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  1. [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/
  2. [00:00:00]: Starting Up
  3. [00:00:00]: Version: 170618
  4. [00:00:00]: Current time: Wed Apr 06 15:58:26 2016
  5.  
  6. [00:00:00]: Don't Starve Together: 170618 WIN32
  7. NNN Build Date: 340
  8. [00:00:00]: Parsing command line
  9. [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves
  10. [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
  11. [00:00:00]: Initializing Minidump handler
  12. [00:00:00]: ....Done
  13. [00:00:00]: Fixing DPI
  14. [00:00:00]: ...Done
  15. [00:00:00]: THREAD - started 'GAClient' (1064)
  16. [00:00:00]: CurlRequestManager::ClientThread::Main()
  17. [00:00:00]: ProfileIndex:5.64
  18. [00:00:00]: [Connect] PendingConnection::Reset(true)
  19. [00:00:00]: Network tick rate: U=15(2), D=0
  20. [00:00:01]: Network tick rate: U=15(2), D=0
  21. [00:00:01]: [Warning] Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall.
  22. [00:00:01]: Authorized application c:\steamcmd\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall.
  23. [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
  24. [00:00:01]: THREAD - started 'ConsoleInput' (1640)
  25. [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
  26. [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
  27. [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
  28. [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
  29. [00:00:01]: cGame::InitializeOnMainThread
  30. [00:00:01]: Renderer initialize: Okay
  31. [00:00:01]: AnimManager initialize: Okay
  32. [00:00:01]: Buffers initialize: Okay
  33. [00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
  34. [00:00:01]: FMOD Error: An invalid object handle was used.
  35. [00:00:01]: GameSpecific initialize: Okay
  36. [00:00:01]: cGame::StartPlaying
  37. [00:00:01]: LOADING LUA
  38. [00:00:01]: DoLuaFile scripts/main.lua
  39. [00:00:01]: DoLuaFile loading buffer scripts/main.lua
  40. [00:00:02]: scripts/main.lua(166,1) running main.lua
  41.  
  42. [00:00:02]: Could not load modindex
  43. [00:00:02]: ModIndex: Beginning normal load sequence for dedicated server.
  44.  
  45. [00:00:02]: DownloadMods(0)
  46. [00:00:02]: FMOD Error: An invalid object handle was used.
  47. [00:00:04]: LOADING LUA SUCCESS
  48. [00:00:04]: PlayerDeaths could not load morgue
  49. [00:00:04]: PlayerHistory could not load player_history
  50. [00:00:04]: bloom_enabled false
  51. [00:00:04]: Could not load saveindex
  52. [00:00:04]: OnFilesLoaded()
  53. [00:00:04]: OnUpdatePurchaseStateComplete
  54. [00:00:10]: Load FE
  55. [00:00:13]: Load FE: done
  56. [00:00:13]: ModIndex: Load sequence finished successfully.
  57. [00:00:13]: Reset() returning
  58. [00:00:14]: [200] Account Communication Success (6)
  59. [00:00:14]: Received (KU_k-GcEy42) from TokenPurpose
  60. [00:00:14]: Starting Dedicated Server Game
  61. [00:00:14]: Network tick rate: U=15(2), D=0
  62. [00:00:14]: About to start a server with the following settings:
  63. [00:00:14]: Dedicated: true
  64. [00:00:14]: Online: true
  65. [00:00:14]: Passworded: false
  66. [00:00:14]: ServerPort: 10999
  67. [00:00:14]: SteamAuthPort: 8766
  68. [00:00:14]: SteamMasterServerPort: 27016
  69. [00:00:14]: ClanID: false
  70. [00:00:14]: ClanOnly: false
  71. [00:00:14]: ClanAdmin: false
  72. [00:00:14]: LanOnly: false
  73. [00:00:14]: FriendsOnly: false
  74. [00:00:14]: EnableAutosaver: true
  75. [00:00:15]: PVP: false
  76. [00:00:15]: MaxPlayers: 6
  77. [00:00:15]: GameMode: endless
  78. [00:00:15]: OverridenDNS:
  79. [00:00:15]: PauseWhenEmpty: true
  80. [00:00:15]: InternetBroadcasting: true
  81. [00:00:15]: Intent: cooperative
  82. [00:00:15]: [Warning] Could not confirm port 10999 is open in the firewall.
  83. [00:00:15]: Shard server mode disabled: missing is_master setting.
  84. [00:00:15]: [Shard] Missing 'is_master' config field.
  85. [00:00:15]: Online Server Started on port: 10999
  86. [00:00:15]: Collecting garbage...
