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- Goblin Horde XP 6400
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- CN Colossal army of goblin (Warrior 3)
- hp 49; ACR 9
- DV 19; OM +9
- Special Darkvision
- Speed 2 Hex; Consumption 4 BP
- Ironwolf Militia XP 2400
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- N Huge army of human (Ranger 3)
- hp 33; ACR 6; Morale +0 (Track: +6 on opposed rolls to prevent an enemy army from withdrawing.)
- DV 16 (Track: +6 to prevent ambushes.); OM +6 (Favored Enemy: +1 vs armies made up of Humans.), ranged
- Resources Ranged Weapons
- Special Combat Style (Ranged, 1/battle), Favored Enemy (Humans), Favored Terrain, Track
- Speed 2 Hex; Consumption 7 BP
- Bleached Skull Gnolls XP 4800
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- CE Huge army of gnoll (Ranger 3)
- hp 44; ACR 8; Morale +5 (Track: +8 on opposed rolls to prevent an enemy army from withdrawing.)
- DV 18 (Track: +8 to prevent ambushes.); OM +9 (Favored Enemy: +1 vs armies made up of Humans.)
- Tactics Dirty Fighters (1/battle), Relentless Brutality
- Resources Improved Weapons: Masterwork
- Special Cannibalize, Combat Style (Melee, 1/battle), Darkvision, Favored Enemy (Humans), Favored Terrain, Ferocity, Track
- Speed 2 Hex; Consumption 8 BP
- Kherza
- Charisma Modifier 2
- Leadership 5
- Profession (soldier) ranks 5
- Commander Boons Bonus Tactic: Dirty Fighters, Bonus Tactic: Relentless Brutality
- --------------------
- Bonus Tactic: Dirty Fighters You gain the listed tactic.
- Bonus Tactic: Relentless Brutality You gain the listed tactic.
- Cannibalize -1 Consumption for 1 week if win a battle and feed on corpses.
- Combat Style (Melee, 1/battle) +1 OM for either ranged or melee attacks for the rest of the battle.
- Darkvision No OM or DV penalties in dim light or darkness.
- Dirty Fighters (1/battle) +6 OM for one melee phase.
- Favored Enemy (Humans) +1 OM vs listed favored enemies.
- Favored Terrain Halve foe's bonus from advantageous terrain and battlefield advantage.
- Ferocity If defeated or routed, act for 1 more melee phase at -4 OM and DV.
- Improved Weapons: Masterwork +1 to OM and consumption.
- Relentless Brutality +4 OM and -4 DV.
- Track Bonus to prevent foes from withdrawing or ambushing. Fog reduces dam by 1/4 rather than 1/2.
- Urstahl Centaur Cavalry XP 9600
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- N Large army of centaur (Fighter 5)
- hp 55; ACR 10; Morale +5 (Bravery: +1 vs. fear and routs.)
- DV 21; OM +13, ranged
- Tactics Cavalry Experts, Expert Flankers
- Resources Improved Armor: Masterwork, Improved Weapons: Masterwork, Ranged Weapons
- Special Armor Training, Bravery +1, Darkvision, Mobility, Powerful Charge, Trample
- Speed 3 Hex; Consumption 11 BP
- Princess Erdija
- Charisma Modifier 2
- Leadership 3
- Profession (soldier) ranks 5
- Commander Boons Bonus Tactic: Expert Flankers
- --------------------
- Armor Training You move at full speed in medium armor.
- Bonus Tactic: Expert Flankers You gain the listed tactic.
- Bravery +1 Gain listed bonus to Morale vs fear and routs.
- Cavalry Experts When mounted, +2 to OM vs non-mounted.
- Darkvision No OM or DV penalties in dim light or darkness.
- Expert Flankers +2 to OM, -2 to DV.
- Improved Armor: Masterwork +1 to DV and consumption.
- Improved Weapons: Masterwork +1 to OM and consumption.
- Mobility +1 OM vs foes without a similar mobility in specified terrain.
- Powerful Charge +1 to OM.
- Ranged Weapons The army can make attacks during a Ranged phase. +1 to consumption.
- Trample +1 to OM.
