:37] [debug] Run time error 8: "Heap underflow"
  2380. [16:33:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2381. [16:33:37] [debug] AMX backtrace:
  2382. [16:33:37] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2383. [16:33:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2384. [16:33:37] [debug] Run time error 8: "Heap underflow"
  2385. [16:33:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2386. [16:33:37] [debug] AMX backtrace:
  2387. [16:33:37] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2388. [16:33:37] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2389. [16:33:37] [debug] Run time error 8: "Heap underflow"
  2390. [16:33:37] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2391. [16:33:37] [debug] AMX backtrace:
  2392. [16:33:37] [debug] #0 00000008 in public FuelUpdate () from roleplay5.amx
  2393. [16:33:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2394. [16:33:38] [debug] Run time error 8: "Heap underflow"
  2395. [16:33:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2396. [16:33:38] [debug] AMX backtrace:
  2397. [16:33:38] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2398. [16:33:38] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2399. [16:33:38] [debug] Run time error 8: "Heap underflow"
  2400. [16:33:38] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2401. [16:33:38] [debug] AMX backtrace:
  2402. [16:33:38] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2403. [16:33:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2404. [16:33:39] [debug] Run time error 8: "Heap underflow"
  2405. [16:33:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2406. [16:33:39] [debug] AMX backtrace:
  2407. [16:33:39] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2408. [16:33:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2409. [16:33:39] [debug] Run time error 8: "Heap underflow"
  2410. [16:33:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2411. [16:33:39] [debug] AMX backtrace:
  2412. [16:33:39] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2413. [16:33:39] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2414. [16:33:39] [debug] Run time error 8: "Heap underflow"
  2415. [16:33:39] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2416. [16:33:39] [debug] AMX backtrace:
  2417. [16:33:39] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2418. [16:33:40] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2419. [16:33:40] [debug] Run time error 8: "Heap underflow"
  2420. [16:33:40] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2421. [16:33:40] [debug] AMX backtrace:
  2422. [16:33:40] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2423. [16:33:40] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2424. [16:33:40] [debug] Run time error 8: "Heap underflow"
  2425. [16:33:40] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2426. [16:33:40] [debug] AMX backtrace:
  2427. [16:33:40] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2428. [16:33:40] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2429. [16:33:40] [debug] Run time error 8: "Heap underflow"
  2430. [16:33:40] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2431. [16:33:40] [debug] AMX backtrace:
  2432. [16:33:40] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2433. [16:33:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2434. [16:33:41] [debug] Run time error 8: "Heap underflow"
  2435. [16:33:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2436. [16:33:41] [debug] AMX backtrace:
  2437. [16:33:41] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2438. [16:33:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2439. [16:33:41] [debug] Run time error 8: "Heap underflow"
  2440. [16:33:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2441. [16:33:41] [debug] AMX backtrace:
  2442. [16:33:41] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2443. [16:33:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2444. [16:33:41] [debug] Run time error 8: "Heap underflow"
  2445. [16:33:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2446. [16:33:41] [debug] AMX backtrace:
  2447. [16:33:41] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2448. [16:33:41] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2449. [16:33:41] [debug] Run time error 8: "Heap underflow"
  2450. [16:33:41] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2451. [16:33:41] [debug] AMX backtrace:
  2452. [16:33:41] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2453. [16:33:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2454. [16:33:42] [debug] Run time error 8: "Heap underflow"
  2455. [16:33:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2456. [16:33:42] [debug] AMX backtrace:
  2457. [16:33:42] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2458. [16:33:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2459. [16:33:42] [debug] Run time error 8: "Heap underflow"
  2460. [16:33:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2461. [16:33:42] [debug] AMX backtrace:
  2462. [16:33:42] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2463. [16:33:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2464. [16:33:42] [debug] Run time error 8: "Heap underflow"
  2465. [16:33:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2466. [16:33:42] [debug] AMX backtrace:
  2467. [16:33:42] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2468. [16:33:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2469. [16:33:42] [debug] Run time error 8: "Heap underflow"
  2470. [16:33:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2471. [16:33:42] [debug] AMX backtrace:
  2472. [16:33:42] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2473. [16:33:42] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2474. [16:33:42] [debug] Run time error 8: "Heap underflow"
  2475. [16:33:42] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2476. [16:33:42] [debug] AMX backtrace:
  2477. [16:33:42] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2478. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2479. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2480. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2481. [16:33:43] [debug] AMX backtrace:
  2482. [16:33:43] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2483. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2484. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2485. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2486. [16:33:43] [debug] AMX backtrace:
  2487. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2488. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2489. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2490. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2491. [16:33:43] [debug] AMX backtrace:
  2492. [16:33:43] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2493. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2494. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2495. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2496. [16:33:43] [debug] AMX backtrace:
  2497. [16:33:43] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2498. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2499. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2500. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2501. [16:33:43] [debug] AMX backtrace:
  2502. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2503. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2504. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2505. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2506. [16:33:43] [debug] AMX backtrace:
  2507. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2508. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2509. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2510. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2511. [16:33:43] [debug] AMX backtrace:
  2512. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2513. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2514. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2515. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2516. [16:33:43] [debug] AMX backtrace:
  2517. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2518. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2519. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2520. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2521. [16:33:43] [debug] AMX backtrace:
  2522. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2523. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2524. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2525. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2526. [16:33:43] [debug] AMX backtrace:
  2527. [16:33:43] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2528. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2529. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2530. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2531. [16:33:43] [debug] AMX backtrace:
  2532. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2533. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2534. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2535. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2536. [16:33:43] [debug] AMX backtrace:
  2537. [16:33:43] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2538. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2539. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2540. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2541. [16:33:43] [debug] AMX backtrace:
  2542. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2543. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2544. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2545. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2546. [16:33:43] [debug] AMX backtrace:
  2547. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2548. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2549. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2550. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2551. [16:33:43] [debug] AMX backtrace:
  2552. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2553. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2554. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2555. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2556. [16:33:43] [debug] AMX backtrace:
  2557. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2558. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2559. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2560. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2561. [16:33:43] [debug] AMX backtrace:
  2562. [16:33:43] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2563. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2564. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2565. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2566. [16:33:43] [debug] AMX backtrace:
  2567. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2568. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2569. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2570. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2571. [16:33:43] [debug] AMX backtrace:
  2572. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2573. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2574. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2575. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2576. [16:33:43] [debug] AMX backtrace:
  2577. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2578. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2579. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2580. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2581. [16:33:43] [debug] AMX backtrace:
  2582. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2583. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2584. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2585. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2586. [16:33:43] [debug] AMX backtrace:
  2587. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2588. [16:33:43] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2589. [16:33:43] [debug] Run time error 8: "Heap underflow"
  2590. [16:33:43] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2591. [16:33:43] [debug] AMX backtrace:
  2592. [16:33:43] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2593. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2594. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2595. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2596. [16:33:44] [debug] AMX backtrace:
  2597. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2598. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2599. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2600. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2601. [16:33:44] [debug] AMX backtrace:
  2602. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2603. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2604. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2605. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2606. [16:33:44] [debug] AMX backtrace:
  2607. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2608. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2609. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2610. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2611. [16:33:44] [debug] AMX backtrace:
  2612. [16:33:44] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2613. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2614. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2615. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2616. [16:33:44] [debug] AMX backtrace:
  2617. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2618. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2619. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2620. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2621. [16:33:44] [debug] AMX backtrace:
  2622. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2623. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2624. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2625. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2626. [16:33:44] [debug] AMX backtrace:
  2627. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2628. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2629. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2630. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2631. [16:33:44] [debug] AMX backtrace:
  2632. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2633. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2634. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2635. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2636. [16:33:44] [debug] AMX backtrace:
  2637. [16:33:44] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2638. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2639. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2640. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2641. [16:33:44] [debug] AMX backtrace:
  2642. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2643. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2644. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2645. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2646. [16:33:44] [debug] AMX backtrace:
  2647. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2648. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2649. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2650. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2651. [16:33:44] [debug] AMX backtrace:
  2652. [16:33:44] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2653. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2654. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2655. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2656. [16:33:44] [debug] AMX backtrace:
  2657. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2658. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2659. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2660. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2661. [16:33:44] [debug] AMX backtrace:
  2662. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2663. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2664. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2665. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2666. [16:33:44] [debug] AMX backtrace:
  2667. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2668. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2669. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2670. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2671. [16:33:44] [debug] AMX backtrace:
  2672. [16:33:44] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2673. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2674. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2675. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2676. [16:33:44] [debug] AMX backtrace:
  2677. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2678. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2679. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2680. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2681. [16:33:44] [debug] AMX backtrace:
  2682. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2683. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2684. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2685. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2686. [16:33:44] [debug] AMX backtrace:
  2687. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2688. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2689. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2690. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2691. [16:33:44] [debug] AMX backtrace:
  2692. [16:33:44] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2693. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2694. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2695. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2696. [16:33:44] [debug] AMX backtrace:
  2697. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2698. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2699. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2700. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2701. [16:33:44] [debug] AMX backtrace:
  2702. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2703. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2704. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2705. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2706. [16:33:44] [debug] AMX backtrace:
  2707. [16:33:44] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2708. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2709. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2710. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2711. [16:33:44] [debug] AMX backtrace:
  2712. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2713. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2714. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2715. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2716. [16:33:44] [debug] AMX backtrace:
  2717. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2718. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2719. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2720. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2721. [16:33:44] [debug] AMX backtrace:
  2722. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2723. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2724. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2725. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2726. [16:33:44] [debug] AMX backtrace:
  2727. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2728. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2729. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2730. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2731. [16:33:44] [debug] AMX backtrace:
  2732. [16:33:44] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2733. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2734. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2735. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2736. [16:33:44] [debug] AMX backtrace:
  2737. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2738. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2739. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2740. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2741. [16:33:44] [debug] AMX backtrace:
  2742. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2743. [16:33:44] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2744. [16:33:44] [debug] Run time error 8: "Heap underflow"
  2745. [16:33:44] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2746. [16:33:44] [debug] AMX backtrace:
  2747. [16:33:44] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2748. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2749. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2750. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2751. [16:33:45] [debug] AMX backtrace:
  2752. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2753. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2754. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2755. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2756. [16:33:45] [debug] AMX backtrace:
  2757. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2758. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2759. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2760. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2761. [16:33:45] [debug] AMX backtrace:
  2762. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2763. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2764. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2765. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2766. [16:33:45] [debug] AMX backtrace:
  2767. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2768. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2769. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2770. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2771. [16:33:45] [debug] AMX backtrace:
  2772. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2773. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2774. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2775. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2776. [16:33:45] [debug] AMX backtrace:
  2777. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2778. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2779. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2780. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2781. [16:33:45] [debug] AMX backtrace:
  2782. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2783. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2784. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2785. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2786. [16:33:45] [debug] AMX backtrace:
  2787. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2788. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2789. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2790. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2791. [16:33:45] [debug] AMX backtrace:
  2792. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2793. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2794. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2795. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2796. [16:33:45] [debug] AMX backtrace:
  2797. [16:33:45] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2798. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2799. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2800. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2801. [16:33:45] [debug] AMX backtrace:
  2802. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2803. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2804. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2805. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2806. [16:33:45] [debug] AMX backtrace:
  2807. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2808. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2809. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2810. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2811. [16:33:45] [debug] AMX backtrace:
  2812. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2813. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2814. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2815. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2816. [16:33:45] [debug] AMX backtrace:
  2817. [16:33:45] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2818. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2819. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2820. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2821. [16:33:45] [debug] AMX backtrace:
  2822. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2823. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2824. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2825. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2826. [16:33:45] [debug] AMX backtrace:
  2827. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2828. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2829. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2830. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2831. [16:33:45] [debug] AMX backtrace:
  2832. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2833. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2834. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2835. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2836. [16:33:45] [debug] AMX backtrace:
  2837. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2838. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2839. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2840. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2841. [16:33:45] [debug] AMX backtrace:
  2842. [16:33:45] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2843. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2844. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2845. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2846. [16:33:45] [debug] AMX backtrace:
  2847. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2848. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2849. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2850. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2851. [16:33:45] [debug] AMX backtrace:
  2852. [16:33:45] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  2853. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2854. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2855. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2856. [16:33:45] [debug] AMX backtrace:
  2857. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2858. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2859. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2860. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2861. [16:33:45] [debug] AMX backtrace:
  2862. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2863. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2864. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2865. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2866. [16:33:45] [debug] AMX backtrace:
  2867. [16:33:45] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2868. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2869. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2870. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2871. [16:33:45] [debug] AMX backtrace:
  2872. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2873. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2874. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2875. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2876. [16:33:45] [debug] AMX backtrace:
  2877. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2878. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2879. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2880. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2881. [16:33:45] [debug] AMX backtrace:
  2882. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2883. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2884. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2885. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2886. [16:33:45] [debug] AMX backtrace:
  2887. [16:33:45] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2888. [16:33:45] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2889. [16:33:45] [debug] Run time error 8: "Heap underflow"
  2890. [16:33:45] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2891. [16:33:45] [debug] AMX backtrace:
  2892. [16:33:45] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2893. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2894. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2895. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2896. [16:33:46] [debug] AMX backtrace:
  2897. [16:33:46] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2898. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2899. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2900. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2901. [16:33:46] [debug] AMX backtrace:
  2902. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2903. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2904. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2905. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2906. [16:33:46] [debug] AMX backtrace:
  2907. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2908. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2909. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2910. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2911. [16:33:46] [debug] AMX backtrace:
  2912. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2913. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2914. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2915. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2916. [16:33:46] [debug] AMX backtrace:
  2917. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2918. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2919. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2920. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2921. [16:33:46] [debug] AMX backtrace:
  2922. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2923. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2924. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2925. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2926. [16:33:46] [debug] AMX backtrace:
  2927. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2928. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2929. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2930. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2931. [16:33:46] [debug] AMX backtrace:
  2932. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2933. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2934. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2935. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2936. [16:33:46] [debug] AMX backtrace:
  2937. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2938. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2939. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2940. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2941. [16:33:46] [debug] AMX backtrace:
  2942. [16:33:46] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2943. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2944. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2945. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2946. [16:33:46] [debug] AMX backtrace:
  2947. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2948. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2949. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2950. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2951. [16:33:46] [debug] AMX backtrace:
  2952. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2953. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2954. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2955. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2956. [16:33:46] [debug] AMX backtrace:
  2957. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2958. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2959. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2960. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2961. [16:33:46] [debug] AMX backtrace:
  2962. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2963. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2964. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2965. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2966. [16:33:46] [debug] AMX backtrace:
  2967. [16:33:46] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  2968. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2969. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2970. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2971. [16:33:46] [debug] AMX backtrace:
  2972. [16:33:46] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2973. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2974. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2975. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2976. [16:33:46] [debug] AMX backtrace:
  2977. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2978. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2979. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2980. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2981. [16:33:46] [debug] AMX backtrace:
  2982. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2983. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2984. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2985. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2986. [16:33:46] [debug] AMX backtrace:
  2987. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2988. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2989. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2990. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2991. [16:33:46] [debug] AMX backtrace:
  2992. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  2993. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2994. [16:33:46] [debug] Run time error 8: "Heap underflow"
  2995. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  2996. [16:33:46] [debug] AMX backtrace:
  2997. [16:33:46] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  2998. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  2999. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3000. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3001. [16:33:46] [debug] AMX backtrace:
  3002. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3003. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3004. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3005. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3006. [16:33:46] [debug] AMX backtrace:
  3007. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3008. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3009. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3010. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3011. [16:33:46] [debug] AMX backtrace:
  3012. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3013. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3014. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3015. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3016. [16:33:46] [debug] AMX backtrace:
  3017. [16:33:46] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3018. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3019. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3020. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3021. [16:33:46] [debug] AMX backtrace:
  3022. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3023. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3024. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3025. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3026. [16:33:46] [debug] AMX backtrace:
  3027. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3028. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3029. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3030. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3031. [16:33:46] [debug] AMX backtrace:
  3032. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3033. [16:33:46] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3034. [16:33:46] [debug] Run time error 8: "Heap underflow"
  3035. [16:33:46] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3036. [16:33:46] [debug] AMX backtrace:
  3037. [16:33:46] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3038. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3039. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3040. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3041. [16:33:47] [debug] AMX backtrace:
  3042. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3043. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3044. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3045. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3046. [16:33:47] [debug] AMX backtrace:
  3047. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3048. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3049. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3050. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3051. [16:33:47] [debug] AMX backtrace:
  3052. [16:33:47] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3053. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3054. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3055. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3056. [16:33:47] [debug] AMX backtrace:
  3057. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3058. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3059. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3060. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3061. [16:33:47] [debug] AMX backtrace:
  3062. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3063. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3064. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3065. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3066. [16:33:47] [debug] AMX backtrace:
  3067. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3068. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3069. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3070. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3071. [16:33:47] [debug] AMX backtrace:
  3072. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3073. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3074. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3075. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3076. [16:33:47] [debug] AMX backtrace:
  3077. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3078. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3079. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3080. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3081. [16:33:47] [debug] AMX backtrace:
  3082. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3083. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3084. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3085. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3086. [16:33:47] [debug] AMX backtrace:
  3087. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3088. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3089. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3090. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3091. [16:33:47] [debug] AMX backtrace:
  3092. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3093. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3094. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3095. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3096. [16:33:47] [debug] AMX backtrace:
  3097. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3098. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3099. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3100. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3101. [16:33:47] [debug] AMX backtrace:
  3102. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3103. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3104. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3105. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3106. [16:33:47] [debug] AMX backtrace:
  3107. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3108. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3109. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3110. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3111. [16:33:47] [debug] AMX backtrace:
  3112. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3113. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3114. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3115. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3116. [16:33:47] [debug] AMX backtrace:
  3117. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3118. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3119. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3120. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3121. [16:33:47] [debug] AMX backtrace:
  3122. [16:33:47] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3123. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3124. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3125. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3126. [16:33:47] [debug] AMX backtrace:
  3127. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3128. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3129. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3130. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3131. [16:33:47] [debug] AMX backtrace:
  3132. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3133. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3134. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3135. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3136. [16:33:47] [debug] AMX backtrace:
  3137. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3138. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3139. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3140. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3141. [16:33:47] [debug] AMX backtrace:
