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- //Dynamics
- CreateDynamicObject(8483,2678.6999500,2553.6001000,13.3000000,0.0000000,0.0000000,304.0000000); //object(pirateland02_lvs)(1)
- CreateDynamicObject(13641,2691.3999000,2532.3999000,11.4000000,0.0000000,0.0000000,124.0000000); //object(kickramp04)(1)
- CreateDynamicObject(8483,2672.6001000,2559.2000000,13.3000000,0.0000000,0.0000000,131.9970000); //object(pirateland02_lvs)(2)
- CreateDynamicObject(6965,2675.8999000,2556.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(venefountain02)(1)
- CreateDynamicObject(2780,2675.7000000,2556.8999000,16.3000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(1)
- CreateDynamicObject(17565,2720.7000000,2552.0000000,12.1000000,0.0000000,0.0000000,0.0000000); //object(rustybrij01_lae2)(2)
- CreateDynamicObject(1655,2710.7000000,2542.6001000,10.9000000,0.0000000,0.0000000,0.0000000); //object(waterjumpx2)(1)
- CreateDynamicObject(1655,2710.7000000,2559.3999000,10.9000000,0.0000000,0.0000000,182.0000000); //object(waterjumpx2)(2)
- CreateDynamicObject(2931,2718.3000000,2550.6001000,14.5000000,0.0000000,0.0000000,0.0000000); //object(kmb_jump1)(1)
- CreateDynamicObject(2931,2718.5000000,2553.1001000,14.5000000,0.0000000,0.0000000,179.7500000); //object(kmb_jump1)(2)
- CreateDynamicObject(12956,2655.5000000,2590.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(sw_trailerjump)(1)
- CreateDynamicObject(13590,2718.2000000,2623.8000000,10.9000000,0.0000000,0.0000000,4.0000000); //object(kickbus04)(1)
- CreateDynamicObject(1660,2635.5000000,2582.2000000,9.5000000,0.0000000,0.0000000,270.0000000); //object(ramp)(1)
- CreateDynamicObject(1634,2727.3999000,2541.0000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(landjump2)(1)
- CreateDynamicObject(1634,2727.3999000,2558.5000000,10.8000000,0.0000000,0.0000000,180.0000000); //object(landjump2)(2)
- CreateDynamicObject(3515,2710.6001000,2549.3000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(1)
- CreateDynamicObject(3515,2707.3999000,2549.3999000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(2)
- CreateDynamicObject(3515,2714.0000000,2549.5000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(3)
- CreateDynamicObject(3515,2725.3000000,2549.8000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(4)
- CreateDynamicObject(3515,2729.7000000,2549.8999000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(5)
- CreateDynamicObject(2780,2727.3999000,2550.0000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(2)
- CreateDynamicObject(2780,2710.8000000,2550.0000000,8.0000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(3)
- CreateDynamicObject(13593,2688.3999000,2577.7000000,10.6000000,0.0000000,0.0000000,18.0000000); //object(kickramp03)(1)
- CreateDynamicObject(13593,2691.6001000,2579.8999000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(2)
- CreateDynamicObject(13593,2695.7000000,2580.1001000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(3)
- CreateDynamicObject(13604,2700.8999000,2593.8999000,11.5000000,0.0000000,0.0000000,0.0000000); //object(kickramp05)(1)
- //normal Create Code
- CreateObject(8483,2678.6999500,2553.6001000,13.3000000,0.0000000,0.0000000,304.0000000); //object(pirateland02_lvs)(1)
- CreateObject(13641,2691.3999000,2532.3999000,11.4000000,0.0000000,0.0000000,124.0000000); //object(kickramp04)(1)
- CreateObject(8483,2672.6001000,2559.2000000,13.3000000,0.0000000,0.0000000,131.9970000); //object(pirateland02_lvs)(2)
- CreateObject(6965,2675.8999000,2556.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(venefountain02)(1)
- CreateObject(2780,2675.7000000,2556.8999000,16.3000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(1)
- CreateObject(17565,2720.7000000,2552.0000000,12.1000000,0.0000000,0.0000000,0.0000000); //object(rustybrij01_lae2)(2)
- CreateObject(1655,2710.7000000,2542.6001000,10.9000000,0.0000000,0.0000000,0.0000000); //object(waterjumpx2)(1)
- CreateObject(1655,2710.7000000,2559.3999000,10.9000000,0.0000000,0.0000000,182.0000000); //object(waterjumpx2)(2)
- CreateObject(2931,2718.3000000,2550.6001000,14.5000000,0.0000000,0.0000000,0.0000000); //object(kmb_jump1)(1)
- CreateObject(2931,2718.5000000,2553.1001000,14.5000000,0.0000000,0.0000000,179.7500000); //object(kmb_jump1)(2)
- CreateObject(12956,2655.5000000,2590.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(sw_trailerjump)(1)
- CreateObject(13590,2718.2000000,2623.8000000,10.9000000,0.0000000,0.0000000,4.0000000); //object(kickbus04)(1)
- CreateObject(1660,2635.5000000,2582.2000000,9.5000000,0.0000000,0.0000000,270.0000000); //object(ramp)(1)
- CreateObject(1634,2727.3999000,2541.0000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(landjump2)(1)
- CreateObject(1634,2727.3999000,2558.5000000,10.8000000,0.0000000,0.0000000,180.0000000); //object(landjump2)(2)
- CreateObject(3515,2710.6001000,2549.3000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(1)
- CreateObject(3515,2707.3999000,2549.3999000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(2)
- CreateObject(3515,2714.0000000,2549.5000000,8.9000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(3)
- CreateObject(3515,2725.3000000,2549.8000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(4)
- CreateObject(3515,2729.7000000,2549.8999000,8.7000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(5)
- CreateObject(2780,2727.3999000,2550.0000000,8.7000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(2)
- CreateObject(2780,2710.8000000,2550.0000000,8.0000000,0.0000000,0.0000000,0.0000000); //object(cj_smoke_mach)(3)
- CreateObject(13593,2688.3999000,2577.7000000,10.6000000,0.0000000,0.0000000,18.0000000); //object(kickramp03)(1)
- CreateObject(13593,2691.6001000,2579.8999000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(2)
- CreateObject(13593,2695.7000000,2580.1001000,10.6000000,0.0000000,0.0000000,17.9960000); //object(kickramp03)(3)
- CreateObject(13604,2700.8999000,2593.8999000,11.5000000,0.0000000,0.0000000,0.0000000); //object(kickramp05)(1)
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