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TheInsidiousOne

Nov 7 (Pt 2)

Nov 7th, 2018
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  1. Cataclysmic Skytyrant
  2. ★★★★
  3. FIRE
  4. Dragon/Power/Effect
  5. ATK 2600
  6. DEF 2000
  7. Power (40% MAX)
  8. ● 10%: Once per turn, if this card battles an opponent's monster: You can return that monster to the hand.
  9. ● 20%: Once per turn, when an attack is declared involving this card and an opponent's monster: You can destroy all Spells/Traps your opponent controls, and if you do, inflict 600 damage to your opponent for each card destroyed this way.
  10. ● 30%: Once per turn (Quick Effect): You can discard 1 card, then target 1 face-up card with the same type of card (Monster, Spell, or Trap) as the discarded card your opponent controls; banish it
  11. ● 40%: Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster your opponnet controls; destroy it.
  12.  
  13. Skybane Dragon
  14. ★★★★★★
  15. FIRE
  16. Dragon/Abstract/Effect
  17. ATK 2300
  18. DEF 2600
  19. 2+ Dragon monsters
  20. At the start of your opponent's Battle Phase: You can target 1 Attack Position monster your opponent controls; this Battle Phase, your opponent cannot attack with other monsters until that one has, and if it does not declare an attack, destroy it at the end of the Battle Phase. If your opponent controls exactly 1 monster, this card cannot be destroyed by battle.
  21.  
  22. Blessed Landscape
  23. Normal Spell
  24. Reveal 1 Abstract Monster from your Extra Deck, then target 1 monster you control; increase the Level by the Generation of the revealed monster, until the end of this turn. If an Abstract Monster you control would be destroyed, you can banish this card from your GY instead.
  25.  
  26. Crazed Wildlings
  27. ★★★★
  28. FIRE
  29. Fiend/Seal/Effect
  30. ATK 2100
  31. DEF 1600
  32. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. The first time this Defense Position card would be destroyed by battle each turn, it is not destroyed.
  33. ● SEAL: ONce per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; destroy it.
  34.  
  35. Genesis Break
  36. Normal Trap
  37. Tribute 1 Genesis Monster, then target 1 Level 4 or lower Catalyst that is banished or in your GY; Special Summon it, and if you do, destroy 1 card your opponent controls. You can only activate 1 "Genesis Break" per turn.
  38.  
  39. Al'Akir the Windlord
  40. ★★★★★★★★★★
  41. WIND
  42. Winged Beast/Reality/Effect
  43. ATK 3000
  44. DEF 2500
  45. 1 Level 7 or higher WIND monster
  46. If this card is Reality Summoned using a monster that began the Duel in the Extra Deck as material: You can target up to 2 Spells/Traps your opponent controls; destroy them. You can only use this effect of "Al'Akir the Windlord" once per turn. Your opponent cannot banish cards from their GY. While you control no cards in the Extra Monster Zone, your opponent cannot target this card you control with card effects.
  47.  
  48. Avese, Peridan’s Heart
  49. ★★★★★★★★★★
  50. CHAOS WIND
  51. Winged Beast/Aspocraphiec/Effect
  52. ATK 3500
  53. DEF 2500
  54. Must be Aspocraphiec Summoned (from your Galaxy Deck) by using 1 "Al'Akir the Windlord" you control as the material and by banishing 3 WIND monsters with different names from your GY. Cannot be targeted or destroyed by your opponent's card effects. At the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, and if you do, inflict damage to your opponent equal to half that monster's ATK.
  55.  
  56. Rare Crystal Dragon
  57. ★★★★
  58. DARK
  59. Dragon/Base/Effect
  60. ATK 1600
  61. DEF 1300
  62. You can discard 1 Dragon Normal Monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 Dragon Normal Monster from your Deck to the GY. You can only use each effect of "Rare Crystal Dragon" once per turn.
  63.  
  64. Lustrous Emerald Dragon
  65. ★★★★★★
  66. <8 8>
  67. WIND
  68. Dragon/Pendulum/Normal
  69. ATK 2400
  70. DEF 1400
  71. During your Main Phase: You can shuffle 1 face-up Pendulum Normal Monster from your Extra Deck, or 1 Dragon Normal Monster from your GY, into the Main Deck. You can only use this effect of "Lustrous Emerald Dragon" once per turn.
  72. ----
  73. A starlit dragon covered with some sort of crystals. Its defensive, as well as offensive, abilities are superb.
  74.  
  75. Lustrous Sapphire Dragon
  76. ★★★★
  77. <0 0>
  78. WIND
  79. Dragon/Pendulum/Normal
  80. ATK 1900
  81. DEF 1600
  82. Pendulum Normal Monsters you control can be treated as 2 Tributes for the Tribute Summon of a Dragon monster.
  83. ----
  84. A starlit dragon covered with sapphire. It might not be a special dragon, but his abilities hidden inside it, as well as its possibilities, are infinite.
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