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  1. #include <a_samp>
  2. #include <lethaldudb2>
  3.  
  4. #pragma dynamic 145000
  5.  
  6. /*
  7. |===============================================|
  8. | --== LethaL Adminscript ==-- |
  9. | -== Version 4.2 ==-- |
  10. | ladmin4v2.pwn |
  11. |===============================================|
  12. */
  13.  
  14. //-----------------------------------------------------------------------------------//
  15.  
  16. #define USE_MENUS // Comment to remove all menus. Uncomment to enable menus
  17. //#define DISPLAY_CONFIG // displays configuration in console window on filterscript load
  18. #define SAVE_LOGS // Comment if your server runs linux (logs wont be saved)
  19. #define ENABLE_SPEC // Comment if you are using a spectate system already
  20. #define USE_STATS // Comment to disable /stats
  21. #define ANTI_MINIGUN // Displays who has a minigun
  22. //#define USE_AREGISTER // Changes /register, /login etc to /areister, /alogin etc
  23. //#define HIDE_ADMINS // Displays number of admins online instead of level and names
  24. #define ENABLE_FAKE_CMDS // Comment to disable /fakechat, /fakedeath, /fakecmd commanads
  25.  
  26. //-----------------------------------------------------------------------------------//
  27. forward OnPlayerPrivmsg(playerid, recieverid, text[]);
  28.  
  29. #define MAX_WARNINGS 3 // /warn command
  30.  
  31. #define MAX_REPORTS 7
  32. #define MAX_CHAT_LINES 7
  33.  
  34. #define SPAM_MAX_MSGS 5
  35. #define SPAM_TIMELIMIT 8 // SECONDS
  36.  
  37. #define PING_MAX_EXCEEDS 4
  38. #define PING_TIMELIMIT 60 // SECONDS
  39.  
  40. #define MAX_FAIL_LOGINS 4
  41.  
  42. // Admin Area
  43. new AdminArea[6] = {
  44. 377, // X
  45. 170, // Y
  46. 1008, // Z
  47. 90, // Angle
  48. 3, // Interior
  49. 0 // Virtual World
  50. };
  51.  
  52. //-=Main colours=-
  53. #define blue 0x375FFFFF
  54. #define red 0xFF0000AA
  55. #define green 0x33FF33AA
  56. #define yellow 0xFFFF00AA
  57. #define grey 0xC0C0C0AA
  58. #define blue1 0x2641FEAA
  59. #define lightblue 0x33CCFFAA
  60. #define orange 0xFF9900AA
  61. #define black 0x2C2727AA
  62. #define COLOR_GREEN 0x33AA33AA
  63. #define COLOR_PINK 0xFF66FFAA
  64. #define COLOR_BLUE 0x0000BBAA
  65. #define COLOR_PURPLE 0x800080AA
  66. #define COLOR_BLACK 0x000000AA
  67. #define COLOR_WHITE 0xFFFFFFAA
  68. #define COLOR_GREEN1 0x33AA33AA
  69. #define COLOR_BROWN 0xA52A2AAA
  70.  
  71. // DCMD
  72. #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
  73.  
  74. // Caps
  75. #define UpperToLower(%1) for ( new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32
  76.  
  77. // Spec
  78. #define ADMIN_SPEC_TYPE_NONE 0
  79. #define ADMIN_SPEC_TYPE_PLAYER 1
  80. #define ADMIN_SPEC_TYPE_VEHICLE 2
  81.  
  82. // Enums
  83. enum PlayerData
  84. {
  85. Registered,
  86. LoggedIn,
  87. Level,
  88. Muted,
  89. Caps,
  90. Jailed,
  91. JailTime,
  92. Frozen,
  93. FreezeTime,
  94. Kills,
  95. Deaths,
  96. hours,
  97. mins,
  98. secs,
  99. TotalTime,
  100. ConnectTime,
  101. MuteWarnings,
  102. Warnings,
  103. Spawned,
  104. TimesSpawned,
  105. God,
  106. GodCar,
  107. DoorsLocked,
  108. SpamCount,
  109. SpamTime,
  110. PingCount,
  111. PingTime,
  112. BotPing,
  113. pPing[PING_MAX_EXCEEDS],
  114. blip,
  115. blipS,
  116. pColour,
  117. pCar,
  118. SpecID,
  119. SpecType,
  120. bool:AllowedIn,
  121. FailLogin,
  122. };
  123. new PlayerInfo[MAX_PLAYERS][PlayerData];
  124.  
  125. enum ServerData
  126. {
  127. MaxPing,
  128. ReadPMs,
  129. ReadCmds,
  130. MaxAdminLevel,
  131. AdminOnlySkins,
  132. AdminSkin,
  133. AdminSkin2,
  134. NameKick,
  135. PartNameKick,
  136. AntiBot,
  137. AntiSpam,
  138. AntiSwear,
  139. NoCaps,
  140. Locked,
  141. Password[128],
  142. GiveWeap,
  143. GiveMoney,
  144. ConnectMessages,
  145. AdminCmdMsg,
  146. AutoLogin,
  147. MaxMuteWarnings,
  148. DisableChat,
  149. MustLogin,
  150. MustRegister,
  151. };
  152. new ServerInfo[ServerData];
  153.  
  154. new Float:Pos[MAX_PLAYERS][4];
  155.  
  156. // rcon
  157. new Chat[MAX_CHAT_LINES][128];
  158.  
  159. //Timers
  160. new PingTimer;
  161. new GodTimer;
  162. new BlipTimer[MAX_PLAYERS];
  163. new JailTimer[MAX_PLAYERS];
  164. new FreezeTimer[MAX_PLAYERS];
  165. new LockKickTimer[MAX_PLAYERS];
  166.  
  167. //Duel
  168. new CountDown = -1, cdt[MAX_PLAYERS] = -1;
  169. new InDuel[MAX_PLAYERS];
  170.  
  171. // Menus
  172. #if defined USE_MENUS
  173. new Menu:LMainMenu, Menu:AdminEnable, Menu:AdminDisable,
  174. Menu:LVehicles, Menu:twodoor, Menu:fourdoor, Menu:fastcar, Menu:Othercars,
  175. Menu:bikes, Menu:boats, Menu:planes, Menu:helicopters,
  176. Menu:XWeapons, Menu:XWeaponsBig, Menu:XWeaponsSmall, Menu:XWeaponsMore,
  177. Menu:LWeather,Menu:LTime,
  178. Menu:LTuneMenu, Menu:PaintMenu, Menu:LCars, Menu:LCars2,
  179. Menu:LTele, Menu:LasVenturasMenu, Menu:LosSantosMenu, Menu:SanFierroMenu,
  180. Menu:DesertMenu, Menu:FlintMenu, Menu:MountChiliadMenu, Menu:InteriorsMenu;
  181. #endif
  182.  
  183. // Forbidden Names & Words
  184. new BadNames[100][100], // Whole Names
  185. BadNameCount = 0,
  186. BadPartNames[100][100], // Part of name
  187. BadPartNameCount = 0,
  188. ForbiddenWords[100][100],
  189. ForbiddenWordCount = 0;
  190.  
  191. // Report
  192. new Reports[MAX_REPORTS][128];
  193.  
  194. // Ping Kick
  195. new PingPos;
  196.  
  197. new VehicleNames[212][] = {
  198. "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
  199. "Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection",
  200. "Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
  201. "Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
  202. "Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider",
  203. "Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina",
  204. "Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood",
  205. "Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer A","Hotring Racer B",
  206. "Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain",
  207. "Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck",
  208. "Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover",
  209. "Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A",
  210. "Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer",
  211. "Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer A","Emperor",
  212. "Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car (LSPD)","Police Car (SFPD)",
  213. "Police Car (LVPD)","Police Ranger","Picador","S.W.A.T. Van","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer A","Luggage Trailer B",
  214. "Stair Trailer","Boxville","Farm Plow","Utility Trailer"
  215. };
  216.  
  217. //==============================================================================
  218.  
  219. public OnFilterScriptInit()
  220. {
  221. print("\n________________________________________");
  222. print("________________________________________");
  223. print(" LAdmin Loading... ");
  224. print("________________________________________");
  225.  
  226. if(!fexist("ladmin/"))
  227. {
  228. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  229. SetTimerEx("PrintWarning",2500,0,"s","ladmin");
  230. return 1;
  231. }
  232. if(!fexist("ladmin/logs/"))
  233. {
  234. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  235. SetTimerEx("PrintWarning",2500,0,"s","ladmin/logs");
  236. return 1;
  237. }
  238. if(!fexist("ladmin/config/"))
  239. {
  240. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  241. SetTimerEx("PrintWarning",2500,0,"s","ladmin/config");
  242. return 1;
  243. }
  244. if(!fexist("ladmin/users/"))
  245. {
  246. print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
  247. SetTimerEx("PrintWarning",2500,0,"s","ladmin/users");
  248. return 1;
  249. }
  250.  
  251. UpdateConfig();
  252.  
  253. #if defined DISPLAY_CONFIG
  254. ConfigInConsole();
  255. #endif
  256.  
  257. //===================== [ The Menus ]===========================//
  258. #if defined USE_MENUS
  259.  
  260. LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0);
  261. SetMenuColumnHeader(LMainMenu, 0, "Choose an option below");
  262. AddMenuItem(LMainMenu, 0, "Enable");
  263. AddMenuItem(LMainMenu, 0, "Disable");
  264. AddMenuItem(LMainMenu, 0, "Server Weather");
  265. AddMenuItem(LMainMenu, 0, "Server Time");
  266. AddMenuItem(LMainMenu, 0, "All Vehicles");
  267. AddMenuItem(LMainMenu, 0, "Admin Cars");
  268. AddMenuItem(LMainMenu, 0, "Tuning Menu");
  269. AddMenuItem(LMainMenu, 0, "Choose Weapon");
  270. AddMenuItem(LMainMenu, 0, "Teleports");
  271. AddMenuItem(LMainMenu, 0, "Exit Menu");//
  272.  
  273. AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
  274. SetMenuColumnHeader(AdminEnable, 0, "Enable");
  275. AddMenuItem(AdminEnable, 0, "Anti Swear");
  276. AddMenuItem(AdminEnable, 0, "Bad Name Kick");
  277. AddMenuItem(AdminEnable, 0, "Anti Spam");
  278. AddMenuItem(AdminEnable, 0, "Ping Kick");
  279. AddMenuItem(AdminEnable, 0, "Read Cmds");
  280. AddMenuItem(AdminEnable, 0, "Read PMs");
  281. AddMenuItem(AdminEnable, 0, "Capital Letters");
  282. AddMenuItem(AdminEnable, 0, "ConnectMessages");
  283. AddMenuItem(AdminEnable, 0, "AdminCmdMessages");
  284. AddMenuItem(AdminEnable, 0, "Auto Login");
  285. AddMenuItem(AdminEnable, 0, "Return");
  286.  
  287. AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0);
  288. SetMenuColumnHeader(AdminDisable, 0, "Disable");
  289. AddMenuItem(AdminDisable, 0, "Anti Swear");
  290. AddMenuItem(AdminDisable, 0, "Bad Name Kick");
  291. AddMenuItem(AdminDisable, 0, "Anti Spam");
  292. AddMenuItem(AdminDisable, 0, "Ping Kick");
  293. AddMenuItem(AdminDisable, 0, "Read Cmds");
  294. AddMenuItem(AdminDisable, 0, "Read PMs");
  295. AddMenuItem(AdminDisable, 0, "Capital Letters");
  296. AddMenuItem(AdminDisable, 0, "ConnectMessages");
  297. AddMenuItem(AdminDisable, 0, "AdminCmdMessages");
  298. AddMenuItem(AdminDisable, 0, "Auto Login");
  299. AddMenuItem(AdminDisable, 0, "Return");
  300.  
  301. LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  302. SetMenuColumnHeader(LWeather, 0, "Set Weather");
  303. AddMenuItem(LWeather, 0, "Clear Blue Sky");
  304. AddMenuItem(LWeather, 0, "Sand Storm");
  305. AddMenuItem(LWeather, 0, "Thunderstorm");
  306. AddMenuItem(LWeather, 0, "Foggy");
  307. AddMenuItem(LWeather, 0, "Cloudy");
  308. AddMenuItem(LWeather, 0, "High Tide");
  309. AddMenuItem(LWeather, 0, "Purple Sky");
  310. AddMenuItem(LWeather, 0, "Black/White Sky");
  311. AddMenuItem(LWeather, 0, "Dark, Green Sky");
  312. AddMenuItem(LWeather, 0, "Heatwave");
  313. AddMenuItem(LWeather,0,"Return");
  314.  
  315. LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0);
  316. SetMenuColumnHeader(LTime, 0, "Set Time");
  317. AddMenuItem(LTime, 0, "Morning");
  318. AddMenuItem(LTime, 0, "Mid day");
  319. AddMenuItem(LTime, 0, "Afternoon");
  320. AddMenuItem(LTime, 0, "Evening");
  321. AddMenuItem(LTime, 0, "Midnight");
  322. AddMenuItem(LTime, 0, "Return");
  323.  
  324. LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
  325. SetMenuColumnHeader(LCars, 0, "Choose a car");
  326. AddMenuItem(LCars, 0, "Turismo");
  327. AddMenuItem(LCars, 0, "Bandito");
  328. AddMenuItem(LCars, 0, "Vortex");
  329. AddMenuItem(LCars, 0, "NRG");
  330. AddMenuItem(LCars, 0, "S.W.A.T");
  331. AddMenuItem(LCars, 0, "Hunter");
  332. AddMenuItem(LCars, 0, "Jetmax (boat)");
  333. AddMenuItem(LCars, 0, "Rhino");
  334. AddMenuItem(LCars, 0, "Monster Truck");
  335. AddMenuItem(LCars, 0, "Sea Sparrow");
  336. AddMenuItem(LCars, 0, "More");
  337. AddMenuItem(LCars, 0, "Return");
  338.  
  339. LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0);
  340. SetMenuColumnHeader(LCars2, 0, "Choose a car");
  341. AddMenuItem(LCars2, 0, "Dumper");
  342. AddMenuItem(LCars2, 0, "RC Tank");
  343. AddMenuItem(LCars2, 0, "RC Bandit");
  344. AddMenuItem(LCars2, 0, "RC Baron");
  345. AddMenuItem(LCars2, 0, "RC Goblin");
  346. AddMenuItem(LCars2, 0, "RC Raider");
  347. AddMenuItem(LCars2, 0, "RC Cam");
  348. AddMenuItem(LCars2, 0, "Tram");
  349. AddMenuItem(LCars2, 0, "Return");
  350.  
  351. LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  352. SetMenuColumnHeader(LTuneMenu, 0, "Add to car");
  353. AddMenuItem(LTuneMenu,0,"NOS");
  354. AddMenuItem(LTuneMenu,0,"Hydraulics");
  355. AddMenuItem(LTuneMenu,0,"Wire Wheels");
  356. AddMenuItem(LTuneMenu,0,"Twist Wheels");
  357. AddMenuItem(LTuneMenu,0,"Access Wheels");
  358. AddMenuItem(LTuneMenu,0,"Mega Wheels");
  359. AddMenuItem(LTuneMenu,0,"Import Wheels");
  360. AddMenuItem(LTuneMenu,0,"Atomic Wheels");
  361. AddMenuItem(LTuneMenu,0,"Offroad Wheels");
  362. AddMenuItem(LTuneMenu,0,"Classic Wheels");
  363. AddMenuItem(LTuneMenu,0,"Paint Jobs");
  364. AddMenuItem(LTuneMenu,0,"Return");
  365.  
  366. PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  367. SetMenuColumnHeader(PaintMenu, 0, "Choose paint");
  368. AddMenuItem(PaintMenu,0,"Paint Job 1");
  369. AddMenuItem(PaintMenu,0,"Paint Job 2");
  370. AddMenuItem(PaintMenu,0,"Paint Job 3");
  371. AddMenuItem(PaintMenu,0,"Paint Job 4");
  372. AddMenuItem(PaintMenu,0,"Paint Job 5");
  373. AddMenuItem(PaintMenu,0,"Black");
  374. AddMenuItem(PaintMenu,0,"White");
  375. AddMenuItem(PaintMenu,0,"Blue");
  376. AddMenuItem(PaintMenu,0,"Pink");
  377. AddMenuItem(PaintMenu,0,"Return");
  378.  
  379. LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0);
  380. SetMenuColumnHeader(LVehicles, 0, "Choose a car");
  381. AddMenuItem(LVehicles,0,"2-door Cars");
  382. AddMenuItem(LVehicles,0,"4-door Cars");
  383. AddMenuItem(LVehicles,0,"Fast Cars");
  384. AddMenuItem(LVehicles,0,"Other Vehicles");
  385. AddMenuItem(LVehicles,0,"Bikes");
  386. AddMenuItem(LVehicles,0,"Boats");
  387. AddMenuItem(LVehicles,0,"Planes");
  388. AddMenuItem(LVehicles,0,"Helicopters");
  389. AddMenuItem(LVehicles,0,"Return");
  390.  
  391. twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0);
  392. SetMenuColumnHeader(twodoor, 0, "Choose a car");
  393. AddMenuItem(twodoor,0,"Feltzer");//533
  394. AddMenuItem(twodoor,0,"Stallion");//139
  395. AddMenuItem(twodoor,0,"Windsor");//555
  396. AddMenuItem(twodoor,0,"Bobcat");//422
  397. AddMenuItem(twodoor,0,"Yosemite");//554
  398. AddMenuItem(twodoor,0,"Broadway");//575
  399. AddMenuItem(twodoor,0,"Blade");//536
  400. AddMenuItem(twodoor,0,"Slamvan");//535
  401. AddMenuItem(twodoor,0,"Tornado");//576
  402. AddMenuItem(twodoor,0,"Bravura");//401
  403. AddMenuItem(twodoor,0,"Fortune");//526
  404. AddMenuItem(twodoor,0,"Return");
  405.  
  406. fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0);
  407. SetMenuColumnHeader(fourdoor, 0, "Choose a car");
  408. AddMenuItem(fourdoor,0,"Perenniel");//404
  409. AddMenuItem(fourdoor,0,"Tahoma");//566
  410. AddMenuItem(fourdoor,0,"Voodoo");//412
  411. AddMenuItem(fourdoor,0,"Admiral");//445
  412. AddMenuItem(fourdoor,0,"Elegant");//507
  413. AddMenuItem(fourdoor,0,"Glendale");//466
  414. AddMenuItem(fourdoor,0,"Intruder");//546
  415. AddMenuItem(fourdoor,0,"Merit");//551
  416. AddMenuItem(fourdoor,0,"Oceanic");//467
  417. AddMenuItem(fourdoor,0,"Premier");//426
  418. AddMenuItem(fourdoor,0,"Sentinel");//405
  419. AddMenuItem(fourdoor,0,"Return");
  420.  
  421. fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0);
  422. SetMenuColumnHeader(fastcar, 0, "Choose a car");
  423. AddMenuItem(fastcar,0,"Comet");//480
  424. AddMenuItem(fastcar,0,"Buffalo");//402
  425. AddMenuItem(fastcar,0,"Cheetah");//415
  426. AddMenuItem(fastcar,0,"Euros");//587
  427. AddMenuItem(fastcar,0,"Hotring Racer");//494
  428. AddMenuItem(fastcar,0,"Infernus");//411
  429. AddMenuItem(fastcar,0,"Phoenix");//603
  430. AddMenuItem(fastcar,0,"Super GT");//506
  431. AddMenuItem(fastcar,0,"Turismo");//451
  432. AddMenuItem(fastcar,0,"ZR-350");//477
  433. AddMenuItem(fastcar,0,"Bullet");//541
  434. AddMenuItem(fastcar,0,"Return");
  435.  
  436. Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0);
  437. SetMenuColumnHeader(Othercars, 0, "Choose a car?");
  438. AddMenuItem(Othercars,0,"Monster Truck");//556
  439. AddMenuItem(Othercars,0,"Trashmaster");//408
  440. AddMenuItem(Othercars,0,"Bus");//431
  441. AddMenuItem(Othercars,0,"Coach");//437
  442. AddMenuItem(Othercars,0,"Enforcer");//427
  443. AddMenuItem(Othercars,0,"Rhino (Tank)");//432
  444. AddMenuItem(Othercars,0,"S.W.A.T.Truck");//601
  445. AddMenuItem(Othercars,0,"Cement Truck");//524
  446. AddMenuItem(Othercars,0,"Flatbed");//455
  447. AddMenuItem(Othercars,0,"BF Injection");//424
  448. AddMenuItem(Othercars,0,"Dune");//573
  449. AddMenuItem(Othercars,0,"Return");
  450.  
  451. bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0);
  452. SetMenuColumnHeader(bikes, 0, "Choose a bike");
  453. AddMenuItem(bikes,0,"BF-400");
  454. AddMenuItem(bikes,0,"BMX");
  455. AddMenuItem(bikes,0,"Faggio");
  456. AddMenuItem(bikes,0,"FCR-900");
  457. AddMenuItem(bikes,0,"Freeway");
  458. AddMenuItem(bikes,0,"NRG-500");
  459. AddMenuItem(bikes,0,"PCJ-600");
  460. AddMenuItem(bikes,0,"Pizzaboy");
  461. AddMenuItem(bikes,0,"Quad");
  462. AddMenuItem(bikes,0,"Sanchez");
  463. AddMenuItem(bikes,0,"Wayfarer");
  464. AddMenuItem(bikes,0,"Return");
  465.  
  466. boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0);
  467. SetMenuColumnHeader(boats, 0, "Choose a boat");
  468. AddMenuItem(boats,0,"Coastguard");//472
  469. AddMenuItem(boats,0,"Dingy");//473
  470. AddMenuItem(boats,0,"Jetmax");//493
  471. AddMenuItem(boats,0,"Launch");//595
  472. AddMenuItem(boats,0,"Marquis");//484
  473. AddMenuItem(boats,0,"Predator");//430
  474. AddMenuItem(boats,0,"Reefer");//453
  475. AddMenuItem(boats,0,"Speeder");//452
  476. AddMenuItem(boats,0,"Squallo");//446
  477. AddMenuItem(boats,0,"Tropic");//454
  478. AddMenuItem(boats,0,"Return");
  479.  
  480. planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0);
  481. SetMenuColumnHeader(planes, 0, "Choose a plane");
  482. AddMenuItem(planes,0,"Andromada");//592
  483. AddMenuItem(planes,0,"AT400");//577
  484. AddMenuItem(planes,0,"Beagle");//511
  485. AddMenuItem(planes,0,"Cropduster");//512
  486. AddMenuItem(planes,0,"Dodo");//593
  487. AddMenuItem(planes,0,"Hydra");//520
  488. AddMenuItem(planes,0,"Nevada");//553
  489. AddMenuItem(planes,0,"Rustler");//476
  490. AddMenuItem(planes,0,"Shamal");//519
  491. AddMenuItem(planes,0,"Skimmer");//460
  492. AddMenuItem(planes,0,"Stuntplane");//513
  493. AddMenuItem(planes,0,"Return");
  494.  
  495. helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0);
  496. SetMenuColumnHeader(helicopters, 0, "Choose a helicopter");
  497. AddMenuItem(helicopters,0,"Cargobob");//
  498. AddMenuItem(helicopters,0,"Hunter");//
  499. AddMenuItem(helicopters,0,"Leviathan");//
  500. AddMenuItem(helicopters,0,"Maverick");//
  501. AddMenuItem(helicopters,0,"News Chopper");//
  502. AddMenuItem(helicopters,0,"Police Maverick");//
  503. AddMenuItem(helicopters,0,"Raindance");//
  504. AddMenuItem(helicopters,0,"Seasparrow");//
  505. AddMenuItem(helicopters,0,"Sparrow");//
  506. AddMenuItem(helicopters,0,"Return");
  507.  
  508. XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0);
  509. SetMenuColumnHeader(XWeapons, 0, "Choose a weapon");
  510. AddMenuItem(XWeapons,0,"Desert Eagle");//0
  511. AddMenuItem(XWeapons,0,"M4");
  512. AddMenuItem(XWeapons,0,"Sawnoff Shotgun");
  513. AddMenuItem(XWeapons,0,"Combat Shotgun");
  514. AddMenuItem(XWeapons,0,"UZI");
  515. AddMenuItem(XWeapons,0,"Rocket Launcher");
  516. AddMenuItem(XWeapons,0,"Minigun");//6
  517. AddMenuItem(XWeapons,0,"Sniper Rifle");
  518. AddMenuItem(XWeapons,0,"Big Weapons");
  519. AddMenuItem(XWeapons,0,"Small Weapons");//9
  520. AddMenuItem(XWeapons,0,"More");
  521. AddMenuItem(XWeapons,0,"Return");//11
  522.  
  523. XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0);
  524. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  525. AddMenuItem(XWeaponsBig,0,"Shotgun");
  526. AddMenuItem(XWeaponsBig,0,"AK-47");
  527. AddMenuItem(XWeaponsBig,0,"Country Rifle");
  528. AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher");
  529. AddMenuItem(XWeaponsBig,0,"Flamethrower");
  530. AddMenuItem(XWeaponsBig,0,"SMG");
  531. AddMenuItem(XWeaponsBig,0,"TEC9");
  532. AddMenuItem(XWeaponsBig,0,"Return");
  533.  
  534. XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0);
  535. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  536. AddMenuItem(XWeaponsSmall,0,"9mm");
  537. AddMenuItem(XWeaponsSmall,0,"Silenced 9mm");
  538. AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail");
  539. AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher");
  540. AddMenuItem(XWeaponsSmall,0,"Spraycan");
  541. AddMenuItem(XWeaponsSmall,0,"Frag Grenades");
  542. AddMenuItem(XWeaponsSmall,0,"Katana");
  543. AddMenuItem(XWeaponsSmall,0,"Chainsaw");
  544. AddMenuItem(XWeaponsSmall,0,"Return");
  545.  
  546. XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0);
  547. SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon");
  548. AddMenuItem(XWeaponsMore,0,"Jetpack");
  549. AddMenuItem(XWeaponsMore,0,"Knife");
  550. AddMenuItem(XWeaponsMore,0,"Flowers");
  551. AddMenuItem(XWeaponsMore,0,"Camera");
  552. AddMenuItem(XWeaponsMore,0,"Pool Cue");
  553. AddMenuItem(XWeaponsMore,0,"Baseball Bat");
  554. AddMenuItem(XWeaponsMore,0,"Golf Club");
  555. AddMenuItem(XWeaponsMore,0,"MAX AMMO");
  556. AddMenuItem(XWeaponsMore,0,"Return");
  557.  
  558. LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0);
  559. SetMenuColumnHeader(LTele, 0, "Teleport to where?");
  560. AddMenuItem(LTele, 0, "Las Venturas");//0
  561. AddMenuItem(LTele, 0, "Los Santos");//1
  562. AddMenuItem(LTele, 0, "San Fierro");//2
  563. AddMenuItem(LTele, 0, "The Desert");//3
  564. AddMenuItem(LTele, 0, "Flint Country");//4
  565. AddMenuItem(LTele, 0, "Mount Chiliad");//5
  566. AddMenuItem(LTele, 0, "Interiors");//6
  567. AddMenuItem(LTele, 0, "Return");//8
  568.  
  569. LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0);
  570. SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?");
  571. AddMenuItem(LasVenturasMenu, 0, "The Strip");//0
  572. AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1
  573. AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2
  574. AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3
  575. AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4
  576. AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5
  577. AddMenuItem(LasVenturasMenu, 0, "Return");//6
  578.  
  579. LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0);
  580. SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?");
  581. AddMenuItem(LosSantosMenu, 0, "Ganton");//0
  582. AddMenuItem(LosSantosMenu, 0, "LS Airport");//1
  583. AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2
  584. AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3
  585. AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4
  586. AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5
  587. AddMenuItem(LosSantosMenu, 0, "Mulholland");//6
  588. AddMenuItem(LosSantosMenu, 0, "Richman");//7
  589. AddMenuItem(LosSantosMenu, 0, "Return");//8
  590.  
  591. SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0);
  592. SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?");
  593. AddMenuItem(SanFierroMenu, 0, "SF Station");//0
  594. AddMenuItem(SanFierroMenu, 0, "SF Airport");//1
  595. AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2
  596. AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3
  597. AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4
  598. AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5
  599. AddMenuItem(SanFierroMenu, 0, "Battery Point");//6
  600. AddMenuItem(SanFierroMenu, 0, "Return");//7
  601.  
  602. DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0);
  603. SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?");
  604. AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0
  605. AddMenuItem(DesertMenu, 0, "Area 51");//1
  606. AddMenuItem(DesertMenu, 0, "The Big Ear");//2
  607. AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3
  608. AddMenuItem(DesertMenu, 0, "Las Barrancas");//4
  609. AddMenuItem(DesertMenu, 0, "El Quebrados");//5
  610. AddMenuItem(DesertMenu, 0, "Octane Springs");//6
  611. AddMenuItem(DesertMenu, 0, "Return");//7
  612.  
  613. FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0);
  614. SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?");
  615. AddMenuItem(FlintMenu, 0, "The Lake");//0
  616. AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1
  617. AddMenuItem(FlintMenu, 0, "The Farm");//2
  618. AddMenuItem(FlintMenu, 0, "Shady Cabin");//3
  619. AddMenuItem(FlintMenu, 0, "Flint Range");//4
  620. AddMenuItem(FlintMenu, 0, "Becon Hill");//5
  621. AddMenuItem(FlintMenu, 0, "Fallen Tree");//6
  622. AddMenuItem(FlintMenu, 0, "Return");//7
  623.  
  624. MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0);
  625. SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?");
  626. AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0
  627. AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1
  628. AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2
  629. AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3
  630. AddMenuItem(MountChiliadMenu, 0, "Return");//7
  631.  
  632. InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0);
  633. SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?");
  634. AddMenuItem(InteriorsMenu, 0, "Planning Department");//0
  635. AddMenuItem(InteriorsMenu, 0, "LV PD");//1
  636. AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2
  637. AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3
  638. AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4
  639. AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5
  640. AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6
  641. AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7
  642. AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8
  643. AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9
  644. AddMenuItem(InteriorsMenu, 0, "Atrium");//7
  645. AddMenuItem(InteriorsMenu, 0, "Return");//8
  646. #endif
  647.  
  648. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
  649. for(new i = 1; i < MAX_CHAT_LINES; i++) Chat[i] = "<none>";
  650. for(new i = 1; i < MAX_REPORTS; i++) Reports[i] = "<none>";
  651.  
  652. PingTimer = SetTimer("PingKick",5000,1);
  653. GodTimer = SetTimer("GodUpdate",2000,1);
  654.  
  655. new year,month,day; getdate(year, month, day);
  656. new hour,minute,second; gettime(hour,minute,second);
  657.  
  658. print("________________________________________");
  659. print(" LAdmin Version 4.0 ");
  660. print(" Loaded ");
  661. print("________________________________________");
  662. printf(" Date: %d/%d/%d Time: %d:%d :%d ",day,month,year, hour, minute, second);
  663. print("________________________________________");
  664. print("________________________________________\n");
  665. return 1;
  666. }
  667. //==============================================================================
  668. public OnFilterScriptExit()
  669. {
  670. KillTimer(PingTimer);
  671. KillTimer(GodTimer);
  672. #if defined USE_MENUS
  673. DestroyAllMenus();
  674. #endif
  675.  
  676. new year,month,day; getdate(year, month, day);
  677. new hour,minute,second; gettime(hour,minute,second);
  678. print("\n________________________________________");
  679. print("________________________________________");
  680. print(" LAdmin Unloaded ");
  681. print("________________________________________");
  682. printf(" Date: %d/%d/%d Time: %d:%d :%d ",day,month,year, hour, minute, second);
  683. print("________________________________________");
  684. print("________________________________________\n");
  685. return 1;
  686. }
  687.  
  688. //==============================================================================
  689. public OnPlayerConnect(playerid)
  690. {
  691. PlayerInfo[playerid][Deaths] = 0;
  692. PlayerInfo[playerid][Kills] = 0;
  693. PlayerInfo[playerid][Jailed] = 0;
  694. PlayerInfo[playerid][Frozen] = 0;
  695. PlayerInfo[playerid][Level] = 0;
  696. PlayerInfo[playerid][LoggedIn] = 0;
  697. PlayerInfo[playerid][Registered] = 0;
  698. PlayerInfo[playerid][God] = 0;
  699. PlayerInfo[playerid][GodCar] = 0;
  700. PlayerInfo[playerid][TimesSpawned] = 0;
  701. PlayerInfo[playerid][Muted] = 0;
  702. PlayerInfo[playerid][MuteWarnings] = 0;
  703. PlayerInfo[playerid][Warnings] = 0;
  704. PlayerInfo[playerid][Caps] = 0;
  705. PlayerInfo[playerid][DoorsLocked] = 0;
  706. PlayerInfo[playerid][pCar] = -1;
  707. for(new i; i<PING_MAX_EXCEEDS; i++) PlayerInfo[playerid][pPing][i] = 0;
  708. PlayerInfo[playerid][SpamCount] = 0;
  709. PlayerInfo[playerid][SpamTime] = 0;
  710. PlayerInfo[playerid][PingCount] = 0;
  711. PlayerInfo[playerid][PingTime] = 0;
  712. PlayerInfo[playerid][FailLogin] = 0;
  713. PlayerInfo[playerid][ConnectTime] = gettime();
  714. //------------------------------------------------------
  715. new PlayerName[MAX_PLAYER_NAME], string[128], str[128], file[256];
  716. GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
  717. new tmp3[50]; GetPlayerIp(playerid,tmp3,50);
  718. //-----------------------------------------------------
  719. if(ServerInfo[ConnectMessages] == 1)
  720. {
  721. new pAKA[256]; pAKA = dini_Get("ladmin/config/aka.txt",tmp3);
  722. if (strlen(pAKA) < 3) format(str,sizeof(str),"*** %s (%d) has joined the server", PlayerName, playerid);
  723. else if (!strcmp(pAKA,PlayerName,true)) format(str,sizeof(str),"*** %s (%d) has joined the server", PlayerName, playerid);
  724. else format(str,sizeof(str),"*** %s (%d) has joined the server (aka %s)", PlayerName, playerid, pAKA );
  725.  
  726. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i)
  727. {
  728. if(PlayerInfo[i][Level] > 2) SendClientMessage(i,grey,str);
  729. else {
  730. format(string,sizeof(string),"*** %s (%d) has joined the server", PlayerName, playerid);
  731. SendClientMessage(i,grey,string);
  732. }
  733. }
  734. }
  735. //-----------------------------------------------------
  736. if (dUserINT(PlayerName2(playerid)).("banned") == 1)
  737. {
  738. SendClientMessage(playerid, red, "This name is banned from this server!");
  739. format(string,sizeof(string),"%s ID:%d was auto kicked. Reason: Name banned from server",PlayerName,playerid);
  740. SendClientMessageToAll(grey, string); print(string);
  741. SaveToFile("KickLog",string); Kick(playerid);
  742. }
  743. //-----------------------------------------------------
  744. if(ServerInfo[NameKick] == 1) {
  745. for(new s = 0; s < BadNameCount; s++) {
  746. if(!strcmp(BadNames[s],PlayerName,true)) {
  747. SendClientMessage(playerid,red, "Your name is on our black list, you have been kicked.");
  748. format(string,sizeof(string),"%s ID:%d was auto kicked. (Reason: Forbidden name)",PlayerName,playerid);
  749. SendClientMessageToAll(grey, string); print(string);
  750. SaveToFile("KickLog",string); Kick(playerid);
  751. return 1;
  752. }
  753. }
  754. }
  755. //-----------------------------------------------------
  756. if(ServerInfo[PartNameKick] == 1) {
  757. for(new s = 0; s < BadPartNameCount; s++) {
  758. new pos;
  759. while((pos = strfind(PlayerName,BadPartNames[s],true)) != -1) for(new i = pos, j = pos + strlen(BadPartNames[s]); i < j; i++)
  760. {
  761. SendClientMessage(playerid,red, "Your name is not allowed on this server, you have been kicked.");
  762. format(string,sizeof(string),"%s ID:%d was auto kicked. (Reason: Forbidden name)",PlayerName,playerid);
  763. SendClientMessageToAll(grey, string); print(string);
  764. SaveToFile("KickLog",string); Kick(playerid);
  765. return 1;
  766. }
  767. }
  768. }
  769. //-----------------------------------------------------
  770. if(ServerInfo[Locked] == 1) {
  771. PlayerInfo[playerid][AllowedIn] = false;
  772. SendClientMessage(playerid,red,"Server is Locked! You have 20 seconds to enter the server password before you are kicked!");
  773. SendClientMessage(playerid,red," Type /password [password]");
  774. LockKickTimer[playerid] = SetTimerEx("AutoKick", 20000, 0, "i", playerid);
  775. }
  776. //-----------------------------------------------------
  777. if(strlen(dini_Get("ladmin/config/aka.txt", tmp3)) == 0) dini_Set("ladmin/config/aka.txt", tmp3, PlayerName);
  778. else
  779. {
  780. if( strfind( dini_Get("ladmin/config/aka.txt", tmp3), PlayerName, true) == -1 )
  781. {
  782. format(string,sizeof(string),"%s,%s", dini_Get("ladmin/config/aka.txt",tmp3), PlayerName);
  783. dini_Set("ladmin/config/aka.txt", tmp3, string);
  784. }
  785. }
  786. //-----------------------------------------------------
  787. if(!udb_Exists(PlayerName2(playerid))) SendClientMessage(playerid,orange, "ACCOUNT: Type /register [password] to create an account");
  788. else
  789. {
  790. PlayerInfo[playerid][Registered] = 1;
  791. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName));
  792. new tmp2[256]; tmp2 = dini_Get(file,"ip");
  793. if( (!strcmp(tmp3,tmp2,true)) && (ServerInfo[AutoLogin] == 1) )
  794. {
  795. LoginPlayer(playerid);
  796. if(PlayerInfo[playerid][Level] > 0)
  797. {
  798. format(string,sizeof(string),"ACCOUNT: You have been automatically logged in. (Level %d)", PlayerInfo[playerid][Level] );
  799. SendClientMessage(playerid,green,string);
  800. }
  801. else SendClientMessage(playerid,green,"ACCOUNT: You have been automatically logged in.");
  802. }
  803. else SendClientMessage(playerid, green, "ACCOUNT: This nickname is registed, you can now login by typing /login [password]");
  804. }
  805. return 1;
  806. }
  807.  
  808. //==============================================================================
  809.  
  810. forward AutoKick(playerid);
  811. public AutoKick(playerid)
  812. {
  813. if( IsPlayerConnected(playerid) && ServerInfo[Locked] == 1 && PlayerInfo[playerid][AllowedIn] == false) {
  814. new string[128];
  815. SendClientMessage(playerid,grey,"You have been automatically kicked. Reason: Server Locked");
  816. format(string,sizeof(string),"%s ID:%d has been automatically kicked. Reason: Server Locked",PlayerName2(playerid),playerid);
  817. SaveToFile("KickLog",string); Kick(playerid);
  818. SendClientMessageToAll(grey, string); print(string);
  819. }
  820. return 1;
  821. }
  822.  
  823. //==============================================================================
  824.  
  825. public OnPlayerDisconnect(playerid, reason)
  826. {
  827. new PlayerName[MAX_PLAYER_NAME], str[128];
  828. GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
  829.  
  830. if(ServerInfo[ConnectMessages] == 1)
  831. {
  832. switch (reason) {
  833. case 0: format(str, sizeof(str), "*** %s (%d) has left the server (Timeout)", PlayerName, playerid);
  834. case 1: format(str, sizeof(str), "*** %s (%d) has left the server (Leaving)", PlayerName, playerid);
  835. case 2: format(str, sizeof(str), "*** %s (%d) has left the server (Kicked/Banned)", PlayerName, playerid);
  836. }
  837. SendClientMessageToAll(grey, str);
  838. }
  839.  
  840. if(PlayerInfo[playerid][LoggedIn] == 1) SavePlayer(playerid);
  841. if(udb_Exists(PlayerName2(playerid))) dUserSetINT(PlayerName2(playerid)).("loggedin",0);
  842. PlayerInfo[playerid][LoggedIn] = 0;
  843. PlayerInfo[playerid][Level] = 0;
  844. PlayerInfo[playerid][Jailed] = 0;
  845. PlayerInfo[playerid][Frozen] = 0;
  846.  
  847. if(PlayerInfo[playerid][Jailed] == 1) KillTimer( JailTimer[playerid] );
  848. if(PlayerInfo[playerid][Frozen] == 1) KillTimer( FreezeTimer[playerid] );
  849. if(ServerInfo[Locked] == 1) KillTimer( LockKickTimer[playerid] );
  850.  
  851. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  852.  
  853. #if defined ENABLE_SPEC
  854. for(new x=0; x<MAX_PLAYERS; x++)
  855. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
  856. AdvanceSpectate(x);
  857. #endif
  858.  
  859. return 1;
  860. }
  861.  
  862. forward DelayKillPlayer(playerid);
  863. public DelayKillPlayer(playerid)
  864. {
  865. SetPlayerHealth(playerid,0.0);
  866. ForceClassSelection(playerid);
  867. }
  868.  
