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- Language language = Language.getInstance();
- setScreen(new MessageScreen(language.getElement("connect.notready")));
- int port = ServerLauncher.getAvailablePort();
- server.startServer(levelId, port); // Lengthy call that sleeps once a second
- ------------
- package net.minecraft.client.gui;
- import net.minecraft.locale.Language;
- public class MessageScreen extends Screen {
- String message;
- public MessageScreen(String message) {
- this.message = message;
- }
- @Override
- public void render(int xm, int ym, float a) {
- renderBackground();
- drawCenteredString(font, message, width / 2, height / 2 - 10, 0xffffff);
- super.render(xm, ym, a);
- }
- }
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