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- #include <stdio.h>
- #include <string.h>
- #include <stdlib.h>
- #include "../common/HPMi.h"
- #include "../common/malloc.h"
- #include "../common/mmo.h"
- #include "../common/nullpo.h"
- #include "../common/socket.h"
- #include "../common/strlib.h"
- #include "../common/timer.h"
- #include "../common/utils.h"
- #include "../common/winapi.h"
- #include "../map/atcommand.h"
- #include "../map/battle.h"
- #include "../map/chat.h"
- #include "../map/clif.h"
- #include "../map/instance.h"
- #include "../map/intif.h"
- #include "../map/itemdb.h"
- #include "../map/map.h"
- #include "../map/mapreg.h"
- #include "../map/mob.h"
- #include "../map/npc.h"
- #include "../map/packets.h"
- #include "../map/packets_struct.h"
- #include "../map/party.h"
- #include "../map/path.h"
- #include "../map/pc.h"
- #include "../map/pc.h"
- #include "../map/pet.h"
- #include "../map/script.h"
- #include "../map/skill.h"
- #include "../map/status.h"
- #include "../map/storage.h"
- #include "../map/unit.h"
- #include "../../3rdparty/pcre/include/pcre.h"
- #include "../common/HPMDataCheck.h"
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