  869. //==============================================================================
  870. public OnPlayerSpawn(playerid)
  871. {
  872. if(ServerInfo[Locked] == 1 && PlayerInfo[playerid][AllowedIn] == false)
  873. {
  874. GameTextForPlayer(playerid,"~r~Server Locked~n~You must enter password before spawning~n~/password <password>",4000,3);
  875. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  876. return 1;
  877. }
  878.  
  879. if(ServerInfo[MustLogin] == 1 && PlayerInfo[playerid][Registered] == 1 && PlayerInfo[playerid][LoggedIn] == 0)
  880. {
  881. GameTextForPlayer(playerid,"~r~You must login before playing!",4000,3);
  882. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  883. return 1;
  884. }
  885.  
  886. if(ServerInfo[MustRegister] == 1 && PlayerInfo[playerid][Registered] == 0)
  887. {
  888. GameTextForPlayer(playerid,"~r~You must register before playing!",4000,3);
  889. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  890. return 1;
  891. }
  892.  
  893. PlayerInfo[playerid][Spawned] = 1;
  894.  
  895. if(PlayerInfo[playerid][Frozen] == 1) {
  896. TogglePlayerControllable(playerid,false); return SendClientMessage(playerid,red,"You cant escape your punishment. You Are Still Frozen");
  897. }
  898.  
  899. if(PlayerInfo[playerid][Jailed] == 1) {
  900. SetTimerEx("JailPlayer",3000,0,"d",playerid); return SendClientMessage(playerid,red,"You cant escape your punishment. You Are Still In Jail");
  901. }
  902.  
  903. if(ServerInfo[AdminOnlySkins] == 1) {
  904. if( (GetPlayerSkin(playerid) == ServerInfo[AdminSkin]) || (GetPlayerSkin(playerid) == ServerInfo[AdminSkin2]) ) {
  905. if(PlayerInfo[playerid][Level] >= 1)
  906. GameTextForPlayer(playerid,"~b~Welcome~n~~w~Admin",3000,1);
  907. else {
  908. GameTextForPlayer(playerid,"~r~This Skin Is For~n~Administrators~n~Only",4000,1);
  909. SetTimerEx("DelayKillPlayer", 2500,0,"d",playerid);
  910. return 1;
  911. }
  912. }
  913. }
  914.  
  915. if((dUserINT(PlayerName2(playerid)).("UseSkin")) == 1)
  916. if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1))
  917. SetPlayerSkin(playerid,(dUserINT(PlayerName2(playerid)).("FavSkin")) );
  918.  
  919. if(ServerInfo[GiveWeap] == 1) {
  920. if(PlayerInfo[playerid][LoggedIn] == 1) {
  921. PlayerInfo[playerid][TimesSpawned]++;
  922. if(PlayerInfo[playerid][TimesSpawned] == 1)
  923. {
  924. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap1"), dUserINT(PlayerName2(playerid)).("weap1ammo") );
  925. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap2"), dUserINT(PlayerName2(playerid)).("weap2ammo") );
  926. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap3"), dUserINT(PlayerName2(playerid)).("weap3ammo") );
  927. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap4"), dUserINT(PlayerName2(playerid)).("weap4ammo") );
  928. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap5"), dUserINT(PlayerName2(playerid)).("weap5ammo") );
  929. GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap6"), dUserINT(PlayerName2(playerid)).("weap6ammo") );
  930. }
  931. }
  932. }
  933. return 1;
  934. }
  935.  
  936. //==============================================================================
  937.  
  938. public OnPlayerDeath(playerid, killerid, reason)
  939. {
  940. #if defined USE_STATS
  941. PlayerInfo[playerid][Deaths]++;
  942. #endif
  943. InDuel[playerid] = 0;
  944.  
  945. if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID)
  946. {
  947. #if defined USE_STATS
  948. PlayerInfo[killerid][Kills]++;
  949. #endif
  950.  
  951. if(InDuel[playerid] == 1 && InDuel[killerid] == 1)
  952. {
  953. GameTextForPlayer(playerid,"Loser !",3000,3);
  954. GameTextForPlayer(killerid,"Winner !",3000,3);
  955. InDuel[killerid] = 0;
  956. SetPlayerPos(killerid, 0.0, 0.0, 0.0);
  957. SpawnPlayer(killerid);
  958. }
  959. else if(InDuel[playerid] == 1 && InDuel[killerid] == 0)
  960. {
  961. GameTextForPlayer(playerid,"Loser !",3000,3);
  962. }
  963. }
  964.  
  965. #if defined ENABLE_SPEC
  966. for(new x=0; x<MAX_PLAYERS; x++)
  967. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid)
  968. AdvanceSpectate(x);
  969. #endif
  970.  
  971.  
  972. return 1;
  973. }
  974.  
  975. //==============================================================================
  976.  
  977. public OnPlayerText(playerid, text[])
  978. {
  979. if(text[0] == '#' && PlayerInfo[playerid][Level] >= 1) {
  980. new string[128]; GetPlayerName(playerid,string,sizeof(string));
  981. format(string,sizeof(string),"Admin Chat: %s: %s",string,text[1]); MessageToAdmins(green,string);
  982. return 0;
  983. }
  984.  
  985. if(ServerInfo[DisableChat] == 1) {
  986. SendClientMessage(playerid,red,"Chat has been disabled");
  987. return 0;
  988. }
  989.  
  990. if(PlayerInfo[playerid][Muted] == 1)
  991. {
  992. PlayerInfo[playerid][MuteWarnings]++;
  993. new string[128];
  994. if(PlayerInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings]) {
  995. format(string, sizeof(string),"WARNING: You are muted, if you continue to speak you will be kicked. (%d / %d)", PlayerInfo[playerid][MuteWarnings], ServerInfo[MaxMuteWarnings] );
  996. SendClientMessage(playerid,red,string);
  997. } else {
  998. SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked");
  999. format(string, sizeof(string),"***%s (ID %d) was kicked for exceeding mute warnings", PlayerName2(playerid), playerid);
  1000. SendClientMessageToAll(grey,string);
  1001. SaveToFile("KickLog",string); Kick(playerid);
  1002. } return 0;
  1003. }
  1004.  
  1005. if(ServerInfo[AntiSpam] == 1 && (PlayerInfo[playerid][Level] == 0 && !IsPlayerAdmin(playerid)) )
  1006. {
  1007. if(PlayerInfo[playerid][SpamCount] == 0) PlayerInfo[playerid][SpamTime] = TimeStamp();
  1008.  
  1009. PlayerInfo[playerid][SpamCount]++;
  1010. if(TimeStamp() - PlayerInfo[playerid][SpamTime] > SPAM_TIMELIMIT) { // Its OK your messages were far enough apart
  1011. PlayerInfo[playerid][SpamCount] = 0;
  1012. PlayerInfo[playerid][SpamTime] = TimeStamp();
  1013. }
  1014. else if(PlayerInfo[playerid][SpamCount] == SPAM_MAX_MSGS) {
  1015. new string[64]; format(string,sizeof(string),"%s has been kicked (Flood/Spam Protection)", PlayerName2(playerid));
  1016. SendClientMessageToAll(grey,string); print(string);
  1017. SaveToFile("KickLog",string);
  1018. Kick(playerid);
  1019. }
  1020. else if(PlayerInfo[playerid][SpamCount] == SPAM_MAX_MSGS-1) {
  1021. SendClientMessage(playerid,red,"Anti Spam Warning! Next is a kick.");
  1022. return 0;
  1023. }
  1024. }
  1025.  
  1026. if(ServerInfo[AntiSwear] == 1 && PlayerInfo[playerid][Level] < ServerInfo[MaxAdminLevel])
  1027. for(new s = 0; s < ForbiddenWordCount; s++)
  1028. {
  1029. new pos;
  1030. while((pos = strfind(text,ForbiddenWords[s],true)) != -1) for(new i = pos, j = pos + strlen(ForbiddenWords[s]); i < j; i++) text[i] = '*';
  1031. }
  1032.  
  1033. if(PlayerInfo[playerid][Caps] == 1) UpperToLower(text);
  1034. if(ServerInfo[NoCaps] == 1) UpperToLower(text);
  1035.  
  1036. for(new i = 1; i < MAX_CHAT_LINES-1; i++) Chat[i] = Chat[i+1];
  1037. new ChatSTR[128]; GetPlayerName(playerid,ChatSTR,sizeof(ChatSTR)); format(ChatSTR,128,"[lchat]%s: %s",ChatSTR, text[0] );
  1038. Chat[MAX_CHAT_LINES-1] = ChatSTR;
  1039. return 1;
  1040. }
  1041.  
  1042. //==============================================================================
  1043. public OnPlayerPrivmsg(playerid, recieverid, text[])
  1044. {
  1045. if(ServerInfo[ReadPMs] == 1 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel])
  1046. {
  1047. new string[128],recievername[MAX_PLAYER_NAME];
  1048. GetPlayerName(playerid, string, sizeof(string)); GetPlayerName(recieverid, recievername, sizeof(recievername));
  1049. format(string, sizeof(string), "***PM: %s To %s: %s", string, recievername, text);
  1050. for (new a = 0; a < MAX_PLAYERS; a++) if (IsPlayerConnected(a) && (PlayerInfo[a][Level] >= ServerInfo[MaxAdminLevel]) && a != playerid)
  1051. SendClientMessage(a, grey, string);
  1052. }
  1053.  
  1054. if(PlayerInfo[playerid][Muted] == 1)
  1055. {
  1056. new string[128];
  1057. PlayerInfo[playerid][MuteWarnings]++;
  1058. if(PlayerInfo[playerid][MuteWarnings] < ServerInfo[MaxMuteWarnings]) {
  1059. format(string, sizeof(string),"WARNING: You are muted, if you continue to speak you will be kicked (Warning: %d/%d)", PlayerInfo[playerid][MuteWarnings], ServerInfo[MaxMuteWarnings] );
  1060. SendClientMessage(playerid,red,string);
  1061. } else {
  1062. SendClientMessage(playerid,red,"You have been warned! Now you have been kicked");
  1063. GetPlayerName(playerid, string, sizeof(string));
  1064. format(string, sizeof(string),"%s [ID %d] Kicked for exceeding mute warnings", string, playerid);
  1065. SendClientMessageToAll(grey,string);
  1066. SaveToFile("KickLog",string); Kick(playerid);
  1067. } return 0;
  1068. }
  1069. return 1;
  1070. }
  1071.  
  1072. forward HighLight(playerid);
  1073. public HighLight(playerid)
  1074. {
  1075. if(!IsPlayerConnected(playerid)) return 1;
  1076. if(PlayerInfo[playerid][blipS] == 0) { SetPlayerColor(playerid, 0xFF0000AA); PlayerInfo[playerid][blipS] = 1; }
  1077. else { SetPlayerColor(playerid, 0x33FF33AA); PlayerInfo[playerid][blipS] = 0; }
  1078. return 0;
  1079. }
  1080.  
  1081. //===================== [ DCMD Commands ]=======================================
  1082.  
  1083. dcmd_giveweapon(playerid,params[]) {
  1084. if(PlayerInfo[playerid][Level] >= 2) {
  1085. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  1086. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /giveweapon [playerid] [weapon id/weapon name] [ammo]");
  1087. new player1 = strval(tmp), weap, ammo, WeapName[32], string[128];
  1088. if(!strlen(tmp3) || !IsNumeric(tmp3) || strval(tmp3) <= 0 || strval(tmp3) > 99999) ammo = 500; else ammo = strval(tmp3);
  1089. if(!IsNumeric(tmp2)) weap = GetWeaponIDFromName(tmp2); else weap = strval(tmp2);
  1090. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1091. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid weapon ID");
  1092. CMDMessageToAdmins(playerid,"GIVEWEAPON");
  1093. GetWeaponName(weap,WeapName,32);
  1094. format(string, sizeof(string), "You have given \"%s\" a %s (%d) with %d rounds of ammo", PlayerName2(player1), WeapName, weap, ammo); SendClientMessage(playerid,blue,string);
  1095. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has given you a %s (%d) with %d rounds of ammo", PlayerName2(playerid), WeapName, weap, ammo); SendClientMessage(player1,blue,string); }
  1096. return GivePlayerWeapon(player1, weap, ammo);
  1097. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1098. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1099. }
  1100.  
  1101. dcmd_sethealth(playerid,params[]) {
  1102. if(PlayerInfo[playerid][Level] >= 3) {
  1103. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1104. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [amount]");
  1105. if(strval(tmp2) < 0 || strval(tmp2) > 100 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid, red, "ERROR: Invaild health amount");
  1106. new player1 = strval(tmp), health = strval(tmp2), string[128];
  1107. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1108. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1109. CMDMessageToAdmins(playerid,"SETHEALTH");
  1110. format(string, sizeof(string), "You have set \"%s's\" health to '%d", pName(player1), health); SendClientMessage(playerid,blue,string);
  1111. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your health to '%d'", pName(playerid), health); SendClientMessage(player1,blue,string); }
  1112. return SetPlayerHealth(player1, health);
  1113. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1114. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1115. }
  1116.  
  1117. dcmd_setarmour(playerid,params[]) {
  1118. if(PlayerInfo[playerid][Level] >= 3) {
  1119. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1120. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setarmour [playerid] [amount]");
  1121. if(strval(tmp2) < 0 || strval(tmp2) > 100 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid, red, "ERROR: Invaild health amount");
  1122. new player1 = strval(tmp), armour = strval(tmp2), string[128];
  1123. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1124. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1125. CMDMessageToAdmins(playerid,"SETARMOUR");
  1126. format(string, sizeof(string), "You have set \"%s's\" armour to '%d", pName(player1), armour); SendClientMessage(playerid,blue,string);
  1127. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your armour to '%d'", pName(playerid), armour); SendClientMessage(player1,blue,string); }
  1128. return SetPlayerArmour(player1, armour);
  1129. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1130. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1131. }
  1132.  
  1133. dcmd_setcash(playerid,params[]) {
  1134. if(PlayerInfo[playerid][Level] >= 3) {
  1135. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1136. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setcash [playerid] [amount]");
  1137. new player1 = strval(tmp), cash = strval(tmp2), string[128];
  1138. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1139. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1140. CMDMessageToAdmins(playerid,"SETCASH");
  1141. format(string, sizeof(string), "You have set \"%s's\" cash to '$%d", pName(player1), cash); SendClientMessage(playerid,blue,string);
  1142. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your cash to '$%d'", pName(playerid), cash); SendClientMessage(player1,blue,string); }
  1143. ResetPlayerMoney(player1);
  1144. return GivePlayerMoney(player1, cash);
  1145. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1146. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1147. }
  1148.  
  1149. dcmd_setscore(playerid,params[]) {
  1150. if(PlayerInfo[playerid][Level] >= 3) {
  1151. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1152. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setscore [playerid] [score]");
  1153. new player1 = strval(tmp), score = strval(tmp2), string[128];
  1154. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1155. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1156. CMDMessageToAdmins(playerid,"SETSCORE");
  1157. format(string, sizeof(string), "You have set \"%s's\" score to '%d' ", pName(player1), score); SendClientMessage(playerid,blue,string);
  1158. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your score to '%d'", pName(playerid), score); SendClientMessage(player1,blue,string); }
  1159. return SetPlayerScore(player1, score);
  1160. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1161. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1162. }
  1163.  
  1164. dcmd_setskin(playerid,params[]) {
  1165. if(PlayerInfo[playerid][Level] >= 3) {
  1166. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1167. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setskin [playerid] [skin id]");
  1168. new player1 = strval(tmp), skin = strval(tmp2), string[128];
  1169. if(!IsValidSkin(skin)) return SendClientMessage(playerid, red, "ERROR: Invaild Skin ID");
  1170. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1171. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1172. CMDMessageToAdmins(playerid,"SETSKIN");
  1173. format(string, sizeof(string), "You have set \"%s's\" skin to '%d", pName(player1), skin); SendClientMessage(playerid,blue,string);
  1174. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your skin to '%d'", pName(playerid), skin); SendClientMessage(player1,blue,string); }
  1175. return SetPlayerSkin(player1, skin);
  1176. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1177. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1178. }
  1179.  
  1180. dcmd_setwanted(playerid,params[]) {
  1181. if(PlayerInfo[playerid][Level] >= 3) {
  1182. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1183. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setwanted [playerid] [level]");
  1184. new player1 = strval(tmp), wanted = strval(tmp2), string[128];
  1185. // if(wanted > 6) return SendClientMessage(playerid, red, "ERROR: Invaild wanted level");
  1186. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1187. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1188. CMDMessageToAdmins(playerid,"SETWANTED");
  1189. format(string, sizeof(string), "You have set \"%s's\" wanted level to '%d", pName(player1), wanted); SendClientMessage(playerid,blue,string);
  1190. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your wanted level to '%d'", pName(playerid), wanted); SendClientMessage(player1,blue,string); }
  1191. return SetPlayerWantedLevel(player1, wanted);
  1192. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1193. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1194. }
  1195.  
  1196. dcmd_setname(playerid,params[]) {
  1197. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  1198. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1199. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setname [playerid] [new name]");
  1200. new player1 = strval(tmp), length = strlen(tmp2), string[128];
  1201. if(length < 3 || length > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect Name Length");
  1202. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1203. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1204. CMDMessageToAdmins(playerid,"SETNAME");
  1205. format(string, sizeof(string), "You have set \"%s's\" name to \"%s\" ", pName(player1), tmp2); SendClientMessage(playerid,blue,string);
  1206. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your name to \"%s\" ", pName(playerid), tmp2); SendClientMessage(player1,blue,string); }
  1207. SetPlayerName(player1, tmp2);
  1208. return OnPlayerConnect(player1);
  1209. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1210. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1211. }
  1212.  
  1213. dcmd_setcolour(playerid,params[]) {
  1214. if(PlayerInfo[playerid][Level] >= 2) {
  1215. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1216. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) {
  1217. SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]");
  1218. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  1219. }
  1220. new player1 = strval(tmp), Colour = strval(tmp2), string[128], colour[24];
  1221. if(Colour > 9) return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  1222. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1223. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1224. CMDMessageToAdmins(playerid,"SETCOLOUR");
  1225. switch (Colour)
  1226. {
  1227. case 0: { SetPlayerColor(player1,black); colour = "Black"; }
  1228. case 1: { SetPlayerColor(player1,COLOR_WHITE); colour = "White"; }
  1229. case 2: { SetPlayerColor(player1,red); colour = "Red"; }
  1230. case 3: { SetPlayerColor(player1,orange); colour = "Orange"; }
  1231. case 4: { SetPlayerColor(player1,orange); colour = "Yellow"; }
  1232. case 5: { SetPlayerColor(player1,COLOR_GREEN1); colour = "Green"; }
  1233. case 6: { SetPlayerColor(player1,COLOR_BLUE); colour = "Blue"; }
  1234. case 7: { SetPlayerColor(player1,COLOR_PURPLE); colour = "Purple"; }
  1235. case 8: { SetPlayerColor(player1,COLOR_BROWN); colour = "Brown"; }
  1236. case 9: { SetPlayerColor(player1,COLOR_PINK); colour = "Pink"; }
  1237. }
  1238. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set colour to '%s' ", pName(playerid), colour); SendClientMessage(player1,blue,string); }
  1239. format(string, sizeof(string), "You have set \"%s's\" colour to '%s' ", pName(player1), colour);
  1240. return SendClientMessage(playerid,blue,string);
  1241. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1242. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1243. }
  1244.  
  1245. dcmd_setweather(playerid,params[]) {
  1246. if(PlayerInfo[playerid][Level] >= 3) {
  1247. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1248. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setweather [playerid] [weather id]");
  1249. new player1 = strval(tmp), weather = strval(tmp2), string[128];
  1250. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1251. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1252. CMDMessageToAdmins(playerid,"SETWEATHER");
  1253. format(string, sizeof(string), "You have set \"%s's\" weather to '%d", pName(player1), weather); SendClientMessage(playerid,blue,string);
  1254. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your weather to '%d'", pName(playerid), weather); SendClientMessage(player1,blue,string); }
  1255. SetPlayerWeather(player1,weather); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1256. return PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  1257. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1258. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1259. }
  1260.  
  1261. dcmd_settime(playerid,params[]) {
  1262. if(PlayerInfo[playerid][Level] >= 3) {
  1263. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1264. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour]");
  1265. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1266. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1267. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1268. CMDMessageToAdmins(playerid,"SETTIME");
  1269. format(string, sizeof(string), "You have set \"%s's\" time to %d:00", pName(player1), time); SendClientMessage(playerid,blue,string);
  1270. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your time to %d:00", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1271. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1272. return SetPlayerTime(player1, time, 0);
  1273. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1274. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1275. }
  1276.  
  1277. dcmd_setworld(playerid,params[]) {
  1278. if(PlayerInfo[playerid][Level] >= 3) {
  1279. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1280. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setworld [playerid] [virtual world]");
  1281. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1282. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1283. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1284. CMDMessageToAdmins(playerid,"SETWORLD");
  1285. format(string, sizeof(string), "You have set \"%s's\" virtual world to '%d'", pName(player1), time); SendClientMessage(playerid,blue,string);
  1286. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your virtual world to '%d' ", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1287. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1288. return SetPlayerVirtualWorld(player1, time);
  1289. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1290. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1291. }
  1292.  
  1293. dcmd_setinterior(playerid,params[]) {
  1294. if(PlayerInfo[playerid][Level] >= 3) {
  1295. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  1296. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setinterior [playerid] [interior]");
  1297. new player1 = strval(tmp), time = strval(tmp2), string[128];
  1298. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1299. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1300. CMDMessageToAdmins(playerid,"SETINTERIOR");
  1301. format(string, sizeof(string), "You have set \"%s's\" interior to '%d' ", pName(player1), time); SendClientMessage(playerid,blue,string);
  1302. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your interior to '%d' ", pName(playerid), time); SendClientMessage(player1,blue,string); }
  1303. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1304. return SetPlayerInterior(player1, time);
  1305. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1306. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1307. }
  1308.  
  1309. dcmd_setmytime(playerid,params[]) {
  1310. if(PlayerInfo[playerid][Level] >= 1) {
  1311. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setmytime [hour]");
  1312. new time = strval(params), string[128];
  1313. CMDMessageToAdmins(playerid,"SETMYTIME");
  1314. format(string,sizeof(string),"You have set your time to %d:00", time); SendClientMessage(playerid,blue,string);
  1315. return SetPlayerTime(playerid, time, 0);
  1316. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1317. }
  1318.  
  1319. dcmd_force(playerid,params[]) {
  1320. if(PlayerInfo[playerid][Level] >= 3) {
  1321. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /force [playerid]");
  1322. new player1 = strval(params), string[128];
  1323. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1324. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1325. CMDMessageToAdmins(playerid,"FORCE");
  1326. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has forced you into class selection", pName(playerid) ); SendClientMessage(player1,blue,string); }
  1327. format(string,sizeof(string),"You have forced \"%s\" into class selection", pName(player1)); SendClientMessage(playerid,blue,string);
  1328. ForceClassSelection(player1);
  1329. return SetPlayerHealth(player1,0.0);
  1330. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1331. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1332. }
  1333.  
  1334. dcmd_eject(playerid,params[]) {
  1335. if(PlayerInfo[playerid][Level] >= 3) {
  1336. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /eject [playerid]");
  1337. new player1 = strval(params), string[128], Float:x, Float:y, Float:z;
  1338. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1339. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1340. if(IsPlayerInAnyVehicle(player1)) {
  1341. CMDMessageToAdmins(playerid,"EJECT");
  1342. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has ejected you from your vehicle", pName(playerid) ); SendClientMessage(player1,blue,string); }
  1343. format(string,sizeof(string),"You have ejected \"%s\" from their vehicle", pName(player1)); SendClientMessage(playerid,blue,string);
  1344. GetPlayerPos(player1,x,y,z);
  1345. return SetPlayerPos(player1,x,y,z+3);
  1346. } else return SendClientMessage(playerid,red,"ERROR: Player is not in a vehicle");
  1347. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1348. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1349. }
  1350.  
  1351. dcmd_lockcar(playerid,params[]) {
  1352. #pragma unused params
  1353. if(PlayerInfo[playerid][Level] >= 2) {
  1354. if(IsPlayerInAnyVehicle(playerid)) {
  1355. for(new i = 0; i < MAX_PLAYERS; i++) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,true);
  1356. CMDMessageToAdmins(playerid,"LOCKCAR");
  1357. PlayerInfo[playerid][DoorsLocked] = 1;
  1358. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has locked his car", pName(playerid));
  1359. return SendClientMessageToAll(blue,string);
  1360. } else return SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors");
  1361. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1362. }
  1363.  
  1364. dcmd_unlockcar(playerid,params[]) {
  1365. #pragma unused params
  1366. if(PlayerInfo[playerid][Level] >= 2) {
  1367. if(IsPlayerInAnyVehicle(playerid)) {
  1368. for(new i = 0; i < MAX_PLAYERS; i++) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,false);
  1369. CMDMessageToAdmins(playerid,"UNLOCKCAR");
  1370. PlayerInfo[playerid][DoorsLocked] = 0;
  1371. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unlocked his car", pName(playerid));
  1372. return SendClientMessageToAll(blue,string);
  1373. } else return SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors");
  1374. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1375. }
  1376.  
  1377. dcmd_burn(playerid,params[]) {
  1378. if(PlayerInfo[playerid][Level] >= 2) {
  1379. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /burn [playerid]");
  1380. new player1 = strval(params), string[128], Float:x, Float:y, Float:z;
  1381. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1382. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1383. CMDMessageToAdmins(playerid,"BURN");
  1384. format(string, sizeof(string), "You have burnt \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1385. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has burnt you", pName(playerid)); SendClientMessage(player1,blue,string); }
  1386. GetPlayerPos(player1, x, y, z);
  1387. return CreateExplosion(x, y , z + 3, 1, 10);
  1388. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1389. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1390. }
  1391.  
  1392. dcmd_spawnplayer(playerid,params[])
  1393. {
  1394. return dcmd_spawn(playerid,params);
  1395. }
  1396.  
  1397. dcmd_spawn(playerid,params[]) {
  1398. if(PlayerInfo[playerid][Level] >= 2) {
  1399. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /spawn [playerid]");
  1400. new player1 = strval(params), string[128];
  1401. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1402. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1403. CMDMessageToAdmins(playerid,"SPAWN");
  1404. format(string, sizeof(string), "You have spawned \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1405. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has spawned you", pName(playerid)); SendClientMessage(player1,blue,string); }
  1406. SetPlayerPos(player1, 0.0, 0.0, 0.0);
  1407. return SpawnPlayer(player1);
  1408. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1409. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1410. }
  1411.  
  1412. dcmd_disarm(playerid,params[]) {
  1413. if(PlayerInfo[playerid][Level] >= 2) {
  1414. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /disarm [playerid]");
  1415. new player1 = strval(params), string[128];
  1416. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1417. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1418. CMDMessageToAdmins(playerid,"DISARM"); PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1419. format(string, sizeof(string), "You have disarmed \"%s\" ", pName(player1)); SendClientMessage(playerid,blue,string);
  1420. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has disarmed you", pName(playerid)); SendClientMessage(player1,blue,string); }
  1421. ResetPlayerWeapons(player1);
  1422. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  1423. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1424. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1425. }
  1426.  
  1427. dcmd_crash(playerid,params[]) {
  1428. if(PlayerInfo[playerid][Level] >= 4) {
  1429. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /crash [playerid]");
  1430. new player1 = strval(params), string[128], Float:X,Float:Y,Float:Z;
  1431. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1432. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1433. CMDMessageToAdmins(playerid,"CRASH");
  1434. GetPlayerPos(player1,X,Y,Z);
  1435. new objectcrash = CreatePlayerObject(player1,11111111,X,Y,Z,0,0,0);
  1436. DestroyObject(objectcrash);
  1437. format(string, sizeof(string), "You have crashed \"%s's\" game", pName(player1) );
  1438. return SendClientMessage(playerid,blue, string);
  1439. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1440. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1441. }
  1442.  
  1443. dcmd_ip(playerid,params[]) {
  1444. if(PlayerInfo[playerid][Level] >= 1) {
  1445. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ip [playerid]");
  1446. new player1 = strval(params), string[128];
  1447. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1448. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1449. CMDMessageToAdmins(playerid,"IP");
  1450. new tmp3[50]; GetPlayerIp(player1,tmp3,50);
  1451. format(string,sizeof(string),"\"%s's\" ip is '%s'", pName(player1), tmp3);
  1452. return SendClientMessage(playerid,blue,string);
  1453. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1454. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1455. }
  1456.  
  1457. dcmd_bankrupt(playerid,params[]) {
  1458. if(PlayerInfo[playerid][Level] >= 3) {
  1459. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /bankrupt [playerid]");
  1460. new player1 = strval(params), string[128];
  1461. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1462. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1463. CMDMessageToAdmins(playerid,"BANKRUPT");
  1464. format(string, sizeof(string), "You have reset \"%s's\" cash", pName(player1)); SendClientMessage(playerid,blue,string);
  1465. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has reset your cash'", pName(playerid)); SendClientMessage(player1,blue,string); }
  1466. return ResetPlayerMoney(player1);
  1467. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1468. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1469. }
  1470.  
  1471. dcmd_sbankrupt(playerid,params[]) {
  1472. if(PlayerInfo[playerid][Level] >= 3) {
  1473. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /sbankrupt [playerid]");
  1474. new player1 = strval(params), string[128];
  1475. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1476. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1477. CMDMessageToAdmins(playerid,"BANKRUPT");
  1478. format(string, sizeof(string), "You have silently reset \"%s's\" cash", pName(player1)); SendClientMessage(playerid,blue,string);
  1479. return ResetPlayerMoney(player1);
  1480. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1481. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1482. }
  1483.  
  1484. dcmd_kill(playerid,params[]) {
  1485. #pragma unused params
  1486. return SetPlayerHealth(playerid,0.0);
  1487. }
  1488.  
  1489. dcmd_time(playerid,params[]) {
  1490. #pragma unused params
  1491. new string[64], hour,minuite,second; gettime(hour,minuite,second);
  1492. format(string, sizeof(string), "~g~|~w~%d:%d~g~|", hour, minuite);
  1493. return GameTextForPlayer(playerid, string, 5000, 1);
  1494. }
  1495.  
  1496. dcmd_ubound(playerid,params[]) {
  1497. if(PlayerInfo[playerid][Level] >= 3) {
  1498. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ubound [playerid]");
  1499. new string[128], player1 = strval(params);
  1500.  
  1501. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1502. CMDMessageToAdmins(playerid,"UBOUND");
  1503. SetPlayerWorldBounds(player1, 9999.9, -9999.9, 9999.9, -9999.9 );
  1504. format(string, sizeof(string), "Administrator %s has removed your world boundaries", PlayerName2(playerid)); if(player1 != playerid) SendClientMessage(player1,blue,string);
  1505. format(string,sizeof(string),"You have removed %s's world boundaries", PlayerName2(player1));
  1506. return SendClientMessage(playerid,blue,string);
  1507. } else return SendClientMessage(playerid, red, "Player is not connected");
  1508. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1509. }
  1510.  
  1511. dcmd_lhelp(playerid,params[]) {
  1512. #pragma unused params
  1513. if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) {
  1514. SendClientMessage(playerid,blue,"--== [ LAdmin Help ] ==--");
  1515. SendClientMessage(playerid,blue, "For admin commands type: /lcommands | Credits: /lcredits");
  1516. SendClientMessage(playerid,blue, "Account commands are: /register, /login, /changepass, /stats, /resetstats. Also /time, /report");
  1517. SendClientMessage(playerid,blue, "There are 5 levels. Level 5 admins are immune from commands");
  1518. SendClientMessage(playerid,blue, "IMPORTANT: The filterscript must be reloaded if you change gamemodes");
  1519. }
  1520. else if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] < 1) {
  1521. SendClientMessage(playerid,green, "Your commands are: /register, /login, /report, /stats, /time, /changepass, /resetstats, /getid");
  1522. }
  1523. else if(PlayerInfo[playerid][LoggedIn] == 0) {
  1524. SendClientMessage(playerid,green, "Your commands are: /time, /getid (You are not logged in, log in for more commands)");
  1525. } return 1;
  1526. }
  1527.  
  1528. dcmd_lcmds(playerid,params[]) {
  1529. #pragma unused params
  1530. if(PlayerInfo[playerid][Level] > 0)
  1531. {
  1532. SendClientMessage(playerid,blue," ---= [ Most Useful Admin Commands ] ==---");
  1533. SendClientMessage(playerid,lightblue,"GENERAL: getinfo, lmenu, announce, write, miniguns, richlist, lspec(off), move, lweaps, adminarea, countdown, duel, giveweapon");
  1534. SendClientMessage(playerid,lightblue,"GENERAL: slap, burn, warn, kick, ban, explode, jail, freeze, mute, crash, ubound, god, godcar, ping");
  1535. SendClientMessage(playerid,lightblue,"GENERAL: setping, lockserver, enable/disable, setlevel, setinterior, givecar, jetpack, force, spawn");
  1536. SendClientMessage(playerid,lightblue,"VEHICLE: flip, fix, repair, lockcar, eject, ltc, car, lcar, lbike, lplane, lheli, lboat, lnos, cm");
  1537. SendClientMessage(playerid,lightblue,"TELE: goto, gethere, get, teleplayer, ltele, vgoto, lgoto, moveplayer");
  1538. SendClientMessage(playerid,lightblue,"SET: set(cash/health/armour/gravity/name/time/weather/skin/colour/wanted/templevel)");
  1539. SendClientMessage(playerid,lightblue,"SETALL: setall(world/weather/wanted/time/score/cash)");
  1540. SendClientMessage(playerid,lightblue,"ALL: giveallweapon, healall, armourall, freezeall, kickall, ejectall, killall, disarmall, slapall, spawnall");
  1541. }
  1542. return 1;
  1543. }
  1544.  
  1545. dcmd_lcommands(playerid,params[]) {
  1546. #pragma unused params
  1547. if(PlayerInfo[playerid][Level] > 0)
  1548. {
  1549. SendClientMessage(playerid,blue," ---= All Admin Commands =---");
  1550. SendClientMessage(playerid,lightblue," /level1, /level2, /level3, /level4, /level5, /rcon ladmin");
  1551. SendClientMessage(playerid,lightblue,"Player Commands: /register, /login, /report, /stats, /time, /changepass, /resetstats, /getid");
  1552. }
  1553. return 1;
  1554. }
  1555.  
  1556. dcmd_level1(playerid,params[]) {
  1557. #pragma unused params
  1558. if(PlayerInfo[playerid][Level] > 0)
  1559. {
  1560. SendClientMessage(playerid,blue," ---=Level 1 Admin Commands =---");
  1561. SendClientMessage(playerid,lightblue,"getinfo, weaps, vr, repair, ltune, lhy, lnos, lp, asay, ping, lslowmo, ltc,");
  1562. SendClientMessage(playerid,lightblue,"morning, adminarea, reports, richlist, miniguns, saveplacae, gotoplace,");
  1563. SendClientMessage(playerid,lightblue,"saveskin, useskin, dontuseskin, setmytime, ip, lconfig.");
  1564. }
  1565. return 1;
  1566. }
  1567.  
  1568. dcmd_level2(playerid,params[]) {
  1569. #pragma unused params
  1570. if(PlayerInfo[playerid][Level] > 0)
  1571. {
  1572. SendClientMessage(playerid,blue," ---=Level 2 Admin Commands =---");
  1573. SendClientMessage(playerid,lightblue,"giveweapon, setcolour, lockcar, unlockcar, burn, spawn, disarm, lcar, lbike,");
  1574. SendClientMessage(playerid,lightblue,"lheli, lboat, lplane, hightlight, announce, announce2, screen, jetpack, flip,");
  1575. SendClientMessage(playerid,lightblue,"goto, vgoto, lgoto, fu, warn, slap, jailed, frozen, mute, unmute, muted,");
  1576. SendClientMessage(playerid,lightblue,"laston, lspec, lspecoff, lspecvehicle, clearchat, lmenu, ltele, cm, ltmenu,");
  1577. SendClientMessage(playerid,lightblue,"write.");
  1578. }
  1579. return 1;
  1580. }
  1581.  
  1582. dcmd_level3(playerid,params[]) {
  1583. #pragma unused params
  1584. if(PlayerInfo[playerid][Level] > 0)
  1585. {
  1586. SendClientMessage(playerid,blue," ---=Level 3 Admin Commands =---");
  1587. SendClientMessage(playerid,lightblue,"sethealth, setarmour, setcash, setscore, setskin, setwanted, setname, setweather,");
  1588. SendClientMessage(playerid,lightblue,"settime, setworld, setinterior, force, eject, bankrupt, sbankrupt, ubound, lweaps,");
  1589. SendClientMessage(playerid,lightblue,"lammo, countdown, duel, car, carhealth, carcolour, setping, setgravity, destroycar,");
  1590. SendClientMessage(playerid,lightblue,"teleplayer, vget, givecar, gethere, get, kick, explode, jail, unjail, freeze, ");
  1591. SendClientMessage(playerid,lightblue,"unfreeze, akill,aka, disablechat, clearallchat, caps, move, moveplayer, healall,");
  1592. SendClientMessage(playerid,lightblue,"armourall, setallskin, setallwanted, setallweather, setalltime, setallworld,");
  1593. SendClientMessage(playerid,lightblue,"setallscore, setallcash, giveallcash, giveallweapon, lweather, ltime, lweapons, setpass");
  1594. }
  1595. return 1;
  1596. }
  1597.  
  1598. dcmd_level4(playerid,params[]) {
  1599. #pragma unused params
  1600. if(PlayerInfo[playerid][Level] > 0)
  1601. {
  1602. SendClientMessage(playerid,blue," ---=Level 4 Admin Commands =---");
  1603. SendClientMessage(playerid,lightblue,"enable, disable, ban, rban, settemplevel, crash, spam, god, godcar, die, uconfig,");
  1604. SendClientMessage(playerid,lightblue,"botcheck, lockserver, unlockserver, forbidname, forbidword, ");
  1605. SendClientMessage(playerid,lightblue,"fakedeath, spawnall, muteall, unmuteall, getall, killall, freezeall,");
  1606. SendClientMessage(playerid,lightblue,"unfreezeall, kickall, slapalll, explodeall, disarmall, ejectall.");
  1607. }
  1608. return 1;
  1609. }
  1610.  
  1611. dcmd_level5(playerid,params[]) {
  1612. #pragma unused params
  1613. if(PlayerInfo[playerid][Level] > 0)
  1614. {
  1615. SendClientMessage(playerid,blue," ---=Level 5 Admin Commands =---");
  1616. SendClientMessage(playerid,lightblue,"god, sgod, setlevel, pickup, object, fakechat.");
  1617. }
  1618. return 1;
  1619. }
  1620.  
  1621. dcmd_lconfig(playerid,params[]) {
  1622. #pragma unused params
  1623. if(PlayerInfo[playerid][Level] > 0)
  1624. {
  1625. new string[128];
  1626. SendClientMessage(playerid,blue," ---=== LAdmin Configuration ===---");
  1627. format(string, sizeof(string), "Max Ping: %dms | ReadPms %d | ReadCmds %d | Max Admin Level %d | AdminOnlySkins %d", ServerInfo[MaxPing], ServerInfo[ReadPMs], ServerInfo[ReadCmds], ServerInfo[MaxAdminLevel], ServerInfo[AdminOnlySkins] );
  1628. SendClientMessage(playerid,blue,string);
  1629. format(string, sizeof(string), "AdminSkin1 %d | AdminSkin2 %d | NameKick %d | AntiBot %d | AntiSpam %d | AntiSwear %d", ServerInfo[AdminSkin], ServerInfo[AdminSkin2], ServerInfo[NameKick], ServerInfo[AntiBot], ServerInfo[AntiSpam], ServerInfo[AntiSwear] );
  1630. SendClientMessage(playerid,blue,string);
  1631. format(string, sizeof(string), "NoCaps %d | Locked %d | Pass %s | SaveWeaps %d | SaveMoney %d | ConnectMessages %d | AdminCmdMsgs %d", ServerInfo[NoCaps], ServerInfo[Locked], ServerInfo[Password], ServerInfo[GiveWeap], ServerInfo[GiveMoney], ServerInfo[ConnectMessages], ServerInfo[AdminCmdMsg] );
  1632. SendClientMessage(playerid,blue,string);
  1633. format(string, sizeof(string), "AutoLogin %d | MaxMuteWarnings %d | ChatDisabled %d | MustLogin %d | MustRegister %d", ServerInfo[AutoLogin], ServerInfo[MaxMuteWarnings], ServerInfo[DisableChat], ServerInfo[MustLogin], ServerInfo[MustRegister] );
  1634. SendClientMessage(playerid,blue,string);
  1635. }
  1636. return 1;
  1637. }
  1638.  
  1639. dcmd_getinfo(playerid,params[]) {
  1640. if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) {
  1641. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /getinfo [playerid]");
  1642. new player1, string[128];
  1643. player1 = strval(params);
  1644.  
