Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 170618
- [00:00:00]: Current time: Wed Apr 06 15:58:26 2016
- [00:00:00]: Don't Starve Together: 170618 WIN32
- NNN Build Date: 340
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (1064)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:5.64
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:01]: Network tick rate: U=15(2), D=0
- [00:00:01]: [Warning] Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall.
- [00:00:01]: Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall.
- [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
- [00:00:01]: THREAD - started 'ConsoleInput' (1640)
- [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
- [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
- [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:01]: cGame::InitializeOnMainThread
- [00:00:01]: Renderer initialize: Okay
- [00:00:01]: AnimManager initialize: Okay
- [00:00:01]: Buffers initialize: Okay
- [00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:01]: FMOD Error: An invalid object handle was used.
- [00:00:01]: GameSpecific initialize: Okay
- [00:00:01]: cGame::StartPlaying
- [00:00:01]: LOADING LUA
- [00:00:01]: DoLuaFile scripts/main.lua
- [00:00:01]: DoLuaFile loading buffer scripts/main.lua
- [00:00:02]: scripts/main.lua(166,1) running main.lua
- [00:00:02]: Could not load modindex
- [00:00:02]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:02]: DownloadMods(0)
- [00:00:02]: FMOD Error: An invalid object handle was used.
- [00:00:04]: LOADING LUA SUCCESS
- [00:00:04]: PlayerDeaths could not load morgue
- [00:00:04]: PlayerHistory could not load player_history
- [00:00:04]: bloom_enabled false
- [00:00:04]: Could not load saveindex
- [00:00:04]: OnFilesLoaded()
- [00:00:04]: OnUpdatePurchaseStateComplete
- [00:00:10]: Load FE
- [00:00:13]: Load FE: done
- [00:00:13]: ModIndex: Load sequence finished successfully.
- [00:00:13]: Reset() returning
- [00:00:14]: [200] Account Communication Success (6)
- [00:00:14]: Received (KU_k-GcEy42) from TokenPurpose
- [00:00:14]: Starting Dedicated Server Game
- [00:00:14]: Network tick rate: U=15(2), D=0
- [00:00:14]: About to start a server with the following settings:
- [00:00:14]: Dedicated: true
- [00:00:14]: Online: true
- [00:00:14]: Passworded: false
- [00:00:14]: ServerPort: 10999
- [00:00:14]: SteamAuthPort: 8766
- [00:00:14]: SteamMasterServerPort: 27016
- [00:00:14]: ClanID: false
- [00:00:14]: ClanOnly: false
- [00:00:14]: ClanAdmin: false
- [00:00:14]: LanOnly: false
- [00:00:14]: FriendsOnly: false
- [00:00:14]: EnableAutosaver: true
- [00:00:15]: PVP: false
- [00:00:15]: MaxPlayers: 6
- [00:00:15]: GameMode: endless
- [00:00:15]: OverridenDNS:
- [00:00:15]: PauseWhenEmpty: true
- [00:00:15]: InternetBroadcasting: true
- [00:00:15]: Intent: cooperative
- [00:00:15]: [Warning] Could not confirm port 10999 is open in the firewall.
- [00:00:15]: Shard server mode disabled: missing is_master setting.
- [00:00:15]: [Shard] Missing 'is_master' config field.
- [00:00:15]: Online Server Started on port: 10999
- [00:00:15]: Collecting garbage...