  3142. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3143. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3144. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3145. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3146. [16:33:47] [debug] AMX backtrace:
  3147. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3148. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3149. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3150. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3151. [16:33:47] [debug] AMX backtrace:
  3152. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3153. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3154. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3155. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3156. [16:33:47] [debug] AMX backtrace:
  3157. [16:33:47] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3158. [16:33:47] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3159. [16:33:47] [debug] Run time error 8: "Heap underflow"
  3160. [16:33:47] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3161. [16:33:47] [debug] AMX backtrace:
  3162. [16:33:47] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3163. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3164. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3165. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3166. [16:33:48] [debug] AMX backtrace:
  3167. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3168. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3169. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3170. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3171. [16:33:48] [debug] AMX backtrace:
  3172. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3173. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3174. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3175. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3176. [16:33:48] [debug] AMX backtrace:
  3177. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3178. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3179. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3180. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3181. [16:33:48] [debug] AMX backtrace:
  3182. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3183. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3184. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3185. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3186. [16:33:48] [debug] AMX backtrace:
  3187. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3188. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3189. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3190. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3191. [16:33:48] [debug] AMX backtrace:
  3192. [16:33:48] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3193. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3194. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3195. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3196. [16:33:48] [debug] AMX backtrace:
  3197. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3198. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3199. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3200. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3201. [16:33:48] [debug] AMX backtrace:
  3202. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3203. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3204. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3205. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3206. [16:33:48] [debug] AMX backtrace:
  3207. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3208. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3209. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3210. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3211. [16:33:48] [debug] AMX backtrace:
  3212. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3213. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3214. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3215. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3216. [16:33:48] [debug] AMX backtrace:
  3217. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3218. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3219. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3220. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3221. [16:33:48] [debug] AMX backtrace:
  3222. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3223. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3224. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3225. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3226. [16:33:48] [debug] AMX backtrace:
  3227. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3228. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3229. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3230. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3231. [16:33:48] [debug] AMX backtrace:
  3232. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3233. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3234. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3235. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3236. [16:33:48] [debug] AMX backtrace:
  3237. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3238. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3239. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3240. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3241. [16:33:48] [debug] AMX backtrace:
  3242. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3243. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3244. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3245. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3246. [16:33:48] [debug] AMX backtrace:
  3247. [16:33:48] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  3248. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3249. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3250. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3251. [16:33:48] [debug] AMX backtrace:
  3252. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3253. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3254. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3255. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3256. [16:33:48] [debug] AMX backtrace:
  3257. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3258. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3259. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3260. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3261. [16:33:48] [debug] AMX backtrace:
  3262. [16:33:48] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3263. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3264. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3265. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3266. [16:33:48] [debug] AMX backtrace:
  3267. [16:33:48] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  3268. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3269. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3270. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3271. [16:33:48] [debug] AMX backtrace:
  3272. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3273. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3274. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3275. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3276. [16:33:48] [debug] AMX backtrace:
  3277. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3278. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3279. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3280. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3281. [16:33:48] [debug] AMX backtrace:
  3282. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3283. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3284. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3285. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3286. [16:33:48] [debug] AMX backtrace:
  3287. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3288. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3289. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3290. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3291. [16:33:48] [debug] AMX backtrace:
  3292. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3293. [16:33:48] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3294. [16:33:48] [debug] Run time error 8: "Heap underflow"
  3295. [16:33:48] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3296. [16:33:48] [debug] AMX backtrace:
  3297. [16:33:48] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3298. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3299. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3300. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3301. [16:33:49] [debug] AMX backtrace:
  3302. [16:33:49] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  3303. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3304. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3305. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3306. [16:33:49] [debug] AMX backtrace:
  3307. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3308. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3309. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3310. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3311. [16:33:49] [debug] AMX backtrace:
  3312. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3313. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3314. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3315. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3316. [16:33:49] [debug] AMX backtrace:
  3317. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3318. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3319. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3320. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3321. [16:33:49] [debug] AMX backtrace:
  3322. [16:33:49] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3323. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3324. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3325. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3326. [16:33:49] [debug] AMX backtrace:
  3327. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3328. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3329. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3330. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3331. [16:33:49] [debug] AMX backtrace:
  3332. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3333. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3334. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3335. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3336. [16:33:49] [debug] AMX backtrace:
  3337. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3338. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3339. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3340. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3341. [16:33:49] [debug] AMX backtrace:
  3342. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3343. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3344. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3345. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3346. [16:33:49] [debug] AMX backtrace:
  3347. [16:33:49] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3348. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3349. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3350. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3351. [16:33:49] [debug] AMX backtrace:
  3352. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3353. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3354. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3355. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3356. [16:33:49] [debug] AMX backtrace:
  3357. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3358. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3359. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3360. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3361. [16:33:49] [debug] AMX backtrace:
  3362. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3363. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3364. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3365. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3366. [16:33:49] [debug] AMX backtrace:
  3367. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3368. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3369. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3370. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3371. [16:33:49] [debug] AMX backtrace:
  3372. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3373. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3374. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3375. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3376. [16:33:49] [debug] AMX backtrace:
  3377. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3378. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3379. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3380. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3381. [16:33:49] [debug] AMX backtrace:
  3382. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3383. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3384. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3385. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3386. [16:33:49] [debug] AMX backtrace:
  3387. [16:33:49] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  3388. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3389. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3390. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3391. [16:33:49] [debug] AMX backtrace:
  3392. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3393. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3394. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3395. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3396. [16:33:49] [debug] AMX backtrace:
  3397. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3398. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3399. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3400. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3401. [16:33:49] [debug] AMX backtrace:
  3402. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3403. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3404. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3405. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3406. [16:33:49] [debug] AMX backtrace:
  3407. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3408. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3409. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3410. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3411. [16:33:49] [debug] AMX backtrace:
  3412. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3413. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3414. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3415. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3416. [16:33:49] [debug] AMX backtrace:
  3417. [16:33:49] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3418. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3419. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3420. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3421. [16:33:49] [debug] AMX backtrace:
  3422. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3423. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3424. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3425. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3426. [16:33:49] [debug] AMX backtrace:
  3427. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3428. [16:33:49] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3429. [16:33:49] [debug] Run time error 8: "Heap underflow"
  3430. [16:33:49] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3431. [16:33:49] [debug] AMX backtrace:
  3432. [16:33:49] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3433. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3434. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3435. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3436. [16:33:50] [debug] AMX backtrace:
  3437. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3438. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3439. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3440. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3441. [16:33:50] [debug] AMX backtrace:
  3442. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3443. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3444. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3445. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3446. [16:33:50] [debug] AMX backtrace:
  3447. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3448. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3449. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3450. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3451. [16:33:50] [debug] AMX backtrace:
  3452. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3453. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3454. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3455. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3456. [16:33:50] [debug] AMX backtrace:
  3457. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3458. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3459. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3460. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3461. [16:33:50] [debug] AMX backtrace:
  3462. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3463. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3464. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3465. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3466. [16:33:50] [debug] AMX backtrace:
  3467. [16:33:50] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3468. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3469. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3470. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3471. [16:33:50] [debug] AMX backtrace:
  3472. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3473. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3474. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3475. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3476. [16:33:50] [debug] AMX backtrace:
  3477. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3478. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3479. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3480. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3481. [16:33:50] [debug] AMX backtrace:
  3482. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3483. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3484. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3485. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3486. [16:33:50] [debug] AMX backtrace:
  3487. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3488. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3489. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3490. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3491. [16:33:50] [debug] AMX backtrace:
  3492. [16:33:50] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3493. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3494. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3495. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3496. [16:33:50] [debug] AMX backtrace:
  3497. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3498. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3499. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3500. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3501. [16:33:50] [debug] AMX backtrace:
  3502. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3503. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3504. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3505. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3506. [16:33:50] [debug] AMX backtrace:
  3507. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3508. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3509. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3510. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3511. [16:33:50] [debug] AMX backtrace:
  3512. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3513. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3514. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3515. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3516. [16:33:50] [debug] AMX backtrace:
  3517. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3518. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3519. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3520. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3521. [16:33:50] [debug] AMX backtrace:
  3522. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3523. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3524. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3525. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3526. [16:33:50] [debug] AMX backtrace:
  3527. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3528. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3529. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3530. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3531. [16:33:50] [debug] AMX backtrace:
  3532. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3533. [16:33:50] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3534. [16:33:50] [debug] Run time error 8: "Heap underflow"
  3535. [16:33:50] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3536. [16:33:50] [debug] AMX backtrace:
  3537. [16:33:50] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3538. [16:33:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3539. [16:33:51] [debug] Run time error 8: "Heap underflow"
  3540. [16:33:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3541. [16:33:51] [debug] AMX backtrace:
  3542. [16:33:51] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3543. [16:33:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3544. [16:33:51] [debug] Run time error 8: "Heap underflow"
  3545. [16:33:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3546. [16:33:51] [debug] AMX backtrace:
  3547. [16:33:51] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3548. [16:33:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3549. [16:33:51] [debug] Run time error 8: "Heap underflow"
  3550. [16:33:51] [debug] Heap pointer (HEA) is 0x5D647C, heap bottom (HLW) is 0x81633C
  3551. [16:33:51] [debug] AMX backtrace:
  3552. [16:33:51] [debug] #0 00000008 in public OnPlayerCommandText () from roleplay5.amx
  3553. [16:33:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3554. [16:33:51] [debug] Run time error 8: "Heap underflow"
  3555. [16:33:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3556. [16:33:51] [debug] AMX backtrace:
  3557. [16:33:51] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3558. [16:33:51] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3559. [16:33:51] [debug] Run time error 8: "Heap underflow"
  3560. [16:33:51] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3561. [16:33:51] [debug] AMX backtrace:
  3562. [16:33:51] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3563. [16:33:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3564. [16:33:52] [debug] Run time error 8: "Heap underflow"
  3565. [16:33:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3566. [16:33:52] [debug] AMX backtrace:
  3567. [16:33:52] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3568. [16:33:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3569. [16:33:52] [debug] Run time error 8: "Heap underflow"
  3570. [16:33:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3571. [16:33:52] [debug] AMX backtrace:
  3572. [16:33:52] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3573. [16:33:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3574. [16:33:52] [debug] Run time error 8: "Heap underflow"
  3575. [16:33:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3576. [16:33:52] [debug] AMX backtrace:
  3577. [16:33:52] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3578. [16:33:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3579. [16:33:52] [debug] Run time error 8: "Heap underflow"
  3580. [16:33:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3581. [16:33:52] [debug] AMX backtrace:
  3582. [16:33:52] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3583. [16:33:52] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3584. [16:33:52] [debug] Run time error 8: "Heap underflow"
  3585. [16:33:52] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3586. [16:33:52] [debug] AMX backtrace:
  3587. [16:33:52] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3588. [16:33:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3589. [16:33:53] [debug] Run time error 8: "Heap underflow"
  3590. [16:33:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3591. [16:33:53] [debug] AMX backtrace:
  3592. [16:33:53] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3593. [16:33:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3594. [16:33:53] [debug] Run time error 8: "Heap underflow"
  3595. [16:33:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3596. [16:33:53] [debug] AMX backtrace:
  3597. [16:33:53] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3598. [16:33:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3599. [16:33:53] [debug] Run time error 8: "Heap underflow"
  3600. [16:33:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3601. [16:33:53] [debug] AMX backtrace:
  3602. [16:33:53] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3603. [16:33:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3604. [16:33:53] [debug] Run time error 8: "Heap underflow"
  3605. [16:33:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3606. [16:33:53] [debug] AMX backtrace:
  3607. [16:33:53] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3608. [16:33:53] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3609. [16:33:53] [debug] Run time error 8: "Heap underflow"
  3610. [16:33:53] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3611. [16:33:53] [debug] AMX backtrace:
  3612. [16:33:53] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3613. [16:33:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3614. [16:33:54] [debug] Run time error 8: "Heap underflow"
  3615. [16:33:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3616. [16:33:54] [debug] AMX backtrace:
  3617. [16:33:54] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3618. [16:33:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3619. [16:33:54] [debug] Run time error 8: "Heap underflow"
  3620. [16:33:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3621. [16:33:54] [debug] AMX backtrace:
  3622. [16:33:54] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3623. [16:33:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3624. [16:33:54] [debug] Run time error 8: "Heap underflow"
  3625. [16:33:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3626. [16:33:54] [debug] AMX backtrace:
  3627. [16:33:54] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3628. [16:33:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3629. [16:33:54] [debug] Run time error 8: "Heap underflow"
  3630. [16:33:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3631. [16:33:54] [debug] AMX backtrace:
  3632. [16:33:54] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3633. [16:33:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3634. [16:33:54] [debug] Run time error 8: "Heap underflow"
  3635. [16:33:54] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3636. [16:33:54] [debug] AMX backtrace:
  3637. [16:33:54] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3638. [16:33:54] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3639. [16:33:54] [debug] Run time error 8: "Heap underflow"
  3640. [16:33:54] [debug] Heap pointer (HEA) is 0x5D6480, heap bottom (HLW) is 0x81633C
  3641. [16:33:54] [debug] AMX backtrace:
  3642. [16:33:54] [debug] #0 00000008 in public OnPlayerCommandText () from roleplay5.amx
  3643. [16:33:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3644. [16:33:55] [debug] Run time error 8: "Heap underflow"
  3645. [16:33:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3646. [16:33:55] [debug] AMX backtrace:
  3647. [16:33:55] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3648. [16:33:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3649. [16:33:55] [debug] Run time error 8: "Heap underflow"
  3650. [16:33:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3651. [16:33:55] [debug] AMX backtrace:
  3652. [16:33:55] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3653. [16:33:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3654. [16:33:55] [debug] Run time error 8: "Heap underflow"
  3655. [16:33:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3656. [16:33:55] [debug] AMX backtrace:
  3657. [16:33:55] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3658. [16:33:55] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3659. [16:33:55] [debug] Run time error 8: "Heap underflow"
  3660. [16:33:55] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3661. [16:33:55] [debug] AMX backtrace:
  3662. [16:33:55] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3663. [16:33:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3664. [16:33:56] [debug] Run time error 8: "Heap underflow"
  3665. [16:33:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3666. [16:33:56] [debug] AMX backtrace:
  3667. [16:33:56] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3668. [16:33:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3669. [16:33:56] [debug] Run time error 8: "Heap underflow"
  3670. [16:33:56] [debug] Heap pointer (HEA) is 0x5D6478, heap bottom (HLW) is 0x81633C
  3671. [16:33:56] [debug] AMX backtrace:
  3672. [16:33:56] [debug] #0 00000008 in public OnPlayerCommandText () from roleplay5.amx
  3673. [16:33:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3674. [16:33:56] [debug] Run time error 8: "Heap underflow"
  3675. [16:33:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3676. [16:33:56] [debug] AMX backtrace:
  3677. [16:33:56] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3678. [16:33:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3679. [16:33:56] [debug] Run time error 8: "Heap underflow"
  3680. [16:33:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3681. [16:33:56] [debug] AMX backtrace:
  3682. [16:33:56] [debug] #0 00000008 in public OnPlayerKeyStateChange () from roleplay5.amx
  3683. [16:33:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3684. [16:33:56] [debug] Run time error 8: "Heap underflow"
  3685. [16:33:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3686. [16:33:56] [debug] AMX backtrace:
  3687. [16:33:56] [debug] #0 00000008 in public OnPlayerUpdate () from roleplay5.amx
  3688. [16:33:56] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3689. [16:33:56] [debug] Run time error 8: "Heap underflow"
  3690. [16:33:56] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3691. [16:33:56] [debug] AMX backtrace:
  3692. [16:33:56] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3693. [16:33:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3694. [16:33:57] [debug] Run time error 8: "Heap underflow"
  3695. [16:33:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3696. [16:33:57] [debug] AMX backtrace:
  3697. [16:33:57] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3698. [16:33:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3699. [16:33:57] [debug] Run time error 8: "Heap underflow"
  3700. [16:33:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3701. [16:33:57] [debug] AMX backtrace:
  3702. [16:33:57] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3703. [16:33:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3704. [16:33:57] [debug] Run time error 8: "Heap underflow"
