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  1. #devotion
  2. #debug 5
  3. #
  4. # -This script uses a lighter for the incense.
  5. # -This script uses automapper to move around.
  6. # -Variables needed for behind the scenes are at the bottom, use variable as a command line option to load those, the
  7. # triggers will need to be manually added to your triggers file, if you cut/paste them into your command line, then
  8. # genie auto fills in $gametime with the actual gametime, instead of leaving it as "$gametime".
  9. # -Also with the triggers, you'll have to change the animal in the last trigger to match your bead.
  10. # -- Make sure to change the god variable to whichever god you pray to.
  11. # -- Added in substitutes for bead appraisals.
  12. # -Can perform specific rituals by using them as a variable on the command line (.devotion pray kiss tithe)
  13. #
  14. #
  15. #
  16. #
  17. #
  18. #
  19. action var bead.done YES when ^An? .* scorpion bead suddenly explodes into a shower of silver-grey luminance\!$
  20.  
  21.  
  22. if ("$charactername" = "Ozban") then
  23. {
  24. #The pin variable is which anloral pin you have.
  25. var pin SCORPION
  26. var has.pin YES
  27.  
  28. var has.lighter YES
  29. var lighter VIPER
  30. var lighter.bag THIGH BAG
  31.  
  32. var receptacle CHALICE
  33. var receptacle.bag THIGH BAG
  34.  
  35. var incense.bag THIGH BAG
  36. var wine.bag THIGH BAG
  37.  
  38. var flint.bag THIGH BAG
  39. var flint.weapon AXE
  40.  
  41. var god Urrem'tier
  42. }
  43.  
  44. echo
  45. echo
  46. echo PRAY, CLEAN, KISS, INCENSE, WINE, RECITE, BADGE, DANCE, BEAD, TITHE, MEDITATE, SEED, BATHE
  47. echo
  48. echo
  49. pause 1
  50. put #var god %god
  51.  
  52. if_1 then goto top
  53. goto start
  54.  
  55. top:
  56. if_1 then gosub %1
  57. shift
  58. if_1 then goto top
  59. goto exit
  60.  
  61. start:
  62. if ("$zonename" = "Mer'Kresh") then
  63. {
  64. put .automove 272
  65. waitfor !AUTOMOVE DONE!
  66. gosub bead
  67. gosub pray
  68. gosub clean.altar
  69. gosub kiss.altar
  70. gosub incense
  71. gosub recite
  72. gosub faith.badge
  73. gosub pin
  74. gosub dance
  75. gosub wine
  76. goto exit
  77. }
  78. put #goto 352
  79. waitforre ^YOU HAVE ARRIVED
  80.  
  81. gosub bead
  82. gosub pray
  83. gosub clean.altar
  84. gosub kiss.altar
  85. gosub incense
  86. gosub recite
  87. gosub faith.badge
  88. gosub pin
  89. gosub dance
  90. gosub wine
  91. gosub tithe
  92. gosub seed
  93. gosub pot
  94. gosub meditate
  95. #gosub tamsine
  96. goto exit
  97.  
  98. bead.wait:
  99. pause
  100. if ("%bead.done" = "YES") then return
  101. goto bead.wait
  102.  
  103. pray:
  104. evalmath faith.time ($gametime-$praytime)
  105. if (%faith.time >= $praylimit) then evalmath faith.time ($gametime-$praytime)
  106. if (%faith.time >= $praylimit) then
  107. {
  108. pause
  109. send PRAY $god
  110. waitforre ^\[Praying for|god of the Void\.$|^You offer a quiet prayer of thanks for handsome reward of hard effort\.$|^With renewed purpose, you
  111. pause
  112. }
  113. return
  114.  
