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Jul 14th, 2017
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Errors: UnionOperation
  10. local runDummyScript = function(f,scri)
  11. local oldenv = getfenv(f)
  12. local newenv = setmetatable({}, {
  13. __index = function(_, k)
  14. if k:lower() == 'script' then
  15. return scri
  16. else
  17. return oldenv[k]
  18. end
  19. end
  20. })
  21. setfenv(f, newenv)
  22. ypcall(function() f() end)
  23. end
  24. cors = {}
  25. mas = Instance.new("Model",game:GetService("Lighting"))
  26. mas.Name = "CompiledModel"
  27. o1 = Instance.new("LocalScript")
  28. o2 = Instance.new("StringValue")
  29. o3 = Instance.new("Folder")
  30. o4 = Instance.new("Model")
  31. o5 = Instance.new("Part")
  32. o6 = Instance.new("CylinderMesh")
  33. o7 = Instance.new("Part")
  34. o8 = Instance.new("BlockMesh")
  35. o9 = Instance.new("Part")
  36. o10 = Instance.new("CylinderMesh")
  37. o11 = Instance.new("StringValue")
  38. o12 = Instance.new("Part")
  39. o13 = Instance.new("BlockMesh")
  40. o14 = Instance.new("Part")
  41. o15 = Instance.new("BlockMesh")
  42. o16 = Instance.new("Part")
  43. o17 = Instance.new("Part")
  44. o18 = Instance.new("BlockMesh")
  45. o19 = Instance.new("Part")
  46. o20 = Instance.new("BlockMesh")
  47. o33 = Instance.new("WedgePart")
  48. o34 = Instance.new("WedgePart")
  49. o35 = Instance.new("WedgePart")
  50. o36 = Instance.new("Part")
  51. o37 = Instance.new("BlockMesh")
  52. o38 = Instance.new("Part")
  53. o39 = Instance.new("BlockMesh")
  54. o40 = Instance.new("Part")
  55. o41 = Instance.new("BlockMesh")
  56. o42 = Instance.new("Part")
  57. o43 = Instance.new("BlockMesh")
  58. o44 = Instance.new("Part")
  59. o45 = Instance.new("BlockMesh")
  60. o46 = Instance.new("Part")
  61. o47 = Instance.new("BlockMesh")
  62. o48 = Instance.new("Part")
  63. o49 = Instance.new("BlockMesh")
  64. o50 = Instance.new("Part")
  65. o51 = Instance.new("BlockMesh")
  66. o52 = Instance.new("Part")
  67. o53 = Instance.new("BlockMesh")
  68. o54 = Instance.new("Part")
  69. o55 = Instance.new("BlockMesh")
  70. o56 = Instance.new("Part")
  71. o57 = Instance.new("BlockMesh")
  72. o58 = Instance.new("Part")
  73. o59 = Instance.new("BlockMesh")
  74. o60 = Instance.new("Part")
  75. o61 = Instance.new("BlockMesh")
  76. o62 = Instance.new("Part")
  77. o63 = Instance.new("BlockMesh")
  78. o64 = Instance.new("Part")
  79. o65 = Instance.new("BlockMesh")
  80. o66 = Instance.new("Part")
  81. o67 = Instance.new("Part")
  82. o68 = Instance.new("Part")
  83. o69 = Instance.new("Part")
  84. o70 = Instance.new("Part")
  85. o71 = Instance.new("Model")
  86. o72 = Instance.new("Part")
  87. o76 = Instance.new("Part")
  88. o80 = Instance.new("WedgePart")
  89. o81 = Instance.new("SpecialMesh")
  90. o89 = Instance.new("Part")
  91. o90 = Instance.new("BlockMesh")
  92. o97 = Instance.new("Part")
  93. o98 = Instance.new("SpecialMesh")
  94. o99 = Instance.new("StringValue")
  95. o100 = Instance.new("Part")
  96. o101 = Instance.new("Part")
  97. o102 = Instance.new("Part")
  98. o103 = Instance.new("Part")
  99. o104 = Instance.new("Part")
  100. o105 = Instance.new("Part")
  101. o106 = Instance.new("Model")
  102. o109 = Instance.new("Part")
  103. o110 = Instance.new("StringValue")
  104. o111 = Instance.new("Part")
  105. o112 = Instance.new("Part")
  106. o113 = Instance.new("Part")
  107. o114 = Instance.new("Part")
  108. o115 = Instance.new("Part")
  109. o116 = Instance.new("Model")
  110. o163 = Instance.new("Part")
  111. o164 = Instance.new("SpecialMesh")
  112. o169 = Instance.new("StringValue")
  113. o170 = Instance.new("Part")
  114. o171 = Instance.new("Part")
  115. o172 = Instance.new("Part")
  116. o173 = Instance.new("Part")
  117. o174 = Instance.new("Part")
  118. o175 = Instance.new("Part")
  119. o189 = Instance.new("Model")
  120. o190 = Instance.new("Part")
  121. o191 = Instance.new("Part")
  122. o192 = Instance.new("Part")
  123. o193 = Instance.new("Part")
  124. o194 = Instance.new("Part")
  125. o195 = Instance.new("SpecialMesh")
  126. o196 = Instance.new("Part")
  127. o197 = Instance.new("SpecialMesh")
  128. o198 = Instance.new("Part")
  129. o199 = Instance.new("SpecialMesh")
  130. o200 = Instance.new("Part")
  131. o201 = Instance.new("SpecialMesh")
  132. o202 = Instance.new("Part")
  133. o203 = Instance.new("Part")
  134. o204 = Instance.new("SpecialMesh")
  135. o205 = Instance.new("Part")
  136. o206 = Instance.new("SpecialMesh")
  137. o207 = Instance.new("Part")
  138. o208 = Instance.new("SpecialMesh")
  139. o209 = Instance.new("Part")
  140. o210 = Instance.new("Part")
  141. o211 = Instance.new("SpecialMesh")
  142. o212 = Instance.new("Part")
  143. o213 = Instance.new("SpecialMesh")
  144. o214 = Instance.new("Part")
  145. o215 = Instance.new("SpecialMesh")
  146. o216 = Instance.new("Part")
  147. o217 = Instance.new("SpecialMesh")
  148. o218 = Instance.new("Part")
  149. o219 = Instance.new("SpecialMesh")
  150. o220 = Instance.new("Part")
  151. o221 = Instance.new("SpecialMesh")
  152. o222 = Instance.new("Part")
  153. o223 = Instance.new("SpecialMesh")
  154. o224 = Instance.new("Part")
  155. o225 = Instance.new("SpecialMesh")
  156. o226 = Instance.new("Part")
  157. o227 = Instance.new("SpecialMesh")
  158. o228 = Instance.new("Part")
  159. o229 = Instance.new("SpecialMesh")
  160. o230 = Instance.new("Part")
  161. o231 = Instance.new("SpecialMesh")
  162. o232 = Instance.new("Part")
  163. o233 = Instance.new("SpecialMesh")
  164. o234 = Instance.new("Part")
  165. o235 = Instance.new("SpecialMesh")
  166. o236 = Instance.new("Part")
  167. o237 = Instance.new("SpecialMesh")
  168. o238 = Instance.new("Part")
  169. o239 = Instance.new("SpecialMesh")
  170. o240 = Instance.new("Part")
  171. o241 = Instance.new("SpecialMesh")
  172. o242 = Instance.new("Part")
  173. o243 = Instance.new("SpecialMesh")
  174. o244 = Instance.new("Part")
  175. o245 = Instance.new("SpecialMesh")
  176. o246 = Instance.new("Part")
  177. o247 = Instance.new("SpecialMesh")
  178. o248 = Instance.new("Part")
  179. o249 = Instance.new("SpecialMesh")
  180. o250 = Instance.new("Part")
  181. o251 = Instance.new("SpecialMesh")
  182. o252 = Instance.new("Part")
  183. o253 = Instance.new("SpecialMesh")
  184. o254 = Instance.new("Part")
  185. o255 = Instance.new("SpecialMesh")
  186. o256 = Instance.new("Part")
  187. o257 = Instance.new("SpecialMesh")
  188. o258 = Instance.new("Part")
  189. o259 = Instance.new("SpecialMesh")
  190. o260 = Instance.new("Part")
  191. o261 = Instance.new("SpecialMesh")
  192. o262 = Instance.new("Part")
  193. o263 = Instance.new("SpecialMesh")
  194. o264 = Instance.new("Part")
  195. o265 = Instance.new("SpecialMesh")
  196. o266 = Instance.new("Part")
  197. o267 = Instance.new("SpecialMesh")
  198. o268 = Instance.new("Part")
  199. o269 = Instance.new("SpecialMesh")
  200. o270 = Instance.new("Part")
  201. o271 = Instance.new("SpecialMesh")
  202. o272 = Instance.new("Part")
  203. o273 = Instance.new("SpecialMesh")
  204. o274 = Instance.new("Part")
  205. o275 = Instance.new("SpecialMesh")
  206. o276 = Instance.new("StringValue")
  207. o277 = Instance.new("Model")
  208. o282 = Instance.new("Part")
  209. o283 = Instance.new("SpecialMesh")
  210. o284 = Instance.new("Part")
  211. o285 = Instance.new("SpecialMesh")
  212. o286 = Instance.new("Part")
  213. o287 = Instance.new("SpecialMesh")
  214. o288 = Instance.new("Part")
  215. o289 = Instance.new("SpecialMesh")
  216. o290 = Instance.new("Part")
  217. o291 = Instance.new("SpecialMesh")
  218. o292 = Instance.new("Part")
  219. o293 = Instance.new("SpecialMesh")
  220. o294 = Instance.new("Part")
  221. o295 = Instance.new("SpecialMesh")
  222. o296 = Instance.new("Part")
  223. o297 = Instance.new("SpecialMesh")
  224. o298 = Instance.new("Part")
  225. o299 = Instance.new("SpecialMesh")
  226. o300 = Instance.new("Part")
  227. o301 = Instance.new("SpecialMesh")
  228. o302 = Instance.new("Part")
  229. o303 = Instance.new("SpecialMesh")
  230. o304 = Instance.new("Part")
  231. o305 = Instance.new("SpecialMesh")
  232. o306 = Instance.new("Part")
  233. o307 = Instance.new("SpecialMesh")
  234. o308 = Instance.new("Part")
  235. o309 = Instance.new("SpecialMesh")
  236. o310 = Instance.new("Part")
  237. o311 = Instance.new("SpecialMesh")
  238. o314 = Instance.new("Part")
  239. o315 = Instance.new("SpecialMesh")
  240. o317 = Instance.new("Part")
  241. o318 = Instance.new("Part")
  242. o319 = Instance.new("Part")
  243. o320 = Instance.new("Part")
  244. o321 = Instance.new("Part")
  245. o322 = Instance.new("Part")
  246. o336 = Instance.new("StringValue")
  247. o337 = Instance.new("Model")
  248. o338 = Instance.new("Part")
  249. o339 = Instance.new("SpecialMesh")
  250. o344 = Instance.new("Part")
  251. o348 = Instance.new("Part")
  252. o349 = Instance.new("SpecialMesh")
  253. o350 = Instance.new("Part")
  254. o351 = Instance.new("SpecialMesh")
  255. o354 = Instance.new("Part")
  256. o355 = Instance.new("Part")
  257. o357 = Instance.new("Part")
  258. o358 = Instance.new("SpecialMesh")
  259. o360 = Instance.new("Part")
  260. o361 = Instance.new("SpecialMesh")
  261. o362 = Instance.new("Part")
  262. o363 = Instance.new("Part")
  263. o364 = Instance.new("SpecialMesh")
  264. o365 = Instance.new("Part")
  265. o366 = Instance.new("ParticleEmitter")
  266. o367 = Instance.new("LocalScript")
  267. o372 = Instance.new("Part")
  268. o373 = Instance.new("Part")
  269. o375 = Instance.new("StringValue")
  270. o376 = Instance.new("Part")
  271. o377 = Instance.new("Part")
  272. o378 = Instance.new("Part")
  273. o379 = Instance.new("Part")
  274. o380 = Instance.new("Part")
  275. o381 = Instance.new("Part")
  276. o1.Name = "Trigiator"
  277. o1.Parent = mas
  278. table.insert(cors,coroutine.create(function()
  279. wait()
  280. runDummyScript(function()
  281. script.Parent = nil
  282. Character = game.Players.localPlayer.Character
  283. Humanoid = Character.Humanoid
  284. if Humanoid:findFirstChild("Animate") then
  285. Humanoid:findFirstChild("Animate"):Destroy()
  286. end
  287. --TagService = require(game:GetService("ReplicatedStorage"):WaitForChild("TagService"))
  288. Meshes = {Blast = "20329976", Crown = "1323306", Ring = "3270017", Claw = "10681506", Crystal = "9756362", Coil = "9753878", Cloud = "1095708"}
  289. clangsounds = {"199149119", "199149109", "199149072", "199149025", "199148971"}
  290. hitsounds = {"199149137", "199149186", "199149221", "199149235", "199149269", "199149297"}
  291. blocksounds = {"199148933", "199148947"}
  292. armorsounds = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  293. woosh = {Heavy1 = "320557353", Heavy2 = "320557382", Heavy3 = "320557453", Heavy4 = "199144226", Heavy5 = "203691447", Heavy6 = "203691467", Heavy7 = "203691492", Light1 = "320557413", Light2 = "320557487", Light3 = "199145095", Light4 = "199145146", Light5 = "199145887", Light6 = "199145913", Light7 = "199145841", Medium1 = "320557518", Medium2 = "320557537", Medium3 = "320557563", Medium4 = "199145204"}
  294. music = {Breaking = "179281636", FinalReckoning = "357375770", NotDeadYet = "346175829", Intense = "151514610", JumpP1 = "160536628", JumpP2 = "60536666", SonsOfWar = "158929777", WrathOfSea = "165520893", ProtectorsOfEarth = "160542922", SkyTitans = "179282324", ArchAngel = "144043274", Anticipation = "168614529", TheMartyred = "186849544", AwakeP1 = "335631255", AwakeP2 = "335631297", ReadyAimFireP1 = "342455387", ReadyAimFireP2 = "342455399", DarkLordP1 = "209567483", DarkLordP2 = "209567529", BloodDrainP1 = "162914123", BloodDrainP2 = "162914203", DanceOfSwords = "320473062", Opal = "286415112", Calamity = "190454307", Hypnotica = "155968128", Nemisis = "160453802", Breathe = "276963903", GateToTheRift = "270655227", InfernalBeserking = "244143404", Trust = "246184492", AwakeningTheProject = "245121821", BloodPain = "242545577", Chaos = "247241693", NightmareFictionHighStake = "248062278", TheWhiteWeapon = "247236446", Gale = "256851659", ImperialCode = "256848383", Blitzkrieg = "306431437", RhapsodyRage = "348690251", TheGodFist = "348541501", BattleForSoul = "321185592", TheDarkColossus = "305976780", EmpireOfAngels = "302580452", Kronos = "302205297", Exorcist = "299796054", CrimsonFlames = "297799220", UltimatePower = "295753229", DrivingInTheDark = "295753229", AscendToPower = "293860654", GodOfTheSun = "293612495", DarkRider = "293861765", Vengeance = "293375555", SoundOfWar = "293376196", HellsCrusaders = "293012202", Legend = "293011823", RisingSouls = "290524959"}
  295. misc = {GroundSlam = "199145477", LaserSlash = "199145497", RailGunFire = "199145534", Charge1 = "199145659", Charge2 = "169380469", Charge3 = "169380479", EmptyGun = "203691822", GunShoot = "203691837", Stomp1 = "200632875", Stomp2 = "200632561", TelsaCannonCharge = "169445572", TelsaCannonShoot = "169445602", AncientHymm = "245313442"}
  296. wait(0.016666666666667)
  297. Player = game:GetService("Players").LocalPlayer
  298. Character = Player.Character
  299. PlayerGui = Player.PlayerGui
  300. Backpack = Player.Backpack
  301. Torso = Character.Torso
  302. Head = Character.Head
  303. Humanoid = Character.Humanoid
  304. LeftArm = Character["Left Arm"]
  305. LeftLeg = Character["Left Leg"]
  306. RightArm = Character["Right Arm"]
  307. RightLeg = Character["Right Leg"]
  308. LS = Torso["Left Shoulder"]
  309. LH = Torso["Left Hip"]
  310. RS = Torso["Right Shoulder"]
  311. RH = Torso["Right Hip"]
  312. Face = Head.face
  313. Neck = Torso.Neck
  314. attacktype = 1
  315. vt = Vector3.new
  316. cf = CFrame.new
  317. euler = CFrame.fromEulerAnglesXYZ
  318. angles = CFrame.Angles
  319. cloaked = false
  320. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  321. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  322. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  323. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  324. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  325. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  326. RootPart = Character.HumanoidRootPart
  327. RootJoint = RootPart.RootJoint
  328. RootCF = euler(-1.57, 0, 3.14)
  329. attack = false
  330. attackdebounce = false
  331. deb = false
  332. equipped = true
  333. hand = false
  334. MMouse = nil
  335. combo = 0
  336. mana = 0
  337. trispeed = 0.2
  338. attackmode = "none"
  339. local idle = 0
  340. local Anim = "Idle"
  341. local gun = false
  342. local shoot = false
  343. player = nil
  344. mana = 0
  345. Character:FindFirstChild("Animate"):Destroy()
  346. Humanoid:findFirstChild("Animator"):Destroy()
  347. Humanoid.WalkSpeed = 12
  348. print("Gladiator loaded.")
  349. mouse = Player:GetMouse()
  350. RSH = nil
  351. RW = Instance.new("Weld")
  352. LW = Instance.new("Weld")
  353. RW.Name = "Right Shoulder"
  354. LW.Name = "Left Shoulder"
  355. LH = Torso["Left Hip"]
  356. RH = Torso["Right Hip"]
  357. TorsoColor = Torso.BrickColor
  358. NoOutline = function(Part)
  359. Part.TopSurface = 10
  360. end
  361. player = Player
  362. ch = Character
  363. RSH = ch.Torso["Right Shoulder"]
  364. LSH = ch.Torso["Left Shoulder"]
  365. RSH.Parent = nil
  366. LSH.Parent = nil
  367. RW.Name = "Right Shoulder"
  368. RW.Part0 = ch.Torso
  369. RW.C0 = cf(1.5, 0.5, 0)
  370. RW.C1 = cf(0, 0.5, 0)
  371. RW.Part1 = ch["Right Arm"]
  372. RW.Parent = ch.Torso
  373. LW.Name = "Left Shoulder"
  374. LW.Part0 = ch.Torso
  375. LW.C0 = cf(-1.5, 0.5, 0)
  376. LW.C1 = cf(0, 0.5, 0)
  377. LW.Part1 = ch["Left Arm"]
  378. LW.Parent = ch.Torso
  379. Player = game:GetService("Players").LocalPlayer
  380. Character = Player.Character
  381. Mouse = Player:GetMouse()
  382. m = Instance.new("Model", Character)
  383. m.Name = "Gladiator\'s Greatsword"
  384. local weldBetween = function(a, b)
  385. local weldd = Instance.new("ManualWeld")
  386. weldd.Part0 = a
  387. weldd.Part1 = b
  388. weldd.C0 = CFrame.new()
  389. weldd.C1 = b.CFrame:inverse() * a.CFrame
  390. weldd.Parent = a
  391. return weldd
  392. end
  393. it = Instance.new
  394. nooutline = function(part)
  395. part.TopSurface = 10
  396. end
  397. rainParts = {}
  398. part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  399. local fp = it("Part")
  400. fp.formFactor = formfactor
  401. fp.Parent = parent
  402. fp.Reflectance = reflectance
  403. fp.Transparency = transparency
  404. fp.CanCollide = false
  405. fp.Locked = true
  406. if brickcolor == TorsoColor then
  407. table.insert(rainParts, #rainParts + 1, fp)
  408. end
  409. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  410. fp.Name = name
  411. fp.Size = size
  412. fp.Position = Character.Torso.Position
  413. nooutline(fp)
  414. fp.Material = material
  415. fp:BreakJoints()
  416. return fp
  417. end
  418. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  419. local mesh = it(Mesh)
  420. mesh.Parent = part
  421. if Mesh == "SpecialMesh" then
  422. mesh.MeshType = meshtype
  423. mesh.MeshId = meshid
  424. end
  425. mesh.Offset = offset
  426. mesh.Scale = scale
  427. return mesh
  428. end
  429. weld = function(parent, part0, part1, c0, c1)
  430. local weld = it("Weld")
  431. weld.Parent = parent
  432. weld.Part0 = part0
  433. weld.Part1 = part1
  434. weld.C0 = c0
  435. weld.C1 = c1
  436. return weld
  437. end
  438. wep = script.Trigiator[script.Skin.Value]--game:service("ReplicatedStorage").Weapons[script.Name][Player.Stats.SkinValue.Value]:Clone()
  439. wep.Parent = Character
  440. script.Trigiator:Destroy()
  441. for i,v in pairs(wep:children()) do
  442. if not v:isA("StringValue") and v.BrickColor == BrickColor.new(--[[Bright blue--]]"Brick yellow") then
  443. table.insert(rainParts, #rainParts + 1, v)
  444. end
  445. if not v:isA("StringValue") then
  446. v.BrickColor = BrickColor.new("White")
  447. if v:isA("UnionOperation") then
  448. v.UsePartColor = true
  449. end
  450. end
  451. end
  452. Handle = wep.Handle
  453. Handleweld = weld(m, Character["Left Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00593662262, 0.999967575, -0.00341796875, 0.00495308638, -0.000796281383, 0.999987423, 5.21182892e-06, 0.999999464, 0.000796210894, -0.999987781, 1.26810494e-06, 0.00495308917))
  454. Hitbox = wep.Hitbox
  455. Hitbox2 = wep.Hitbox2
  456. EffectReference = wep.EffectReference
  457. EffectReference2 = wep.EffectReference2
  458. EffectReference3 = wep.EffectReference3
  459. weldScript = function(weldTo)
  460. local weldModel = Instance.new("Model", weldTo)
  461. weldModel.Name = "Welds"
  462. local makeWeld = function(part1, part0)
  463. local w = Instance.new("Weld", weldModel)
  464. w.Part0 = part0
  465. w.Part1 = part1
  466. local CFrameOrigin = CFrame.new(part0.Position)
  467. local CFrame0 = part0.CFrame:inverse() * CFrameOrigin
  468. local CFrame1 = part1.CFrame:inverse() * CFrameOrigin
  469. w.C0 = CFrame0
  470. w.C1 = CFrame1
  471. end
  472. for i,v in pairs(weldTo.Parent:children()) do
  473. if (v.ClassName == "Part" or v.Name == "Part" or v:isA("WedgePart")) and v ~= weldTo then
  474. makeWeld(v, weldTo)
  475. v.Anchored = false
  476. v.CanCollide = false
  477. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  478. end
  479. end
  480. weldTo.Anchored = false
  481. weldTo.CanCollide = false
  482. weldTo.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  483. end
  484. weldScript(Handle)
  485. for i,v in pairs(Character:GetChildren()) do
  486. if v:IsA("Model") then
  487. for _,c in pairs(v:GetChildren()) do
  488. if c:IsA("Part") then
  489. c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  490. end
  491. end
  492. end
  493. end
  494. local Player = game.Players.localPlayer
  495. local Character = Player.Character
  496. local Humanoid = Character.Humanoid
  497. local mouse = Player:GetMouse()
  498. local LeftArm = Character["Left Arm"]
  499. local RightArm = Character["Right Arm"]
  500. local LeftLeg = Character["Left Leg"]
  501. local RightLeg = Character["Right Leg"]
  502. local Head = Character.Head
  503. local Torso = Character.Torso
  504. local cam = game.Workspace.CurrentCamera
  505. local RootPart = Character.HumanoidRootPart
  506. local equipped = false
  507. local attack = false
  508. local Anim = "Idle"
  509. local idle = 0
  510. local sprint = false
  511. local battlestance = false
  512. local attacktype = 1
  513. local state = "none"
  514. local torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  515. local velocity = RootPart.Velocity.y
  516. local sine = 0
  517. local change = 1
  518. local on = false
  519. local grabbed = false
  520. local skill1 = false
  521. local skill2 = false
  522. local skill3 = false
  523. local skill4 = false
  524. local cooldown1 = 0
  525. local cooldown2 = 0
  526. local cooldown3 = 0
  527. local cooldown4 = 0
  528. local co1 = 17.5
  529. local co2 = 37.5
  530. local co3 = 57.5
  531. local co4 = 90
  532. local inputserv = game:GetService("UserInputService")
  533. local typing = false
  534. local crit = false
  535. local critchance = 2
  536. local critdamageaddmin = 3
  537. local critdamageaddmax = 6
  538. local maxstamina = 100
  539. local stamina = 0
  540. local skill1stam = 15
  541. local skill2stam = 30
  542. local skill3stam = 45
  543. local skill4stam = 75
  544. local recovermana = 3
  545. local defensevalue = 1.4
  546. local speedvalue = 0.6
  547. local mindamage = 5
  548. local maxdamage = 10
  549. local damagevalue = 0.9
  550. local cf = CFrame.new
  551. local mr = math.rad
  552. local angles = CFrame.Angles
  553. local ud = UDim2.new
  554. local c3 = Color3.new
  555. local skillcolorscheme = c3(1, 1, 1)
  556. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  557. makeframe = function(par, trans, pos, size, color)
  558. local frame = Instance.new("Frame", par)
  559. frame.BackgroundTransparency = trans
  560. frame.BorderSizePixel = 0
  561. frame.Position = pos
  562. frame.Size = size
  563. frame.BackgroundColor3 = color
  564. return frame
  565. end
  566. makelabel = function(par, text)
  567. local label = Instance.new("TextLabel", par)
  568. label.BackgroundTransparency = 1
  569. label.Size = ud(1, 0, 1, 0)
  570. label.Position = ud(0, 0, 0, 0)
  571. label.TextColor3 = c3(255, 255, 255)
  572. label.TextStrokeTransparency = 0
  573. label.FontSize = Enum.FontSize.Size32
  574. label.Font = Enum.Font.SourceSansBold
  575. label.BorderSizePixel = 0
  576. label.TextScaled = true
  577. label.Text = text
  578. end
  579. framesk1 = makeframe(scrn, 0.5, ud(0.23, 0, 0.93, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme)
  580. framesk2 = makeframe(scrn, 0.5, ud(0.5, 0, 0.93, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme)
  581. framesk3 = makeframe(scrn, 0.5, ud(0.5, 0, 0.86, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme)
  582. framesk4 = makeframe(scrn, 0.5, ud(0.23, 0, 0.86, 0), ud(0.26, 0, 0.06, 0), skillcolorscheme)
  583. bar1 = makeframe(framesk1, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  584. bar2 = makeframe(framesk2, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  585. bar3 = makeframe(framesk3, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  586. bar4 = makeframe(framesk4, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), skillcolorscheme)
  587. text1 = makelabel(framesk1, "[C] Tornado")
  588. text2 = makelabel(framesk2, "[V] Aerial Smash")
  589. text3 = makelabel(framesk3, "[X] Crack")
  590. text4 = makelabel(framesk4, "[Z] Bash")
  591. staminabar = makeframe(scrn, 0.5, ud(0.23, 0, 0.82, 0), ud(0.26, 0, 0.03, 0), c3(1, 0.61960784313725, 0))
  592. staminacover = makeframe(staminabar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 1, 0))
  593. staminatext = makelabel(staminabar, "Strength")
  594. healthbar = makeframe(scrn, 0.5, ud(0.5, 0, 0.82, 0), ud(0.26, 0, 0.03, 0), c3(1, 1, 0))
  595. healthcover = makeframe(healthbar, 0, ud(0, 0, 0, 0), ud(1, 0, 1, 0), c3(1, 0.18039215686275, 0.1921568627451))
  596. healthtext = makelabel(healthbar, "Health")
  597. local stats = Instance.new("Folder", Character)
  598. stats.Name = "Stats"
  599. local block = Instance.new("BoolValue", stats)
  600. block.Name = "Block"
  601. block.Value = false
  602. local stun = Instance.new("BoolValue", stats)
  603. stun.Name = "Stun"
  604. stun.Value = false
  605. local defense = Instance.new("NumberValue", stats)
  606. defense.Name = "Defence"
  607. defense.Value = defensevalue
  608. local speed = Instance.new("NumberValue", stats)
  609. speed.Name = "Speed"
  610. speed.Value = speedvalue
  611. local damagea = Instance.new("NumberValue", stats)
  612. damagea.Name = "Damage"
  613. damagea.Value = damagevalue
  614. makeeffect = function(par, size, pos1, trans, trans1, howmuch, delay1, id, type)
  615. local p = Instance.new("Part", par or workspace)
  616. p.CFrame = pos1
  617. p.Anchored = true
  618. p.Material = "Plastic"
  619. p.CanCollide = false
  620. p.TopSurface = 0
  621. p.Size = Vector3.new(1, 1, 1)
  622. p.BottomSurface = 0
  623. p.Transparency = trans
  624. p.FormFactor = "Custom"
  625. nooutline(p)
  626. local mesh = Instance.new("SpecialMesh", p)
  627. mesh.Scale = size
  628. if id ~= nil and type == nil then
  629. mesh.MeshId = "rbxassetid://" .. id
  630. else
  631. if id == nil and type ~= nil then
  632. mesh.MeshType = type
  633. else
  634. if id == nil and type == nil then
  635. mesh.MeshType = "Brick"
  636. end
  637. end
  638. end
  639. coroutine.wrap(function()
  640. for i = 0, delay1, 0.1 do
  641. wait(0.016666666666667)
  642. p.CFrame = p.CFrame
  643. mesh.Scale = mesh.Scale + howmuch
  644. p.Transparency = p.Transparency + trans1
  645. end
  646. p:Destroy()
  647. end)()
  648. return p
  649. end
  650. clangy = function(cframe)
  651. wait(0.016666666666667)
  652. local clang = {}
  653. local dis = 0
  654. local part = Instance.new("Part", nil)
  655. part.CFrame = cframe
  656. part.Anchored = true
  657. part.CanCollide = false
  658. part.BrickColor = BrickColor.new("New Yeller")
  659. part.FormFactor = "Custom"
  660. part.Name = "clanger"
  661. part.Size = Vector3.new(0.2, 0.2, 0.2)
  662. part.TopSurface = 10
  663. part.BottomSurface = 10
  664. part.RightSurface = 10
  665. part.LeftSurface = 10
  666. part.BackSurface = 10
  667. part.FrontSurface = 10
  668. part:BreakJoints()
  669. local mesh = Instance.new("BlockMesh", part)
  670. coroutine.wrap(function()
  671. for i = 1, 7 do
  672. do
  673. wait(0.016666666666667)
  674. dis = dis + 0.2
  675. local partc = part:clone()
  676. partc.Parent = workspace
  677. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  678. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  679. table.insert(clang, partc)
  680. end
  681. end
  682. for i,v in pairs(clang) do
  683. coroutine.wrap(function()
  684. for i = 1, 10 do
  685. wait(0.01)
  686. v.Transparency = v.Transparency + 0.1
  687. end
  688. v:destroy()
  689. end)()
  690. end
  691. end)()
  692. end
  693. circle = function(color, pos1)
  694. local p = Instance.new("Part", m)
  695. p.BrickColor = BrickColor.new(color)
  696. p.CFrame = pos1
  697. p.Anchored = true
  698. p.Material = "Plastic"
  699. p.CanCollide = false
  700. p.TopSurface = 0
  701. p.Size = Vector3.new(1, 1, 1)
  702. p.BottomSurface = 0
  703. p.Transparency = 0.35
  704. p.FormFactor = "Custom"
  705. local mesh = Instance.new("CylinderMesh", p)
  706. mesh.Scale = Vector3.new(0, 0, 0)
  707. coroutine.wrap(function()
  708. for i = 0, 5, 0.1 do
  709. wait(0.016666666666667)
  710. p.CFrame = p.CFrame
  711. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0, 0.5)
  712. p.Transparency = p.Transparency + 0.025
  713. end
  714. p:Destroy()
  715. end)()
  716. end
  717. firespaz1 = function(color, pos1)
  718. local p = Instance.new("Part", m)
  719. p.BrickColor = BrickColor.new(color)
  720. p.CFrame = pos1
  721. p.Anchored = true
  722. p.Material = "Plastic"
  723. p.CanCollide = false
  724. p.TopSurface = 0
  725. p.Size = Vector3.new(1, 1, 1)
  726. p.BottomSurface = 0
  727. p.Transparency = 0.5
  728. p.FormFactor = "Custom"
  729. local mesh = Instance.new("BlockMesh", p)
  730. mesh.Scale = Vector3.new(1, 1, 1)
  731. coroutine.wrap(function()
  732. for i = 0, 15, 0.1 do
  733. wait(0.033333333333333)
  734. p.CFrame = p.CFrame * CFrame.new(0, 0.1, 0)
  735. mesh.Scale = mesh.Scale - Vector3.new(0.1, 0.1, 0.1)
  736. p.Transparency = p.Transparency + 0.025
  737. end
  738. p:Destroy()
  739. end)()
  740. end
  741. pickrandom = function(tablesa)
  742. local randomized = tablesa[math.random(1, #tablesa)]
  743. return randomized
  744. end
  745. sound = function(id, pitch, volume, par, last)
  746. local s = Instance.new("Sound", par or Torso)
  747. s.SoundId = "rbxassetid://" .. id
  748. s.Pitch = pitch or 1
  749. s.Volume = volume or 1
  750. wait()
  751. s:play()
  752. game.Debris:AddItem(s, last or 120)
  753. end
  754. clangy = function(cframe)
  755. wait(0.016666666666667)
  756. local clang = {}
  757. local dis = 0
  758. local part = Instance.new("Part", nil)
  759. part.CFrame = cframe
  760. part.Anchored = true
  761. part.CanCollide = false
  762. part.BrickColor = BrickColor.new("New Yeller")
  763. part.FormFactor = "Custom"
  764. part.Name = "clanger"
  765. part.Size = Vector3.new(0.2, 0.2, 0.2)
  766. part.TopSurface = 10
  767. part.BottomSurface = 10
  768. part.RightSurface = 10
  769. part.LeftSurface = 10
  770. part.BackSurface = 10
  771. part.FrontSurface = 10
  772. part:BreakJoints()
  773. local mesh = Instance.new("BlockMesh", part)
  774. coroutine.wrap(function()
  775. for i = 1, 7 do
  776. do
  777. wait(0.016666666666667)
  778. dis = dis + 0.2
  779. local partc = part:clone()
  780. partc.Parent = workspace
  781. partc.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(dis, 0, 0)
  782. partc.CFrame = partc.CFrame * CFrame.new(0, dis, 0)
  783. table.insert(clang, partc)
  784. end
  785. end
  786. for i,v in pairs(clang) do
  787. coroutine.wrap(function()
  788. for i = 1, 10 do
  789. wait(0.01)
  790. v.Transparency = v.Transparency + 0.1
  791. end
  792. v:destroy()
  793. end)()
  794. end
  795. end)()
  796. end
  797. so = function(id, par, vol, pit)
  798. coroutine.resume(coroutine.create(function()
  799. local sou = Instance.new("Sound", par or workspace)
  800. sou.Volume = vol
  801. sou.Pitch = pit or 1
  802. sou.SoundId = id
  803. wait()
  804. sou:play()
  805. game:GetService("Debris"):AddItem(sou, 6)
  806. end))
  807. end
  808. getclosest = function(obj, dis, player)
  809. if (player.Torso.CFrame.p - obj).magnitude >= dis then
  810. do return not player end
  811. do
  812. local list = {}
  813. for i,v in pairs(workspace:GetChildren()) do
  814. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and (v.Torso.Position - obj).magnitude <= dis then
  815. table.insert(list, v)
  816. end
  817. end
  818. do return list end
  819. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  820. end
  821. end
  822. end
  823. tag = function(hum, player)
  824. local creator = Instance.new("ObjectValue", hum)
  825. creator.Value = player
  826. creator.Name = "creator"
  827. end
  828. untag = function(hum)
  829. if hum ~= nil then
  830. local tag = hum:findFirstChild("creator")
  831. if tag ~= nil then
  832. tag.Parent = nil
  833. end
  834. end
  835. end
  836. tagplayer = function(h)
  837. coroutine.wrap(function()
  838. tag(h, player)
  839. wait(1)
  840. untag(h)
  841. end)()
  842. end
  843. randomizer = function(percent)
  844. local randomized = math.random(0, 100)
  845. if randomized <= percent then
  846. return true
  847. else
  848. if percent <= randomized then
  849. return false
  850. end
  851. end
  852. end
  853. turncrit = function()
  854. coroutine.resume(coroutine.create(function()
  855. print("CRITICAL!")