  1645. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1646. new Float:player1health, Float:player1armour, playerip[128], Float:x, Float:y, Float:z, tmp2[256], file[256],
  1647. year, month, day, P1Jailed[4], P1Frozen[4], P1Logged[4], P1Register[4], RegDate[256], TimesOn;
  1648.  
  1649. GetPlayerHealth(player1,player1health);
  1650. GetPlayerArmour(player1,player1armour);
  1651. GetPlayerIp(player1, playerip, sizeof(playerip));
  1652. GetPlayerPos(player1,x,y,z);
  1653. getdate(year, month, day);
  1654. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(player1)));
  1655.  
  1656. if(PlayerInfo[player1][Jailed] == 1) P1Jailed = "Yes"; else P1Jailed = "No";
  1657. if(PlayerInfo[player1][Frozen] == 1) P1Frozen = "Yes"; else P1Frozen = "No";
  1658. if(PlayerInfo[player1][LoggedIn] == 1) P1Logged = "Yes"; else P1Logged = "No";
  1659. if(fexist(file)) P1Register = "Yes"; else P1Register = "No";
  1660. if(dUserINT(PlayerName2(player1)).("LastOn")==0) tmp2 = "Never"; else tmp2 = dini_Get(file,"LastOn");
  1661. if(strlen(dini_Get(file,"RegisteredDate")) < 3) RegDate = "n/a"; else RegDate = dini_Get(file,"RegisteredDate");
  1662. TimesOn = dUserINT(PlayerName2(player1)).("TimesOnServer");
  1663.  
  1664. new Sum, Average, w;
  1665. while (w < PING_MAX_EXCEEDS) {
  1666. Sum += PlayerInfo[player1][pPing][w];
  1667. w++;
  1668. }
  1669. Average = (Sum / PING_MAX_EXCEEDS);
  1670.  
  1671. format(string, sizeof(string),"(Player Info) ---====> Name: %s ID: %d <====---", PlayerName2(player1), player1);
  1672. SendClientMessage(playerid,lightblue,string);
  1673. format(string, sizeof(string),"Health: %d Armour: %d Score: %d Cash: %d Skin: %d IP: %s Ping: %d Average Ping: %d",floatround(player1health),floatround(player1armour),
  1674. GetPlayerScore(player1),GetPlayerMoney(player1),GetPlayerSkin(player1),playerip,GetPlayerPing(player1), Average );
  1675. SendClientMessage(playerid,red,string);
  1676. format(string, sizeof(string),"Interior: %d Virtual World: %d Wanted Level: %d X %0.1f Y %0.1f Z %0.1f", GetPlayerInterior(player1), GetPlayerVirtualWorld(player1), GetPlayerWantedLevel(player1), Float:x,Float:y,Float:z);
  1677. SendClientMessage(playerid,orange,string);
  1678. format(string, sizeof(string),"Times On Server: %d Kills: %d Deaths: %d Ratio: %0.2f AdminLevel: %d", TimesOn, PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:PlayerInfo[player1][Deaths], PlayerInfo[player1][Level] );
  1679. SendClientMessage(playerid,yellow,string);
  1680. format(string, sizeof(string),"Registered: %s Logged In: %s In Jail: %s Frozen: %s", P1Register, P1Logged, P1Jailed, P1Frozen );
  1681. SendClientMessage(playerid,green,string);
  1682. format(string, sizeof(string),"Last On Server: %s Register Date: %s Todays Date: %d/%d/%d", tmp2, RegDate, day,month,year );
  1683. SendClientMessage(playerid,COLOR_GREEN,string);
  1684.  
  1685. if(IsPlayerInAnyVehicle(player1)) {
  1686. new Float:VHealth, carid = GetPlayerVehicleID(playerid); GetVehicleHealth(carid,VHealth);
  1687. format(string, sizeof(string),"VehicleID: %d Model: %d Vehicle Name: %s Vehicle Health: %d",carid, GetVehicleModel(carid), VehicleNames[GetVehicleModel(carid)-400], floatround(VHealth) );
  1688. SendClientMessage(playerid,COLOR_BLUE,string);
  1689. }
  1690.  
  1691. new slot, ammo, weap, Count, WeapName[24], WeapSTR[128], p; WeapSTR = "Weaps: ";
  1692. for (slot = 0; slot < 14; slot++) { GetPlayerWeaponData(player1, slot, weap, ammo); if( ammo != 0 && weap != 0) Count++; }
  1693. if(Count < 1) return SendClientMessage(playerid,lightblue,"Player has no weapons");
  1694. else {
  1695. for (slot = 0; slot < 14; slot++)
  1696. {
  1697. GetPlayerWeaponData(player1, slot, weap, ammo);
  1698. if (ammo > 0 && weap > 0)
  1699. {
  1700. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  1701. if (ammo == 65535 || ammo == 1) format(WeapSTR,sizeof(WeapSTR),"%s%s (1)",WeapSTR, WeapName);
  1702. else format(WeapSTR,sizeof(WeapSTR),"%s%s (%d)",WeapSTR, WeapName, ammo);
  1703. p++;
  1704. if(p >= 5) { SendClientMessage(playerid, lightblue, WeapSTR); format(WeapSTR, sizeof(WeapSTR), "Weaps: "); p = 0;
  1705. } else format(WeapSTR, sizeof(WeapSTR), "%s, ", WeapSTR);
  1706. }
  1707. }
  1708. if(p <= 4 && p > 0) {
  1709. string[strlen(string)-3] = '.';
  1710. SendClientMessage(playerid, lightblue, WeapSTR);
  1711. }
  1712. }
  1713. return 1;
  1714. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  1715. } else return SendClientMessage(playerid,red,"ERROR: You need to be administrator level 2 to use this command");
  1716. }
  1717.  
  1718. dcmd_disable(playerid,params[]) {
  1719. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  1720. if(!strlen(params)) {
  1721. SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps / admincmdmsgs");
  1722. return SendClientMessage(playerid,red," /connectmsgs / autologin ]");
  1723. }
  1724. new string[128], file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  1725. if(strcmp(params,"antiswear",true) == 0) {
  1726. ServerInfo[AntiSwear] = 0;
  1727. dini_IntSet(file,"AntiSwear",0);
  1728. format(string,sizeof(string),"Administrator %s has disabled antiswear", PlayerName2(playerid));
  1729. SendClientMessageToAll(blue,string);
  1730. } else if(strcmp(params,"namekick",true) == 0) {
  1731. ServerInfo[NameKick] = 0;
  1732. dini_IntSet(file,"NameKick",0);
  1733. format(string,sizeof(string),"Administrator %s has disabled namekick", PlayerName2(playerid));
  1734. SendClientMessageToAll(blue,string);
  1735. } else if(strcmp(params,"antispam",true) == 0) {
  1736. ServerInfo[AntiSpam] = 0;
  1737. dini_IntSet(file,"AntiSpam",0);
  1738. format(string,sizeof(string),"Administrator %s has disabled antispam", PlayerName2(playerid));
  1739. SendClientMessageToAll(blue,string);
  1740. } else if(strcmp(params,"ping",true) == 0) {
  1741. ServerInfo[MaxPing] = 0;
  1742. dini_IntSet(file,"MaxPing",0);
  1743. format(string,sizeof(string),"Administrator %s has disabled ping kick", PlayerName2(playerid));
  1744. SendClientMessageToAll(blue,string);
  1745. } else if(strcmp(params,"readcmds",true) == 0) {
  1746. ServerInfo[ReadCmds] = 0;
  1747. dini_IntSet(file,"ReadCMDs",0);
  1748. format(string,sizeof(string),"Administrator %s has disabled reading commands", PlayerName2(playerid));
  1749. MessageToAdmins(blue,string);
  1750. } else if(strcmp(params,"readpms",true) == 0) {
  1751. ServerInfo[ReadPMs] = 0;
  1752. dini_IntSet(file,"ReadPMs",0);
  1753. format(string,sizeof(string),"Administrator %s has disabled reading pms", PlayerName2(playerid));
  1754. MessageToAdmins(blue,string);
  1755. } else if(strcmp(params,"caps",true) == 0) {
  1756. ServerInfo[NoCaps] = 1;
  1757. dini_IntSet(file,"NoCaps",1);
  1758. format(string,sizeof(string),"Administrator %s has prevented captial letters in chat", PlayerName2(playerid));
  1759. SendClientMessageToAll(blue,string);
  1760. } else if(strcmp(params,"admincmdmsgs",true) == 0) {
  1761. ServerInfo[AdminCmdMsg] = 0;
  1762. dini_IntSet(file,"AdminCMDMessages",0);
  1763. format(string,sizeof(string),"Administrator %s has disabled admin command messages", PlayerName2(playerid));
  1764. MessageToAdmins(green,string);
  1765. } else if(strcmp(params,"connectmsgs",true) == 0) {
  1766. ServerInfo[ConnectMessages] = 0;
  1767. dini_IntSet(file,"ConnectMessages",0);
  1768. format(string,sizeof(string),"Administrator %s has disabled connect & disconnect messages", PlayerName2(playerid));
  1769. MessageToAdmins(green,string);
  1770. } else if(strcmp(params,"autologin",true) == 0) {
  1771. ServerInfo[AutoLogin] = 0;
  1772. dini_IntSet(file,"AutoLogin",0);
  1773. format(string,sizeof(string),"Administrator %s has disabled auto login", PlayerName2(playerid));
  1774. MessageToAdmins(green,string);
  1775. } else {
  1776. SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps /cmdmsg ]");
  1777. } return 1;
  1778. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1779. }
  1780.  
  1781. dcmd_enable(playerid,params[]) {
  1782. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  1783. if(!strlen(params)) {
  1784. SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps / admincmdmsgs");
  1785. return SendClientMessage(playerid,red," /connectmsgs / autologin ]");
  1786. }
  1787. new string[128], file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  1788. if(strcmp(params,"antiswear",true) == 0) {
  1789. ServerInfo[AntiSwear] = 1;
  1790. dini_IntSet(file,"AntiSwear",1);
  1791. format(string,sizeof(string),"Administrator %s has enabled antiswear", PlayerName2(playerid));
  1792. SendClientMessageToAll(blue,string);
  1793. } else if(strcmp(params,"namekick",true) == 0) {
  1794. ServerInfo[NameKick] = 1;
  1795. format(string,sizeof(string),"Administrator %s has enabled namekick", PlayerName2(playerid));
  1796. SendClientMessageToAll(blue,string);
  1797. } else if(strcmp(params,"antispam",true) == 0) {
  1798. ServerInfo[AntiSpam] = 1;
  1799. dini_IntSet(file,"AntiSpam",1);
  1800. format(string,sizeof(string),"Administrator %s has enabled antispam", PlayerName2(playerid));
  1801. SendClientMessageToAll(blue,string);
  1802. } else if(strcmp(params,"ping",true) == 0) {
  1803. ServerInfo[MaxPing] = 800;
  1804. dini_IntSet(file,"MaxPing",800);
  1805. format(string,sizeof(string),"Administrator %s has enabled ping kick", PlayerName2(playerid));
  1806. SendClientMessageToAll(blue,string);
  1807. } else if(strcmp(params,"readcmds",true) == 0) {
  1808. ServerInfo[ReadCmds] = 1;
  1809. dini_IntSet(file,"ReadCMDs",1);
  1810. format(string,sizeof(string),"Administrator %s has enabled reading commands", PlayerName2(playerid));
  1811. MessageToAdmins(blue,string);
  1812. } else if(strcmp(params,"readpms",true) == 0) {
  1813. ServerInfo[ReadPMs] = 1;
  1814. dini_IntSet(file,"ReadPMs",1);
  1815. format(string,sizeof(string),"Administrator %s has enabled reading pms", PlayerName2(playerid));
  1816. MessageToAdmins(blue,string);
  1817. } else if(strcmp(params,"caps",true) == 0) {
  1818. ServerInfo[NoCaps] = 0;
  1819. dini_IntSet(file,"NoCaps",0);
  1820. format(string,sizeof(string),"Administrator %s has allowed captial letters in chat", PlayerName2(playerid));
  1821. SendClientMessageToAll(blue,string);
  1822. } else if(strcmp(params,"admincmdmsgs",true) == 0) {
  1823. ServerInfo[AdminCmdMsg] = 1;
  1824. dini_IntSet(file,"AdminCmdMessages",1);
  1825. format(string,sizeof(string),"Administrator %s has enabled admin command messages", PlayerName2(playerid));
  1826. MessageToAdmins(green,string);
  1827. } else if(strcmp(params,"connectmsgs",true) == 0) {
  1828. ServerInfo[ConnectMessages] = 1;
  1829. dini_IntSet(file,"ConnectMessages",1);
  1830. format(string,sizeof(string),"Administrator %s has enabled connect & disconnect messages", PlayerName2(playerid));
  1831. MessageToAdmins(green,string);
  1832. } else if(strcmp(params,"autologin",true) == 0) {
  1833. ServerInfo[AutoLogin] = 1;
  1834. dini_IntSet(file,"AutoLogin",1);
  1835. format(string,sizeof(string),"Administrator %s has enabled auto login", PlayerName2(playerid));
  1836. MessageToAdmins(green,string);
  1837. } else {
  1838. SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps /cmdmsg ]");
  1839. } return 1;
  1840. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1841. }
  1842.  
  1843. dcmd_lweaps(playerid,params[]) {
  1844. #pragma unused params
  1845. if(PlayerInfo[playerid][Level] >= 3) {
  1846. GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,34,1000);
  1847. GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,16,1000); GivePlayerWeapon(playerid,42,1000);
  1848. GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000); GivePlayerWeapon(playerid,9,1);
  1849. GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,26,1000); return 1;
  1850. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  1851. }
  1852.  
  1853. dcmd_countdown(playerid,params[]) {
  1854. #pragma unused params
  1855. if(PlayerInfo[playerid][Level] >= 3) {
  1856. if(CountDown == -1) {
  1857. CountDown = 6;
  1858. SetTimer("countdown",1000,0);
  1859. return CMDMessageToAdmins(playerid,"COUNTDOWN");
  1860. } else return SendClientMessage(playerid,red,"ERROR: Countdown in progress");
  1861. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1862. }
  1863.  
  1864. dcmd_duel(playerid,params[]) {
  1865. if(PlayerInfo[playerid][Level] >= 3) {
  1866. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  1867. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp) || !IsNumeric(tmp2)) {
  1868. SendClientMessage(playerid, red, "USAGE: /duel [player1 id] [player2 id] [location] (Locations: 1, 2, 3]");
  1869. return SendClientMessage(playerid, red, "If location isnt stated then players duel at their present location");
  1870. }
  1871. new player1 = strval(tmp), player2 = strval(tmp2), location, string[128];
  1872. if(!strlen(tmp3)) location = 0; else location = strval(tmp3);
  1873. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1874. if(PlayerInfo[player2][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  1875. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  1876. if(IsPlayerConnected(player2) && player2 != INVALID_PLAYER_ID) {
  1877. if(InDuel[player1] == 1) return SendClientMessage(playerid,red,"ERROR: Player1 is already in a duel");
  1878. if(InDuel[player2] == 1) return SendClientMessage(playerid,red,"ERROR: Player2 is already in a duel");
  1879.  
  1880. if(location == 1) {
  1881. SetPlayerInterior(player1,16); SetPlayerPos(player1,-1404.067, 1270.3706, 1042.8672);
  1882. SetPlayerInterior(player2,16); SetPlayerPos(player2,-1395.067, 1261.3706, 1042.8672);
  1883. } else if(location == 2) {
  1884. SetPlayerInterior(player1,0); SetPlayerPos(player1,1353.407,2188.155,11.02344);
  1885. SetPlayerInterior(player2,0); SetPlayerPos(player2,1346.255,2142.843,11.01563);
  1886. } else if(location == 3) {
  1887. SetPlayerInterior(player1,10); SetPlayerPos(player1,-1041.037,1078.729,1347.678); SetPlayerFacingAngle(player1,135);
  1888. SetPlayerInterior(player2,10); SetPlayerPos(player2,-1018.061,1052.502,1346.327); SetPlayerFacingAngle(player2,45);
  1889. }
  1890. InDuel[player1] = 1;
  1891. InDuel[player2] = 1;
  1892. CMDMessageToAdmins(playerid,"DUEL");
  1893. cdt[player1] = 6;
  1894. SetTimerEx("Duel",1000,0,"dd", player1, player2);
  1895. format(string, sizeof(string), "Administrator \"%s\" has started a duel between \"%s\" and \"%s\" ", pName(playerid), pName(player1), pName(player2) );
  1896. SendClientMessage(player1, blue, string); SendClientMessage(player2, blue, string);
  1897. return SendClientMessage(playerid, blue, string);
  1898. } else return SendClientMessage(playerid, red, "Player2 is not connected");
  1899. } else return SendClientMessage(playerid, red, "Player1 is not connected");
  1900. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  1901. }
  1902.  
  1903. dcmd_lammo(playerid,params[]) {
  1904. #pragma unused params
  1905. if(PlayerInfo[playerid][Level] >= 3) {
  1906. MaxAmmo(playerid);
  1907. return CMDMessageToAdmins(playerid,"LAMMO");
  1908. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  1909. }
  1910.  
  1911. dcmd_vr(playerid,params[]) {
  1912. #pragma unused params
  1913. if(PlayerInfo[playerid][Level] >= 1) {
  1914. if (IsPlayerInAnyVehicle(playerid)) {
  1915. SetVehicleHealth(GetPlayerVehicleID(playerid),1250.0);
  1916. return SendClientMessage(playerid,blue,"Vehicle Fixed");
  1917. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1918. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1919. }
  1920.  
  1921. dcmd_fix(playerid,params[])
  1922. {
  1923. return dcmd_vr(playerid, params);
  1924. }
  1925.  
  1926. dcmd_repair(playerid,params[]) {
  1927. #pragma unused params
  1928. if(PlayerInfo[playerid][Level] >= 1) {
  1929. if (IsPlayerInAnyVehicle(playerid)) {
  1930. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  1931. GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
  1932. SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0);
  1933. SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5);
  1934. SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0);
  1935. SetVehicleZAngle(GetPlayerVehicleID(playerid), -90);
  1936. SetTimerEx("RepairCar",5000,0,"i",playerid);
  1937. return SendClientMessage(playerid,blue,"Your car will be ready in 5 seconds");
  1938. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1939. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1940. }
  1941.  
  1942. dcmd_ltune(playerid,params[]) {
  1943. #pragma unused params
  1944. if(PlayerInfo[playerid][Level] >= 1) {
  1945. if(IsPlayerInAnyVehicle(playerid)) {
  1946. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  1947. switch(LModel)
  1948. {
  1949. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  1950. return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle");
  1951. }
  1952. CMDMessageToAdmins(playerid,"LTUNE");
  1953. SetVehicleHealth(LVehicleID,2000.0);
  1954. TuneLCar(LVehicleID);
  1955. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1956. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1957. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1958. }
  1959.  
  1960. dcmd_lhy(playerid,params[]) {
  1961. #pragma unused params
  1962. if(PlayerInfo[playerid][Level] >= 1) {
  1963. if(IsPlayerInAnyVehicle(playerid)) {
  1964. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  1965. switch(LModel)
  1966. {
  1967. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  1968. return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!");
  1969. }
  1970. AddVehicleComponent(LVehicleID, 1087);
  1971. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  1972. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
  1973. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  1974. }
  1975.  
  1976. dcmd_lcar(playerid,params[]) {
  1977. #pragma unused params
  1978. if(PlayerInfo[playerid][Level] >= 2) {
  1979. if (!IsPlayerInAnyVehicle(playerid)) {
  1980. CarSpawner(playerid,415);
  1981. CMDMessageToAdmins(playerid,"LCAR");
  1982. return SendClientMessage(playerid,blue,"Enjoy your new car");
  1983. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  1984. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  1985. }
  1986.  
  1987. dcmd_lbike(playerid,params[]) {
  1988. #pragma unused params
  1989. if(PlayerInfo[playerid][Level] >= 2) {
  1990. if (!IsPlayerInAnyVehicle(playerid)) {
  1991. CarSpawner(playerid,522);
  1992. CMDMessageToAdmins(playerid,"LBIKE");
  1993. return SendClientMessage(playerid,blue,"Enjoy your new bike");
  1994. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  1995. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  1996. }
  1997.  
  1998. dcmd_lheli(playerid,params[]) {
  1999. #pragma unused params
  2000. if(PlayerInfo[playerid][Level] >= 2) {
  2001. if (!IsPlayerInAnyVehicle(playerid)) {
  2002. CarSpawner(playerid,487);
  2003. CMDMessageToAdmins(playerid,"LHELI");
  2004. return SendClientMessage(playerid,blue,"Enjoy your new helicopter");
  2005. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2006. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2007. }
  2008.  
  2009. dcmd_lboat(playerid,params[]) {
  2010. #pragma unused params
  2011. if(PlayerInfo[playerid][Level] >= 2) {
  2012. if (!IsPlayerInAnyVehicle(playerid)) {
  2013. CarSpawner(playerid,493);
  2014. CMDMessageToAdmins(playerid,"LBOAT");
  2015. return SendClientMessage(playerid,blue,"Enjoy your new boat");
  2016. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2017. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2018. }
  2019.  
  2020. dcmd_lplane(playerid,params[]) {
  2021. #pragma unused params
  2022. if(PlayerInfo[playerid][Level] >= 2) {
  2023. if (!IsPlayerInAnyVehicle(playerid)) {
  2024. CarSpawner(playerid,513);
  2025. CMDMessageToAdmins(playerid,"LPLANE");
  2026. return SendClientMessage(playerid,blue,"Enjoy your new plane");
  2027. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2028. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2029. }
  2030.  
  2031. dcmd_lnos(playerid,params[]) {
  2032. #pragma unused params
  2033. if(PlayerInfo[playerid][Level] >= 1) {
  2034. if(IsPlayerInAnyVehicle(playerid)) {
  2035. switch(GetVehicleModel( GetPlayerVehicleID(playerid) )) {
  2036. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  2037. return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!");
  2038. }
  2039. AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  2040. return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  2041. } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle.");
  2042. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2043. }
  2044.  
  2045. dcmd_linkcar(playerid,params[]) {
  2046. #pragma unused params
  2047. if(IsPlayerInAnyVehicle(playerid)) {
  2048. LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid));
  2049. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(playerid));
  2050. return SendClientMessage(playerid,lightblue, "Your vehicle is now in your virtual world and interior");
  2051. } else return SendClientMessage(playerid,red,"ERROR: You must be in a vehicle.");
  2052. }
  2053.  
  2054. dcmd_car(playerid,params[]) {
  2055. if(PlayerInfo[playerid][Level] >= 3) {
  2056. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2057. if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]");
  2058. new car, colour1, colour2, string[128];
  2059. if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
  2060. if(car < 400 || car > 611) return SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model");
  2061. if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
  2062. if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
  2063. if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
  2064. new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid);
  2065. LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1);
  2066. PlayerInfo[playerid][pCar] = LVehicleID;
  2067. CMDMessageToAdmins(playerid,"CAR");
  2068. format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
  2069. SaveToFile("CarSpawns",string);
  2070. format(string, sizeof(string), "You have spawned a \"%s\" (Model:%d) colour (%d, %d)", VehicleNames[car-400], car, colour1, colour2);
  2071. return SendClientMessage(playerid,lightblue, string);
  2072. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  2073. }
  2074.  
  2075. dcmd_carhealth(playerid,params[]) {
  2076. if(PlayerInfo[playerid][Level] >= 3) {
  2077. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2078. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /carhealth [playerid] [amount]");
  2079. new player1 = strval(tmp), health = strval(tmp2), string[128];
  2080. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2081. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2082. if(IsPlayerInAnyVehicle(player1)) {
  2083. CMDMessageToAdmins(playerid,"CARHEALTH");
  2084. format(string, sizeof(string), "You have set \"%s's\" vehicle health to '%d", pName(player1), health); SendClientMessage(playerid,blue,string);
  2085. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your vehicle's health to '%d'", pName(playerid), health); SendClientMessage(player1,blue,string); }
  2086. return SetVehicleHealth(GetPlayerVehicleID(player1), health);
  2087. } else return SendClientMessage(playerid,red,"ERROR: Player is not in a vehicle");
  2088. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  2089. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2090. }
  2091.  
  2092. dcmd_carcolour(playerid,params[]) {
  2093. if(PlayerInfo[playerid][Level] >= 3) {
  2094. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2095. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /carcolour [playerid] [colour1] [colour2]");
  2096. new player1 = strval(tmp), colour1, colour2, string[128];
  2097. if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
  2098. if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
  2099. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2100. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2101. if(IsPlayerInAnyVehicle(player1)) {
  2102. CMDMessageToAdmins(playerid,"CARCOLOUR");
  2103. format(string, sizeof(string), "You have changed the colour of \"%s's\" %s to '%d,%d'", pName(player1), VehicleNames[GetVehicleModel(GetPlayerVehicleID(player1))-400], colour1, colour2 ); SendClientMessage(playerid,blue,string);
  2104. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has changed the colour of your %s to '%d,%d''", pName(playerid), VehicleNames[GetVehicleModel(GetPlayerVehicleID(player1))-400], colour1, colour2 ); SendClientMessage(player1,blue,string); }
  2105. return ChangeVehicleColor(GetPlayerVehicleID(player1), colour1, colour2);
  2106. } else return SendClientMessage(playerid,red,"ERROR: Player is not in a vehicle");
  2107. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  2108. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2109. }
  2110.  
  2111. dcmd_god(playerid,params[]) {
  2112. #pragma unused params
  2113. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2114. if(PlayerInfo[playerid][God] == 0) {
  2115. PlayerInfo[playerid][God] = 1;
  2116. SetPlayerHealth(playerid,100000);
  2117. GivePlayerWeapon(playerid,16,50000); GivePlayerWeapon(playerid,26,50000);
  2118. SendClientMessage(playerid,green,"GODMODE ON");
  2119. return CMDMessageToAdmins(playerid,"GOD");
  2120. } else {
  2121. PlayerInfo[playerid][God] = 0;
  2122. SendClientMessage(playerid,red,"GODMODE OFF");
  2123. SetPlayerHealth(playerid, 100);
  2124. } return GivePlayerWeapon(playerid,35,0);
  2125. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  2126. }
  2127.  
  2128. dcmd_sgod(playerid,params[]) {
  2129. #pragma unused params
  2130. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  2131. if(PlayerInfo[playerid][God] == 0) {
  2132. PlayerInfo[playerid][God] = 1;
  2133. SetPlayerHealth(playerid,100000);
  2134. GivePlayerWeapon(playerid,16,50000); GivePlayerWeapon(playerid,26,50000);
  2135. return SendClientMessage(playerid,green,"GODMODE ON");
  2136. } else {
  2137. PlayerInfo[playerid][God] = 0;
  2138. SendClientMessage(playerid,red,"GODMODE OFF");
  2139. SetPlayerHealth(playerid, 100); return GivePlayerWeapon(playerid,35,0); }
  2140. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 5 to use this command");
  2141. }
  2142.  
  2143. dcmd_godcar(playerid,params[]) {
  2144. #pragma unused params
  2145. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2146. if(IsPlayerInAnyVehicle(playerid)) {
  2147. if(PlayerInfo[playerid][GodCar] == 0) {
  2148. PlayerInfo[playerid][GodCar] = 1;
  2149. CMDMessageToAdmins(playerid,"GODCAR");
  2150. return SendClientMessage(playerid,green,"GODCARMODE ON");
  2151. } else {
  2152. PlayerInfo[playerid][GodCar] = 0;
  2153. return SendClientMessage(playerid,red,"GODCARMODE OFF"); }
  2154. } else return SendClientMessage(playerid,red,"ERROR: You need to be in a car to use this command");
  2155. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  2156. }
  2157.  
  2158. dcmd_die(playerid,params[]) {
  2159. #pragma unused params
  2160. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  2161. new Float:x, Float:y, Float:z ;
  2162. GetPlayerPos( playerid, Float:x, Float:y, Float:z );
  2163. CreateExplosion(Float:x+10, Float:y, Float:z, 8,10.0);
  2164. CreateExplosion(Float:x-10, Float:y, Float:z, 8,10.0);
  2165. CreateExplosion(Float:x, Float:y+10, Float:z, 8,10.0);
  2166. CreateExplosion(Float:x, Float:y-10, Float:z, 8,10.0);
  2167. CreateExplosion(Float:x+10, Float:y+10, Float:z, 8,10.0);
  2168. CreateExplosion(Float:x-10, Float:y+10, Float:z, 8,10.0);
  2169. return CreateExplosion(Float:x-10, Float:y-10, Float:z, 8,10.0);
  2170. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  2171. }
  2172.  
  2173. dcmd_getid(playerid,params[]) {
  2174. if(!strlen(params)) return SendClientMessage(playerid,blue,"Correct Usage: /getid [part of nick]");
  2175. new found, string[128], playername[MAX_PLAYER_NAME];
  2176. format(string,sizeof(string),"Searched for: \"%s\" ",params);
  2177. SendClientMessage(playerid,blue,string);
  2178. for(new i=0; i <= MAX_PLAYERS; i++)
  2179. {
  2180. if(IsPlayerConnected(i))
  2181. {
  2182. GetPlayerName(i, playername, MAX_PLAYER_NAME);
  2183. new namelen = strlen(playername);
  2184. new bool:searched=false;
  2185. for(new pos=0; pos <= namelen; pos++)
  2186. {
  2187. if(searched != true)
  2188. {
  2189. if(strfind(playername,params,true) == pos)
  2190. {
  2191. found++;
  2192. format(string,sizeof(string),"%d. %s (ID %d)",found,playername,i);
  2193. SendClientMessage(playerid, green ,string);
  2194. searched = true;
  2195. }
  2196. }
  2197. }
  2198. }
  2199. }
  2200. if(found == 0) SendClientMessage(playerid, lightblue, "No players have this in their nick");
  2201. return 1;
  2202. }
  2203.  
  2204. dcmd_asay(playerid,params[]) {
  2205. #pragma unused params
  2206. if(PlayerInfo[playerid][Level] >= 1) {
  2207. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /asay [text]");
  2208. new string[128]; format(string, sizeof(string), "**Admin %s: %s", PlayerName2(playerid), params[0] );
  2209. return SendClientMessageToAll(COLOR_PINK,string);
  2210. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2211. }
  2212.  
  2213. dcmd_setping(playerid,params[]) {
  2214. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2215. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setping [ping] Set to 0 to disable");
  2216. new string[128], ping = strval(params);
  2217. ServerInfo[MaxPing] = ping;
  2218. CMDMessageToAdmins(playerid,"SETPING");
  2219. new file[256]; format(file,sizeof(file),"ladmin/config/Config.ini");
  2220. dini_IntSet(file,"MaxPing",ping);
  2221. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0);
  2222. if(ping == 0) format(string,sizeof(string),"Administrator %s has disabled maximum ping", PlayerName2(playerid), ping);
  2223. else format(string,sizeof(string),"Administrator %s has set the maximum ping to %d", PlayerName2(playerid), ping);
  2224. return SendClientMessageToAll(blue,string);
  2225. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  2226. }
  2227.  
  2228. dcmd_ping(playerid,params[]) {
  2229. if(PlayerInfo[playerid][Level] >= 1) {
  2230. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ping [playerid]");
  2231. new player1 = strval(params), string[128];
  2232. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2233. new Sum, Average, x;
  2234. while (x < PING_MAX_EXCEEDS) {
  2235. Sum += PlayerInfo[player1][pPing][x];
  2236. x++;
  2237. }
  2238. Average = (Sum / PING_MAX_EXCEEDS);
  2239. format(string, sizeof(string), "\"%s\" (id %d) Average Ping: %d (Last ping readings: %d, %d, %d, %d)", PlayerName2(player1), player1, Average, PlayerInfo[player1][pPing][0], PlayerInfo[player1][pPing][1], PlayerInfo[player1][pPing][2], PlayerInfo[player1][pPing][3] );
  2240. return SendClientMessage(playerid,blue,string);
  2241. } else return SendClientMessage(playerid, red, "Player is not connected");
  2242. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2243. }
  2244.  
  2245. dcmd_highlight(playerid,params[]) {
  2246. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2247. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /highlight [playerid]");
  2248. new player1, playername[MAX_PLAYER_NAME], string[128];
  2249. player1 = strval(params);
  2250.  
  2251. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2252. GetPlayerName(player1, playername, sizeof(playername));
  2253. if(PlayerInfo[player1][blip] == 0) {
  2254. CMDMessageToAdmins(playerid,"HIGHLIGHT");
  2255. PlayerInfo[player1][pColour] = GetPlayerColor(player1);
  2256. PlayerInfo[player1][blip] = 1;
  2257. BlipTimer[player1] = SetTimerEx("HighLight", 1000, 1, "i", player1);
  2258. format(string,sizeof(string),"You have highlighted %s's marker", playername);
  2259. } else {
  2260. KillTimer( BlipTimer[player1] );
  2261. PlayerInfo[player1][blip] = 0;
  2262. SetPlayerColor(player1, PlayerInfo[player1][pColour] );
  2263. format(string,sizeof(string),"You have stopped highlighting %s's marker", playername);
  2264. }
  2265. return SendClientMessage(playerid,blue,string);
  2266. } else return SendClientMessage(playerid, red, "Player is not connected");
  2267. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2268. }
  2269.  
  2270. dcmd_setgravity(playerid,params[]) {
  2271. if(PlayerInfo[playerid][Level] >= 3) {
  2272. if(!strlen(params)||!(strval(params)<=50&&strval(params)>=-50)) return SendClientMessage(playerid,red,"USAGE: /setgravity <-50.0 - 50.0>");
  2273. CMDMessageToAdmins(playerid,"SETGRAVITY");
  2274. new string[128],adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname)); new Float:Gravity = floatstr(params);format(string,sizeof(string),"Admnistrator %s has set the gravity to %f",adminname,Gravity);
  2275. SetGravity(Gravity); return SendClientMessageToAll(blue,string);
  2276. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2277. }
  2278.  
  2279. dcmd_lcredits(playerid,params[]) {
  2280. #pragma unused params
  2281. return SendClientMessage(playerid,green,"LAdmin. Adminscript for sa-mp 0.2.x. Created by LethaL. Version: 4. Released: 07/2008");
  2282. }
  2283.  
  2284. dcmd_serverinfo(playerid,params[]) {
  2285. #pragma unused params
  2286. new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles);
  2287. new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo);
  2288. new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump);
  2289. new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz);
  2290.  
  2291. new model[250], nummodel;
  2292. for(new i=1;i<TotalVehicles;i++) model[GetVehicleModel(i)-400]++;
  2293. for(new i=0;i<250;i++) if(model[i]!=0) nummodel++;
  2294.  
  2295. new string[256];
  2296. format(string,sizeof(string),"Server Info: [ Players Connected: %d || Maximum Players: %d ] [Ratio %0.2f ]",ConnectedPlayers(),GetMaxPlayers(),Float:ConnectedPlayers() / Float:GetMaxPlayers() );
  2297. SendClientMessage(playerid,green,string);
  2298. format(string,sizeof(string),"Server Info: [ Vehicles: %d || Models %d || Players In Vehicle: %d || InCar %d / OnBike %d ]",TotalVehicles-1,nummodel, InVehCount(),InCarCount(),OnBikeCount() );
  2299. SendClientMessage(playerid,green,string);
  2300. format(string,sizeof(string),"Server Info: [ Objects: %d || Pickups %d || Gangzones %d ]",numo-1, nump, gz);
  2301. SendClientMessage(playerid,green,string);
  2302. format(string,sizeof(string),"Server Info: [ Players In Jail %d || Players Frozen %d || Muted %d ]",JailedPlayers(),FrozenPlayers(), MutedPlayers() );
  2303. return SendClientMessage(playerid,green,string);
  2304. }
  2305.  
  2306. dcmd_announce(playerid,params[]) {
  2307. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2308. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /announce <text>");
  2309. CMDMessageToAdmins(playerid,"ANNOUNCE");
  2310. return GameTextForAll(params,4000,3);
  2311. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2312. }
  2313.  
  2314. dcmd_announce2(playerid,params[]) {
  2315. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2316. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index) ,tmp3 = strtok(params,Index);
  2317. if(!strlen(tmp)||!strlen(tmp2)||!strlen(tmp3)) return SendClientMessage(playerid,red,"USAGE: /announce <style> <time> <text>");
  2318. if(!(strval(tmp) >= 0 && strval(tmp) <= 6) || strval(tmp) == 2) return SendClientMessage(playerid,red,"ERROR: Invalid gametext style. Range: 0 - 6");
  2319. CMDMessageToAdmins(playerid,"ANNOUNCE2");
  2320. return GameTextForAll(params[(strlen(tmp)+strlen(tmp2)+2)], strval(tmp2), strval(tmp));
  2321. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  2322. }
  2323.  
  2324. dcmd_lslowmo(playerid,params[]) {
  2325. #pragma unused params
  2326. if(PlayerInfo[playerid][Level] >= 1) {
  2327. new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(1241, 4, x, y, z);
  2328. return CMDMessageToAdmins(playerid,"LSLOWMO");
  2329. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2330. }
  2331.  
  2332. dcmd_jetpack(playerid,params[]) {
  2333. if(!strlen(params)) {
  2334. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2335. SendClientMessage(playerid,blue,"Jetpack Spawned.");
  2336. CMDMessageToAdmins(playerid,"JETPACK");
  2337. return SetPlayerSpecialAction(playerid, 2);
  2338. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2339. } else {
  2340. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2341. player1 = strval(params);
  2342. if(PlayerInfo[playerid][Level] >= 4) {
  2343. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2344. CMDMessageToAdmins(playerid,"JETPACK"); SetPlayerSpecialAction(player1, 2);
  2345. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2346. format(string,sizeof(string),"Administrator \"%s\" has given you a jetpack",adminname); SendClientMessage(player1,blue,string);
  2347. format(string,sizeof(string),"You have given %s a jetpack", playername);
  2348. return SendClientMessage(playerid,blue,string);
  2349. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2350. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2351. }
  2352. }
  2353.  
  2354. dcmd_flip(playerid,params[]) {
  2355. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2356. if(!strlen(params)) {
  2357. if(IsPlayerInAnyVehicle(playerid)) {
  2358. new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid);
  2359. GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0);
  2360. CMDMessageToAdmins(playerid,"FLIP"); return SendClientMessage(playerid, blue,"Vehicle Flipped. You can also do /flip [playerid]");
  2361. } else return SendClientMessage(playerid,red,"Error: You are not in a vehicle. You can also do /flip [playerid]");
  2362. }
  2363. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2364. player1 = strval(params);
  2365.  
  2366. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2367. CMDMessageToAdmins(playerid,"FLIP");
  2368. if (IsPlayerInAnyVehicle(player1)) {
  2369. new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(player1, X, Y, Z); VehicleID = GetPlayerVehicleID(player1);
  2370. GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0);
  2371. CMDMessageToAdmins(playerid,"FLIP");
  2372. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2373. format(string,sizeof(string),"Administrator %s flipped your vehicle",adminname); SendClientMessage(player1,blue,string);
  2374. format(string,sizeof(string),"You have flipped %s's vehicle", playername);
  2375. return SendClientMessage(playerid, blue,string);
  2376. } else return SendClientMessage(playerid,red,"Error: This player isn't in a vehicle");
  2377. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2378. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2379. }
  2380.  
  2381. dcmd_destroycar(playerid,params[]) {
  2382. #pragma unused params
  2383. if(PlayerInfo[playerid][Level] >= 3) return EraseVehicle(GetPlayerVehicleID(playerid));
  2384. else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2385. }
  2386. dcmd_ltc(playerid,params[]) {
  2387. #pragma unused params
  2388. if(PlayerInfo[playerid][Level] >= 1) {
  2389. if(!IsPlayerInAnyVehicle(playerid)) {
  2390. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  2391. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  2392. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138);
  2393. AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  2394. AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  2395. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,0);
  2396. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  2397. return PlayerInfo[playerid][pCar] = LVehicleIDt;
  2398. } else return SendClientMessage(playerid,red,"Error: You already have a vehicle");
  2399. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  2400. }
  2401.  
  2402. dcmd_warp(playerid,params[])
  2403. {
  2404. return dcmd_teleplayer(playerid,params);
  2405. }
  2406.  
  2407. dcmd_teleplayer(playerid,params[]) {
  2408. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2409. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2410. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp) || !IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /teleplayer [playerid] to [playerid]");
  2411. new player1 = strval(tmp), player2 = strval(tmp2), string[128], Float:plocx,Float:plocy,Float:plocz;
  2412. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2413. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2414. if(IsPlayerConnected(player2) && player2 != INVALID_PLAYER_ID) {
  2415. CMDMessageToAdmins(playerid,"TELEPLAYER");
  2416. GetPlayerPos(player2, plocx, plocy, plocz);
  2417. new intid = GetPlayerInterior(player2); SetPlayerInterior(player1,intid);
  2418. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(player2));
  2419. if (GetPlayerState(player1) == PLAYER_STATE_DRIVER)
  2420. {
  2421. new VehicleID = GetPlayerVehicleID(player1);
  2422. SetVehiclePos(VehicleID, plocx, plocy+4, plocz); LinkVehicleToInterior(VehicleID,intid);
  2423. SetVehicleVirtualWorld(VehicleID, GetPlayerVirtualWorld(player2) );
  2424. }
  2425. else SetPlayerPos(player1,plocx,plocy+2, plocz);
  2426. format(string,sizeof(string),"Administrator \"%s\" has teleported \"%s\" to \"%s's\" location", pName(playerid), pName(player1), pName(player2) );
  2427. SendClientMessage(player1,blue,string); SendClientMessage(player2,blue,string);
  2428. format(string,sizeof(string),"You have teleported \"%s\" to \"%s's\" location", pName(player1), pName(player2) );
  2429. return SendClientMessage(playerid,blue,string);
  2430. } else return SendClientMessage(playerid, red, "Player2 is not connected");
  2431. } else return SendClientMessage(playerid, red, "Player1 is not connected");
  2432. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2433. }
  2434.  
