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  1. /*
  2. ################## Arma 3 Servereinstellungen ###################
  3. ### EDIT: Sven Grundmann ###
  4. ### WEB: www.spartan-gaming.de ###
  5. ### QUELLE: Bohemia Interactive Studios ###
  6. ### Die bereits vorhandenen Einstellungen sind lediglich eine ###
  7. ### Empfehlung von uns, können jedoch verändert werden ###
  8. #################################################################
  9. */
  10. steamPort = 8766;
  11. steamQueryPort = 27016;
  12.  
  13.  
  14. // ███████████████████████████████████████████████████████████████████████
  15. // █████████████████████████ GRUNDEINSTELLUNGEN ██████████████████████████
  16. // ███████████████████████████████████████████████████████████████████████
  17. hostname = "[GER]SPARTAN-Gaming.de | Beta | Altis Life |SkyDive|Messer|TS-App|Jagen|FPS+";
  18. password = ""; //Bei keinem Passwort einfach leer lassen...
  19. passwordAdmin = "AdminPasswortSpartan2016";
  20. logFile = "arma3server.log";
  21. verifySignatures = 2; // Verhindert dass Spieler welche unbekannte Mods verwenden deinen Server betreten und hält so eine Menge Hacker fern. Standart: 2
  22. equalModRequired = 0; // Prevent players who don't have the exact same mods as the server from joining (best kept at 0)
  23. requiredSecureId = 2; // was used to define type of secureID
  24. maxPlayers = 120; // Slotzahl deines Servers. Empfohlen: 64
  25. kickDuplicate = 1; // Each player normally has its own unique ID. If set to 1, players with an ID that is identical to another player will be kicked
  26. BattlEye = 1; // BattlEye Ein- oder Abschalten. 1 = Eingeschaltet | 0 = Ausgeschaltet (Nicht empfohlen!)
  27.  
  28. motd[] =
  29. {
  30. "Willkommen auf meinem Server! :)",
  31. "Besuch unsere Homepage auf www.deinehomepage.de :)"
  32. };
  33. motdInterval = 30; // Time interval (in seconds) between each message
  34.  
  35.  
  36. // ███████████████████████████████████████████████████████████████████████
  37. // ███████████████████████ MISSIONSEINSTELLUNGEN █████████████████████████
  38. // ███████████████████████████████████████████████████████████████████████
  39. voteMissionPlayers = 1; // Tells the server how many people must connect before displaying the mission selection screen, if you have not already selected a mission in this config
  40. voteThreshold = 2; // Percentage (0.00 to 1.00) of players needed to vote for something, for example an admin or a new mission, to become effective. Set to 9999 to prevent people from voting random players as admins.
  41.  
  42.  
  43. class Missions
  44. {
  45. class Mission1
  46. {
  47. template="Spartan.Altis";
  48. difficulty="Regular";
  49. };
  50. };
  51.  
  52. // ███████████████████████████████████████████████████████████████████████
  53. // █████████████████████ ERWEITERTE EINSTELLUNGEN ████████████████████████
  54. // ███████████████████████████████████████████████████████████████████████
  55. disableVoN = 0; // If set to 1, voice chat will be disabled
  56. vonCodecQuality = 10; // Supports range 1-30; 8kHz is 0-10 (narrowband), 16kHz is 11-20 (wideband), 32kHz is 21-30 (ultrawideband); higher = better sound quality
  57. persistent = 1; // If set to 1, missions will continue to run after all players have disconnected
  58. timeStampFormat = "short"; // Set the timestamp format used on each line of the server RPT log file. Possible values are "none" (default), "short", "full".
  59.  
  60. allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via loadFile command (since Arma 3 build 1.19.124216)
  61. allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 build 1.19.124323)
  62. allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"}; // only allow files with those extensions to be loaded via HTMLLoad command (since Arma 3 build 1.27.126715)
  63.  
  64. onUserConnected = ""; // command to run when a player connects
  65. onUserDisconnected = ""; // command to run when a player disconnects
  66. doubleIdDetected = ""; // command to run if a player has the same ID as another player in the server
  67.  
  68. onUnsignedData = "kick (_this select 0)"; // command to run if a player has unsigned data
  69. onHackedData = "kick (_this select 0)"; // command to run if a player has data with invalid signatures
  70. onDifferentData = ""; // command to run if a player has modified data
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