  87. [00:00:15]: lua_gc took 0.02 seconds
  88. [00:00:15]: ~ShardLuaProxy()
  89. [00:00:15]: ~ItemServerLuaProxy()
  90. [00:00:15]: ~InventoryLuaProxy()
  91. [00:00:15]: ~NetworkLuaProxy()
  92. [00:00:15]: ~SimLuaProxy()
  93. [00:00:15]: lua_close took 0.05 seconds
  94. [00:00:15]: ReleaseAll
  95. [00:00:15]: ReleaseAll Finished
  96. [00:00:15]: cGame::StartPlaying
  97. [00:00:15]: LOADING LUA
  98. [00:00:15]: DoLuaFile scripts/main.lua
  99. [00:00:15]: DoLuaFile loading buffer scripts/main.lua
  100. [00:00:15]: scripts/main.lua(166,1) running main.lua
  101.  
  102. [00:00:15]: loaded modindex
  103. [00:00:15]: ModIndex: Beginning normal load sequence for dedicated server.
  104.  
  105. [00:00:15]: LOADING LUA SUCCESS
  106. [00:00:15]: PlayerDeaths could not load morgue
  107. [00:00:15]: PlayerHistory could not load player_history
  108. [00:00:15]: bloom_enabled false
  109. [00:00:15]: Could not load saveindex
  110. [00:00:15]: OnFilesLoaded()
  111. [00:00:15]: OnUpdatePurchaseStateComplete
  112. [00:00:15]: Not applying world gen overrides.
  113. [00:00:15]: WorldSim::SimThread::SimThread()
  114. [00:00:15]: ABOUT TO INSTALL STACKTRACE
  115. [00:00:15]: DoLuaFile scripts/stacktrace.lua
  116. [00:00:15]: DoLuaFile loading buffer scripts/stacktrace.lua
  117. [00:00:15]: INSTALLED STACKTRACE
  118. [00:00:15]: WorldSim::SimThread::SimThread() complete
  119. [00:00:15]: THREAD - started 'WorldSim' (9192)
  120. [00:00:15]: WorldSim::SimThread::Main()
  121. [00:00:15]: DoLuaFile scripts/worldgen_main.lua
  122. [00:00:15]: ModIndex: Load sequence finished successfully.
  123. [00:00:15]: Reset() returning
  124. [00:00:15]: DoLuaFile loading buffer scripts/worldgen_main.lua
  125. [00:00:15]: DLC enabled : false
  126. [00:00:15]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua
  127.  
  128. [00:00:15]: scripts/worldgen_main.lua(82,1) SEED = 1459976321
  129. [00:00:15]: scripts/worldgen_main.lua(439,1) Generating world with these parameters:
  130. [00:00:15]: scripts/worldgen_main.lua(440,1) level_type survival
  131. [00:00:15]: scripts/worldgen_main.lua(441,1) current_level 1
  132. [00:00:15]: scripts/worldgen_main.lua(442,1) customizationpresets:
  133. [00:00:15]: scripts/worldgen_main.lua(444,1) worldgen_choices:
  134. [00:00:15]: scripts/worldgen_main.lua(467,1)
  135. #######
  136. #
  137. # Generating SURVIVAL Mode Level
  138. #
  139. #######
  140.  
  141. [00:00:15]: scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: SURVIVAL_TOGETHER
  142. [00:00:15]: scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 1
  143. [00:00:15]: scripts/worldgen_main.lua(490,1)
  144. #######
  145. #
  146. # Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER
  147. #
  148. #######
  149.  
  150. [00:00:16]: Chessy_6 added to Forest hunters
  151. [00:00:16]: ChessSpot3 added to Mole Colony Rocks
  152. [00:00:16]: Maxwell2 added to Mole Colony Rocks
  153. [00:00:16]: ChessSpot2 added to For a nice walk
  154. [00:00:16]: Maxwell2 added to The hunters
  155. [00:00:16]: scripts/worldgen_main.lua(525,1) *****************************
  156. [00:00:16]: scripts/worldgen_main.lua(526,1) Final Worldgen Choices:
  157. [00:00:16]: K: preset V: SURVIVAL_TOGETHER
  158. [00:00:16]: K: level_id V: 1
  159. [00:00:16]: K: finaltweak V: table: 0DCB2DD0
  160. [00:00:16]: scripts/worldgen_main.lua(528,1) *****************************
  161. [00:00:16]: Creating story...
  162. [00:00:16]: LinkNodesByKeys
  163. [00:00:16]: Finding valid start task...
  164. [00:00:16]: ...picked Make a pick
  165. [00:00:16]: Has start node Clearing
  166. [00:00:16]: Baking map... 350
  167. [00:00:16]: [WorldSimActual::GenerateVoronoiMap]
  168. [00:00:16]: GenerateVoronoiMap [1]:
  169. [=]
  170. [00:00:16]: ...Done.