  115. clean:
  116. clean.altar:
  117. evalmath faith.time ($gametime-$cleantime)
  118. if (%faith.time >= $cleanlimit) then
  119. {
  120. if (("$roomid" != "352") && ("$zonename" = "Crossing")) then
  121. {
  122. put #goto 352
  123. waitforre ^YOU HAVE ARRIVED
  124. }
  125. pause
  126. send LOOK ALTAR
  127. matchre clean.altar2 ^The altar looks a bit dusty\.
  128. matchre return ^The altar is carved of a hard, dark wood\.|^A runner of soft
  129. matchwait
  130. }
  131. return
  132.  
  133. clean.altar2:
  134. send CLEAN ALTAR WITH WATER IN %receptacle
  135. waitforre ^You finish
  136. return
  137.  
  138. kiss:
  139. altar:
  140. kiss.altar:
  141. evalmath faith.time ($gametime-$kisstime)
  142. if (%faith.time >= $kisslimit) then
  143. {
  144. if (("$roomid" != "352") && ("$zonename" = "Crossing")) then
  145. {
  146. put #goto 352
  147. waitforre ^YOU HAVE ARRIVED
  148. }
  149. pause
  150. send KNEEL
  151. waitforre ^You kneel|^Subservient
  152. send KISS ALTAR
  153. waitforre ^You bend forward|You kiss a prayer mat
  154. send STAND
  155. waitforre ^You stand
  156. }
  157. return
  158.  
  159. badge:
  160. faith.badge:
  161. evalmath faith.time ($gametime-$badgetime)
  162. if (%faith.time >= $badgelimit) then
  163. {
  164. pause
  165. send REMOVE MY BADGE
  166. waitforre ^You take off a|^You remove
  167. send PRAY BADGE
  168. waitforre ^Roundtime
  169. pause
  170. send WEAR MY BADGE
  171. waitforre ^You put on
  172. }
  173. return
  174.  
  175. recite:
  176. evalmath faith.time ($gametime-$recitetime)
  177. if (%faith.time >= $recitelimit) then
  178. {
  179. pause
  180. send recite Phelim, give me strength for my righteous vengeance.\;Chadatru, guide my sword to swing in justice.\;Everild, give me the power to conquer my enemies.\;Truffenyi, let me not lose sight of compassion and mercy Else, I will become like those I despise.\;Urrem'tier, receive into your fetid grasp these wicked souls.\;May the Tamsine's realms never know their evil ways again
  181. waitforre ^You lift your voice
  182. pause
  183. }
  184. return
  185.  
  186. pin:
  187. if ("%has.pin" != "YES") then return
  188. evalmath faith.time ($gametime-$pintime)
  189. if (%faith.time >= $pinlimit) then goto pin2
  190. return
  191.  
  192. pin2:
  193. send LOOK MY %pin PIN
  194. matchre pin3 ^A thin layer of dust|^The characteristic soft blue hue of the anloral is smudged by streaks of clumped dust\.|^Unsightly fingers of dirt have conquered|^Traces of the anloral's characteristic
  195. matchre return ^It is clean, the anloral bearing
  196. matchwait
  197.  
  198. pin3:
  199. send GET MY %receptacle
  200. send CLEAN MY %pin PIN WITH WATER IN MY %receptacle
  201. waitforre ^Roundtime|^You pour some|^The immaculate|^I could not|^What were you
  202. pause
  203. send PUT MY %receptacle IN MY %receptacle.bag
  204. waitforre ^You put|^You stow|^You place|^I could not|^What were you
  205. return
  206.  
  207. dance:
  208. evalmath faith.time ($gametime-$dancetime)
  209. if (%faith.time >= $dancelimit) then goto dance2
  210. return
  211. dance2:
  212. pause
  213. send DANCE
  214. matchre dance2 ^You begin to dance|^Your actions grow in intensity as you dance|^Your dance reaches its conclusion, but you falter
  215. matchre return ^Your dance reaches its conclusion (?:at last|a perfect|flawlessly)|^In your condition\?
  216. matchwait 6
  217. goto dance2
  218.  