- Kobold Army XP 3200
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- LE Gargantuan army of kobold (Rogue 2, Warrior 1)
- hp 38; ACR 7; Morale +11
- DV 17; OM +7 (Trap Sense: +3 to confirm the desctruction of a siege engine when using siegebreaker.)
- Tactics Dirty Fighters (1/battle), Siegebreaker
- Special Darkvision, Evasion, Light Sensitivity, Rogue Talent, Sneak Attack, Sneak Attack, Trap Sense (+3)
- Speed 2 Hex; Consumption 3 BP
- Lady Viashi
- Charisma Modifier 8
- Leadership 6
- Profession (soldier) ranks 3
- --------------------
- Darkvision No OM or DV penalties in dim light or darkness.
- Dirty Fighters (1/battle) +6 OM for one melee phase.
- Evasion Halve foes OM bonus from spellcasting, half dam from Breath weapons.
- Light Sensitivity -1 OM and DV in bright light.
- Rogue Talent The army gains the bleed ability.
- Siegebreaker If damage enemy army, reroll OM to also destroy a siege engine.
- Sneak Attack +1 OM during ambush, when use expert flankers, or after a false retreat.
- Sneak Attack +1 OM during ambush, when use expert flankers, or after a false retreat.
- Trap Sense (+3) Bonus to OM when using siegebreaker to to destroy siege engines.
- House Locher Army XP 6400
- --------------------
- N Colossal army of human (Fighter 2)
- hp 49; ACR 9; Morale +6 (Bravery: +1 vs. fear and routs.)
- DV 21; OM +10, ranged
- Tactics Defensive Wall
- Resources Improved Armor: Masterwork, Improved Weapons: Masterwork, Ranged Weapons
- Special Bravery +1, Challenge (1/battle), Inspire Courage, Shield Ally
- Speed 2 Hex; Consumption 64 BP
- Lord Edmund Locher
- Charisma Modifier 3
- Leadership 4
- Profession (soldier) ranks 6
- Commander Boons Bonus Tactic: Defensive Wall, Hold the Line
- --------------------
- Bonus Tactic: Defensive Wall You gain the listed tactic.
- Bravery +1 Gain listed bonus to Morale vs fear and routs.
- Challenge (1/battle) +2 OM vs an army, but -1 DV vs all other armies.
- Defensive Wall -2 to OM, +2 to DV.
- Hold the Line When the army would rout, you may reroll the morale check.
- Improved Armor: Masterwork +1 to DV and consumption.
- Improved Weapons: Masterwork +1 to OM and consumption.
- Inspire Courage +2 to Morale vs. fear/rout and +1 OM, and can grant this bonus to an allied army.
- Ranged Weapons The army can make attacks during a Ranged phase. +1 to consumption.
- Shield Ally +1 to DV.
- Fangs of Winter Worg Pack XP 2400
- --------------------
- NE Medium army of worg
- hp 33; ACR 6; Morale +4
- DV 16; OM +6 (Bloodied but Unbroken: +2 at half Hp or less.)
- Tactics Relentless Brutality
- Special Cannibalize, Darkvision, Evasion, Ferocity, Low-Light Vision, Mobility, Scent, Trip
- Speed 3 Hex; Consumption 3 BP
- Jhezura, Fangs of Winter
- Charisma Modifier 2
- Leadership 10
- Profession (soldier) ranks 0
- Commander Boons Bloodied but Unbroken
- --------------------
- Bloodied but Unbroken At 1/2 Hp or less, +1 to OM (+2 at Leadership 10+).
- Cannibalize -1 Consumption for 1 week if win a battle and feed on corpses.
- Darkvision No OM or DV penalties in dim light or darkness.
- Evasion Halve foes OM bonus from spellcasting, half dam from Breath weapons.
- Ferocity If defeated or routed, act for 1 more melee phase at -4 OM and DV.
- Low-Light Vision No penalties for dim light.
- Mobility +1 OM vs foes without a similar mobility in specified terrain.
- Relentless Brutality +4 OM and -4 DV.
- Scent Halve OM and DV penalties from darkness, invisibility, and weather.
- Trip Each phase, a foe takes -1 to DV until the end of the phase.
- Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
- Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
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