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  1. ---- Minecraft Profiler Results ----
  2. // Speedy. Zoooooom!
  3.  
  4. Time span: 40010 ms
  5. Tick span: 139 ticks
  6. // This is approximately 3.47 ticks per second. It should be 20 ticks per second
  7.  
  8. --- BEGIN PROFILE DUMP ---
  9.  
  10. [00] levels - 99.99%/99.99%
  11. [01] world - 99.97%/99.97%
  12. [02] tick - 99.84%/99.84%
  13. [03] entities - 52.06%/52.06%
  14. [04] regular - 90.35%/51.14%
  15. [05] tick - 74.43%/38.06%
  16. [06] unspecified - 52.26%/19.89%
  17. [06] ai - 34.11%/12.98%
  18. [07] newAi - 97.16%/12.61%
  19. [08] unspecified - 75.57%/9.53%
  20. [08] goalSelector - 12.81%/1.62%
  21. [09] unspecified - 62.99%/1.02%
  22. [09] goalStart - 23.39%/0.38%
  23. [10] AIGotoItemEntity - 89.63%/0.34%
  24. [11] pathfind - 99.42%/0.34%
  25. [11] unspecified - 0.58%/0.00%
  26. [10] unspecified - 9.02%/0.03%
  27. [10] nv - 0.69%/0.00%
  28. [10] AIHarvestCrop - 0.26%/0.00%
  29. [11] unspecified - 89.52%/0.00%
  30. [11] checkLight - 10.48%/0.00%
  31. [12] unspecified - 50.83%/0.00%
  32. [12] getBrightness - 46.57%/0.00%
  33. [12] checkedPosition < toCheckCount - 2.60%/0.00%
  34. [10] AIReturnHome - 0.15%/0.00%
  35. [11] pathfind - 79.82%/0.00%
  36. [11] unspecified - 20.18%/0.00%
  37. [10] AIGotoGrownCrops - 0.11%/0.00%
  38. [11] pathfind - 78.87%/0.00%
  39. [11] unspecified - 21.13%/0.00%
  40. [10] mz - 0.10%/0.00%
  41. [10] AIPickupItemEntity - 0.03%/0.00%
  42. [10] mx - 0.01%/0.00%
  43. [09] canUse - 10.10%/0.16%
  44. [09] goalTick - 3.30%/0.05%
  45. [10] unspecified - 71.21%/0.04%
  46. [10] pathfind - 28.63%/0.02%
  47. [10] checkLight - 0.16%/0.00%
  48. [11] unspecified - 57.75%/0.00%
  49. [11] getBrightness - 40.10%/0.00%
  50. [11] checkedPosition < toCheckCount - 2.15%/0.00%
  51. [09] canContinue - 0.22%/0.00%
  52. [08] controls - 5.15%/0.65%
  53. [09] unspecified - 72.95%/0.47%
  54. [09] look - 15.91%/0.10%
  55. [09] move - 6.66%/0.04%
  56. [09] jump - 4.48%/0.03%
  57. [08] targetSelector - 4.63%/0.58%
  58. [09] unspecified - 88.82%/0.52%
  59. [09] goalTick - 5.12%/0.03%
  60. [09] goalStart - 4.79%/0.03%
  61. [09] canUse - 1.27%/0.01%
  62. [08] sensing - 0.62%/0.08%
  63. [08] navigation - 0.53%/0.07%
  64. [08] mob tick - 0.41%/0.05%
  65. [08] checkDespawn - 0.28%/0.03%
  66. [07] unspecified - 1.77%/0.23%
  67. [07] oldAi - 1.07%/0.14%
  68. [08] unspecified - 82.95%/0.12%
  69. [08] ai - 17.05%/0.02%
  70. [06] travel - 7.07%/2.69%
  71. [07] move - 39.57%/1.06%
  72. [07] unspecified - 34.81%/0.94%
  73. [07] rest - 25.62%/0.69%
  74. [06] entityBaseTick - 3.00%/1.14%
  75. [07] unspecified - 94.62%/1.08%
  76. [07] portal - 5.38%/0.06%
  77. [06] mobBaseTick - 2.00%/0.76%
  78. [06] push - 0.47%/0.18%
