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- Prefix: "&2&lSt. Nicholas &6\u2771"
- Errors:
- ConsoleError: "&cCommand can be performed only via Player!"
- NoPermissions: "&cYou are not permitted to perform this action!"
- WrongCommandUsage:
- Unexpected: "&cAn unexpected error has occurred!\n&6\u25CF &7Please check the console for more info."
- Implementation: "&cIt seems that method &2{method} &chas wrong parameters.\n&6\u25CF &7Please check the implementation."
- Unsupported: "&cWrong usage of command!\n&6\u25CF &7Unsupported command sequence"
- Hint:
- Common: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &2{replacement}"
- Tab: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &2{replacement}\n&6\u25CF &7&lHINT &6\u00BB &2Use Tab to complete command sequence"
- PrimitiveDataType:
- Integer: "&cCannot parse value &2{value} &cto number!"
- Double: "&cCannot parse value &2{value} &cto decimal number!"
- Range: "&cValue &2{value} &cis out of range!\n&6\u25CF &7Allowed range &6\u00BB &2<{min}; {max}>"
- ProtocolException: "&cAn unexpected error occurred!\n&6\u25CF &7Please contact staff"
- UnexpectedBehaviour: "&cAn unexpected behaviour occurred!\n&6\u25CF &7Please contact staff"
- Player:
- Missing: "&cRequired information is missing!\n&6\u25CF &7Please, try to re-log\n&6\u25CF &7We apologize for the inconvenience"
- Reload:
- Options: "&cA critical error occurred! Check options file! Disabling plugin..."
- Inventory:
- Full: "&cThere is not enough space in your inventory!\n&6\u25CF &7Please make space to claim rewards!"
- Restriction:
- World: "&cCannot use it!\n&6\u25CF &7You are standing in restricted world"
- Season:
- OutOf: "&cCannot use it!\n&6\u25CF &7Out of the season"
- Reward:
- Lack: "&cLack of Rewards!\n&6\u25CF &7Please contact staff to resolve this problem."
- Probability: "&cIncorrect setup of rewards!\n&6\u25CF &7Cannot select random reward"
- Figure:
- NotFound: "&cNo ArmorStand found in your range!"
- NotExist: "&cFigure has not been placed, yet!"
- Mode: "&cFigure's mode &2{mode} &cdoes not exist!"
- Consuming:
- Item:
- None: "&cYou are not holding item in your hand!"
- Type: "&cYou are holding incorrect item in your hand!"
- Given: "&7Item already given!"
- Claiming:
- Item:
- None: "&cYou did not bring item!"
- Claimed: "&cReward has been already claimed!"
- Statistic:
- Request:
- Target:
- Format:
- UUID: "&cInvalid &2UUID&7!"
- Nick: "&cInvalid &2Nick&7!"
- Success:
- Help:
- Player:
- - "&4&lSt. Nicholas &6\u2771 &7Basic commands"
- - "&6\u25CF &7Info &6\u00BB &2/SaintNicholas Info"
- Admin:
- - "&4&lSt. Nicholas &6\u2771 &7Admin commands"
- - "&6\u25CF &7Admin Info &6\u00BB &2/SaintNicholas Info Admin"
- - "&6\u25CF &7Settings &6\u00BB &2/SaintNicholas Settings"
- - "&6\u25CF &7Reload &6\u00BB &2/SaintNicholas Reload <[All]/Locale/Options>"
- - "&6\u25CF &7Figure &6\u00BB &2/SaintNicholas Figure <Place/Find/Remove>"
- - "&6\u25CF &7Stats &6\u00BB &2/SaintNicholas Stats Remove <[All]/Player>"
- Reload:
- All: "&7Whole plugin successfully reloaded!"
- Locale: "&7Localization and it's dependencies successfully reloaded!"
- Options: "&7Options and it's dependencies successfully reloaded!"
- Predicate:
- Truth: "&aYes"
- Lie: "&cNo"
- Figure:
- Placed: "&7Figure successfully placed!"
- Found: "&7Figure successfully linked with found ArmorStand!"
- Removed: "&7Figure successfully removed!"