  2435. dcmd_goto(playerid,params[]) {
  2436. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2437. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /goto [playerid]");
  2438. new player1, string[128];
  2439. if(!IsNumeric(params)) player1 = ReturnPlayerID(params);
  2440. else player1 = strval(params);
  2441. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2442. CMDMessageToAdmins(playerid,"GOTO");
  2443. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(player1));
  2444. SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1));
  2445. if(GetPlayerState(playerid) == 2) {
  2446. SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1));
  2447. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1));
  2448. } else SetPlayerPos(playerid,x+2,y,z);
  2449. format(string,sizeof(string),"You have teleported to \"%s\"", pName(player1));
  2450. return SendClientMessage(playerid,blue,string);
  2451. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2452. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2453. }
  2454.  
  2455. dcmd_vgoto(playerid,params[]) {
  2456. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2457. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /vgoto [vehicleid]");
  2458. new player1, string[128];
  2459. player1 = strval(params);
  2460. CMDMessageToAdmins(playerid,"VGOTO");
  2461. new Float:x, Float:y, Float:z; GetVehiclePos(player1,x,y,z);
  2462. SetPlayerVirtualWorld(playerid,GetVehicleVirtualWorld(player1));
  2463. if(GetPlayerState(playerid) == 2) {
  2464. SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z);
  2465. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), GetVehicleVirtualWorld(player1) );
  2466. } else SetPlayerPos(playerid,x+2,y,z);
  2467. format(string,sizeof(string),"You have teleported to vehicle id %d", player1);
  2468. return SendClientMessage(playerid,blue,string);
  2469. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2470. }
  2471.  
  2472. dcmd_vget(playerid,params[]) {
  2473. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2474. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /vget [vehicleid]");
  2475. new player1, string[128];
  2476. player1 = strval(params);
  2477. CMDMessageToAdmins(playerid,"VGET");
  2478. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z);
  2479. SetVehiclePos(player1,x+3,y,z);
  2480. SetVehicleVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2481. format(string,sizeof(string),"You have brough vehicle id %d to your location", player1);
  2482. return SendClientMessage(playerid,blue,string);
  2483. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2484. }
  2485.  
  2486. dcmd_lgoto(playerid,params[]) {
  2487. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  2488. new Float:x, Float:y, Float:z;
  2489. new tmp[256], tmp2[256], tmp3[256];
  2490. new string[128], Index; tmp = strtok(params,Index); tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
  2491. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3)) return SendClientMessage(playerid,red,"USAGE: /lgoto [x] [y] [z]");
  2492. x = strval(tmp); y = strval(tmp2); z = strval(tmp3);
  2493. CMDMessageToAdmins(playerid,"LGOTO");
  2494. if(GetPlayerState(playerid) == 2) SetVehiclePos(GetPlayerVehicleID(playerid),x,y,z);
  2495. else SetPlayerPos(playerid,x,y,z);
  2496. format(string,sizeof(string),"You have teleported to %f, %f, %f", x,y,z); return SendClientMessage(playerid,blue,string);
  2497. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2498. }
  2499.  
  2500. dcmd_givecar(playerid,params[]) {
  2501. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2502. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /givecar [playerid]");
  2503. new player1 = strval(params), playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2504. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2505. if(IsPlayerInAnyVehicle(player1)) return SendClientMessage(playerid,red,"ERROR: Player already has a vehicle");
  2506. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2507. CMDMessageToAdmins(playerid,"GIVECAR");
  2508. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  2509. CarSpawner(player1,415);
  2510. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2511. format(string,sizeof(string),"Administrator %s has given you a car",adminname); SendClientMessage(player1,blue,string);
  2512. format(string,sizeof(string),"You have given %s a car", playername); return SendClientMessage(playerid,blue,string);
  2513. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2514. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2515. }
  2516.  
  2517. dcmd_gethere(playerid,params[]) {
  2518. if(PlayerInfo[playerid][Level] >= 3) {
  2519. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /gethere [playerid]");
  2520. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2521. player1 = strval(params);
  2522. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2523. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2524. CMDMessageToAdmins(playerid,"GETHERE");
  2525. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid));
  2526. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2527. if(GetPlayerState(player1) == 2) {
  2528. new VehicleID = GetPlayerVehicleID(player1);
  2529. SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
  2530. SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
  2531. } else SetPlayerPos(player1,x+2,y,z);
  2532. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2533. format(string,sizeof(string),"You have been teleported to Administrator %s's location",adminname); SendClientMessage(player1,blue,string);
  2534. format(string,sizeof(string),"You have teleported %s to your location", playername); return SendClientMessage(playerid,blue,string);
  2535. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2536. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2537. }
  2538.  
  2539. dcmd_get(playerid,params[]) {
  2540. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2541. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /get [playerid]");
  2542. new player1, string[128];
  2543. if(!IsNumeric(params)) player1 = ReturnPlayerID(params);
  2544. else player1 = strval(params);
  2545. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2546. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  2547. CMDMessageToAdmins(playerid,"GET");
  2548. new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid));
  2549. SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid));
  2550. if(GetPlayerState(player1) == 2) {
  2551. new VehicleID = GetPlayerVehicleID(player1);
  2552. SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid));
  2553. SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid));
  2554. } else SetPlayerPos(player1,x+2,y,z);
  2555. format(string,sizeof(string),"You have been teleported to Administrator \"%s's\" location", pName(playerid) ); SendClientMessage(player1,blue,string);
  2556. format(string,sizeof(string),"You have teleported \"%s\" to your location", pName(player1) );
  2557. return SendClientMessage(playerid,blue,string);
  2558. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  2559. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2560. }
  2561.  
  2562. dcmd_fu(playerid,params[]) {
  2563. if(PlayerInfo[playerid][Level] >= 2) {
  2564. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /fu [playerid]");
  2565. new player1 = strval(params), string[128], NewName[MAX_PLAYER_NAME];
  2566. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2567. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2568. CMDMessageToAdmins(playerid,"FU");
  2569. SetPlayerHealth(player1,1.0); SetPlayerArmour(player1,0.0); ResetPlayerWeapons(player1);ResetPlayerMoney(player1);GivePlayerWeapon(player1,12,1);
  2570. SetPlayerSkin(player1, 137); SetPlayerScore(player1, 0); SetPlayerColor(player1,COLOR_PINK); SetPlayerWeather(player1,19); SetPlayerWantedLevel(player1,6);
  2571. format(NewName,sizeof(NewName),"[N00B]%s", pName(player1) ); SetPlayerName(player1,NewName);
  2572. if(IsPlayerInAnyVehicle(player1)) EraseVehicle(GetPlayerVehicleID(player1));
  2573. if(player1 != playerid) { format(string,sizeof(string),"~w~%s: ~r~Fuck You", pName(playerid) ); GameTextForPlayer(player1, string, 2500, 3); }
  2574. format(string,sizeof(string),"Fuck you \"%s\"", pName(player1) ); return SendClientMessage(playerid,blue,string);
  2575. } else return SendClientMessage(playerid, red, "Player is not connected");
  2576. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2577. }
  2578.  
  2579. dcmd_warn(playerid,params[]) {
  2580. if(PlayerInfo[playerid][Level] >= 2) {
  2581. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2582. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /warn [playerid] [reason]");
  2583. new warned = strval(tmp), str[128];
  2584. if(PlayerInfo[warned][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  2585. if(IsPlayerConnected(warned) && warned != INVALID_PLAYER_ID) {
  2586. if(warned != playerid) {
  2587. CMDMessageToAdmins(playerid,"WARN");
  2588. PlayerInfo[warned][Warnings]++;
  2589. if( PlayerInfo[warned][Warnings] == MAX_WARNINGS) {
  2590. format(str, sizeof (str), "***Administrator \"%s\" has kicked \"%s\". (Reason: %s) (Warning: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
  2591. SendClientMessageToAll(grey, str);
  2592. SaveToFile("KickLog",str); Kick(warned);
  2593. return PlayerInfo[warned][Warnings] = 0;
  2594. } else {
  2595. format(str, sizeof (str), "***Administrator \"%s\" has given \"%s\" a warning. (Reason: %s) (Warning: %d/%d)***", pName(playerid), pName(warned), params[1+strlen(tmp)], PlayerInfo[warned][Warnings], MAX_WARNINGS);
  2596. return SendClientMessageToAll(yellow, str);
  2597. }
  2598. } else return SendClientMessage(playerid, red, "ERROR: You cannot warn yourself");
  2599. } else return SendClientMessage(playerid, red, "ERROR: Player is not connected");
  2600. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2601. }
  2602.  
  2603. dcmd_kick(playerid,params[]) {
  2604. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2605. if(PlayerInfo[playerid][Level] >= 3) {
  2606. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2607. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /kick [playerid] [reason]");
  2608. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2609. player1 = strval(tmp);
  2610.  
  2611. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2612. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2613. CMDMessageToAdmins(playerid,"KICK");
  2614. if(!strlen(tmp2)) {
  2615. format(string,sizeof(string),"%s has been kicked by Administrator %s [no reason given] ",playername,adminname); SendClientMessageToAll(grey,string);
  2616. SaveToFile("KickLog",string); print(string); return Kick(player1);
  2617. } else {
  2618. format(string,sizeof(string),"%s has been kicked by Administrator %s [reason: %s] ",playername,adminname,params[2]); SendClientMessageToAll(grey,string);
  2619. SaveToFile("KickLog",string); print(string); return Kick(player1); }
  2620. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2621. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2622. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2623. }
  2624.  
  2625. dcmd_ban(playerid,params[]) {
  2626. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2627. if(PlayerInfo[playerid][Level] >= 4) {
  2628. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2629. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]");
  2630. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason");
  2631. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2632. player1 = strval(tmp);
  2633.  
  2634. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2635. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2636. new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second);
  2637. CMDMessageToAdmins(playerid,"BAN");
  2638. format(string,sizeof(string),"%s has been banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite);
  2639. SendClientMessageToAll(grey,string);
  2640. SaveToFile("BanLog",string);
  2641. print(string);
  2642. if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("banned",1);
  2643. format(string,sizeof(string),"banned by Administrator %s. Reason: %s", adminname, params[2] );
  2644. return BanEx(player1, string);
  2645. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2646. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2647. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2648. }
  2649.  
  2650. dcmd_rban(playerid,params[]) {
  2651. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2652. if(PlayerInfo[playerid][Level] >= 4) {
  2653. new ip[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2654. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /rban [playerid] [reason]");
  2655. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason");
  2656. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2657. player1 = strval(tmp);
  2658.  
  2659. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2660. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2661. new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second);
  2662. CMDMessageToAdmins(playerid,"RBAN");
  2663. format(string,sizeof(string),"%s has been range banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite);
  2664. SendClientMessageToAll(grey,string);
  2665. SaveToFile("BanLog",string);
  2666. print(string);
  2667. if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("banned",1);
  2668. GetPlayerIp(player1,ip,sizeof(ip));
  2669. strdel(ip,strlen(ip)-2,strlen(ip));
  2670. format(ip,128,"%s**",ip);
  2671. format(ip,128,"banip %s",ip);
  2672. SendRconCommand(ip);
  2673. return 1;
  2674. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  2675. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2676. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2677. }
  2678.  
  2679. dcmd_slap(playerid,params[]) {
  2680. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2681. if(PlayerInfo[playerid][Level] >= 2) {
  2682. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2683. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /slap [playerid] [reason/with]");
  2684. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2685. player1 = strval(tmp);
  2686.  
  2687. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2688. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2689. CMDMessageToAdmins(playerid,"SLAP");
  2690. new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25);
  2691. GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0);
  2692.  
  2693. if(strlen(tmp2)) {
  2694. format(string,sizeof(string),"You have been slapped by Administrator %s %s ",adminname,params[2]); SendClientMessage(player1,red,string);
  2695. format(string,sizeof(string),"You have slapped %s %s ",playername,params[2]); return SendClientMessage(playerid,blue,string);
  2696. } else {
  2697. format(string,sizeof(string),"You have been slapped by Administrator %s ",adminname); SendClientMessage(player1,red,string);
  2698. format(string,sizeof(string),"You have slapped %s",playername); return SendClientMessage(playerid,blue,string); }
  2699. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2700. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2701. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2702. }
  2703.  
  2704. dcmd_explode(playerid,params[]) {
  2705. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2706. if(PlayerInfo[playerid][Level] >= 3) {
  2707. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2708. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /explode [playerid] [reason]");
  2709. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2710. player1 = strval(tmp);
  2711.  
  2712. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2713. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2714. CMDMessageToAdmins(playerid,"EXPLODE");
  2715. new Float:burnx, Float:burny, Float:burnz; GetPlayerPos(player1,burnx, burny, burnz); CreateExplosion(burnx, burny , burnz, 7,10.0);
  2716.  
  2717. if(strlen(tmp2)) {
  2718. format(string,sizeof(string),"You have been exploded by Administrator %s [reason: %s]",adminname,params[2]); SendClientMessage(player1,blue,string);
  2719. format(string,sizeof(string),"You have exploded %s [reason: %s]", playername,params[2]); return SendClientMessage(playerid,blue,string);
  2720. } else {
  2721. format(string,sizeof(string),"You have been exploded by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2722. format(string,sizeof(string),"You have exploded %s", playername); return SendClientMessage(playerid,blue,string); }
  2723. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2724. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2725. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2726. }
  2727.  
  2728. dcmd_jail(playerid,params[]) {
  2729. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2730. if(PlayerInfo[playerid][Level] >= 3) {
  2731. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  2732. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /jail [playerid] [minutes] [reason]");
  2733. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2734. player1 = strval(tmp);
  2735.  
  2736. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2737. if(PlayerInfo[player1][Jailed] == 0) {
  2738. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2739. new jtime = strval(tmp2);
  2740. if(jtime == 0) jtime = 9999;
  2741.  
  2742. CMDMessageToAdmins(playerid,"JAIL");
  2743. PlayerInfo[player1][JailTime] = jtime*1000*60;
  2744. SetTimerEx("JailPlayer",5000,0,"d",player1);
  2745. SetTimerEx("Jail1",1000,0,"d",player1);
  2746. PlayerInfo[player1][Jailed] = 1;
  2747.  
  2748. if(jtime == 9999) {
  2749. if(!strlen(params[strlen(tmp2)+1])) format(string,sizeof(string),"Administrator %s has jailed %s ",adminname, playername);
  2750. else format(string,sizeof(string),"Administrator %s has jailed %s [reason: %s]",adminname, playername, params[strlen(tmp)+1] );
  2751. } else {
  2752. if(!strlen(tmp3)) format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes",adminname, playername, jtime);
  2753. else format(string,sizeof(string),"Administrator %s has jailed %s for %d minutes [reason: %s]",adminname, playername, jtime, params[strlen(tmp2)+strlen(tmp)+1] );
  2754. }
  2755. return SendClientMessageToAll(blue,string);
  2756. } else return SendClientMessage(playerid, red, "Player is already in jail");
  2757. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2758. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2759. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2760. }
  2761.  
  2762. dcmd_unjail(playerid,params[]) {
  2763. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2764. if(PlayerInfo[playerid][Level] >= 3) {
  2765. new tmp[256], Index; tmp = strtok(params,Index);
  2766. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /jail [playerid]");
  2767. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2768. player1 = strval(tmp);
  2769.  
  2770. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2771. if(PlayerInfo[player1][Jailed] == 1) {
  2772. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2773. format(string,sizeof(string),"Administrator %s has unjailed you",adminname); SendClientMessage(player1,blue,string);
  2774. format(string,sizeof(string),"Administrator %s has unjailed %s",adminname, playername);
  2775. JailRelease(player1);
  2776. return SendClientMessageToAll(blue,string);
  2777. } else return SendClientMessage(playerid, red, "Player is not in jail");
  2778. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2779. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2780. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2781. }
  2782.  
  2783. dcmd_jailed(playerid,params[]) {
  2784. #pragma unused params
  2785. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2786. if(PlayerInfo[playerid][Level] >= 2) {
  2787. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2788. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed]) Count++;
  2789. if(Count == 0) return SendClientMessage(playerid,red, "No players are jailed");
  2790.  
  2791. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed]) {
  2792. GetPlayerName(i, adminname, sizeof(adminname));
  2793. if(!First2) { format(string, sizeof(string), "Jailed Players: (%d)%s", i,adminname); First2 = true; }
  2794. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2795. }
  2796. return SendClientMessage(playerid,COLOR_WHITE,string);
  2797. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2798. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2799. }
  2800.  
  2801. dcmd_freeze(playerid,params[]) {
  2802. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2803. if(PlayerInfo[playerid][Level] >= 3) {
  2804. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  2805. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [minutes] [reason]");
  2806. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2807. player1 = strval(tmp);
  2808.  
  2809. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2810. if(PlayerInfo[player1][Frozen] == 0) {
  2811. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2812. new ftime = strval(tmp2);
  2813. if(ftime == 0) ftime = 9999;
  2814.  
  2815. CMDMessageToAdmins(playerid,"FREEZE");
  2816. TogglePlayerControllable(player1,false); PlayerInfo[player1][Frozen] = 1; PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  2817. PlayerInfo[player1][FreezeTime] = ftime*1000*60;
  2818. FreezeTimer[player1] = SetTimerEx("UnFreezeMe",PlayerInfo[player1][FreezeTime],0,"d",player1);
  2819.  
  2820. if(ftime == 9999) {
  2821. if(!strlen(params[strlen(tmp2)+1])) format(string,sizeof(string),"Administrator %s has frozen %s ",adminname, playername);
  2822. else format(string,sizeof(string),"Administrator %s has frozen %s [reason: %s]",adminname, playername, params[strlen(tmp)+1] );
  2823. } else {
  2824. if(!strlen(tmp3)) format(string,sizeof(string),"Administrator %s has frozen %s for %d minutes",adminname, playername, ftime);
  2825. else format(string,sizeof(string),"Administrator %s has frozen %s for %d minutes [reason: %s]",adminname, playername, ftime, params[strlen(tmp2)+strlen(tmp)+1] );
  2826. }
  2827. return SendClientMessageToAll(blue,string);
  2828. } else return SendClientMessage(playerid, red, "Player is already frozen");
  2829. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2830. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2831. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2832. }
  2833.  
  2834. dcmd_unfreeze(playerid,params[]) {
  2835. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2836. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2837. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /unfreeze [playerid]");
  2838. new player1, string[128];
  2839. player1 = strval(params);
  2840.  
  2841. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2842. if(PlayerInfo[player1][Frozen] == 1) {
  2843. CMDMessageToAdmins(playerid,"UNFREEZE");
  2844. UnFreezeMe(player1);
  2845. format(string,sizeof(string),"Administrator %s has unfrozen you", PlayerName2(playerid) ); SendClientMessage(player1,blue,string);
  2846. format(string,sizeof(string),"Administrator %s has unfrozen %s", PlayerName2(playerid), PlayerName2(player1));
  2847. return SendClientMessageToAll(blue,string);
  2848. } else return SendClientMessage(playerid, red, "Player is not frozen");
  2849. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2850. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2851. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2852. }
  2853.  
  2854. dcmd_frozen(playerid,params[]) {
  2855. #pragma unused params
  2856. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2857. if(PlayerInfo[playerid][Level] >= 2) {
  2858. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2859. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen]) Count++;
  2860. if(Count == 0) return SendClientMessage(playerid,red, "No players are frozen");
  2861.  
  2862. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen]) {
  2863. GetPlayerName(i, adminname, sizeof(adminname));
  2864. if(!First2) { format(string, sizeof(string), "Frozen Players: (%d)%s", i,adminname); First2 = true; }
  2865. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2866. }
  2867. return SendClientMessage(playerid,COLOR_WHITE,string);
  2868. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2869. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2870. }
  2871.  
  2872. dcmd_mute(playerid,params[]) {
  2873. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2874. if(PlayerInfo[playerid][Level] >= 2) {
  2875. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  2876. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /mute [playerid] [reason]");
  2877. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2878. player1 = strval(tmp);
  2879.  
  2880. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2881. if(PlayerInfo[player1][Muted] == 0) {
  2882. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2883. CMDMessageToAdmins(playerid,"MUTE");
  2884. PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 1; PlayerInfo[player1][MuteWarnings] = 0;
  2885.  
  2886. if(strlen(tmp2)) {
  2887. format(string,sizeof(string),"You have been muted by Administrator %s [reason: %s]",adminname,params[2]); SendClientMessage(player1,blue,string);
  2888. format(string,sizeof(string),"You have muted %s [reason: %s]", playername,params[2]); return SendClientMessage(playerid,blue,string);
  2889. } else {
  2890. format(string,sizeof(string),"You have been muted by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2891. format(string,sizeof(string),"You have muted %s", playername); return SendClientMessage(playerid,blue,string); }
  2892. } else return SendClientMessage(playerid, red, "Player is already muted");
  2893. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2894. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2895. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2896. }
  2897.  
  2898. dcmd_unmute(playerid,params[]) {
  2899. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2900. if(PlayerInfo[playerid][Level] >= 2) {
  2901. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /unmute [playerid]");
  2902. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2903. player1 = strval(params);
  2904.  
  2905. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  2906. if(PlayerInfo[player1][Muted] == 1) {
  2907. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2908. CMDMessageToAdmins(playerid,"UNMUTE");
  2909. PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 0; PlayerInfo[player1][MuteWarnings] = 0;
  2910. format(string,sizeof(string),"You have been unmuted by Administrator %s",adminname); SendClientMessage(player1,blue,string);
  2911. format(string,sizeof(string),"You have unmuted %s", playername); return SendClientMessage(playerid,blue,string);
  2912. } else return SendClientMessage(playerid, red, "Player is not muted");
  2913. } else return SendClientMessage(playerid, red, "Player is not connected or is the highest level admin");
  2914. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2915. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2916. }
  2917.  
  2918. dcmd_muted(playerid,params[]) {
  2919. #pragma unused params
  2920. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2921. if(PlayerInfo[playerid][Level] >= 2) {
  2922. new bool:First2 = false, Count, adminname[MAX_PLAYER_NAME], string[128], i;
  2923. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted]) Count++;
  2924. if(Count == 0) return SendClientMessage(playerid,red, "No players are muted");
  2925.  
  2926. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted]) {
  2927. GetPlayerName(i, adminname, sizeof(adminname));
  2928. if(!First2) { format(string, sizeof(string), "Muted Players: (%d)%s", i,adminname); First2 = true; }
  2929. else format(string,sizeof(string),"%s, (%d)%s ",string,i,adminname);
  2930. }
  2931. return SendClientMessage(playerid,COLOR_WHITE,string);
  2932. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2933. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2934. }
  2935.  
  2936. dcmd_akill(playerid,params[]) {
  2937. if(PlayerInfo[playerid][LoggedIn] == 1) {
  2938. if(PlayerInfo[playerid][Level] >= 3|| IsPlayerAdmin(playerid)) {
  2939. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /akill [playerid]");
  2940. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  2941. player1 = strval(params);
  2942.  
  2943. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2944. if( (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel] ) )
  2945. return SendClientMessage(playerid, red, "You cannot akill the highest level admin");
  2946. CMDMessageToAdmins(playerid,"AKILL");
  2947. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  2948. format(string,sizeof(string),"Administrator %s has killed you",adminname); SendClientMessage(player1,blue,string);
  2949. format(string,sizeof(string),"You have killed %s",playername); SendClientMessage(playerid,blue,string);
  2950. return SetPlayerHealth(player1,0.0);
  2951. } else return SendClientMessage(playerid, red, "Player is not connected");
  2952. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2953. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  2954. }
  2955.  
  2956. dcmd_weaps(playerid,params[]) {
  2957. if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) {
  2958. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /weaps [playerid]");
  2959. new player1, string[128], string2[64], WeapName[24], slot, weap, ammo, Count, x;
  2960. player1 = strval(params);
  2961.  
  2962. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  2963. format(string2,sizeof(string2),"[>> %s Weapons (id:%d) <<]", PlayerName2(player1), player1); SendClientMessage(playerid,blue,string2);
  2964. for (slot = 0; slot < 14; slot++) { GetPlayerWeaponData(player1, slot, weap, ammo); if( ammo != 0 && weap != 0) Count++; }
  2965. if(Count < 1) return SendClientMessage(playerid,blue,"Player has no weapons");
  2966.  
  2967. if(Count >= 1)
  2968. {
  2969. for (slot = 0; slot < 14; slot++)
  2970. {
  2971. GetPlayerWeaponData(player1, slot, weap, ammo);
  2972. if( ammo != 0 && weap != 0)
  2973. {
  2974. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  2975. if(ammo == 65535 || ammo == 1) format(string,sizeof(string),"%s%s (1)",string, WeapName );
  2976. else format(string,sizeof(string),"%s%s (%d)",string, WeapName, ammo );
  2977. x++;
  2978. if(x >= 5)
  2979. {
  2980. SendClientMessage(playerid, blue, string);
  2981. x = 0;
  2982. format(string, sizeof(string), "");
  2983. }
  2984. else format(string, sizeof(string), "%s, ", string);
  2985. }
  2986. }
  2987. if(x <= 4 && x > 0) {
  2988. string[strlen(string)-3] = '.';
  2989. SendClientMessage(playerid, blue, string);
  2990. }
  2991. }
  2992. return 1;
  2993. } else return SendClientMessage(playerid, red, "Player is not connected");
  2994. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  2995. }
  2996.  
  2997. dcmd_aka(playerid,params[]) {
  2998. if(PlayerInfo[playerid][Level] >= 3 || IsPlayerAdmin(playerid)) {
  2999. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /aka [playerid]");
  3000. new player1, playername[MAX_PLAYER_NAME], str[128], tmp3[50];
  3001. player1 = strval(params);
  3002. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3003. GetPlayerIp(player1,tmp3,50);
  3004. GetPlayerName(player1, playername, sizeof(playername));
  3005. format(str,sizeof(str),"AKA: [%s id:%d] [%s] %s", playername, player1, tmp3, dini_Get("ladmin/config/aka.txt",tmp3) );
  3006. return SendClientMessage(playerid,blue,str);
  3007. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  3008. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3009. }
  3010.  
  3011. dcmd_screen(playerid,params[]) {
  3012. if(PlayerInfo[playerid][Level] >= 2) {
  3013. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3014. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /screen [playerid] [text]");
  3015. new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  3016. player1 = strval(params);
  3017.  
  3018. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
  3019. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  3020. CMDMessageToAdmins(playerid,"SCREEN");
  3021. format(string,sizeof(string),"Administrator %s has sent you a screen message",adminname); SendClientMessage(player1,blue,string);
  3022. format(string,sizeof(string),"You have sent %s a screen message (%s)", playername, params[2]); SendClientMessage(playerid,blue,string);
  3023. return GameTextForPlayer(player1, params[2],4000,3);
  3024. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin");
  3025. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3026. }
  3027.  
  3028. dcmd_laston(playerid,params[]) {
  3029. if(PlayerInfo[playerid][Level] >= 2) {
  3030. new tmp2[256], file[256],player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], str[128];
  3031. GetPlayerName(playerid, adminname, sizeof(adminname));
  3032.  
  3033. if(!strlen(params)) {
  3034. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(adminname));
  3035. if(!fexist(file)) return SendClientMessage(playerid, red, "Error: File doesnt exist, player isnt registered");
  3036. if(dUserINT(PlayerName2(playerid)).("LastOn")==0) { format(str, sizeof(str),"Never"); tmp2 = str;
  3037. } else { tmp2 = dini_Get(file,"LastOn"); }
  3038. format(str, sizeof(str),"You were last on the server on %s",tmp2);
  3039. return SendClientMessage(playerid, red, str);
  3040. }
  3041. player1 = strval(params);
  3042. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid) {
  3043. CMDMessageToAdmins(playerid,"LASTON");
  3044. GetPlayerName(player1,playername,sizeof(playername)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(playername));
  3045. if(!fexist(file)) return SendClientMessage(playerid, red, "Error: File doesnt exist, player isnt registered");
  3046. if(dUserINT(PlayerName2(player1)).("LastOn")==0) { format(str, sizeof(str),"Never"); tmp2 = str;
  3047. } else { tmp2 = dini_Get(file,"LastOn"); }
  3048. format(str, sizeof(str),"%s was last on the server on %s",playername,tmp2);
  3049. return SendClientMessage(playerid, red, str);
  3050. } else return SendClientMessage(playerid, red, "Player is not connected or is yourself");
  3051. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3052. }
  3053.  
  3054. dcmd_admins(playerid,params[]) {
  3055. #pragma unused params
  3056. new Count[2], i, string[128];
  3057. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
  3058. {
  3059. if(PlayerInfo[i][Level] > 0) Count[0]++;
  3060. if(IsPlayerAdmin(i)) Count[1]++;
  3061. }
  3062.  
  3063. #if defined HIDE_ADMINS
  3064. if(PlayerInfo[playerid][Level] == 0) {
  3065. if(Count[0] >= 1) {
  3066. format(string, sizeof(string), "There are %d Administrators online. Use /report <id> <reason> if you suspect a player of cheating", Count[0]);
  3067. return SendClientMessage(playerid, blue, string);
  3068. } else return SendClientMessage(playerid, blue, "No Administrators online");
  3069. }
  3070. #endif
  3071.  
  3072. if( (Count[0] == 0 && Count[1] == 0) || (Count[0] == 0 && Count[1] >= 1 && PlayerInfo[playerid][Level] == 0) ) return SendClientMessage(playerid, blue, "No Administrators online");
  3073.  
  3074. if(Count[0] == 1) {
  3075. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] > 0) {
  3076. format(string, sizeof(string), "Admin: (%d)%s [%d]", i, PlayerName2(i), PlayerInfo[i][Level] ); SendClientMessage(playerid, blue, string);
  3077. }
  3078. }
  3079.  
  3080. if(Count[0] > 1) {
  3081. new x; format(string, sizeof(string), "Admins: ");
  3082. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] > 0)
  3083. {
  3084. format(string,sizeof(string),"%s(%d)%s [%d]",string,i,PlayerName2(i),PlayerInfo[i][Level]);
  3085. x++;
  3086. if(x >= 5) {
  3087. SendClientMessage(playerid, blue, string); format(string, sizeof(string), "Admins: "); x = 0;
  3088. }
  3089. else format(string, sizeof(string), "%s, ", string);
  3090. }
  3091. if(x <= 4 && x > 0) {
  3092. string[strlen(string)-3] = '.';
  3093. SendClientMessage(playerid, blue, string);
  3094. }
  3095. }
  3096.  
  3097. if( (Count[1] == 1) && (PlayerInfo[playerid][Level] > 0) ) {
  3098. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) {
  3099. format(string, sizeof(string), "RCON Admin: (%d)%s", i, PlayerName2(i)); SendClientMessage(playerid, COLOR_WHITE, string);
  3100. }
  3101. }
  3102. if(Count[1] > 1) {
  3103. new x; format(string, sizeof(string), "RCON Admins: ");
  3104. for(i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i))
  3105. {
  3106. format(string,sizeof(string),"%s(%d)%s",string,i,PlayerName2(i));
  3107. x++;
  3108. if(x >= 5) {
  3109. SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "RCON Admins: "); x = 0;
  3110. }
  3111. else format(string, sizeof(string), "%s, ", string);
  3112. }
  3113. if(x <= 4 && x > 0) {
  3114. string[strlen(string)-3] = '.';
  3115. SendClientMessage(playerid, COLOR_WHITE, string);
  3116. }
  3117. }
  3118. return 1;
  3119. }
  3120.  
  3121. dcmd_morning(playerid,params[]) {
  3122. #pragma unused params
  3123. if(PlayerInfo[playerid][Level] >= 1) {
  3124. CMDMessageToAdmins(playerid,"MORNING");
  3125. return SetPlayerTime(playerid,7,0);
  3126. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  3127. }
  3128.  
  3129. dcmd_adminarea(playerid,params[]) {
  3130. #pragma unused params
  3131. if(PlayerInfo[playerid][Level] >= 1) {
  3132. CMDMessageToAdmins(playerid,"ADMINAREA");
  3133. SetPlayerPos(playerid, AdminArea[0], AdminArea[1], AdminArea[2]);
  3134. SetPlayerFacingAngle(playerid, AdminArea[3]);
  3135. SetPlayerInterior(playerid, AdminArea[4]);
  3136. SetPlayerVirtualWorld(playerid, AdminArea[5]);
  3137. return GameTextForPlayer(playerid,"Welcome Admin",1000,3);
  3138. } else {
  3139. SetPlayerHealth(playerid,1.0);
  3140. new string[100]; format(string, sizeof(string),"%s has used adminarea (non admin)", PlayerName2(playerid) );
  3141. MessageToAdmins(red,string);
  3142. } return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command.");
  3143. }
  3144.  
  3145. dcmd_setlevel(playerid,params[]) {
  3146. if(PlayerInfo[playerid][LoggedIn] == 1) {
  3147. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3148. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3149. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
  3150. new player1, level, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
  3151. player1 = strval(tmp);
  3152. if(!strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]");
  3153. level = strval(tmp2);
  3154.  
  3155. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3156. if(PlayerInfo[player1][LoggedIn] == 1) {
  3157. if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
  3158. if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,red,"ERROR: Player is already this level");
  3159. CMDMessageToAdmins(playerid,"SETLEVEL");
  3160. GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
  3161. new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  3162.  
  3163. if(level > 0) format(string,sizeof(string),"Administrator %s has set you to Administrator Status [level %d]",adminname, level);
  3164. else format(string,sizeof(string),"Administrator %s has set you to Player Status [level %d]",adminname, level);
  3165. SendClientMessage(player1,blue,string);
  3166.  
  3167. if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
  3168. else GameTextForPlayer(player1,"Demoted", 2000, 3);
  3169.  
  3170. format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", playername, level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  3171. format(string,sizeof(string),"Administrator %s has made %s Level %d on %d/%d/%d at %d:%d:%d",adminname, playername, level, day, month, year, hour, minute, second);
  3172. SaveToFile("AdminLog",string);
  3173. dUserSetINT(PlayerName2(player1)).("level",(level));
  3174. PlayerInfo[player1][Level] = level;
  3175. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  3176. } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be admin");
  3177. } else return SendClientMessage(playerid, red, "Player is not connected");
  3178. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3179. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  3180. }
  3181.  
  3182. dcmd_settemplevel(playerid,params[]) {
  3183. if(PlayerInfo[playerid][LoggedIn] == 1) {
  3184. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid)) {
  3185. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3186. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]");
  3187. new player1, level, string[128];
  3188. player1 = strval(tmp);
  3189. level = strval(tmp2);
  3190.  
  3191. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3192. if(PlayerInfo[player1][LoggedIn] == 1) {
  3193. if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level");
  3194. if(level == PlayerInfo[player1][Level]) return SendClientMessage(playerid,red,"ERROR: Player is already this level");
  3195. CMDMessageToAdmins(playerid,"SETTEMPLEVEL");
  3196. new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour,minute,second);
  3197.  
  3198. if(level > 0) format(string,sizeof(string),"Administrator %s has temporarily set you to Administrator Status [level %d]", pName(playerid), level);
  3199. else format(string,sizeof(string),"Administrator %s has temporarily set you to Player Status [level %d]", pName(playerid), level);
  3200. SendClientMessage(player1,blue,string);
  3201.  
  3202. if(level > PlayerInfo[player1][Level]) GameTextForPlayer(player1,"Promoted", 2000, 3);
  3203. else GameTextForPlayer(player1,"Demoted", 2000, 3);
  3204.  
  3205. format(string,sizeof(string),"You have made %s Level %d on %d/%d/%d at %d:%d:%d", pName(player1), level, day, month, year, hour, minute, second); SendClientMessage(playerid,blue,string);
  3206. format(string,sizeof(string),"Administrator %s has made %s temp Level %d on %d/%d/%d at %d:%d:%d",pName(playerid), pName(player1), level, day, month, year, hour, minute, second);
  3207. SaveToFile("TempAdminLog",string);
  3208. PlayerInfo[player1][Level] = level;
  3209. return PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  3210. } else return SendClientMessage(playerid,red,"ERROR: Player must be registered and logged in to be admin");
  3211. } else return SendClientMessage(playerid, red, "Player is not connected");
  3212. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3213. } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");
  3214. }
  3215.  
  3216. dcmd_report(playerid,params[]) {
  3217. new reported, tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3218. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /report [playerid] [reason]");
  3219. reported = strval(tmp);
  3220.  
  3221. if(IsPlayerConnected(reported) && reported != INVALID_PLAYER_ID) {
  3222. if(PlayerInfo[reported][Level] == ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot report this administrator");
  3223. if(playerid == reported) return SendClientMessage(playerid,red,"ERROR: You Cannot report yourself");
  3224. if(strlen(params) > 7) {
  3225. new reportedname[MAX_PLAYER_NAME], reporter[MAX_PLAYER_NAME], str[128], hour,minute,second; gettime(hour,minute,second);
  3226. GetPlayerName(reported, reportedname, sizeof(reportedname)); GetPlayerName(playerid, reporter, sizeof(reporter));
  3227. format(str, sizeof(str), "||NewReport|| %s(%d) reported %s(%d) Reason: %s |@%d:%d:%d|", reporter,playerid, reportedname, reported, params[strlen(tmp)+1], hour,minute,second);
  3228. MessageToAdmins(COLOR_WHITE,str);
  3229. SaveToFile("ReportLog",str);
  3230. format(str, sizeof(str), "Report(%d:%d:%d): %s(%d) reported %s(%d) Reason: %s", hour,minute,second, reporter,playerid, reportedname, reported, params[strlen(tmp)+1]);
  3231. for(new i = 1; i < MAX_REPORTS-1; i++) Reports[i] = Reports[i+1];
  3232. Reports[MAX_REPORTS-1] = str;
  3233. return SendClientMessage(playerid,yellow, "Your report has been sent to online administrators.");
  3234. } else return SendClientMessage(playerid,red,"ERROR: Must be a valid reason");
  3235. } else return SendClientMessage(playerid, red, "Player is not connected");
  3236. }
  3237.  
  3238. dcmd_reports(playerid,params[]) {
  3239. #pragma unused params
  3240. if(PlayerInfo[playerid][Level] >= 1) {
  3241. new ReportCount;
  3242. for(new i = 1; i < MAX_REPORTS; i++)
  3243. {
  3244. if(strcmp( Reports[i], "<none>", true) != 0) { ReportCount++; SendClientMessage(playerid,COLOR_WHITE,Reports[i]); }
  3245. }
  3246. if(ReportCount == 0) SendClientMessage(playerid,COLOR_WHITE,"There have been no reports");
  3247. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  3248. return 1;
  3249. }
  3250.  
  3251. dcmd_richlist(playerid,params[]) {
  3252. #pragma unused params
  3253. if(PlayerInfo[playerid][Level] >= 1) {
  3254. new string[128], Slot1 = -1, Slot2 = -1, Slot3 = -1, Slot4 = -1, HighestCash = -9999;
  3255. SendClientMessage(playerid,COLOR_WHITE,"Rich List:");
  3256.  
  3257. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x)) if (GetPlayerMoney(x) >= HighestCash) {
  3258. HighestCash = GetPlayerMoney(x);
  3259. Slot1 = x;
  3260. }
  3261. HighestCash = -9999;
  3262. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1) if (GetPlayerMoney(x) >= HighestCash) {
  3263. HighestCash = GetPlayerMoney(x);
  3264. Slot2 = x;
  3265. }
  3266. HighestCash = -9999;
  3267. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1 && x != Slot2) if (GetPlayerMoney(x) >= HighestCash) {
  3268. HighestCash = GetPlayerMoney(x);
  3269. Slot3 = x;
  3270. }
  3271. HighestCash = -9999;
  3272. for(new x=0; x<MAX_PLAYERS; x++) if (IsPlayerConnected(x) && x != Slot1 && x != Slot2 && x != Slot3) if (GetPlayerMoney(x) >= HighestCash) {
  3273. HighestCash = GetPlayerMoney(x);
  3274. Slot4 = x;
  3275. }
  3276. format(string, sizeof(string), "(%d) %s - $%d", Slot1,PlayerName2(Slot1),GetPlayerMoney(Slot1) );
  3277. SendClientMessage(playerid,COLOR_WHITE,string);
  3278. if(Slot2 != -1) {
  3279. format(string, sizeof(string), "(%d) %s - $%d", Slot2,PlayerName2(Slot2),GetPlayerMoney(Slot2) );
  3280. SendClientMessage(playerid,COLOR_WHITE,string);
  3281. }
  3282. if(Slot3 != -1) {
  3283. format(string, sizeof(string), "(%d) %s - $%d", Slot3,PlayerName2(Slot3),GetPlayerMoney(Slot3) );
  3284. SendClientMessage(playerid,COLOR_WHITE,string);
  3285. }
  3286. if(Slot4 != -1) {
  3287. format(string, sizeof(string), "(%d) %s - $%d", Slot4,PlayerName2(Slot4),GetPlayerMoney(Slot4) );
  3288. SendClientMessage(playerid,COLOR_WHITE,string);
  3289. }
  3290. return 1;
  3291. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3292. }
  3293.  
