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- Name:Kara
- Age: 17
- Archetype: Maverick
- Luck: 70
- HP: 15
- Apocalypse Points: 2
- Weapon Skill - 20 + 15 = 20
- Ballistic Skill- 20
- Strength - 20 + 15 = 35
- Toughness - 20 + 20 = 40
- Agility - 20 + 10 = 30
- Intelligence - 20 + 10 = 30
- Willpower - 20 + 15 =35
- Perception - 20 + 10 = 30
- Fellowship - 20 + 5 = 25
- Skills Total 150 SP
- General:
- Acrobatics- 15 + 10 SP = 25
- Command- 12
- Deceive- 12 + 15 SP = 27
- Medicine- 15
- Mechanic- 15
- Observation- 15 + 20 SP +1 = 36
- *Stealth- 30 + 20 SP = 50
- *Intimidation: 35 + 20 SP = 55
- Combat:
- *Dodge- 30 + 15 = 45
- Guns- 10 + 5 = 15
- Melee- 17 + 10 = 27
- *Parry- 35 + 10 = 45
- *Unarmed- 35 + 25 = 60
- Talents:
- Street Fighting: +2 Damage to Unarmed or Knife Critical Damage
- Inventory:
- Crowbar (crowbar: 1d10 I, Pen 0)
- School keyring
- School front door key
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