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- offsets no host 1.16 ghost
- stillmodding.net
- uav avanzado on
- this.PS3.SetMemory(0x140a3a, new byte[] { 1 });
- uav avanzado off
- this.PS3.SetMemory(0x140a3a, new byte[1]);
- oracle on
- this.PS3.SetMemory(0x16ab63, new byte[] { 0xfb });
- oracle off
- this.PS3.SetMemory(0x16ab63, new byte[1]);
- Red box on
- byte[] buffer = new byte[4];
- buffer[0] = 0x60;
- this.PS3.SetMemory(0x149134, buffer);
- Red box off
- this.PS3.SetMemory(0x149134, new byte[] { 0x41, 130, 0, 12 });
- Small cross on
- byte[] buffer = new byte[4];
- buffer[0] = 0x2c;
- buffer[1] = 3;
- this.PS3.SetMemory(0x1215cc, buffer);
- Small cross off
- this.PS3.SetMemory(0x1215cc, new byte[] { 0x2c, 3, 0, 2 });
- No recoil on
- byte[] buffer = new byte[4];
- buffer[0] = 0x60;
- this.PS3.SetMemory(0x6c65c0, buffer);
- No recoil off
- this.PS3.SetMemory(0x6c65c0, new byte[] { 0x41, 130, 0, 0x20 });
- Red laser on
- this.PS3.SetMemory(0x52dde7, new byte[] { 1 });
- Red laser off
- this.PS3.SetMemory(0x52dde7, new byte[1]);
- Chrome players on
- this.PS3.SetMemory(0x478d5b, new byte[] { 1 });
- Chrome players off
- this.PS3.SetMemory(0x478d5b, new byte[1]);
- nombre
- 0x177a238
- Clan tag
- 0xcbff6a
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