  3294. dcmd_miniguns(playerid,params[]) {
  3295. #pragma unused params
  3296. if(PlayerInfo[playerid][Level] >= 1) {
  3297. new bool:First2 = false, Count, string[128], i, slot, weap, ammo;
  3298. for(i = 0; i < MAX_PLAYERS; i++) {
  3299. if(IsPlayerConnected(i)) {
  3300. for(slot = 0; slot < 14; slot++) {
  3301. GetPlayerWeaponData(i, slot, weap, ammo);
  3302. if(ammo != 0 && weap == 38) {
  3303. Count++;
  3304. if(!First2) { format(string, sizeof(string), "Minigun: (%d)%s(ammo%d)", i, PlayerName2(i), ammo); First2 = true; }
  3305. else format(string,sizeof(string),"%s, (%d)%s(ammo%d) ",string, i, PlayerName2(i), ammo);
  3306. }
  3307. }
  3308. }
  3309. }
  3310. if(Count == 0) return SendClientMessage(playerid,COLOR_WHITE,"No players have a minigun"); else return SendClientMessage(playerid,COLOR_WHITE,string);
  3311. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3312. }
  3313.  
  3314. dcmd_uconfig(playerid,params[]) {
  3315. #pragma unused params
  3316. if(PlayerInfo[playerid][Level] >= 4)
  3317. {
  3318. UpdateConfig();
  3319. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  3320. return CMDMessageToAdmins(playerid,"UCONFIG");
  3321. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3322. }
  3323.  
  3324. dcmd_botcheck(playerid,params[]) {
  3325. #pragma unused params
  3326. if(PlayerInfo[playerid][Level] >= 4) {
  3327. for(new i=0; i<MAX_PLAYERS; i++) BotCheck(i);
  3328. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  3329. return CMDMessageToAdmins(playerid,"BOTCHECK");
  3330. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3331. }
  3332.  
  3333. dcmd_lockserver(playerid,params[]) {
  3334. if(PlayerInfo[playerid][Level] >= 4) {
  3335. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /lockserver [password]");
  3336. new adminname[MAX_PLAYER_NAME], string[128];
  3337. ServerInfo[Locked] = 1;
  3338. strmid(ServerInfo[Password], params[0], 0, strlen(params[0]), 128);
  3339. GetPlayerName(playerid, adminname, sizeof(adminname));
  3340. format(string, sizeof(string), "Administrator \"%s\" has locked the server",adminname);
  3341. SendClientMessageToAll(red,"________________________________________");
  3342. SendClientMessageToAll(red," ");
  3343. SendClientMessageToAll(red,string);
  3344. SendClientMessageToAll(red,"________________________________________");
  3345. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][AllowedIn] = true; }
  3346. CMDMessageToAdmins(playerid,"LOCKSERVER");
  3347. format(string, sizeof(string), "Administrator \"%s\" has set the server password to '%s'",adminname, ServerInfo[Password] );
  3348. return MessageToAdmins(COLOR_WHITE, string);
  3349. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3350. }
  3351.  
  3352. dcmd_unlockserver(playerid,params[]) {
  3353. #pragma unused params
  3354. if(PlayerInfo[playerid][Level] >= 4) {
  3355. if(ServerInfo[Locked] == 1) {
  3356. new adminname[MAX_PLAYER_NAME], string[128];
  3357. ServerInfo[Locked] = 0;
  3358. strmid(ServerInfo[Password], "", 0, strlen(""), 128);
  3359. GetPlayerName(playerid, adminname, sizeof(adminname));
  3360. format(string, sizeof(string), "Administrator \"%s\" has unlocked the server",adminname);
  3361. SendClientMessageToAll(green,"________________________________________");
  3362. SendClientMessageToAll(green," ");
  3363. SendClientMessageToAll(green,string);
  3364. SendClientMessageToAll(green,"________________________________________");
  3365. for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) { PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][AllowedIn] = true; }
  3366. return CMDMessageToAdmins(playerid,"UNLOCKSERVER");
  3367. } else return SendClientMessage(playerid,red,"ERROR: Server is not locked");
  3368. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3369. }
  3370.  
  3371. dcmd_password(playerid,params[]) {
  3372. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /password [password]");
  3373. if(ServerInfo[Locked] == 1) {
  3374. if(PlayerInfo[playerid][AllowedIn] == false) {
  3375. if(!strcmp(ServerInfo[Password],params[0],true)) {
  3376. KillTimer( LockKickTimer[playerid] );
  3377. PlayerInfo[playerid][AllowedIn] = true;
  3378. new string[128];
  3379. SendClientMessage(playerid,COLOR_WHITE,"You have successsfully entered the server password and may now spawn");
  3380. format(string, sizeof(string), "%s has successfully entered server password",PlayerName2(playerid));
  3381. return MessageToAdmins(COLOR_WHITE, string);
  3382. } else return SendClientMessage(playerid,red,"ERROR: Incorrect server password");
  3383. } else return SendClientMessage(playerid,red,"ERROR: You are already logged in");
  3384. } else return SendClientMessage(playerid,red,"ERROR: Server isnt Locked");
  3385. }
  3386.  
  3387. //------------------------------------------------------------------------------
  3388. dcmd_forbidname(playerid,params[]) {
  3389. if(PlayerInfo[playerid][Level] >= 4) {
  3390. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /forbidname [nickname]");
  3391. new File:BLfile, string[128];
  3392. BLfile = fopen("ladmin/config/ForbiddenNames.cfg",io_append);
  3393. format(string,sizeof(string),"%s\r\n",params[1]);
  3394. fwrite(BLfile,string);
  3395. fclose(BLfile);
  3396. UpdateConfig();
  3397. CMDMessageToAdmins(playerid,"FORBIDNAME");
  3398. format(string, sizeof(string), "Administrator \"%s\" has added the name \"%s\" to the forbidden name list", pName(playerid), params );
  3399. return MessageToAdmins(green,string);
  3400. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3401. }
  3402.  
  3403. dcmd_forbidword(playerid,params[]) {
  3404. if(PlayerInfo[playerid][Level] >= 4) {
  3405. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /forbidword [word]");
  3406. new File:BLfile, string[128];
  3407. BLfile = fopen("ladmin/config/ForbiddenWords.cfg",io_append);
  3408. format(string,sizeof(string),"%s\r\n",params[1]);
  3409. fwrite(BLfile,string);
  3410. fclose(BLfile);
  3411. UpdateConfig();
  3412. CMDMessageToAdmins(playerid,"FORBIDWORD");
  3413. format(string, sizeof(string), "Administrator \"%s\" has added the word \"%s\" to the forbidden word list", pName(playerid), params );
  3414. return MessageToAdmins(green,string);
  3415. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3416. }
  3417.  
  3418. //==========================[ Spectate Commands ]===============================
  3419. #if defined ENABLE_SPEC
  3420.  
  3421. dcmd_lspec(playerid,params[]) {
  3422. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3423. if(!strlen(params) || !IsNumeric(params)) return SendClientMessage(playerid, red, "USAGE: /lspec [playerid]");
  3424. new specplayerid = strval(params);
  3425. if(PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3426. if(IsPlayerConnected(specplayerid) && specplayerid != INVALID_PLAYER_ID) {
  3427. if(specplayerid == playerid) return SendClientMessage(playerid, red, "ERROR: You cannot spectate yourself");
  3428. if(GetPlayerState(specplayerid) == PLAYER_STATE_SPECTATING && PlayerInfo[specplayerid][SpecID] != INVALID_PLAYER_ID) return SendClientMessage(playerid, red, "Spectate: Player spectating someone else");
  3429. if(GetPlayerState(specplayerid) != 1 && GetPlayerState(specplayerid) != 2 && GetPlayerState(specplayerid) != 3) return SendClientMessage(playerid, red, "Spectate: Player not spawned");
  3430. if( (PlayerInfo[specplayerid][Level] != ServerInfo[MaxAdminLevel]) || (PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] == ServerInfo[MaxAdminLevel]) ) {
  3431. StartSpectate(playerid, specplayerid);
  3432. CMDMessageToAdmins(playerid,"LSPEC");
  3433. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  3434. GetPlayerFacingAngle(playerid,Pos[playerid][3]);
  3435. return SendClientMessage(playerid,blue,"Now Spectating");
  3436. } else return SendClientMessage(playerid,red,"ERROR: You cannot spectate the highest level admin");
  3437. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3438. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3439. }
  3440.  
  3441. dcmd_lspecvehicle(playerid,params[]) {
  3442. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3443. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /lspecvehicle [vehicleid]");
  3444. new specvehicleid = strval(params);
  3445. if(specvehicleid < MAX_VEHICLES) {
  3446. TogglePlayerSpectating(playerid, 1);
  3447. PlayerSpectateVehicle(playerid, specvehicleid);
  3448. PlayerInfo[playerid][SpecID] = specvehicleid;
  3449. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  3450. CMDMessageToAdmins(playerid,"SPEC VEHICLE");
  3451. GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  3452. GetPlayerFacingAngle(playerid,Pos[playerid][3]);
  3453. return SendClientMessage(playerid,blue,"Now Spectating");
  3454. } else return SendClientMessage(playerid,red, "ERROR: Invalid Vehicle ID");
  3455. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3456. }
  3457. dcmd_lspecoff(playerid,params[]) {
  3458. #pragma unused params
  3459. if(PlayerInfo[playerid][Level] >= 2 || IsPlayerAdmin(playerid)) {
  3460. if(PlayerInfo[playerid][SpecType] != ADMIN_SPEC_TYPE_NONE) {
  3461. StopSpectate(playerid);
  3462. SetTimerEx("PosAfterSpec",3000,0,"d",playerid);
  3463. return SendClientMessage(playerid,blue,"No Longer Spectating");
  3464. } else return SendClientMessage(playerid,red,"ERROR: You are not spectating");
  3465. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3466. }
  3467.  
  3468. #endif
  3469.  
  3470. //==========================[ CHAT COMMANDS ]===================================
  3471.  
  3472. dcmd_disablechat(playerid,params[]) {
  3473. #pragma unused params
  3474. if(PlayerInfo[playerid][Level] >= 3) {
  3475. CMDMessageToAdmins(playerid,"DISABLECHAT");
  3476. new string[128];
  3477. if(ServerInfo[DisableChat] == 0) {
  3478. ServerInfo[DisableChat] = 1;
  3479. format(string,sizeof(string),"Administrator \"%s\" has disabled chat", pName(playerid) );
  3480. } else {
  3481. ServerInfo[DisableChat] = 0;
  3482. format(string,sizeof(string),"Administrator \"%s\" has enabled chat", pName(playerid) );
  3483. } return SendClientMessageToAll(blue,string);
  3484. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3485. }
  3486.  
  3487. dcmd_clearchat(playerid,params[]) {
  3488. #pragma unused params
  3489. if(PlayerInfo[playerid][Level] >= 2) {
  3490. CMDMessageToAdmins(playerid,"CLEARCHAT");
  3491. for(new i = 0; i < 11; i++) SendClientMessageToAll(green," "); return 1;
  3492. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command");
  3493. }
  3494.  
  3495. dcmd_clearallchat(playerid,params[]) {
  3496. #pragma unused params
  3497. if(PlayerInfo[playerid][Level] >= 3) {
  3498. CMDMessageToAdmins(playerid,"CLEARALLCHAT");
  3499. for(new i = 0; i < 50; i++) SendClientMessageToAll(green," "); return 1;
  3500. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3501. }
  3502.  
  3503. dcmd_caps(playerid,params[]) {
  3504. if(PlayerInfo[playerid][Level] >= 3) {
  3505. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3506. if(!strlen(tmp) || !strlen(tmp2) || IsNumeric(tmp2)) return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [\"on\" / \"off\"]");
  3507. new player1 = strval(tmp), string[128];
  3508. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3509. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3510. if(strcmp(tmp2,"on",true) == 0) {
  3511. CMDMessageToAdmins(playerid,"CAPS");
  3512. PlayerInfo[player1][Caps] = 0;
  3513. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has allowed you to use capitals in chat", pName(playerid) ); SendClientMessage(playerid,blue,string); }
  3514. format(string,sizeof(string),"You have allowed \"%s\" to use capitals in chat", pName(player1) ); return SendClientMessage(playerid,blue,string);
  3515. } else if(strcmp(tmp2,"off",true) == 0) {
  3516. CMDMessageToAdmins(playerid,"CAPS");
  3517. PlayerInfo[player1][Caps] = 1;
  3518. if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has prevented you from using capitals in chat", pName(playerid) ); SendClientMessage(playerid,blue,string); }
  3519. format(string,sizeof(string),"You have prevented \"%s\" from using capitals in chat", pName(player1) ); return SendClientMessage(playerid,blue,string);
  3520. } else return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [\"on\" / \"off\"]");
  3521. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3522. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3523. }
  3524.  
  3525. //==================[ Object & Pickup ]=========================================
  3526. dcmd_pickup(playerid,params[]) {
  3527. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3528. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /pickup [pickup id]");
  3529. new pickup = strval(params), string[128], Float:x, Float:y, Float:z, Float:a;
  3530. CMDMessageToAdmins(playerid,"PICKUP");
  3531. GetPlayerPos(playerid, x, y, z);
  3532. GetPlayerFacingAngle(playerid, a);
  3533. x += (3 * floatsin(-a, degrees));
  3534. y += (3 * floatcos(-a, degrees));
  3535. CreatePickup(pickup, 2, x+2, y, z);
  3536. format(string, sizeof(string), "CreatePickup(%d, 2, %0.2f, %0.2f, %0.2f);", pickup, x+2, y, z);
  3537. SaveToFile("Pickups",string);
  3538. return SendClientMessage(playerid,yellow, string);
  3539. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3540. }
  3541.  
  3542. dcmd_object(playerid,params[]) {
  3543. if(PlayerInfo[playerid][Level] >= 5 || IsPlayerAdmin(playerid)) {
  3544. if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /object [object id]");
  3545. new object = strval(params), string[128], Float:x, Float:y, Float:z, Float:a;
  3546. CMDMessageToAdmins(playerid,"OBJECT");
  3547. GetPlayerPos(playerid, x, y, z);
  3548. GetPlayerFacingAngle(playerid, a);
  3549. x += (3 * floatsin(-a, degrees));
  3550. y += (3 * floatcos(-a, degrees));
  3551. CreateObject(object, x, y, z, 0.0, 0.0, a);
  3552. format(string, sizeof(string), "CreateObject(%d, %0.2f, %0.2f, %0.2f, 0.00, 0.00, %0.2f);", object, x, y, z, a);
  3553. SaveToFile("Objects",string);
  3554. format(string, sizeof(string), "You Have Created Object %d, at %0.2f, %0.2f, %0.2f Angle %0.2f", object, x, y, z, a);
  3555. return SendClientMessage(playerid,yellow, string);
  3556. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3557. }
  3558.  
  3559. //===================[ Move ]===================================================
  3560.  
  3561. dcmd_move(playerid,params[]) {
  3562. if(PlayerInfo[playerid][Level] >= 3) {
  3563. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /move [up / down / +x / -x / +y / -y / off]");
  3564. new Float:X, Float:Y, Float:Z;
  3565. if(strcmp(params,"up",true) == 0) {
  3566. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z+5); SetCameraBehindPlayer(playerid); }
  3567. else if(strcmp(params,"down",true) == 0) {
  3568. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z-5); SetCameraBehindPlayer(playerid); }
  3569. else if(strcmp(params,"+x",true) == 0) {
  3570. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X+5,Y,Z); }
  3571. else if(strcmp(params,"-x",true) == 0) {
  3572. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X-5,Y,Z); }
  3573. else if(strcmp(params,"+y",true) == 0) {
  3574. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y+5,Z); }
  3575. else if(strcmp(params,"-y",true) == 0) {
  3576. TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y-5,Z); }
  3577. else if(strcmp(params,"off",true) == 0) {
  3578. TogglePlayerControllable(playerid,true); }
  3579. else return SendClientMessage(playerid,red,"USAGE: /move [up / down / +x / -x / +y / -y / off]");
  3580. return 1;
  3581. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3582. }
  3583.  
  3584. dcmd_moveplayer(playerid,params[]) {
  3585. if(PlayerInfo[playerid][Level] >= 3) {
  3586. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3587. if(!strlen(tmp) || !strlen(tmp2) || !IsNumeric(tmp)) return SendClientMessage(playerid, red, "USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y / off]");
  3588. new Float:X, Float:Y, Float:Z, player1 = strval(tmp);
  3589. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3590. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3591. if(strcmp(tmp2,"up",true) == 0) {
  3592. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z+5); SetCameraBehindPlayer(player1); }
  3593. else if(strcmp(tmp2,"down",true) == 0) {
  3594. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z-5); SetCameraBehindPlayer(player1); }
  3595. else if(strcmp(tmp2,"+x",true) == 0) {
  3596. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X+5,Y,Z); }
  3597. else if(strcmp(tmp2,"-x",true) == 0) {
  3598. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X-5,Y,Z); }
  3599. else if(strcmp(tmp2,"+y",true) == 0) {
  3600. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y+5,Z); }
  3601. else if(strcmp(tmp2,"-y",true) == 0) {
  3602. GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y-5,Z); }
  3603. else SendClientMessage(playerid,red,"USAGE: /moveplayer [up / down / +x / -x / +y / -y / off]");
  3604. return 1;
  3605. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3606. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3607. }
  3608.  
  3609. //===================[ Fake ]===================================================
  3610.  
  3611. #if defined ENABLE_FAKE_CMDS
  3612. dcmd_fakedeath(playerid,params[]) {
  3613. if(PlayerInfo[playerid][Level] >= 4) {
  3614. new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index), tmp3 = strtok(params,Index);
  3615. if(!strlen(tmp) || !strlen(tmp2) || !strlen(tmp3)) return SendClientMessage(playerid, red, "USAGE: /fakedeath [killer] [killee] [weapon]");
  3616. new killer = strval(tmp), killee = strval(tmp2), weap = strval(tmp3);
  3617. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid Weapon ID");
  3618. if(PlayerInfo[killer][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3619. if(PlayerInfo[killee][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3620.  
  3621. if(IsPlayerConnected(killer) && killer != INVALID_PLAYER_ID) {
  3622. if(IsPlayerConnected(killee) && killee != INVALID_PLAYER_ID) {
  3623. CMDMessageToAdmins(playerid,"FAKEDEATH");
  3624. SendDeathMessage(killer,killee,weap);
  3625. return SendClientMessage(playerid,blue,"Fake death message sent");
  3626. } else return SendClientMessage(playerid,red,"ERROR: Killee is not connected");
  3627. } else return SendClientMessage(playerid,red,"ERROR: Killer is not connected");
  3628. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3629. }
  3630.  
  3631. dcmd_fakechat(playerid,params[]) {
  3632. if(PlayerInfo[playerid][Level] >= 5) {
  3633. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3634. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /fakechat [playerid] [text]");
  3635. new player1 = strval(tmp);
  3636. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3637. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3638. CMDMessageToAdmins(playerid,"FAKECHAT");
  3639. SendPlayerMessageToAll(player1, params[strlen(tmp)+1]);
  3640. return SendClientMessage(playerid,blue,"Fake message sent");
  3641. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3642. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3643. }
  3644.  
  3645. dcmd_fakecmd(playerid,params[]) {
  3646. if(PlayerInfo[playerid][Level] >= 5) {
  3647. new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  3648. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /fakecmd [playerid] [command]");
  3649. new player1 = strval(tmp);
  3650. if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
  3651. if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
  3652. CMDMessageToAdmins(playerid,"FAKECMD");
  3653. CallRemoteFunction("OnPlayerCommandText", "is", player1, tmp2);
  3654. return SendClientMessage(playerid,blue,"Fake command sent");
  3655. } else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
  3656. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3657. }
  3658. #endif
  3659.  
  3660. //----------------------------------------------------------------------------//
  3661. // /all Commands //
  3662. //----------------------------------------------------------------------------//
  3663.  
  3664. dcmd_spawnall(playerid,params[]) {
  3665. #pragma unused params
  3666. if(PlayerInfo[playerid][Level] >= 4) {
  3667. CMDMessageToAdmins(playerid,"SPAWNAll");
  3668. for(new i = 0; i < MAX_PLAYERS; i++) {
  3669. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3670. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerPos(i, 0.0, 0.0, 0.0); SpawnPlayer(i);
  3671. }
  3672. }
  3673. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has spawned all players", pName(playerid) );
  3674. return SendClientMessageToAll(blue, string);
  3675. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3676. }
  3677.  
  3678. dcmd_muteall(playerid,params[]) {
  3679. #pragma unused params
  3680. if(PlayerInfo[playerid][Level] >= 4) {
  3681. CMDMessageToAdmins(playerid,"MUTEALL");
  3682. for(new i = 0; i < MAX_PLAYERS; i++) {
  3683. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3684. PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][Muted] = 1; PlayerInfo[i][MuteWarnings] = 0;
  3685. }
  3686. }
  3687. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has muted all players", pName(playerid) );
  3688. return SendClientMessageToAll(blue, string);
  3689. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3690. }
  3691.  
  3692. dcmd_unmuteall(playerid,params[]) {
  3693. #pragma unused params
  3694. if(PlayerInfo[playerid][Level] >= 4) {
  3695. CMDMessageToAdmins(playerid,"UNMUTEAll");
  3696. for(new i = 0; i < MAX_PLAYERS; i++) {
  3697. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3698. PlayerPlaySound(i,1057,0.0,0.0,0.0); PlayerInfo[i][Muted] = 0; PlayerInfo[i][MuteWarnings] = 0;
  3699. }
  3700. }
  3701. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unmuted all players", pName(playerid) );
  3702. return SendClientMessageToAll(blue, string);
  3703. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3704. }
  3705.  
  3706. dcmd_getall(playerid,params[]) {
  3707. #pragma unused params
  3708. if(PlayerInfo[playerid][Level] >= 4) {
  3709. CMDMessageToAdmins(playerid,"GETAll");
  3710. new Float:x,Float:y,Float:z, interior = GetPlayerInterior(playerid);
  3711. GetPlayerPos(playerid,x,y,z);
  3712. for(new i = 0; i < MAX_PLAYERS; i++) {
  3713. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3714. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerPos(i,x+(playerid/4)+1,y+(playerid/4),z); SetPlayerInterior(i,interior);
  3715. }
  3716. }
  3717. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has teleported all players", pName(playerid) );
  3718. return SendClientMessageToAll(blue, string);
  3719. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3720. }
  3721.  
  3722. dcmd_healall(playerid,params[]) {
  3723. #pragma unused params
  3724. if(PlayerInfo[playerid][Level] >= 3) {
  3725. CMDMessageToAdmins(playerid,"HEALALL");
  3726. for(new i = 0; i < MAX_PLAYERS; i++) {
  3727. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3728. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerHealth(i,100.0);
  3729. }
  3730. }
  3731. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has healed all players", pName(playerid) );
  3732. return SendClientMessageToAll(blue, string);
  3733. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3734. }
  3735.  
  3736. dcmd_armourall(playerid,params[]) {
  3737. #pragma unused params
  3738. if(PlayerInfo[playerid][Level] >= 3) {
  3739. CMDMessageToAdmins(playerid,"ARMOURALL");
  3740. for(new i = 0; i < MAX_PLAYERS; i++) {
  3741. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3742. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerArmour(i,100.0);
  3743. }
  3744. }
  3745. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has restored all players armour", pName(playerid) );
  3746. return SendClientMessageToAll(blue, string);
  3747. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
  3748. }
  3749.  
  3750. dcmd_killall(playerid,params[]) {
  3751. #pragma unused params
  3752. if(PlayerInfo[playerid][Level] >= 4) {
  3753. CMDMessageToAdmins(playerid,"KILLALL");
  3754. for(new i = 0; i < MAX_PLAYERS; i++) {
  3755. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3756. PlayerPlaySound(i,1057,0.0,0.0,0.0); SetPlayerHealth(i,0.0);
  3757. }
  3758. }
  3759. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has killed all players", pName(playerid) );
  3760. return SendClientMessageToAll(blue, string);
  3761. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3762. }
  3763.  
  3764. dcmd_freezeall(playerid,params[]) {
  3765. #pragma unused params
  3766. if(PlayerInfo[playerid][Level] >= 4) {
  3767. CMDMessageToAdmins(playerid,"FREEZEALL");
  3768. for(new i = 0; i < MAX_PLAYERS; i++) {
  3769. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3770. PlayerPlaySound(i,1057,0.0,0.0,0.0); TogglePlayerControllable(playerid,false); PlayerInfo[i][Frozen] = 1;
  3771. }
  3772. }
  3773. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has frozen all players", pName(playerid) );
  3774. return SendClientMessageToAll(blue, string);
  3775. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3776. }
  3777.  
  3778. dcmd_unfreezeall(playerid,params[]) {
  3779. #pragma unused params
  3780. if(PlayerInfo[playerid][Level] >= 4) {
  3781. CMDMessageToAdmins(playerid,"UNFREEZEALL");
  3782. for(new i = 0; i < MAX_PLAYERS; i++) {
  3783. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3784. PlayerPlaySound(i,1057,0.0,0.0,0.0); TogglePlayerControllable(playerid,true); PlayerInfo[i][Frozen] = 0;
  3785. }
  3786. }
  3787. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has unfrozen all players", pName(playerid) );
  3788. return SendClientMessageToAll(blue, string);
  3789. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3790. }
  3791.  
  3792. dcmd_kickall(playerid,params[]) {
  3793. #pragma unused params
  3794. if(PlayerInfo[playerid][Level] >= 4) {
  3795. CMDMessageToAdmins(playerid,"KICKALL");
  3796. for(new i = 0; i < MAX_PLAYERS; i++) {
  3797. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3798. PlayerPlaySound(i,1057,0.0,0.0,0.0); Kick(i);
  3799. }
  3800. }
  3801. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has kicked all players", pName(playerid) );
  3802. SaveToFile("KickLog",string);
  3803. return SendClientMessageToAll(blue, string);
  3804. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3805. }
  3806.  
  3807. dcmd_slapall(playerid,params[]) {
  3808. #pragma unused params
  3809. if(PlayerInfo[playerid][Level] >= 4) {
  3810. CMDMessageToAdmins(playerid,"SLAPALL");
  3811. new Float:x, Float:y, Float:z;
  3812. for(new i = 0; i < MAX_PLAYERS; i++) {
  3813. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3814. PlayerPlaySound(i,1190,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); SetPlayerPos(i,x,y,z+4);
  3815. }
  3816. }
  3817. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has slapped all players", pName(playerid) );
  3818. return SendClientMessageToAll(blue, string);
  3819. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3820. }
  3821.  
  3822. dcmd_explodeall(playerid,params[]) {
  3823. #pragma unused params
  3824. if(PlayerInfo[playerid][Level] >= 4) {
  3825. CMDMessageToAdmins(playerid,"EXPLODEALL");
  3826. new Float:x, Float:y, Float:z;
  3827. for(new i = 0; i < MAX_PLAYERS; i++) {
  3828. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3829. PlayerPlaySound(i,1190,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); CreateExplosion(x, y , z, 7, 10.0);
  3830. }
  3831. }
  3832. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has exploded all players", pName(playerid) );
  3833. return SendClientMessageToAll(blue, string);
  3834. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3835. }
  3836.  
  3837. dcmd_disarmall(playerid,params[]) {
  3838. #pragma unused params
  3839. if(PlayerInfo[playerid][Level] >= 4) {
  3840. CMDMessageToAdmins(playerid,"DISARMALL");
  3841. for(new i = 0; i < MAX_PLAYERS; i++) {
  3842. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3843. PlayerPlaySound(i,1057,0.0,0.0,0.0); ResetPlayerWeapons(i);
  3844. }
  3845. }
  3846. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has disarmed all players", pName(playerid) );
  3847. return SendClientMessageToAll(blue, string);
  3848. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3849. }
  3850.  
  3851. dcmd_ejectall(playerid,params[]) {
  3852. #pragma unused params
  3853. if(PlayerInfo[playerid][Level] >= 4) {
  3854. CMDMessageToAdmins(playerid,"EJECTALL");
  3855. new Float:x, Float:y, Float:z;
  3856. for(new i = 0; i < MAX_PLAYERS; i++) {
  3857. if(IsPlayerConnected(i) && (i != playerid) && i != ServerInfo[MaxAdminLevel]) {
  3858. if(IsPlayerInAnyVehicle(i)) {
  3859. PlayerPlaySound(i,1057,0.0,0.0,0.0); GetPlayerPos(i,x,y,z); SetPlayerPos(i,x,y,z+3);
  3860. }
  3861. }
  3862. }
  3863. new string[128]; format(string,sizeof(string),"Administrator \"%s\" has ejected all players", pName(playerid) );
  3864. return SendClientMessageToAll(blue, string);
  3865. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command");
  3866. }
  3867.  
  3868. //-------------==== Set All Commands ====-------------//
  3869.  
  3870. dcmd_setallskin(playerid,params[]) {
  3871. if(PlayerInfo[playerid][Level] >= 3) {
  3872. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallskin [skinid]");
  3873. new var = strval(params), string[128];
  3874. if(!IsValidSkin(var)) return SendClientMessage(playerid, red, "ERROR: Invaild Skin ID");
  3875. CMDMessageToAdmins(playerid,"SETALLSKIN");
  3876. for(new i = 0; i < MAX_PLAYERS; i++) {
  3877. if(IsPlayerConnected(i)) {
  3878. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3879. SetPlayerSkin(i,var);
  3880. }
  3881. }
  3882. format(string,sizeof(string),"Administrator \"%s\" has set all players skin to '%d'", pName(playerid), var );
  3883. return SendClientMessageToAll(blue, string);
  3884. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3885. }
  3886.  
  3887. dcmd_setallwanted(playerid,params[]) {
  3888. if(PlayerInfo[playerid][Level] >= 3) {
  3889. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallwanted [wanted level]");
  3890. new var = strval(params), string[128];
  3891. CMDMessageToAdmins(playerid,"SETALLWANTED");
  3892. for(new i = 0; i < MAX_PLAYERS; i++) {
  3893. if(IsPlayerConnected(i)) {
  3894. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3895. SetPlayerWantedLevel(i,var);
  3896. }
  3897. }
  3898. format(string,sizeof(string),"Administrator \"%s\" has set all players wanted level to '%d'", pName(playerid), var );
  3899. return SendClientMessageToAll(blue, string);
  3900. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3901. }
  3902.  
  3903. dcmd_setallweather(playerid,params[]) {
  3904. if(PlayerInfo[playerid][Level] >= 3) {
  3905. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallweather [weather ID]");
  3906. new var = strval(params), string[128];
  3907. CMDMessageToAdmins(playerid,"SETALLWEATHER");
  3908. for(new i = 0; i < MAX_PLAYERS; i++) {
  3909. if(IsPlayerConnected(i)) {
  3910. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3911. SetPlayerWeather(i, var);
  3912. }
  3913. }
  3914. format(string,sizeof(string),"Administrator \"%s\" has set all players weather to '%d'", pName(playerid), var );
  3915. return SendClientMessageToAll(blue, string);
  3916. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3917. }
  3918.  
  3919. dcmd_setalltime(playerid,params[]) {
  3920. if(PlayerInfo[playerid][Level] >= 3) {
  3921. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setalltime [hour]");
  3922. new var = strval(params), string[128];
  3923. if(var > 24) return SendClientMessage(playerid, red, "ERROR: Invalid hour");
  3924. CMDMessageToAdmins(playerid,"SETALLTIME");
  3925. for(new i = 0; i < MAX_PLAYERS; i++) {
  3926. if(IsPlayerConnected(i)) {
  3927. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3928. SetPlayerTime(i, var, 0);
  3929. }
  3930. }
  3931. format(string,sizeof(string),"Administrator \"%s\" has set all players time to '%d:00'", pName(playerid), var );
  3932. return SendClientMessageToAll(blue, string);
  3933. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3934. }
  3935.  
  3936. dcmd_setallworld(playerid,params[]) {
  3937. if(PlayerInfo[playerid][Level] >= 3) {
  3938. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallworld [virtual world]");
  3939. new var = strval(params), string[128];
  3940. CMDMessageToAdmins(playerid,"SETALLWORLD");
  3941. for(new i = 0; i < MAX_PLAYERS; i++) {
  3942. if(IsPlayerConnected(i)) {
  3943. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3944. SetPlayerVirtualWorld(i,var);
  3945. }
  3946. }
  3947. format(string,sizeof(string),"Administrator \"%s\" has set all players virtual worlds to '%d'", pName(playerid), var );
  3948. return SendClientMessageToAll(blue, string);
  3949. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3950. }
  3951.  
  3952. dcmd_setallscore(playerid,params[]) {
  3953. if(PlayerInfo[playerid][Level] >= 3) {
  3954. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallscore [score]");
  3955. new var = strval(params), string[128];
  3956. CMDMessageToAdmins(playerid,"SETALLSCORE");
  3957. for(new i = 0; i < MAX_PLAYERS; i++) {
  3958. if(IsPlayerConnected(i)) {
  3959. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3960. SetPlayerScore(i,var);
  3961. }
  3962. }
  3963. format(string,sizeof(string),"Administrator \"%s\" has set all players scores to '%d'", pName(playerid), var );
  3964. return SendClientMessageToAll(blue, string);
  3965. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3966. }
  3967.  
  3968. dcmd_setallcash(playerid,params[]) {
  3969. if(PlayerInfo[playerid][Level] >= 3) {
  3970. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /setallcash [Amount]");
  3971. new var = strval(params), string[128];
  3972. CMDMessageToAdmins(playerid,"SETALLCASH");
  3973. for(new i = 0; i < MAX_PLAYERS; i++) {
  3974. if(IsPlayerConnected(i)) {
  3975. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3976. ResetPlayerMoney(i);
  3977. GivePlayerMoney(i,var);
  3978. }
  3979. }
  3980. format(string,sizeof(string),"Administrator \"%s\" has set all players cash to '$%d'", pName(playerid), var );
  3981. return SendClientMessageToAll(blue, string);
  3982. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3983. }
  3984.  
  3985. dcmd_giveallcash(playerid,params[]) {
  3986. if(PlayerInfo[playerid][Level] >= 3) {
  3987. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /giveallcash [Amount]");
  3988. new var = strval(params), string[128];
  3989. CMDMessageToAdmins(playerid,"GIVEALLCASH");
  3990. for(new i = 0; i < MAX_PLAYERS; i++) {
  3991. if(IsPlayerConnected(i)) {
  3992. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  3993. GivePlayerMoney(i,var);
  3994. }
  3995. }
  3996. format(string,sizeof(string),"Administrator \"%s\" has given all players '$%d'", pName(playerid), var );
  3997. return SendClientMessageToAll(blue, string);
  3998. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  3999. }
  4000.  
  4001. dcmd_giveallweapon(playerid,params[]) {
  4002. if(PlayerInfo[playerid][Level] >= 3) {
  4003. new tmp[256], tmp2[256], Index, ammo, weap, WeapName[32], string[128]; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4004. if(!strlen(tmp) ) return SendClientMessage(playerid, red, "USAGE: /giveallweapon [weapon id/weapon name] [ammo]");
  4005. if(!strlen(tmp2) || !IsNumeric(tmp2) || strval(tmp2) <= 0 || strval(tmp2) > 99999) ammo = 500;
  4006. if(!IsNumeric(tmp)) weap = GetWeaponIDFromName(tmp); else weap = strval(tmp);
  4007. if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Invalid weapon ID");
  4008. CMDMessageToAdmins(playerid,"GIVEALLWEAPON");
  4009. for(new i = 0; i < MAX_PLAYERS; i++) {
  4010. if(IsPlayerConnected(i)) {
  4011. PlayerPlaySound(i,1057,0.0,0.0,0.0);
  4012. GivePlayerWeapon(i,weap,ammo);
  4013. }
  4014. }
  4015. GetWeaponName(weap, WeapName, sizeof(WeapName) );
  4016. format(string,sizeof(string),"Administrator \"%s\" has given all players a %s (%d) with %d rounds of ammo", pName(playerid), WeapName, weap, ammo);
  4017. return SendClientMessageToAll(blue, string);
  4018. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4019. }
  4020.  
  4021.  
  4022. //================================[ Menu Commands ]=============================
  4023.  
  4024. #if defined USE_MENUS
  4025.  
  4026. dcmd_lmenu(playerid,params[]) {
  4027. #pragma unused params
  4028. if(PlayerInfo[playerid][Level] >= 2) {
  4029. if(IsPlayerInAnyVehicle(playerid)) {
  4030. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LMainMenu,playerid);
  4031. } else return ShowMenuForPlayer(LMainMenu,playerid);
  4032. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4033. }
  4034. dcmd_ltele(playerid,params[]) {
  4035. #pragma unused params
  4036. if(PlayerInfo[playerid][Level] >= 2) {
  4037. if(IsPlayerInAnyVehicle(playerid)) {
  4038. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTele,playerid);
  4039. } else return ShowMenuForPlayer(LTele,playerid);
  4040. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4041. }
  4042. dcmd_lweather(playerid,params[]) {
  4043. #pragma unused params
  4044. if(PlayerInfo[playerid][Level] >= 3) {
  4045. if(IsPlayerInAnyVehicle(playerid)) {
  4046. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LWeather,playerid);
  4047. } else return ShowMenuForPlayer(LWeather,playerid);
  4048. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4049. }
  4050. dcmd_ltime(playerid,params[]) {
  4051. #pragma unused params
  4052. if(PlayerInfo[playerid][Level] >= 3) {
  4053. if(IsPlayerInAnyVehicle(playerid)) {
  4054. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTime,playerid);
  4055. } else return ShowMenuForPlayer(LTime,playerid);
  4056. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4057. }
  4058. dcmd_cm(playerid,params[]) {
  4059. #pragma unused params
  4060. if(PlayerInfo[playerid][Level] >= 2) {
  4061. if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You already have a car.");
  4062. else { ShowMenuForPlayer(LCars,playerid); return TogglePlayerControllable(playerid,false); }
  4063. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4064. }
  4065. dcmd_ltmenu(playerid,params[]) {
  4066. #pragma unused params
  4067. if(PlayerInfo[playerid][Level] >= 2) {
  4068. if(IsPlayerInAnyVehicle(playerid)) {
  4069. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  4070. switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); }
  4071. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(LTuneMenu,playerid);
  4072. } else return SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune");
  4073. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4074. }
  4075. dcmd_lweapons(playerid,params[]) {
  4076. #pragma unused params
  4077. if(PlayerInfo[playerid][Level] >= 3) {
  4078. if(IsPlayerInAnyVehicle(playerid)) {
  4079. TogglePlayerControllable(playerid,false); return ShowMenuForPlayer(XWeapons,playerid);
  4080. } else return ShowMenuForPlayer(XWeapons,playerid);
  4081. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4082. }
  4083. dcmd_lvehicle(playerid,params[]) {
  4084. #pragma unused params
  4085. if(PlayerInfo[playerid][Level] >= 2) {
  4086. if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,red,"ERROR: You already have a car.");
  4087. else { ShowMenuForPlayer(LVehicles,playerid); return TogglePlayerControllable(playerid,false); }
  4088. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4089. }
  4090.  
  4091. #endif
  4092.  
  4093. //----------------------===== Place & Skin Saving =====-------------------------
  4094. dcmd_gotoplace(playerid,params[]) {
  4095. #pragma unused params
  4096. if(PlayerInfo[playerid][LoggedIn] == 1 && PlayerInfo[playerid][Level] >= 1) {
  4097. if (dUserINT(PlayerName2(playerid)).("x")!=0) {
  4098. PutAtPos(playerid);
  4099. SetPlayerVirtualWorld(playerid, (dUserINT(PlayerName2(playerid)).("world")) );
  4100. return SendClientMessage(playerid,yellow,"You have successfully teleported to your saved place");
  4101. } else return SendClientMessage(playerid,red,"ERROR: You must save a place before you can teleport to it");
  4102. } else return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command");
  4103. }
  4104.  
  4105. dcmd_saveplace(playerid,params[]) {
  4106. #pragma unused params
  4107. if(PlayerInfo[playerid][LoggedIn] == 1 && PlayerInfo[playerid][Level] >= 1) {
  4108. new Float:x,Float:y,Float:z, interior;
  4109. GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
  4110. dUserSetINT(PlayerName2(playerid)).("x",floatround(x));
  4111. dUserSetINT(PlayerName2(playerid)).("y",floatround(y));
  4112. dUserSetINT(PlayerName2(playerid)).("z",floatround(z));
  4113. dUserSetINT(PlayerName2(playerid)).("interior",interior);
  4114. dUserSetINT(PlayerName2(playerid)).("world", (GetPlayerVirtualWorld(playerid)) );
  4115. return SendClientMessage(playerid,yellow,"You have successfully saved these coordinates");
  4116. } else return SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command");
  4117. }
  4118.  
  4119. dcmd_saveskin(playerid,params[]) {
  4120. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4121. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /saveskin [skinid]");
  4122. new string[128], SkinID = strval(params);
  4123. if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299))
  4124. {
  4125. dUserSetINT(PlayerName2(playerid)).("FavSkin",SkinID);
  4126. format(string, sizeof(string), "You have successfully saved this skin (ID %d)",SkinID);
  4127. SendClientMessage(playerid,yellow,string);
  4128. SendClientMessage(playerid,yellow,"Type: /useskin to use this skin when you spawn or /dontuseskin to stop using skin");
  4129. dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
  4130. return CMDMessageToAdmins(playerid,"SAVESKIN");
  4131. } else return SendClientMessage(playerid, green, "ERROR: Invalid Skin ID");
  4132. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4133. }
  4134.  
  4135. dcmd_useskin(playerid,params[]) {
  4136. #pragma unused params
  4137. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4138. dUserSetINT(PlayerName2(playerid)).("UseSkin",1);
  4139. SetPlayerSkin(playerid,dUserINT(PlayerName2(playerid)).("FavSkin"));
  4140. return SendClientMessage(playerid,yellow,"Skin now in use");
  4141. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4142. }
  4143.  
  4144. dcmd_dontuseskin(playerid,params[]) {
  4145. #pragma unused params
  4146. if(PlayerInfo[playerid][Level] >= 1 && PlayerInfo[playerid][LoggedIn] == 1) {
  4147. dUserSetINT(PlayerName2(playerid)).("UseSkin",0);
  4148. return SendClientMessage(playerid,yellow,"Skin will no longer be used");
  4149. } else return SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command");
  4150. }
  4151.  
  4152. //====================== [REGISTER & LOGIN] ==================================
  4153. #if defined USE_AREGISTER
  4154.  
  4155. dcmd_aregister(playerid,params[])
  4156. {
  4157. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in.");
  4158. if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/alogin [password]'.");
  4159. if (strlen(params) == 0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/aregister [password]'");
  4160. if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters");
  4161. if (udb_Create(PlayerName2(playerid),params))
  4162. {
  4163. new file[256],name[MAX_PLAYER_NAME], tmp3[100];
  4164. new strdate[20], year,month,day; getdate(year, month, day);
  4165. GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(name));
  4166. GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
  4167. // dini_Set(file,"password",params);
  4168. dUserSetINT(PlayerName2(playerid)).("registered",1);
  4169. format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
  4170. dini_Set(file,"RegisteredDate",strdate);
  4171. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4172. dUserSetINT(PlayerName2(playerid)).("banned",0);
  4173. dUserSetINT(PlayerName2(playerid)).("level",0);
  4174. dUserSetINT(PlayerName2(playerid)).("LastOn",0);
  4175. dUserSetINT(PlayerName2(playerid)).("money",0);
  4176. dUserSetINT(PlayerName2(playerid)).("kills",0);
  4177. dUserSetINT(PlayerName2(playerid)).("deaths",0);
  4178. PlayerInfo[playerid][LoggedIn] = 1;
  4179. PlayerInfo[playerid][Registered] = 1;
  4180. SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
  4181. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4182. return 1;
  4183. }
  4184. return 1;
  4185. }
  4186.  
  4187. dcmd_alogin(playerid,params[])
  4188. {
  4189. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
  4190. if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/aregister [password]'.");
  4191. if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/alogin [password]'");
  4192. if (udb_CheckLogin(PlayerName2(playerid),params))
  4193. {
  4194. new file[256], tmp3[100], string[128];
  4195. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  4196. GetPlayerIp(playerid,tmp3,100);
  4197. dini_Set(file,"ip",tmp3);
  4198. LoginPlayer(playerid);
  4199. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4200. if(PlayerInfo[playerid][Level] > 0) {
  4201. format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
  4202. return SendClientMessage(playerid,green,string);
  4203. } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
  4204. }
  4205. else {
  4206. PlayerInfo[playerid][FailLogin]++;
  4207. printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
  4208. if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
  4209. {
  4210. new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) );
  4211. SendClientMessageToAll(grey, string); print(string);
  4212. Kick(playerid);
  4213. }
  4214. return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
  4215. }
  4216. }
  4217.  
  4218. dcmd_achangepass(playerid,params[]) {
  4219. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4220. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /achangepass [new password]");
  4221. if(strlen(params) < 4) return SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length");
  4222. new string[128];
  4223. dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(params) );
  4224. dUserSet(PlayerName2(playerid)).("Password",params);
  4225. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4226. format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to [ %s ]",params);
  4227. return SendClientMessage(playerid,yellow,string);
  4228. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4229. }
  4230.  
  4231. dcmd_asetpass(playerid,params[]) {
  4232. if(PlayerInfo[playerid][Level] >= 3) {
  4233. new string[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4234. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /asetpass [playername] [new password]");
  4235. if(strlen(tmp2) < 4 || strlen(tmp2) > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect password length");
  4236. if(udb_Exists(tmp)) {
  4237. dUserSetINT(tmp).("password_hash", udb_hash(tmp2));
  4238. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4239. format(string, sizeof(string),"ACCOUNT: You have successfully set \"%s's\" account password to \"%s\"", tmp, tmp2);
  4240. return SendClientMessage(playerid,yellow,string);
  4241. } else return SendClientMessage(playerid,red, "ERROR: This player doesnt have an account");
  4242. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4243. }
  4244.  
  4245. #if defined USE_STATS
  4246. dcmd_aresetstats(playerid,params[]) {
  4247. #pragma unused params
  4248. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4249. // save as backup
  4250. dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]);
  4251. dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]);
  4252. // stats reset
  4253. PlayerInfo[playerid][Kills] = 0;
  4254. PlayerInfo[playerid][Deaths] = 0;
  4255. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  4256. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  4257. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4258. return SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0");
  4259. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4260. }
  4261.  
  4262. dcmd_astats(playerid,params[]) {
  4263. new string[128], pDeaths, player1, h, m, s;
  4264. if(!strlen(params)) player1 = playerid;
  4265. else player1 = strval(params);
  4266.  
  4267. if(IsPlayerConnected(player1)) {
  4268. TotalGameTime(player1, h, m, s);
  4269. if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
  4270. format(string, sizeof(string), "| %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d | Time: %d hrs %d mins %d secs |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
  4271. return SendClientMessage(playerid, green, string);
  4272. } else return SendClientMessage(playerid, red, "Player Not Connected!");
  4273. }
  4274. #endif
  4275.  
  4276.  
  4277. #else
  4278.  
  4279.  
  4280. dcmd_register(playerid,params[])
  4281. {
  4282. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in.");
  4283. if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/login [password]'.");
  4284. if (strlen(params) == 0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/register [password]'");
  4285. if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters");
  4286. if (udb_Create(PlayerName2(playerid),params))
  4287. {
  4288. new file[256],name[MAX_PLAYER_NAME], tmp3[100];
  4289. new strdate[20], year,month,day; getdate(year, month, day);
  4290. GetPlayerName(playerid,name,sizeof(name)); format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(name));
  4291. GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3);
  4292. // dini_Set(file,"password",params);
  4293. dUserSetINT(PlayerName2(playerid)).("registered",1);
  4294. format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
  4295. dini_Set(file,"RegisteredDate",strdate);
  4296. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4297. dUserSetINT(PlayerName2(playerid)).("banned",0);
  4298. dUserSetINT(PlayerName2(playerid)).("level",0);
  4299. dUserSetINT(PlayerName2(playerid)).("LastOn",0);
  4300. dUserSetINT(PlayerName2(playerid)).("money",0);
  4301. dUserSetINT(PlayerName2(playerid)).("kills",0);
  4302. dUserSetINT(PlayerName2(playerid)).("deaths",0);
  4303. dUserSetINT(PlayerName2(playerid)).("hours",0);
  4304. dUserSetINT(PlayerName2(playerid)).("minutes",0);
  4305. dUserSetINT(PlayerName2(playerid)).("seconds",0);
  4306. PlayerInfo[playerid][LoggedIn] = 1;
  4307. PlayerInfo[playerid][Registered] = 1;
  4308. SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
  4309. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4310. return 1;
  4311. }
  4312. return 1;
  4313. }
  4314.  
  4315. dcmd_login(playerid,params[])
  4316. {
  4317. if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in.");
  4318. if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register [password]'.");
  4319. if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login [password]'");
  4320. if (udb_CheckLogin(PlayerName2(playerid),params))
  4321. {
  4322. new file[256], tmp3[100], string[128];
  4323. format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  4324. GetPlayerIp(playerid,tmp3,100);
  4325. dini_Set(file,"ip",tmp3);
  4326. LoginPlayer(playerid);
  4327. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4328. if(PlayerInfo[playerid][Level] > 0) {
  4329. format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
  4330. return SendClientMessage(playerid,green,string);
  4331. } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
  4332. }
  4333. else {
  4334. PlayerInfo[playerid][FailLogin]++;
  4335. printf("LOGIN: %s has failed to login, Wrong password (%s) Attempt (%d)", PlayerName2(playerid), params, PlayerInfo[playerid][FailLogin] );
  4336. if(PlayerInfo[playerid][FailLogin] == MAX_FAIL_LOGINS)
  4337. {
  4338. new string[128]; format(string, sizeof(string), "%s has been kicked (Failed Logins)", PlayerName2(playerid) );
  4339. SendClientMessageToAll(grey, string);
  4340. print(string);
  4341. Kick(playerid);
  4342. }
  4343. return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password");
  4344. }
  4345. }
  4346.  
  4347. dcmd_changepass(playerid,params[]) {
  4348. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4349. if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /changepass [new password]");
  4350. if(strlen(params) < 4) return SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length");
  4351. new string[128];
  4352. dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(params) );
  4353. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4354. format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to \"%s\"",params);
  4355. return SendClientMessage(playerid,yellow,string);
  4356. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4357. }
  4358.  
  4359. dcmd_setpass(playerid,params[]) {
  4360. if(PlayerInfo[playerid][Level] >= 3) {
  4361. new string[128], tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
  4362. if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setpass [playername] [new password]");
  4363. if(strlen(tmp2) < 4 || strlen(tmp2) > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect password length");
  4364. if(udb_Exists(tmp)) {
  4365. dUserSetINT(tmp).("password_hash", udb_hash(tmp2));
  4366. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4367. format(string, sizeof(string),"ACCOUNT: You have successfully set \"%s's\" account password to \"%s\"", tmp, tmp2);
  4368. return SendClientMessage(playerid,yellow,string);
  4369. } else return SendClientMessage(playerid,red, "ERROR: This player doesnt have an account");
  4370. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4371. }
  4372.  
  4373. #if defined USE_STATS
  4374. dcmd_resetstats(playerid,params[]) {
  4375. #pragma unused params
  4376. if(PlayerInfo[playerid][LoggedIn] == 1) {
  4377. // save as backup
  4378. dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]);
  4379. dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]);
  4380. // stats reset
  4381. PlayerInfo[playerid][Kills] = 0;
  4382. PlayerInfo[playerid][Deaths] = 0;
  4383. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  4384. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  4385. PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  4386. return SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0");
  4387. } else return SendClientMessage(playerid,red, "ERROR: You must have an account to use this command");
  4388. }
  4389. #endif
  4390.  
  4391. #if defined USE_STATS
  4392. dcmd_stats(playerid,params[]) {
  4393. new string[128], pDeaths, player1, h, m, s;
  4394. if(!strlen(params)) player1 = playerid;
  4395. else player1 = strval(params);
  4396.  
  4397. if(IsPlayerConnected(player1)) {
  4398. TotalGameTime(player1, h, m, s);
  4399. if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
  4400. format(string, sizeof(string), "| %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d | Time: %d hrs %d mins %d secs |",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,GetPlayerMoney(player1), h, m, s);
  4401. return SendClientMessage(playerid, green, string);
  4402. } else return SendClientMessage(playerid, red, "Player Not Connected!");
  4403. }
  4404. #endif
  4405.  
  4406.  
  4407. #endif
  4408.  
  4409.  
  4410. LoginPlayer(playerid)
  4411. {
  4412. if(ServerInfo[GiveMoney] == 1) {ResetPlayerMoney(playerid); GivePlayerMoney(playerid, dUserINT(PlayerName2(playerid)).("money") ); }
  4413. dUserSetINT(PlayerName2(playerid)).("loggedin",1);
  4414. PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
  4415. PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
  4416. PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
  4417. PlayerInfo[playerid][hours] = dUserINT(PlayerName2(playerid)).("hours");
  4418. PlayerInfo[playerid][mins] = dUserINT(PlayerName2(playerid)).("minutes");
  4419. PlayerInfo[playerid][secs] = dUserINT(PlayerName2(playerid)).("seconds");
  4420. SetPlayerScore(playerid, dUserINT(PlayerName2(playerid)).("score"));
  4421. PlayerInfo[playerid][Registered] = 1;
  4422. PlayerInfo[playerid][LoggedIn] = 1;
  4423. }
  4424.  
  4425. //==============================================================================
  4426. public OnPlayerCommandText(playerid, cmdtext[])
  4427. {
  4428. if(PlayerInfo[playerid][Jailed] == 1 && PlayerInfo[playerid][Level] < 1) return
  4429. SendClientMessage(playerid,red,"You cannot use commands in jail");
  4430.  
  4431. new cmd[256], string[128], tmp[256], idx;
  4432. cmd = strtok(cmdtext, idx);
  4433.  
  4434. #if defined USE_AREGISTER
  4435. dcmd(aregister,9,cmdtext);
  4436. dcmd(alogin,6,cmdtext);
  4437. dcmd(achangepass,11,cmdtext);
  4438. dcmd(asetpass,8,cmdtext);
  4439. #if defined USE_STATS
  4440. dcmd(astats,6,cmdtext);
  4441. dcmd(aresetstats,11,cmdtext);
  4442. #endif
  4443.  
  4444. #else
  4445.  
  4446. dcmd(register,8,cmdtext);
  4447. dcmd(login,5,cmdtext);
  4448. dcmd(changepass,10,cmdtext);
  4449. dcmd(setpass,7,cmdtext);
  4450. #if defined USE_STATS
  4451. dcmd(stats,5,cmdtext);
  4452. dcmd(resetstats,10,cmdtext);
  4453. #endif
  4454.  
  4455. #endif
  4456.  
  4457. dcmd(report,6,cmdtext);
  4458. dcmd(reports,7,cmdtext);
  4459.  
  4460. //================ [ Read Comamands ] ===========================//
  4461. if(ServerInfo[ReadCmds] == 1)
  4462. {
  4463. format(string, sizeof(string), "*** %s (%d) typed: %s", pName(playerid),playerid,cmdtext);
  4464. for(new i = 0; i < MAX_PLAYERS; i++) {
  4465. if(IsPlayerConnected(i)) {
  4466. if( (PlayerInfo[i][Level] > PlayerInfo[playerid][Level]) && (PlayerInfo[i][Level] > 1) && (i != playerid) ) {
  4467. SendClientMessage(i, grey, string);
  4468. }
  4469. }
  4470. }
  4471. }
  4472.  
  4473. //-= Spectate Commands =-//
  4474. #if defined ENABLE_SPEC
  4475. dcmd(lspec,5,cmdtext);
  4476. dcmd(lspecoff,8,cmdtext);
  4477. dcmd(lspecvehicle,12,cmdtext);
  4478. #endif
  4479.  
  4480. //-= Chat Commands =-//
  4481. dcmd(disablechat,11,cmdtext);
  4482. dcmd(clearchat,9,cmdtext);
  4483. dcmd(clearallchat,12,cmdtext);
  4484. dcmd(caps,4,cmdtext);
  4485.  
  4486. //-= Vehicle Commands =-//
  4487. dcmd(destroycar,10,cmdtext);
  4488. dcmd(lockcar,7,cmdtext);
  4489. dcmd(unlockcar,9,cmdtext);
  4490. dcmd(carhealth,9,cmdtext);
  4491. dcmd(carcolour,9,cmdtext);
  4492. dcmd(car,3,cmdtext);
  4493. dcmd(vr,2,cmdtext);
  4494. dcmd(fix,3,cmdtext);
  4495. dcmd(repair,6,cmdtext);
  4496. dcmd(ltune,5,cmdtext);
  4497. dcmd(lhy,3,cmdtext);
  4498. dcmd(lcar,4,cmdtext);
  4499. dcmd(lbike,5,cmdtext);
  4500. dcmd(lheli,5,cmdtext);
  4501. dcmd(lboat,5,cmdtext);
  4502. dcmd(lnos,4,cmdtext);
  4503. dcmd(lplane,6,cmdtext);
  4504. dcmd(vgoto,5,cmdtext);
  4505. dcmd(vget,4,cmdtext);
  4506. dcmd(givecar,7,cmdtext);
  4507. dcmd(flip,4,cmdtext);
  4508. dcmd(ltc,3,cmdtext);
  4509. dcmd(linkcar,7,cmdtext);
  4510.  
  4511. //-= Playerid Commands =-//
  4512. dcmd(crash,5,cmdtext);
  4513. dcmd(ip,2,cmdtext);
  4514. dcmd(force,5,cmdtext);
  4515. dcmd(burn,4,cmdtext);
  4516. dcmd(spawn,5,cmdtext);
  4517. dcmd(spawnplayer,11,cmdtext);
  4518. dcmd(disarm,6,cmdtext);
  4519. dcmd(eject,5,cmdtext);
  4520. dcmd(bankrupt,8,cmdtext);
  4521. dcmd(sbankrupt,9,cmdtext);
  4522. dcmd(setworld,8,cmdtext);
  4523. dcmd(setinterior,11,cmdtext);
  4524. dcmd(ubound,6,cmdtext);
  4525. dcmd(setwanted,9,cmdtext);
  4526. dcmd(setcolour,9,cmdtext);
  4527. dcmd(settime,7,cmdtext);
  4528. dcmd(setweather,10,cmdtext);
  4529. dcmd(setname,7,cmdtext);
  4530. dcmd(setskin,7,cmdtext);
  4531. dcmd(setscore,8,cmdtext);
  4532. dcmd(setcash,7,cmdtext);
  4533. dcmd(sethealth,9,cmdtext);
  4534. dcmd(setarmour,9,cmdtext);
  4535. dcmd(giveweapon,10,cmdtext);
  4536. dcmd(warp,4,cmdtext);
  4537. dcmd(teleplayer,10,cmdtext);
  4538. dcmd(goto,4,cmdtext);
  4539. dcmd(gethere,7,cmdtext);
  4540. dcmd(get,3,cmdtext);
  4541. dcmd(setlevel,8,cmdtext);
  4542. dcmd(settemplevel,12,cmdtext);
  4543. dcmd(fu,2,cmdtext);
  4544. dcmd(warn,4,cmdtext);
  4545. dcmd(kick,4,cmdtext);
  4546. dcmd(ban,3,cmdtext);
  4547. dcmd(rban,4,cmdtext);
  4548. dcmd(slap,4,cmdtext);
  4549. dcmd(explode,7,cmdtext);
  4550. dcmd(jail,4,cmdtext);
  4551. dcmd(unjail,6,cmdtext);
  4552. dcmd(jailed,6,cmdtext);
  4553. dcmd(freeze,6,cmdtext);
  4554. dcmd(unfreeze,8,cmdtext);
  4555. dcmd(frozen,6,cmdtext);
  4556. dcmd(mute,4,cmdtext);
  4557. dcmd(unmute,6,cmdtext);
  4558. dcmd(muted,5,cmdtext);
  4559. dcmd(akill,5,cmdtext);
  4560. dcmd(weaps,5,cmdtext);
  4561. dcmd(screen,6,cmdtext);
  4562. dcmd(lgoto,5,cmdtext);
  4563. dcmd(aka,3,cmdtext);
  4564. dcmd(highlight,9,cmdtext);
  4565.  
  4566. //-= /All Commands =-//
  4567. dcmd(healall,7,cmdtext);
  4568. dcmd(armourall,9,cmdtext);
  4569. dcmd(muteall,7,cmdtext);
  4570. dcmd(unmuteall,9,cmdtext);
  4571. dcmd(killall,7,cmdtext);
  4572. dcmd(getall,6,cmdtext);
  4573. dcmd(spawnall,8,cmdtext);
  4574. dcmd(freezeall,9,cmdtext);
  4575. dcmd(unfreezeall,11,cmdtext);
  4576. dcmd(explodeall,10,cmdtext);
  4577. dcmd(kickall,7,cmdtext);
  4578. dcmd(slapall,7,cmdtext);
  4579. dcmd(ejectall,8,cmdtext);
  4580. dcmd(disarmall,9,cmdtext);
  4581. dcmd(setallskin,10,cmdtext);
  4582. dcmd(setallwanted,12,cmdtext);
  4583. dcmd(setallweather,13,cmdtext);
  4584. dcmd(setalltime,10,cmdtext);
  4585. dcmd(setallworld,11,cmdtext);
  4586. dcmd(setallscore,11,cmdtext);
  4587. dcmd(setallcash,10,cmdtext);
  4588. dcmd(giveallcash,11,cmdtext);
  4589. dcmd(giveallweapon,13,cmdtext);
  4590.  
  4591. //-= No params =-//
  4592. dcmd(lslowmo,7,cmdtext);
  4593. dcmd(lweaps,6,cmdtext);
  4594. dcmd(lammo,5,cmdtext);
  4595. dcmd(god,3,cmdtext);
  4596. dcmd(sgod,4,cmdtext);
  4597. dcmd(godcar,6,cmdtext);
  4598. dcmd(die,3,cmdtext);
  4599. dcmd(jetpack,7,cmdtext);
  4600. dcmd(admins,6,cmdtext);
  4601. dcmd(morning,7,cmdtext);
  4602.  
  4603. //-= Admin special =-//
  4604. dcmd(saveplace,9,cmdtext);
  4605. dcmd(gotoplace,9,cmdtext);
  4606. dcmd(saveskin,8,cmdtext);
  4607. dcmd(useskin,7,cmdtext);
  4608. dcmd(dontuseskin,11,cmdtext);
  4609.  
  4610. //-= Config =-//
  4611. dcmd(disable,7,cmdtext);
  4612. dcmd(enable,6,cmdtext);
  4613. dcmd(setping,7,cmdtext);
  4614. dcmd(setgravity,10,cmdtext);
  4615. dcmd(uconfig,7,cmdtext);
  4616. dcmd(lconfig,7,cmdtext);
  4617. dcmd(forbidname,10,cmdtext);
  4618. dcmd(forbidword,10,cmdtext);
  4619.  
  4620. //-= Misc =-//
  4621. dcmd(setmytime,9,cmdtext);
  4622. dcmd(kill,4,cmdtext);
  4623. dcmd(time,4,cmdtext);
  4624. dcmd(lhelp,5,cmdtext);
  4625. dcmd(lcmds,5,cmdtext);
  4626. dcmd(lcommands,9,cmdtext);
  4627. dcmd(level1,6,cmdtext);
  4628. dcmd(level2,6,cmdtext);
  4629. dcmd(level3,6,cmdtext);
  4630. dcmd(level4,6,cmdtext);
  4631. dcmd(level5,6,cmdtext);
  4632. dcmd(lcredits,8,cmdtext);
  4633. dcmd(serverinfo,10,cmdtext);
  4634. dcmd(getid,5,cmdtext);
  4635. dcmd(getinfo,7,cmdtext);
  4636. dcmd(laston,6,cmdtext);
  4637. dcmd(ping,4,cmdtext);
  4638. dcmd(countdown,9,cmdtext);
  4639. dcmd(duel,4,cmdtext);
  4640. dcmd(asay,4,cmdtext);
  4641. dcmd(password,8,cmdtext);
  4642. dcmd(lockserver,10,cmdtext);
  4643. dcmd(unlockserver,12,cmdtext);
  4644. dcmd(adminarea,9,cmdtext);
  4645. dcmd(announce,8,cmdtext);
  4646. dcmd(announce2,9,cmdtext);
  4647. dcmd(richlist,8,cmdtext);
  4648. dcmd(miniguns,8,cmdtext);
  4649. dcmd(botcheck,8,cmdtext);
  4650. dcmd(object,6,cmdtext);
  4651. dcmd(pickup,6,cmdtext);
  4652. dcmd(move,4,cmdtext);
  4653. dcmd(moveplayer,10,cmdtext);
  4654.  
  4655. #if defined ENABLE_FAKE_CMDS
  4656. dcmd(fakedeath,9,cmdtext);
  4657. dcmd(fakechat,8,cmdtext);
  4658. dcmd(fakecmd,7,cmdtext);
  4659. #endif
  4660.  
  4661. //-= Menu Commands =-//
  4662. #if defined USE_MENUS
  4663. dcmd(lmenu,5,cmdtext);
  4664. dcmd(ltele,5,cmdtext);
  4665. dcmd(lvehicle,8,cmdtext);
  4666. dcmd(lweapons,8,cmdtext);
  4667. dcmd(lweather,8,cmdtext);
  4668. dcmd(ltmenu,6,cmdtext);
  4669. dcmd(ltime,5,cmdtext);
  4670. dcmd(cm,2,cmdtext);
  4671. #endif
  4672.  
  4673.  
  4674.  
  4675.  
  4676. //========================= [ Car Commands ]====================================
  4677.  
  4678. if(strcmp(cmdtext, "/ltunedcar2", true)==0 || strcmp(cmdtext, "/ltc2", true)==0) {
  4679. if(PlayerInfo[playerid][Level] >= 1) {
  4680. if(IsPlayerInAnyVehicle(playerid)) {
  4681. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4682. } else {
  4683. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4684. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4685. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4686. AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4687. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1);
  4688. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  4689. PlayerInfo[playerid][pCar] = LVehicleIDt;
  4690. }
  4691. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4692. return 1; }
  4693. //------------------------------------------------------------------------------
  4694. if(strcmp(cmdtext, "/ltunedcar3", true)==0 || strcmp(cmdtext, "/ltc3", true)==0) {
  4695. if(PlayerInfo[playerid][Level] >= 1) {
  4696. if(IsPlayerInAnyVehicle(playerid)) {
  4697. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4698. } else {
  4699. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4700. new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4701. LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
  4702. AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2);
  4703. SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
  4704. PlayerInfo[playerid][pCar] = LVehicleIDt;
  4705. }
  4706. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4707. return 1; }
  4708. //------------------------------------------------------------------------------
  4709. if(strcmp(cmdtext, "/ltunedcar4", true)==0 || strcmp(cmdtext, "/ltc4", true)==0) {
  4710. if(PlayerInfo[playerid][Level] >= 1) {
  4711. if(IsPlayerInAnyVehicle(playerid)) {
  4712. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4713. } else {
  4714. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4715. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4716. carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4717. AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4718. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4719. PlayerInfo[playerid][pCar] = carid;
  4720. }
  4721. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4722. return 1; }
  4723. //------------------------------------------------------------------------------
  4724. if(strcmp(cmdtext, "/ltunedcar5", true)==0 || strcmp(cmdtext, "/ltc5", true)==0) {
  4725. if(PlayerInfo[playerid][Level] >= 1) {
  4726. if(IsPlayerInAnyVehicle(playerid)) {
  4727. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4728. } else {
  4729. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4730. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4731. carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4732. AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4733. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4734. PlayerInfo[playerid][pCar] = carid;
  4735. }
  4736. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4737. return 1; }
  4738. //------------------------------------------------------------------------------
  4739. if(strcmp(cmdtext, "/ltunedcar6", true)==0 || strcmp(cmdtext, "/ltc6", true)==0) {
  4740. if(PlayerInfo[playerid][Level] >= 1) {
  4741. if(IsPlayerInAnyVehicle(playerid)) {
  4742. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4743. } else {
  4744. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4745. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4746. carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4747. AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4748. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4749. PlayerInfo[playerid][pCar] = carid;
  4750. }
  4751. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4752. return 1; }
  4753. //------------------------------------------------------------------------------
  4754. if(strcmp(cmdtext, "/ltunedcar7", true)==0 || strcmp(cmdtext, "/ltc7", true)==0) {
  4755. if(PlayerInfo[playerid][Level] >= 1) {
  4756. if(IsPlayerInAnyVehicle(playerid)) {
  4757. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4758. } else {
  4759. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4760. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4761. carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4762. AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4763. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4764. PlayerInfo[playerid][pCar] = carid;
  4765. }
  4766. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4767. return 1; }
  4768. //------------------------------------------------------------------------------
  4769. if(strcmp(cmdtext, "/ltunedcar8", true)==0 || strcmp(cmdtext, "/ltc8", true)==0) {
  4770. if(PlayerInfo[playerid][Level] >= 1) {
  4771. if(IsPlayerInAnyVehicle(playerid)) {
  4772. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4773. } else {
  4774. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4775. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4776. carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4777. AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
  4778. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4779. PlayerInfo[playerid][pCar] = carid;
  4780. }
  4781. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4782. return 1; }
  4783. //------------------------------------------------------------------------------
  4784. if(strcmp(cmdtext, "/ltunedcar9", true)==0 || strcmp(cmdtext, "/ltc9", true)==0) {
  4785. if(PlayerInfo[playerid][Level] >= 1) {
  4786. if(IsPlayerInAnyVehicle(playerid)) {
  4787. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4788. } else {
  4789. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4790. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4791. carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4792. AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086);
  4793. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4794. PlayerInfo[playerid][pCar] = carid;
  4795. }
  4796. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4797. return 1; }
  4798. //------------------------------------------------------------------------------
  4799. if(strcmp(cmdtext, "/ltunedcar10", true)==0 || strcmp(cmdtext, "/ltc10", true)==0) {
  4800. if(PlayerInfo[playerid][Level] >= 1) {
  4801. if(IsPlayerInAnyVehicle(playerid)) {
  4802. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4803. } else {
  4804. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4805. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4806. carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4807. AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090);
  4808. AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER
  4809. AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2);
  4810. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4811. PlayerInfo[playerid][pCar] = carid;
  4812. }
  4813. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4814. return 1; }
  4815. //------------------------------------------------------------------------------
  4816. if(strcmp(cmdtext, "/ltunedcar11", true)==0 || strcmp(cmdtext, "/ltc11", true)==0) {
  4817. if(PlayerInfo[playerid][Level] >= 1) {
  4818. if(IsPlayerInAnyVehicle(playerid)) {
  4819. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4820. } else {
  4821. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4822. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4823. carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4824. AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081);
  4825. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4826. PlayerInfo[playerid][pCar] = carid;
  4827. }
  4828. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4829. return 1; }
  4830. //------------------------------------------------------------------------------
  4831. if(strcmp(cmdtext, "/ltunedcar12", true)==0 || strcmp(cmdtext, "/ltc12", true)==0) {
  4832. if(PlayerInfo[playerid][Level] >= 1) {
  4833. if(IsPlayerInAnyVehicle(playerid)) {
  4834. SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4835. } else {
  4836. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4837. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4838. carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4839. ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010);
  4840. AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121);
  4841. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4842. PlayerInfo[playerid][pCar] = carid;
  4843. }
  4844. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4845. return 1; }
  4846. //------------------------------------------------------------------------------
  4847. if(strcmp(cmdtext, "/ltunedcar13", true)==0 || strcmp(cmdtext, "/ltc13", true)==0) {
  4848. if(PlayerInfo[playerid][Level] >= 1) {
  4849. if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,red,"Error: You already have a vehicle");
  4850. else {
  4851. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  4852. new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
  4853. carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar");
  4854. AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147);
  4855. AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0);
  4856. SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
  4857. PlayerInfo[playerid][pCar] = carid;
  4858. }
  4859. } else SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4860. return 1; }
  4861. //------------------------------------------------------------------------------
  4862. if(strcmp(cmd, "/lp", true) == 0) {
  4863. if(PlayerInfo[playerid][Level] >= 1) {
  4864. if (GetPlayerState(playerid) == 2)
  4865. {
  4866. new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID);
  4867. switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); }
  4868. new str[128], Float:pos[3]; format(str, sizeof(str), "%s", cmdtext[2]);
  4869. SetVehicleNumberPlate(VehicleID, str);
  4870. GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]);
  4871. SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]);
  4872. SetTimerEx("TuneLCar",4000,0,"d",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
  4873. SendClientMessage(playerid, blue, "You have changed your licence plate"); CMDMessageToAdmins(playerid,"LP");
  4874. } else {
  4875. SendClientMessage(playerid,red,"Error: You have to be the driver of a vehicle to change its licence plate"); }
  4876. } else {
  4877. SendClientMessage(playerid,red,"ERROR: You need to be level 1 use this command"); }
  4878. return 1; }
  4879.  
  4880. //------------------------------------------------------------------------------
  4881. if(strcmp(cmd, "/spam", true) == 0) {
  4882. if(PlayerInfo[playerid][Level] >= 5) {
  4883. tmp = strtok(cmdtext, idx);
  4884. if(!strlen(tmp)) {
  4885. SendClientMessage(playerid, red, "USAGE: /spam [Colour] [Text]");
  4886. SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4887. return 1;
  4888. }
  4889. new Colour = strval(tmp);
  4890. if(Colour > 9 ) return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4891. tmp = strtok(cmdtext, idx);
  4892.  
  4893. format(string,sizeof(string),"%s",cmdtext[8]);
  4894.  
  4895. if(Colour == 0) for(new i; i < 50; i++) SendClientMessageToAll(black,string);
  4896. else if(Colour == 1) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_WHITE,string);
  4897. else if(Colour == 2) for(new i; i < 50; i++) SendClientMessageToAll(red,string);
  4898. else if(Colour == 3) for(new i; i < 50; i++) SendClientMessageToAll(orange,string);
  4899. else if(Colour == 4) for(new i; i < 50; i++) SendClientMessageToAll(yellow,string);
  4900. else if(Colour == 5) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_GREEN1,string);
  4901. else if(Colour == 6) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BLUE,string);
  4902. else if(Colour == 7) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PURPLE,string);
  4903. else if(Colour == 8) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BROWN,string);
  4904. else if(Colour == 9) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PINK,string);
  4905. return 1;
  4906. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 5 to use this command");
  4907. }
  4908.  
  4909. //------------------------------------------------------------------------------
  4910. if(strcmp(cmd, "/write", true) == 0) {
  4911. if(PlayerInfo[playerid][Level] >= 2) {
  4912. tmp = strtok(cmdtext, idx);
  4913. if(!strlen(tmp)) {
  4914. SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
  4915. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4916. }
  4917. new Colour;
  4918. Colour = strval(tmp);
  4919. if(Colour > 9 ) {
  4920. SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]");
  4921. return SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink");
  4922. }
  4923. tmp = strtok(cmdtext, idx);
  4924.  
  4925. CMDMessageToAdmins(playerid,"WRITE");
  4926.  
  4927. if(Colour == 0) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(black,string); return 1; }
  4928. else if(Colour == 1) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; }
  4929. else if(Colour == 2) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(red,string); return 1; }
  4930. else if(Colour == 3) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; }
  4931. else if(Colour == 4) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; }
  4932. else if(Colour == 5) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; }
  4933. else if(Colour == 6) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; }
  4934. else if(Colour == 7) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; }
  4935. else if(Colour == 8) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; }
  4936. else if(Colour == 9) { format(string,sizeof(string),"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; }
  4937. return 1;
  4938. } else return SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command");
  4939. }
  4940.  
  4941. //------------------------------------------------------------------------------
  4942. // Remote Console
  4943. //------------------------------------------------------------------------------
  4944.  
  4945. if(strcmp(cmd, "/loadfs", true) == 0) {
  4946. if(PlayerInfo[playerid][Level] >= 5) {
  4947. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4948. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4949. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4950. }
  4951.  
  4952. if(strcmp(cmd, "/unloadfs", true) == 0) {
  4953. if(PlayerInfo[playerid][Level] >= 5) {
  4954. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4955. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4956. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4957. }
  4958.  
  4959. if(strcmp(cmd, "/changemode", true) == 0) {
  4960. if(PlayerInfo[playerid][Level] >= 4) {
  4961. new str[128]; format(str,sizeof(string),"%s",cmdtext[1]); SendRconCommand(str);
  4962. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4963. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4964. }
  4965.  
  4966. if(strcmp(cmd, "/gmx", true) == 0) {
  4967. if(PlayerInfo[playerid][Level] >= 5) {
  4968. OnFilterScriptExit(); SetTimer("RestartGM",5000,0);
  4969. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4970. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4971. }
  4972.  
  4973. if(strcmp(cmd, "/loadladmin", true) == 0) {
  4974. if(PlayerInfo[playerid][Level] >= 5) {
  4975. SendRconCommand("loadfs ladmin4");
  4976. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4977. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4978. }
  4979.  
  4980. if(strcmp(cmd, "/unloadladmin", true) == 0) {
  4981. if(PlayerInfo[playerid][Level] >= 5) {
  4982. SendRconCommand("unloadfs ladmin4");
  4983. return SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4984. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4985. }
  4986.  
  4987. if(strcmp(cmd, "/reloadladmin", true) == 0) {
  4988. if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid) ) {
  4989. SendRconCommand("reloadfs ladmin4");
  4990. SendClientMessage(playerid,COLOR_WHITE,"RCON Command Sent");
  4991. return CMDMessageToAdmins(playerid,"RELOADLADMIN");
  4992. } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  4993. }
  4994.  
  4995.  
  4996. return 0;
  4997. }
  4998.  
  4999.  
  5000. //==============================================================================
  5001. #if defined ENABLE_SPEC
  5002.  
  5003. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  5004. {
  5005. new x = 0;
  5006. while(x!=MAX_PLAYERS) {
  5007. if( IsPlayerConnected(x) && GetPlayerState(x) == PLAYER_STATE_SPECTATING &&
  5008. PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_PLAYER )
  5009. {
  5010. SetPlayerInterior(x,newinteriorid);
  5011. }
  5012. x++;
  5013. }
  5014. }
  5015.  
  5016. //==============================================================================
  5017. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  5018. {
  5019. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5020. {
  5021. if(newkeys == KEY_JUMP) AdvanceSpectate(playerid);
  5022. else if(newkeys == KEY_SPRINT) ReverseSpectate(playerid);
  5023. }
  5024. return 1;
  5025. }
  5026.  
  5027. //==============================================================================
  5028. public OnPlayerEnterVehicle(playerid, vehicleid) {
  5029. for(new x=0; x<MAX_PLAYERS; x++) {
  5030. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid) {
  5031. TogglePlayerSpectating(x, 1);
  5032. PlayerSpectateVehicle(x, vehicleid);
  5033. PlayerInfo[x][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  5034. }
  5035. }
  5036. return 1;
  5037. }
  5038.  
  5039. //==============================================================================
  5040. public OnPlayerStateChange(playerid, newstate, oldstate) {
  5041. switch(newstate) {
  5042. case PLAYER_STATE_ONFOOT: {
  5043. switch(oldstate) {
  5044. case PLAYER_STATE_DRIVER: OnPlayerExitVehicle(playerid,255);
  5045. case PLAYER_STATE_PASSENGER: OnPlayerExitVehicle(playerid,255);
  5046. }
  5047. }
  5048. }
  5049. return 1;
  5050. }
  5051.  
  5052. #endif
  5053.  
  5054. //==============================================================================
  5055. public OnPlayerExitVehicle(playerid, vehicleid)
  5056. {
  5057. if(PlayerInfo[playerid][DoorsLocked] == 1) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),playerid,false,false);
  5058.  
  5059. #if defined ENABLE_SPEC
  5060. for(new x=0; x<MAX_PLAYERS; x++) {
  5061. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid && PlayerInfo[x][SpecType] == ADMIN_SPEC_TYPE_VEHICLE) {
  5062. TogglePlayerSpectating(x, 1);
  5063. PlayerSpectatePlayer(x, playerid);
  5064. PlayerInfo[x][SpecType] = ADMIN_SPEC_TYPE_PLAYER;
  5065. }
  5066. }
  5067. #endif
  5068.  
  5069. return 1;
  5070. }
  5071.  
  5072. //==============================================================================
  5073. #if defined ENABLE_SPEC
  5074.  
  5075. stock StartSpectate(playerid, specplayerid)
  5076. {
  5077. for(new x=0; x<MAX_PLAYERS; x++) {
  5078. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] == playerid) {
  5079. AdvanceSpectate(x);
  5080. }
  5081. }
  5082. SetPlayerInterior(playerid,GetPlayerInterior(specplayerid));
  5083. TogglePlayerSpectating(playerid, 1);
  5084.  
  5085. if(IsPlayerInAnyVehicle(specplayerid)) {
  5086. PlayerSpectateVehicle(playerid, GetPlayerVehicleID(specplayerid));
  5087. PlayerInfo[playerid][SpecID] = specplayerid;
  5088. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_VEHICLE;
  5089. }
  5090. else {
  5091. PlayerSpectatePlayer(playerid, specplayerid);
  5092. PlayerInfo[playerid][SpecID] = specplayerid;
  5093. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_PLAYER;
  5094. }
  5095. new string[100], Float:hp, Float:ar;
  5096. GetPlayerName(specplayerid,string,sizeof(string));
  5097. GetPlayerHealth(specplayerid, hp); GetPlayerArmour(specplayerid, ar);
  5098. format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~n~~w~%s - id:%d~n~< sprint - jump >~n~hp:%0.1f ar:%0.1f $%d", string,specplayerid,hp,ar,GetPlayerMoney(specplayerid) );
  5099. GameTextForPlayer(playerid,string,25000,3);
  5100. return 1;
  5101. }
  5102.  
  5103. stock StopSpectate(playerid)
  5104. {
  5105. TogglePlayerSpectating(playerid, 0);
  5106. PlayerInfo[playerid][SpecID] = INVALID_PLAYER_ID;
  5107. PlayerInfo[playerid][SpecType] = ADMIN_SPEC_TYPE_NONE;
  5108. GameTextForPlayer(playerid,"~n~~n~~n~~w~Spectate mode ended",1000,3);
  5109. return 1;
  5110. }
  5111.  
  5112. stock AdvanceSpectate(playerid)
  5113. {
  5114. if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; }
  5115. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5116. {
  5117. for(new x=PlayerInfo[playerid][SpecID]+1; x<=MAX_PLAYERS; x++)
  5118. {
  5119. if(x == MAX_PLAYERS) x = 0;
  5120. if(IsPlayerConnected(x) && x != playerid)
  5121. {
  5122. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3))
  5123. {
  5124. continue;
  5125. }
  5126. else
  5127. {
  5128. StartSpectate(playerid, x);
  5129. break;
  5130. }
  5131. }
  5132. }
  5133. }
  5134. return 1;
  5135. }
  5136.  
  5137. stock ReverseSpectate(playerid)
  5138. {
  5139. if(ConnectedPlayers() == 2) { StopSpectate(playerid); return 1; }
  5140. if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && PlayerInfo[playerid][SpecID] != INVALID_PLAYER_ID)
  5141. {
  5142. for(new x=PlayerInfo[playerid][SpecID]-1; x>=0; x--)
  5143. {
  5144. if(x == 0) x = MAX_PLAYERS;
  5145. if(IsPlayerConnected(x) && x != playerid)
  5146. {
  5147. if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && PlayerInfo[x][SpecID] != INVALID_PLAYER_ID || (GetPlayerState(x) != 1 && GetPlayerState(x) != 2 && GetPlayerState(x) != 3))
  5148. {
  5149. continue;
  5150. }
  5151. else
  5152. {
  5153. StartSpectate(playerid, x);
  5154. break;
  5155. }
  5156. }
  5157. }
  5158. }
  5159. return 1;
  5160. }
  5161.  
  5162. //-------------------------------------------
  5163. forward PosAfterSpec(playerid);
  5164. public PosAfterSpec(playerid)
  5165. {
  5166. SetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]);
  5167. SetPlayerFacingAngle(playerid,Pos[playerid][3]);
  5168. }
  5169. #endif
  5170.  
  5171. //==============================================================================
  5172. EraseVehicle(vehicleid)
  5173. {
  5174. for(new players=0;players<=MAX_PLAYERS;players++)
  5175. {
  5176. new Float:X,Float:Y,Float:Z;
  5177. if (IsPlayerInVehicle(players,vehicleid))
  5178. {
  5179. GetPlayerPos(players,X,Y,Z);
  5180. SetPlayerPos(players,X,Y,Z+2);
  5181. SetVehicleToRespawn(vehicleid);
  5182. }
  5183. SetVehicleParamsForPlayer(vehicleid,players,0,1);
  5184. }
  5185. SetTimerEx("VehRes",3000,0,"d",vehicleid);
  5186. return 1;
  5187. }
  5188.  
  5189. forward CarSpawner(playerid,model);
  5190. public CarSpawner(playerid,model)
  5191. {
  5192. if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid, red, "You already have a car!");
  5193. else
  5194. {
  5195. new Float:x, Float:y, Float:z, Float:angle;
  5196. GetPlayerPos(playerid, x, y, z);
  5197. GetPlayerFacingAngle(playerid, angle);
  5198. if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
  5199. new vehicleid=CreateVehicle(model, x, y, z, angle, -1, -1, -1);
  5200. PutPlayerInVehicle(playerid, vehicleid, 0);
  5201. SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
  5202. LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
  5203. ChangeVehicleColor(vehicleid,0,7);
  5204. PlayerInfo[playerid][pCar] = vehicleid;
  5205. }
  5206. return 1;
  5207. }
  5208.  
  5209. forward CarDeleter(vehicleid);
  5210. public CarDeleter(vehicleid)
  5211. {
  5212. for(new i=0;i<MAX_PLAYERS;i++) {
  5213. new Float:X,Float:Y,Float:Z;
  5214. if(IsPlayerInVehicle(i, vehicleid)) {
  5215. RemovePlayerFromVehicle(i);
  5216. GetPlayerPos(i,X,Y,Z);
  5217. SetPlayerPos(i,X,Y+3,Z);
  5218. }
  5219. SetVehicleParamsForPlayer(vehicleid,i,0,1);
  5220. }
  5221. SetTimerEx("VehRes",1500,0,"i",vehicleid);
  5222. }
  5223.  
  5224. forward VehRes(vehicleid);
  5225. public VehRes(vehicleid)
  5226. {
  5227. DestroyVehicle(vehicleid);
  5228. }
  5229.  
  5230. public OnVehicleSpawn(vehicleid)
  5231. {
  5232. for(new i=0;i<MAX_PLAYERS;i++)
  5233. {
  5234. if(vehicleid==PlayerInfo[i][pCar])
  5235. {
  5236. CarDeleter(vehicleid);
  5237. PlayerInfo[i][pCar]=-1;
  5238. }
  5239. }
  5240. return 1;
  5241. }
  5242. //==============================================================================
  5243. forward TuneLCar(VehicleID);
  5244. public TuneLCar(VehicleID)
  5245. {
  5246. ChangeVehicleColor(VehicleID,0,7);
  5247. AddVehicleComponent(VehicleID, 1010); AddVehicleComponent(VehicleID, 1087);
  5248. }
  5249.  
  5250. //==============================================================================
  5251.  
  5252. public OnRconCommand(cmd[])
  5253. {
  5254. if( strlen(cmd) > 50 || strlen(cmd) == 1 ) return print("Invalid command length (exceeding 50 characters)");
  5255.  
  5256. if(strcmp(cmd, "ladmin", true)==0) {
  5257. print("Rcon Commands");
  5258. print("info, aka, pm, asay, ann, uconfig, chat");
  5259. return true;
  5260. }
  5261.  
  5262. if(strcmp(cmd, "info", true)==0)
  5263. {
  5264. new TotalVehicles = CreateVehicle(411, 0, 0, 0, 0, 0, 0, 1000); DestroyVehicle(TotalVehicles);
  5265. new numo = CreateObject(1245,0,0,1000,0,0,0); DestroyObject(numo);
  5266. new nump = CreatePickup(371,2,0,0,1000); DestroyPickup(nump);
  5267. new gz = GangZoneCreate(3,3,5,5); GangZoneDestroy(gz);
  5268.  
  5269. new model[250], nummodel;
  5270. for(new i=1;i<TotalVehicles;i++) model[GetVehicleModel(i)-400]++;
  5271. for(new i=0;i<250;i++) { if(model[i]!=0) { nummodel++; } }
  5272.  
  5273. new string[256];
  5274. print(" ===========================================================================");
  5275. printf(" Server Info:");
  5276. format(string,sizeof(string),"[ Players Connected: %d || Maximum Players: %d ] [Ratio %0.2f ]",ConnectedPlayers(),GetMaxPlayers(),Float:ConnectedPlayers() / Float:GetMaxPlayers() );
  5277. printf(string);
  5278. format(string,sizeof(string),"[ Vehicles: %d || Models %d || Players In Vehicle: %d ]",TotalVehicles-1,nummodel, InVehCount() );
  5279. printf(string);
  5280. format(string,sizeof(string),"[ InCar %d || OnBike %d ]",InCarCount(),OnBikeCount() );
  5281. printf(string);
  5282. format(string,sizeof(string),"[ Objects: %d || Pickups %d || Gangzones %d]",numo-1, nump, gz);
  5283. printf(string);
  5284. format(string,sizeof(string),"[ Players In Jail %d || Players Frozen %d || Muted %d ]",JailedPlayers(),FrozenPlayers(), MutedPlayers() );
  5285. printf(string);
  5286. format(string,sizeof(string),"[ Admins online %d RCON admins online %d ]",AdminCount(), RconAdminCount() );
  5287. printf(string);
  5288. print(" ===========================================================================");
  5289. return true;
  5290. }
  5291.  
  5292. if(!strcmp(cmd, "pm", .length = 2))
  5293. {
  5294. new arg_1 = argpos(cmd), arg_2 = argpos(cmd, arg_1),targetid = strval(cmd[arg_1]), message[128];
  5295.  
  5296. if ( !cmd[arg_1] || cmd[arg_1] < '0' || cmd[arg_1] > '9' || targetid > MAX_PLAYERS || targetid < 0 || !cmd[arg_2])
  5297. print("Usage: \"pm <playerid> <message>\"");
  5298.  
  5299. else if ( !IsPlayerConnected(targetid) ) print("This player is not connected!");
  5300. else
  5301. {
  5302. format(message, sizeof(message), "[RCON] PM: %s", cmd[arg_2]);
  5303. SendClientMessage(targetid, COLOR_WHITE, message);
  5304. printf("Rcon PM '%s' sent", cmd[arg_1] );
  5305. }
  5306. return true;
  5307. }
  5308.  
  5309. if(!strcmp(cmd, "asay", .length = 4))
  5310. {
  5311. new arg_1 = argpos(cmd), message[128];
  5312.  
  5313. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Usage: \"asay <message>\" (MessageToAdmins)");
  5314. else
  5315. {
  5316. format(message, sizeof(message), "[RCON] MessageToAdmins: %s", cmd[arg_1]);
  5317. MessageToAdmins(COLOR_WHITE, message);
  5318. printf("Admin Message '%s' sent", cmd[arg_1] );
  5319. }
  5320. return true;
  5321. }
  5322.  
  5323. if(!strcmp(cmd, "ann", .length = 3))
  5324. {
  5325. new arg_1 = argpos(cmd), message[128];
  5326. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Usage: \"ann <message>\" (GameTextForAll)");
  5327. else
  5328. {
  5329. format(message, sizeof(message), "[RCON]: %s", cmd[arg_1]);
  5330. GameTextForAll(message,3000,3);
  5331. printf("GameText Message '%s' sent", cmd[arg_1] );
  5332. }
  5333. return true;
  5334. }
  5335.  
  5336. if(!strcmp(cmd, "msg", .length = 3))
  5337. {
  5338. new arg_1 = argpos(cmd), message[128];
  5339. if ( !cmd[arg_1] || cmd[arg_1] < '0') print("Usage: \"msg <message>\" (SendClientMessageToAll)");
  5340. else
  5341. {
  5342. format(message, sizeof(message), "[RCON]: %s", cmd[arg_1]);
  5343. SendClientMessageToAll(COLOR_WHITE, message);
  5344. printf("MessageToAll '%s' sent", cmd[arg_1] );
  5345. }
  5346. return true;
  5347. }
  5348.  
  5349. if(strcmp(cmd, "uconfig", true)==0)
  5350. {
  5351. UpdateConfig();
  5352. print("Configuration Successfully Updated");
  5353. return true;
  5354. }
  5355.  
  5356. if(!strcmp(cmd, "aka", .length = 3))
  5357. {
  5358. new arg_1 = argpos(cmd), targetid = strval(cmd[arg_1]);
  5359.  
  5360. if ( !cmd[arg_1] || cmd[arg_1] < '0' || cmd[arg_1] > '9' || targetid > MAX_PLAYERS || targetid < 0)
  5361. print("Usage: aka <playerid>");
  5362. else if ( !IsPlayerConnected(targetid) ) print("This player is not connected!");
  5363. else
  5364. {
  5365. new tmp3[50], playername[MAX_PLAYER_NAME];
  5366. GetPlayerIp(targetid,tmp3,50);
  5367. GetPlayerName(targetid, playername, sizeof(playername));
  5368. printf("AKA: [%s id:%d] [%s] %s", playername, targetid, tmp3, dini_Get("ladmin/config/aka.txt",tmp3) );
  5369. }
  5370. return true;
  5371. }
  5372.  
  5373. if(!strcmp(cmd, "chat", .length = 4)) {
  5374. for(new i = 1; i < MAX_CHAT_LINES; i++) print(Chat[i]);
  5375. return true;
  5376. }
  5377.  
  5378. return 0;
  5379. }
  5380.  
  5381. //==============================================================================
  5382. // Menus
  5383. //==============================================================================
  5384.  
  5385. #if defined USE_MENUS
  5386. public OnPlayerSelectedMenuRow(playerid, row) {
  5387. new Menu:Current = GetPlayerMenu(playerid);
  5388. new string[128];
  5389.  
  5390. if(Current == LMainMenu) {
  5391. switch(row)
  5392. {
  5393. case 0:
  5394. {
  5395. if(PlayerInfo[playerid][Level] >= 4) ShowMenuForPlayer(AdminEnable,playerid);
  5396. else {
  5397. SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  5398. TogglePlayerControllable(playerid,true);
  5399. }
  5400. }
  5401. case 1:
  5402. {
  5403. if(PlayerInfo[playerid][Level] >= 4) ShowMenuForPlayer(AdminDisable,playerid);
  5404. else {
  5405. SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
  5406. TogglePlayerControllable(playerid,true);
  5407. }
  5408. }
  5409. case 2: ShowMenuForPlayer(LWeather,playerid);
  5410. case 3: ShowMenuForPlayer(LTime,playerid);
  5411. case 4: ShowMenuForPlayer(LVehicles,playerid);
  5412. case 5: ShowMenuForPlayer(LCars,playerid);
  5413. case 6:
  5414. {
  5415. if(PlayerInfo[playerid][Level] >= 2)
  5416. {
  5417. if(IsPlayerInAnyVehicle(playerid))
  5418. {
  5419. new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
  5420. switch(LModel)
  5421. {
  5422. case 448,461,462,463,468,471,509,510,521,522,523,581,586,449:
  5423. {
  5424. SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); TogglePlayerControllable(playerid,true);
  5425. return 1;
  5426. }
  5427. }
  5428. TogglePlayerControllable(playerid,false); ShowMenuForPlayer(LTuneMenu,playerid);
  5429. }
  5430. else { SendClientMessage(playerid,red,"ERROR: You do not have a vehicle to tune"); TogglePlayerControllable(playerid,true); }
  5431. } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true); }
  5432. }
  5433. case 7:
  5434. {
  5435. if(PlayerInfo[playerid][Level] >= 3) ShowMenuForPlayer(XWeapons,playerid);
  5436. else SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); TogglePlayerControllable(playerid,true);
  5437. }
  5438. case 8: ShowMenuForPlayer(LTele,playerid);
  5439. case 9:
  5440. {
  5441. new Menu:Currentxmenu = GetPlayerMenu(playerid);
  5442. HideMenuForPlayer(Currentxmenu,playerid); TogglePlayerControllable(playerid,true);
  5443. }
  5444. }
  5445. return 1;
  5446. }//-------------------------------------------------------------------------
  5447. if(Current == AdminEnable) {
  5448. new adminname[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5449. format(file,sizeof(file),"ladmin/config/Config.ini");
  5450. switch(row){
  5451. case 0: { ServerInfo[AntiSwear] = 1; dini_IntSet(file,"AntiSwear",1); format(string,sizeof(string),"Administrator %s has enabled antiswear",adminname); SendClientMessageToAll(blue,string); }
  5452. case 1: { ServerInfo[NameKick] = 1; dini_IntSet(file,"NameKick",1); format(string,sizeof(string),"Administrator %s has enabled namekick",adminname); SendClientMessageToAll(blue,string); }
  5453. case 2: { ServerInfo[AntiSpam] = 1; dini_IntSet(file,"AntiSpam",1); format(string,sizeof(string),"Administrator %s has enabled antispam",adminname); SendClientMessageToAll(blue,string); }
  5454. case 3: { ServerInfo[MaxPing] = 1000; dini_IntSet(file,"MaxPing",1000); format(string,sizeof(string),"Administrator %s has enabled ping kick",adminname); SendClientMessageToAll(blue,string); }
  5455. case 4: { ServerInfo[ReadCmds] = 1; dini_IntSet(file,"ReadCmds",1); format(string,sizeof(string),"Administrator %s has enabled reading commands",adminname); MessageToAdmins(green,string); }
  5456. case 5: { ServerInfo[ReadPMs] = 1; dini_IntSet(file,"ReadPMs",1); format(string,sizeof(string),"Administrator %s has enabled reading pms",adminname); MessageToAdmins(green,string); }
  5457. case 6: { ServerInfo[NoCaps] = 0; dini_IntSet(file,"NoCaps",0); format(string,sizeof(string),"Administrator %s has allowed captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
  5458. case 7: { ServerInfo[ConnectMessages] = 1; dini_IntSet(file,"ConnectMessages",1); format(string,sizeof(string),"Administrator %s has enabled connect messages",adminname); SendClientMessageToAll(blue,string); }
  5459. case 8: { ServerInfo[AdminCmdMsg] = 1; dini_IntSet(file,"AdminCmdMessages",1); format(string,sizeof(string),"Administrator %s has enabled admin command messages",adminname); MessageToAdmins(green,string); }
  5460. case 9: { ServerInfo[AutoLogin] = 1; dini_IntSet(file,"AutoLogin",1); format(string,sizeof(string),"Administrator %s has enabled auto login",adminname); SendClientMessageToAll(blue,string); }
  5461. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5462. }
  5463. return TogglePlayerControllable(playerid,true);
  5464. }//------------------------------------------------------------------------
  5465. if(Current == AdminDisable) {
  5466. new adminname[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5467. format(file,sizeof(file),"ladmin/config/Config.ini");
  5468. switch(row){
  5469. case 0: { ServerInfo[AntiSwear] = 0; dini_IntSet(file,"AntiSwear",0); format(string,sizeof(string),"Administrator %s has disabled antiswear",adminname); SendClientMessageToAll(blue,string); }
  5470. case 1: { ServerInfo[NameKick] = 0; dini_IntSet(file,"NameKick",0); format(string,sizeof(string),"Administrator %s has disabled namekick",adminname); SendClientMessageToAll(blue,string); }
  5471. case 2: { ServerInfo[AntiSpam] = 0; dini_IntSet(file,"AntiSpam",0); format(string,sizeof(string),"Administrator %s has disabled antispam",adminname); SendClientMessageToAll(blue,string); }
  5472. case 3: { ServerInfo[MaxPing] = 0; dini_IntSet(file,"MaxPing",0); format(string,sizeof(string),"Administrator %s has disabled ping kick",adminname); SendClientMessageToAll(blue,string); }
  5473. case 4: { ServerInfo[ReadCmds] = 0; dini_IntSet(file,"ReadCmds",0); format(string,sizeof(string),"Administrator %s has disabled reading commands",adminname); MessageToAdmins(green,string); }
  5474. case 5: { ServerInfo[ReadPMs] = 0; dini_IntSet(file,"ReadPMs",0); format(string,sizeof(string),"Administrator %s has disabled reading pms",adminname); MessageToAdmins(green,string); }
  5475. case 6: { ServerInfo[NoCaps] = 1; dini_IntSet(file,"NoCaps",1); format(string,sizeof(string),"Administrator %s has prevented captial letters in chat",adminname); SendClientMessageToAll(blue,string); }
  5476. case 7: { ServerInfo[ConnectMessages] = 0; dini_IntSet(file,"ConnectMessages",0); format(string,sizeof(string),"Administrator %s has disabled connect messages",adminname); SendClientMessageToAll(blue,string); }
  5477. case 8: { ServerInfo[AdminCmdMsg] = 0; dini_IntSet(file,"AdminCmdMessages",0); format(string,sizeof(string),"Administrator %s has disabled admin command messages",adminname); MessageToAdmins(green,string); }
  5478. case 9: { ServerInfo[AutoLogin] = 0; dini_IntSet(file,"AutoLogin",0); format(string,sizeof(string),"Administrator %s has disabled auto login",adminname); SendClientMessageToAll(blue,string); }
  5479. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5480. }
  5481. return TogglePlayerControllable(playerid,true);
  5482. }//-------------------------------------------------------------------------
  5483. if(Current==LVehicles){
  5484. switch(row){
  5485. case 0: ChangeMenu(playerid,Current,twodoor);
  5486. case 1: ChangeMenu(playerid,Current,fourdoor);
  5487. case 2: ChangeMenu(playerid,Current,fastcar);
  5488. case 3: ChangeMenu(playerid,Current,Othercars);
  5489. case 4: ChangeMenu(playerid,Current,bikes);
  5490. case 5: ChangeMenu(playerid,Current,boats);
  5491. case 6: ChangeMenu(playerid,Current,planes);
  5492. case 7: ChangeMenu(playerid,Current,helicopters);
  5493. case 8: return ChangeMenu(playerid,Current,LMainMenu);
  5494. }
  5495. return 1;
  5496. }
  5497. if(Current==twodoor){
  5498. new vehid;
  5499. switch(row){
  5500. case 0: vehid = 533;
  5501. case 1: vehid = 439;
  5502. case 2: vehid = 555;
  5503. case 3: vehid = 422;
  5504. case 4: vehid = 554;
  5505. case 5: vehid = 575;
  5506. case 6: vehid = 536;
  5507. case 7: vehid = 535;
  5508. case 8: vehid = 576;
  5509. case 9: vehid = 401;
  5510. case 10: vehid = 526;
  5511. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5512. }
  5513. return SelectCar(playerid,vehid,Current);
  5514. }
  5515. if(Current==fourdoor){
  5516. new vehid;
  5517. switch(row){
  5518. case 0: vehid = 404;
  5519. case 1: vehid = 566;
  5520. case 2: vehid = 412;
  5521. case 3: vehid = 445;
  5522. case 4: vehid = 507;
  5523. case 5: vehid = 466;
  5524. case 6: vehid = 546;
  5525. case 7: vehid = 511;
  5526. case 8: vehid = 467;
  5527. case 9: vehid = 426;
  5528. case 10: vehid = 405;
  5529. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5530. }
  5531. return SelectCar(playerid,vehid,Current);
  5532. }
  5533. if(Current==fastcar){
  5534. new vehid;
  5535. switch(row){
  5536. case 0: vehid = 480;
  5537. case 1: vehid = 402;
  5538. case 2: vehid = 415;
  5539. case 3: vehid = 587;
  5540. case 4: vehid = 494;
  5541. case 5: vehid = 411;
  5542. case 6: vehid = 603;
  5543. case 7: vehid = 506;
  5544. case 8: vehid = 451;
  5545. case 9: vehid = 477;
  5546. case 10: vehid = 541;
  5547. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5548. }
  5549. return SelectCar(playerid,vehid,Current);
  5550. }
  5551. if(Current==Othercars){
  5552. new vehid;
  5553. switch(row){
  5554. case 0: vehid = 556;
  5555. case 1: vehid = 408;
  5556. case 2: vehid = 431;
  5557. case 3: vehid = 437;
  5558. case 4: vehid = 427;
  5559. case 5: vehid = 432;
  5560. case 6: vehid = 601;
  5561. case 7: vehid = 524;
  5562. case 8: vehid = 455;
  5563. case 9: vehid = 424;
  5564. case 10: vehid = 573;
  5565. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5566. }
  5567. return SelectCar(playerid,vehid,Current);
  5568. }
  5569. if(Current==bikes){
  5570. new vehid;
  5571. switch(row){
  5572. case 0: vehid = 581;
  5573. case 1: vehid = 481;
  5574. case 2: vehid = 462;
  5575. case 3: vehid = 521;
  5576. case 4: vehid = 463;
  5577. case 5: vehid = 522;
  5578. case 6: vehid = 461;
  5579. case 7: vehid = 448;
  5580. case 8: vehid = 471;
  5581. case 9: vehid = 468;
  5582. case 10: vehid = 586;
  5583. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5584. }
  5585. return SelectCar(playerid,vehid,Current);
  5586. }
  5587. if(Current==boats){
  5588. new vehid;
  5589. switch(row){
  5590. case 0: vehid = 472;
  5591. case 1: vehid = 473;
  5592. case 2: vehid = 493;
  5593. case 3: vehid = 595;
  5594. case 4: vehid = 484;
  5595. case 5: vehid = 430;
  5596. case 6: vehid = 453;
  5597. case 7: vehid = 452;
  5598. case 8: vehid = 446;
  5599. case 9: vehid = 454;
  5600. case 10: return ChangeMenu(playerid,Current,LVehicles);
  5601. }
  5602. return SelectCar(playerid,vehid,Current);
  5603. }
  5604. if(Current==planes){
  5605. new vehid;
  5606. switch(row){
  5607. case 0: vehid = 592;
  5608. case 1: vehid = 577;
  5609. case 2: vehid = 511;
  5610. case 3: vehid = 512;
  5611. case 4: vehid = 593;
  5612. case 5: vehid = 520;
  5613. case 6: vehid = 553;
  5614. case 7: vehid = 476;
  5615. case 8: vehid = 519;
  5616. case 9: vehid = 460;
  5617. case 10: vehid = 513;
  5618. case 11: return ChangeMenu(playerid,Current,LVehicles);
  5619. }
  5620. return SelectCar(playerid,vehid,Current);
  5621. }
  5622. if(Current==helicopters){
  5623. new vehid;
  5624. switch(row){
  5625. case 0: vehid = 548;
  5626. case 1: vehid = 425;
  5627. case 2: vehid = 417;
  5628. case 3: vehid = 487;
  5629. case 4: vehid = 488;
  5630. case 5: vehid = 497;
  5631. case 6: vehid = 563;
  5632. case 7: vehid = 447;
  5633. case 8: vehid = 469;
  5634. case 9: return ChangeMenu(playerid,Current,LVehicles);
  5635. }
  5636. return SelectCar(playerid,vehid,Current);
  5637. }
  5638.  
  5639. if(Current==XWeapons){
  5640. switch(row){
  5641. case 0: { GivePlayerWeapon(playerid,24,500); }
  5642. case 1: { GivePlayerWeapon(playerid,31,500); }
  5643. case 2: { GivePlayerWeapon(playerid,26,500); }
  5644. case 3: { GivePlayerWeapon(playerid,27,500); }
  5645. case 4: { GivePlayerWeapon(playerid,28,500); }
  5646. case 5: { GivePlayerWeapon(playerid,35,500); }
  5647. case 6: { GivePlayerWeapon(playerid,38,1000); }
  5648. case 7: { GivePlayerWeapon(playerid,34,500); }
  5649. case 8: return ChangeMenu(playerid,Current,XWeaponsBig);
  5650. case 9: return ChangeMenu(playerid,Current,XWeaponsSmall);
  5651. case 10: return ChangeMenu(playerid,Current,XWeaponsMore);
  5652. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5653. }
  5654. return TogglePlayerControllable(playerid,true);
  5655. }
  5656.  
  5657. if(Current==XWeaponsBig){
  5658. switch(row){
  5659. case 0: { GivePlayerWeapon(playerid,25,500); }
  5660. case 1: { GivePlayerWeapon(playerid,30,500); }
  5661. case 2: { GivePlayerWeapon(playerid,33,500); }
  5662. case 3: { GivePlayerWeapon(playerid,36,500); }
  5663. case 4: { GivePlayerWeapon(playerid,37,500); }
  5664. case 5: { GivePlayerWeapon(playerid,29,500); }
  5665. case 6: { GivePlayerWeapon(playerid,32,1000); }
  5666. case 7: return ChangeMenu(playerid,Current,XWeapons);
  5667. }
  5668. return TogglePlayerControllable(playerid,true);
  5669. }
  5670.  
  5671. if(Current==XWeaponsSmall){
  5672. switch(row){
  5673. case 0: { GivePlayerWeapon(playerid,22,500); }//9mm
  5674. case 1: { GivePlayerWeapon(playerid,23,500); }//s9
  5675. case 2: { GivePlayerWeapon(playerid,18,500); }// MC
  5676. case 3: { GivePlayerWeapon(playerid,42,500); }//FE
  5677. case 4: { GivePlayerWeapon(playerid,41,500); }//spraycan
  5678. case 5: { GivePlayerWeapon(playerid,16,500); }//grenade
  5679. case 6: { GivePlayerWeapon(playerid,8,500); }//Katana
  5680. case 7: { GivePlayerWeapon(playerid,9,1000); }//chainsaw
  5681. case 8: return ChangeMenu(playerid,Current,XWeapons);
  5682. }
  5683. return TogglePlayerControllable(playerid,true);
  5684. }
  5685.  
  5686. if(Current==XWeaponsMore){
  5687. switch(row){
  5688. case 0: SetPlayerSpecialAction(playerid, 2);
  5689. case 1: GivePlayerWeapon(playerid,4,500);
  5690. case 2: GivePlayerWeapon(playerid,14,500);
  5691. case 3: GivePlayerWeapon(playerid,43,500);
  5692. case 4: GivePlayerWeapon(playerid,7,500);
  5693. case 5: GivePlayerWeapon(playerid,5,500);
  5694. case 6: GivePlayerWeapon(playerid,2,1000);
  5695. case 7: MaxAmmo(playerid);
  5696. case 8: return ChangeMenu(playerid,Current,XWeapons);
  5697. }
  5698. return TogglePlayerControllable(playerid,true);
  5699. }
  5700.  
  5701. if(Current == LTele)
  5702. {
  5703. switch(row)
  5704. {
  5705. case 0: ChangeMenu(playerid,Current,LasVenturasMenu);
  5706. case 1: ChangeMenu(playerid,Current,LosSantosMenu);
  5707. case 2: ChangeMenu(playerid,Current,SanFierroMenu);
  5708. case 3: ChangeMenu(playerid,Current,DesertMenu);
  5709. case 4: ChangeMenu(playerid,Current,FlintMenu);
  5710. case 5: ChangeMenu(playerid,Current,MountChiliadMenu);
  5711. case 6: ChangeMenu(playerid,Current,InteriorsMenu);
  5712. case 7: return ChangeMenu(playerid,Current,LMainMenu);
  5713. }
  5714. return 1;
  5715. }
  5716.  
  5717. if(Current == LasVenturasMenu)
  5718. {
  5719. switch(row)
  5720. {
  5721. case 0: { SetPlayerPos(playerid,2037.0,1343.0,12.0); SetPlayerInterior(playerid,0); }// strip
  5722. case 1: { SetPlayerPos(playerid,2163.0,1121.0,23); SetPlayerInterior(playerid,0); }// come a lot
  5723. case 2: { SetPlayerPos(playerid,1688.0,1615.0,12.0); SetPlayerInterior(playerid,0); }// lv airport
  5724. case 3: { SetPlayerPos(playerid,2503.0,2764.0,10.0); SetPlayerInterior(playerid,0); }// military fuel
  5725. case 4: { SetPlayerPos(playerid,1418.0,2733.0,10.0); SetPlayerInterior(playerid,0); }// golf lv
  5726. case 5: { SetPlayerPos(playerid,1377.0,2196.0,9.0); SetPlayerInterior(playerid,0); }// pitch match
  5727. case 6: return ChangeMenu(playerid,Current,LTele);
  5728. }
  5729. return TogglePlayerControllable(playerid,true);
  5730. }
  5731.  
  5732. if(Current == LosSantosMenu)
  5733. {
  5734. switch(row)
  5735. {
  5736. case 0: { SetPlayerPos(playerid,2495.0,-1688.0,13.0); SetPlayerInterior(playerid,0); }// ganton
  5737. case 1: { SetPlayerPos(playerid,1979.0,-2241.0,13.0); SetPlayerInterior(playerid,0); }// ls airport
  5738. case 2: { SetPlayerPos(playerid,2744.0,-2435.0,15.0); SetPlayerInterior(playerid,0); }// docks
  5739. case 3: { SetPlayerPos(playerid,1481.0,-1656.0,14.0); SetPlayerInterior(playerid,0); }// square
  5740. case 4: { SetPlayerPos(playerid,1150.0,-2037.0,69.0); SetPlayerInterior(playerid,0); }// veradant bluffs
  5741. case 5: { SetPlayerPos(playerid,425.0,-1815.0,6.0); SetPlayerInterior(playerid,0); }// santa beach
  5742. case 6: { SetPlayerPos(playerid,1240.0,-744.0,95.0); SetPlayerInterior(playerid,0); }// mullholland
  5743. case 7: { SetPlayerPos(playerid,679.0,-1070.0,49.0); SetPlayerInterior(playerid,0); }// richman
  5744. case 8: return ChangeMenu(playerid,Current,LTele);
  5745. }
  5746. return TogglePlayerControllable(playerid,true);
  5747. }
  5748.  
  5749. if(Current == SanFierroMenu)
  5750. {
  5751. switch(row)
  5752. {
  5753. case 0: { SetPlayerPos(playerid,-1990.0,137.0,27.0); SetPlayerInterior(playerid,0); } // sf station
  5754. case 1: { SetPlayerPos(playerid,-1528.0,-206.0,14.0); SetPlayerInterior(playerid,0); }// sf airport
  5755. case 2: { SetPlayerPos(playerid,-2709.0,198.0,4.0); SetPlayerInterior(playerid,0); }// ocean flats
  5756. case 3: { SetPlayerPos(playerid,-2738.0,-295.0,6.0); SetPlayerInterior(playerid,0); }// avispa country club
  5757. case 4: { SetPlayerPos(playerid,-1457.0,465.0,7.0); SetPlayerInterior(playerid,0); }// easter basic docks
  5758. case 5: { SetPlayerPos(playerid,-1853.0,1404.0,7.0); SetPlayerInterior(playerid,0); }// esplanadae north
  5759. case 6: { SetPlayerPos(playerid,-2620.0,1373.0,7.0); SetPlayerInterior(playerid,0); }// battery point
  5760. case 7: return ChangeMenu(playerid,Current,LTele);
  5761. }
  5762. return TogglePlayerControllable(playerid,true);
  5763. }
  5764.  
  5765. if(Current == DesertMenu)
  5766. {
  5767. switch(row)
  5768. {
  5769. case 0: { SetPlayerPos(playerid,416.0,2516.0,16.0); SetPlayerInterior(playerid,0); } // plane graveyard
  5770. case 1: { SetPlayerPos(playerid,81.0,1920.0,17.0); SetPlayerInterior(playerid,0); }// area51
  5771. case 2: { SetPlayerPos(playerid,-324.0,1516.0,75.0); SetPlayerInterior(playerid,0); }// big ear
  5772. case 3: { SetPlayerPos(playerid,-640.0,2051.0,60.0); SetPlayerInterior(playerid,0); }// dam
  5773. case 4: { SetPlayerPos(playerid,-766.0,1545.0,27.0); SetPlayerInterior(playerid,0); }// las barrancas
  5774. case 5: { SetPlayerPos(playerid,-1514.0,2597.0,55.0); SetPlayerInterior(playerid,0); }// el qyebrados
  5775. case 6: { SetPlayerPos(playerid,442.0,1427.0,9.0); SetPlayerInterior(playerid,0); }// actane springs
  5776. case 7: return ChangeMenu(playerid,Current,LTele);
  5777. }
  5778. return TogglePlayerControllable(playerid,true);
  5779. }
  5780.  
  5781. if(Current == FlintMenu)
  5782. {
  5783. switch(row)
  5784. {
  5785. case 0: { SetPlayerPos(playerid,-849.0,-1940.0,13.0); SetPlayerInterior(playerid,0); }// lake
  5786. case 1: { SetPlayerPos(playerid,-1107.0,-1619.0,76.0); SetPlayerInterior(playerid,0); }// leafy hollow
  5787. case 2: { SetPlayerPos(playerid,-1049.0,-1199.0,128.0); SetPlayerInterior(playerid,0); }// the farm
  5788. case 3: { SetPlayerPos(playerid,-1655.0,-2219.0,32.0); SetPlayerInterior(playerid,0); }// shady cabin
  5789. case 4: { SetPlayerPos(playerid,-375.0,-1441.0,25.0); SetPlayerInterior(playerid,0); }// flint range
  5790. case 5: { SetPlayerPos(playerid,-367.0,-1049.0,59.0); SetPlayerInterior(playerid,0); }// beacon hill
  5791. case 6: { SetPlayerPos(playerid,-494.0,-555.0,25.0); SetPlayerInterior(playerid,0); }// fallen tree
  5792. case 7: return ChangeMenu(playerid,Current,LTele);
  5793. }
  5794. return TogglePlayerControllable(playerid,true);
  5795. }
  5796.  
  5797. if(Current == MountChiliadMenu)
  5798. {
  5799. switch(row)
  5800. {
  5801. case 0: { SetPlayerPos(playerid,-2308.0,-1657.0,483.0); SetPlayerInterior(playerid,0); }// chiliad jump
  5802. case 1: { SetPlayerPos(playerid,-2331.0,-2180.0,35.0); SetPlayerInterior(playerid,0); }// bottom chiliad
  5803. case 2: { SetPlayerPos(playerid,-2431.0,-1620.0,526.0); SetPlayerInterior(playerid,0); }// highest point
  5804. case 3: { SetPlayerPos(playerid,-2136.0,-1775.0,208.0); SetPlayerInterior(playerid,0); }// chiliad path
  5805. case 4: return ChangeMenu(playerid,Current,LTele);
  5806. }
  5807. return TogglePlayerControllable(playerid,true);
  5808. }
  5809.  
  5810. if(Current == InteriorsMenu)
  5811. {
  5812. switch(row)
  5813. {
  5814. case 0: { SetPlayerPos(playerid,386.5259, 173.6381, 1008.3828); SetPlayerInterior(playerid,3); }
  5815. case 1: { SetPlayerPos(playerid,288.4723, 170.0647, 1007.1794); SetPlayerInterior(playerid,3); }
  5816. case 2: { SetPlayerPos(playerid,372.5565, -131.3607, 1001.4922); SetPlayerInterior(playerid,5); }
  5817. case 3: { SetPlayerPos(playerid,-1129.8909, 1057.5424, 1346.4141); SetPlayerInterior(playerid,10); }
  5818. case 4: { SetPlayerPos(playerid,2233.9363, 1711.8038, 1011.6312); SetPlayerInterior(playerid,1); }
  5819. case 5: { SetPlayerPos(playerid,2536.5322, -1294.8425, 1044.125); SetPlayerInterior(playerid,2); }
  5820. case 6: { SetPlayerPos(playerid,1267.8407, -776.9587, 1091.9063); SetPlayerInterior(playerid,5); }
  5821. case 7: { SetPlayerPos(playerid,-1421.5618, -663.8262, 1059.5569); SetPlayerInterior(playerid,4); }
  5822. case 8: { SetPlayerPos(playerid,-1401.067, 1265.3706, 1039.8672); SetPlayerInterior(playerid,16); }
  5823. case 9: { SetPlayerPos(playerid,285.8361, -39.0166, 1001.5156); SetPlayerInterior(playerid,1); }
  5824. case 10: { SetPlayerPos(playerid,1727.2853, -1642.9451, 20.2254); SetPlayerInterior(playerid,18); }
  5825. case 11: return ChangeMenu(playerid,Current,LTele);
  5826. }
  5827. return TogglePlayerControllable(playerid,true);
  5828. }
  5829.  
  5830. if(Current == LWeather)
  5831. {
  5832. new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5833. switch(row)
  5834. {
  5835. case 0: { SetWeather(5); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5836. case 1: { SetWeather(19); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5837. case 2: { SetWeather(8); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5838. case 3: { SetWeather(20); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5839. case 4: { SetWeather(9); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5840. case 5: { SetWeather(16); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5841. case 6: { SetWeather(45); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5842. case 7: { SetWeather(44); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5843. case 8: { SetWeather(22); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5844. case 9: { SetWeather(11); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"SETWEATHER"); format(string,sizeof(string),"Administrator %s has changed the weather",adminname); SendClientMessageToAll(blue,string); }
  5845. case 10: return ChangeMenu(playerid,Current,LMainMenu);
  5846. }
  5847. return TogglePlayerControllable(playerid,true);
  5848. }
  5849.  
  5850. if(Current == LTuneMenu)
  5851. {
  5852. switch(row)
  5853. {
  5854. case 0: { AddVehicleComponent(GetPlayerVehicleID(playerid),1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5855. case 1: { AddVehicleComponent(GetPlayerVehicleID(playerid),1087); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5856. case 2: { AddVehicleComponent(GetPlayerVehicleID(playerid),1081); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5857. case 3: { AddVehicleComponent(GetPlayerVehicleID(playerid),1078); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5858. case 4: { AddVehicleComponent(GetPlayerVehicleID(playerid),1098); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5859. case 5: { AddVehicleComponent(GetPlayerVehicleID(playerid),1074); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5860. case 6: { AddVehicleComponent(GetPlayerVehicleID(playerid),1082); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5861. case 7: { AddVehicleComponent(GetPlayerVehicleID(playerid),1085); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5862. case 8: { AddVehicleComponent(GetPlayerVehicleID(playerid),1025); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5863. case 9: { AddVehicleComponent(GetPlayerVehicleID(playerid),1077); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Component Added"); }
  5864. case 10: return ChangeMenu(playerid,Current,PaintMenu);
  5865. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5866. }
  5867. return TogglePlayerControllable(playerid,true);
  5868. }
  5869.  