  219. bead:
  220. if ("$charactername" = "Darknem") then return
  221. evalmath faith.time ($gametime-$beadtime)
  222. if (%faith.time >= $beadlimit) then goto bead2
  223. return
  224.  
  225. bead2:
  226. send LOOK MY PRAYER CHAIN
  227. matchre bead3 ^Strung on to
  228. matchre return ^There are currently no beads on it\.$|^I could not|^What were you
  229. matchwait
  230.  
  231. bead3:
  232. send REMOVE MY PRAYER CHAIN
  233. send KNEEL
  234. waitforre ^You kneel|^Subservient type, eh\?|^You rise
  235. send MEDITATE PRAYER CHAIN
  236. waitforre detaches from your prayer bead chain, spinning eerily in midair as it continues to set off a soft silver glow\.$
  237. send WEAR MY PRAYER CHAIN
  238. put #var beadtime $gametime
  239. send STAND
  240. waitforre ^You stand|^You are so|^You cannot
  241. return
  242.  
  243. wine:
  244. evalmath faith.time ($gametime-$winetime)
  245. if (%faith.time >= $winelimit) then goto get.wine
  246. return
  247. get.wine:
  248. if (("$roomid" != "352") && ("$zonename" = "Crossing")) then
  249. {
  250. put #goto 352
  251. waitforre ^YOU HAVE ARRIVED
  252. }
  253. pause
  254. send GET MY WINE
  255. matchre pour.wine ^You get
  256. matchre buy.wine ^I could not|^What were you
  257. matchwait
  258.  
  259. pour.wine:
  260. send POUR MY WINE ON ALTAR
  261. send PUT MY WINE IN MY %wine.bag
  262. waitforre ^You put|^You stow|^You place|^I could not|^What were you
  263. return
  264.  
  265. buy.wine:
  266. send #goto teller
  267. waitforre ^YOU HAVE ARRIVED
  268. send WITHDRAW 250 copper
  269. waitforre ^The clerk counts
  270. send #goto brother
  271. waitforre ^YOU HAVE ARRIVED
  272. send order wine
  273. waitforre ^Let me but ask the humble|^Brother Durantine nods slowly.
  274. send OFFER 250
  275. waitforre hands it to you\.$
  276. send #goto 352
  277. waitforre ^YOU HAVE ARRIVED
  278. goto pour.wine
  279.  
  280. incense:
  281. if ("%has.lighter" != "YES") then goto incense2
  282. evalmath faith.time ($gametime-$incensetime)
  283. if (%faith.time >= $incenselimit) then
  284. {
  285. if (("$roomid" != "352") && ("$zonename" = "Crossing")) then
  286. {
  287. put #goto 352
  288. waitforre ^YOU HAVE ARRIVED
  289. }
  290. send GET MY INCENSE
  291. waitforre ^You get|^You pick|^You grab
  292. send GET MY %lighter
  293. waitforre ^You get|^You pick|^You grab
  294. send POINT MY %lighter AT MY INC
  295. waitforre ^You quickly
  296. send PUT MY %lighter IN MY THIGH BAG
  297. waitforre ^You put|^You stow|^You place|^I could not|^What were you
  298. send WAVE INC AT ALTAR
  299. waitforre ^You wave
  300. send SNUFF INCENSE
  301. waitforre ^You snuff|^But that|^What were|^I could not
  302. send PUT MY INC IN MY %incense.bag
  303. waitforre ^You put|^You stow|^You place|^I could not|^What were you
  304. }
  305. return
  306.  
  307. incense2:
  308. evalmath faith.time ($gametime-$incensetime)
  309. if (%faith.time >= $incenselimit) then
  310. {
  311. if (("$roomid" != "352") && ("$zonename" = "Crossing")) then
  312. {
  313. put #goto 352
  314. waitforre ^YOU HAVE ARRIVED
  315. }
  316. send WIELD MY %flint.weapon
  317. waitforre ^You sling|^You deftly remove|^You get|^You pick|^You grab|^You draw out|^You wield|^You are already|^With fluid and stealthy|^You slip|^Please rephrase that command\.$|^You're already holding
  318. send GET MY INCENSE
  319. waitforre ^You get|^You pick|^You grab
  320. send LIGHT MY INC WITH MY FLINT
  321. waitforre ^You strike a piece of black flint against .*, causing a shower of sparks over.*incense which smolders, then bursts into flames\.$
  322. pause
  323. send SHEATH MY %flint.weapon
  324. waitforre ^With fluid and stealthy movements you slip|^You easily strap|^You sheathe|^Sheathe what|^You secure|^You deftly|^You stow|^You put|^Stow what|^You sling|^You slip|^Sheathe your|all been used\.$|^You can only sheath
  325. send WAVE INC AT ALTAR
  326. waitforre ^You wave
  327. send SNUFF INCENSE
  328. waitforre ^You snuff|^But that|^What were|^I could not
  329. send PUT MY INC IN MY %incense.bag
  330. waitforre ^You put|^You stow|^You place|^I could not|^What were you
  331. }
  332. return
  333.  
  334. tithe:
  335. evalmath faith.time ($gametime-$tithetime)
  336. if (%faith.time >= $tithelimit) then
  337. {
  338. pause
  339. send #goto bank
  340. waitforre ^YOU HAVE ARRIVED
  341. move GO WINDOW
  342. send WITHDRAW 6 SILVER KRONARS
  343. waitforre ^The clerk counts out
  344. send #goto 43
  345. waitforre ^YOU HAVE ARRIVED
  346. send PUT 5 SILVER KRON IN ALMSBOX
  347. waitforre ^You drop|^You hear a soft voice
  348. }
  349. return
  350.  
  351. meditate:
  352. evalmath faith.time ($gametime-$meditatetime)
  353. if (%faith.time >= $meditatelimit) then
  354. {
  355. if ("$zonename" = "The Crossing") then
  356. {
  357. put #goto 351
  358. waitforre ^YOU HAVE ARRIVED
  359. }
  360. send MEDITATE
  361. waitforre ^Roundtime
  362. pause
  363. MOVE E
  364. }
  365. return
  366.  
  367. seed:
  368. evalmath faith.time ($gametime-$seedtime)
  369. if (%faith.time >= $seedlimit then
  370. {
  371. send #goto 1
  372. waitforre ^YOU HAVE ARRIVED
  373. send #goto NTR
  374. waitforre ^YOU HAVE ARRIVED
  375. send #goto 341
  376. waitforre ^YOU HAVE ARRIVED
  377. goto GatherSeed
  378. }
  379. return
  380.  
  381. GatherSeed:
  382. send gather seed
  383. matchre GatherSeed ^You come up empty|^\.\.\.wait|^Sorry, you may only
  384. match GotSeed You find a tiny sirese seed
  385. matchwait 5
  386. goto gatherseed
  387.  
  388. GotSeed:
  389. send #goto Crossing
  390. waitforre ^YOU HAVE ARRIVED
  391. send #goto Temple
  392. waitforre ^YOU HAVE ARRIVED
  393. move north
  394. send PLANT SEED
  395. send GET MY CHALICE
  396. waitfor You get
  397. send SPRINKLE MY CHALICE ON ROOM
  398. waitforre ^You sense that you are|^You sprinkle some holy water
  399. send PUT MY CHALICE IN MY THIGH BAG
  400. waitfor You put
  401. send #goto Crossing
  402. waitforre ^YOU HAVE ARRIVED
  403. return
  404.  
  405. pot:
  406. if ("$Time.season" = "winter") then return
  407. evalmath faith.time ($gametime-$bathtime)
  408. if (%faith.time >= $bathlimit) then goto pot2
  409. return
  410.  
  411. pot2:
  412. pause
  413. put #goto BROTHER
  414. waitforre ^YOU HAVE ARRIVED
  415. send ORDER LAVENDER
  416. send OFFER 25
  417. waitforre hands it to you\.$
  418. send ORDER CHAMO
  419. send OFFER 25
  420. waitforre hands it to you\.$
  421. put #goto TEMPLE
  422. waitforre ^YOU HAVE ARRIVED
  423. put #goto 11
  424. waitforre ^YOU HAVE ARRIVED
  425. pot3:
  426. send PREP BLESS
  427. send FILL POT WITH STREAM
  428. waitforre ^Roundtime|^But the stone pot is already full\!
  429. pause
  430. send CAST WATER IN POT
  431. waitforre ^You gesture
  432. send POUR POT IN BATH
  433. waitforre ^Roundtime|^The pool is already
  434. pause
  435. goto bath
  436.  
  437. more.water:
  438. move OUT
  439. goto pot3
  440.  
  441.  
  442. bathe:
  443. bath:
  444. put GO BATH
  445. matchre more.water ^You notice that the waters (?:are|have) (?:very low|rather shallow|completely evaporated) as you enter the marble bath.
  446. matchre bath2 ^You step into the pool and sigh happily as the soothing, balmy waters close around you.
  447. matchwait
  448.  
  449. bath2:
  450. send RUB LAVEN
  451. send RUB CHAMO
  452. waitforre ^You feel that your|^You sense that you|^Obvious paths
  453. put OUT
  454. waitforre ^\[Temple Grounds, Beside the Bathing Pool\]|^Obvious (?:paths|exits)
  455. put #goto Crossing
  456. waitforre ^YOU HAVE ARRIVED
  457. put #goto gathering
  458. waitforre ^YOU HAVE ARRIVED
  459. return
  460.  
  461.  
  462. exit:
  463. echo
  464. echo
  465. echo
  466. echo CLEANED, DANCED, PRAYED, POURED WINE, KISSED ALTER, PRAYED ON BADGE, TITHED, MEDITATED, and MEDITATED ON CHAIN. NOW QUIT BEING LAZY.
  467. echo
  468. echo
  469. echo
  470. echo
  471. send COMMUNE
  472. put #var save
  473. put #statusbar 1 Devotion Finished at $time (.devotion)
  474. put #parse !DEVOTION DONE!
  475. put #parse !DEVOTION DONE!
  476. put #parse !DEVOTION DONE!
  477. EXIT
  478.  
  479. return:
  480. return
  481.  
  482. var:
  483. vari:
  484. varia:
  485. variab:
  486. variabl:
  487. variable:
  488. variables:
  489. put #var god Urrem'tier
  490. put #var badgelimit 5400
  491. put #var cleanlimit 600
  492. put #var dancelimit 600
  493. put #var incenselimit 600
  494. put #var kisslimit 600
  495. put #var meditatelimit 600
  496. put #var pinlimit 14400
  497. put #var praylimit 600
  498. put #var recitelimit 600
  499. put #var tithelimit 600
  500. put #var winelimit 600
  501. put #var bathlimit 600
  502. put #var beadlimit 600
  503. put #var seedlimit 600
  504.  
  505. put #var seedtime 0
  506. put #var beadtime 0
  507. put #var bathtime 0
  508. put #var praytime 0
  509. put #var cleantime 0
  510. put #var kisstime 0
  511. put #var badgetime 0
  512. put #var recitetime 0
  513. put #var pintime 0
  514. put #var dancetime 0
  515. put #var winetime 0
  516. put #var incensetime 0
  517. put #var tithetime 0
  518. put #var meditatetime 0
  519. put #var save
  520.  
  521. put #alias {quit} {#variable save; #config {reconnect} {False}; quit}
  522. put #alias {QUIT} {#variable save; #config {reconnect} {False}; quit}
  523. put #alias save
  524. return
  525.  
  526. sub:
  527. subs:
  528. subst:
  529. substi:
  530. substit:
  531. substitu:
  532. substitut:
  533. substitute:
  534. substitutes:
  535. #-Beads
  536. put #subs {bead is of poor quality for its material type} {bead is of poor (1/5) quality for its material type}
  537. put #subs {bead is of average quality for its material type} {bead is of average (2/5) quality for its material type}
  538. put #subs {bead is of good quality for its material type} {bead is of good (3/5) quality for its material type}
  539. put #subs {bead is of fine quality for its material type} {bead is of fine (4/5) quality for its material type}
  540. put #subs {bead is of exemplary quality for its material type} {bead is of exemplary (5/5) quality for its material type}
  541. put #subs {material type, and poor quality overall\.$} {material type, and poor (1/6) quality overall.}
  542. put #subs {material type, and decent quality overall\.$} {material type, and decent (2/6) quality overall.}
  543. put #subs {material type, and average quality overall\.$} {material type, and average (3/6) quality overall.}
  544. put #subs {material type, and good quality overall\.$} {material type, and good (4/6) quality overall.}
  545. put #subs {material type, and superb quality overall\.$} {material type, and superb (5/6) quality overall.}
  546. put #subs {material type, and flawless quality overall\.$} {material type, and flawless (6/6) quality overall.}
  547.  
  548. #-Devotion
  549. put #subs {^You feel unclean and unworthy.} {You feel unclean and unworthy. (1/16)}
  550. put #subs {^You close your eyes and start to concentrate. In a moment a vision appears of a barren garden, parched and thirsting for nourishment. You have an intense desire to tend it.} {You close your eyes and start to concentrate. In a moment a vision appears of a barren garden, parched and thirsting for nourishment. You have an intense desire to tend it. (2/16)}
  551. put #subs {^You call out to your god, but there is no answer.} {You call out to your god, but there is no answer. (3/16)}
  552. put #subs {^After a moment, you sense that your god is barely aware of you.} {After a moment, you sense that your god is barely aware of you. (4/16)}
  553. put #subs {^After a moment, you sense that your efforts have not gone unnoticed.} {After a moment, you sense that your efforts have not gone unnoticed. (5/16)}
  554. put #subs {^After a moment, you sense a distinct link between you and your god.} {After a moment, you sense a distinct link between you and your god. (6/16)}
  555. put #subs {^After a moment, you sense that your god is aware of your devotion.} {After a moment, you sense that your god is aware of your devotion. (7/16)}
  556. put #subs {^After a moment, you sense that your god is pleased with your devotion.} {After a moment, you sense that your god is pleased with your devotion. (8/16)}
  557. put #subs {^After a moment, you sense that your god knows your name.} {After a moment, you sense that your god knows your name. (9/16)}
  558. put #subs {^After a moment, you see a vision of your god, though the visage is cloudy and impossible to make out clearly.} {After a moment, you see a vision of your god, though the visage is cloudy and impossible to make out clearly. (10/16)}
  559. put #subs {^After a moment, you sense a slight pressure on your shoulder, leaving the feeling that your efforts have been acknowledged.} {After a moment, you sense a slight pressure on your shoulder, leaving the feeling that your efforts have been acknowledged. (11/16)}
  560. put #subs {^After a moment, you see a silent vision of your god, radiating forth with a powerful divine brilliance.} {After a moment, you see a silent vision of your god, radiating forth with a powerful divine brilliance. (12/16)}
  561. put #subs {^After a moment, you see a vision of your god who calls to you by name, \"Come here my child and I will show you things of wonder\.\"$} {After a moment, you see a vision of your god who calls to you by name, "Come here my child and I will show you things of wonder." (13/16)}
  562. put #subs {^After a moment, you see a vision of your god who calls to you by name, "Come here, my child, and I will show you things of wonder."} {After a moment, you see a vision of your god who calls to you by name, "Come here, my child, and I will show you things of wonder." (13/16)}
  563. put #subs {^After a moment, you see a vision of your god who calls to you by name, "My child, though you may not always see my face, I am pleased with thee and thy efforts."} {After a moment, you see a vision of your god who calls to you by name, "My child, though you may not always see my face, I am pleased with thee and thy efforts." (14/16)}
  564. put #subs {^After a moment, you see a crystal-clear vision of your god who speaks slowly and deliberately, \"Your unwavering faith and devotion pleases me greatly, (\S+)\. Go forth and continue your works, and you shall only attain a greater level of purity\.\"} {After a moment, you see a crystal-clear vision of your god who speaks slowly and deliberately, "Your unwavering faith and devotion pleases me greatly, $1. Go forth and continue your works, and you shall only attain a greater level of purity." (15/16)}
  565. put #subs {^After a moment, you feel a clear presence like a warm blanket covering you beneath the shade of a giant sana'ati tree.} {After a moment, you feel a clear presence like a warm blanket covering you beneath the shade of a giant sana'ati tree. (16/16)}
  566.  
  567. #-Osrel Meraud Orb
  568. put #subs {The strength of the sensation evokes the image of a pile of cold ashes.} {The strength of the sensation evokes the image of a pile of cold ashes.(1/10)}
  569. put #subs {The strength of the sensation evokes the image of a pile of smoldering ashes.} {The strength of the sensation evokes the image of a pile of smoldering ashes.(2/10)}
  570. put #subs {The strength of the sensation evokes the image of a nearly burnt-out candle wick.} {The strength of the sensation evokes the image of a nearly burnt-out candle wick.(3/10)}
  571. put #subs {The strength of the sensation evokes the image of a half-melted burning candle.} {The strength of the sensation evokes the image of a half-melted burning candle.(4/10)}
  572. put #subs {The strength of the sensation evokes the image of a tall burning candle.} {The strength of the sensation evokes the image of a tall burning candle.(5/10)}
  573. put #subs {The strength of the sensation evokes the image of a blazing torch.} {The strength of the sensation evokes the image of a blazing torch.(6/10)}
  574. put #subs {The strength of the sensation evokes the image of a small campfire.} {The strength of the sensation evokes the image of a small campfire.(7/10)}
  575. put #subs {The strength of the sensation evokes the image of a roaring bonfire.} {The strength of the sensation evokes the image of a roaring bonfire.(8/10)}
  576. put #subs {The strength of the sensation evokes the image of flaming magma pouring through a volcanic crevasse.} {The strength of the sensation evokes the image of flaming magma pouring through a volcanic crevasse.(9/10)}
  577. put #subs {The strength of the sensation evokes the image of torrents of fiery rain falling upon Elanthia from the World Dragon's maw.} {The strength of the sensation evokes the image of torrents of fiery rain falling upon Elanthia from the World Dragon's maw.(10/10)}
  578. put #subs {The pervasiveness of the sensation evokes the image of a stream in your mind's eye.} {The pervasiveness of the sensation evokes the image of a stream in your mind's eye.(1/9) 0-149 PM}
  579. put #subs {The pervasiveness of the sensation evokes the image of a pond in your mind's eye.} {The pervasiveness of the sensation evokes the image of a pond in your mind's eye.(2/9) 150-209 PM}
  580. put #subs {The pervasiveness of the sensation evokes the image of a river in your mind's eye.} {The pervasiveness of the sensation evokes the image of a river in your mind's eye.(3/9) 210-299 PM}
  581. put #subs {The pervasiveness of the sensation evokes the image of a lake in your mind's eye.} {The pervasiveness of the sensation evokes the image of a lake in your mind's eye.(4/9) 300-419 PM}
  582. put #subs {The pervasiveness of the sensation evokes the image of a sea in your mind's eye.} {The pervasiveness of the sensation evokes the image of a sea in your mind's eye.(5/9) 420-599 PM}
  583. put #subs {The pervasiveness of the sensation evokes the image of a ocean in your mind's eye.} {The pervasiveness of the sensation evokes the image of a ocean in your mind's eye.(6/9) 600+ PM}
  584. put #subs {The pervasiveness of the sensation evokes the image of Drogor's deeps in your mind's eye.} {The pervasiveness of the sensation evokes the image of Drogor's deeps in your mind's eye. (7/9) 750? PM}
  585. put #subs {The pervasiveness of the sensation evokes the image of Elanthia's tides rising toward Katamba in your mind's eye.} {The pervasiveness of the sensation evokes the image of Elanthia's tides rising toward Katamba in your mind's eye. (8/9) <=1000 PM}
  586. put #subs {The pervasiveness of the sensation evokes the image of the sapphirine planet Merewalda in your mind's eye.} {The pervasiveness of the sensation evokes the image of the sapphirine planet Merewalda in your mind's eye. (9/9) <=1200 PM}
  587.  
