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materials.cs

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Oct 23rd, 2014
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  1.  
  2. singleton Material(_01_building1Palha_escura_0)
  3. {
  4. mapTo = "building1Palha_escura_0";
  5. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/Palha_escura_0";
  6. translucentBlendOp = "None";
  7. };
  8.  
  9. singleton Material(_01_building1__LightGray_1)
  10. {
  11. mapTo = "building1__LightGray_1";
  12. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/__LightGray_1";
  13. translucentBlendOp = "None";
  14. };
  15.  
  16. singleton Material(_01_building1material)
  17. {
  18. mapTo = "building1material";
  19. translucentBlendOp = "None";
  20. };
  21.  
  22. singleton Material(_01_building1Muro_de_pedras)
  23. {
  24. mapTo = "building1Muro_de_pedras";
  25. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/Muro_de_pedras";
  26. translucentBlendOp = "None";
  27. };
  28.  
  29. singleton Material(_01_building1Madeira_tábua)
  30. {
  31. mapTo = "building1Madeira_tábua";
  32. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/Madeira_t_bua";
  33. translucentBlendOp = "None";
  34. };
  35.  
  36. singleton Material(_01_building1Palha_escura)
  37. {
  38. mapTo = "building1Palha_escura";
  39. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/Palha_escura";
  40. translucentBlendOp = "None";
  41. };
  42.  
  43. singleton Material(_01_building1Color_003)
  44. {
  45. mapTo = "building1Color_003";
  46. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/Color_003";
  47. translucentBlendOp = "None";
  48. };
  49.  
  50. singleton Material(_01_building1parede_de_pedras)
  51. {
  52. mapTo = "building1parede_de_pedras";
  53. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/parede_de_pedras";
  54. translucentBlendOp = "None";
  55. };
  56.  
  57. singleton Material(_01_building1__Color_002_1)
  58. {
  59. mapTo = "building1__Color_002_1";
  60. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/__Color_002_1";
  61. translucentBlendOp = "None";
  62. };
  63.  
  64. singleton Material(_01_building1Color_002)
  65. {
  66. mapTo = "building1Color_002";
  67. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/Color_002";
  68. translucentBlendOp = "None";
  69. };
  70.  
  71. singleton Material(_01_building1Blocos_de_Pedras)
  72. {
  73. mapTo = "building1Blocos_de_Pedras";
  74. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/Blocos_de_Pedras";
  75. translucentBlendOp = "None";
  76. };
  77.  
  78. singleton Material(_01_building1__Color_002_3)
  79. {
  80. mapTo = "building1__Color_002_3";
  81. diffuseMap[0] = "art/shapes/CasaMedieval/01/01/__Color_002_3";
  82. translucentBlendOp = "None";
  83. };
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