- Mode: "&7Figure's mode has been changed to &d{mode}&7!"
- Claiming:
- Info: "&f&lHey! &7I found your item my journey!\n&6\u25CF &7Visit my assistant to claim gift I left there for you :)"
- Header: "&7You have just claimed reward!"
- Line: "&6\u25CF &7Claiming reward &6\u00BB &d{reward_name}"
- Consuming:
- Info: "&7My Assistant just came on the server to collect special items!\n&6\u25CF &7Bring them and wait until tomorrow"
- Consume: "&7Thanks for bringing me item!\n&6\u25CF &7Please visit this place again tomorrow"
- Season:
- OutOf:
- Info: "&f&lTimed out! &7My journey on this server has ended!\n&6\u25CF &7See you next year :)"
- Statistic:
- Request:
- Target:
- Search: "&7Searching the player..."
- Remove:
- All:
- Head: "&7Removing all statistics of the whole plugin..."
- Callback: "&7All statistics were removed."
- Player:
- Head: "&7Removing &dSt. Nicholas &7statistics of player &d{player}&7..."
- Callback: "&7Statistics of player &d{player} &7were removed."
- BossBar:
- Remains:
- BEFORE_SEASON: "&4&lSt. Nicholas &6&l| &7&lPrepare your items &6&l| &5&l{remains}"
- CONSUMING: "&4&lSt. Nicholas &6&l| &7&lIs coming in &6\u00BB &5&l{remains}"
- BroadCast:
- Remains:
- BEFORE_SEASON: "&7Prepare your items &6\u00BB &d&l{remains}"
- CONSUMING: "&7Is coming in &6\u00BB &d&l{remains}"
- Hologram:
- Figure:
- State:
- BEFORE_SEASON:
- - "&4&lSt. Nicholas"
- - "&7Prepare your items!"
- CONSUMING:
- - "&4&lSt. Nicholas"
- - "&7Bring me special item!"
- CLAIMING:
- - "&4&lSt. Nicholas"
- - "&7Hey, I have gift just for you!"
- AFTER_SEASON:
- - "&4&lSt. Nicholas"
- - "&cOut of season!"
- GUI:
- Settings:
- ValueAssignment:
- Option:
- Season:
- Start: "Start DateTime"
- Gap: "Gap DateTime"
- End: "End DateTime"
- Sound:
- Consume: "Consume Sound"
- Claim: "Claim Sound"
- Restriction:
- World: "Restricted worlds"
- Reward:
- RewardList: "List of Rewards"
- ChoiceType: "Reward's Choice Type"
- Probability: "Reward's Probability"
- Grinch:
- Loot:
- Probability: "Grinch Loot Probability"
- Visual:
- BossBar:
- Activity: "BossBar's Activity"
- Color: "BossBar's Color"
- Style: "BossBar's Style"
- Info:
- Activity: "Information Activity"
- Figure:
- Mode: "Figure's mode"
- Dress:
- Activity: "Figure's dress activity"
- Item: "Figure's dress item"
- Particle:
- Activity: "Particle's Activity"
- TickDelay: "Particle's Delay (Tick)"
- Data:
- Effect: "Particle's Effect"
- Amount: "Particle's Amount"
- Offset:
- X: "Particle's Offset (X)"
- Y: "Particle's Offset (Y)"
- Z: "Particle's Offset (Z)"
- Color: "Particle's Color"
- Speed: "Particle's Speed"
- Base:
- SettingsGUI:
- InventoryName: "&1&lSettings"
- Option:
- OptionGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Season:
- HeadName: "&2&lSeason"
- Lore:
- - "&6\u25CF &7Season duration."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Sound:
- HeadName: "&2&lSound"
- Lore:
- - "&6\u25CF &7Management of sounds."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Figure:
- HeadName: "&2&lFigure"
- Lore:
- - "&6\u25CF &7Management of figure."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Restriction:
- HeadName: "&2&lRestriction"
- Lore:
- - "&6\u25CF &7Restrictions of plugin."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Visual:
- HeadName: "&2&lVisual"
- Lore:
- - "&6\u25CF &7Management of visual part."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Reward:
- HeadName: "&2&lReward"
- Lore:
- - "&6\u25CF &7Rewarding stuff."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Consumer:
- HeadName: "&2&lConsumer"
- Lore:
- - "&6\u25CF &7List of items"
- - "&7able to give St. Nicholas"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of options."