  856. crit = true
  857. wait(0.25)
  858. crit = false
  859. end))
  860. end
  861. subtractstamina = function(k)
  862. if k <= stamina then
  863. stamina = stamina - k
  864. end
  865. end
  866. local weldBetween = function(a, b)
  867. local weldd = Instance.new("ManualWeld")
  868. weldd.Part0 = a
  869. weldd.Part1 = b
  870. weldd.C0 = CFrame.new()
  871. weldd.C1 = b.CFrame:inverse() * a.CFrame
  872. weldd.Parent = a
  873. return weldd
  874. end
  875. fat = Instance.new("BindableEvent",script)
  876. fat.Name = "Heartbeat"
  877.  
  878. script:WaitForChild("Heartbeat")
  879.  
  880. frame = 1/30
  881. tf = 0
  882. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  883. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  884. lastframe = tick()
  885. script.Heartbeat:Fire() --ayy lmao
  886.  
  887. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  888. tf = tf + s
  889. if tf >= frame then
  890. if allowframeloss then
  891. script.Heartbeat:Fire()
  892. lastframe=tick()
  893. else
  894. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  895. for i=1, math.floor(tf/frame) do
  896. script.Heartbeat:Fire()
  897. end
  898. lastframe=tick()
  899. end
  900. if tossremainder then
  901. tf = 0
  902. else
  903. tf = tf - frame * math.floor(tf/frame)
  904. end
  905. end
  906. end)
  907. nooutline = function(part)
  908. part.TopSurface = 10
  909. end
  910. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  911. local mesh = it(Mesh)
  912. mesh.Parent = part
  913. if Mesh == "SpecialMesh" then
  914. mesh.MeshType = meshtype
  915. mesh.MeshId = meshid
  916. end
  917. mesh.Offset = offset
  918. mesh.Scale = scale
  919. return mesh
  920. end
  921. weld = function(parent, part0, part1, c0, c1)
  922. local weld = it("Weld")
  923. weld.Parent = parent
  924. weld.Part0 = part0
  925. weld.Part1 = part1
  926. weld.C0 = c0
  927. weld.C1 = c1
  928. return weld
  929. end
  930. local CFrameFromTopBack = function(at, top, back)
  931. local right = top:Cross(back)
  932. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  933. end
  934. Triangle = function(a, b, c)
  935. local edg1 = c - a:Dot(b - a.unit)
  936. local edg2 = a - b:Dot(c - b.unit)
  937. local edg3 = b - c:Dot(a - c.unit)
  938. if edg1 <= b - a.magnitude and edg1 >= 0 then
  939. a = a
  940. else
  941. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  942.  
  943. if edg2 <= c - b.magnitude and edg2 >= 0 then
  944. a = b
  945. else
  946. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  947.  
  948. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  949.  
  950. if edg3 <= a - c.magnitude and edg3 >= 0 then
  951. a = c
  952. else
  953. assert(false, "unreachable")
  954. end
  955. end
  956. end
  957. local len1 = c - a:Dot(b - a.unit)
  958. local len2 = b - a.magnitude - len1
  959. local width = a + b - a.unit * len1 - c.magnitude
  960. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  961. local list = {}
  962. local TrailColor = "Dark grey"
  963. if len1 > 0.01 then
  964. local w1 = Instance.new("WedgePart", m)
  965. game:GetService("Debris"):AddItem(w1, 5)
  966. w1.Material = "SmoothPlastic"
  967. w1.FormFactor = "Custom"
  968. w1.BrickColor = BrickColor.new(TrailColor)
  969. w1.Transparency = 0
  970. w1.Reflectance = 0
  971. w1.Material = "SmoothPlastic"
  972. w1.CanCollide = false
  973. NoOutline(w1)
  974. local sz = Vector3.new(0.2, width, len1)
  975. w1.Size = sz
  976. local sp = Instance.new("SpecialMesh", w1)
  977. sp.MeshType = "Wedge"
  978. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  979. w1:BreakJoints()
  980. w1.Anchored = true
  981. w1.Parent = workspace
  982. w1.Transparency = 0.7
  983. table.insert(workspace, {w1, "Disappear", 0.01})
  984. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  985. table.insert(list, w1)
  986. end
  987. do
  988. if len2 > 0.01 then
  989. local w2 = Instance.new("WedgePart", m)
  990. game:GetService("Debris"):AddItem(w2, 5)
  991. w2.Material = "SmoothPlastic"
  992. w2.FormFactor = "Custom"
  993. w2.BrickColor = BrickColor.new(TrailColor)
  994. w2.Transparency = 0
  995. w2.Reflectance = 0
  996. w2.Material = "SmoothPlastic"
  997. w2.CanCollide = false
  998. NoOutline(w2)
  999. local sz = Vector3.new(0.2, width, len2)
  1000. w2.Size = sz
  1001. local sp = Instance.new("SpecialMesh", w2)
  1002. sp.MeshType = "Wedge"
  1003. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  1004. w2:BreakJoints()
  1005. w2.Anchored = true
  1006. w2.Parent = workspace
  1007. w2.Transparency = 0.7
  1008. table.insert(workspace, {w2, "Disappear", 0.01})
  1009. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  1010. table.insert(list, w2)
  1011. end
  1012. do
  1013. return unpack(list)
  1014. end
  1015. end
  1016. end
  1017. so = function(id, par, vol, pit)
  1018. coroutine.resume(coroutine.create(function()
  1019. local sou = Instance.new("Sound", par or workspace)
  1020. sou.Volume = vol
  1021. sou.Pitch = pit or 1
  1022. sou.SoundId = id
  1023. fat.Event:wait()
  1024. sou:play()
  1025. game:GetService("Debris"):AddItem(sou, 6)
  1026. end))
  1027. end
  1028. function clerp(a,b,t)
  1029. local qa = {QuaternionFromCFrame(a)}
  1030. local qb = {QuaternionFromCFrame(b)}
  1031. local ax, ay, az = a.x, a.y, a.z
  1032. local bx, by, bz = b.x, b.y, b.z
  1033. local _t = 1-t
  1034. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1035. end
  1036.  
  1037. function QuaternionFromCFrame(cf)
  1038. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1039. local trace = m00 + m11 + m22
  1040. if trace > 0 then
  1041. local s = math.sqrt(1 + trace)
  1042. local recip = 0.5/s
  1043. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1044. else
  1045. local i = 0
  1046. if m11 > m00 then
  1047. i = 1
  1048. end
  1049. if m22 > (i == 0 and m00 or m11) then
  1050. i = 2
  1051. end
  1052. if i == 0 then
  1053. local s = math.sqrt(m00-m11-m22+1)
  1054. local recip = 0.5/s
  1055. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1056. elseif i == 1 then
  1057. local s = math.sqrt(m11-m22-m00+1)
  1058. local recip = 0.5/s
  1059. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1060. elseif i == 2 then
  1061. local s = math.sqrt(m22-m00-m11+1)
  1062. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1063. end
  1064. end
  1065. end
  1066.  
  1067. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1068. local xs, ys, zs = x + x, y + y, z + z
  1069. local wx, wy, wz = w*xs, w*ys, w*zs
  1070. local xx = x*xs
  1071. local xy = x*ys
  1072. local xz = x*zs
  1073. local yy = y*ys
  1074. local yz = y*zs
  1075. local zz = z*zs
  1076. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1077. end
  1078.  
  1079. function QuaternionSlerp(a, b, t)
  1080. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1081. local startInterp, finishInterp;
  1082. if cosTheta >= 0.0001 then
  1083. if (1 - cosTheta) > 0.0001 then
  1084. local theta = math.acos(cosTheta)
  1085. local invSinTheta = 1/math.sin(theta)
  1086. startInterp = math.sin((1-t)*theta)*invSinTheta
  1087. finishInterp = math.sin(t*theta)*invSinTheta
  1088. else
  1089. startInterp = 1-t
  1090. finishInterp = t
  1091. end
  1092. else
  1093. if (1+cosTheta) > 0.0001 then
  1094. local theta = math.acos(-cosTheta)
  1095. local invSinTheta = 1/math.sin(theta)
  1096. startInterp = math.sin((t-1)*theta)*invSinTheta
  1097. finishInterp = math.sin(t*theta)*invSinTheta
  1098. else
  1099. startInterp = t-1
  1100. finishInterp = t
  1101. end
  1102. end
  1103. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1104. end
  1105. rayCast = function(Pos, Dir, Max, Ignore)
  1106. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1107. end
  1108. local m = Instance.new("Model", Character)
  1109. makegui = function(cframe, text)
  1110. local a = math.random(-10, 10) / 100
  1111. local c = Instance.new("Part")
  1112. c.Transparency = 1
  1113. Instance.new("BodyGyro").Parent = c
  1114. c.Parent = m
  1115. c.CFrame = CFrame.new(cframe.p + Vector3.new(0, 1.5, 0))
  1116. local f = Instance.new("BodyPosition")
  1117. f.P = 2000
  1118. f.D = 100
  1119. f.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1120. f.position = c.Position + Vector3.new(0, 3, 0)
  1121. f.Parent = c
  1122. game:GetService("Debris"):AddItem(c, 6.5)
  1123. c.CanCollide = false
  1124. m.Parent = workspace
  1125. c.CanCollide = false
  1126. local bg = Instance.new("BillboardGui", m)
  1127. game:GetService("Debris"):AddItem(bg, 6.5)
  1128. bg.Adornee = c
  1129. bg.Size = UDim2.new(1, 0, 1, 0)
  1130. bg.StudsOffset = Vector3.new(0, 0, 0)
  1131. bg.AlwaysOnTop = false
  1132. local tl = Instance.new("TextLabel", bg)
  1133. tl.BackgroundTransparency = 1
  1134. tl.Size = UDim2.new(1, 0, 1, 0)
  1135. tl.Text = text
  1136. tl.Font = "SourceSansBold"
  1137. tl.FontSize = "Size42"
  1138. if crit == true then
  1139. tl.TextColor3 = Color3.new(0.70588235294118, 0, 0)
  1140. else
  1141. tl.TextColor3 = Color3.new(255, 0.70588235294118, 0.2)
  1142. end
  1143. tl.TextStrokeTransparency = 0
  1144. tl.TextScaled = true
  1145. tl.TextWrapped = true
  1146. coroutine.wrap(function()
  1147. wait(2)
  1148. for i = 1, 10 do
  1149. fat.Event:wait()
  1150. tl.TextTransparency = tl.TextTransparency + 0.1
  1151. end
  1152. end)()
  1153. end
  1154. Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  1155. if hit.Parent == nil then
  1156. return
  1157. end
  1158. h = hit.Parent:FindFirstChild("Humanoid")
  1159. for _,v in pairs(hit.Parent:children()) do
  1160. if v:IsA("Humanoid") then
  1161. h = v
  1162. end
  1163. end
  1164. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  1165. h = hit.Parent.Parent:FindFirstChild("Humanoid")
  1166. end
  1167. if hit.Parent.className == "Hat" then
  1168. hit = hit.Parent.Parent:findFirstChild("Head")
  1169. end
  1170. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1171. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1172. return
  1173. end
  1174. blocked = false
  1175. block = hit.Parent:findFirstChild("Block")
  1176. if block ~= nil then
  1177. print(block.className)
  1178. if block.className == "NumberValue" and block.Value > 0 then
  1179. blocked = true
  1180. if decreaseblock == nil then
  1181. block.Value = block.Value - 1
  1182. end
  1183. end
  1184. if block.className == "IntValue" and block.Value > 0 then
  1185. blocked = true
  1186. if decreaseblock ~= nil then
  1187. block.Value = block.Value - 1
  1188. end
  1189. end
  1190. end
  1191. local D = math.random(minim, maxim) * damagea.Value
  1192. --TagService:NewTag(h.Parent, Player, "Trigiator", D)
  1193. if blocked == false then
  1194. if h.Parent:FindFirstChild("Stats") then
  1195. D = D / h.Parent:FindFirstChild("Stats").Defence.Value
  1196. else
  1197. end
  1198. if not h.Parent:FindFirstChild("Stats") then
  1199. hit.Parent.Humanoid:TakeDamage(D)
  1200. makegui(hit.Parent.Head.CFrame, tostring(math.floor(D + 0.5)))
  1201. if h.Parent:FindFirstChild("Stats") then
  1202. D = D / h.Parent:FindFirstChild("Stats").Defence.Value
  1203. else
  1204. end
  1205. if not h.Parent:FindFirstChild("Stats") then
  1206. hit.Parent.Humanoid:TakeDamage(D / 2)
  1207. makegui(hit.Parent.Head.CFrame, tostring(math.floor(D + 0.5)))
  1208. if Type == "Knockdown" then
  1209. humanoid = hit.Parent.Humanoid
  1210. humanoid.PlatformStand = true
  1211. coroutine.resume(coroutine.create(function(Humanoid)
  1212. fat.Event:wait()
  1213. Humanoid.PlatformStand = false
  1214. end), humanoid)
  1215. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1216. local bodvol = Instance.new("BodyVelocity")
  1217. bodvol.velocity = angle * knockback
  1218. bodvol.P = 5000
  1219. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  1220. bodvol.Parent = hit
  1221. rl = Instance.new("BodyAngularVelocity")
  1222. rl.P = 3000
  1223. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1224. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  1225. rl.Parent = hit
  1226. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1227. game:GetService("Debris"):AddItem(rl, 0.5)
  1228. else
  1229. do
  1230. if Type == "Normal" then
  1231. so("http://www.roblox.com/asset/?id=344936315", hit, 1, math.random(100, 200) / 100)
  1232. vp = Instance.new("BodyVelocity")
  1233. vp.P = 500
  1234. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  1235. if KnockbackType == 1 then
  1236. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1237. else
  1238. if KnockbackType == 2 then
  1239. vp.velocity = Property.CFrame.lookVector * knockback
  1240. end
  1241. end
  1242. if knockback > 0 then
  1243. vp.Parent = hit.Parent.Torso
  1244. end
  1245. game:GetService("Debris"):AddItem(vp, 0.5)
  1246. else
  1247. if Type == "Up" then
  1248. local bodyVelocity = Instance.new("BodyVelocity")
  1249. bodyVelocity.velocity = vt(0, 60, 0)
  1250. bodyVelocity.P = 5000
  1251. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  1252. bodyVelocity.Parent = hit
  1253. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1254. rl = Instance.new("BodyAngularVelocity")
  1255. rl.P = 3000
  1256. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1257. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  1258. rl.Parent = hit
  1259. game:GetService("Debris"):AddItem(rl, 0.5)
  1260. else
  1261. do
  1262. if Type == "Snare" then
  1263. bp = Instance.new("BodyPosition")
  1264. bp.P = 2000
  1265. bp.D = 100
  1266. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1267. bp.position = hit.Parent.Torso.Position
  1268. bp.Parent = hit.Parent.Torso
  1269. game:GetService("Debris"):AddItem(bp, 1)
  1270. else
  1271. if Type == "Target" then
  1272. so("http://www.roblox.com/asset/?id=199144144", hit, 1, math.random(150, 200) / 100)
  1273. vp = Instance.new("BodyVelocity")
  1274. vp.P = 500
  1275. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  1276. if KnockbackType == 1 then
  1277. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1278. else
  1279. if KnockbackType == 2 then
  1280. vp.velocity = Property.CFrame.lookVector * knockback
  1281. end
  1282. end
  1283. if knockback > 0 then
  1284. vp.Parent = hit.Parent.Torso
  1285. end
  1286. game:GetService("Debris"):AddItem(vp, 0.5)
  1287. end
  1288. end
  1289. debounce = Instance.new("BoolValue")
  1290. debounce.Name = "DebounceHit"
  1291. debounce.Parent = hit.Parent
  1292. debounce.Value = true
  1293. game:GetService("Debris"):AddItem(debounce, Delay)
  1294. c = Instance.new("ObjectValue")
  1295. c.Name = "creator"
  1296. c.Value = Player
  1297. c.Parent = h
  1298. game:GetService("Debris"):AddItem(c, 0.5)
  1299. CRIT = false
  1300. hitDeb = true
  1301. AttackPos = 6
  1302. end
  1303. end
  1304. end
  1305. end
  1306. end
  1307. end
  1308. end
  1309. end
  1310. end
  1311. end
  1312. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  1313. for _,c in pairs(workspace:children()) do
  1314. local hum = c:findFirstChild("Humanoid")
  1315. if hum ~= nil then
  1316. local head = c:findFirstChild("Torso")
  1317. if head ~= nil then
  1318. local targ = head.Position - Part.Position
  1319. local mag = targ.magnitude
  1320. if mag <= magni and c.Name ~= Player.Name then
  1321. Damagefunc(head, mindam, maxdam, knock, Type, RootPart, 0.2, 1, 3, 1)
  1322. end
  1323. end
  1324. end
  1325. end
  1326. end
  1327. Shockwave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1328. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1329. prt.Anchored = true
  1330. prt.CFrame = cframe
  1331. prt.Material = "SmoothPlastic"
  1332. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1333. game:GetService("Debris"):AddItem(prt, 4)
  1334. coroutine.resume(coroutine.create(function(Part, Mesh)
  1335. for i = 0, 1, delay do
  1336. fat.Event:wait()
  1337. Part.CFrame = Part.CFrame
  1338. Part.Transparency = i
  1339. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1340. end
  1341. Part.Parent = nil
  1342. end), prt, msh)
  1343. end
  1344. Shockwave2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1345. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1346. prt.Anchored = true
  1347. prt.CFrame = cframe
  1348. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
  1349. game:GetService("Debris"):AddItem(prt, 4)
  1350. coroutine.resume(coroutine.create(function(Part, Mesh)
  1351. for i = 0, 1, delay do
  1352. fat.Event:wait()
  1353. Part.CFrame = Part.CFrame
  1354. Part.Transparency = i
  1355. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1356. end
  1357. Part.Parent = nil
  1358. end), prt, msh)
  1359. end
  1360. BashEffect = function(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1361. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1362. prt.Anchored = true
  1363. prt.CFrame = cframe * angles(math.rad(90), math.rad(0), math.rad(0))
  1364. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
  1365. game:GetService("Debris"):AddItem(prt, 2)
  1366. coroutine.resume(coroutine.create(function(Part, Mesh)
  1367. for i = 0, 1, delay do
  1368. fat.Event:wait()
  1369. Part.CFrame = Part.CFrame
  1370. Part.Transparency = i
  1371. Mesh.Scale = Mesh.Scale + vt(x2, y2, z2)
  1372. end
  1373. Part.Parent = nil
  1374. end), prt, msh)
  1375. end
  1376. BashEffect2 = function(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1377. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1378. prt.Anchored = true
  1379. prt.CFrame = cframe * angles(math.rad(0), math.rad(0), math.rad(0))
  1380. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  1381. game:GetService("Debris"):AddItem(prt, 6)
  1382. coroutine.resume(coroutine.create(function(Part, Mesh)
  1383. for i = 0, 1, delay do
  1384. fat.Event:wait()
  1385. Part.CFrame = Part.CFrame
  1386. Part.Transparency = i
  1387. Mesh.Scale = Mesh.Scale + vt(x2, y2, z2)
  1388. end
  1389. Part.Parent = nil
  1390. end), prt, msh)
  1391. end
  1392. Shockwave3 = function(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1393. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1394. prt.Anchored = true
  1395. prt.CFrame = cframe * angles(math.rad(90), math.rad(0), math.rad(0))
  1396. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  1397. game:GetService("Debris"):AddItem(prt, 6)
  1398. coroutine.resume(coroutine.create(function(Part, Mesh)
  1399. for i = 0, 1, delay do
  1400. fat.Event:wait()
  1401. Part.CFrame = Part.CFrame
  1402. Part.Transparency = i
  1403. Mesh.Scale = Mesh.Scale + vt(x2, y2, z2)
  1404. end
  1405. Part.Parent = nil
  1406. end), prt, msh)
  1407. end
  1408. Shockwave4 = function(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  1409. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1410. prt.Anchored = true
  1411. prt.CFrame = cframe * angles(math.rad(math.random(-75, 75)), math.rad(math.random(-75, 75)), math.rad(math.random(-75, 75)))
  1412. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  1413. game:GetService("Debris"):AddItem(prt, 6)
  1414. coroutine.resume(coroutine.create(function(Part, Mesh)
  1415. for i = 0, 1, delay do
  1416. fat.Event:wait()
  1417. Part.CFrame = Part.CFrame
  1418. Part.Transparency = i
  1419. Mesh.Scale = Mesh.Scale + vt(x2, y2, z2)
  1420. end
  1421. Part.Parent = nil
  1422. end), prt, msh)
  1423. end
  1424. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  1425. for _,c in pairs(workspace:children()) do
  1426. local hum = c:findFirstChild("Humanoid")
  1427. if hum ~= nil then
  1428. local head = c:findFirstChild("Torso")
  1429. if head ~= nil then
  1430. local targ = head.Position - Part.Position
  1431. local mag = targ.magnitude
  1432. if mag <= magni and c.Name ~= Player.Name then
  1433. Damagefunc(head, mindam, maxdam, knock, Type, RootPart, 0.2, 1, 3, 1)
  1434. end
  1435. end
  1436. end
  1437. end
  1438. end
  1439. canwalk = true
  1440. canidle = true
  1441. ragemode = false
  1442. local rain = Color3.new()
  1443. sincolor = function(sine)
  1444. sine = math.deg(sine)
  1445. local radcolor = function(col)
  1446. return math.rad(col / 255 * 360)
  1447. end
  1448. local r = math.abs(math.sin(radcolor(sine + 0)))
  1449. local g = math.abs(math.sin(radcolor(sine + 85)))
  1450. local b = math.abs(math.sin(radcolor(sine + 170)))
  1451. return Color3.new(r, g, b)
  1452. end
  1453. rainhats = {}
  1454. prepareCharacter = function()
  1455. for _,v in pairs(Character:children()) do
  1456. if v:isA("Shirt") or v:isA("Pants") then
  1457. v:Destroy()
  1458. else
  1459. if v:isA("Part") then
  1460. v.BrickColor = BrickColor.new("White")
  1461. if v.Name == "Head" and v:FindFirstChild("face") then
  1462. v.face:Destroy()
  1463. end
  1464. else
  1465. if v.Name == "BodyColors" then
  1466. v:Destroy()
  1467. else
  1468. if v:isA("Hat") then
  1469. table.insert(rainhats, #rainhats + 1, v.Handle.Mesh)
  1470. v.Handle.Mesh.TextureId = "rbxassetid://37912058"
  1471. end
  1472. end
  1473. end
  1474. end
  1475. end
  1476. end
  1477. prepareCharacter()
  1478. spawn(function()
  1479. while wait(7) do
  1480. for _,v in pairs(Character:children()) do
  1481. if v:isA("Part") then
  1482. v.BrickColor = BrickColor.new("White")
  1483. end
  1484. end
  1485. end
  1486. end)
  1487. updatecolor = function()
  1488. for _,x in pairs(rainParts) do
  1489. x.BrickColor = BrickColor.new(rain)
  1490. end
  1491. for _,x in pairs(rainhats) do
  1492. x.VertexColor = Vector3.new(rain.r, rain.g, rain.b)
  1493. end
  1494. TorsoColor = BrickColor.new(rain)
  1495. end
  1496. Rage = function()
  1497. if ragemode == false and attack == false and stamina >= 50 then
  1498. attack = true
  1499. ragemode = true
  1500. speed.Value = 0.4
  1501. Humanoid.WalkSpeed = 16 * speed.Value
  1502. for i = 0, 1, 0.08 do
  1503. fat.Event:wait()
  1504. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1505. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10 - 20 * i), math.rad(0), math.rad(20)), 0.15)
  1506. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10 - 30 * i), math.rad(0), math.rad(20)), 0.15)
  1507. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.75, 0) * angles(math.rad(45 + 90 * i), math.rad(-45), math.rad(-10)), 0.15)
  1508. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 - 360 * i), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1509. end
  1510. speed.Value = 0.4
  1511. Humanoid.WalkSpeed = 16 * speed.Value
  1512. so("http://roblox.com/asset/?id=199145095", Handle, 0.25, math.random(80, 120) / 100)
  1513. for i = 0, 1, 0.08 do
  1514. fat.Event:wait()
  1515. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1516. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.15)
  1517. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.15)
  1518. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.9, 0) * angles(math.rad(180), math.rad(-45), math.rad(-10)), 0.15)
  1519. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1520. end
  1521. damagea.Value = 1.1
  1522. defense.Value = 0.8
  1523. speed.Value = 0.9
  1524. Humanoid.WalkSpeed = 16 * speed.Value
  1525. attack = false
  1526. elseif ragemode == true and attack == false then
  1527. --[[for i = 0, 1, 0.4 do
  1528. fat.Event:wait()
  1529. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1530. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.15)
  1531. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.15)
  1532. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.9, 0) * angles(math.rad(180), math.rad(-45), math.rad(-10)), 0.15)
  1533. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1534. end
  1535. attack = true
  1536. ragemode = false
  1537. damagea.Value = 1.1
  1538. defense.Value = 0.8
  1539. speed.Value = 0.4
  1540. Humanoid.WalkSpeed = 16 * speed.Value
  1541. for i = 0, 1, 0.08 do
  1542. fat.Event:wait()
  1543. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1544. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10 + 20 * i), math.rad(0), math.rad(20)), 0.15)
  1545. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20 + 30 * i), math.rad(0), math.rad(20)), 0.15)
  1546. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.9, 0) * angles(math.rad(180 - 135 * i), math.rad(-45), math.rad(-10)), 0.15)
  1547. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1548. end
  1549. speed.Value = 0.4
  1550. Humanoid.WalkSpeed = 16 * speed.Value
  1551. so("http://roblox.com/asset/?id=199145095", Handle, 0.25, math.random(80, 120) / 100)
  1552. for i = 0, 1, 0.08 do
  1553. fat.Event:wait()
  1554. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1555. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.15)
  1556. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.15)
  1557. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.75, 0) * angles(math.rad(45), math.rad(-45), math.rad(-10)), 0.15)
  1558. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1559. end
  1560. damagea.Value = 0.8
  1561. defense.Value = 1.4
  1562. speed.Value = 0.6
  1563. Humanoid.WalkSpeed = 16 * speed.Value
  1564. attack = false--]]
  1565. attack = true
  1566. ragemode = false
  1567. speed.Value = 0.4
  1568. Humanoid.WalkSpeed = 16 * speed.Value
  1569. for i = 0, 1, 0.08 do
  1570. fat.Event:wait()
  1571. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1572. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10 + 20 * i), math.rad(0), math.rad(20)), 0.15)
  1573. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20 + 30 * i), math.rad(0), math.rad(20)), 0.15)
  1574. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.9, 0) * angles(math.rad(180 - 135 * i), math.rad(-45), math.rad(-10)), 0.15)
  1575. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1576. end
  1577. speed.Value = 0.4
  1578. Humanoid.WalkSpeed = 16 * speed.Value
  1579. so("http://roblox.com/asset/?id=199145095", Handle, 0.5, math.random(80, 120) / 100)
  1580. for i = 0, 1, 0.08 do
  1581. fat.Event:wait()
  1582. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1583. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.15)
  1584. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.15)
  1585. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.75, 0) * angles(math.rad(45), math.rad(-45), math.rad(-10)), 0.15)
  1586. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1587. end
  1588. damagea.Value = 0.9
  1589. defense.Value = 1.4
  1590. speed.Value = 0.6
  1591. Humanoid.WalkSpeed = 16 * speed.Value
  1592. attack = false
  1593. end
  1594. coroutine.resume(coroutine.create(function()
  1595. while ragemode == true and stamina >= 0 do
  1596. fat.Event:wait()
  1597. stamina = stamina - 0.1
  1598. speed.Value = 0.9
  1599. defense.Value = 0.8
  1600. damagea.Value = 1.1
  1601. Humanoid.WalkSpeed = 16 * speed.Value
  1602. end
  1603. end))
  1604. coroutine.resume(coroutine.create(function()
  1605. while stamina <= 0 do
  1606. if attack == true then
  1607. fat.Event:wait()
  1608. end
  1609. end
  1610. end))
  1611. end
  1612. attackone = function()
  1613. attack = true
  1614. for i = 0, 1, 0.06 do
  1615. fat.Event:wait()
  1616. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.15)
  1617. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(-30)), 0.15)
  1618. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(15)), 0.15)
  1619. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(205), math.rad(30), math.rad(-10)), 0.15)
  1620. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1621. end
  1622. con1 = Hitbox.Touched:connect(function(hit)
  1623. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1624. end)
  1625. con2 = Hitbox2.Touched:connect(function(hit)
  1626. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1627. end)
  1628. so("http://roblox.com/asset/?id=199145146", Hitbox, 1, 1)
  1629. for i = 0, 1, 0.4 do
  1630. fat.Event:wait()
  1631. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1632. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(60)), 0.3)
  1633. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(15)), 0.3)
  1634. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(45), math.rad(-25)), 0.3)
  1635. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1636. end
  1637. for i = 0, 1, 0.12 do
  1638. fat.Event:wait()
  1639. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.45)
  1640. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(60)), 0.45)
  1641. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(15)), 0.45)
  1642. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(45), math.rad(-25)), 0.45)
  1643. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1644. end
  1645. con1:disconnect()
  1646. con2:disconnect()
  1647. attack = false
  1648. end
  1649. attacktwo = function()
  1650. attack = true
  1651. for i = 0, 1, 0.2 do
  1652. fat.Event:wait()
  1653. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), 0.15)
  1654. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-60)), 0.15)
  1655. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.15)
  1656. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(-35), math.rad(-45)), 0.15)
  1657. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1658. end
  1659. for i = 0, 1, 0.12 do
  1660. fat.Event:wait()
  1661. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  1662. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-60)), 0.3)
  1663. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.3)
  1664. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-45), math.rad(-35), math.rad(-45)), 0.3)
  1665. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1666. end
  1667. con1 = Hitbox.Touched:connect(function(hit)
  1668. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1669. end)
  1670. con2 = Hitbox2.Touched:connect(function(hit)
  1671. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1672. end)
  1673. so("http://roblox.com/asset/?id=199145095", Hitbox, 1, 1)
  1674. for i = 0, 1, 0.12 do
  1675. fat.Event:wait()
  1676. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.45)
  1677. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(60)), 0.45)
  1678. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(20)), 0.45)
  1679. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(35), math.rad(-45)), 0.45)
  1680. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1681. end
  1682. con1:disconnect()
  1683. con2:disconnect()
  1684. attack = false
  1685. end
  1686. attackthree = function()
  1687. attack = true
  1688. for i = 0, 1, 0.06 do
  1689. fat.Event:wait()
  1690. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.15)
  1691. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(60)), 0.15)
  1692. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(20)), 0.15)
  1693. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(165), math.rad(-60), math.rad(90)), 0.15)
  1694. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-15), math.rad(15), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1695. end
  1696. con1 = Hitbox.Touched:connect(function(hit)
  1697. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1698. end)
  1699. con2 = Hitbox2.Touched:connect(function(hit)
  1700. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1701. end)
  1702. so("http://roblox.com/asset/?id=199145204", Hitbox, 1, 1)
  1703. for i = 0, 1, 0.4 do
  1704. fat.Event:wait()
  1705. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.45)
  1706. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(-45)), 0.45)
  1707. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.45)
  1708. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(7.565), math.rad(-14.862), math.rad(-62.778)), 0.45)