- [00:00:15]: lua_gc took 0.02 seconds
- [00:00:15]: ~ShardLuaProxy()
- [00:00:15]: ~ItemServerLuaProxy()
- [00:00:15]: ~InventoryLuaProxy()
- [00:00:15]: ~NetworkLuaProxy()
- [00:00:15]: ~SimLuaProxy()
- [00:00:15]: lua_close took 0.05 seconds
- [00:00:15]: ReleaseAll
- [00:00:15]: ReleaseAll Finished
- [00:00:15]: cGame::StartPlaying
- [00:00:15]: LOADING LUA
- [00:00:15]: DoLuaFile scripts/main.lua
- [00:00:15]: DoLuaFile loading buffer scripts/main.lua
- [00:00:15]: scripts/main.lua(166,1) running main.lua
- [00:00:15]: loaded modindex
- [00:00:15]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:15]: LOADING LUA SUCCESS
- [00:00:15]: PlayerDeaths could not load morgue
- [00:00:15]: PlayerHistory could not load player_history
- [00:00:15]: bloom_enabled false
- [00:00:15]: Could not load saveindex
- [00:00:15]: OnFilesLoaded()
- [00:00:15]: OnUpdatePurchaseStateComplete
- [00:00:15]: Not applying world gen overrides.
- [00:00:15]: WorldSim::SimThread::SimThread()
- [00:00:15]: ABOUT TO INSTALL STACKTRACE
- [00:00:15]: DoLuaFile scripts/stacktrace.lua
- [00:00:15]: DoLuaFile loading buffer scripts/stacktrace.lua
- [00:00:15]: INSTALLED STACKTRACE
- [00:00:15]: WorldSim::SimThread::SimThread() complete
- [00:00:15]: THREAD - started 'WorldSim' (9192)
- [00:00:15]: WorldSim::SimThread::Main()
- [00:00:15]: DoLuaFile scripts/worldgen_main.lua
- [00:00:15]: ModIndex: Load sequence finished successfully.
- [00:00:15]: Reset() returning
- [00:00:15]: DoLuaFile loading buffer scripts/worldgen_main.lua
- [00:00:15]: DLC enabled : false
- [00:00:15]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua
- [00:00:15]: scripts/worldgen_main.lua(82,1) SEED = 1459976321
- [00:00:15]: scripts/worldgen_main.lua(439,1) Generating world with these parameters:
- [00:00:15]: scripts/worldgen_main.lua(440,1) level_type survival
- [00:00:15]: scripts/worldgen_main.lua(441,1) current_level 1
- [00:00:15]: scripts/worldgen_main.lua(442,1) customizationpresets:
- [00:00:15]: scripts/worldgen_main.lua(444,1) worldgen_choices:
- [00:00:15]: scripts/worldgen_main.lua(467,1)
- #######
- #
- # Generating SURVIVAL Mode Level
- #
- #######
- [00:00:15]: scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: SURVIVAL_TOGETHER
- [00:00:15]: scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 1
- [00:00:15]: scripts/worldgen_main.lua(490,1)
- #######
- #
- # Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER
- #
- #######
- [00:00:16]: Chessy_6 added to Forest hunters
- [00:00:16]: ChessSpot3 added to Mole Colony Rocks
- [00:00:16]: Maxwell2 added to Mole Colony Rocks
- [00:00:16]: ChessSpot2 added to For a nice walk
- [00:00:16]: Maxwell2 added to The hunters
- [00:00:16]: scripts/worldgen_main.lua(525,1) *****************************
- [00:00:16]: scripts/worldgen_main.lua(526,1) Final Worldgen Choices:
- [00:00:16]: K: preset V: SURVIVAL_TOGETHER
- [00:00:16]: K: level_id V: 1
- [00:00:16]: K: finaltweak V: table: 0DCB2DD0
- [00:00:16]: scripts/worldgen_main.lua(528,1) *****************************
- [00:00:16]: Creating story...
- [00:00:16]: LinkNodesByKeys
- [00:00:16]: Finding valid start task...
- [00:00:16]: ...picked Make a pick
- [00:00:16]: Has start node Clearing
- [00:00:16]: Baking map... 350
- [00:00:16]: [WorldSimActual::GenerateVoronoiMap]
- [00:00:16]: GenerateVoronoiMap [1]:
- [=]
- [00:00:16]: ...Done.
- [00:00:16]: [AddEmptyNodes]
- [00:00:16]: GenerateVoronoiMap [100]:
- [====================================================================================================]
- [00:00:18]: ...Done.