  5870. if(Current == PaintMenu)
  5871. {
  5872. switch(row)
  5873. {
  5874. case 0: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 1"); }
  5875. case 1: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),1); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 2"); }
  5876. case 2: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),2); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 3"); }
  5877. case 3: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),3); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 4"); }
  5878. case 4: { ChangeVehiclePaintjob(GetPlayerVehicleID(playerid),4); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Changed To Paint Job 5"); }
  5879. case 5: { ChangeVehicleColor(GetPlayerVehicleID(playerid),0,0); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5880. case 6: { ChangeVehicleColor(GetPlayerVehicleID(playerid),1,1); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To White"); }
  5881. case 7: { ChangeVehicleColor(GetPlayerVehicleID(playerid),79,158); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5882. case 8: { ChangeVehicleColor(GetPlayerVehicleID(playerid),146,183); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid,blue,"Vehicle Paint Colour Changed To Black"); }
  5883. case 9: return ChangeMenu(playerid,Current,LTuneMenu);
  5884. }
  5885. return TogglePlayerControllable(playerid,true);
  5886. }
  5887.  
  5888. if(Current == LTime)
  5889. {
  5890. new adminname[MAX_PLAYER_NAME]; GetPlayerName(playerid, adminname, sizeof(adminname));
  5891. switch(row)
  5892. {
  5893. case 0: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,7,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5894. case 1: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,12,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5895. case 2: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,16,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5896. case 3: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,20,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5897. case 4: { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetPlayerTime(i,0,0); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LTIME MENU"); format(string,sizeof(string),"Administrator %s has changed the time",adminname); SendClientMessageToAll(blue,string); }
  5898. case 5: return ChangeMenu(playerid,Current,LMainMenu);
  5899. }
  5900. return TogglePlayerControllable(playerid,true);
  5901. }
  5902.  
  5903. if(Current == LCars)
  5904. {
  5905. new vehid;
  5906. switch(row) {
  5907. case 0: vehid = 451;//Turismo
  5908. case 1: vehid = 568;//Bandito
  5909. case 2: vehid = 539;//Vortex
  5910. case 3: vehid = 522;//nrg
  5911. case 4: vehid = 601;//s.w.a.t
  5912. case 5: vehid = 425; //hunter
  5913. case 6: vehid = 493;//jetmax
  5914. case 7: vehid = 432;//rhino
  5915. case 8: vehid = 444; //mt
  5916. case 9: vehid = 447; //sea sparrow
  5917. case 10: return ChangeMenu(playerid,Current,LCars2);
  5918. case 11: return ChangeMenu(playerid,Current,LMainMenu);
  5919. }
  5920. return SelectCar(playerid,vehid,Current);
  5921. }
  5922.  
  5923. if(Current == LCars2)
  5924. {
  5925. new vehid;
  5926. switch(row) {
  5927. case 0: vehid = 406;// dumper
  5928. case 1: vehid = 564; //rc tank
  5929. case 2: vehid = 441;//RC Bandit
  5930. case 3: vehid = 464;// rc baron
  5931. case 4: vehid = 501; //rc goblin
  5932. case 5: vehid = 465; //rc raider
  5933. case 6: vehid = 594; // rc cam
  5934. case 7: vehid = 449; //tram
  5935. case 8: return ChangeMenu(playerid,Current,LCars);
  5936. }
  5937. return SelectCar(playerid,vehid,Current);
  5938. }
  5939.  
  5940. return 1;
  5941. }
  5942.  
  5943. //==============================================================================
  5944.  
  5945. public OnPlayerExitedMenu(playerid)
  5946. {
  5947. new Menu:Current = GetPlayerMenu(playerid);
  5948. HideMenuForPlayer(Current,playerid);
  5949. return TogglePlayerControllable(playerid,true);
  5950. }
  5951.  
  5952. //==============================================================================
  5953.  
  5954. ChangeMenu(playerid,Menu:oldmenu,Menu:newmenu)
  5955. {
  5956. if(IsValidMenu(oldmenu)) {
  5957. HideMenuForPlayer(oldmenu,playerid);
  5958. ShowMenuForPlayer(newmenu,playerid);
  5959. }
  5960. return 1;
  5961. }
  5962.  
  5963. CloseMenu(playerid,Menu:oldmenu)
  5964. {
  5965. HideMenuForPlayer(oldmenu,playerid);
  5966. TogglePlayerControllable(playerid,1);
  5967. return 1;
  5968. }
  5969. SelectCar(playerid,vehid,Menu:menu)
  5970. {
  5971. CloseMenu(playerid,menu);
  5972. SetCameraBehindPlayer(playerid);
  5973. CarSpawner(playerid,vehid);
  5974. return 1;
  5975. }
  5976. #endif
  5977.  
  5978. //==============================================================================
  5979. forward countdown();
  5980. public countdown()
  5981. {
  5982. if(CountDown==6) GameTextForAll("~p~Starting...",1000,6);
  5983.  
  5984. CountDown--;
  5985. if(CountDown==0)
  5986. {
  5987. GameTextForAll("~g~GO~ r~!",1000,6);
  5988. CountDown = -1;
  5989. for(new i = 0; i < MAX_PLAYERS; i++) {
  5990. TogglePlayerControllable(i,true);
  5991. PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
  5992. }
  5993. return 0;
  5994. }
  5995. else
  5996. {
  5997. new text[7]; format(text,sizeof(text),"~w~%d",CountDown);
  5998. for(new i = 0; i < MAX_PLAYERS; i++) {
  5999. PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
  6000. TogglePlayerControllable(i,false);
  6001. }
  6002. GameTextForAll(text,1000,6);
  6003. }
  6004.  
  6005. SetTimer("countdown",1000,0);
  6006. return 0;
  6007. }
  6008.  
  6009. forward Duel(player1, player2);
  6010. public Duel(player1, player2)
  6011. {
  6012. if(cdt[player1]==6) {
  6013. GameTextForPlayer(player1,"~p~Duel Starting...",1000,6); GameTextForPlayer(player2,"~p~Duel Starting...",1000,6);
  6014. }
  6015.  
  6016. cdt[player1]--;
  6017. if(cdt[player1]==0)
  6018. {
  6019. TogglePlayerControllable(player1,1); TogglePlayerControllable(player2,1);
  6020. PlayerPlaySound(player1, 1057, 0.0, 0.0, 0.0); PlayerPlaySound(player2, 1057, 0.0, 0.0, 0.0);
  6021. GameTextForPlayer(player1,"~g~GO~ r~!",1000,6); GameTextForPlayer(player2,"~g~GO~ r~!",1000,6);
  6022. return 0;
  6023. }
  6024. else
  6025. {
  6026. new text[7]; format(text,sizeof(text),"~w~%d",cdt[player1]);
  6027. PlayerPlaySound(player1, 1056, 0.0, 0.0, 0.0); PlayerPlaySound(player2, 1056, 0.0, 0.0, 0.0);
  6028. TogglePlayerControllable(player1,0); TogglePlayerControllable(player2,0);
  6029. GameTextForPlayer(player1,text,1000,6); GameTextForPlayer(player2,text,1000,6);
  6030. }
  6031.  
  6032. SetTimerEx("Duel",1000,0,"dd", player1, player2);
  6033. return 0;
  6034. }
  6035.  
  6036. //==================== [ Jail & Freeze ]========================================
  6037.  
  6038. forward Jail1(player1);
  6039. public Jail1(player1)
  6040. {
  6041. TogglePlayerControllable(player1,false);
  6042. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6043. SetPlayerCameraPos(player1,x+10,y,z+10);SetPlayerCameraLookAt(player1,x,y,z);
  6044. SetTimerEx("Jail2",1000,0,"d",player1);
  6045. }
  6046.  
  6047. forward Jail2(player1);
  6048. public Jail2(player1)
  6049. {
  6050. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6051. SetPlayerCameraPos(player1,x+7,y,z+5); SetPlayerCameraLookAt(player1,x,y,z);
  6052. if(GetPlayerState(player1) == PLAYER_STATE_ONFOOT) SetPlayerSpecialAction(player1,SPECIAL_ACTION_HANDSUP);
  6053. GameTextForPlayer(player1,"~r~Busted By Admins",3000,3);
  6054. SetTimerEx("Jail3",1000,0,"d",player1);
  6055. }
  6056.  
  6057. forward Jail3(player1);
  6058. public Jail3(player1)
  6059. {
  6060. new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z);
  6061. SetPlayerCameraPos(player1,x+3,y,z); SetPlayerCameraLookAt(player1,x,y,z);
  6062. }
  6063.  
  6064. forward JailPlayer(player1);
  6065. public JailPlayer(player1)
  6066. {
  6067. TogglePlayerControllable(player1,true);
  6068. SetPlayerPos(player1,197.6661,173.8179,1003.0234);
  6069. SetPlayerInterior(player1,3);
  6070. SetCameraBehindPlayer(player1);
  6071. JailTimer[player1] = SetTimerEx("JailRelease",PlayerInfo[player1][JailTime],0,"d",player1);
  6072. PlayerInfo[player1][Jailed] = 1;
  6073. }
  6074.  
  6075. forward JailRelease(player1);
  6076. public JailRelease(player1)
  6077. {
  6078. KillTimer( JailTimer[player1] );
  6079. PlayerInfo[player1][JailTime] = 0; PlayerInfo[player1][Jailed] = 0;
  6080. SetPlayerInterior(player1,0); SetPlayerPos(player1, 0.0, 0.0, 0.0); SpawnPlayer(player1);
  6081. PlayerPlaySound(player1,1057,0.0,0.0,0.0);
  6082. GameTextForPlayer(player1,"~g~Released ~n~From Jail",3000,3);
  6083. }
  6084.  
  6085. //------------------------------------------------------------------------------
  6086. forward UnFreezeMe(player1);
  6087. public UnFreezeMe(player1)
  6088. {
  6089. KillTimer( FreezeTimer[player1] );
  6090. TogglePlayerControllable(player1,true); PlayerInfo[player1][Frozen] = 0;
  6091. PlayerPlaySound(player1,1057,0.0,0.0,0.0); GameTextForPlayer(player1,"~g~Unfrozen",3000,3);
  6092. }
  6093.  
  6094. //==============================================================================
  6095. forward RepairCar(playerid);
  6096. public RepairCar(playerid)
  6097. {
  6098. if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid),Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]+0.5);
  6099. SetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]);
  6100. SetCameraBehindPlayer(playerid);
  6101. }
  6102.  
  6103. //============================ [ Timers ]=======================================
  6104.  
  6105. forward PingKick();
  6106. public PingKick()
  6107. {
  6108. if(ServerInfo[MaxPing] != 0)
  6109. {
  6110. PingPos++; if(PingPos > PING_MAX_EXCEEDS) PingPos = 0;
  6111.  
  6112. for(new i=0; i<MAX_PLAYERS; i++)
  6113. {
  6114. PlayerInfo[i][pPing][PingPos] = GetPlayerPing(i);
  6115.  
  6116. if(GetPlayerPing(i) > ServerInfo[MaxPing])
  6117. {
  6118. if(PlayerInfo[i][PingCount] == 0) PlayerInfo[i][PingTime] = TimeStamp();
  6119.  
  6120. PlayerInfo[i][PingCount]++;
  6121. if(TimeStamp() - PlayerInfo[i][PingTime] > PING_TIMELIMIT)
  6122. {
  6123. PlayerInfo[i][PingTime] = TimeStamp();
  6124. PlayerInfo[i][PingCount] = 1;
  6125. }
  6126. else if(PlayerInfo[i][PingCount] >= PING_MAX_EXCEEDS)
  6127. {
  6128. new Sum, Average, x, string[128];
  6129. while (x < PING_MAX_EXCEEDS) {
  6130. Sum += PlayerInfo[i][pPing][x];
  6131. x++;
  6132. }
  6133. Average = (Sum / PING_MAX_EXCEEDS);
  6134. format(string,sizeof(string),"%s has been kicked from the server. (Reason: High Ping (%d) | Average (%d) | Max Allowed (%d) )", PlayerName2(i), GetPlayerPing(i), Average, ServerInfo[MaxPing] );
  6135. SendClientMessageToAll(grey,string);
  6136. SaveToFile("KickLog",string);
  6137. Kick(i);
  6138. }
  6139. }
  6140. else if(GetPlayerPing(i) < 1 && ServerInfo[AntiBot] == 1)
  6141. {
  6142. PlayerInfo[i][BotPing]++;
  6143. if(PlayerInfo[i][BotPing] >= 3) BotCheck(i);
  6144. }
  6145. else
  6146. {
  6147. PlayerInfo[i][BotPing] = 0;
  6148. }
  6149. }
  6150. }
  6151.  
  6152. #if defined ANTI_MINIGUN
  6153. new weap, ammo;
  6154. for(new i = 0; i < MAX_PLAYERS; i++)
  6155. {
  6156. if(IsPlayerConnected(i) && PlayerInfo[i][Level] == 0)
  6157. {
  6158. GetPlayerWeaponData(i, 7, weap, ammo);
  6159. if(ammo > 1 && weap == 38) {
  6160. new string[128]; format(string,sizeof(string),"INFO: %s has a mingun with %d ammo", PlayerName2(i), ammo);
  6161. MessageToAdmins(COLOR_WHITE,string);
  6162. }
  6163. }
  6164. }
  6165. #endif
  6166. }
  6167.  
  6168. //==============================================================================
  6169. forward GodUpdate();
  6170. public GodUpdate()
  6171. {
  6172. for(new i = 0; i < MAX_PLAYERS; i++)
  6173. {
  6174. if(IsPlayerConnected(i) && PlayerInfo[i][God] == 1)
  6175. {
  6176. SetPlayerHealth(i,100000);
  6177. }
  6178. if(IsPlayerConnected(i) && PlayerInfo[i][GodCar] == 1 && IsPlayerInAnyVehicle(i))
  6179. {
  6180. SetVehicleHealth(GetPlayerVehicleID(i),10000);
  6181. }
  6182. }
  6183. }
  6184.  
  6185. //==========================[ Server Info ]====================================
  6186.  
  6187. forward ConnectedPlayers();
  6188. public ConnectedPlayers()
  6189. {
  6190. new Connected;
  6191. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) Connected++;
  6192. return Connected;
  6193. }
  6194.  
  6195. forward JailedPlayers();
  6196. public JailedPlayers()
  6197. {
  6198. new JailedCount;
  6199. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Jailed] == 1) JailedCount++;
  6200. return JailedCount;
  6201. }
  6202.  
  6203. forward FrozenPlayers();
  6204. public FrozenPlayers()
  6205. {
  6206. new FrozenCount; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Frozen] == 1) FrozenCount++;
  6207. return FrozenCount;
  6208. }
  6209.  
  6210. forward MutedPlayers();
  6211. public MutedPlayers()
  6212. {
  6213. new Count; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Muted] == 1) Count++;
  6214. return Count;
  6215. }
  6216.  
  6217. forward InVehCount();
  6218. public InVehCount()
  6219. {
  6220. new InVeh; for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) InVeh++;
  6221. return InVeh;
  6222. }
  6223.  
  6224. forward OnBikeCount();
  6225. public OnBikeCount()
  6226. {
  6227. new BikeCount;
  6228. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) {
  6229. new LModel = GetVehicleModel(GetPlayerVehicleID(i));
  6230. switch(LModel)
  6231. {
  6232. case 448,461,462,463,468,471,509,510,521,522,523,581,586: BikeCount++;
  6233. }
  6234. }
  6235. return BikeCount;
  6236. }
  6237.  
  6238. forward InCarCount();
  6239. public InCarCount()
  6240. {
  6241. new PInCarCount;
  6242. for(new i = 0; i < MAX_PLAYERS; i++) {
  6243. if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) {
  6244. new LModel = GetVehicleModel(GetPlayerVehicleID(i));
  6245. switch(LModel)
  6246. {
  6247. case 448,461,462,463,468,471,509,510,521,522,523,581,586: {}
  6248. default: PInCarCount++;
  6249. }
  6250. }
  6251. }
  6252. return PInCarCount;
  6253. }
  6254.  
  6255. forward AdminCount();
  6256. public AdminCount()
  6257. {
  6258. new LAdminCount;
  6259. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] >= 1) LAdminCount++;
  6260. return LAdminCount;
  6261. }
  6262.  
  6263. forward RconAdminCount();
  6264. public RconAdminCount()
  6265. {
  6266. new rAdminCount;
  6267. for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && IsPlayerAdmin(i)) rAdminCount++;
  6268. return rAdminCount;
  6269. }
  6270.  
  6271. //==========================[ Remote Console ]==================================
  6272.  
  6273. forward RestartGM();
  6274. public RestartGM()
  6275. {
  6276. SendRconCommand("gmx");
  6277. }
  6278.  
  6279. forward UnloadFS();
  6280. public UnloadFS()
  6281. {
  6282. SendRconCommand("unloadfs ladmin4");
  6283. }
  6284.  
  6285. forward PrintWarning(const string[]);
  6286. public PrintWarning(const string[])
  6287. {
  6288. new str[128];
  6289. print("\n\n> WARNING:\n");
  6290. format(str, sizeof(str), " The %s folder is missing from scriptfiles", string);
  6291. print(str);
  6292. print("\n Please Create This Folder And Reload the Filterscript\n\n");
  6293. }
  6294.  
  6295. //============================[ Bot Check ]=====================================
  6296. forward BotCheck(playerid);
  6297. public BotCheck(playerid)
  6298. {
  6299. if(IsPlayerConnected(playerid))
  6300. {
  6301. if(GetPlayerPing(playerid) < 1)
  6302. {
  6303. new string[128], ip[20]; GetPlayerIp(playerid,ip,sizeof(ip));
  6304. format(string,sizeof(string),"BOT: %s id:%d ip: %s ping: %d",PlayerName2(playerid),playerid,ip,GetPlayerPing(playerid));
  6305. SaveToFile("BotKickLog",string);
  6306. SaveToFile("KickLog",string);
  6307. printf("[ADMIN] Possible bot has been detected (Kicked %s ID:%d)", PlayerName2(playerid), playerid);
  6308. Kick(playerid);
  6309. }
  6310. }
  6311. }
  6312.  
  6313. //==============================================================================
  6314. forward PutAtPos(playerid);
  6315. public PutAtPos(playerid)
  6316. {
  6317. if (dUserINT(PlayerName2(playerid)).("x")!=0) {
  6318. SetPlayerPos(playerid, float(dUserINT(PlayerName2(playerid)).("x")), float(dUserINT(PlayerName2(playerid)).("y")), float(dUserINT(PlayerName2(playerid)).("z")) );
  6319. SetPlayerInterior(playerid, (dUserINT(PlayerName2(playerid)).("interior")) );
  6320. }
  6321. }
  6322.  
  6323. forward PutAtDisconectPos(playerid);
  6324. public PutAtDisconectPos(playerid)
  6325. {
  6326. if (dUserINT(PlayerName2(playerid)).("x1")!=0) {
  6327. SetPlayerPos(playerid, float(dUserINT(PlayerName2(playerid)).("x1")), float(dUserINT(PlayerName2(playerid)).("y1")), float(dUserINT(PlayerName2(playerid)).("z1")) );
  6328. SetPlayerInterior(playerid, (dUserINT(PlayerName2(playerid)).("interior1")) );
  6329. }
  6330. }
  6331.  
  6332. TotalGameTime(playerid, &h=0, &m=0, &s=0)
  6333. {
  6334. PlayerInfo[playerid][TotalTime] = ( (gettime() - PlayerInfo[playerid][ConnectTime]) + (PlayerInfo[playerid][hours]*60*60) + (PlayerInfo[playerid][mins]*60) + (PlayerInfo[playerid][secs]) );
  6335.  
  6336. h = floatround(PlayerInfo[playerid][TotalTime] / 3600, floatround_floor);
  6337. m = floatround(PlayerInfo[playerid][TotalTime] / 60, floatround_floor) % 60;
  6338. s = floatround(PlayerInfo[playerid][TotalTime] % 60, floatround_floor);
  6339.  
  6340. return PlayerInfo[playerid][TotalTime];
  6341. }
  6342.  
  6343. //==============================================================================
  6344. MaxAmmo(playerid)
  6345. {
  6346. new slot, weap, ammo;
  6347. for (slot = 0; slot < 14; slot++)
  6348. {
  6349. GetPlayerWeaponData(playerid, slot, weap, ammo);
  6350. if(IsValidWeapon(weap))
  6351. {
  6352. GivePlayerWeapon(playerid, weap, 99999);
  6353. }
  6354. }
  6355. return 1;
  6356. }
  6357.  
  6358. stock PlayerName2(playerid) {
  6359. new name[MAX_PLAYER_NAME];
  6360. GetPlayerName(playerid, name, sizeof(name));
  6361. return name;
  6362. }
  6363.  
  6364. stock pName(playerid)
  6365. {
  6366. new name[MAX_PLAYER_NAME];
  6367. GetPlayerName(playerid, name, sizeof(name));
  6368. return name;
  6369. }
  6370.  
  6371. stock TimeStamp()
  6372. {
  6373. new time = GetTickCount() / 1000;
  6374. return time;
  6375. }
  6376.  
  6377. stock PlayerSoundForAll(SoundID)
  6378. {
  6379. for(new i = 0; i < MAX_PLAYERS; i++) PlayerPlaySound(i, SoundID, 0.0, 0.0, 0.0);
  6380. }
  6381.  
  6382. stock IsValidWeapon(weaponid)
  6383. {
  6384. if (weaponid > 0 && weaponid < 19 || weaponid > 21 && weaponid < 47) return 1;
  6385. return 0;
  6386. }
  6387.  
  6388. stock IsValidSkin(SkinID)
  6389. {
  6390. if((SkinID == 0)||(SkinID == 7)||(SkinID >= 9 && SkinID <= 41)||(SkinID >= 43 && SkinID <= 64)||(SkinID >= 66 && SkinID <= 73)||(SkinID >= 75 && SkinID <= 85)||(SkinID >= 87 && SkinID <= 118)||(SkinID >= 120 && SkinID <= 148)||(SkinID >= 150 && SkinID <= 207)||(SkinID >= 209 && SkinID <= 264)||(SkinID >= 274 && SkinID <= 288)||(SkinID >= 290 && SkinID <= 299)) return true;
  6391. else return false;
  6392. }
  6393.  
  6394. stock IsNumeric(string[])
  6395. {
  6396. for (new i = 0, j = strlen(string); i < j; i++)
  6397. {
  6398. if (string[i] > '9' || string[i] < '0') return 0;
  6399. }
  6400. return 1;
  6401. }
  6402.  
  6403. stock ReturnPlayerID(PlayerName[])
  6404. {
  6405. for(new i = 0; i < MAX_PLAYERS; i++)
  6406. {
  6407. if(IsPlayerConnected(i))
  6408. {
  6409. if(strfind(pName(i),PlayerName,true)!=-1) return i;
  6410. }
  6411. }
  6412. return INVALID_PLAYER_ID;
  6413. }
  6414.  
  6415. GetVehicleModelIDFromName(vname[])
  6416. {
  6417. for(new i = 0; i < 211; i++)
  6418. {
  6419. if ( strfind(VehicleNames[i], vname, true) != -1 )
  6420. return i + 400;
  6421. }
  6422. return -1;
  6423. }
  6424.  
  6425. stock GetWeaponIDFromName(WeaponName[])
  6426. {
  6427. if(strfind("molotov",WeaponName,true)!=-1) return 18;
  6428. for(new i = 0; i <= 46; i++)
  6429. {
  6430. switch(i)
  6431. {
  6432. case 0,19,20,21,44,45: continue;
  6433. default:
  6434. {
  6435. new name[32]; GetWeaponName(i,name,32);
  6436. if(strfind(name,WeaponName,true) != -1) return i;
  6437. }
  6438. }
  6439. }
  6440. return -1;
  6441. }
  6442.  
  6443. stock DisableWord(const badword[], text[])
  6444. {
  6445. for(new i=0; i<256; i++)
  6446. {
  6447. if (strfind(text[i], badword, true) == 0)
  6448. {
  6449. for(new a=0; a<256; a++)
  6450. {
  6451. if (a >= i && a < i+strlen(badword)) text[a]='*';
  6452. }
  6453. }
  6454. }
  6455. }
  6456.  
  6457. argpos(const string[], idx = 0, sep = ' ')// (by yom)
  6458. {
  6459. for(new i = idx, j = strlen(string); i < j; i++)
  6460. if (string[i] == sep && string[i+1] != sep)
  6461. return i+1;
  6462.  
  6463. return -1;
  6464. }
  6465.  
  6466. //==============================================================================
  6467. forward MessageToAdmins(color,const string[]);
  6468. public MessageToAdmins(color,const string[])
  6469. {
  6470. for(new i = 0; i < MAX_PLAYERS; i++)
  6471. {
  6472. if(IsPlayerConnected(i) == 1) if (PlayerInfo[i][Level] >= 1) SendClientMessage(i, color, string);
  6473. }
  6474. return 1;
  6475. }
  6476.  
  6477. stock CMDMessageToAdmins(playerid,command[])
  6478. {
  6479. if(ServerInfo[AdminCmdMsg] == 0) return 1;
  6480. new string[128]; GetPlayerName(playerid,string,sizeof(string));
  6481. format(string,sizeof(string),"[ADMIN] %s has used the command %s",string,command);
  6482. return MessageToAdmins(blue,string);
  6483. }
  6484.  
  6485. //==============================================================================
  6486. SavePlayer(playerid)
  6487. {
  6488. dUserSetINT(PlayerName2(playerid)).("money",GetPlayerMoney(playerid));
  6489. dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]);
  6490. dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]);
  6491.  
  6492. new h, m, s;
  6493. TotalGameTime(playerid, h, m, s);
  6494.  
  6495. dUserSetINT(PlayerName2(playerid)).("hours", h);
  6496. dUserSetINT(PlayerName2(playerid)).("minutes", m);
  6497. dUserSetINT(PlayerName2(playerid)).("seconds", s);
  6498.  
  6499. new Float:x,Float:y,Float:z, interior;
  6500. GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid);
  6501. dUserSetINT(PlayerName2(playerid)).("x1",floatround(x));
  6502. dUserSetINT(PlayerName2(playerid)).("y1",floatround(y));
  6503. dUserSetINT(PlayerName2(playerid)).("z1",floatround(z));
  6504. dUserSetINT(PlayerName2(playerid)).("interior1",interior);
  6505.  
  6506. new weap1, ammo1, weap2, ammo2, weap3, ammo3, weap4, ammo4, weap5, ammo5, weap6, ammo6;
  6507. GetPlayerWeaponData(playerid,2,weap1,ammo1);// hand gun
  6508. GetPlayerWeaponData(playerid,3,weap2,ammo2);//shotgun
  6509. GetPlayerWeaponData(playerid,4,weap3,ammo3);// SMG
  6510. GetPlayerWeaponData(playerid,5,weap4,ammo4);// AK47 / M4
  6511. GetPlayerWeaponData(playerid,6,weap5,ammo5);// rifle
  6512. GetPlayerWeaponData(playerid,7,weap6,ammo6);// rocket launcher
  6513. dUserSetINT(PlayerName2(playerid)).("weap1",weap1); dUserSetINT(PlayerName2(playerid)).("weap1ammo",ammo1);
  6514. dUserSetINT(PlayerName2(playerid)).("weap2",weap2); dUserSetINT(PlayerName2(playerid)).("weap2ammo",ammo2);
  6515. dUserSetINT(PlayerName2(playerid)).("weap3",weap3); dUserSetINT(PlayerName2(playerid)).("weap3ammo",ammo3);
  6516. dUserSetINT(PlayerName2(playerid)).("weap4",weap4); dUserSetINT(PlayerName2(playerid)).("weap4ammo",ammo4);
  6517. dUserSetINT(PlayerName2(playerid)).("weap5",weap5); dUserSetINT(PlayerName2(playerid)).("weap5ammo",ammo5);
  6518. dUserSetINT(PlayerName2(playerid)).("weap6",weap6); dUserSetINT(PlayerName2(playerid)).("weap6ammo",ammo6);
  6519.  
  6520. new Float:health; GetPlayerHealth(playerid, Float:health);
  6521. new Float:armour; GetPlayerArmour(playerid, Float:armour);
  6522. new year,month,day; getdate(year, month, day);
  6523. new strdate[20]; format(strdate, sizeof(strdate), "%d.%d.%d",day,month,year);
  6524. new file[256]; format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(PlayerName2(playerid)) );
  6525.  
  6526. dUserSetINT(PlayerName2(playerid)).("health",floatround(health));
  6527. dUserSetINT(PlayerName2(playerid)).("armour",floatround(armour));
  6528. dini_Set(file,"LastOn",strdate);
  6529. dUserSetINT(PlayerName2(playerid)).("loggedin",0);
  6530. dUserSetINT(PlayerName2(playerid)).("TimesOnServer",(dUserINT(PlayerName2(playerid)).("TimesOnServer"))+1);
  6531. }
  6532.  
  6533. //==============================================================================
  6534. #if defined USE_MENUS
  6535. DestroyAllMenus()
  6536. {
  6537. DestroyMenu(LVehicles); DestroyMenu(twodoor); DestroyMenu(fourdoor); DestroyMenu(fastcar); DestroyMenu(Othercars);
  6538. DestroyMenu(bikes); DestroyMenu(boats); DestroyMenu(planes); DestroyMenu(helicopters ); DestroyMenu(LTime);
  6539. DestroyMenu(XWeapons); DestroyMenu(XWeaponsBig); DestroyMenu(XWeaponsSmall); DestroyMenu(XWeaponsMore);
  6540. DestroyMenu(LWeather); DestroyMenu(LTuneMenu); DestroyMenu(PaintMenu); DestroyMenu(LCars); DestroyMenu(LCars2);
  6541. DestroyMenu(LTele); DestroyMenu(LasVenturasMenu); DestroyMenu(LosSantosMenu); DestroyMenu(SanFierroMenu);
  6542. DestroyMenu(LMainMenu); DestroyMenu(DesertMenu); DestroyMenu(FlintMenu); DestroyMenu(MountChiliadMenu); DestroyMenu(InteriorsMenu);
  6543. DestroyMenu(AdminEnable); DestroyMenu(AdminDisable);
  6544. }
  6545. #endif
  6546.  
  6547. //==============================================================================
  6548. #if defined DISPLAY_CONFIG
  6549. stock ConfigInConsole()
  6550. {
  6551. print(" ________ Configuration ___________\n");
  6552. print(" __________ Chat & Messages ______");
  6553. if(ServerInfo[AntiSwear] == 0) print(" Anti Swear: Disabled "); else print(" Anti Swear: Enabled ");
  6554. if(ServerInfo[AntiSpam] == 0) print(" Anti Spam: Disabled "); else print(" Anti Spam: Enabled ");
  6555. if(ServerInfo[ReadCmds] == 0) print(" Read Cmds: Disabled "); else print(" Read Cmds: Enabled ");
  6556. if(ServerInfo[ReadPMs] == 0) print(" Read PMs: Disabled "); else print(" Read PMs: Enabled ");
  6557. if(ServerInfo[ConnectMessages] == 0) print(" Connect Messages: Disabled "); else print(" Connect Messages: Enabled ");
  6558. if(ServerInfo[AdminCmdMsg] == 0) print(" Admin Cmd Messages: Disabled "); else print(" Admin Cmd Messages: Enabled ");
  6559. if(ServerInfo[ReadPMs] == 0) print(" Anti capital letters: Disabled \n"); else print(" Anti capital letters: Enabled \n");
  6560. print(" __________ Skins ________________");
  6561. if(ServerInfo[AdminOnlySkins] == 0) print(" AdminOnlySkins: Disabled "); else print(" AdminOnlySkins: Enabled ");
  6562. printf(" Admin Skin 1 is: %d", ServerInfo[AdminSkin] );
  6563. printf(" Admin Skin 2 is: %d\n", ServerInfo[AdminSkin2] );
  6564. print(" ________ Server Protection ______");
  6565. if(ServerInfo[AntiBot] == 0) print(" Anti Bot: Disabled "); else print(" Anti Bot: Enabled ");
  6566. if(ServerInfo[NameKick] == 0) print(" Bad Name Kick: Disabled\n"); else print(" Bad Name Kick: Enabled\n");
  6567. print(" __________ Ping Control _________");
  6568. if(ServerInfo[MaxPing] == 0) print(" Ping Control: Disabled"); else print(" Ping Control: Enabled");
  6569. printf(" Max Ping: %d\n", ServerInfo[MaxPing] );
  6570. print(" __________ Players ______________");
  6571. if(ServerInfo[GiveWeap] == 0) print(" Save/Give Weaps: Disabled"); else print(" Save/Give Weaps: Enabled");
  6572. if(ServerInfo[GiveMoney] == 0) print(" Save/Give Money: Disabled\n"); else print(" Save/Give Money: Enabled\n");
  6573. print(" __________ Other ________________");
  6574. printf(" Max Admin Level: %d", ServerInfo[MaxAdminLevel] );
  6575. if(ServerInfo[Locked] == 0) print(" Server Locked: No"); else print(" Server Locked: Yes");
  6576. if(ServerInfo[AutoLogin] == 0) print(" Auto Login: Disabled\n"); else print(" Auto Login: Enabled\n");
  6577. }
  6578. #endif
  6579.  
  6580. //=====================[ Configuration ] =======================================
  6581. stock UpdateConfig()
  6582. {
  6583. new file[256], File:file2, string[100]; format(file,sizeof(file),"ladmin/config/Config.ini");
  6584. ForbiddenWordCount = 0;
  6585. BadNameCount = 0;
  6586. BadPartNameCount = 0;
  6587.  
  6588. if(!dini_Exists("ladmin/config/aka.txt")) dini_Create("ladmin/config/aka.txt");
  6589.  
  6590. if(!dini_Exists(file))
  6591. {
  6592. dini_Create(file);
  6593. print("\n >Configuration File Successfully Created");
  6594. }
  6595.  
  6596. if(!dini_Isset(file,"MaxPing")) dini_IntSet(file,"MaxPing",1200);
  6597. if(!dini_Isset(file,"ReadPms")) dini_IntSet(file,"ReadPMs",1);
  6598. if(!dini_Isset(file,"ReadCmds")) dini_IntSet(file,"ReadCmds",1);
  6599. if(!dini_Isset(file,"MaxAdminLevel")) dini_IntSet(file,"MaxAdminLevel",5);
  6600. if(!dini_Isset(file,"AdminOnlySkins")) dini_IntSet(file,"AdminOnlySkins",0);
  6601. if(!dini_Isset(file,"AdminSkin")) dini_IntSet(file,"AdminSkin",217);
  6602. if(!dini_Isset(file,"AdminSkin2")) dini_IntSet(file,"AdminSkin2",214);
  6603. if(!dini_Isset(file,"AntiBot")) dini_IntSet(file,"AntiBot",1);
  6604. if(!dini_Isset(file,"AntiSpam")) dini_IntSet(file,"AntiSpam",1);
  6605. if(!dini_Isset(file,"AntiSwear")) dini_IntSet(file,"AntiSwear",1);
  6606. if(!dini_Isset(file,"NameKick")) dini_IntSet(file,"NameKick",1);
  6607. if(!dini_Isset(file,"PartNameKick")) dini_IntSet(file,"PartNameKick",1);
  6608. if(!dini_Isset(file,"NoCaps")) dini_IntSet(file,"NoCaps",0);
  6609. if(!dini_Isset(file,"Locked")) dini_IntSet(file,"Locked",0);
  6610. if(!dini_Isset(file,"SaveWeap")) dini_IntSet(file,"SaveWeap",1);
  6611. if(!dini_Isset(file,"SaveMoney")) dini_IntSet(file,"SaveMoney",1);
  6612. if(!dini_Isset(file,"ConnectMessages")) dini_IntSet(file,"ConnectMessages",1);
  6613. if(!dini_Isset(file,"AdminCmdMessages")) dini_IntSet(file,"AdminCmdMessages",1);
  6614. if(!dini_Isset(file,"AutoLogin")) dini_IntSet(file,"AutoLogin",1);
  6615. if(!dini_Isset(file,"MaxMuteWarnings")) dini_IntSet(file,"MaxMuteWarnings",4);
  6616. if(!dini_Isset(file,"MustLogin")) dini_IntSet(file,"MustLogin",0);
  6617. if(!dini_Isset(file,"MustRegister")) dini_IntSet(file,"MustRegister",0);
  6618.  
  6619. if(dini_Exists(file))
  6620. {
  6621. ServerInfo[MaxPing] = dini_Int(file,"MaxPing");
  6622. ServerInfo[ReadPMs] = dini_Int(file,"ReadPMs");
  6623. ServerInfo[ReadCmds] = dini_Int(file,"ReadCmds");
  6624. ServerInfo[MaxAdminLevel] = dini_Int(file,"MaxAdminLevel");
  6625. ServerInfo[AdminOnlySkins] = dini_Int(file,"AdminOnlySkins");
  6626. ServerInfo[AdminSkin] = dini_Int(file,"AdminSkin");
  6627. ServerInfo[AdminSkin2] = dini_Int(file,"AdminSkin2");
  6628. ServerInfo[AntiBot] = dini_Int(file,"AntiBot");
  6629. ServerInfo[AntiSpam] = dini_Int(file,"AntiSpam");
  6630. ServerInfo[AntiSwear] = dini_Int(file,"AntiSwear");
  6631. ServerInfo[NameKick] = dini_Int(file,"NameKick");
  6632. ServerInfo[PartNameKick] = dini_Int(file,"PartNameKick");
  6633. ServerInfo[NoCaps] = dini_Int(file,"NoCaps");
  6634. ServerInfo[Locked] = dini_Int(file,"Locked");
  6635. ServerInfo[GiveWeap] = dini_Int(file,"SaveWeap");
  6636. ServerInfo[GiveMoney] = dini_Int(file,"SaveMoney");
  6637. ServerInfo[ConnectMessages] = dini_Int(file,"ConnectMessages");
  6638. ServerInfo[AdminCmdMsg] = dini_Int(file,"AdminCmdMessages");
  6639. ServerInfo[AutoLogin] = dini_Int(file,"AutoLogin");
  6640. ServerInfo[MaxMuteWarnings] = dini_Int(file,"MaxMuteWarnings");
  6641. ServerInfo[MustLogin] = dini_Int(file,"MustLogin");
  6642. ServerInfo[MustRegister] = dini_Int(file,"MustRegister");
  6643. print("\n -Configuration Settings Loaded");
  6644. }
  6645.  
  6646. //forbidden names
  6647. if((file2 = fopen("ladmin/config/ForbiddenNames.cfg",io_read)))
  6648. {
  6649. while(fread(file2,string))
  6650. {
  6651. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6652. BadNames[BadNameCount] = string;
  6653. BadNameCount++;
  6654. }
  6655. fclose(file2); printf(" -%d Forbidden Names Loaded", BadNameCount);
  6656. }
  6657.  
  6658. //forbidden part of names
  6659. if((file2 = fopen("ladmin/config/ForbiddenPartNames.cfg",io_read)))
  6660. {
  6661. while(fread(file2,string))
  6662. {
  6663. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6664. BadPartNames[BadPartNameCount] = string;
  6665. BadPartNameCount++;
  6666. }
  6667. fclose(file2); printf(" -%d Forbidden Tags Loaded", BadPartNameCount);
  6668. }
  6669.  
  6670. //forbidden words
  6671. if((file2 = fopen("ladmin/config/ForbiddenWords.cfg",io_read)))
  6672. {
  6673. while(fread(file2,string))
  6674. {
  6675. for(new i = 0, j = strlen(string); i < j; i++) if(string[i] == '\n' || string[i] == '\r') string[i] = '\0';
  6676. ForbiddenWords[ForbiddenWordCount] = string;
  6677. ForbiddenWordCount++;
  6678. }
  6679. fclose(file2); printf(" -%d Forbidden Words Loaded", ForbiddenWordCount);
  6680. }
  6681. }
  6682. //=====================[ SAVING DATA ] =========================================
  6683.  
  6684. forward SaveToFile(filename[],text[]);
  6685. public SaveToFile(filename[],text[])
  6686. {
  6687. #if defined SAVE_LOGS
  6688. new File:LAdminfile, filepath[256], string[256], year,month,day, hour,minute,second;
  6689. getdate(year,month,day); gettime(hour,minute,second);
  6690.  
  6691. format(filepath,sizeof(filepath),"ladmin/logs/%s.txt",filename);
  6692. LAdminfile = fopen(filepath,io_append);
  6693. format(string,sizeof(string),"[%d.%d.%d %d:%d:%d] %s\r\n",day,month,year,hour,minute,second,text);
  6694. fwrite(LAdminfile,string);
  6695. fclose(LAdminfile);
  6696. #endif
  6697.  
  6698. return 1;
  6699. }
  6700.  
  6701. //============================[ EOF ]===========================================
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