  171. [00:00:16]: [AddEmptyNodes]
  172. [00:00:16]: GenerateVoronoiMap [100]:
  173. [====================================================================================================]
  174. [00:00:18]: ...Done.
  175. [00:00:18]: [WorldSimActual::GenerateVoronoiMap] complete [success]
  176. [00:00:18]: [WorldSimActual::ConvertToTileMap]
  177. [00:00:18]: [ConvertToTileMap]
  178. [00:00:18]: [WorldSimActual::ConvertToTileMap] complete
  179. [00:00:18]: [WorldSimActual::SeparateIslands]
  180. [00:00:18]: [SeparateIslands]
  181. [00:00:18]: [WorldSimActual::SeparateIslands] complete
  182. [00:00:18]: Map Baked!
  183. [00:00:18]: [WorldSimActual::ForceConnectivity]
  184. [00:00:18]: [GenerateLandmasses]
  185. [00:00:18]: [MergeConnectedLandmasses] true
  186. [00:00:18]: [WorldSimActual::ForceConnectivity] complete
  187. [00:00:18]: [GetWormholesExtra] connected 0 unconnected 1
  188. [00:00:18]: [GetWormholesExtra] after: connected 1 unconnected 0
  189. [00:00:18]: [GetWormholesExtra] pushed 0 wormholes
  190. [00:00:18]: [WorldSimActual::DrawRoads]
  191. [00:00:18]: [DrawRoads]
  192. [00:00:18]: [WorldSimActual::DrawRoads] complete
  193. [00:00:18]: Encoding...
  194. [00:00:18]: Encoding... DONE
  195. [00:00:18]: Checking Tags
  196. [00:00:18]: Populating voronoi...
  197. [00:00:20]: Warning! Could not find a spot for Maxwell2 in node Mole Colony Rocks:BG_71:BGRocky
  198. [00:00:20]: disconnected tiles... 1
  199. [00:00:21]: Done forest map gen!
  200. [00:00:21]: scripts/worldgen_main.lua(248,1) Checking map...
  201. [00:00:21]: scripts/worldgen_main.lua(604,1) Generation complete
  202. [00:00:21]: WorldSim::SimThread::Main() complete
  203. [00:00:21]: Serializing world: session/14053BDB37A8B351/0000000002
  204. [00:00:21]: Unload FE
  205. [00:00:21]: Unload FE done
  206. [00:00:22]: LOAD BE
  207. [00:00:34]: LOAD BE: done
  208. [00:00:34]: Begin Session: 14053BDB37A8B351
  209. [00:00:34]: saving to server_temp/server_save
  210. [00:00:34]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
  211. [00:00:36]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM)
  212. [00:00:37]: Loading Nav Grid
  213. [00:00:38]: Can't find prefab spawnpoint
  214. [00:00:38]: SpawnSaveRecord [nil, spawnpoint] FAILED
  215. [00:00:40]: Reconstructing topology
  216. [00:00:40]: ...Sorting points
  217. [00:00:40]: ...Sorting edges
  218. [00:00:40]: ...Connecting nodes
  219. [00:00:40]: ...Validating connections
  220. [00:00:40]: ...Housekeeping
  221. [00:00:40]: ...Done!
  222. [00:00:40]: 1 uploads added to server. From server_temp
  223. [00:00:40]: Telling Client our new session identifier: 14053BDB37A8B351
  224. [00:00:40]: [Steam] SteamGameServer_Init(8766, 10999, 27016)
  225. Setting breakpad minidump AppID = 322330
  226. [00:00:41]: [Steam] SteamGameServer_Init success
  227. [00:00:42]: Validating portal[1] <-> <nil>[1] (inactive)
  228. [00:00:42]: Validating portal[2] <-> <nil>[2] (inactive)
  229. [00:00:42]: Validating portal[3] <-> <nil>[3] (inactive)
  230. [00:00:42]: Validating portal[4] <-> <nil>[4] (inactive)
  231. [00:00:42]: Validating portal[5] <-> <nil>[5] (inactive)
  232. [00:00:42]: Validating portal[6] <-> <nil>[6] (inactive)
  233. [00:00:42]: Validating portal[7] <-> <nil>[7] (inactive)
  234. [00:00:42]: Validating portal[8] <-> <nil>[8] (inactive)
  235. [00:00:42]: Validating portal[9] <-> <nil>[9] (inactive)
  236. [00:00:42]: Validating portal[10] <-> <nil>[10] (inactive)
  237. [00:00:42]: Sim paused
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