  1709. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, -0.25) * angles(math.rad(-45), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1710. end
  1711. for i = 0, 1, 0.12 do
  1712. fat.Event:wait()
  1713. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), 0.45)
  1714. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-60)), 0.45)
  1715. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.45)
  1716. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(7.565), math.rad(-14.862), math.rad(-62.778)), 0.45)
  1717. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, -0.25) * angles(math.rad(-45), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1718. end
  1719. con1:disconnect()
  1720. con2:disconnect()
  1721. attack = false
  1722. end
  1723. attackfour = function()
  1724. attack = true
  1725. for i = 0, 1, 0.06 do
  1726. fat.Event:wait()
  1727. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  1728. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  1729. RW.C0 = clerp(RW.C0, CFrame.new(1, 1.25, -0.5) * angles(math.rad(160), math.rad(0), math.rad(-45)), 0.15)
  1730. LW.C0 = clerp(LW.C0, CFrame.new(-1, 1.25, -0.5) * angles(math.rad(160), math.rad(0), math.rad(45)), 0.15)
  1731. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(0), math.rad(0), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  1732. end
  1733. con1 = Hitbox.Touched:connect(function(hit)
  1734. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1735. end)
  1736. con2 = Hitbox2.Touched:connect(function(hit)
  1737. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1738. end)
  1739. so("http://roblox.com/asset/?id=199145095", Hitbox, 1, 1.1)
  1740. for i = 0, 1, 0.1 do
  1741. fat.Event:wait()
  1742. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  1743. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  1744. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-45)), 0.45)
  1745. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(45)), 0.45)
  1746. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(-25), math.rad(20), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1747. end
  1748. con1:disconnect()
  1749. con2:disconnect()
  1750. attack = false
  1751. end
  1752. attackoneRage = function()
  1753. attack = true
  1754. for i = 0, 1, 0.12 do
  1755. fat.Event:wait()
  1756. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1757. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(-30)), 0.3)
  1758. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(15)), 0.3)
  1759. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(205), math.rad(30), math.rad(-10)), 0.3)
  1760. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1761. end
  1762. con1 = Hitbox.Touched:connect(function(hit)
  1763. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1764. end)
  1765. con2 = Hitbox2.Touched:connect(function(hit)
  1766. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1767. end)
  1768. so("http://roblox.com/asset/?id=199145146", Hitbox, 1, 1)
  1769. for i = 0, 1, 0.4 do
  1770. fat.Event:wait()
  1771. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1772. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(60)), 0.3)
  1773. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(15)), 0.3)
  1774. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(45), math.rad(-25)), 0.3)
  1775. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1776. end
  1777. for i = 0, 1, 0.12 do
  1778. fat.Event:wait()
  1779. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.45)
  1780. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5), math.rad(0), math.rad(60)), 0.45)
  1781. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(15)), 0.45)
  1782. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(45), math.rad(-25)), 0.45)
  1783. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1784. end
  1785. con1:disconnect()
  1786. con2:disconnect()
  1787. attack = false
  1788. end
  1789. attacktwoRage = function()
  1790. attack = true
  1791. for i = 0, 1, 0.4 do
  1792. fat.Event:wait()
  1793. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  1794. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-60)), 0.3)
  1795. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.3)
  1796. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(-35), math.rad(-45)), 0.3)
  1797. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1798. end
  1799. for i = 0, 1, 0.12 do
  1800. fat.Event:wait()
  1801. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  1802. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-60)), 0.3)
  1803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.3)
  1804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-45), math.rad(-35), math.rad(-45)), 0.3)
  1805. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1806. end
  1807. con1 = Hitbox.Touched:connect(function(hit)
  1808. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1809. end)
  1810. con2 = Hitbox2.Touched:connect(function(hit)
  1811. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1812. end)
  1813. so("http://roblox.com/asset/?id=199145095", Hitbox, 1, 1)
  1814. for i = 0, 1, 0.12 do
  1815. fat.Event:wait()
  1816. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.45)
  1817. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(60)), 0.45)
  1818. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(20)), 0.45)
  1819. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(35), math.rad(-45)), 0.45)
  1820. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1821. end
  1822. con1:disconnect()
  1823. con2:disconnect()
  1824. attack = false
  1825. end
  1826. attackthreeRage = function()
  1827. attack = true
  1828. for i = 0, 1, 0.12 do
  1829. fat.Event:wait()
  1830. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1831. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(60)), 0.3)
  1832. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(20)), 0.3)
  1833. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(165), math.rad(-60), math.rad(90)), 0.3)
  1834. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-15), math.rad(15), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1835. end
  1836. con1 = Hitbox.Touched:connect(function(hit)
  1837. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1838. end)
  1839. con2 = Hitbox2.Touched:connect(function(hit)
  1840. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1841. end)
  1842. so("http://roblox.com/asset/?id=199145204", Hitbox, 1, 1)
  1843. for i = 0, 1, 0.4 do
  1844. fat.Event:wait()
  1845. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.45)
  1846. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(-45)), 0.45)
  1847. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.45)
  1848. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(7.565), math.rad(-14.862), math.rad(-62.778)), 0.45)
  1849. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, -0.25) * angles(math.rad(-45), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1850. end
  1851. for i = 0, 1, 0.12 do
  1852. fat.Event:wait()
  1853. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(60)), 0.45)
  1854. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-60)), 0.45)
  1855. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(-20)), 0.45)
  1856. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(7.565), math.rad(-14.862), math.rad(-62.778)), 0.45)
  1857. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, -0.25) * angles(math.rad(-45), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1858. end
  1859. con1:disconnect()
  1860. con2:disconnect()
  1861. attack = false
  1862. end
  1863. attackfourRage = function()
  1864. attack = true
  1865. for i = 0, 1, 0.12 do
  1866. fat.Event:wait()
  1867. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1868. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1869. RW.C0 = clerp(RW.C0, CFrame.new(1, 1.25, -0.5) * angles(math.rad(160), math.rad(0), math.rad(-45)), 0.3)
  1870. LW.C0 = clerp(LW.C0, CFrame.new(-1, 1.25, -0.5) * angles(math.rad(160), math.rad(0), math.rad(45)), 0.3)
  1871. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(0), math.rad(0), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1872. end
  1873. con1 = Hitbox.Touched:connect(function(hit)
  1874. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1875. end)
  1876. con2 = Hitbox2.Touched:connect(function(hit)
  1877. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.4, 1)
  1878. end)
  1879. so("http://roblox.com/asset/?id=199145095", Hitbox, 1, 1.1)
  1880. for i = 0, 1, 0.1 do
  1881. fat.Event:wait()
  1882. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  1883. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  1884. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-45)), 0.45)
  1885. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(45)), 0.45)
  1886. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(-25), math.rad(20), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1887. end
  1888. con1:disconnect()
  1889. con2:disconnect()
  1890. attack = false
  1891. end
  1892. Bash = function()
  1893. attack = true
  1894. for i = 0, 1, 0.2 do
  1895. fat.Event:wait()
  1896. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.45)
  1897. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15)), 0.45)
  1898. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.7) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1899. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1900. Handleweld.C0 = clerp(Handleweld.C0, cf(0, -1.25, -1) * angles(math.rad(0), math.rad(-90), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1901. end
  1902. for i = 0, 1, 0.1 do
  1903. fat.Event:wait()
  1904. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.45)
  1905. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15)), 0.45)
  1906. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.7) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1907. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1908. Handleweld.C0 = clerp(Handleweld.C0, cf(-5, -1.25, -1) * angles(math.rad(0), math.rad(-90), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1909. end
  1910. con1 = Hitbox.Touched:connect(function(hit)
  1911. Damagefunc(hit, 4, 8, 5, "Normal", RootPart, 0.2, 1)
  1912. end)
  1913. so("http://roblox.com/asset/?id=2767090", Torso, 1, math.random(80, 120) / 100)
  1914. BashEffect(TorsoColor, RootPart.CFrame, 1, 0.25, 1, 0.25, 0.25, 0.25, 0.025)
  1915. BashEffect2(TorsoColor, RootPart.CFrame, 1, 1, 1, 0.25, 0.25, 0.25, 0.02)
  1916. local body = Instance.new("BodyVelocity", Torso)
  1917. body.MaxForce = Vector3.new(10000, 0, 10000)
  1918. body.P = 0.01
  1919. body.Velocity = RootPart.CFrame.lookVector * 40
  1920. for i = 0, 1, 0.3 do
  1921. fat.Event:wait()
  1922. BashEffect2(TorsoColor, RootPart.CFrame, 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 0.05)
  1923. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.45)
  1924. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15)), 0.45)
  1925. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.7) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1926. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1927. Handleweld.C0 = clerp(Handleweld.C0, cf(-5, -1.25, -1) * angles(math.rad(0), math.rad(-90), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1928. end
  1929. for i = 0, 1, 0.1 do
  1930. fat.Event:wait()
  1931. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.45)
  1932. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15)), 0.45)
  1933. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.7) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1934. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1935. Handleweld.C0 = clerp(Handleweld.C0, cf(-5, -1.25, -1) * angles(math.rad(0), math.rad(-90), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1936. end
  1937. body.Parent = nil
  1938. for i = 0, 1, 0.2 do
  1939. fat.Event:wait()
  1940. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.45)
  1941. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(15)), 0.45)
  1942. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.7) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1943. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.45)
  1944. Handleweld.C0 = clerp(Handleweld.C0, cf(0, -1.25, -1) * angles(math.rad(0), math.rad(-90), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1945. end
  1946. con1:disconnect()
  1947. attack = false
  1948. end
  1949. Smash = function()
  1950. attack = true
  1951. for i = 0, 1, 0.4 do
  1952. fat.Event:wait()
  1953. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
  1954. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
  1955. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-45)), 0.3)
  1956. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(45)), 0.3)
  1957. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(-25), math.rad(20), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1958. end
  1959. for i = 0, 1, 0.12 do
  1960. fat.Event:wait()
  1961. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1962. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1963. RW.C0 = clerp(RW.C0, CFrame.new(1, 1.25, -0.5) * angles(math.rad(160), math.rad(0), math.rad(-45)), 0.3)
  1964. LW.C0 = clerp(LW.C0, CFrame.new(-1, 1.25, -0.5) * angles(math.rad(160), math.rad(0), math.rad(45)), 0.3)
  1965. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(0), math.rad(0), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1966. end
  1967. con1 = Hitbox.Touched:connect(function(hit)
  1968. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.2, 1)
  1969. end)
  1970. con2 = Hitbox2.Touched:connect(function(hit)
  1971. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.2, 1)
  1972. end)
  1973. so("http://roblox.com/asset/?id=199145095", Hitbox, 1, 1.1)
  1974. for i = 0, 1, 0.3 do
  1975. fat.Event:wait()
  1976. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  1977. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  1978. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-45)), 0.45)
  1979. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(45)), 0.45)
  1980. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(-25), math.rad(20), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1981. end
  1982. local hit, pos = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1983. if hit ~= nil then
  1984. local Color = TorsoColor
  1985. refpart = part(3, workspace, "SmoothPlastic", 0, 1, TorsoColor, "Effect", vt())
  1986. refpart.Anchored = true
  1987. refpart.CFrame = cf(pos)
  1988. game:GetService("Debris"):AddItem(refpart, 1)
  1989. so("http://www.roblox.com/asset/?id=199145477", refpart, 1, 0.75)
  1990. so("http://roblox.com/asset/?id=157878578", refpart, 1, 1)
  1991. so("http://roblox.com/asset/?id=2760979", refpart, 1, 1)
  1992. so("http://www.roblox.com/asset/?id=142070127", refpart, 1, 1)
  1993. for i = 1, 10 do
  1994. local Color = TorsoColor
  1995. local Materials = hit.Material
  1996. local groundpart = part(3, workspace, "SmoothPlastic", 0, 0, Color, "Ground", vt(math.random(50, 100) / 100, math.random(50, 100) / 100, math.random(50, 100) / 100))
  1997. groundpart.Anchored = false
  1998. groundpart.Material = Materials
  1999. groundpart.CanCollide = true
  2000. groundpart.Friction = 0.1
  2001. groundpart.Velocity = Vector3.new(math.random(-50, 50), math.random(25, 50), math.random(-50, 50))
  2002. groundpart.CFrame = cf(pos) * cf(math.random(-250, 250) / 100, 0.5, math.random(-250, 250) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2003. game:GetService("Debris"):AddItem(groundpart, 10)
  2004. end
  2005. for i = 1, 20 do
  2006. local Color = TorsoColor
  2007. local Materials = hit.Material
  2008. local groundpart = part(3, workspace, "SmoothPlastic", 0, 0, Color, "Ground", vt(math.random(25, 50) / 100, math.random(25, 50) / 100, math.random(25, 50) / 100))
  2009. groundpart.Anchored = false
  2010. groundpart.Material = Materials
  2011. groundpart.CanCollide = true
  2012. groundpart.Friction = 0.1
  2013. groundpart.Velocity = Vector3.new(math.random(-50, 50), math.random(25, 50), math.random(-50, 50))
  2014. groundpart.CFrame = cf(pos) * cf(math.random(-250, 250) / 100, 0.5, math.random(-250, 250) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2015. game:GetService("Debris"):AddItem(groundpart, 10)
  2016. end
  2017. for i = 1, 10 do
  2018. local Color = TorsoColor
  2019. local Materials = hit.Material
  2020. local actualgroundpart = part(3, workspace, "SmoothPlastic", 0, 0, Color, "Ground", vt(math.random(100, 200) / 100, math.random(100, 200) / 100, math.random(100, 200) / 100))
  2021. actualgroundpart.Anchored = true
  2022. actualgroundpart.Material = Materials
  2023. actualgroundpart.CanCollide = true
  2024. actualgroundpart.Friction = 1
  2025. actualgroundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2026. game:GetService("Debris"):AddItem(actualgroundpart, 10)
  2027. end
  2028. local Color = TorsoColor
  2029. Shockwave2(Color, cf(refpart.Position), 1, 0.25, 1, 0.5, 0.25, 0.5, 0.025)
  2030. Shockwave3(Color, cf(refpart.Position), 1, 1, 0.25, 0.75, 0.75, 0.75, 0.02)
  2031. MagniDamage(refpart, 8, 10, 15, 10, "Normal")
  2032. end
  2033. do
  2034. for i = 0, 1, 0.1 do
  2035. fat.Event:wait()
  2036. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  2037. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  2038. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-45)), 0.45)
  2039. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(30), math.rad(0), math.rad(45)), 0.45)
  2040. Handleweld.C0 = clerp(Handleweld.C0, cf(0.75, -0.25, 0) * angles(math.rad(-25), math.rad(20), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  2041. end
  2042. con1:disconnect()
  2043. con2:disconnect()
  2044. attack = false
  2045. end
  2046. end
  2047. SpinSlash = function()
  2048. attack = true
  2049. for i = 0, 1, 0.08 do
  2050. fat.Event:wait()
  2051. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(120)), 0.3)
  2052. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(-10), math.rad(-30)), 0.3)
  2053. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(-45)), 0.3)
  2054. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(45)), 0.3)
  2055. Handleweld.C0 = clerp(Handleweld.C0, cf(-1.25, -0.75, 0) * angles(math.rad(-90), math.rad(45), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2056. end
  2057. con1 = Hitbox.Touched:connect(function(hit)
  2058. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.2, 1)
  2059. end)
  2060. con2 = Hitbox2.Touched:connect(function(hit)
  2061. Damagefunc(hit, 5, 10, 5, "Normal", RootPart, 0.2, 1)
  2062. end)
  2063. for i = 1, 5 do
  2064. so("http://roblox.com/asset/?id=199145146", Hitbox, 1, math.random(80, 120) / 100)
  2065. for i = 0, 1, 0.1 do
  2066. fat.Event:wait()
  2067. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3)
  2068. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2069. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-45)), 0.3)
  2070. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(45)), 0.3)
  2071. Handleweld.C0 = clerp(Handleweld.C0, cf(-1.25, -0.75, 0) * angles(math.rad(-90), math.rad(45), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2072. end
  2073. end
  2074. so("http://roblox.com/asset/?id=199145146", Hitbox, 1, math.random(80, 120) / 100)
  2075. for i = 0, 1, 0.08 do
  2076. fat.Event:wait()
  2077. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2078. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(-10), math.rad(45)), 0.15)
  2079. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(-45)), 0.3)
  2080. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(75), math.rad(0), math.rad(45)), 0.3)
  2081. Handleweld.C0 = clerp(Handleweld.C0, cf(-1.25, -0.75, 0) * angles(math.rad(-90), math.rad(45), math.rad(90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2082. end
  2083. con1:disconnect()
  2084. con2:disconnect()
  2085. attack = false
  2086. end
  2087. Earthquake = function()
  2088. attack = true
  2089. canwalk = false
  2090. canidle = false
  2091. Humanoid.Jump = true
  2092. Humanoid.WalkSpeed = 32 * speed.Value
  2093. for i = 1, 5 do
  2094. so("http://roblox.com/asset/?id=199145146", Hitbox, 1, 2)
  2095. for i = 0, 1, 0.2 do
  2096. fat.Event:wait()
  2097. Torso.Velocity = vt(0, 50, 0)
  2098. Humanoid.WalkSpeed = 32 * speed.Value
  2099. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.45)
  2100. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(10), math.rad(10)), 0.45)
  2101. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(15)), 0.45)
  2102. LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 1.25, 0) * angles(math.rad(180), math.rad(0), math.rad(-10)), 0.45)
  2103. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.45)
  2104. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.45)
  2105. Handleweld.C0 = clerp(Handleweld.C0, cf(1 - 1.5 * i, -1, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(-90)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  2106. end
  2107. end
  2108. for i = 0, 1, 0.05 do
  2109. fat.Event:wait()
  2110. Humanoid.WalkSpeed = 32 * speed.Value
  2111. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  2112. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  2113. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-45)), 0.45)
  2114. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(45)), 0.45)
  2115. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.45)
  2116. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.45)
  2117. Handleweld.C0 = clerp(Handleweld.C0, cf(-0.75, -0.25, 0) * angles(math.rad(0), math.rad(180), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  2118. end
  2119. hitfloor = nil
  2120. while hitfloor == nil do
  2121. fat.Event:wait()
  2122. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  2123. end
  2124. local Color = TorsoColor
  2125. print("touched")
  2126. refpart = part(3, workspace, "SmoothPlastic", 0, 1, TorsoColor, "Effect", vt())
  2127. refpart.Anchored = true
  2128. refpart.CFrame = cf(posfloor)
  2129. game:GetService("Debris"):AddItem(refpart, 1)
  2130. for i = 1, 20 do
  2131. local Color = TorsoColor
  2132. local Materials = hitfloor.Material
  2133. local actualgroundpart = part(3, workspace, "SmoothPlastic", 0, 0, Color, "Ground", vt(math.random(300, 600) / 100, math.random(300, 600) / 100, math.random(300, 600) / 100))
  2134. actualgroundpart.Anchored = true
  2135. actualgroundpart.Material = Materials
  2136. actualgroundpart.CanCollide = true
  2137. actualgroundpart.Friction = 1
  2138. actualgroundpart.CFrame = cf(posfloor) * cf(math.random(-1500, 1500) / 100, 0, math.random(-1500, 1500) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2139. game:GetService("Debris"):AddItem(actualgroundpart, 10)
  2140. end
  2141. for i = 1, 20 do
  2142. local Color = TorsoColor
  2143. local Materials = hitfloor.Material
  2144. local groundpart = part(3, workspace, "SmoothPlastic", 0, 0, Color, "Ground", vt(math.random(100, 200) / 100, math.random(100, 200) / 100, math.random(100, 200) / 100))
  2145. groundpart.Anchored = false
  2146. groundpart.Material = Materials
  2147. groundpart.CanCollide = true
  2148. groundpart.Friction = 0.1
  2149. groundpart.Velocity = Vector3.new(math.random(-100, 100), math.random(100, 150), math.random(-100, 100))
  2150. groundpart.CFrame = cf(posfloor) * cf(math.random(-250, 250) / 100, 5, math.random(-250, 250) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2151. game:GetService("Debris"):AddItem(groundpart, 10)
  2152. end
  2153. for i = 1, 40 do
  2154. local Color = TorsoColor
  2155. local Materials = hitfloor.Material
  2156. local groundpart = part(3, workspace, "SmoothPlastic", 0, 0, Color, "Ground", vt(math.random(50, 100) / 100, math.random(50, 100) / 100, math.random(50, 100) / 100))
  2157. groundpart.Anchored = false
  2158. groundpart.Material = Materials
  2159. groundpart.CanCollide = true
  2160. groundpart.Friction = 0.1
  2161. groundpart.Velocity = Vector3.new(math.random(-100, 100), math.random(100, 150), math.random(-100, 100))
  2162. groundpart.CFrame = cf(posfloor) * cf(math.random(-250, 250) / 100, 5, math.random(-250, 250) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2163. game:GetService("Debris"):AddItem(groundpart, 10)
  2164. end
  2165. local Color = TorsoColor
  2166. so("http://www.roblox.com/asset/?id=199145477", refpart, 1, 0.6)
  2167. so("http://roblox.com/asset/?id=157878578", refpart, 1, 0.6)
  2168. so("http://roblox.com/asset/?id=2760979", refpart, 1, 0.6)
  2169. so("http://www.roblox.com/asset/?id=142070127", refpart, 1, 0.6)
  2170. so("http://roblox.com/asset/?id=168586621", refpart, 1, 0.5)
  2171. Shockwave2(TorsoColor, cf(refpart.Position), 1, 0.25, 1, 1, 0.5, 1, 0.01)
  2172. Shockwave(TorsoColor, cf(refpart.Position), 3, 3, 3, 3, 3, 3, 0.01)
  2173. Shockwave3(TorsoColor, cf(refpart.Position), 1, 1, 0.25, 1.5, 1.5, 0.25, 0.01)
  2174. for i = 0, math.random(4, 8) do
  2175. Humanoid.WalkSpeed = 0 * speed.Value
  2176. Torso.Velocity = vt(0, 0, 0)
  2177. Shockwave4(TorsoColor, cf(refpart.Position), 1, 1, 1, 2, 2, 2, 0.01)
  2178. end
  2179. for i = 0, math.random(4, 8) do
  2180. fat.Event:wait()
  2181. Humanoid.WalkSpeed = 0 * speed.Value
  2182. Torso.Velocity = vt(0, 0, 0)
  2183. MagniDamage(refpart, 30, 5, 10, 10, "Normal")
  2184. Shockwave3(TorsoColor, cf(refpart.Position), 0.1, 0.1, 0.1, 2, 2, 1, 0.01)
  2185. end
  2186. for i = 0, 1, 0.04 do
  2187. fat.Event:wait()
  2188. Humanoid.WalkSpeed = 0 * speed.Value
  2189. MagniDamage(refpart, 30, 5, 10, 10, "Normal")
  2190. Torso.Velocity = vt(0, 0, 0)
  2191. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  2192. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.45)
  2193. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-45)), 0.45)
  2194. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(45)), 0.45)
  2195. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.45)
  2196. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.45)
  2197. Handleweld.C0 = clerp(Handleweld.C0, cf(-0.75, -0.25, 0) * angles(math.rad(0), math.rad(180), math.rad(-45)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  2198. end
  2199. Humanoid.WalkSpeed = 16 * speed.Value
  2200. canwalk = true
  2201. canidle = true
  2202. attack = false
  2203. end
  2204. mouse.Button1Down:connect(function()
  2205. if attack == false and stamina >= 2.5 then
  2206. if attacktype == 1 then
  2207. attacktype = 2
  2208. attackoneRage()
  2209. else
  2210. if attacktype == 2 then
  2211. attacktype = 3
  2212. attacktwoRage()
  2213. else
  2214. if attacktype == 3 then
  2215. attacktype = 4
  2216. attackthreeRage()
  2217. else
  2218. if attacktype == 4 then
  2219. attacktype = 1
  2220. attackfourRage()
  2221. end
  2222. end
  2223. end
  2224. end
  2225. end
  2226. coroutine.resume(coroutine.create(function()
  2227. for i = 1, 50 do
  2228. if attack == false then
  2229. fat.Event:wait()
  2230. end
  2231. end
  2232. if attack == false then
  2233. attacktype = 1
  2234. end
  2235. end))
  2236. end)
  2237. mouse.KeyDown:connect(function(k)
  2238. k = k:lower()
  2239. if k == "e" and attack == false then
  2240. Rage()
  2241. end
  2242. if k == "z" and attack == false and stamina >= 2.5 and co1 <= cooldown1 and skill1stam <= stamina then
  2243. cooldown1 = 0
  2244. subtractstamina(skill1stam)
  2245. Bash()
  2246. end
  2247. if k == "x" and attack == false and stamina >= 2.5 and co2 <= cooldown2 and skill2stam <= stamina then
  2248. cooldown2 = 0
  2249. subtractstamina(skill2stam)
  2250. Smash()
  2251. end
  2252. if k == "c" and attack == false and stamina >= 2.5 and co3 <= cooldown3 and skill3stam <= stamina then
  2253. cooldown3 = 0
  2254. subtractstamina(skill3stam)
  2255. SpinSlash()
  2256. end
  2257. if k == "v" and attack == false and stamina >= 2.5 and co4 <= cooldown4 and skill4stam <= stamina then
  2258. cooldown4 = 0
  2259. subtractstamina(skill4stam)
  2260. Earthquake()
  2261. end
  2262. end)
  2263. mouse.KeyUp:connect(function(k)
  2264. k = k:lower()
  2265. end)
  2266. updateskills = function()
  2267. if cooldown1 <= co1 then
  2268. cooldown1 = cooldown1 + 0.033333333333333
  2269. end
  2270. if cooldown2 <= co2 then
  2271. cooldown2 = cooldown2 + 0.033333333333333
  2272. end
  2273. if cooldown3 <= co3 then
  2274. cooldown3 = cooldown3 + 0.033333333333333
  2275. end
  2276. if cooldown4 <= co4 then
  2277. cooldown4 = cooldown4 + 0.033333333333333
  2278. end
  2279. if stamina <= skill1stam then
  2280. bar4.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2281. else
  2282. bar4.BackgroundColor3 = skillcolorscheme
  2283. end
  2284. if stamina <= skill2stam then
  2285. bar3.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2286. else
  2287. bar3.BackgroundColor3 = skillcolorscheme
  2288. end
  2289. if stamina <= skill3stam then
  2290. bar1.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2291. else
  2292. bar1.BackgroundColor3 = skillcolorscheme
  2293. end
  2294. if stamina <= skill4stam then
  2295. bar2.BackgroundColor3 = c3(0.4078431372549, 0.4078431372549, 0.4078431372549)
  2296. else
  2297. bar2.BackgroundColor3 = skillcolorscheme
  2298. end
  2299. if stamina <= maxstamina then
  2300. stamina = stamina + recovermana / 30
  2301. end
  2302. end
  2303. Character.Humanoid.Died:connect(function()
  2304. for i,v in pairs(Character:GetChildren()) do
  2305. if v:IsA("Model") then
  2306. v:Clone()
  2307. v.Parent = workspace
  2308. v.Children.CanCollide = true
  2309. end
  2310. end
  2311. end)
  2312. game:GetService("RunService").Heartbeat:connect(function()
  2313. rain = sincolor(tick() * 3)
  2314. updatecolor()
  2315. updateskills()
  2316. healthcover:TweenSize(ud(1 * (Character.Humanoid.Health / Character.Humanoid.MaxHealth), 0, 1, 0), "Out", "Quad", 0.5)
  2317. staminacover:TweenSize(ud(1 * (stamina / maxstamina), 0, 1, 0), "Out", "Quad", 0.5)
  2318. bar4:TweenSize(ud(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  2319. bar3:TweenSize(ud(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  2320. bar1:TweenSize(ud(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  2321. bar2:TweenSize(ud(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  2322. end)
  2323. local sine = 0
  2324. local change = 1
  2325. local val = 0
  2326. fat.Event:connect(function()
  2327. sine = sine + change
  2328. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2329. local velderp = RootPart.Velocity.y
  2330. hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  2331. if equipped == true or equipped == false then
  2332. if attack == false then
  2333. idle = idle + 1
  2334. else
  2335. idle = 0
  2336. end
  2337. if ((idle >= 500 and attack ~= false) or RootPart.Velocity.y > 1) and hitfloor == nil then
  2338. Anim = "Jump"
  2339. if attack == false and ragemode == false then
  2340. fat.Event:wait()
  2341. Humanoid.WalkSpeed = 16 * speed.Value
  2342. change = 2
  2343. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  2344. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  2345. RW.C0 = clerp(RW.C0, CFrame.new(0.25, 0.25, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-50)), 0.15)
  2346. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-15), math.rad(-30), math.rad(-5)), 0.15)
