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[MAP]K.A.C.C Stunting[Small Map]

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May 30th, 2015
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  1. //Dynamics
  2. CreateDynamicObject(8483,2678.6999500,2553.6001000,13.3000000,0.0000000,0.0000000,304.0000000); //object(pirateland02_lvs)(1)
  3. CreateDynamicObject(13641,2691.3999000,2532.3999000,11.4000000,0.0000000,0.0000000,124.0000000); //object(kickramp04)(1)
  4. CreateDynamicObject(8483,2672.6001000,2559.2000000,13.3000000,0.0000000,0.0000000,131.9970000); //object(pirateland02_lvs)(2)
  5. CreateDynamicObject(6965,2675.8999000,2556.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(venefountain02)(1)
  6. CreateDynamicObject(2780,2675.7000000,2556.8999000,16.3000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(1)
  7. CreateDynamicObject(17565,2720.7000000,2552.0000000,12.1000000,0.0000000,0.0000000,0.0000000); //object(rustybrij01_lae2)(2)
  8. CreateDynamicObject(1655,2710.7000000,2542.6001000,10.9000000,0.0000000,0.0000000,0.0000000); //object(waterjumpx2)(1)
  9. CreateDynamicObject(1655,2710.7000000,2559.3999000,10.9000000,0.0000000,0.0000000,182.0000000); //object(waterjumpx2)(2)
  10. CreateDynamicObject(2931,2718.3000000,2550.6001000,14.5000000,0.0000000,0.0000000,0.0000000); //object(kmb_jump1)(1)
  11. CreateDynamicObject(2931,2718.5000000,2553.1001000,14.5000000,0.0000000,0.0000000,179.7500000); //object(kmb_jump1)(2)
  12. CreateDynamicObject(12956,2655.5000000,2590.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(sw_trailerjump)(1)
  13. CreateDynamicObject(13590,2718.2000000,2623.8000000,10.9000000,0.0000000,0.0000000,4.0000000); //object(kickbus04)(1)
  14. CreateDynamicObject(1660,2635.5000000,2582.2000000,9.5000000,0.0000000,0.0000000,270.0000000); //object(ramp)(1)
  15. CreateDynamicObject(1634,2727.3999000,2541.0000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(landjump2)(1)
  16. CreateDynamicObject(1634,2727.3999000,2558.5000000,10.8000000,0.0000000,0.0000000,180.0000000); //object(landjump2)(2)
  17. CreateDynamicObject(3515,2710.6001000,2549.3000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(1)
  18. CreateDynamicObject(3515,2707.3999000,2549.3999000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(2)
  19. CreateDynamicObject(3515,2714.0000000,2549.5000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(3)
  20. CreateDynamicObject(3515,2725.3000000,2549.8000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(4)
  21. CreateDynamicObject(3515,2729.7000000,2549.8999000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(5)
  22. CreateDynamicObject(2780,2727.3999000,2550.0000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(2)
  23. CreateDynamicObject(2780,2710.8000000,2550.0000000,8.0000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(3)
  24. CreateDynamicObject(13593,2688.3999000,2577.7000000,10.6000000,0.0000000,0.0000000,18.0000000); //object(kickramp03)(1)
  25. CreateDynamicObject(13593,2691.6001000,2579.8999000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(2)
  26. CreateDynamicObject(13593,2695.7000000,2580.1001000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(3)
  27. CreateDynamicObject(13604,2700.8999000,2593.8999000,11.5000000,0.0000000,0.0000000,0.0000000); //object(kickramp05)(1)
  28.  
  29.  
  30. //normal Create Code
  31. CreateObject(8483,2678.6999500,2553.6001000,13.3000000,0.0000000,0.0000000,304.0000000); //object(pirateland02_lvs)(1)
  32. CreateObject(13641,2691.3999000,2532.3999000,11.4000000,0.0000000,0.0000000,124.0000000); //object(kickramp04)(1)
  33. CreateObject(8483,2672.6001000,2559.2000000,13.3000000,0.0000000,0.0000000,131.9970000); //object(pirateland02_lvs)(2)
  34. CreateObject(6965,2675.8999000,2556.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(venefountain02)(1)
  35. CreateObject(2780,2675.7000000,2556.8999000,16.3000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(1)
  36. CreateObject(17565,2720.7000000,2552.0000000,12.1000000,0.0000000,0.0000000,0.0000000); //object(rustybrij01_lae2)(2)
  37. CreateObject(1655,2710.7000000,2542.6001000,10.9000000,0.0000000,0.0000000,0.0000000); //object(waterjumpx2)(1)
  38. CreateObject(1655,2710.7000000,2559.3999000,10.9000000,0.0000000,0.0000000,182.0000000); //object(waterjumpx2)(2)
  39. CreateObject(2931,2718.3000000,2550.6001000,14.5000000,0.0000000,0.0000000,0.0000000); //object(kmb_jump1)(1)
  40. CreateObject(2931,2718.5000000,2553.1001000,14.5000000,0.0000000,0.0000000,179.7500000); //object(kmb_jump1)(2)
  41. CreateObject(12956,2655.5000000,2590.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(sw_trailerjump)(1)
  42. CreateObject(13590,2718.2000000,2623.8000000,10.9000000,0.0000000,0.0000000,4.0000000); //object(kickbus04)(1)
  43. CreateObject(1660,2635.5000000,2582.2000000,9.5000000,0.0000000,0.0000000,270.0000000); //object(ramp)(1)
  44. CreateObject(1634,2727.3999000,2541.0000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(landjump2)(1)
  45. CreateObject(1634,2727.3999000,2558.5000000,10.8000000,0.0000000,0.0000000,180.0000000); //object(landjump2)(2)
  46. CreateObject(3515,2710.6001000,2549.3000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(1)
  47. CreateObject(3515,2707.3999000,2549.3999000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(2)
  48. CreateObject(3515,2714.0000000,2549.5000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(3)
  49. CreateObject(3515,2725.3000000,2549.8000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(4)
  50. CreateObject(3515,2729.7000000,2549.8999000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(5)
  51. CreateObject(2780,2727.3999000,2550.0000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(2)
  52. CreateObject(2780,2710.8000000,2550.0000000,8.0000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(3)
  53. CreateObject(13593,2688.3999000,2577.7000000,10.6000000,0.0000000,0.0000000,18.0000000); //object(kickramp03)(1)
  54. CreateObject(13593,2691.6001000,2579.8999000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(2)
  55. CreateObject(13593,2695.7000000,2580.1001000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(3)
  56. CreateObject(13604,2700.8999000,2593.8999000,11.5000000,0.0000000,0.0000000,0.0000000); //object(kickramp05)(1)
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