  588. put #subs save
  589. return
  590.  
  591. triggers:
  592. echo
  593. echo NEED TO MANUALLY ADD THE TRIGGERS TO YOUR TRIGGER FILE!!!
  594. echo
  595. return
  596. #
  597. # To find your triggers file, find your genie folder, open the config folder, there should be a file there called triggers, open
  598. # that with notepad, cut/paste these triggers into that file, save, reload triggers or restart genie. Then run this script.
  599. #
  600.  
  601. #trigger {^You sprinkle some holy water over the spot where the seed is planted\.$} {#var seedtime $gametime}
  602. #trigger {^You think upon the immortals, and the holy places built in their honor by mortals who have heard them speak, or seen the power of their beings\.} {#var badgetime $gametime}
  603. #trigger {^You finish your job, pleased to see that the altar all but sparkles from your gentle care\.$} {#var cleantime $gametime}
  604. #trigger {^Your dance reaches its conclusion flawlessly, finishing with a graceful flourish and a triumphant smile on your face\.} {#var dancetime $gametime}
  605. #trigger {^Your dance reaches its conclusion a perfect, beautiful creation that ends with deft grace\.$} {#var dancetime $gametime}
  606. #trigger {^Your dance reaches its conclusion at last, a flawless performance to those on high.} {#var dancetime $gametime}
  607. #trigger {^You wave your burnt incense over a.*prayer mat} {#var incensetime $gametime}
  608. #trigger {^You wave your.*incense over.*altar\.} {#var incensetime $gametime}
  609. #trigger {^You bend forward to kiss a square altar, a gesture of your humble devotions to the gods\.$} {#var kisstime $gametime}
  610. #trigger {^You bend forward to kiss a.*, a gesture of your humble devotions to the gods\.} {#var kisstime $gametime}
  611. #trigger {^You bow your head and contemplate your day, the hours before you and those behind, and ready yourself for what lies ahead\.$} {#var meditatetime $gametime}
  612. #trigger {^You pour some holy water from your .* onto your .* pin and clean it, restoring the anloral's azure purity\.$} {#var pintime $gametime}
  613. #trigger {restoring the anloral's azure purity\.$} {#var pintime $gametime}
  614. #trigger {^You lift your voice in praise of the gods, feeling the burning warmth of faith flowing all through your veins\.} {#var recitetime $gametime}
  615. #trigger {^You drop.*into the tithe box\.$} {#var tithetime $gametime}
  616. #trigger {^You quietly pour some of.*wine onto the (?:altar|prayer mat)\.} {#var winetime $gametime}
  617. #trigger {^The warm, balmy waters drag you further into the darkness of sleep\.} {#var bathtime $gametime}
  618.  
  619. #trigger {^An?.*bead suddenly explodes into a shower of .* luminance\!$} {#var beadtime $gametime}
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