- OptionSection:
- OptionSeasonGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Start:
- HeadName: "&2&lStart Date"
- Lore:
- - "&6\u25CF &3Datetime &6\u00BB &7{option__season__start_date_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change date"
- Gap:
- HeadName: "&2&lGap Date"
- Lore:
- - "&6\u25CF &7Since this date, players are able"
- - "&7to open claim reward."
- - ""
- - "&6\u25CF &3Datetime &6\u00BB &7{option__season__start_gap_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change date"
- End:
- HeadName: "&2&lEnd Date"
- Lore:
- - "&6\u25CF &3Datetime &6\u00BB &7{option__season__end_date_time}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change date"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Season duration."
- OptionFigureGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Mode:
- HeadName: "&2&lMode"
- Lore:
- - "&6\u25CF &3Mode &6\u00BB &7{option__figure__mode}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change mode"
- Particle:
- HeadName: "&2&lParticle"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__figure_particle__activity}"
- - "&6\u25CF &3Effect &6\u00BB &7{option__figure_particle__effect}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage particle"
- Dress:
- HeadName: "&2&lDress"
- Lore:
- - "&6\u25CF &7Recommended if figure using ArmorStand mode."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage dress"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of figure."
- OptionRewardGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- ChoiceType:
- HeadName: "&2&lChoice Type"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__reward__choice_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change type"
- RewardList:
- HeadName: "&2&lReward List"
- Lore:
- - "&6\u25CF &3Count &6\u00BB &7{option__reward__list__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Assign rewards"
- Grinch:
- HeadName: "&2&lGrinch Loot Probability"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__reward__grinch_loot_probability}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change probability"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Rewarding stuff."
- OptionRestrictionGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- World:
- HeadName: "&2&lWorlds"
- Lore:
- - "&6\u25CF &7List of worlds, where christmas mail"
- - "&7is prohibited to use."
- - ""
- - "&6\u25CF &3Value &6\u00BB &7{option__restriction__world__count}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage list"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Restrictions of plugin."
- OptionSoundGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- Consume:
- HeadName: "&2&lConsume Sound"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__consume}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Claim:
- HeadName: "&2&lClaim Sound"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__sound__claim}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change sound"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Sounds played at various situations"
- - "&7while interacting with St. Nicholas."
- OptionVisualGUI:
- InventoryName: "&1&lSettings"
- Item:
- Button:
- BossBar:
- HeadName: "&2&lBossBar"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__boss_bar_activity}"
- - "&6\u25CF &3Color &6\u00BB &7{option__visual__boss_bar_color}"
- - "&6\u25CF &3Style &6\u00BB &7{option__visual__boss_bar_style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage bar"
- Info:
- HeadName: "&2&lInformation"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__info_activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of visual part."
- - "&6\u25CF &7Displaying BossBar"
- - "&7join message"
- Visual:
- BossBarGUI:
- Item:
- Button:
- Activity:
- HeadName: "&2&lActivity"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__visual__boss_bar_activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- Color:
- HeadName: "&2&lColor"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__visual__boss_bar_color}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change color"
- Style:
- HeadName: "&2&lStyle"
- Lore:
- - "&6\u25CF &3Value &6\u00BB &7{option__visual__boss_bar_style}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change style"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of BossBar."
- Figure:
- ParticleGUI:
- Item:
- Button:
- Activity:
- HeadName: "&2&lActivity"
- Lore:
- - "&6\u25CF &3Active &6\u00BB &7{option__figure__particle__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle flag"
- TickDelay:
- HeadName: "&2&lTick Delay"
- Lore:
- - "&6\u25CF &7How often to spawn new particle."