  2347. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(-10), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  2348. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(-10), math.rad(-90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  2349. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-157.5), math.rad(0), math.rad(180)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2350. else
  2351. if attack == false and ragemode == true then
  2352. fat.Event:wait()
  2353. Humanoid.WalkSpeed = 16 * speed.Value
  2354. change = 2
  2355. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2356. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  2357. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.15)
  2358. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(-45), math.rad(-20)), 0.15)
  2359. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(-20), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  2360. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(-20), math.rad(-90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15)
  2361. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2362. end
  2363. end
  2364. else
  2365. if RootPart.Velocity.y < -1 and hitfloor == nil then
  2366. Anim = "Fall"
  2367. if attack == false and ragemode == false then
  2368. fat.Event:wait()
  2369. Humanoid.WalkSpeed = 16 * speed.Value
  2370. change = 2
  2371. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.15)
  2372. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.15)
  2373. RW.C0 = clerp(RW.C0, CFrame.new(0.25, 0.25, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-50)), 0.15)
  2374. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-15), math.rad(-30), math.rad(-5)), 0.15)
  2375. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(10), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.15)
  2376. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.15)
  2377. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-157.5), math.rad(0), math.rad(180)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2378. else
  2379. if attack == false and ragemode == true then
  2380. fat.Event:wait()
  2381. Humanoid.WalkSpeed = 16 * speed.Value
  2382. change = 2
  2383. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2384. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.15)
  2385. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.15)
  2386. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(175), math.rad(-45), math.rad(0)), 0.15)
  2387. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(10), math.rad(90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.15)
  2388. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(-10), math.rad(-90), math.rad(0)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.15)
  2389. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2390. end
  2391. end
  2392. else
  2393. if torvel < 1 and hitfloor ~= nil then
  2394. Anim = "Idle"
  2395. if attack == false and ragemode == false then
  2396. fat.Event:wait()
  2397. Humanoid.WalkSpeed = 16 * speed.Value
  2398. change = 2
  2399. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1 + 0.1 * math.cos(sine / 15)) * angles(math.rad(0), math.rad(0), math.rad(45)), 0.15)
  2400. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5 + 1 * math.cos(sine / 15)) + -math.sin(sine / 15) / 15, math.rad(0), math.rad(-45)), 0.15)
  2401. RW.C0 = clerp(RW.C0, CFrame.new(0.25, 0.25 + 0.05 * math.cos(sine / 15) + math.sin(sine / 15) / 15, -0.5) * angles(math.rad(30), math.rad(0), math.rad(-50)), 0.15)
  2402. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 15) + math.sin(sine / 15) / 15, 0) * angles(math.rad(-15), math.rad(-30), math.rad(-5)), 0.15)
  2403. RH.C0 = clerp(RH.C0, cf(0.9, -0.9 - 0.1 * math.cos(sine / 15), 0.2) * angles(math.rad(0), math.rad(60), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2404. LH.C0 = clerp(LH.C0, cf(-0.9, -0.9 - 0.1 * math.cos(sine / 15), 0) * angles(math.rad(0), math.rad(-105), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2405. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(-157.5 + 1 * math.cos(sine / 15)), math.rad(0), math.rad(180)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2406. else
  2407. if attack == false and ragemode == true then
  2408. fat.Event:wait()
  2409. Humanoid.WalkSpeed = 16 * speed.Value
  2410. change = 2
  2411. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(15)), 0.15)
  2412. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(5 + 1 * math.cos(sine / 25)) + -math.sin(sine / 25) / 15, math.rad(0), math.rad(-15)), 0.15)
  2413. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / 25) + math.sin(sine / 25) / 15, 0) * angles(math.rad(10), math.rad(0), math.rad(15 + 5 * math.cos(sine / 25)) + math.sin(sine / 25) / 15), 0.15)
  2414. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 25) + math.sin(sine / 25) / 15, 0) * angles(math.rad(175), math.rad(-45), math.rad(-10)), 0.15)
  2415. RH.C0 = clerp(RH.C0, cf(1.05, -0.9 - 0.1 * math.cos(sine / 25), 0.1) * angles(math.rad(0), math.rad(75), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2416. LH.C0 = clerp(LH.C0, cf(-1.05, -0.9 - 0.1 * math.cos(sine / 25), 0.1) * angles(math.rad(0), math.rad(-75), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2417. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2418. else
  2419. if attack == true and ragemode == false then
  2420. fat.Event:wait()
  2421. change = 2
  2422. Humanoid.WalkSpeed = 16 * speed.Value
  2423. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.15)
  2424. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.15)
  2425. else
  2426. if attack == true and ragemode == true then
  2427. fat.Event:wait()
  2428. change = 2
  2429. Humanoid.WalkSpeed = 16 * speed.Value
  2430. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.15)
  2431. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-2.5), math.rad(0), math.rad(0)), 0.15)
  2432. end
  2433. end
  2434. end
  2435. end
  2436. else
  2437. if torvel > 2 and torvel < 22 and hitfloor ~= nil then
  2438. Anim = "Walk"
  2439. if attack == false and ragemode == false then
  2440. fat.Event:wait()
  2441. Humanoid.WalkSpeed = 16 * speed.Value
  2442. change = 2
  2443. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.05 - 0.05 * math.cos(sine / 3.5)) * angles(math.rad(0), math.rad(0), math.rad(60 + 5 * math.cos(sine / 7))), 0.25)
  2444. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-60 - 5 * math.cos(sine / 7))), 0.25)
  2445. RW.C0 = clerp(RW.C0, CFrame.new(0.25, 0.25, -0.5) * angles(math.rad(0), math.rad(0 + 5 * math.cos(sine / 7)), math.rad(-50)), 0.25)
  2446. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(-45 - 5 * math.cos(sine / 7)), math.rad(-15)), 0.25)
  2447. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.25 * math.cos(sine / 3.5) / 2, 0.5 * math.cos(sine / 3.5) / 2) * angles(math.rad(-30 * math.cos(sine / 3.5)) + -math.sin(sine / 3.5) / 2.5, math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2448. LH.C0 = clerp(LH.C0, cf(-1, -1 + 0.25 * math.cos(sine / 3.5) / 2, -0.5 * math.cos(sine / 3.5) / 2) * angles(math.rad(30 * math.cos(sine / 3.5)) + math.sin(sine / 3.5) / 2.5, math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2449. Handleweld.C0 = clerp(Handleweld.C0, cf(-0.25, 0, 0) * angles(math.rad(-150 - 2.5 * math.cos(sine / 7)), math.rad(15), math.rad(180)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.25)
  2450. else
  2451. if attack == false and ragemode == true then
  2452. fat.Event:wait()
  2453. Humanoid.WalkSpeed = 16 * speed.Value
  2454. change = 2
  2455. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.1 + 0.2 * math.cos(sine / 3)) * angles(math.rad(10), math.rad(0), math.rad(5 * math.cos(sine / 6))), 0.15)
  2456. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(-5 * math.cos(sine / 6))), 0.15)
  2457. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(45 * math.cos(sine / 6)), math.rad(0), math.rad(5)), 0.15)
  2458. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.4 + 0.1 * math.cos(sine / 3) + math.sin(sine / 3) / 6, 0) * angles(math.rad(175), math.rad(-45), math.rad(-10)), 0.15)
  2459. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.25 * math.cos(sine / 6) / 2, 0.5 * math.cos(sine / 6) / 2) * angles(math.rad(-5 - 60 * math.cos(sine / 6)) + -math.sin(sine / 6) / 2.5, math.rad(90 - 5 * math.cos(sine / 6)), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2460. LH.C0 = clerp(LH.C0, cf(-1, -1 + 0.25 * math.cos(sine / 6) / 2, -0.5 * math.cos(sine / 6) / 2) * angles(math.rad(-5 + 60 * math.cos(sine / 6)) + math.sin(sine / 6) / 2.5, math.rad(-90 - 5 * math.cos(sine / 6)), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2461. Handleweld.C0 = clerp(Handleweld.C0, cf(0, 0, 0) * angles(math.rad(15), math.rad(0), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2462. else
  2463. if attack == true and canwalk == true and ragemode == true then
  2464. fat.Event:wait()
  2465. Humanoid.WalkSpeed = 16 * speed.Value
  2466. change = 2
  2467. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.25 * math.cos(sine / 6) / 2, 0.5 * math.cos(sine / 6) / 2) * angles(math.rad(-15 - 60 * math.cos(sine / 6)) + -math.sin(sine / 6) / 2.5, math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2468. LH.C0 = clerp(LH.C0, cf(-1, -1 + 0.25 * math.cos(sine / 6) / 2, -0.5 * math.cos(sine / 6) / 2) * angles(math.rad(-15 + 60 * math.cos(sine / 6)) + math.sin(sine / 6) / 2.5, math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2469. else
  2470. if attack == true and canwalk == true and ragemode == false then
  2471. fat.Event:wait()
  2472. Humanoid.WalkSpeed = 16 * speed.Value
  2473. change = 2
  2474. RH.C0 = clerp(RH.C0, cf(1, -1 - 0.25 * math.cos(sine / 3.5) / 2, 0.5 * math.cos(sine / 3.5) / 2) * angles(math.rad(-30 * math.cos(sine / 3.5)) + -math.sin(sine / 3.5) / 2.5, math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2475. LH.C0 = clerp(LH.C0, cf(-1, -1 + 0.25 * math.cos(sine / 3.5) / 2, -0.5 * math.cos(sine / 3.5) / 2) * angles(math.rad(30 * math.cos(sine / 3.5)) + math.sin(sine / 3.5) / 2.5, math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15)
  2476. end
  2477. end
  2478. end
  2479. end
  2480. else
  2481. if torvel >= 22 and hitfloor ~= nil then
  2482. Anim = "Run"
  2483. end
  2484. end
  2485. end
  2486. end
  2487. end
  2488. end
  2489. end)
  2490.  
  2491.  
  2492. end,o1)
  2493. end))
  2494. o2.Name = "Skin"
  2495. o2.Parent = o1
  2496. o2.Value = "Bone Cleaver"
  2497. o3.Name = "Trigiator"
  2498. o3.Parent = o1
  2499. o4.Name = "Wood Master"
  2500. o4.Parent = o3
  2501. o4.PrimaryPart = o16
  2502. o5.Parent = o4
  2503. o5.BrickColor = BrickColor.new("Smoky grey")
  2504. o5.Position = Vector3.new(799.400024, -207.106781, -209.633362)
  2505. o5.Rotation = Vector3.new(175.020004, -14.4899998, -94.0599976)
  2506. o5.Anchored = true
  2507. o5.CanCollide = false
  2508. o5.Locked = true
  2509. o5.FormFactor = Enum.FormFactor.Custom
  2510. o5.Size = Vector3.new(0.200000003, 0.351074696, 0.232929692)
  2511. o5.CFrame = CFrame.new(799.400024, -207.106781, -209.633362, -0.0684971884, 0.965760946, -0.250227749, 0.99526602, 0.0488153175, -0.0840394273, -0.0689470544, -0.254799634, -0.964532793)
  2512. o5.TopSurface = Enum.SurfaceType.Smooth
  2513. o5.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2514. o5.Position = Vector3.new(799.400024, -207.106781, -209.633362)
  2515. o5.Orientation = Vector3.new(4.82000017, -165.460007, 87.1900024)
  2516. o5.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2517. o6.Parent = o5
  2518. o6.Scale = Vector3.new(0.919355154, 1, 1)
  2519. o6.Scale = Vector3.new(0.919355154, 1, 1)
  2520. o7.Parent = o4
  2521. o7.BrickColor = BrickColor.new("Smoky grey")
  2522. o7.Position = Vector3.new(799.871155, -207.822968, -207.985138)
  2523. o7.Rotation = Vector3.new(-169.160004, 74.9599991, 108.629997)
  2524. o7.Anchored = true
  2525. o7.CanCollide = false
  2526. o7.Locked = true
  2527. o7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2528. o7.CFrame = CFrame.new(799.871155, -207.822968, -207.985138, -0.0828959793, -0.245863825, 0.965753257, -0.87269026, 0.485831946, 0.0487764068, -0.481186092, -0.838760078, -0.25483647)
  2529. o7.BottomSurface = Enum.SurfaceType.Smooth
  2530. o7.TopSurface = Enum.SurfaceType.Smooth
  2531. o7.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2532. o7.Position = Vector3.new(799.871155, -207.822968, -207.985138)
  2533. o7.Orientation = Vector3.new(-2.79999995, 104.779999, -60.9000015)
  2534. o7.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2535. o8.Parent = o7
  2536. o8.Scale = Vector3.new(0.183871031, 0.963534355, 0.776433408)
  2537. o8.Scale = Vector3.new(0.183871031, 0.963534355, 0.776433408)
  2538. o9.Parent = o4
  2539. o9.BrickColor = BrickColor.new("Smoky grey")
  2540. o9.Position = Vector3.new(799.316162, -207.878922, -210.099091)
  2541. o9.Rotation = Vector3.new(-169.470001, -15.0299997, -90.0800018)
  2542. o9.Anchored = true
  2543. o9.CanCollide = false
  2544. o9.Locked = true
  2545. o9.FormFactor = Enum.FormFactor.Custom
  2546. o9.Size = Vector3.new(0.441290498, 0.631934464, 0.582324207)
  2547. o9.CFrame = CFrame.new(799.316162, -207.878922, -210.099091, -0.00139408268, 0.965772212, -0.259387881, 0.983100772, 0.0488072298, 0.176439002, 0.183059886, -0.254758447, -0.949519515)
  2548. o9.TopSurface = Enum.SurfaceType.Smooth
  2549. o9.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2550. o9.Position = Vector3.new(799.316162, -207.878922, -210.099091)
  2551. o9.Orientation = Vector3.new(-10.1599998, -164.720001, 87.1600037)
  2552. o9.Color = Color3.new(0.356863, 0.364706, 0.411765)
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  2554. o11.Name = "description"
  2555. o11.Parent = o4
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  2560. o12.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
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  2562. o12.CanCollide = false
  2563. o12.Locked = true
  2564. o12.FormFactor = Enum.FormFactor.Custom
  2565. o12.Size = Vector3.new(0.0500000007, 0.0984703451, 0.0984703451)
  2566. o12.CFrame = CFrame.new(800.776428, -208.589081, -204.609863, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2568. o12.TopSurface = Enum.SurfaceType.Smooth
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  2571. o12.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2572. o12.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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  2574. o13.Scale = Vector3.new(0.656099916, 1, 1)
  2575. o13.Scale = Vector3.new(0.656099916, 1, 1)
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  2578. o14.Position = Vector3.new(800.854004, -208.492844, -204.396637)
  2579. o14.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
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  2581. o14.CanCollide = false
  2582. o14.Locked = true
  2583. o14.FormFactor = Enum.FormFactor.Custom
  2584. o14.Size = Vector3.new(0.0540303737, 1.12563276, 8.34864235)
  2585. o14.CFrame = CFrame.new(800.854004, -208.492844, -204.396637, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2590. o14.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2591. o14.Color = Color3.new(0.356863, 0.364706, 0.411765)
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  2593. o16.Name = "Handle"
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  2599. o16.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  2600. o16.Anchored = true
  2601. o16.CanCollide = false
  2602. o16.Locked = true
  2603. o16.FormFactor = Enum.FormFactor.Custom
  2604. o16.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2605. o16.CFrame = CFrame.new(799.109009, -207.44754, -210.843231, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
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  2607. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2608. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2610. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2611. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
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  2614. o16.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
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  2617. o17.BrickColor = BrickColor.new("Bright blue")
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  2619. o17.Rotation = Vector3.new(-169.169998, 74.9599991, 179.699997)
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  2621. o17.CanCollide = false
  2622. o17.Locked = true
  2623. o17.FormFactor = Enum.FormFactor.Custom
  2624. o17.Size = Vector3.new(1.40429878, 0.526612043, 1.26386893)
  2625. o17.CFrame = CFrame.new(799.704102, -207.464767, -208.549652, -0.259460896, -0.00134472607, 0.965752661, 0.176373109, 0.983115375, 0.0487536266, -0.949511766, 0.182982475, -0.254842788)
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  2630. o17.Orientation = Vector3.new(-2.78999996, 104.779999, 10.1700001)
  2631. o17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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  2636. o19.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2637. o19.Anchored = true
  2638. o19.CanCollide = false
  2639. o19.Locked = true
  2640. o19.FormFactor = Enum.FormFactor.Custom
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  2642. o19.CFrame = CFrame.new(800.878662, -208.658569, -204.23587, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2646. o19.Position = Vector3.new(800.878662, -208.658569, -204.23587)
  2647. o19.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2648. o19.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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  2650. o20.Scale = Vector3.new(0.656099916, 1, 1)
  2651. o20.Scale = Vector3.new(0.656099916, 1, 1)
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  2653. o33.Parent = o4
  2654. o33.BrickColor = BrickColor.new("Bright blue")
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  2656. o33.Rotation = Vector3.new(-169.479996, -15.04, -0.0799999982)
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  2658. o33.CanCollide = false
  2659. o33.Locked = true
  2660. o33.FormFactor = Enum.FormFactor.Custom
  2661. o33.Size = Vector3.new(1.26386893, 0.351074696, 1.40429878)
  2662. o33.CFrame = CFrame.new(799.704712, -207.896225, -208.630005, 0.965754151, 0.00138828345, -0.259454817, 0.0488045886, -0.983101487, 0.176401675, -0.254827052, -0.183023244, -0.949501991)
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  2665. o33.Position = Vector3.new(799.704712, -207.896225, -208.630005)
  2666. o33.Orientation = Vector3.new(-10.1599998, -164.720001, 177.160004)
  2667. o33.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2668. o34.Name = "Part"
  2669. o34.Parent = o4
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  2672. o34.Rotation = Vector3.new(-169.479996, -15.04, -0.0799999982)
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  2674. o34.CanCollide = false
  2675. o34.Locked = true
  2676. o34.FormFactor = Enum.FormFactor.Custom
  2677. o34.Size = Vector3.new(0.220645204, 0.631934464, 0.54350251)
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  2681. o34.Position = Vector3.new(799.823364, -208.136093, -208.226257)
  2682. o34.Orientation = Vector3.new(-10.1599998, -164.720001, 177.160004)
  2683. o34.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2684. o35.Name = "Part"
  2685. o35.Parent = o4
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  2688. o35.Rotation = Vector3.new(-169.470001, -15.04, 179.919998)
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  2690. o35.CanCollide = false
  2691. o35.Locked = true
  2692. o35.FormFactor = Enum.FormFactor.Custom
  2693. o35.Size = Vector3.new(1.26386893, 0.49150461, 1.40429878)
  2694. o35.CFrame = CFrame.new(799.70343, -206.96431, -208.456482, -0.965759277, -0.00132021308, -0.259450018, -0.0487523824, 0.98309803, 0.176469743, 0.254831851, 0.183075458, -0.949500442)
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  2697. o35.Position = Vector3.new(799.70343, -206.96431, -208.456482)
  2698. o35.Orientation = Vector3.new(-10.1599998, -164.720001, -2.83999991)
  2699. o35.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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  2701. o36.BrickColor = BrickColor.new("Bright blue")
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  2703. o36.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
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  2705. o36.CanCollide = false
  2706. o36.Locked = true
  2707. o36.FormFactor = Enum.FormFactor.Custom
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  2709. o36.CFrame = CFrame.new(800.620178, -208.341858, -205.154663, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2711. o36.TopSurface = Enum.SurfaceType.Smooth
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  2713. o36.Position = Vector3.new(800.620178, -208.341858, -205.154663)
  2714. o36.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2715. o36.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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  2717. o37.Scale = Vector3.new(0.656099916, 1, 1)
  2718. o37.Scale = Vector3.new(0.656099916, 1, 1)
  2719. o38.Parent = o4
  2720. o38.BrickColor = BrickColor.new("Bright blue")
  2721. o38.Position = Vector3.new(800.542297, -208.28891, -205.439667)
  2722. o38.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2723. o38.Anchored = true
  2724. o38.CanCollide = false
  2725. o38.Locked = true
  2726. o38.FormFactor = Enum.FormFactor.Custom
  2727. o38.Size = Vector3.new(0.0500000007, 0.385461658, 0.0984703451)
  2728. o38.CFrame = CFrame.new(800.542297, -208.28891, -205.439667, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2731. o38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
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  2733. o38.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2734. o38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2735. o39.Parent = o38
  2736. o39.Scale = Vector3.new(0.656099916, 1, 1)
  2737. o39.Scale = Vector3.new(0.656099916, 1, 1)
  2738. o40.Parent = o4
  2739. o40.BrickColor = BrickColor.new("Bright blue")
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  2741. o40.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2742. o40.Anchored = true
  2743. o40.CanCollide = false
  2744. o40.Locked = true
  2745. o40.FormFactor = Enum.FormFactor.Custom
  2746. o40.Size = Vector3.new(0.0500000007, 0.0984703451, 0.385461718)
  2747. o40.CFrame = CFrame.new(800.579712, -208.468277, -205.332092, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2752. o40.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2753. o40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2754. o41.Parent = o40
  2755. o41.Scale = Vector3.new(0.656099916, 1, 1)
  2756. o41.Scale = Vector3.new(0.656099916, 1, 1)
  2757. o42.Parent = o4
  2758. o42.BrickColor = BrickColor.new("Bright blue")
  2759. o42.Position = Vector3.new(800.980591, -208.534485, -203.825836)
  2760. o42.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2761. o42.Anchored = true
  2762. o42.CanCollide = false
  2763. o42.Locked = true
  2764. o42.FormFactor = Enum.FormFactor.Custom
  2765. o42.Size = Vector3.new(0.0500000007, 0.0984703451, 0.29541105)
  2766. o42.CFrame = CFrame.new(800.980591, -208.534485, -203.825836, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2771. o42.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2772. o42.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2773. o43.Parent = o42
  2774. o43.Scale = Vector3.new(0.656099916, 1, 1)
  2775. o43.Scale = Vector3.new(0.656099916, 1, 1)
  2776. o44.Parent = o4
  2777. o44.BrickColor = BrickColor.new("Bright blue")
  2778. o44.Position = Vector3.new(800.955139, -208.613876, -203.937378)
  2779. o44.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2780. o44.Anchored = true
  2781. o44.CanCollide = false
  2782. o44.Locked = true
  2783. o44.FormFactor = Enum.FormFactor.Custom
  2784. o44.Size = Vector3.new(0.0500000007, 0.29541105, 0.0984703451)
  2785. o44.CFrame = CFrame.new(800.955139, -208.613876, -203.937378, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2787. o44.TopSurface = Enum.SurfaceType.Smooth
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  2789. o44.Position = Vector3.new(800.955139, -208.613876, -203.937378)
  2790. o44.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2791. o44.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2792. o45.Parent = o44
  2793. o45.Scale = Vector3.new(0.656099916, 1, 1)
  2794. o45.Scale = Vector3.new(0.656099916, 1, 1)
  2795. o46.Parent = o4
  2796. o46.BrickColor = BrickColor.new("Bright blue")
  2797. o46.Position = Vector3.new(800.583252, -208.175812, -205.262878)
  2798. o46.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2799. o46.Anchored = true
  2800. o46.CanCollide = false
  2801. o46.Locked = true
  2802. o46.FormFactor = Enum.FormFactor.Custom
  2803. o46.Size = Vector3.new(0.0500000007, 0.0984703451, 0.355444819)
  2804. o46.CFrame = CFrame.new(800.583252, -208.175812, -205.262878, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2806. o46.TopSurface = Enum.SurfaceType.Smooth
  2807. o46.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2808. o46.Position = Vector3.new(800.583252, -208.175812, -205.262878)
  2809. o46.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2810. o46.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2811. o47.Parent = o46
  2812. o47.Scale = Vector3.new(0.656099916, 1, 1)
  2813. o47.Scale = Vector3.new(0.656099916, 1, 1)
  2814. o48.Parent = o4
  2815. o48.BrickColor = BrickColor.new("Bright blue")
  2816. o48.Position = Vector3.new(800.696655, -208.549606, -204.894501)
  2817. o48.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2818. o48.Anchored = true
  2819. o48.CanCollide = false
  2820. o48.Locked = true
  2821. o48.FormFactor = Enum.FormFactor.Custom
  2822. o48.Size = Vector3.new(0.0500000007, 0.0984703451, 0.225196108)
  2823. o48.CFrame = CFrame.new(800.696655, -208.549606, -204.894501, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
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  2825. o48.TopSurface = Enum.SurfaceType.Smooth
  2826. o48.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2827. o48.Position = Vector3.new(800.696655, -208.549606, -204.894501)
  2828. o48.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2829. o48.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2830. o49.Parent = o48
  2831. o49.Scale = Vector3.new(0.656099916, 1, 1)
  2832. o49.Scale = Vector3.new(0.656099916, 1, 1)
  2833. o50.Parent = o4
  2834. o50.BrickColor = BrickColor.new("Bright blue")
  2835. o50.Position = Vector3.new(800.68457, -208.323425, -204.907043)
  2836. o50.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2837. o50.Anchored = true
  2838. o50.CanCollide = false
  2839. o50.Locked = true
  2840. o50.FormFactor = Enum.FormFactor.Custom
  2841. o50.Size = Vector3.new(0.0500000007, 0.248554707, 0.115309805)
  2842. o50.CFrame = CFrame.new(800.68457, -208.323425, -204.907043, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2843. o50.BottomSurface = Enum.SurfaceType.Smooth
  2844. o50.TopSurface = Enum.SurfaceType.Smooth
  2845. o50.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2846. o50.Position = Vector3.new(800.68457, -208.323425, -204.907043)
  2847. o50.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2848. o50.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2849. o51.Parent = o50
  2850. o51.Scale = Vector3.new(0.656099916, 1, 1)
  2851. o51.Scale = Vector3.new(0.656099916, 1, 1)
  2852. o52.Parent = o4
  2853. o52.BrickColor = BrickColor.new("Bright blue")
  2854. o52.Position = Vector3.new(800.69635, -208.259521, -204.840515)
  2855. o52.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2856. o52.Anchored = true
  2857. o52.CanCollide = false
  2858. o52.Locked = true
  2859. o52.FormFactor = Enum.FormFactor.Custom
  2860. o52.Size = Vector3.new(0.0500000007, 0.0984703451, 0.225196108)
  2861. o52.CFrame = CFrame.new(800.69635, -208.259521, -204.840515, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2862. o52.BottomSurface = Enum.SurfaceType.Smooth
  2863. o52.TopSurface = Enum.SurfaceType.Smooth
  2864. o52.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2865. o52.Position = Vector3.new(800.69635, -208.259521, -204.840515)
  2866. o52.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2867. o52.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2868. o53.Parent = o52
  2869. o53.Scale = Vector3.new(0.656099916, 1, 1)
  2870. o53.Scale = Vector3.new(0.656099916, 1, 1)
  2871. o54.Parent = o4
  2872. o54.BrickColor = BrickColor.new("Bright blue")
  2873. o54.Position = Vector3.new(800.696472, -208.407028, -204.867981)
  2874. o54.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2875. o54.Anchored = true
  2876. o54.CanCollide = false
  2877. o54.Locked = true
  2878. o54.FormFactor = Enum.FormFactor.Custom
  2879. o54.Size = Vector3.new(0.0500000007, 0.0984703451, 0.225196108)
  2880. o54.CFrame = CFrame.new(800.696472, -208.407028, -204.867981, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2881. o54.BottomSurface = Enum.SurfaceType.Smooth
  2882. o54.TopSurface = Enum.SurfaceType.Smooth
  2883. o54.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2884. o54.Position = Vector3.new(800.696472, -208.407028, -204.867981)
  2885. o54.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2886. o54.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2887. o55.Parent = o54
  2888. o55.Scale = Vector3.new(0.656099916, 1, 1)
  2889. o55.Scale = Vector3.new(0.656099916, 1, 1)
  2890. o56.Parent = o4
  2891. o56.BrickColor = BrickColor.new("Bright blue")
  2892. o56.Position = Vector3.new(800.713318, -208.485382, -204.829254)
  2893. o56.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2894. o56.Anchored = true
  2895. o56.CanCollide = false
  2896. o56.Locked = true
  2897. o56.FormFactor = Enum.FormFactor.Custom
  2898. o56.Size = Vector3.new(0.0500000007, 0.248554707, 0.115309805)
  2899. o56.CFrame = CFrame.new(800.713318, -208.485382, -204.829254, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2900. o56.BottomSurface = Enum.SurfaceType.Smooth
  2901. o56.TopSurface = Enum.SurfaceType.Smooth
  2902. o56.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2903. o56.Position = Vector3.new(800.713318, -208.485382, -204.829254)
  2904. o56.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2905. o56.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2906. o57.Parent = o56
  2907. o57.Scale = Vector3.new(0.656099916, 1, 1)
  2908. o57.Scale = Vector3.new(0.656099916, 1, 1)
  2909. o58.Parent = o4
  2910. o58.BrickColor = BrickColor.new("Bright blue")
  2911. o58.Position = Vector3.new(801.006226, -208.648621, -203.750366)
  2912. o58.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2913. o58.Anchored = true
  2914. o58.CanCollide = false
  2915. o58.Locked = true
  2916. o58.FormFactor = Enum.FormFactor.Custom
  2917. o58.Size = Vector3.new(0.0500000007, 0.29541105, 0.0984703451)
  2918. o58.CFrame = CFrame.new(801.006226, -208.648621, -203.750366, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2919. o58.BottomSurface = Enum.SurfaceType.Smooth
  2920. o58.TopSurface = Enum.SurfaceType.Smooth
  2921. o58.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2922. o58.Position = Vector3.new(801.006226, -208.648621, -203.750366)
  2923. o58.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2924. o58.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2925. o59.Parent = o58
  2926. o59.Scale = Vector3.new(0.656099916, 1, 1)
  2927. o59.Scale = Vector3.new(0.656099916, 1, 1)
  2928. o60.Parent = o4
  2929. o60.BrickColor = BrickColor.new("Bright blue")