  79. [06] move - 0.27%/0.10%
  80. [06] chunkCheck - 0.21%/0.08%
  81. [06] headTurn - 0.19%/0.07%
  82. [06] looting - 0.14%/0.05%
  83. [06] rest - 0.10%/0.04%
  84. [06] jump - 0.10%/0.04%
  85. [06] rangeChecks - 0.09%/0.03%
  86. [05] unspecified - 25.49%/13.04%
  87. [05] remove - 0.08%/0.04%
  88. [04] tileEntities - 9.60%/5.43%
  89. [05] unspecified - 99.89%/5.43%
  90. [05] checkLight - 0.05%/0.00%
  91. [06] unspecified - 45.11%/0.00%
  92. [06] getBrightness - 35.35%/0.00%
  93. [06] checkedPosition < toCheckCount - 19.54%/0.00%
  94. [05] checkedPosition < toCheckCount - 0.03%/0.00%
  95. [05] getBrightness - 0.02%/0.00%
  96. [04] unspecified - 0.03%/0.01%
  97. [04] remove - 0.02%/0.01%
  98. [04] pendingTileEntities - 0.00%/0.00%
  99. [04] global - 0.00%/0.00%
  100. [03] tickTiles - 46.64%/46.64%
  101. [04] unspecified - 60.92%/30.90%
  102. [04] tickTiles - 20.90%/10.60%
  103. [05] unspecified - 99.98%/10.60%
  104. [05] checkLight - 0.01%/0.00%
  105. [06] unspecified - 57.45%/0.00%
  106. [06] getBrightness - 40.20%/0.00%
  107. [06] checkedPosition < toCheckCount - 2.35%/0.00%
  108. [05] getBrightness - 0.01%/0.00%
  109. [05] checkedPosition < toCheckCount - 0.00%/0.00%
  110. [04] getChunk - 16.24%/8.24%
  111. [04] moodSound - 0.88%/0.45%
  112. [04] tickChunk - 0.46%/0.23%
  113. [05] unspecified - 77.43%/0.18%
  114. [05] recheckGaps - 22.57%/0.05%
  115. [06] unspecified - 51.66%/0.03%
  116. [06] getBrightness - 44.49%/0.02%
  117. [06] checkedPosition < toCheckCount - 3.85%/0.00%
  118. [04] thunder - 0.24%/0.12%
  119. [04] iceandsnow - 0.22%/0.11%
  120. [04] checkLight - 0.13%/0.07%
  121. [04] buildList - 0.00%/0.00%
  122. [04] playerCheckLight - 0.00%/0.00%
  123. [03] tickPending - 0.53%/0.53%
  124. [04] unspecified - 98.73%/0.57%
  125. [04] checkLight - 1.12%/0.01%
  126. [05] unspecified - 50.81%/0.00%
  127. [05] getBrightness - 43.91%/0.00%
  128. [05] checkedPosition < toCheckCount - 5.27%/0.00%
  129. [04] getBrightness - 0.10%/0.00%
  130. [04] checkedPosition < toCheckCount - 0.05%/0.00%
  131. [03] unspecified - 0.47%/0.47%
  132. [03] chunkSource - 0.19%/0.19%
  133. [03] mobSpawner - 0.06%/0.06%
  134. [03] chunkMap - 0.03%/0.03%
  135. [03] portalForcer - 0.02%/0.02%
  136. [03] village - 0.02%/0.02%
  137. [02] tracker - 0.14%/0.14%
  138. [02] unspecified - 0.02%/0.02%
  139. [02] pools - 0.00%/0.00%
  140. [02] timeSync - 0.00%/0.00%
  141. [01] unspecified - 0.03%/0.03%
  142. [00] connection - 0.00%/0.00%
  143. [00] dim_unloading - 0.00%/0.00%
  144. [00] snooper - 0.00%/0.00%
  145. [00] players - 0.00%/0.00%
  146. [00] tallying - 0.00%/0.00%
  147. [00] tickables - 0.00%/0.00%
  148. --- END PROFILE DUMP ---
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