- - ""
- - "&6\u25CF &3Delay &6\u00BB &7{option__figure__particle__tick_delay} (Ticks)"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change delay"
- Data:
- HeadName: "&2&lData"
- Lore:
- - "&6\u25CF &7Additional data of particles."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage data"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Around the figure, particles are spawned."
- ParticleDataGUI:
- Item:
- Button:
- Effect:
- HeadName: "&2&lEffect"
- Lore:
- - "&6\u25CF &7Effect of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - " &2\u2022 &7It's a third-part resource."
- - ""
- - "&6\u25CF &3Effect &6\u00BB &7{option__figure__particle__effect}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change effect"
- Amount:
- HeadName: "&2&lAmount"
- Lore:
- - "&6\u25CF &7Amount of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Amount &6\u00BB &7{option__figure__particle__amount}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change amount"
- Offset:
- HeadName: "&2&lOffset"
- Lore:
- - "&6\u25CF &7Offset of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Offset &6\u00BB &7({option__figure__particle__offset_x}, {option__figure__particle__offset_y}, {option__figure__particle__offset_z})"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage offset"
- Color:
- HeadName: "&2&lColor"
- Lore:
- - "&6\u25CF &7Color of particles."
- - "&6\u25CF &7Only for Effect &3REDSTONE&7!"
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Color &6\u00BB &7{option__figure__particle__color}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change color"
- Speed:
- HeadName: "&2&lSpeed"
- Lore:
- - "&6\u25CF &7Speed of particles."
- - ""
- - "&6\u25CF &cNot all particles works correctly!"
- - ""
- - "&6\u25CF &3Speed &6\u00BB &7{option__figure__particle__speed}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change speed"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Additional data of particles."
- ParticleDataOffsetGUI:
- Item:
- Button:
- X:
- HeadName: "&2&lX"
- Lore:
- - "&6\u25CF &3X &6\u00BB &7{option__figure__particle__offset_x}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change X"
- Y:
- HeadName: "&2&lY"
- Lore:
- - "&6\u25CF &3X &6\u00BB &7{option__figure__particle__offset_y}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change Y"
- Z:
- HeadName: "&2&lZ"
- Lore:
- - "&6\u25CF &3X &6\u00BB &7{option__figure__particle__offset_z}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change Z"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Additional data of particles."
- DressGUI:
- Item:
- Button:
- Head:
- HeadName: "&2&lHead"
- Lore:
- - "&6\u25CF &7Figure's head."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's head"
- ChestPlate:
- HeadName: "&2&lChestPlate"
- Lore:
- - "&6\u25CF &7Figure's chest plate."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's chest plate"
- Leggings:
- HeadName: "&2&lLeggings"
- Lore:
- - "&6\u25CF &7Figure's leggings."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's leggings"
- Boots:
- HeadName: "&2&lBoots"
- Lore:
- - "&6\u25CF &7Figure's boots."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's boots"
- MainHand:
- HeadName: "&2&lMain Hand"
- Lore:
- - "&6\u25CF &7Figure's main hand."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's main hand"
- OffHand:
- HeadName: "&2&lOff Hand"
- Lore:
- - "&6\u25CF &7Figure's off hand."
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Manage figure's off hand"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of figure's dress."
- DressUnitGUI:
- Item:
- Button:
- Activity:
- HeadName: "&2&lActivity"
- Lore:
- - "&6\u25CF &3Dress Unit &6\u00BB &7{option__figure__dress__unit}"
- - "&6\u25CF &3Active &6\u00BB &7{option__figure__dress__activity}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Toggle activity"
- Item:
- HeadName: "&2&lItem"
- Lore:
- - "&6\u25CF &3Dress Unit &6\u00BB &7{option__figure__dress__unit}"
- - "&6\u25CF &3Material &6\u00BB &7{option__figure__dress__item_type}"
- - ""
- - "&6\u25CF &7Click"
- - " &2\u2022 &7Change dress unit"
- Base:
- Info:
- HeadName: "&2&lBasic Information"
- Lore:
- - "&6\u25CF &7Management of figure's dress unit."
- - ""
- - "&6\u25CF &7Here, you can toggle if dress unit"
- - "&7will be applied to figure and also change"
- - "&7dress item."
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