  2930. o60.Position = Vector3.new(800.852966, -208.544373, -204.31134)
  2931. o60.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2932. o60.Anchored = true
  2933. o60.CanCollide = false
  2934. o60.Locked = true
  2935. o60.FormFactor = Enum.FormFactor.Custom
  2936. o60.Size = Vector3.new(0.0500000007, 0.29541105, 0.0984703451)
  2937. o60.CFrame = CFrame.new(800.852966, -208.544373, -204.31134, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2938. o60.BottomSurface = Enum.SurfaceType.Smooth
  2939. o60.TopSurface = Enum.SurfaceType.Smooth
  2940. o60.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2941. o60.Position = Vector3.new(800.852966, -208.544373, -204.31134)
  2942. o60.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2943. o60.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2944. o61.Parent = o60
  2945. o61.Scale = Vector3.new(0.656099916, 1, 1)
  2946. o61.Scale = Vector3.new(0.656099916, 1, 1)
  2947. o62.Parent = o4
  2948. o62.BrickColor = BrickColor.new("Bright blue")
  2949. o62.Position = Vector3.new(800.878357, -208.464981, -204.199829)
  2950. o62.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2951. o62.Anchored = true
  2952. o62.CanCollide = false
  2953. o62.Locked = true
  2954. o62.FormFactor = Enum.FormFactor.Custom
  2955. o62.Size = Vector3.new(0.0500000007, 0.0984703451, 0.29541105)
  2956. o62.CFrame = CFrame.new(800.878357, -208.464981, -204.199829, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2957. o62.BottomSurface = Enum.SurfaceType.Smooth
  2958. o62.TopSurface = Enum.SurfaceType.Smooth
  2959. o62.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2960. o62.Position = Vector3.new(800.878357, -208.464981, -204.199829)
  2961. o62.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2962. o62.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2963. o63.Parent = o62
  2964. o63.Scale = Vector3.new(0.656099916, 1, 1)
  2965. o63.Scale = Vector3.new(0.656099916, 1, 1)
  2966. o64.Parent = o4
  2967. o64.BrickColor = BrickColor.new("Bright blue")
  2968. o64.Position = Vector3.new(800.980835, -208.728073, -203.861877)
  2969. o64.Rotation = Vector3.new(10.5299997, 15.04, -179.919998)
  2970. o64.Anchored = true
  2971. o64.CanCollide = false
  2972. o64.Locked = true
  2973. o64.FormFactor = Enum.FormFactor.Custom
  2974. o64.Size = Vector3.new(0.0500000007, 0.0984703451, 0.29541105)
  2975. o64.CFrame = CFrame.new(800.980835, -208.728073, -203.861877, -0.965748191, 0.00132260099, 0.259509355, -0.0487499945, -0.983117461, -0.176408827, 0.254892737, -0.183016092, 0.949492097)
  2976. o64.BottomSurface = Enum.SurfaceType.Smooth
  2977. o64.TopSurface = Enum.SurfaceType.Smooth
  2978. o64.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2979. o64.Position = Vector3.new(800.980835, -208.728073, -203.861877)
  2980. o64.Orientation = Vector3.new(10.1599998, 15.29, -177.160004)
  2981. o64.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2982. o65.Parent = o64
  2983. o65.Scale = Vector3.new(0.656099916, 1, 1)
  2984. o65.Scale = Vector3.new(0.656099916, 1, 1)
  2985. o66.Name = "EffectReference"
  2986. o66.Parent = o4
  2987. o66.Material = Enum.Material.Metal
  2988. o66.BrickColor = BrickColor.new("Black")
  2989. o66.Transparency = 1
  2990. o66.Position = Vector3.new(801.96283, -209.358017, -200.445709)
  2991. o66.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  2992. o66.Anchored = true
  2993. o66.CanCollide = false
  2994. o66.Locked = true
  2995. o66.FormFactor = Enum.FormFactor.Custom
  2996. o66.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2997. o66.CFrame = CFrame.new(801.96283, -209.358017, -200.445709, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  2998. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2999. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3000. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3001. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3002. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3003. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3004. o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3005. o66.Position = Vector3.new(801.96283, -209.358017, -200.445709)
  3006. o66.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3007. o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3008. o67.Name = "EffectReference2"
  3009. o67.Parent = o4
  3010. o67.Material = Enum.Material.Metal
  3011. o67.BrickColor = BrickColor.new("Black")
  3012. o67.Transparency = 1
  3013. o67.Position = Vector3.new(801.769714, -209.367767, -200.394775)
  3014. o67.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3015. o67.Anchored = true
  3016. o67.CanCollide = false
  3017. o67.Locked = true
  3018. o67.FormFactor = Enum.FormFactor.Custom
  3019. o67.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3020. o67.CFrame = CFrame.new(801.769714, -209.367767, -200.394775, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3021. o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3022. o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3023. o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3024. o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3025. o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3026. o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3027. o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3028. o67.Position = Vector3.new(801.769714, -209.367767, -200.394775)
  3029. o67.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3030. o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3031. o68.Name = "EffectReference3"
  3032. o68.Parent = o4
  3033. o68.Material = Enum.Material.Metal
  3034. o68.BrickColor = BrickColor.new("Black")
  3035. o68.Transparency = 1
  3036. o68.Position = Vector3.new(802.155945, -209.348251, -200.496674)
  3037. o68.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3038. o68.Anchored = true
  3039. o68.CanCollide = false
  3040. o68.Locked = true
  3041. o68.FormFactor = Enum.FormFactor.Custom
  3042. o68.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3043. o68.CFrame = CFrame.new(802.155945, -209.348251, -200.496674, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3044. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3045. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3046. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3047. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3048. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3049. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3050. o68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3051. o68.Position = Vector3.new(802.155945, -209.348251, -200.496674)
  3052. o68.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3053. o68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3054. o69.Name = "Hitbox2"
  3055. o69.Parent = o4
  3056. o69.Material = Enum.Material.Metal
  3057. o69.BrickColor = BrickColor.new("Smoky grey")
  3058. o69.Transparency = 1
  3059. o69.Position = Vector3.new(802.000061, -209.245773, -200.294586)
  3060. o69.Rotation = Vector3.new(151.800003, -11.9799995, 170.710007)
  3061. o69.Anchored = true
  3062. o69.CanCollide = false
  3063. o69.Locked = true
  3064. o69.FormFactor = Enum.FormFactor.Custom
  3065. o69.Size = Vector3.new(0.75, 1, 3)
  3066. o69.CFrame = CFrame.new(802.000061, -209.245773, -200.294586, -0.965397716, -0.157978341, -0.207485437, -0.0455455817, 0.885538518, -0.462327927, 0.256774157, -0.436880231, -0.862092078)
  3067. o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3068. o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3069. o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3070. o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3071. o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3072. o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3073. o69.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3074. o69.Position = Vector3.new(802.000061, -209.245773, -200.294586)
  3075. o69.Orientation = Vector3.new(27.5400009, -166.470001, -2.94000006)
  3076. o69.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3077. o70.Name = "Hitbox"
  3078. o70.Parent = o4
  3079. o70.Material = Enum.Material.Metal
  3080. o70.BrickColor = BrickColor.new("Smoky grey")
  3081. o70.Transparency = 1
  3082. o70.Position = Vector3.new(800.788086, -209.190445, -204.840698)
  3083. o70.Rotation = Vector3.new(-170.240005, -15.1199999, 179.929993)
  3084. o70.Anchored = true
  3085. o70.CanCollide = false
  3086. o70.Locked = true
  3087. o70.FormFactor = Enum.FormFactor.Custom
  3088. o70.Size = Vector3.new(0.75, 1, 8.25)
  3089. o70.CFrame = CFrame.new(800.788086, -209.190445, -204.840698, -0.965403378, -0.00123954122, -0.260758221, -0.0454775952, 0.98546356, 0.163686872, 0.256764829, 0.169882521, -0.951426148)
  3090. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3091. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3092. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3093. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3094. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3095. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3096. o70.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3097. o70.Position = Vector3.new(800.788086, -209.190445, -204.840698)
  3098. o70.Orientation = Vector3.new(-9.42000008, -164.669998, -2.6400001)
  3099. o70.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3100. o71.Name = "Royal Buckler"
  3101. o71.Parent = o3
  3102. o71.PrimaryPart = o100
  3103. o72.Parent = o71
  3104. o72.Material = Enum.Material.Metal
  3105. o72.BrickColor = BrickColor.new("Black")
  3106. o72.Position = Vector3.new(799.570374, -207.749329, -209.319946)
  3107. o72.Rotation = Vector3.new(-169.210007, 74.2300034, -1.30999994)
  3108. o72.Anchored = true
  3109. o72.CanCollide = false
  3110. o72.Locked = true
  3111. o72.Shape = Enum.PartType.Cylinder
  3112. o72.Size = Vector3.new(2.13229132, 0.212049022, 0.207918078)
  3113. o72.CFrame = CFrame.new(799.570374, -207.749329, -209.319946, 0.271702021, 0.00619456172, 0.962361515, -0.157736748, -0.986169457, 0.0508813821, 0.949366748, -0.16562435, -0.266967118)
  3114. o72.BottomSurface = Enum.SurfaceType.Smooth
  3115. o72.TopSurface = Enum.SurfaceType.Smooth
  3116. o72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3117. o72.Position = Vector3.new(799.570374, -207.749329, -209.319946)
  3118. o72.Orientation = Vector3.new(-2.92000008, 105.5, -170.910004)
  3119. o72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3120. o76.Parent = o71
  3121. o76.Material = Enum.Material.Metal
  3122. o76.BrickColor = BrickColor.new("Black")
  3123. o76.Position = Vector3.new(799.129944, -207.493103, -210.859833)
  3124. o76.Rotation = Vector3.new(-169.210007, 74.2300034, -1.30999994)
  3125. o76.Anchored = true
  3126. o76.CanCollide = false
  3127. o76.Locked = true
  3128. o76.Shape = Enum.PartType.Cylinder
  3129. o76.Size = Vector3.new(1.19597149, 0.212049022, 0.207918078)
  3130. o76.CFrame = CFrame.new(799.129944, -207.493103, -210.859833, 0.271702021, 0.00619456172, 0.962361515, -0.157736748, -0.986169457, 0.0508813821, 0.949366748, -0.16562435, -0.266967118)
  3131. o76.BottomSurface = Enum.SurfaceType.Smooth
  3132. o76.TopSurface = Enum.SurfaceType.Smooth
  3133. o76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3134. o76.Position = Vector3.new(799.129944, -207.493103, -210.859833)
  3135. o76.Orientation = Vector3.new(-2.92000008, 105.5, -170.910004)
  3136. o76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3137. o80.Name = "Part"
  3138. o80.Parent = o71
  3139. o80.Material = Enum.Material.Metal
  3140. o80.BrickColor = BrickColor.new("Gold")
  3141. o80.Position = Vector3.new(800.4953, -208.285065, -206.090027)
  3142. o80.Rotation = Vector3.new(-80.4599991, -0.349999994, -164.229996)
  3143. o80.Anchored = true
  3144. o80.CanCollide = false
  3145. o80.Locked = true
  3146. o80.Size = Vector3.new(0.200000003, 0.547347128, 1.09469342)
  3147. o80.CFrame = CFrame.new(800.4953, -208.285065, -206.090027, -0.962364137, 0.271693617, -0.00614574039, -0.0508437231, -0.157786116, 0.986163557, 0.266964614, 0.949360967, 0.165661588)
  3148. o80.TopSurface = Enum.SurfaceType.Studs
  3149. o80.Color = Color3.new(0.937255, 0.721569, 0.219608)
  3150. o80.Position = Vector3.new(800.4953, -208.285065, -206.090027)
  3151. o80.Orientation = Vector3.new(-80.4599991, -2.11999989, -162.139999)
  3152. o80.Color = Color3.new(0.937255, 0.721569, 0.219608)
  3153. o81.Parent = o80
  3154. o81.Scale = Vector3.new(0.342086703, 1, 1)
  3155. o81.MeshType = Enum.MeshType.Wedge
  3156. o81.Scale = Vector3.new(0.342086703, 1, 1)
  3157. o89.Parent = o71
  3158. o89.Material = Enum.Material.Granite
  3159. o89.BrickColor = BrickColor.new("Maroon")
  3160. o89.Position = Vector3.new(801.109253, -208.641571, -203.947021)
  3161. o89.Rotation = Vector3.new(-80.4700012, -0.349999994, -74.2399979)
  3162. o89.Anchored = true
  3163. o89.CanCollide = false
  3164. o89.Locked = true
  3165. o89.Size = Vector3.new(5.45978546, 0.200000003, 1.07074714)
  3166. o89.CFrame = CFrame.new(801.109253, -208.641571, -203.947021, 0.27166155, 0.962373376, -0.00612854166, -0.157741323, 0.050807789, 0.986172557, 0.949377477, -0.266938478, 0.165608585)
  3167. o89.Color = Color3.new(0.458824, 0, 0)
  3168. o89.Position = Vector3.new(801.109253, -208.641571, -203.947021)
  3169. o89.Orientation = Vector3.new(-80.4599991, -2.11999989, -72.1500015)
  3170. o89.Color = Color3.new(0.458824, 0, 0)
  3171. o90.Parent = o89
  3172. o90.Scale = Vector3.new(1, 0.267858028, 1)
  3173. o90.Scale = Vector3.new(1, 0.267858028, 1)
  3174. o97.Parent = o71
  3175. o97.Material = Enum.Material.Metal
  3176. o97.BrickColor = BrickColor.new("Gold")
  3177. o97.Position = Vector3.new(798.927307, -207.376587, -211.575745)
  3178. o97.Rotation = Vector3.new(10.7799997, -74.2200012, -178.710007)
  3179. o97.Anchored = true
  3180. o97.CanCollide = false
  3181. o97.Locked = true
  3182. o97.FormFactor = Enum.FormFactor.Custom
  3183. o97.Size = Vector3.new(0.342072815, 0.342072904, 0.342072695)
  3184. o97.CFrame = CFrame.new(798.927307, -207.376587, -211.575745, -0.271808356, 0.00614366494, -0.962331831, 0.157783478, -0.98616302, -0.050861381, -0.949328482, -0.165664613, 0.267078012)
  3185. o97.Color = Color3.new(0.937255, 0.721569, 0.219608)
  3186. o97.Position = Vector3.new(798.927307, -207.376587, -211.575745)
  3187. o97.Orientation = Vector3.new(2.92000008, -74.4899979, 170.910004)
  3188. o97.Color = Color3.new(0.937255, 0.721569, 0.219608)
  3189. o98.Parent = o97
  3190. o98.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  3191. o98.Scale = Vector3.new(0.342072815, 0.342072904, 0.342072695)
  3192. o98.MeshType = Enum.MeshType.FileMesh
  3193. o98.Scale = Vector3.new(0.342072815, 0.342072904, 0.342072695)
  3194. o99.Name = "description"
  3195. o99.Parent = o71
  3196. o99.Value = "Shiny."
  3197. o100.Name = "Handle"
  3198. o100.Parent = o71
  3199. o100.Material = Enum.Material.SmoothPlastic
  3200. o100.BrickColor = BrickColor.new("Really black")
  3201. o100.Transparency = 1
  3202. o100.Position = Vector3.new(799.109009, -207.44754, -210.843231)
  3203. o100.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  3204. o100.Anchored = true
  3205. o100.CanCollide = false
  3206. o100.Locked = true
  3207. o100.FormFactor = Enum.FormFactor.Custom
  3208. o100.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3209. o100.CFrame = CFrame.new(799.109009, -207.44754, -210.843231, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  3210. o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3211. o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3213. o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3214. o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3215. o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3216. o100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3217. o100.Position = Vector3.new(799.109009, -207.44754, -210.843231)
  3218. o100.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  3219. o100.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3220. o101.Name = "Hitbox2"
  3221. o101.Parent = o71
  3222. o101.Material = Enum.Material.Metal
  3223. o101.BrickColor = BrickColor.new("Smoky grey")
  3224. o101.Transparency = 1
  3225. o101.Position = Vector3.new(802.000061, -209.245773, -200.294586)
  3226. o101.Rotation = Vector3.new(151.800003, -11.9799995, 170.710007)
  3227. o101.Anchored = true
  3228. o101.CanCollide = false
  3229. o101.Locked = true
  3230. o101.FormFactor = Enum.FormFactor.Custom
  3231. o101.Size = Vector3.new(0.75, 1, 3)
  3232. o101.CFrame = CFrame.new(802.000061, -209.245773, -200.294586, -0.965397716, -0.157978341, -0.207485437, -0.0455455817, 0.885538518, -0.462327927, 0.256774157, -0.436880231, -0.862092078)
  3233. o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3235. o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3237. o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3238. o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3239. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3240. o101.Position = Vector3.new(802.000061, -209.245773, -200.294586)
  3241. o101.Orientation = Vector3.new(27.5400009, -166.470001, -2.94000006)
  3242. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3243. o102.Name = "Hitbox"
  3244. o102.Parent = o71
  3245. o102.Material = Enum.Material.Metal
  3246. o102.BrickColor = BrickColor.new("Smoky grey")
  3247. o102.Transparency = 1
  3248. o102.Position = Vector3.new(800.788086, -209.190445, -204.840698)
  3249. o102.Rotation = Vector3.new(-170.240005, -15.1199999, 179.929993)
  3250. o102.Anchored = true
  3251. o102.CanCollide = false
  3252. o102.Locked = true
  3253. o102.FormFactor = Enum.FormFactor.Custom
  3254. o102.Size = Vector3.new(0.75, 1, 8.25)
  3255. o102.CFrame = CFrame.new(800.788086, -209.190445, -204.840698, -0.965403378, -0.00123954122, -0.260758221, -0.0454775952, 0.98546356, 0.163686872, 0.256764829, 0.169882521, -0.951426148)
  3256. o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3258. o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3259. o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3260. o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3261. o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3262. o102.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3263. o102.Position = Vector3.new(800.788086, -209.190445, -204.840698)
  3264. o102.Orientation = Vector3.new(-9.42000008, -164.669998, -2.6400001)
  3265. o102.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3266. o103.Name = "EffectReference3"
  3267. o103.Parent = o71
  3268. o103.Material = Enum.Material.Metal
  3269. o103.BrickColor = BrickColor.new("Black")
  3270. o103.Transparency = 1
  3271. o103.Position = Vector3.new(802.155945, -209.348267, -200.496674)
  3272. o103.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3273. o103.Anchored = true
  3274. o103.CanCollide = false
  3275. o103.Locked = true
  3276. o103.FormFactor = Enum.FormFactor.Custom
  3277. o103.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3278. o103.CFrame = CFrame.new(802.155945, -209.348267, -200.496674, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3279. o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3282. o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3283. o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3284. o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. o103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3286. o103.Position = Vector3.new(802.155945, -209.348267, -200.496674)
  3287. o103.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3288. o103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3289. o104.Name = "EffectReference2"
  3290. o104.Parent = o71
  3291. o104.Material = Enum.Material.Metal
  3292. o104.BrickColor = BrickColor.new("Black")
  3293. o104.Transparency = 1
  3294. o104.Position = Vector3.new(801.769714, -209.367767, -200.394775)
  3295. o104.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3296. o104.Anchored = true
  3297. o104.CanCollide = false
  3298. o104.Locked = true
  3299. o104.FormFactor = Enum.FormFactor.Custom
  3300. o104.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3301. o104.CFrame = CFrame.new(801.769714, -209.367767, -200.394775, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3302. o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3303. o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3304. o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3305. o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3306. o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3307. o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3308. o104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3309. o104.Position = Vector3.new(801.769714, -209.367767, -200.394775)
  3310. o104.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3311. o104.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3312. o105.Name = "EffectReference"
  3313. o105.Parent = o71
  3314. o105.Material = Enum.Material.Metal
  3315. o105.BrickColor = BrickColor.new("Black")
  3316. o105.Transparency = 1
  3317. o105.Position = Vector3.new(801.96283, -209.358017, -200.445709)
  3318. o105.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3319. o105.Anchored = true
  3320. o105.CanCollide = false
  3321. o105.Locked = true
  3322. o105.FormFactor = Enum.FormFactor.Custom
  3323. o105.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3324. o105.CFrame = CFrame.new(801.96283, -209.358017, -200.445709, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3325. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3326. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3327. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3328. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3329. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3330. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3331. o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3332. o105.Position = Vector3.new(801.96283, -209.358017, -200.445709)
  3333. o105.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3334. o105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3335. o106.Name = "Popsicle"
  3336. o106.Parent = o3
  3337. o106.PrimaryPart = o109
  3338. o109.Name = "Handle"
  3339. o109.Parent = o106
  3340. o109.Material = Enum.Material.SmoothPlastic
  3341. o109.BrickColor = BrickColor.new("Really black")
  3342. o109.Transparency = 1
  3343. o109.Position = Vector3.new(799.109009, -207.44754, -210.843231)
  3344. o109.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  3345. o109.Anchored = true
  3346. o109.CanCollide = false
  3347. o109.Locked = true
  3348. o109.FormFactor = Enum.FormFactor.Custom
  3349. o109.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3350. o109.CFrame = CFrame.new(799.109009, -207.44754, -210.843231, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  3351. o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3352. o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3353. o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3355. o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3356. o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3357. o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3358. o109.Position = Vector3.new(799.109009, -207.44754, -210.843231)
  3359. o109.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  3360. o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3361. o110.Name = "description"
  3362. o110.Parent = o106
  3363. o110.Value = "Why does this exist? Some people just like food, I guess."
  3364. o111.Name = "EffectReference"
  3365. o111.Parent = o106
  3366. o111.Material = Enum.Material.Metal
  3367. o111.BrickColor = BrickColor.new("Black")
  3368. o111.Transparency = 1
  3369. o111.Position = Vector3.new(801.96283, -209.358017, -200.445709)
  3370. o111.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3371. o111.Anchored = true
  3372. o111.CanCollide = false
  3373. o111.Locked = true
  3374. o111.FormFactor = Enum.FormFactor.Custom
  3375. o111.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3376. o111.CFrame = CFrame.new(801.96283, -209.358017, -200.445709, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3377. o111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3378. o111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3379. o111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3380. o111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. o111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3382. o111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3383. o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3384. o111.Position = Vector3.new(801.96283, -209.358017, -200.445709)
  3385. o111.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3386. o111.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3387. o112.Name = "EffectReference2"
  3388. o112.Parent = o106
  3389. o112.Material = Enum.Material.Metal
  3390. o112.BrickColor = BrickColor.new("Black")
  3391. o112.Transparency = 1
  3392. o112.Position = Vector3.new(801.769714, -209.367767, -200.394775)
  3393. o112.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3394. o112.Anchored = true
  3395. o112.CanCollide = false
  3396. o112.Locked = true
  3397. o112.FormFactor = Enum.FormFactor.Custom
  3398. o112.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3399. o112.CFrame = CFrame.new(801.769714, -209.367767, -200.394775, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3400. o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3401. o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3402. o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3403. o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3404. o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3405. o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3406. o112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3407. o112.Position = Vector3.new(801.769714, -209.367767, -200.394775)
  3408. o112.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3409. o112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3410. o113.Name = "EffectReference3"
  3411. o113.Parent = o106
  3412. o113.Material = Enum.Material.Metal
  3413. o113.BrickColor = BrickColor.new("Black")
  3414. o113.Transparency = 1
  3415. o113.Position = Vector3.new(802.155945, -209.348251, -200.496674)
  3416. o113.Rotation = Vector3.new(-112.639999, -8.43000031, -167.5)
  3417. o113.Anchored = true
  3418. o113.CanCollide = false
  3419. o113.Locked = true
  3420. o113.FormFactor = Enum.FormFactor.Custom
  3421. o113.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3422. o113.CFrame = CFrame.new(802.155945, -209.348251, -200.496674, -0.965755761, 0.21410349, -0.146545455, -0.0487149283, 0.405143291, 0.912954509, 0.254838616, 0.888829947, -0.380839437)
  3423. o113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. o113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3425. o113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3426. o113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. o113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. o113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3429. o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3430. o113.Position = Vector3.new(802.155945, -209.348251, -200.496674)
  3431. o113.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86000013)
  3432. o113.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3433. o114.Name = "Hitbox"
  3434. o114.Parent = o106
  3435. o114.Material = Enum.Material.Metal
  3436. o114.BrickColor = BrickColor.new("Smoky grey")
  3437. o114.Transparency = 1
  3438. o114.Position = Vector3.new(800.788086, -209.190445, -204.840698)
  3439. o114.Rotation = Vector3.new(-170.240005, -15.1199999, 179.929993)
  3440. o114.Anchored = true
  3441. o114.CanCollide = false
  3442. o114.Locked = true
  3443. o114.FormFactor = Enum.FormFactor.Custom
  3444. o114.Size = Vector3.new(0.75, 1, 8.25)
  3445. o114.CFrame = CFrame.new(800.788086, -209.190445, -204.840698, -0.965403378, -0.00123954122, -0.260758221, -0.0454775952, 0.98546356, 0.163686872, 0.256764829, 0.169882521, -0.951426148)
  3446. o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3448. o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3449. o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3452. o114.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3453. o114.Position = Vector3.new(800.788086, -209.190445, -204.840698)
  3454. o114.Orientation = Vector3.new(-9.42000008, -164.669998, -2.6400001)
  3455. o114.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3456. o115.Name = "Hitbox2"
  3457. o115.Parent = o106
  3458. o115.Material = Enum.Material.Metal
  3459. o115.BrickColor = BrickColor.new("Smoky grey")
  3460. o115.Transparency = 1
  3461. o115.Position = Vector3.new(802.000061, -209.245773, -200.294586)
  3462. o115.Rotation = Vector3.new(151.800003, -11.9799995, 170.710007)
  3463. o115.Anchored = true
  3464. o115.CanCollide = false
  3465. o115.Locked = true
  3466. o115.FormFactor = Enum.FormFactor.Custom
  3467. o115.Size = Vector3.new(0.75, 1, 3)
  3468. o115.CFrame = CFrame.new(802.000061, -209.245773, -200.294586, -0.965397716, -0.157978341, -0.207485437, -0.0455455817, 0.885538518, -0.462327927, 0.256774157, -0.436880231, -0.862092078)
  3469. o115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3470. o115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3471. o115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3472. o115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3473. o115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3474. o115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3475. o115.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3476. o115.Position = Vector3.new(802.000061, -209.245773, -200.294586)
  3477. o115.Orientation = Vector3.new(27.5400009, -166.470001, -2.94000006)
  3478. o115.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3479. o116.Name = "Bone Cleaver"
  3480. o116.Parent = o3
  3481. o116.PrimaryPart = o173
  3482. o163.Parent = o116
  3483. o163.Material = Enum.Material.Metal
  3484. o163.BrickColor = BrickColor.new("Black")
  3485. o163.Position = Vector3.new(783.921326, -189.164215, -216.153671)
  3486. o163.Rotation = Vector3.new(-66.8099976, -41.9799995, 110.989998)
  3487. o163.Anchored = true
  3488. o163.CanCollide = false
  3489. o163.Size = Vector3.new(0.646261096, 0.696493447, 0.646261096)
  3490. o163.CFrame = CFrame.new(783.921326, -189.164215, -216.153671, -0.266235113, -0.694107533, -0.668830097, 0.147503018, -0.715038419, 0.683346927, -0.952555418, 0.0832765028, 0.292751253)
  3491. o163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. o163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3493. o163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3494. o163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3495. o163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3496. o163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3497. o163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3498. o163.Position = Vector3.new(783.921326, -189.164215, -216.153671)
  3499. o163.Orientation = Vector3.new(-43.1100006, -66.3600006, 168.339996)
  3500. o163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3501. o164.Parent = o163
  3502. o164.MeshType = Enum.MeshType.Cylinder
  3503. o169.Name = "description"
  3504. o169.Parent = o116
  3505. o169.Value = "This sinister blade is a relic from a lost time, where human sacrafices were used to apease dark gods."
  3506. o170.Name = "EffectReference"
  3507. o170.Parent = o116
  3508. o170.Material = Enum.Material.Metal
  3509. o170.BrickColor = BrickColor.new("Really blue")
  3510. o170.Transparency = 1
  3511. o170.Position = Vector3.new(787.112244, -191.26796, -204.835632)
  3512. o170.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  3513. o170.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  3514. o170.Anchored = true
  3515. o170.CanCollide = false
  3516. o170.Locked = true
  3517. o170.FormFactor = Enum.FormFactor.Custom
  3518. o170.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3519. o170.CFrame = CFrame.new(787.112244, -191.26796, -204.835632, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  3520. o170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3521. o170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3522. o170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3523. o170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. o170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3525. o170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. o170.Color = Color3.new(0, 0, 1)
  3527. o170.Position = Vector3.new(787.112244, -191.26796, -204.835632)
  3528. o170.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  3529. o170.Color = Color3.new(0, 0, 1)
  3530. o171.Name = "EffectReference2"
  3531. o171.Parent = o116
  3532. o171.Material = Enum.Material.Metal
  3533. o171.BrickColor = BrickColor.new("Really blue")
  3534. o171.Transparency = 1
  3535. o171.Position = Vector3.new(786.919128, -191.277695, -204.784729)
  3536. o171.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  3537. o171.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  3538. o171.Anchored = true
  3539. o171.CanCollide = false
  3540. o171.Locked = true
  3541. o171.FormFactor = Enum.FormFactor.Custom
  3542. o171.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3543. o171.CFrame = CFrame.new(786.919128, -191.277695, -204.784729, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  3544. o171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3545. o171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3546. o171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. o171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3548. o171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3549. o171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. o171.Color = Color3.new(0, 0, 1)
  3551. o171.Position = Vector3.new(786.919128, -191.277695, -204.784729)
  3552. o171.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  3553. o171.Color = Color3.new(0, 0, 1)
  3554. o172.Name = "EffectReference3"
  3555. o172.Parent = o116
  3556. o172.Material = Enum.Material.Metal
  3557. o172.BrickColor = BrickColor.new("Really blue")
  3558. o172.Transparency = 1
  3559. o172.Position = Vector3.new(787.305298, -191.258179, -204.886597)
  3560. o172.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  3561. o172.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  3562. o172.Anchored = true
  3563. o172.CanCollide = false
  3564. o172.Locked = true
  3565. o172.FormFactor = Enum.FormFactor.Custom
  3566. o172.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3567. o172.CFrame = CFrame.new(787.305298, -191.258179, -204.886597, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  3568. o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3569. o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3571. o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3574. o172.Color = Color3.new(0, 0, 1)
  3575. o172.Position = Vector3.new(787.305298, -191.258179, -204.886597)
  3576. o172.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  3577. o172.Color = Color3.new(0, 0, 1)
  3578. o173.Name = "Handle"
  3579. o173.Parent = o116
  3580. o173.Material = Enum.Material.SmoothPlastic
  3581. o173.BrickColor = BrickColor.new("Lime green")
  3582. o173.Transparency = 1
  3583. o173.Position = Vector3.new(784.258972, -189.357559, -215.233246)
  3584. o173.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  3585. o173.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  3586. o173.Anchored = true
  3587. o173.CanCollide = false
  3588. o173.Locked = true
  3589. o173.FormFactor = Enum.FormFactor.Custom
  3590. o173.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3591. o173.CFrame = CFrame.new(784.258972, -189.357559, -215.233246, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  3592. o173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. o173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3594. o173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3595. o173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3596. o173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3597. o173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3598. o173.Color = Color3.new(0, 1, 0)
  3599. o173.Position = Vector3.new(784.258972, -189.357559, -215.233246)
  3600. o173.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  3601. o173.Color = Color3.new(0, 1, 0)
  3602. o174.Name = "Hitbox"
  3603. o174.Parent = o116
  3604. o174.Material = Enum.Material.Metal
  3605. o174.BrickColor = BrickColor.new("Really red")
  3606. o174.Transparency = 1
  3607. o174.Position = Vector3.new(785.937866, -191.100235, -209.230591)
  3608. o174.Rotation = Vector3.new(-170.240005, -15.1099997, 179.919998)
  3609. o174.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  3610. o174.Anchored = true
  3611. o174.CanCollide = false
  3612. o174.Locked = true
  3613. o174.FormFactor = Enum.FormFactor.Custom
  3614. o174.Size = Vector3.new(0.75, 1, 8.25)
  3615. o174.CFrame = CFrame.new(785.937866, -191.100235, -209.230591, -0.965430975, -0.00137107121, -0.260655433, -0.0455891602, 0.985460877, 0.163672209, 0.256641328, 0.169897273, -0.951456964)
  3616. o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3617. o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3618. o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3619. o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3620. o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3621. o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3622. o174.Color = Color3.new(1, 0, 0)
  3623. o174.Position = Vector3.new(785.937866, -191.100235, -209.230591)
  3624. o174.Orientation = Vector3.new(-9.42000008, -164.679993, -2.6500001)
  3625. o174.Color = Color3.new(1, 0, 0)
  3626. o175.Name = "Hitbox2"
  3627. o175.Parent = o116
  3628. o175.Material = Enum.Material.Metal
  3629. o175.BrickColor = BrickColor.new("Really red")
  3630. o175.Transparency = 1
  3631. o175.Position = Vector3.new(787.149292, -191.156738, -204.684753)
  3632. o175.Rotation = Vector3.new(151.800003, -11.9700003, 170.710007)
  3633. o175.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  3634. o175.Anchored = true
  3635. o175.CanCollide = false
  3636. o175.Locked = true
  3637. o175.FormFactor = Enum.FormFactor.Custom
  3638. o175.Size = Vector3.new(0.75, 1, 3)
  3639. o175.CFrame = CFrame.new(787.149292, -191.156738, -204.684753, -0.96542865, -0.157935068, -0.207374126, -0.0455905832, 0.88559407, -0.462217182, 0.256649584, -0.436783403, -0.862178206)
  3640. o175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3641. o175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. o175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3643. o175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3644. o175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3645. o175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3646. o175.Color = Color3.new(1, 0, 0)
  3647. o175.Position = Vector3.new(787.149292, -191.156738, -204.684753)
  3648. o175.Orientation = Vector3.new(27.5300007, -166.479996, -2.95000005)
  3649. o175.Color = Color3.new(1, 0, 0)
  3650. o189.Name = "Classic"
  3651. o189.Parent = o3
  3652. o189.PrimaryPart = o192
  3653. o190.Name = "Handle"
  3654. o190.Parent = o189
  3655. o190.Material = Enum.Material.SmoothPlastic
  3656. o190.BrickColor = BrickColor.new("Really black")
  3657. o190.Transparency = 1
  3658. o190.Position = Vector3.new(-429.912689, 313.632507, 119.710907)
  3659. o190.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3660. o190.Anchored = true
  3661. o190.CanCollide = false
  3662. o190.Locked = true
  3663. o190.FormFactor = Enum.FormFactor.Custom
  3664. o190.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3665. o190.CFrame = CFrame.new(-429.912689, 313.632507, 119.710907, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  3666. o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3667. o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3668. o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3669. o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3670. o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3671. o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3672. o190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3673. o190.Position = Vector3.new(-429.912689, 313.632507, 119.710907)
  3674. o190.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  3675. o190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3676. o191.Name = "Hitbox"
  3677. o191.Parent = o189
  3678. o191.Material = Enum.Material.Metal
  3679. o191.BrickColor = BrickColor.new("Smoky grey")
  3680. o191.Transparency = 1
  3681. o191.Position = Vector3.new(-429.919556, 312.555908, 113.32901)
  3682. o191.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  3683. o191.Anchored = true
  3684. o191.CanCollide = false
  3685. o191.Locked = true
  3686. o191.FormFactor = Enum.FormFactor.Custom
  3687. o191.Size = Vector3.new(0.75, 1, 8.25)
  3688. o191.CFrame = CFrame.new(-429.919556, 312.555908, 113.32901, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  3689. o191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3690. o191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3691. o191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3692. o191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3693. o191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3694. o191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3695. o191.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3696. o191.Position = Vector3.new(-429.919556, 312.555908, 113.32901)
  3697. o191.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  3698. o191.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3699. o192.Name = "EffectReference3"
  3700. o192.Parent = o189
  3701. o192.Material = Enum.Material.Metal
  3702. o192.BrickColor = BrickColor.new("Black")
  3703. o192.Transparency = 1
  3704. o192.Position = Vector3.new(-430.125732, 312.869751, 108.787506)
  3705. o192.Rotation = Vector3.new(-60, 0, 0)
  3706. o192.Anchored = true
  3707. o192.CanCollide = false
  3708. o192.Locked = true
  3709. o192.FormFactor = Enum.FormFactor.Custom
  3710. o192.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3711. o192.CFrame = CFrame.new(-430.125732, 312.869751, 108.787506, 1, 4.16887269e-05, -1.11686695e-05, -1.11695226e-05, 0.499948323, 0.86605525, 4.16884977e-05, -0.86605525, 0.499948293)
  3712. o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3713. o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3714. o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3715. o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3716. o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3717. o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3718. o192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3719. o192.Position = Vector3.new(-430.125732, 312.869751, 108.787506)
  3720. o192.Orientation = Vector3.new(-60, 0, 0)
  3721. o192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3722. o193.Name = "Hitbox2"
  3723. o193.Parent = o189
  3724. o193.Material = Enum.Material.Metal
  3725. o193.BrickColor = BrickColor.new("Smoky grey")
  3726. o193.Transparency = 1
  3727. o193.Position = Vector3.new(-429.928711, 312.997803, 108.644592)
  3728. o193.Rotation = Vector3.new(33.6300011, 0.180000007, 0.109999999)
  3729. o193.Anchored = true
  3730. o193.CanCollide = false
  3731. o193.Locked = true
  3732. o193.FormFactor = Enum.FormFactor.Custom
  3733. o193.Size = Vector3.new(0.75, 1, 3)
  3734. o193.CFrame = CFrame.new(-429.928711, 312.997803, 108.644592, 0.999992907, -0.0019255036, 0.0032279864, 0.00339105236, 0.832612038, -0.553832293, -0.0016211801, 0.553839326, 0.832612693)
  3735. o193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3736. o193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3737. o193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3738. o193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3739. o193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3740. o193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3741. o193.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3742. o193.Position = Vector3.new(-429.928711, 312.997803, 108.644592)
  3743. o193.Orientation = Vector3.new(33.6300011, 0.219999999, 0.230000004)
  3744. o193.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3745. o194.Parent = o189
  3746. o194.Material = Enum.Material.Metal
  3747. o194.BrickColor = BrickColor.new("Smoky grey")
  3748. o194.Position = Vector3.new(-429.923096, 313.635681, 113.378174)
  3749. o194.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3750. o194.Anchored = true
  3751. o194.CanCollide = false
  3752. o194.Locked = true
  3753. o194.FormFactor = Enum.FormFactor.Custom
  3754. o194.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3755. o194.CFrame = CFrame.new(-429.923096, 313.635681, 113.378174, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  3756. o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3757. o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3758. o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3759. o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3760. o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3761. o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3762. o194.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3763. o194.Position = Vector3.new(-429.923096, 313.635681, 113.378174)
  3764. o194.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  3765. o194.Color = Color3.new(0.356863, 0.364706, 0.411765)
  3766. o195.Parent = o194
  3767. o195.Scale = Vector3.new(25, 4.5, 2)
  3768. o195.MeshType = Enum.MeshType.Brick
  3769. o195.Scale = Vector3.new(25, 4.5, 2)
  3770. o196.Parent = o189
  3771. o196.Material = Enum.Material.Metal
  3772. o196.BrickColor = BrickColor.new("Bright blue")
  3773. o196.Reflectance = 0.25
  3774. o196.Position = Vector3.new(-429.9104, 313.727234, 121.321503)
  3775. o196.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3776. o196.Anchored = true
  3777. o196.CanCollide = false
  3778. o196.Locked = true
  3779. o196.FormFactor = Enum.FormFactor.Custom
  3780. o196.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3781. o196.CFrame = CFrame.new(-429.9104, 313.727234, 121.321503, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  3782. o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3783. o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3784. o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3785. o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3786. o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3787. o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3788. o196.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3789. o196.Position = Vector3.new(-429.9104, 313.727234, 121.321503)
  3790. o196.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  3791. o196.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3792. o197.Parent = o196
  3793. o197.Scale = Vector3.new(1.25, 1.25, 1.25)
  3794. o197.MeshType = Enum.MeshType.Sphere
  3795. o197.Scale = Vector3.new(1.25, 1.25, 1.25)
  3796. o198.Parent = o189
  3797. o198.Material = Enum.Material.Metal
  3798. o198.BrickColor = BrickColor.new("Fossil")
  3799. o198.Position = Vector3.new(-429.915649, 313.512329, 117.667816)
  3800. o198.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3801. o198.Anchored = true
  3802. o198.CanCollide = false
  3803. o198.Locked = true
  3804. o198.FormFactor = Enum.FormFactor.Custom
  3805. o198.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3806. o198.CFrame = CFrame.new(-429.915649, 313.512329, 117.667816, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  3807. o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3808. o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3809. o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3810. o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3811. o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3812. o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3813. o198.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3814. o198.Position = Vector3.new(-429.915649, 313.512329, 117.667816)
  3815. o198.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  3816. o198.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3817. o199.Parent = o198
  3818. o199.MeshId = "http://www.roblox.com/asset/?id=12221505"
  3819. o199.Scale = Vector3.new(0.075000003, 1.13999999, 0.764999986)
  3820. o199.MeshType = Enum.MeshType.FileMesh
  3821. o199.Scale = Vector3.new(0.075000003, 1.13999999, 0.764999986)
  3822. o200.Parent = o189
  3823. o200.Material = Enum.Material.Metal
  3824. o200.BrickColor = BrickColor.new("Black")
  3825. o200.Position = Vector3.new(-429.927368, 312.968872, 109.450562)
  3826. o200.Rotation = Vector3.new(-48.3699989, 0, 0)
  3827. o200.Anchored = true
  3828. o200.CanCollide = false
  3829. o200.Locked = true
  3830. o200.FormFactor = Enum.FormFactor.Custom
  3831. o200.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3832. o200.CFrame = CFrame.new(-429.927368, 312.968872, 109.450562, 1, 4.03408558e-05, -1.53372548e-05, -1.53372548e-05, 0.664359093, 0.747406483, 4.03408558e-05, -0.747406483, 0.664359093)
  3833. o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3834. o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3835. o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3836. o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3837. o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3838. o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3839. o200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3840. o200.Position = Vector3.new(-429.927368, 312.968872, 109.450562)
  3841. o200.Orientation = Vector3.new(-48.3699989, 0, 0)
  3842. o200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3843. o201.Parent = o200
  3844. o201.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  3845. o201.MeshType = Enum.MeshType.Cylinder
  3846. o201.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  3847. o202.Name = "EffectReference"
  3848. o202.Parent = o189
  3849. o202.Material = Enum.Material.Metal
  3850. o202.BrickColor = BrickColor.new("Black")
  3851. o202.Transparency = 1
  3852. o202.Position = Vector3.new(-429.925781, 312.869751, 108.787506)
  3853. o202.Rotation = Vector3.new(-60, 0, 0)
  3854. o202.Anchored = true
  3855. o202.CanCollide = false
  3856. o202.Locked = true
  3857. o202.FormFactor = Enum.FormFactor.Custom
  3858. o202.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3859. o202.CFrame = CFrame.new(-429.925781, 312.869751, 108.787506, 1, 4.16887269e-05, -1.11686695e-05, -1.11695226e-05, 0.499948323, 0.86605525, 4.16884977e-05, -0.86605525, 0.499948293)
  3860. o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3861. o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3862. o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3863. o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3864. o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3865. o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3866. o202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3867. o202.Position = Vector3.new(-429.925781, 312.869751, 108.787506)
  3868. o202.Orientation = Vector3.new(-60, 0, 0)
  3869. o202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3870. o203.Parent = o189
  3871. o203.Material = Enum.Material.Metal
  3872. o203.BrickColor = BrickColor.new("Bright blue")
  3873. o203.Reflectance = 0.25
  3874. o203.Position = Vector3.new(-429.914978, 313.536987, 118.087097)
  3875. o203.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3876. o203.Anchored = true
  3877. o203.CanCollide = false
  3878. o203.Locked = true
  3879. o203.FormFactor = Enum.FormFactor.Custom
  3880. o203.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3881. o203.CFrame = CFrame.new(-429.914978, 313.536987, 118.087097, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  3882. o203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3883. o203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3884. o203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3885. o203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3886. o203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3887. o203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3888. o203.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3889. o203.Position = Vector3.new(-429.914978, 313.536987, 118.087097)
  3890. o203.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  3891. o203.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3892. o204.Parent = o203
  3893. o204.Scale = Vector3.new(1.25, 1.25, 1.25)
  3894. o204.MeshType = Enum.MeshType.Sphere
  3895. o204.Scale = Vector3.new(1.25, 1.25, 1.25)
  3896. o205.Parent = o189
  3897. o205.Material = Enum.Material.Metal
  3898. o205.Reflectance = 0.25
  3899. o205.Position = Vector3.new(-429.915283, 313.529999, 117.967316)
  3900. o205.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3901. o205.Anchored = true
  3902. o205.CanCollide = false
  3903. o205.Locked = true
  3904. o205.FormFactor = Enum.FormFactor.Custom
  3905. o205.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3906. o205.CFrame = CFrame.new(-429.915283, 313.529999, 117.967316, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  3907. o205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3908. o205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3909. o205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3910. o205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3911. o205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3912. o205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3913. o205.Position = Vector3.new(-429.915283, 313.529999, 117.967316)
  3914. o205.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  3915. o206.Parent = o205
  3916. o206.Scale = Vector3.new(0.100000001, 1.29999995, 1.29999995)
  3917. o206.MeshType = Enum.MeshType.Cylinder
  3918. o206.Scale = Vector3.new(0.100000001, 1.29999995, 1.29999995)
  3919. o207.Parent = o189
  3920. o207.Material = Enum.Material.Metal
  3921. o207.BrickColor = BrickColor.new("Bright red")
  3922. o207.Position = Vector3.new(-429.912689, 313.632507, 119.710907)
  3923. o207.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3924. o207.Anchored = true
  3925. o207.CanCollide = false
  3926. o207.Locked = true
  3927. o207.FormFactor = Enum.FormFactor.Custom
  3928. o207.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3929. o207.CFrame = CFrame.new(-429.912689, 313.632507, 119.710907, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  3930. o207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3931. o207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3932. o207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3933. o207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3934. o207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3935. o207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3936. o207.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3937. o207.Position = Vector3.new(-429.912689, 313.632507, 119.710907)
  3938. o207.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  3939. o207.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3940. o208.Parent = o207
  3941. o208.Scale = Vector3.new(10, 1, 1)
  3942. o208.MeshType = Enum.MeshType.Cylinder
  3943. o208.Scale = Vector3.new(10, 1, 1)
  3944. o209.Name = "EffectReference2"
  3945. o209.Parent = o189
  3946. o209.Material = Enum.Material.Metal
  3947. o209.BrickColor = BrickColor.new("Black")
  3948. o209.Transparency = 1
  3949. o209.Position = Vector3.new(-429.72583, 312.869751, 108.787506)
  3950. o209.Rotation = Vector3.new(-60, 0, 0)
  3951. o209.Anchored = true
  3952. o209.CanCollide = false
  3953. o209.Locked = true
  3954. o209.FormFactor = Enum.FormFactor.Custom
  3955. o209.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3956. o209.CFrame = CFrame.new(-429.72583, 312.869751, 108.787506, 1, 4.16887269e-05, -1.11686695e-05, -1.11695226e-05, 0.499948323, 0.86605525, 4.16884977e-05, -0.86605525, 0.499948293)
  3957. o209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3958. o209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3959. o209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3960. o209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3961. o209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3962. o209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3963. o209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3964. o209.Position = Vector3.new(-429.72583, 312.869751, 108.787506)
  3965. o209.Orientation = Vector3.new(-60, 0, 0)
  3966. o209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3967. o210.Parent = o189
  3968. o210.Material = Enum.Material.Metal
  3969. o210.BrickColor = BrickColor.new("Black")
  3970. o210.Position = Vector3.new(-429.925659, 313.560059, 111.667175)
  3971. o210.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  3972. o210.Anchored = true
  3973. o210.CanCollide = false
  3974. o210.Locked = true
  3975. o210.FormFactor = Enum.FormFactor.Custom
  3976. o210.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3977. o210.CFrame = CFrame.new(-429.925659, 313.560059, 111.667175, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  3978. o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3979. o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3980. o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3981. o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3982. o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3983. o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3984. o210.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3985. o210.Position = Vector3.new(-429.925659, 313.560059, 111.667175)
  3986. o210.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  3987. o210.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3988. o211.Parent = o210
  3989. o211.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  3990. o211.MeshType = Enum.MeshType.Cylinder
  3991. o211.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  3992. o212.Parent = o189
  3993. o212.Material = Enum.Material.Metal
  3994. o212.Reflectance = 0.25
  3995. o212.Position = Vector3.new(-429.915283, 313.527283, 117.922394)
  3996. o212.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  3997. o212.Anchored = true
  3998. o212.CanCollide = false
  3999. o212.Locked = true
  4000. o212.FormFactor = Enum.FormFactor.Custom
  4001. o212.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4002. o212.CFrame = CFrame.new(-429.915283, 313.527283, 117.922394, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4003. o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4004. o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4005. o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4006. o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4007. o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4008. o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4009. o212.Position = Vector3.new(-429.915283, 313.527283, 117.922394)
  4010. o212.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4011. o213.Parent = o212
  4012. o213.Scale = Vector3.new(0.200000003, 1.39999998, 1.39999998)
  4013. o213.MeshType = Enum.MeshType.Cylinder
  4014. o213.Scale = Vector3.new(0.200000003, 1.39999998, 1.39999998)
  4015. o214.Parent = o189
  4016. o214.Material = Enum.Material.Metal
  4017. o214.BrickColor = BrickColor.new("Bright blue")
  4018. o214.Position = Vector3.new(-429.915894, 313.50354, 117.518066)
  4019. o214.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4020. o214.Anchored = true
  4021. o214.CanCollide = false
  4022. o214.Locked = true
  4023. o214.FormFactor = Enum.FormFactor.Custom
  4024. o214.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4025. o214.CFrame = CFrame.new(-429.915894, 313.50354, 117.518066, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4026. o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4027. o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4028. o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4029. o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4030. o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4031. o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4032. o214.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4033. o214.Position = Vector3.new(-429.915894, 313.50354, 117.518066)
  4034. o214.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4035. o214.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4036. o215.Parent = o214
  4037. o215.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4038. o215.Scale = Vector3.new(0.075000003, 1.13999999, 0.764999986)
  4039. o215.MeshType = Enum.MeshType.FileMesh
  4040. o215.Scale = Vector3.new(0.075000003, 1.13999999, 0.764999986)
  4041. o216.Parent = o189
  4042. o216.Material = Enum.Material.Metal
  4043. o216.BrickColor = BrickColor.new("Black")
  4044. o216.Position = Vector3.new(-429.921875, 314.219666, 115.38736)
  4045. o216.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4046. o216.Anchored = true
  4047. o216.CanCollide = false
  4048. o216.Locked = true
  4049. o216.FormFactor = Enum.FormFactor.Custom
  4050. o216.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4051. o216.CFrame = CFrame.new(-429.921875, 314.219666, 115.38736, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4052. o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4053. o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4054. o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4055. o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4056. o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4057. o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4058. o216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4059. o216.Position = Vector3.new(-429.921875, 314.219666, 115.38736)
  4060. o216.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4061. o216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4062. o217.Parent = o216
  4063. o217.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4064. o217.MeshType = Enum.MeshType.Cylinder
  4065. o217.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4066. o218.Parent = o189
  4067. o218.Material = Enum.Material.Metal
  4068. o218.Reflectance = 0.25
  4069. o218.Position = Vector3.new(-429.914917, 313.544495, 118.214386)
  4070. o218.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4071. o218.Anchored = true
  4072. o218.CanCollide = false
  4073. o218.Locked = true
  4074. o218.FormFactor = Enum.FormFactor.Custom
  4075. o218.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4076. o218.CFrame = CFrame.new(-429.914917, 313.544495, 118.214386, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4077. o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4078. o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4079. o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4080. o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4081. o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4082. o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4083. o218.Position = Vector3.new(-429.914917, 313.544495, 118.214386)
  4084. o218.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4085. o219.Parent = o218
  4086. o219.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4087. o219.MeshType = Enum.MeshType.Cylinder
  4088. o219.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4089. o220.Parent = o189
  4090. o220.Material = Enum.Material.Metal
  4091. o220.BrickColor = BrickColor.new("Ghost grey")
  4092. o220.Position = Vector3.new(-429.919434, 312.587463, 113.439819)
  4093. o220.Rotation = Vector3.new(-3.36999989, 0.0799999982, -179.800003)
  4094. o220.Anchored = true
  4095. o220.CanCollide = false
  4096. o220.Locked = true
  4097. o220.FormFactor = Enum.FormFactor.Custom
  4098. o220.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4099. o220.CFrame = CFrame.new(-429.919434, 312.587463, 113.439819, -0.999992847, 0.00349264499, 0.00145440432, -0.00340121402, -0.998268545, 0.0587234609, 0.00165698619, 0.0587180927, 0.998273253)
  4100. o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4101. o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4102. o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4103. o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4104. o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4105. o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4106. o220.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4107. o220.Position = Vector3.new(-429.919434, 312.587463, 113.439819)
  4108. o220.Orientation = Vector3.new(-3.36999989, 0.0799999982, -179.800003)
  4109. o220.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4110. o221.Parent = o220
  4111. o221.Scale = Vector3.new(2, 2.5, 25)
  4112. o221.MeshType = Enum.MeshType.Torso
  4113. o221.Scale = Vector3.new(2, 2.5, 25)
  4114. o222.Parent = o189
  4115. o222.Material = Enum.Material.Metal
  4116. o222.BrickColor = BrickColor.new("Bright blue")
  4117. o222.Reflectance = 0.25
  4118. o222.Position = Vector3.new(-429.914917, 313.542297, 118.176941)
  4119. o222.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4120. o222.Anchored = true
  4121. o222.CanCollide = false
  4122. o222.Locked = true
  4123. o222.FormFactor = Enum.FormFactor.Custom
  4124. o222.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4125. o222.CFrame = CFrame.new(-429.914917, 313.542297, 118.176941, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4126. o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4127. o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4128. o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4130. o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4131. o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4132. o222.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4133. o222.Position = Vector3.new(-429.914917, 313.542297, 118.176941)
  4134. o222.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4135. o222.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4136. o223.Parent = o222
  4137. o223.Scale = Vector3.new(0.5, 1.25, 1.25)
  4138. o223.MeshType = Enum.MeshType.Sphere
  4139. o223.Scale = Vector3.new(0.5, 1.25, 1.25)
  4140. o224.Parent = o189
  4141. o224.Material = Enum.Material.Metal
  4142. o224.BrickColor = BrickColor.new("Black")
  4143. o224.Position = Vector3.new(-429.925171, 313.057007, 110.947968)
  4144. o224.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4145. o224.Anchored = true
  4146. o224.CanCollide = false
  4147. o224.Locked = true
  4148. o224.FormFactor = Enum.FormFactor.Custom
  4149. o224.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4150. o224.CFrame = CFrame.new(-429.925171, 313.057007, 110.947968, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4151. o224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4152. o224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4153. o224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4154. o224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4155. o224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4156. o224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4157. o224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4158. o224.Position = Vector3.new(-429.925171, 313.057007, 110.947968)
  4159. o224.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4160. o224.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4161. o225.Parent = o224
  4162. o225.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4163. o225.MeshType = Enum.MeshType.Cylinder
  4164. o225.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4165. o226.Parent = o189
  4166. o226.Material = Enum.Material.Metal
  4167. o226.Reflectance = 0.25
  4168. o226.Position = Vector3.new(-429.914917, 313.540497, 118.147003)
  4169. o226.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4170. o226.Anchored = true
  4171. o226.CanCollide = false
  4172. o226.Locked = true
  4173. o226.FormFactor = Enum.FormFactor.Custom
  4174. o226.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4175. o226.CFrame = CFrame.new(-429.914917, 313.540497, 118.147003, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4176. o226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4177. o226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4178. o226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4179. o226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4180. o226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4181. o226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4182. o226.Position = Vector3.new(-429.914917, 313.540497, 118.147003)
  4183. o226.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4184. o227.Parent = o226
  4185. o227.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4186. o227.MeshType = Enum.MeshType.Cylinder
  4187. o227.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4188. o228.Parent = o189
  4189. o228.Material = Enum.Material.Metal
  4190. o228.BrickColor = BrickColor.new("Smoky grey")
  4191. o228.Position = Vector3.new(-429.915405, 313.521118, 117.817566)
  4192. o228.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4193. o228.Anchored = true
  4194. o228.CanCollide = false
  4195. o228.Locked = true
  4196. o228.FormFactor = Enum.FormFactor.Custom
  4197. o228.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4198. o228.CFrame = CFrame.new(-429.915405, 313.521118, 117.817566, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4199. o228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. o228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4201. o228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4202. o228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4203. o228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4204. o228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4205. o228.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4206. o228.Position = Vector3.new(-429.915405, 313.521118, 117.817566)
  4207. o228.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4208. o228.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4209. o229.Parent = o228
  4210. o229.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4211. o229.Scale = Vector3.new(0.150000006, 1.20000005, 0.825000048)
  4212. o229.MeshType = Enum.MeshType.FileMesh
  4213. o229.Scale = Vector3.new(0.150000006, 1.20000005, 0.825000048)
  4214. o230.Parent = o189
  4215. o230.Material = Enum.Material.Metal
  4216. o230.BrickColor = BrickColor.new("Black")
  4217. o230.Position = Vector3.new(-429.930542, 313.867371, 109.397705)
  4218. o230.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4219. o230.Anchored = true
  4220. o230.CanCollide = false
  4221. o230.Locked = true
  4222. o230.FormFactor = Enum.FormFactor.Custom
  4223. o230.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4224. o230.CFrame = CFrame.new(-429.930542, 313.867371, 109.397705, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4225. o230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4226. o230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4227. o230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4228. o230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4229. o230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4230. o230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4231. o230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4232. o230.Position = Vector3.new(-429.930542, 313.867371, 109.397705)
  4233. o230.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4234. o230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4235. o231.Parent = o230
  4236. o231.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4237. o231.MeshType = Enum.MeshType.Cylinder
  4238. o231.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4239. o232.Parent = o189
  4240. o232.Material = Enum.Material.Metal
  4241. o232.BrickColor = BrickColor.new("Black")
  4242. o232.Position = Vector3.new(-429.923584, 313.648132, 113.164581)
  4243. o232.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4244. o232.Anchored = true
  4245. o232.CanCollide = false
  4246. o232.Locked = true
  4247. o232.FormFactor = Enum.FormFactor.Custom
  4248. o232.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4249. o232.CFrame = CFrame.new(-429.923584, 313.648132, 113.164581, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4250. o232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4251. o232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4252. o232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4253. o232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4254. o232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. o232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4256. o232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4257. o232.Position = Vector3.new(-429.923584, 313.648132, 113.164581)
  4258. o232.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4259. o232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4260. o233.Parent = o232
  4261. o233.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4262. o233.MeshType = Enum.MeshType.Cylinder
  4263. o233.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4264. o234.Parent = o189
  4265. o234.Material = Enum.Material.Metal
  4266. o234.BrickColor = BrickColor.new("Black")
  4267. o234.Position = Vector3.new(-429.932251, 313.799744, 108.201668)
  4268. o234.Rotation = Vector3.new(33.6300011, 0.180000007, 0.109999999)
  4269. o234.Anchored = true
  4270. o234.CanCollide = false
  4271. o234.Locked = true
  4272. o234.FormFactor = Enum.FormFactor.Custom
  4273. o234.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4274. o234.CFrame = CFrame.new(-429.932251, 313.799744, 108.201668, 0.999992907, -0.0019255036, 0.0032279864, 0.00339105236, 0.832612038, -0.553832293, -0.0016211801, 0.553839326, 0.832612693)
  4275. o234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4276. o234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4277. o234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4278. o234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4279. o234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4280. o234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4281. o234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4282. o234.Position = Vector3.new(-429.932251, 313.799744, 108.201668)
  4283. o234.Orientation = Vector3.new(33.6300011, 0.219999999, 0.230000004)
  4284. o234.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4285. o235.Parent = o234
  4286. o235.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4287. o235.MeshType = Enum.MeshType.Cylinder
  4288. o235.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4289. o236.Parent = o189
  4290. o236.Material = Enum.Material.Metal
  4291. o236.BrickColor = BrickColor.new("Ghost grey")
  4292. o236.Position = Vector3.new(-429.928345, 312.920044, 108.735474)
  4293. o236.Rotation = Vector3.new(33.6300011, 0.189999998, -179.889999)
  4294. o236.Anchored = true
  4295. o236.CanCollide = false
  4296. o236.Locked = true
  4297. o236.FormFactor = Enum.FormFactor.Custom
  4298. o236.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4299. o236.CFrame = CFrame.new(-429.928345, 312.920044, 108.735474, -0.999992847, 0.00190790661, 0.00328639615, -0.00340871117, -0.832617819, -0.553837478, 0.00167964189, -0.55384469, 0.832618356)
  4300. o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4301. o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4302. o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4303. o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4304. o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4305. o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4306. o236.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4307. o236.Position = Vector3.new(-429.928345, 312.920044, 108.735474)
  4308. o236.Orientation = Vector3.new(33.6300011, 0.230000004, -179.770004)
  4309. o236.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4310. o237.Parent = o236
  4311. o237.Scale = Vector3.new(1.60000002, 2.5, 7.5)
  4312. o237.MeshType = Enum.MeshType.Torso
  4313. o237.Scale = Vector3.new(1.60000002, 2.5, 7.5)
  4314. o238.Parent = o189
  4315. o238.Material = Enum.Material.Metal
  4316. o238.Reflectance = 0.25
  4317. o238.Position = Vector3.new(-429.910522, 313.722839, 121.246643)
  4318. o238.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4319. o238.Anchored = true
  4320. o238.CanCollide = false
  4321. o238.Locked = true
  4322. o238.FormFactor = Enum.FormFactor.Custom
  4323. o238.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4324. o238.CFrame = CFrame.new(-429.910522, 313.722839, 121.246643, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4325. o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4326. o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4328. o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4330. o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4331. o238.Position = Vector3.new(-429.910522, 313.722839, 121.246643)
  4332. o238.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4333. o239.Parent = o238
  4334. o239.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4335. o239.MeshType = Enum.MeshType.Cylinder
  4336. o239.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4337. o240.Parent = o189
  4338. o240.Material = Enum.Material.Metal
  4339. o240.BrickColor = BrickColor.new("Black")
  4340. o240.Position = Vector3.new(-429.926147, 314.043518, 112.392548)
  4341. o240.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4342. o240.Anchored = true
  4343. o240.CanCollide = false
  4344. o240.Locked = true
  4345. o240.FormFactor = Enum.FormFactor.Custom
  4346. o240.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4347. o240.CFrame = CFrame.new(-429.926147, 314.043518, 112.392548, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4348. o240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4349. o240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4350. o240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4351. o240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4352. o240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4353. o240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4354. o240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4355. o240.Position = Vector3.new(-429.926147, 314.043518, 112.392548)
  4356. o240.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4357. o240.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4358. o241.Parent = o240
  4359. o241.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4360. o241.MeshType = Enum.MeshType.Cylinder
  4361. o241.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4362. o242.Parent = o189
  4363. o242.Material = Enum.Material.Metal
  4364. o242.BrickColor = BrickColor.new("Black")
  4365. o242.Position = Vector3.new(-429.927887, 313.471985, 110.169769)
  4366. o242.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4367. o242.Anchored = true
  4368. o242.CanCollide = false
  4369. o242.Locked = true
  4370. o242.FormFactor = Enum.FormFactor.Custom
  4371. o242.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4372. o242.CFrame = CFrame.new(-429.927887, 313.471985, 110.169769, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4373. o242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4374. o242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4375. o242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4376. o242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4377. o242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4378. o242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. o242.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4380. o242.Position = Vector3.new(-429.927887, 313.471985, 110.169769)
  4381. o242.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4382. o242.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4383. o243.Parent = o242
  4384. o243.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4385. o243.MeshType = Enum.MeshType.Cylinder
  4386. o243.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4387. o244.Parent = o189
  4388. o244.Material = Enum.Material.Metal
  4389. o244.BrickColor = BrickColor.new("Smoky grey")
  4390. o244.Position = Vector3.new(-429.91626, 313.485901, 117.218597)
  4391. o244.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4392. o244.Anchored = true
  4393. o244.CanCollide = false
  4394. o244.Locked = true
  4395. o244.FormFactor = Enum.FormFactor.Custom
  4396. o244.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4397. o244.CFrame = CFrame.new(-429.91626, 313.485901, 117.218597, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4398. o244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4399. o244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4400. o244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4401. o244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4402. o244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4403. o244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4404. o244.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4405. o244.Position = Vector3.new(-429.91626, 313.485901, 117.218597)
  4406. o244.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4407. o244.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4408. o245.Parent = o244
  4409. o245.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4410. o245.Scale = Vector3.new(0.150000006, 1.20000005, 0.825000048)
  4411. o245.MeshType = Enum.MeshType.FileMesh
  4412. o245.Scale = Vector3.new(0.150000006, 1.20000005, 0.825000048)
  4413. o246.Parent = o189
  4414. o246.Material = Enum.Material.Metal
  4415. o246.BrickColor = BrickColor.new("Black")
  4416. o246.Position = Vector3.new(-429.920898, 313.233154, 113.94278)
  4417. o246.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4418. o246.Anchored = true
  4419. o246.CanCollide = false
  4420. o246.Locked = true
  4421. o246.FormFactor = Enum.FormFactor.Custom
  4422. o246.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4423. o246.CFrame = CFrame.new(-429.920898, 313.233154, 113.94278, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4424. o246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4425. o246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4426. o246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4427. o246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4428. o246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4429. o246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. o246.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4431. o246.Position = Vector3.new(-429.920898, 313.233154, 113.94278)
  4432. o246.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4433. o246.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4434. o247.Parent = o246
  4435. o247.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4436. o247.MeshType = Enum.MeshType.Cylinder
  4437. o247.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4438. o248.Parent = o189
  4439. o248.Material = Enum.Material.Metal
  4440. o248.BrickColor = BrickColor.new("Black")
  4441. o248.Position = Vector3.new(-429.922913, 313.145081, 112.445374)
  4442. o248.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4443. o248.Anchored = true
  4444. o248.CanCollide = false
  4445. o248.Locked = true
  4446. o248.FormFactor = Enum.FormFactor.Custom
  4447. o248.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4448. o248.CFrame = CFrame.new(-429.922913, 313.145081, 112.445374, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4449. o248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4450. o248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4451. o248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4452. o248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4453. o248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4454. o248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4455. o248.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4456. o248.Position = Vector3.new(-429.922913, 313.145081, 112.445374)
  4457. o248.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4458. o248.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4459. o249.Parent = o248
  4460. o249.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4461. o249.MeshType = Enum.MeshType.Cylinder
  4462. o249.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4463. o250.Parent = o189
  4464. o250.Material = Enum.Material.Metal
  4465. o250.BrickColor = BrickColor.new("Ghost grey")
  4466. o250.Position = Vector3.new(-429.929077, 313.052979, 108.535645)
  4467. o250.Rotation = Vector3.new(33.6300011, 0.189999998, -179.889999)
  4468. o250.Anchored = true
  4469. o250.CanCollide = false
  4470. o250.Locked = true
  4471. o250.FormFactor = Enum.FormFactor.Custom
  4472. o250.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4473. o250.CFrame = CFrame.new(-429.929077, 313.052979, 108.535645, -0.999992847, 0.00190790661, 0.00328639615, -0.00340871117, -0.832617819, -0.553837478, 0.00167964189, -0.55384469, 0.832618356)
  4474. o250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4475. o250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4476. o250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4477. o250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4478. o250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4479. o250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4480. o250.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4481. o250.Position = Vector3.new(-429.929077, 313.052979, 108.535645)
  4482. o250.Orientation = Vector3.new(33.6300011, 0.230000004, -179.770004)
  4483. o250.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4484. o251.Parent = o250
  4485. o251.Scale = Vector3.new(2, 2.5, 7.5)
  4486. o251.MeshType = Enum.MeshType.Torso
  4487. o251.Scale = Vector3.new(2, 2.5, 7.5)
  4488. o252.Parent = o189
  4489. o252.Material = Enum.Material.Metal
  4490. o252.Reflectance = 0.25
  4491. o252.Position = Vector3.new(-429.915161, 313.531738, 117.997253)
  4492. o252.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4493. o252.Anchored = true
  4494. o252.CanCollide = false
  4495. o252.Locked = true
  4496. o252.FormFactor = Enum.FormFactor.Custom
  4497. o252.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4498. o252.CFrame = CFrame.new(-429.915161, 313.531738, 117.997253, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4499. o252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4500. o252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4501. o252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4502. o252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4503. o252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4504. o252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4505. o252.Position = Vector3.new(-429.915161, 313.531738, 117.997253)
  4506. o252.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4507. o253.Parent = o252
  4508. o253.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4509. o253.MeshType = Enum.MeshType.Cylinder
  4510. o253.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4511. o254.Parent = o189
  4512. o254.Material = Enum.Material.Metal
  4513. o254.BrickColor = BrickColor.new("Smoky grey")
  4514. o254.Position = Vector3.new(-429.92981, 313.36261, 108.736206)
  4515. o254.Rotation = Vector3.new(-3.36999989, 0.0799999982, -179.800003)
  4516. o254.Anchored = true
  4517. o254.CanCollide = false
  4518. o254.Locked = true
  4519. o254.FormFactor = Enum.FormFactor.Custom
  4520. o254.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4521. o254.CFrame = CFrame.new(-429.92981, 313.36261, 108.736206, -0.999992847, 0.00349264499, 0.00145440432, -0.00340121402, -0.998268545, 0.0587234609, 0.00165698619, 0.0587180927, 0.998273253)
  4522. o254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4523. o254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4524. o254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4525. o254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4526. o254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4527. o254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4528. o254.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4529. o254.Position = Vector3.new(-429.92981, 313.36261, 108.736206)
  4530. o254.Orientation = Vector3.new(-3.36999989, 0.0799999982, -179.800003)
  4531. o254.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4532. o255.Parent = o254
  4533. o255.Scale = Vector3.new(2, 4.5, 6)
  4534. o255.MeshType = Enum.MeshType.Wedge
  4535. o255.Scale = Vector3.new(2, 4.5, 6)
  4536. o256.Parent = o189
  4537. o256.Material = Enum.Material.Metal
  4538. o256.BrickColor = BrickColor.new("Smoky grey")
  4539. o256.Position = Vector3.new(-429.915894, 313.50354, 117.518066)
  4540. o256.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4541. o256.Anchored = true
  4542. o256.CanCollide = false
  4543. o256.Locked = true
  4544. o256.FormFactor = Enum.FormFactor.Custom
  4545. o256.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4546. o256.CFrame = CFrame.new(-429.915894, 313.50354, 117.518066, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4547. o256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4548. o256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4549. o256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4550. o256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4551. o256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4552. o256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4553. o256.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4554. o256.Position = Vector3.new(-429.915894, 313.50354, 117.518066)
  4555. o256.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4556. o256.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4557. o257.Parent = o256
  4558. o257.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4559. o257.Scale = Vector3.new(0.600000024, 1.125, 0.75)
  4560. o257.MeshType = Enum.MeshType.FileMesh
  4561. o257.Scale = Vector3.new(0.600000024, 1.125, 0.75)
  4562. o258.Parent = o189
  4563. o258.Material = Enum.Material.Metal
  4564. o258.BrickColor = BrickColor.new("Ghost grey")
  4565. o258.Position = Vector3.new(-429.9198, 312.57251, 113.185272)
  4566. o258.Rotation = Vector3.new(-3.36999989, 0.0799999982, -179.800003)
  4567. o258.Anchored = true
  4568. o258.CanCollide = false
  4569. o258.Locked = true
  4570. o258.FormFactor = Enum.FormFactor.Custom
  4571. o258.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4572. o258.CFrame = CFrame.new(-429.9198, 312.57251, 113.185272, -0.999992847, 0.00349264499, 0.00145440432, -0.00340121402, -0.998268545, 0.0587234609, 0.00165698619, 0.0587180927, 0.998273253)
  4573. o258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4574. o258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4575. o258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4576. o258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4577. o258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4578. o258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4579. o258.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4580. o258.Position = Vector3.new(-429.9198, 312.57251, 113.185272)
  4581. o258.Orientation = Vector3.new(-3.36999989, 0.0799999982, -179.800003)
  4582. o258.Color = Color3.new(0.792157, 0.796079, 0.819608)
  4583. o259.Parent = o258
  4584. o259.Scale = Vector3.new(1.60000002, 2.5, 25)
  4585. o259.MeshType = Enum.MeshType.Torso
  4586. o259.Scale = Vector3.new(1.60000002, 2.5, 25)
  4587. o260.Parent = o189
  4588. o260.Material = Enum.Material.Metal
  4589. o260.BrickColor = BrickColor.new("Black")
  4590. o260.Position = Vector3.new(-429.928345, 313.955444, 110.895111)
  4591. o260.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4592. o260.Anchored = true
  4593. o260.CanCollide = false
  4594. o260.Locked = true
  4595. o260.FormFactor = Enum.FormFactor.Custom
  4596. o260.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4597. o260.CFrame = CFrame.new(-429.928345, 313.955444, 110.895111, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4598. o260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4599. o260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4600. o260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. o260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4602. o260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4603. o260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4604. o260.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4605. o260.Position = Vector3.new(-429.928345, 313.955444, 110.895111)
  4606. o260.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4607. o260.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4608. o261.Parent = o260
  4609. o261.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4610. o261.MeshType = Enum.MeshType.Cylinder
  4611. o261.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4612. o262.Parent = o189
  4613. o262.Material = Enum.Material.Metal
  4614. o262.BrickColor = BrickColor.new("Black")
  4615. o262.Position = Vector3.new(-429.919189, 313.82428, 116.159393)
  4616. o262.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4617. o262.Anchored = true
  4618. o262.CanCollide = false
  4619. o262.Locked = true
  4620. o262.FormFactor = Enum.FormFactor.Custom
  4621. o262.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4622. o262.CFrame = CFrame.new(-429.919189, 313.82428, 116.159393, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4623. o262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4624. o262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4625. o262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4626. o262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4627. o262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4628. o262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4629. o262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4630. o262.Position = Vector3.new(-429.919189, 313.82428, 116.159393)
  4631. o262.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4632. o262.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4633. o263.Parent = o262
  4634. o263.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4635. o263.MeshType = Enum.MeshType.Cylinder
  4636. o263.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4637. o264.Parent = o189
  4638. o264.Material = Enum.Material.Metal
  4639. o264.BrickColor = BrickColor.new("Black")
  4640. o264.Position = Vector3.new(-429.919678, 314.307739, 116.884766)
  4641. o264.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4642. o264.Anchored = true
  4643. o264.CanCollide = false
  4644. o264.Locked = true
  4645. o264.FormFactor = Enum.FormFactor.Custom
  4646. o264.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4647. o264.CFrame = CFrame.new(-429.919678, 314.307739, 116.884766, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4648. o264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. o264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. o264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. o264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. o264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4653. o264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4654. o264.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4655. o264.Position = Vector3.new(-429.919678, 314.307739, 116.884766)
  4656. o264.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4657. o264.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4658. o265.Parent = o264
  4659. o265.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4660. o265.MeshType = Enum.MeshType.Cylinder
  4661. o265.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4662. o266.Parent = o189
  4663. o266.Material = Enum.Material.Metal
  4664. o266.BrickColor = BrickColor.new("Black")
  4665. o266.Position = Vector3.new(-429.916504, 313.409302, 116.937622)
  4666. o266.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4667. o266.Anchored = true
  4668. o266.CanCollide = false
  4669. o266.Locked = true
  4670. o266.FormFactor = Enum.FormFactor.Custom
  4671. o266.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4672. o266.CFrame = CFrame.new(-429.916504, 313.409302, 116.937622, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4673. o266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4674. o266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4675. o266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4676. o266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4677. o266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4678. o266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4679. o266.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4680. o266.Position = Vector3.new(-429.916504, 313.409302, 116.937622)
  4681. o266.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4682. o266.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4683. o267.Parent = o266
  4684. o267.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4685. o267.MeshType = Enum.MeshType.Cylinder
  4686. o267.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4687. o268.Parent = o189
  4688. o268.Material = Enum.Material.Metal
  4689. o268.BrickColor = BrickColor.new("Black")
  4690. o268.Position = Vector3.new(-429.921387, 313.736206, 114.661987)
  4691. o268.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4692. o268.Anchored = true
  4693. o268.CanCollide = false
  4694. o268.Locked = true
  4695. o268.FormFactor = Enum.FormFactor.Custom
  4696. o268.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4697. o268.CFrame = CFrame.new(-429.921387, 313.736206, 114.661987, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4698. o268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4699. o268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4700. o268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4701. o268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4702. o268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4703. o268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4704. o268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4705. o268.Position = Vector3.new(-429.921387, 313.736206, 114.661987)
  4706. o268.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4707. o268.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4708. o269.Parent = o268
  4709. o269.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4710. o269.MeshType = Enum.MeshType.Cylinder
  4711. o269.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4712. o270.Parent = o189
  4713. o270.Material = Enum.Material.Metal
  4714. o270.BrickColor = BrickColor.new("Black")
  4715. o270.Position = Vector3.new(-429.92395, 314.131592, 113.889954)
  4716. o270.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4717. o270.Anchored = true
  4718. o270.CanCollide = false
  4719. o270.Locked = true
  4720. o270.FormFactor = Enum.FormFactor.Custom
  4721. o270.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4722. o270.CFrame = CFrame.new(-429.92395, 314.131592, 113.889954, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4723. o270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4724. o270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4725. o270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4726. o270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4727. o270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4728. o270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4729. o270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4730. o270.Position = Vector3.new(-429.92395, 314.131592, 113.889954)
  4731. o270.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4732. o270.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4733. o271.Parent = o270
  4734. o271.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4735. o271.MeshType = Enum.MeshType.Cylinder
  4736. o271.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4737. o272.Parent = o189
  4738. o272.Material = Enum.Material.Metal
  4739. o272.BrickColor = BrickColor.new("Black")
  4740. o272.Position = Vector3.new(-429.918701, 313.321228, 115.440216)
  4741. o272.Rotation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4742. o272.Anchored = true
  4743. o272.CanCollide = false
  4744. o272.Locked = true
  4745. o272.FormFactor = Enum.FormFactor.Custom
  4746. o272.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4747. o272.CFrame = CFrame.new(-429.918701, 313.321228, 115.440216, 0.999992907, -0.00349083194, 0.0013933822, 0.00340298354, 0.998268425, 0.0587229766, -0.00159597141, -0.0587178208, 0.998273253)
  4748. o272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4749. o272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4750. o272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4751. o272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4752. o272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4753. o272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4754. o272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4755. o272.Position = Vector3.new(-429.918701, 313.321228, 115.440216)
  4756. o272.Orientation = Vector3.new(-3.36999989, 0.0799999982, 0.200000003)
  4757. o272.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4758. o273.Parent = o272
  4759. o273.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4760. o273.MeshType = Enum.MeshType.Cylinder
  4761. o273.Scale = Vector3.new(2.00999999, 0.25, 0.25)
  4762. o274.Parent = o189
  4763. o274.Material = Enum.Material.Metal
  4764. o274.BrickColor = BrickColor.new("Fossil")
  4765. o274.Position = Vector3.new(-429.916138, 313.49469, 117.368347)
  4766. o274.Rotation = Vector3.new(64.5899963, -89.6900024, 67.9499969)
  4767. o274.Anchored = true
  4768. o274.CanCollide = false
  4769. o274.Locked = true
  4770. o274.FormFactor = Enum.FormFactor.Custom
  4771. o274.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  4772. o274.CFrame = CFrame.new(-429.916138, 313.49469, 117.368347, 0.00141578913, -0.00349561125, -0.999985695, 0.0587164238, 0.998268902, -0.00340687856, 0.998266459, -0.0587112084, 0.00161862373)
  4773. o274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4774. o274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. o274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4776. o274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4777. o274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4778. o274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4779. o274.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4780. o274.Position = Vector3.new(-429.916138, 313.49469, 117.368347)
  4781. o274.Orientation = Vector3.new(0.200000003, -89.9100037, 3.36999989)
  4782. o274.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4783. o275.Parent = o274
  4784. o275.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4785. o275.Scale = Vector3.new(0.075000003, 1.13999999, 0.764999986)
  4786. o275.MeshType = Enum.MeshType.FileMesh
  4787. o275.Scale = Vector3.new(0.075000003, 1.13999999, 0.764999986)
  4788. o276.Name = "description"
  4789. o276.Parent = o189
  4790. o276.Value = "OG, Original Gladiator"
  4791. o277.Name = "Default"
  4792. o277.Parent = o3
  4793. o277.PrimaryPart = o319
  4794. o282.Parent = o277
  4795. o282.Material = Enum.Material.Metal
  4796. o282.Reflectance = 0.25
  4797. o282.Position = Vector3.new(783.540894, -188.951157, -217.849335)
  4798. o282.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4799. o282.Anchored = true
  4800. o282.CanCollide = false
  4801. o282.FormFactor = Enum.FormFactor.Custom
  4802. o282.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4803. o282.CFrame = CFrame.new(783.540894, -188.951157, -217.849335, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4804. o282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4805. o282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4806. o282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4807. o282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4808. o282.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4809. o282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4810. o282.Position = Vector3.new(783.540894, -188.951157, -217.849335)
  4811. o282.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4812. o283.Parent = o282
  4813. o283.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4814. o283.MeshType = Enum.MeshType.Cylinder
  4815. o283.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4816. o284.Parent = o277
  4817. o284.Material = Enum.Material.Metal
  4818. o284.BrickColor = BrickColor.new("Smoky grey")
  4819. o284.Position = Vector3.new(784.495972, -189.55069, -214.364594)
  4820. o284.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4821. o284.Anchored = true
  4822. o284.CanCollide = false
  4823. o284.FormFactor = Enum.FormFactor.Custom
  4824. o284.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4825. o284.CFrame = CFrame.new(784.495972, -189.55069, -214.364594, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4826. o284.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4827. o284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4828. o284.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4829. o284.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4830. o284.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4831. o284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4832. o284.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4833. o284.Position = Vector3.new(784.495972, -189.55069, -214.364594)
  4834. o284.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4835. o284.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4836. o285.Parent = o284
  4837. o285.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4838. o285.Scale = Vector3.new(0.159937367, 1.27949882, 0.879655242)
  4839. o285.MeshType = Enum.MeshType.FileMesh
  4840. o285.Scale = Vector3.new(0.159937367, 1.27949882, 0.879655242)
  4841. o286.Parent = o277
  4842. o286.Material = Enum.Material.Metal
  4843. o286.BrickColor = BrickColor.new("Smoky grey")
  4844. o286.Position = Vector3.new(784.662842, -189.655411, -213.75592)
  4845. o286.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4846. o286.Anchored = true
  4847. o286.CanCollide = false
  4848. o286.FormFactor = Enum.FormFactor.Custom
  4849. o286.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4850. o286.CFrame = CFrame.new(784.662842, -189.655411, -213.75592, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4851. o286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4852. o286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4853. o286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4854. o286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4855. o286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4856. o286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4857. o286.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4858. o286.Position = Vector3.new(784.662842, -189.655411, -213.75592)
  4859. o286.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4860. o286.Color = Color3.new(0.356863, 0.364706, 0.411765)
  4861. o287.Parent = o286
  4862. o287.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4863. o287.Scale = Vector3.new(0.159937367, 1.27949882, 0.879655242)
  4864. o287.MeshType = Enum.MeshType.FileMesh
  4865. o287.Scale = Vector3.new(0.159937367, 1.27949882, 0.879655242)
  4866. o288.Parent = o277
  4867. o288.Material = Enum.Material.Metal
  4868. o288.Reflectance = 0.25
  4869. o288.Position = Vector3.new(784.466797, -189.532333, -214.47113)
  4870. o288.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4871. o288.Anchored = true
  4872. o288.CanCollide = false
  4873. o288.FormFactor = Enum.FormFactor.Custom
  4874. o288.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4875. o288.CFrame = CFrame.new(784.466797, -189.532333, -214.47113, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4876. o288.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4877. o288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4878. o288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4879. o288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4880. o288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4881. o288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4882. o288.Position = Vector3.new(784.466797, -189.532333, -214.47113)
  4883. o288.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4884. o289.Parent = o288
  4885. o289.Scale = Vector3.new(0.200000003, 1.39999998, 1.39999998)
  4886. o289.MeshType = Enum.MeshType.Cylinder
  4887. o289.Scale = Vector3.new(0.200000003, 1.39999998, 1.39999998)
  4888. o290.Parent = o277
  4889. o290.Material = Enum.Material.Metal
  4890. o290.BrickColor = BrickColor.new("Bright blue")
  4891. o290.Reflectance = 0.25
  4892. o290.Position = Vector3.new(783.52002, -188.93808, -217.925385)
  4893. o290.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4894. o290.Anchored = true
  4895. o290.CanCollide = false
  4896. o290.FormFactor = Enum.FormFactor.Custom
  4897. o290.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4898. o290.CFrame = CFrame.new(783.52002, -188.93808, -217.925385, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4899. o290.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4900. o290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4901. o290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4902. o290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4903. o290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4904. o290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4905. o290.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4906. o290.Position = Vector3.new(783.52002, -188.93808, -217.925385)
  4907. o290.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4908. o290.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4909. o291.Parent = o290
  4910. o291.Scale = Vector3.new(1.25, 1.25, 1.25)
  4911. o291.MeshType = Enum.MeshType.Sphere
  4912. o291.Scale = Vector3.new(1.25, 1.25, 1.25)
  4913. o292.Parent = o277
  4914. o292.Material = Enum.Material.Metal
  4915. o292.BrickColor = BrickColor.new("Fossil")
  4916. o292.Position = Vector3.new(784.53772, -189.576859, -214.212433)
  4917. o292.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4918. o292.Anchored = true
  4919. o292.CanCollide = false
  4920. o292.FormFactor = Enum.FormFactor.Custom
  4921. o292.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4922. o292.CFrame = CFrame.new(784.53772, -189.576859, -214.212433, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4923. o292.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4924. o292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4925. o292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4926. o292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4927. o292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4928. o292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4929. o292.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4930. o292.Position = Vector3.new(784.53772, -189.576859, -214.212433)
  4931. o292.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4932. o292.Color = Color3.new(0.623529, 0.631373, 0.67451)
  4933. o293.Parent = o292
  4934. o293.MeshId = "http://www.roblox.com/asset/?id=12221505"
  4935. o293.Scale = Vector3.new(0.0799686834, 1.21552384, 0.815680265)
  4936. o293.MeshType = Enum.MeshType.FileMesh
  4937. o293.Scale = Vector3.new(0.0799686834, 1.21552384, 0.815680265)
  4938. o294.Parent = o277
  4939. o294.Material = Enum.Material.Metal
  4940. o294.Reflectance = 0.25
  4941. o294.Position = Vector3.new(784.404236, -189.493073, -214.699402)
  4942. o294.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4943. o294.Anchored = true
  4944. o294.CanCollide = false
  4945. o294.FormFactor = Enum.FormFactor.Custom
  4946. o294.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4947. o294.CFrame = CFrame.new(784.404236, -189.493073, -214.699402, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4948. o294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4949. o294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4950. o294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4951. o294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4952. o294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4953. o294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4954. o294.Position = Vector3.new(784.404236, -189.493073, -214.699402)
  4955. o294.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4956. o295.Parent = o294
  4957. o295.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4958. o295.MeshType = Enum.MeshType.Cylinder
  4959. o295.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  4960. o296.Parent = o277
  4961. o296.Material = Enum.Material.Metal
  4962. o296.Reflectance = 0.25
  4963. o296.Position = Vector3.new(784.454285, -189.524445, -214.516754)
  4964. o296.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4965. o296.Anchored = true
  4966. o296.CanCollide = false
  4967. o296.FormFactor = Enum.FormFactor.Custom
  4968. o296.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4969. o296.CFrame = CFrame.new(784.454285, -189.524445, -214.516754, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4970. o296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4971. o296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4972. o296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4973. o296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4974. o296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4975. o296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4976. o296.Position = Vector3.new(784.454285, -189.524445, -214.516754)
  4977. o296.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  4978. o297.Parent = o296
  4979. o297.Scale = Vector3.new(0.100000001, 1.29999995, 1.29999995)
  4980. o297.MeshType = Enum.MeshType.Cylinder
  4981. o297.Scale = Vector3.new(0.100000001, 1.29999995, 1.29999995)
  4982. o298.Parent = o277
  4983. o298.Material = Enum.Material.Metal
  4984. o298.BrickColor = BrickColor.new("Bright blue")
  4985. o298.Position = Vector3.new(783.968628, -189.219666, -216.288666)
  4986. o298.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  4987. o298.Anchored = true
  4988. o298.CanCollide = false
  4989. o298.FormFactor = Enum.FormFactor.Custom
  4990. o298.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  4991. o298.CFrame = CFrame.new(783.968628, -189.219666, -216.288666, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  4992. o298.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4993. o298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4994. o298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4995. o298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4996. o298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. o298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4998. o298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4999. o298.Position = Vector3.new(783.968628, -189.219666, -216.288666)
  5000. o298.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5001. o298.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5002. o299.Parent = o298
  5003. o299.Scale = Vector3.new(10, 1, 1)
  5004. o299.MeshType = Enum.MeshType.Cylinder
  5005. o299.Scale = Vector3.new(10, 1, 1)
  5006. o300.Parent = o277
  5007. o300.Material = Enum.Material.Metal
  5008. o300.BrickColor = BrickColor.new("Smoky grey")
  5009. o300.Position = Vector3.new(784.579407, -189.603043, -214.060272)
  5010. o300.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5011. o300.Anchored = true
  5012. o300.CanCollide = false
  5013. o300.FormFactor = Enum.FormFactor.Custom
  5014. o300.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  5015. o300.CFrame = CFrame.new(784.579407, -189.603043, -214.060272, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5016. o300.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5017. o300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5018. o300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5019. o300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5020. o300.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5021. o300.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5022. o300.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5023. o300.Position = Vector3.new(784.579407, -189.603043, -214.060272)
  5024. o300.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5025. o300.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5026. o301.Parent = o300
  5027. o301.MeshId = "http://www.roblox.com/asset/?id=12221505"
  5028. o301.Scale = Vector3.new(0.639749467, 1.19953001, 0.799686551)
  5029. o301.MeshType = Enum.MeshType.FileMesh
  5030. o301.Scale = Vector3.new(0.639749467, 1.19953001, 0.799686551)
  5031. o302.Parent = o277
  5032. o302.Material = Enum.Material.Metal
  5033. o302.Reflectance = 0.25
  5034. o302.Position = Vector3.new(784.385437, -189.481323, -214.767853)
  5035. o302.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5036. o302.Anchored = true
  5037. o302.CanCollide = false
  5038. o302.FormFactor = Enum.FormFactor.Custom
  5039. o302.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  5040. o302.CFrame = CFrame.new(784.385437, -189.481323, -214.767853, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5041. o302.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5042. o302.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5043. o302.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5044. o302.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5045. o302.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5046. o302.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5047. o302.Position = Vector3.new(784.385437, -189.481323, -214.767853)
  5048. o302.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5049. o303.Parent = o302
  5050. o303.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  5051. o303.MeshType = Enum.MeshType.Cylinder
  5052. o303.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  5053. o304.Parent = o277
  5054. o304.Material = Enum.Material.Metal
  5055. o304.BrickColor = BrickColor.new("Bright blue")
  5056. o304.Position = Vector3.new(784.579407, -189.603043, -214.060272)
  5057. o304.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5058. o304.Anchored = true
  5059. o304.CanCollide = false
  5060. o304.FormFactor = Enum.FormFactor.Custom
  5061. o304.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  5062. o304.CFrame = CFrame.new(784.579407, -189.603043, -214.060272, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5063. o304.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5064. o304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5065. o304.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. o304.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5067. o304.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5068. o304.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5069. o304.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5070. o304.Position = Vector3.new(784.579407, -189.603043, -214.060272)
  5071. o304.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5072. o304.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5073. o305.Parent = o304
  5074. o305.MeshId = "http://www.roblox.com/asset/?id=12221505"
  5075. o305.Scale = Vector3.new(0.0799686834, 1.21552384, 0.815680265)
  5076. o305.MeshType = Enum.MeshType.FileMesh
  5077. o305.Scale = Vector3.new(0.0799686834, 1.21552384, 0.815680265)
  5078. o306.Parent = o277
  5079. o306.Material = Enum.Material.Metal
  5080. o306.Reflectance = 0.25
  5081. o306.Position = Vector3.new(784.445923, -189.519226, -214.547211)
  5082. o306.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5083. o306.Anchored = true
  5084. o306.CanCollide = false
  5085. o306.FormFactor = Enum.FormFactor.Custom
  5086. o306.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  5087. o306.CFrame = CFrame.new(784.445923, -189.519226, -214.547211, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5088. o306.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. o306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5090. o306.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. o306.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5092. o306.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. o306.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5094. o306.Position = Vector3.new(784.445923, -189.519226, -214.547211)
  5095. o306.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5096. o307.Parent = o306
  5097. o307.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  5098. o307.MeshType = Enum.MeshType.Cylinder
  5099. o307.Scale = Vector3.new(0.100000001, 1.20000005, 1.20000005)
  5100. o308.Parent = o277
  5101. o308.Material = Enum.Material.Metal
  5102. o308.BrickColor = BrickColor.new("Bright blue")
  5103. o308.Reflectance = 0.25
  5104. o308.Position = Vector3.new(784.420898, -189.503525, -214.638519)
  5105. o308.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5106. o308.Anchored = true
  5107. o308.CanCollide = false
  5108. o308.FormFactor = Enum.FormFactor.Custom
  5109. o308.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  5110. o308.CFrame = CFrame.new(784.420898, -189.503525, -214.638519, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5111. o308.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5112. o308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5113. o308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5114. o308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5115. o308.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5116. o308.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5117. o308.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5118. o308.Position = Vector3.new(784.420898, -189.503525, -214.638519)
  5119. o308.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5120. o308.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5121. o309.Parent = o308
  5122. o309.Scale = Vector3.new(1.25, 1.25, 1.25)
  5123. o309.MeshType = Enum.MeshType.Sphere
  5124. o309.Scale = Vector3.new(1.25, 1.25, 1.25)
  5125. o310.Parent = o277
  5126. o310.Material = Enum.Material.Metal
  5127. o310.BrickColor = BrickColor.new("Fossil")
  5128. o310.Position = Vector3.new(784.621094, -189.629242, -213.908081)
  5129. o310.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5130. o310.Anchored = true
  5131. o310.CanCollide = false
  5132. o310.FormFactor = Enum.FormFactor.Custom
  5133. o310.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  5134. o310.CFrame = CFrame.new(784.621094, -189.629242, -213.908081, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5135. o310.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5136. o310.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5137. o310.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5138. o310.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5139. o310.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5140. o310.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5141. o310.Color = Color3.new(0.623529, 0.631373, 0.67451)
  5142. o310.Position = Vector3.new(784.621094, -189.629242, -213.908081)
  5143. o310.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5144. o310.Color = Color3.new(0.623529, 0.631373, 0.67451)
  5145. o311.Parent = o310
  5146. o311.MeshId = "http://www.roblox.com/asset/?id=12221505"
  5147. o311.Scale = Vector3.new(0.0799686834, 1.21552384, 0.815680265)
  5148. o311.MeshType = Enum.MeshType.FileMesh
  5149. o311.Scale = Vector3.new(0.0799686834, 1.21552384, 0.815680265)
  5150. o314.Parent = o277
  5151. o314.Material = Enum.Material.Metal
  5152. o314.BrickColor = BrickColor.new("Bright blue")
  5153. o314.Reflectance = 0.25
  5154. o314.Position = Vector3.new(784.395874, -189.487869, -214.729797)
  5155. o314.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5156. o314.Anchored = true
  5157. o314.CanCollide = false
  5158. o314.FormFactor = Enum.FormFactor.Custom
  5159. o314.Size = Vector3.new(0.319874734, 0.319874704, 0.319874644)
  5160. o314.CFrame = CFrame.new(784.395874, -189.487869, -214.729797, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5161. o314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5162. o314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5163. o314.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5164. o314.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5165. o314.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5166. o314.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5167. o314.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5168. o314.Position = Vector3.new(784.395874, -189.487869, -214.729797)
  5169. o314.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5170. o314.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5171. o315.Parent = o314
  5172. o315.Scale = Vector3.new(0.5, 1.25, 1.25)
  5173. o315.MeshType = Enum.MeshType.Sphere
  5174. o315.Scale = Vector3.new(0.5, 1.25, 1.25)
  5175. o317.Name = "Hitbox2"
  5176. o317.Parent = o277
  5177. o317.Material = Enum.Material.Metal
  5178. o317.BrickColor = BrickColor.new("Really red")
  5179. o317.Transparency = 1
  5180. o317.Position = Vector3.new(787.149292, -191.156754, -204.684753)
  5181. o317.Rotation = Vector3.new(151.800003, -11.9700003, 170.710007)
  5182. o317.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5183. o317.Anchored = true
  5184. o317.CanCollide = false
  5185. o317.Locked = true
  5186. o317.FormFactor = Enum.FormFactor.Custom
  5187. o317.Size = Vector3.new(0.75, 1, 3)
  5188. o317.CFrame = CFrame.new(787.149292, -191.156754, -204.684753, -0.96542865, -0.157935068, -0.207374126, -0.0455905832, 0.88559407, -0.462217182, 0.256649584, -0.436783403, -0.862178206)
  5189. o317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5190. o317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5191. o317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5192. o317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5193. o317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5194. o317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5195. o317.Color = Color3.new(1, 0, 0)
  5196. o317.Position = Vector3.new(787.149292, -191.156754, -204.684753)
  5197. o317.Orientation = Vector3.new(27.5300007, -166.479996, -2.95000005)
  5198. o317.Color = Color3.new(1, 0, 0)
  5199. o318.Name = "Hitbox"
  5200. o318.Parent = o277
  5201. o318.Material = Enum.Material.Metal
  5202. o318.BrickColor = BrickColor.new("Really red")
  5203. o318.Transparency = 1
  5204. o318.Position = Vector3.new(785.937866, -191.10025, -209.230621)
  5205. o318.Rotation = Vector3.new(-170.240005, -15.1099997, 179.919998)
  5206. o318.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5207. o318.Anchored = true
  5208. o318.CanCollide = false
  5209. o318.Locked = true
  5210. o318.FormFactor = Enum.FormFactor.Custom
  5211. o318.Size = Vector3.new(0.75, 1, 8.25)
  5212. o318.CFrame = CFrame.new(785.937866, -191.10025, -209.230621, -0.965430975, -0.00137107121, -0.260655433, -0.0455891602, 0.985460877, 0.163672209, 0.256641328, 0.169897273, -0.951456964)
  5213. o318.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5214. o318.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5215. o318.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5216. o318.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5217. o318.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5218. o318.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5219. o318.Color = Color3.new(1, 0, 0)
  5220. o318.Position = Vector3.new(785.937866, -191.10025, -209.230621)
  5221. o318.Orientation = Vector3.new(-9.42000008, -164.679993, -2.6500001)
  5222. o318.Color = Color3.new(1, 0, 0)
  5223. o319.Name = "Handle"
  5224. o319.Parent = o277
  5225. o319.Material = Enum.Material.SmoothPlastic
  5226. o319.BrickColor = BrickColor.new("Lime green")
  5227. o319.Transparency = 1
  5228. o319.Position = Vector3.new(784.258972, -189.357559, -215.233246)
  5229. o319.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5230. o319.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5231. o319.Anchored = true
  5232. o319.CanCollide = false
  5233. o319.Locked = true
  5234. o319.FormFactor = Enum.FormFactor.Custom
  5235. o319.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5236. o319.CFrame = CFrame.new(784.258972, -189.357559, -215.233246, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5237. o319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5238. o319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5239. o319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5240. o319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5241. o319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5242. o319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5243. o319.Color = Color3.new(0, 1, 0)
  5244. o319.Position = Vector3.new(784.258972, -189.357559, -215.233246)
  5245. o319.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5246. o319.Color = Color3.new(0, 1, 0)
  5247. o320.Name = "EffectReference3"
  5248. o320.Parent = o277
  5249. o320.Material = Enum.Material.Metal
  5250. o320.BrickColor = BrickColor.new("Really blue")
  5251. o320.Transparency = 1
  5252. o320.Position = Vector3.new(787.305298, -191.258179, -204.886597)
  5253. o320.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  5254. o320.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5255. o320.Anchored = true
  5256. o320.CanCollide = false
  5257. o320.Locked = true
  5258. o320.FormFactor = Enum.FormFactor.Custom
  5259. o320.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5260. o320.CFrame = CFrame.new(787.305298, -191.258179, -204.886597, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  5261. o320.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5262. o320.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5263. o320.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5264. o320.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5265. o320.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5266. o320.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5267. o320.Color = Color3.new(0, 0, 1)
  5268. o320.Position = Vector3.new(787.305298, -191.258179, -204.886597)
  5269. o320.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  5270. o320.Color = Color3.new(0, 0, 1)
  5271. o321.Name = "EffectReference2"
  5272. o321.Parent = o277
  5273. o321.Material = Enum.Material.Metal
  5274. o321.BrickColor = BrickColor.new("Really blue")
  5275. o321.Transparency = 1
  5276. o321.Position = Vector3.new(786.919128, -191.27771, -204.784729)
  5277. o321.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  5278. o321.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5279. o321.Anchored = true
  5280. o321.CanCollide = false
  5281. o321.Locked = true
  5282. o321.FormFactor = Enum.FormFactor.Custom
  5283. o321.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5284. o321.CFrame = CFrame.new(786.919128, -191.27771, -204.784729, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  5285. o321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5286. o321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5287. o321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5288. o321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5289. o321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5290. o321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5291. o321.Color = Color3.new(0, 0, 1)
  5292. o321.Position = Vector3.new(786.919128, -191.27771, -204.784729)
  5293. o321.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  5294. o321.Color = Color3.new(0, 0, 1)
  5295. o322.Name = "EffectReference"
  5296. o322.Parent = o277
  5297. o322.Material = Enum.Material.Metal
  5298. o322.BrickColor = BrickColor.new("Really blue")
  5299. o322.Transparency = 1
  5300. o322.Position = Vector3.new(787.112183, -191.26796, -204.835632)
  5301. o322.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  5302. o322.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5303. o322.Anchored = true
  5304. o322.CanCollide = false
  5305. o322.Locked = true
  5306. o322.FormFactor = Enum.FormFactor.Custom
  5307. o322.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5308. o322.CFrame = CFrame.new(787.112183, -191.26796, -204.835632, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  5309. o322.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5310. o322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5311. o322.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5312. o322.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5313. o322.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5314. o322.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5315. o322.Color = Color3.new(0, 0, 1)
  5316. o322.Position = Vector3.new(787.112183, -191.26796, -204.835632)
  5317. o322.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  5318. o322.Color = Color3.new(0, 0, 1)
  5319. o336.Name = "description"
  5320. o336.Parent = o277
  5321. o336.Value = "What is included in the package."
  5322. o337.Name = "Beserker"
  5323. o337.Parent = o3
  5324. o337.PrimaryPart = o379
  5325. o338.Parent = o337
  5326. o338.Material = Enum.Material.Metal
  5327. o338.BrickColor = BrickColor.new("Black")
  5328. o338.Position = Vector3.new(783.715027, -203.345551, -217.500793)
  5329. o338.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5330. o338.Anchored = true
  5331. o338.CanCollide = false
  5332. o338.Locked = true
  5333. o338.FormFactor = Enum.FormFactor.Symmetric
  5334. o338.Shape = Enum.PartType.Cylinder
  5335. o338.Size = Vector3.new(0.199999988, 0.963065565, 0.444491863)
  5336. o338.CFrame = CFrame.new(783.715027, -203.345551, -217.500793, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5337. o338.BottomSurface = Enum.SurfaceType.Smooth
  5338. o338.TopSurface = Enum.SurfaceType.Smooth
  5339. o338.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5340. o338.Position = Vector3.new(783.715027, -203.345551, -217.500793)
  5341. o338.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5342. o338.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5343. o339.Parent = o338
  5344. o339.Scale = Vector3.new(0.740819693, 1, 1)
  5345. o339.MeshType = Enum.MeshType.Cylinder
  5346. o339.Scale = Vector3.new(0.740819693, 1, 1)
  5347. o344.Parent = o337
  5348. o344.Material = Enum.Material.Metal
  5349. o344.BrickColor = BrickColor.new("Smoky grey")
  5350. o344.Position = Vector3.new(783.626587, -203.295181, -217.872345)
  5351. o344.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5352. o344.Anchored = true
  5353. o344.CanCollide = false
  5354. o344.Locked = true
  5355. o344.FormFactor = Enum.FormFactor.Symmetric
  5356. o344.Shape = Enum.PartType.Cylinder
  5357. o344.Size = Vector3.new(0.711186826, 0.963065565, 0.392634481)
  5358. o344.CFrame = CFrame.new(783.626587, -203.295181, -217.872345, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5359. o344.BottomSurface = Enum.SurfaceType.Smooth
  5360. o344.TopSurface = Enum.SurfaceType.Smooth
  5361. o344.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5362. o344.Position = Vector3.new(783.626587, -203.295181, -217.872345)
  5363. o344.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5364. o344.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5365. o348.Parent = o337
  5366. o348.Material = Enum.Material.Metal
  5367. o348.BrickColor = BrickColor.new("Black")
  5368. o348.Position = Vector3.new(783.86499, -203.447525, -216.755127)
  5369. o348.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5370. o348.Anchored = true
  5371. o348.CanCollide = false
  5372. o348.Locked = true
  5373. o348.FormFactor = Enum.FormFactor.Symmetric
  5374. o348.Shape = Enum.PartType.Cylinder
  5375. o348.Size = Vector3.new(0.200000003, 0.963065624, 0.444491893)
  5376. o348.CFrame = CFrame.new(783.86499, -203.447525, -216.755127, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5377. o348.BottomSurface = Enum.SurfaceType.Smooth
  5378. o348.TopSurface = Enum.SurfaceType.Smooth
  5379. o348.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5380. o348.Position = Vector3.new(783.86499, -203.447525, -216.755127)
  5381. o348.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5382. o348.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5383. o349.Parent = o348
  5384. o349.Scale = Vector3.new(0.740819693, 1, 1)
  5385. o349.MeshType = Enum.MeshType.Cylinder
  5386. o349.Scale = Vector3.new(0.740819693, 1, 1)
  5387. o350.Parent = o337
  5388. o350.Material = Enum.Material.Metal
  5389. o350.BrickColor = BrickColor.new("Black")
  5390. o350.Position = Vector3.new(784.049744, -203.550262, -215.980835)
  5391. o350.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5392. o350.Anchored = true
  5393. o350.CanCollide = false
  5394. o350.Locked = true
  5395. o350.FormFactor = Enum.FormFactor.Symmetric
  5396. o350.Shape = Enum.PartType.Cylinder
  5397. o350.Size = Vector3.new(0.200000003, 0.963065624, 0.444491893)
  5398. o350.CFrame = CFrame.new(784.049744, -203.550262, -215.980835, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5399. o350.BottomSurface = Enum.SurfaceType.Smooth
  5400. o350.TopSurface = Enum.SurfaceType.Smooth
  5401. o350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5402. o350.Position = Vector3.new(784.049744, -203.550262, -215.980835)
  5403. o350.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5404. o350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5405. o351.Parent = o350
  5406. o351.Scale = Vector3.new(0.740819693, 1, 1)
  5407. o351.MeshType = Enum.MeshType.Cylinder
  5408. o351.Scale = Vector3.new(0.740819693, 1, 1)
  5409. o354.Name = "part"
  5410. o354.Parent = o337
  5411. o354.Material = Enum.Material.Neon
  5412. o354.BrickColor = BrickColor.new("Bright blue")
  5413. o354.Position = Vector3.new(784.000427, -203.515289, -216.252411)
  5414. o354.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5415. o354.Anchored = true
  5416. o354.CanCollide = false
  5417. o354.Locked = true
  5418. o354.FormFactor = Enum.FormFactor.Symmetric
  5419. o354.Shape = Enum.PartType.Cylinder
  5420. o354.Size = Vector3.new(4.15599823, 0.200000003, 0.200000003)
  5421. o354.CFrame = CFrame.new(784.000427, -203.515289, -216.252411, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5422. o354.BottomSurface = Enum.SurfaceType.Smooth
  5423. o354.TopSurface = Enum.SurfaceType.Smooth
  5424. o354.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5425. o354.Position = Vector3.new(784.000427, -203.515289, -216.252411)
  5426. o354.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5427. o354.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5428. o355.Parent = o337
  5429. o355.Material = Enum.Material.Metal
  5430. o355.BrickColor = BrickColor.new("Smoky grey")
  5431. o355.Position = Vector3.new(783.960815, -203.499634, -216.353638)
  5432. o355.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5433. o355.Anchored = true
  5434. o355.CanCollide = false
  5435. o355.Locked = true
  5436. o355.FormFactor = Enum.FormFactor.Symmetric
  5437. o355.Shape = Enum.PartType.Cylinder
  5438. o355.Size = Vector3.new(0.711186886, 0.963065624, 0.392634511)
  5439. o355.CFrame = CFrame.new(783.960815, -203.499634, -216.353638, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5440. o355.BottomSurface = Enum.SurfaceType.Smooth
  5441. o355.TopSurface = Enum.SurfaceType.Smooth
  5442. o355.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5443. o355.Position = Vector3.new(783.960815, -203.499634, -216.353638)
  5444. o355.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5445. o355.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5446. o357.Parent = o337
  5447. o357.Material = Enum.Material.Metal
  5448. o357.BrickColor = BrickColor.new("Black")
  5449. o357.Position = Vector3.new(783.532104, -203.233383, -218.271515)
  5450. o357.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5451. o357.Anchored = true
  5452. o357.CanCollide = false
  5453. o357.Locked = true
  5454. o357.FormFactor = Enum.FormFactor.Symmetric
  5455. o357.Shape = Enum.PartType.Cylinder
  5456. o357.Size = Vector3.new(0.199999988, 0.963065565, 0.444491863)
  5457. o357.CFrame = CFrame.new(783.532104, -203.233383, -218.271515, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5458. o357.BottomSurface = Enum.SurfaceType.Smooth
  5459. o357.TopSurface = Enum.SurfaceType.Smooth
  5460. o357.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5461. o357.Position = Vector3.new(783.532104, -203.233383, -218.271515)
  5462. o357.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5463. o357.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5464. o358.Parent = o357
  5465. o358.Scale = Vector3.new(0.740819693, 1, 1)
  5466. o358.MeshType = Enum.MeshType.Cylinder
  5467. o358.Scale = Vector3.new(0.740819693, 1, 1)
  5468. o360.Parent = o337
  5469. o360.Material = Enum.Material.Metal
  5470. o360.BrickColor = BrickColor.new("Black")
  5471. o360.Position = Vector3.new(784.444214, -203.800262, -214.366028)
  5472. o360.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5473. o360.Anchored = true
  5474. o360.CanCollide = false
  5475. o360.Locked = true
  5476. o360.FormFactor = Enum.FormFactor.Symmetric
  5477. o360.Shape = Enum.PartType.Cylinder
  5478. o360.Size = Vector3.new(0.200000003, 0.963065624, 0.444491893)
  5479. o360.CFrame = CFrame.new(784.444214, -203.800262, -214.366028, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5480. o360.BottomSurface = Enum.SurfaceType.Smooth
  5481. o360.TopSurface = Enum.SurfaceType.Smooth
  5482. o360.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5483. o360.Position = Vector3.new(784.444214, -203.800262, -214.366028)
  5484. o360.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5485. o360.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5486. o361.Parent = o360
  5487. o361.Scale = Vector3.new(0.740819693, 1, 1)
  5488. o361.MeshType = Enum.MeshType.Cylinder
  5489. o361.Scale = Vector3.new(0.740819693, 1, 1)
  5490. o362.Parent = o337
  5491. o362.Material = Enum.Material.Metal
  5492. o362.BrickColor = BrickColor.new("Smoky grey")
  5493. o362.Position = Vector3.new(784.355469, -203.74968, -214.7388)
  5494. o362.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5495. o362.Anchored = true
  5496. o362.CanCollide = false
  5497. o362.Locked = true
  5498. o362.FormFactor = Enum.FormFactor.Symmetric
  5499. o362.Shape = Enum.PartType.Cylinder
  5500. o362.Size = Vector3.new(0.711186886, 0.963065624, 0.392634511)
  5501. o362.CFrame = CFrame.new(784.355469, -203.74968, -214.7388, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5502. o362.BottomSurface = Enum.SurfaceType.Smooth
  5503. o362.TopSurface = Enum.SurfaceType.Smooth
  5504. o362.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5505. o362.Position = Vector3.new(784.355469, -203.74968, -214.7388)
  5506. o362.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5507. o362.Color = Color3.new(0.356863, 0.364706, 0.411765)
  5508. o363.Parent = o337
  5509. o363.Material = Enum.Material.Metal
  5510. o363.BrickColor = BrickColor.new("Black")
  5511. o363.Position = Vector3.new(784.259399, -203.69754, -215.140259)
  5512. o363.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5513. o363.Anchored = true
  5514. o363.CanCollide = false
  5515. o363.Locked = true
  5516. o363.FormFactor = Enum.FormFactor.Symmetric
  5517. o363.Shape = Enum.PartType.Cylinder
  5518. o363.Size = Vector3.new(0.200000003, 0.963065624, 0.444491893)
  5519. o363.CFrame = CFrame.new(784.259399, -203.69754, -215.140259, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5520. o363.BottomSurface = Enum.SurfaceType.Smooth
  5521. o363.TopSurface = Enum.SurfaceType.Smooth
  5522. o363.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5523. o363.Position = Vector3.new(784.259399, -203.69754, -215.140259)
  5524. o363.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5525. o363.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5526. o364.Parent = o363
  5527. o364.Scale = Vector3.new(0.740819693, 1, 1)
  5528. o364.MeshType = Enum.MeshType.Cylinder
  5529. o364.Scale = Vector3.new(0.740819693, 1, 1)
  5530. o365.Parent = o337
  5531. o365.Transparency = 1
  5532. o365.Position = Vector3.new(784.735046, -203.831299, -213.283875)
  5533. o365.Rotation = Vector3.new(-61.6899986, 11.8900003, -168.100006)
  5534. o365.Anchored = true
  5535. o365.CanCollide = false
  5536. o365.Locked = true
  5537. o365.Size = Vector3.new(0.200000003, 0.200000003, 3.50999975)
  5538. o365.CFrame = CFrame.new(784.735046, -203.831299, -213.283875, -0.957501471, 0.201777488, 0.206099361, 0.079753384, -0.501480699, 0.861485064, 0.277183145, 0.841310203, 0.464076102)
  5539. o365.Position = Vector3.new(784.735046, -203.831299, -213.283875)
  5540. o365.Orientation = Vector3.new(-59.4799995, 23.9500008, 170.960007)
  5541. o366.Parent = o365
  5542. o366.Transparency = NumberSequence.new(1,0.74374997615814,0.31874999403954,0.41874998807907,1)
  5543. o366.Size = NumberSequence.new(0.10000000149012,0.10000000149012)
  5544. o366.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5545. o366.Texture = "rbxassetid://344034524"
  5546. o366.Lifetime = NumberRange.new(6,6)
  5547. o366.Rate = 7
  5548. o366.Speed = NumberRange.new(0.10000000149012,0.10000000149012)
  5549. o366.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5550. o367.Parent = o365
  5551. table.insert(cors,coroutine.create(function()
  5552. wait()
  5553. runDummyScript(function()
  5554. local s = Instance.new("Sound", script.Parent)
  5555. s.Volume = 1
  5556. s.Pitch = 0.8
  5557. s.Looped = true
  5558. s.SoundId = "rbxassetid://143301643"
  5559. wait()
  5560. s:play()
  5561.  
  5562.  
  5563. end,o367)
  5564. end))
  5565. o372.Parent = o337
  5566. o372.Material = Enum.Material.Metal
  5567. o372.BrickColor = BrickColor.new("Black")
  5568. o372.Position = Vector3.new(784.555176, -203.856537, -214.023438)
  5569. o372.Rotation = Vector3.new(-83.8300018, 6.5, 105.489998)
  5570. o372.Anchored = true
  5571. o372.CanCollide = false
  5572. o372.Locked = true
  5573. o372.Shape = Enum.PartType.Cylinder
  5574. o372.Size = Vector3.new(0.599999964, 1.38, 1.20000005)
  5575. o372.CFrame = CFrame.new(784.555176, -203.856537, -214.023438, -0.265385151, -0.957480609, 0.11314477, 0.133564293, 0.07971102, 0.987829328, -0.954846263, 0.277267307, 0.106731087)
  5576. o372.BottomSurface = Enum.SurfaceType.Smooth
  5577. o372.TopSurface = Enum.SurfaceType.Smooth
  5578. o372.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5579. o372.Position = Vector3.new(784.555176, -203.856537, -214.023438)
  5580. o372.Orientation = Vector3.new(-81.0500031, 46.6699982, 59.1699982)
  5581. o372.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5582. o373.Parent = o337
  5583. o373.Material = Enum.Material.Neon
  5584. o373.BrickColor = BrickColor.new("Bright blue")
  5585. o373.Transparency = 0.5
  5586. o373.Position = Vector3.new(783.999756, -203.51503, -216.255615)
  5587. o373.Rotation = Vector3.new(-83.3199997, 6.80999994, 103.309998)
  5588. o373.Anchored = true
  5589. o373.CanCollide = false
  5590. o373.Locked = true
  5591. o373.FormFactor = Enum.FormFactor.Symmetric
  5592. o373.Shape = Enum.PartType.Cylinder
  5593. o373.Size = Vector3.new(4.15599823, 0.560819745, 0.340777129)
  5594. o373.CFrame = CFrame.new(783.999756, -203.51503, -216.255615, -0.228531331, -0.966294765, 0.118524067, 0.14033255, 0.0877773017, 0.986205816, -0.963369191, 0.242011711, 0.115542747)
  5595. o373.BottomSurface = Enum.SurfaceType.Smooth
  5596. o373.TopSurface = Enum.SurfaceType.Smooth
  5597. o373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5598. o373.Position = Vector3.new(783.999756, -203.51503, -216.255615)
  5599. o373.Orientation = Vector3.new(-80.4700012, 45.7299995, 57.9700012)
  5600. o373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5601. o375.Name = "description"
  5602. o375.Parent = o337
  5603. o375.Value = "A family heirloom, restored with dark magic."
  5604. o376.Name = "EffectReference"
  5605. o376.Parent = o337
  5606. o376.Material = Enum.Material.Metal
  5607. o376.BrickColor = BrickColor.new("Really blue")
  5608. o376.Transparency = 1
  5609. o376.Position = Vector3.new(787.112183, -205.537949, -204.835632)
  5610. o376.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  5611. o376.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5612. o376.Anchored = true
  5613. o376.CanCollide = false
  5614. o376.Locked = true
  5615. o376.FormFactor = Enum.FormFactor.Custom
  5616. o376.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5617. o376.CFrame = CFrame.new(787.112183, -205.537949, -204.835632, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  5618. o376.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5619. o376.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5620. o376.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5621. o376.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5622. o376.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5623. o376.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5624. o376.Color = Color3.new(0, 0, 1)
  5625. o376.Position = Vector3.new(787.112183, -205.537949, -204.835632)
  5626. o376.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  5627. o376.Color = Color3.new(0, 0, 1)
  5628. o377.Name = "EffectReference2"
  5629. o377.Parent = o337
  5630. o377.Material = Enum.Material.Metal
  5631. o377.BrickColor = BrickColor.new("Really blue")
  5632. o377.Transparency = 1
  5633. o377.Position = Vector3.new(786.919128, -205.547699, -204.784729)
  5634. o377.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  5635. o377.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5636. o377.Anchored = true
  5637. o377.CanCollide = false
  5638. o377.Locked = true
  5639. o377.FormFactor = Enum.FormFactor.Custom
  5640. o377.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5641. o377.CFrame = CFrame.new(786.919128, -205.547699, -204.784729, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  5642. o377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5643. o377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5644. o377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5645. o377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5646. o377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5647. o377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5648. o377.Color = Color3.new(0, 0, 1)
  5649. o377.Position = Vector3.new(786.919128, -205.547699, -204.784729)
  5650. o377.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  5651. o377.Color = Color3.new(0, 0, 1)
  5652. o378.Name = "EffectReference3"
  5653. o378.Parent = o337
  5654. o378.Material = Enum.Material.Metal
  5655. o378.BrickColor = BrickColor.new("Really blue")
  5656. o378.Transparency = 1
  5657. o378.Position = Vector3.new(787.305298, -205.528183, -204.886597)
  5658. o378.Rotation = Vector3.new(-112.639999, -8.43000031, -167.509995)
  5659. o378.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5660. o378.Anchored = true
  5661. o378.CanCollide = false
  5662. o378.Locked = true
  5663. o378.FormFactor = Enum.FormFactor.Custom
  5664. o378.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5665. o378.CFrame = CFrame.new(787.305298, -205.528183, -204.886597, -0.965784729, 0.21397081, -0.146548539, -0.0487885214, 0.405084223, 0.912976742, 0.254714876, 0.888888836, -0.38078481)
  5666. o378.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5667. o378.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5668. o378.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5669. o378.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5670. o378.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5671. o378.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5672. o378.Color = Color3.new(0, 0, 1)
  5673. o378.Position = Vector3.new(787.305298, -205.528183, -204.886597)
  5674. o378.Orientation = Vector3.new(-65.9199982, -158.949997, -6.86999989)
  5675. o378.Color = Color3.new(0, 0, 1)
  5676. o379.Name = "Handle"
  5677. o379.Parent = o337
  5678. o379.Material = Enum.Material.SmoothPlastic
  5679. o379.BrickColor = BrickColor.new("Lime green")
  5680. o379.Transparency = 1
  5681. o379.Position = Vector3.new(784.258972, -203.627563, -215.233246)
  5682. o379.Rotation = Vector3.new(-169.949997, 74.8799973, 179.720001)
  5683. o379.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5684. o379.Anchored = true
  5685. o379.CanCollide = false
  5686. o379.Locked = true
  5687. o379.FormFactor = Enum.FormFactor.Custom
  5688. o379.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  5689. o379.CFrame = CFrame.new(784.258972, -203.627563, -215.233246, -0.260786861, -0.00127639726, 0.965395629, 0.16366595, 0.985465407, 0.0455147848, -0.951421916, 0.169872046, -0.256787509)
  5690. o379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5691. o379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5692. o379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5693. o379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5694. o379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5695. o379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5696. o379.Color = Color3.new(0, 1, 0)
  5697. o379.Position = Vector3.new(784.258972, -203.627563, -215.233246)
  5698. o379.Orientation = Vector3.new(-2.6099999, 104.900002, 9.43000031)
  5699. o379.Color = Color3.new(0, 1, 0)
  5700. o380.Name = "Hitbox"
  5701. o380.Parent = o337
  5702. o380.Material = Enum.Material.Metal
  5703. o380.BrickColor = BrickColor.new("Really red")
  5704. o380.Transparency = 1
  5705. o380.Position = Vector3.new(785.937866, -205.370239, -209.230621)
  5706. o380.Rotation = Vector3.new(-170.240005, -15.1099997, 179.919998)
  5707. o380.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5708. o380.Anchored = true
  5709. o380.CanCollide = false
  5710. o380.Locked = true
  5711. o380.FormFactor = Enum.FormFactor.Custom
  5712. o380.Size = Vector3.new(0.75, 1, 8.25)
  5713. o380.CFrame = CFrame.new(785.937866, -205.370239, -209.230621, -0.965430975, -0.00137107121, -0.260655433, -0.0455891602, 0.985460877, 0.163672209, 0.256641328, 0.169897273, -0.951456964)
  5714. o380.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5715. o380.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5716. o380.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5717. o380.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5718. o380.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5719. o380.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5720. o380.Color = Color3.new(1, 0, 0)
  5721. o380.Position = Vector3.new(785.937866, -205.370239, -209.230621)
  5722. o380.Orientation = Vector3.new(-9.42000008, -164.679993, -2.6500001)
  5723. o380.Color = Color3.new(1, 0, 0)
  5724. o381.Name = "Hitbox2"
  5725. o381.Parent = o337
  5726. o381.Material = Enum.Material.Metal
  5727. o381.BrickColor = BrickColor.new("Really red")
  5728. o381.Transparency = 1
  5729. o381.Position = Vector3.new(787.149292, -205.426743, -204.684753)
  5730. o381.Rotation = Vector3.new(151.800003, -11.9700003, 170.710007)
  5731. o381.Velocity = Vector3.new(-1.40129846e-45, 0, -1.40129846e-45)
  5732. o381.Anchored = true
  5733. o381.CanCollide = false
  5734. o381.Locked = true
  5735. o381.FormFactor = Enum.FormFactor.Custom
  5736. o381.Size = Vector3.new(0.75, 1, 3)
  5737. o381.CFrame = CFrame.new(787.149292, -205.426743, -204.684753, -0.96542865, -0.157935068, -0.207374126, -0.0455905832, 0.88559407, -0.462217182, 0.256649584, -0.436783403, -0.862178206)
  5738. o381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5739. o381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5740. o381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5741. o381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5742. o381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5743. o381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5744. o381.Color = Color3.new(1, 0, 0)
  5745. o381.Position = Vector3.new(787.149292, -205.426743, -204.684753)
  5746. o381.Orientation = Vector3.new(27.5300007, -166.479996, -2.95000005)
  5747. o381.Color = Color3.new(1, 0, 0)
  5748. mas.Parent = workspace
  5749. mas:MakeJoints()
  5750. local mas1 = mas:GetChildren()
  5751. for i=1,#mas1 do
  5752. mas1[i].Parent = script
  5753. ypcall(function() mas1[i]:MakeJoints() end)
  5754. end
  5755. mas:Destroy()
  5756. for i=1,#cors do
  5757. coroutine.resume(cors[i])
  5758. end
  5759.  
  5760. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  5761. game:GetService("Lighting").Brightness = 1
  5762. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  5763. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  5764. game:GetService("Lighting").GlobalShadows = true
  5765. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
  5766. game:GetService("Lighting").Outlines = true
  5767. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  5768. game:GetService("Lighting").TimeOfDay = "14:00:00"
  5769. game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
  5770. game:GetService("Lighting").FogEnd = 100000
  5771. game:GetService("Lighting").FogStart = 0
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