  3705. [16:33:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3706. [16:33:57] [debug] AMX backtrace:
  3707. [16:33:57] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3708. [16:33:57] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3709. [16:33:57] [debug] Run time error 8: "Heap underflow"
  3710. [16:33:57] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3711. [16:33:57] [debug] AMX backtrace:
  3712. [16:33:57] [debug] #0 00000008 in public MinuteCheck () from roleplay5.amx
  3713. [16:33:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3714. [16:33:58] [debug] Run time error 8: "Heap underflow"
  3715. [16:33:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3716. [16:33:58] [debug] AMX backtrace:
  3717. [16:33:58] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3718. [16:33:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3719. [16:33:58] [debug] Run time error 8: "Heap underflow"
  3720. [16:33:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3721. [16:33:58] [debug] AMX backtrace:
  3722. [16:33:58] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3723. [16:33:58] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3724. [16:33:58] [debug] Run time error 8: "Heap underflow"
  3725. [16:33:58] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3726. [16:33:58] [debug] AMX backtrace:
  3727. [16:33:58] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3728. [16:33:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3729. [16:33:59] [debug] Run time error 8: "Heap underflow"
  3730. [16:33:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3731. [16:33:59] [debug] AMX backtrace:
  3732. [16:33:59] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3733. [16:33:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3734. [16:33:59] [debug] Run time error 8: "Heap underflow"
  3735. [16:33:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3736. [16:33:59] [debug] AMX backtrace:
  3737. [16:33:59] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3738. [16:33:59] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3739. [16:33:59] [debug] Run time error 8: "Heap underflow"
  3740. [16:33:59] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3741. [16:33:59] [debug] AMX backtrace:
  3742. [16:33:59] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3743. [16:34:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3744. [16:34:00] [debug] Run time error 8: "Heap underflow"
  3745. [16:34:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3746. [16:34:00] [debug] AMX backtrace:
  3747. [16:34:00] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3748. [16:34:00] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3749. [16:34:00] [debug] Run time error 8: "Heap underflow"
  3750. [16:34:00] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3751. [16:34:00] [debug] AMX backtrace:
  3752. [16:34:00] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3753. [16:34:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3754. [16:34:01] [debug] Run time error 8: "Heap underflow"
  3755. [16:34:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3756. [16:34:01] [debug] AMX backtrace:
  3757. [16:34:01] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3758. [16:34:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3759. [16:34:01] [debug] Run time error 8: "Heap underflow"
  3760. [16:34:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3761. [16:34:01] [debug] AMX backtrace:
  3762. [16:34:01] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3763. [16:34:01] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3764. [16:34:01] [debug] Run time error 8: "Heap underflow"
  3765. [16:34:01] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3766. [16:34:01] [debug] AMX backtrace:
  3767. [16:34:01] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3768. [16:34:02] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3769. [16:34:02] [debug] Run time error 8: "Heap underflow"
  3770. [16:34:02] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3771. [16:34:02] [debug] AMX backtrace:
  3772. [16:34:02] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3773. [16:34:02] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3774. [16:34:02] [debug] Run time error 8: "Heap underflow"
  3775. [16:34:02] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3776. [16:34:02] [debug] AMX backtrace:
  3777. [16:34:02] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3778. [16:34:02] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3779. [16:34:02] [debug] Run time error 8: "Heap underflow"
  3780. [16:34:02] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3781. [16:34:02] [debug] AMX backtrace:
  3782. [16:34:02] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3783. [16:34:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3784. [16:34:03] [debug] Run time error 8: "Heap underflow"
  3785. [16:34:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3786. [16:34:03] [debug] AMX backtrace:
  3787. [16:34:03] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3788. [16:34:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3789. [16:34:03] [debug] Run time error 8: "Heap underflow"
  3790. [16:34:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3791. [16:34:03] [debug] AMX backtrace:
  3792. [16:34:03] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3793. [16:34:03] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3794. [16:34:03] [debug] Run time error 8: "Heap underflow"
  3795. [16:34:03] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3796. [16:34:03] [debug] AMX backtrace:
  3797. [16:34:03] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3798. [16:34:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3799. [16:34:04] [debug] Run time error 8: "Heap underflow"
  3800. [16:34:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3801. [16:34:04] [debug] AMX backtrace:
  3802. [16:34:04] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3803. [16:34:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3804. [16:34:04] [debug] Run time error 8: "Heap underflow"
  3805. [16:34:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3806. [16:34:04] [debug] AMX backtrace:
  3807. [16:34:04] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3808. [16:34:04] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3809. [16:34:04] [debug] Run time error 8: "Heap underflow"
  3810. [16:34:04] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3811. [16:34:04] [debug] AMX backtrace:
  3812. [16:34:04] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3813. [16:34:05] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3814. [16:34:05] [debug] Run time error 8: "Heap underflow"
  3815. [16:34:05] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3816. [16:34:05] [debug] AMX backtrace:
  3817. [16:34:05] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3818. [16:34:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3819. [16:34:06] [debug] Run time error 8: "Heap underflow"
  3820. [16:34:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3821. [16:34:06] [debug] AMX backtrace:
  3822. [16:34:06] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3823. [16:34:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3824. [16:34:06] [debug] Run time error 8: "Heap underflow"
  3825. [16:34:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3826. [16:34:06] [debug] AMX backtrace:
  3827. [16:34:06] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3828. [16:34:06] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3829. [16:34:06] [debug] Run time error 8: "Heap underflow"
  3830. [16:34:06] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3831. [16:34:06] [debug] AMX backtrace:
  3832. [16:34:06] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3833. [16:34:07] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3834. [16:34:07] [debug] Run time error 8: "Heap underflow"
  3835. [16:34:07] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3836. [16:34:07] [debug] AMX backtrace:
  3837. [16:34:07] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3838. [16:34:07] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3839. [16:34:07] [debug] Run time error 8: "Heap underflow"
  3840. [16:34:07] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3841. [16:34:07] [debug] AMX backtrace:
  3842. [16:34:07] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3843. [16:34:07] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3844. [16:34:07] [debug] Run time error 8: "Heap underflow"
  3845. [16:34:07] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3846. [16:34:07] [debug] AMX backtrace:
  3847. [16:34:07] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3848. [16:34:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3849. [16:34:08] [debug] Run time error 8: "Heap underflow"
  3850. [16:34:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3851. [16:34:08] [debug] AMX backtrace:
  3852. [16:34:08] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3853. [16:34:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3854. [16:34:08] [debug] Run time error 8: "Heap underflow"
  3855. [16:34:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3856. [16:34:08] [debug] AMX backtrace:
  3857. [16:34:08] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3858. [16:34:08] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3859. [16:34:08] [debug] Run time error 8: "Heap underflow"
  3860. [16:34:08] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3861. [16:34:08] [debug] AMX backtrace:
  3862. [16:34:08] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3863. [16:34:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3864. [16:34:09] [debug] Run time error 8: "Heap underflow"
  3865. [16:34:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3866. [16:34:09] [debug] AMX backtrace:
  3867. [16:34:09] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
  3868. [16:34:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3869. [16:34:09] [debug] Run time error 8: "Heap underflow"
  3870. [16:34:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3871. [16:34:09] [debug] AMX backtrace:
  3872. [16:34:09] [debug] #0 00000008 in public PlayerCheck () from roleplay5.amx
  3873. [16:34:09] [sampgdk] error: Too many callback arguments (at most 32 allowed)
  3874. [16:34:09] [debug] Run time error 8: "Heap underflow"
  3875. [16:34:09] [debug] Heap pointer (HEA) is 0x5D6458, heap bottom (HLW) is 0x81633C
  3876. [16:34:09] [debug] AMX backtrace:
  3877. [16:34:09] [debug] #0 00000008 in public GostergeYenile () from roleplay5.amx
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