- [00:00:18]: [WorldSimActual::GenerateVoronoiMap] complete [success]
- [00:00:18]: [WorldSimActual::ConvertToTileMap]
- [00:00:18]: [ConvertToTileMap]
- [00:00:18]: [WorldSimActual::ConvertToTileMap] complete
- [00:00:18]: [WorldSimActual::SeparateIslands]
- [00:00:18]: [SeparateIslands]
- [00:00:18]: [WorldSimActual::SeparateIslands] complete
- [00:00:18]: Map Baked!
- [00:00:18]: [WorldSimActual::ForceConnectivity]
- [00:00:18]: [GenerateLandmasses]
- [00:00:18]: [MergeConnectedLandmasses] true
- [00:00:18]: [WorldSimActual::ForceConnectivity] complete
- [00:00:18]: [GetWormholesExtra] connected 0 unconnected 1
- [00:00:18]: [GetWormholesExtra] after: connected 1 unconnected 0
- [00:00:18]: [GetWormholesExtra] pushed 0 wormholes
- [00:00:18]: [WorldSimActual::DrawRoads]
- [00:00:18]: [DrawRoads]
- [00:00:18]: [WorldSimActual::DrawRoads] complete
- [00:00:18]: Encoding...
- [00:00:18]: Encoding... DONE
- [00:00:18]: Checking Tags
- [00:00:18]: Populating voronoi...
- [00:00:20]: Warning! Could not find a spot for Maxwell2 in node Mole Colony Rocks:BG_71:BGRocky
- [00:00:20]: disconnected tiles... 1
- [00:00:21]: Done forest map gen!
- [00:00:21]: scripts/worldgen_main.lua(248,1) Checking map...
- [00:00:21]: scripts/worldgen_main.lua(604,1) Generation complete
- [00:00:21]: WorldSim::SimThread::Main() complete
- [00:00:21]: Serializing world: session/14053BDB37A8B351/0000000002
- [00:00:21]: Unload FE
- [00:00:21]: Unload FE done
- [00:00:22]: LOAD BE
- [00:00:34]: LOAD BE: done
- [00:00:34]: Begin Session: 14053BDB37A8B351
- [00:00:34]: saving to server_temp/server_save
- [00:00:34]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:36]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM)
- [00:00:37]: Loading Nav Grid
- [00:00:38]: Can't find prefab spawnpoint
- [00:00:38]: SpawnSaveRecord [nil, spawnpoint] FAILED
- [00:00:40]: Reconstructing topology
- [00:00:40]: ...Sorting points
- [00:00:40]: ...Sorting edges
- [00:00:40]: ...Connecting nodes
- [00:00:40]: ...Validating connections
- [00:00:40]: ...Housekeeping
- [00:00:40]: ...Done!
- [00:00:40]: 1 uploads added to server. From server_temp
- [00:00:40]: Telling Client our new session identifier: 14053BDB37A8B351
- [00:00:40]: [Steam] SteamGameServer_Init(8766, 10999, 27016)
- Setting breakpad minidump AppID = 322330
- [00:00:41]: [Steam] SteamGameServer_Init success
- [00:00:42]: Validating portal[1] <-> <nil>[1] (inactive)
- [00:00:42]: Validating portal[2] <-> <nil>[2] (inactive)
- [00:00:42]: Validating portal[3] <-> <nil>[3] (inactive)
- [00:00:42]: Validating portal[4] <-> <nil>[4] (inactive)
- [00:00:42]: Validating portal[5] <-> <nil>[5] (inactive)
- [00:00:42]: Validating portal[6] <-> <nil>[6] (inactive)
- [00:00:42]: Validating portal[7] <-> <nil>[7] (inactive)
- [00:00:42]: Validating portal[8] <-> <nil>[8] (inactive)
- [00:00:42]: Validating portal[9] <-> <nil>[9] (inactive)
- [00:00:42]: Validating portal[10] <-> <nil>[10] (inactive)
- [00:00:42]: Sim paused
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement