Guest User

mobcdmoc3 - M01

a guest
May 26th, 2012
88
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 105.42 KB | None | 0 0
  1. #Mission Info
  2.  
  3. $Version: 0.10
  4. $Name: XSTR("Without Looking Back...", -1)
  5. $Author: mobcdmoc3
  6. $Created: 05/19/12 at 12:18:29
  7. $Modified: 05/26/12 at 22:31:14
  8. $Notes:
  9. This is a FRED2_OPEN created mission.
  10. $End Notes:
  11.  
  12. $Mission Desc:
  13. XSTR("Put mission description here
  14. ", -1)
  15. $end_multi_text
  16.  
  17. +Game Type Flags: 1
  18.  
  19. +Flags: 0
  20. +Fog Near Mult: 1.000000
  21.  
  22. +Fog Far Mult: 1.000000
  23.  
  24.  
  25. +Disallow Support: 0
  26.  
  27. +Hull Repair Ceiling: 0.000000
  28.  
  29. +Subsystem Repair Ceiling: 100.000000
  30.  
  31. +Viewer pos: 890.087646, 4663.067383, 16.144835
  32. +Viewer orient:
  33. 1.000000, 0.000000, -0.000000,
  34. 0.000000, 0.068476, 0.997653,
  35. 0.000000, -0.997653, 0.068476
  36.  
  37.  
  38. $AI Profile: FS2 RETAIL
  39.  
  40. #Sexp_variables
  41.  
  42. $Variables:
  43. (
  44. 0 "<Variable Name>" "0" "number"
  45. )
  46.  
  47. #Command Briefing
  48.  
  49. $Stage Text:
  50. XSTR("GTD Myracuse
  51. Alpha Centauri System
  52. December 13th 2367
  53. 1135 Hours
  54.  
  55. The evacuation of Alpha Centauri is not going as planned. Both of our blockades of the Vasuda and Sirius jump nodes have collapsed, and Shivans are now actively flooding into the system. Unfortunately, with our fleet retreating into Aldebaren, there's not much that we can do aside from saving as much as we can.
  56.  
  57. Command has declared Alpha Centauri a total loss, and we've been ordered to fall back into Aldebaren, where we'll hopefully be able to make a decent stand.
  58.  
  59. I know this isn't what any of us want to hear, but from a tactical standpoint, our chances of retaking Alpha Centauri are negligible.", -1)
  60. $end_multi_text
  61. $Ani Filename: <default>
  62. +Wave Filename: none
  63.  
  64. $Stage Text:
  65. XSTR("Marcel: Great... Sounds like we're running escort again.
  66.  
  67. Anderson: Could be worse. At least the Shivans are more interested in military targets than they are in civies.
  68.  
  69. Keira: Yeah, I'd rather be playing escort than neck-deep in Shivans.
  70.  
  71. Derek: Speak for yourselves.
  72.  
  73. Anderson: I'm sure that you'd change your mind after five minutes on the front lines.
  74.  
  75. Derek: I don't think so. All of us were there when the busted in through Mirfak. We're still alive - We can handle ourselves out there.
  76.  
  77. Marcel: That doesn't mean that we're invincible. Even though we're maintaining a pretty damned high kill$slashdeath ratio, we're running out of ships and pilots. I'd rather make sure I was alive when it really counted.
  78.  
  79. Derek: You mean you'd rather sit around while you have the chance to make a difference out there?
  80.  
  81. Keira: What could an additional four pilots possibly do on the front lines? We're good but we're not *that* good.
  82.  
  83. Derek: With our piloting abilties, we could probably wipe out a couple squadrons or a cruiser.
  84.  
  85. Marcel: And end up dead?
  86.  
  87. Derek: Hey. Shut up. We've been through much worse and you know it. I've pulled your ass out of the fire plenty of times.
  88.  
  89. Anderson: I'm sure everyone's equal in that respect, Derek.
  90.  
  91. Derek: They could at least put us on destroyer escort. At least then we'd have to try to get kills.
  92.  
  93. Marcel: Unless you want to file a personal request to the admiral, we're going on escort. Get yourselves in the briefing room in five, we're shipping out soon.", -1)
  94. $end_multi_text
  95. $Ani Filename: <default>
  96. +Wave Filename: none
  97.  
  98. #Briefing
  99. $start_briefing
  100. $num_stages: 3
  101. $start_stage
  102. $multi_text
  103. XSTR("Marcel: Alright, here's the situation. While I don't like doing this any more than you guys, Command has us on escort duty. From what I've been told, it's a pretty big one, and a pretty damned important one.
  104.  
  105. Keira: How do you know it's important?
  106.  
  107. Marcel: When command has an Aeolus and a Sobek, as well as four other wings flyign escort, I'm pretty sure that's a safe assumption.
  108.  
  109. Derek: The hell? Why do they need us?
  110.  
  111. Marcel: Because it's that important, and being the last ones out of system, they've been seeing action.
  112.  
  113. Derek: That's what I like to hear.", -1)
  114. $end_multi_text
  115. $voice: none.wav
  116. $camera_pos: 575.000000, 2703.648193, 806.527832
  117. $camera_orient:
  118. 1.000000, 0.000000, -0.000000,
  119. 0.000000, 0.068476, 0.997653,
  120. 0.000000, -0.997653, 0.068476
  121. $camera_time: 500
  122. $num_lines: 0
  123. $num_icons: 8
  124. $Flags: 0
  125. $Formula: ( true )
  126. $start_icon
  127. $type: 18
  128. $team: Friendly
  129. $class: GTC Aeolus
  130. $pos: -10.776772, 0.000000, 901.508728
  131. $label: GTC Naelus
  132. +id: 28
  133. $hlight: 0
  134. $mirror: 0
  135. $multi_text
  136. $end_multi_text
  137. $end_icon
  138. $start_icon
  139. $type: 12
  140. $team: Friendly
  141. $class: GTM Hippocrates
  142. $pos: 556.875366, -0.000044, 874.010193
  143. $label: GTM Asclepius
  144. +id: 29
  145. $hlight: 0
  146. $mirror: 0
  147. $multi_text
  148. $end_multi_text
  149. $end_icon
  150. $start_icon
  151. $type: 28
  152. $team: Friendly
  153. $class: GVCv Sobek
  154. $pos: 1589.464966, 0.000057, 855.912048
  155. $label: GVCv Montu
  156. +id: 30
  157. $hlight: 0
  158. $mirror: 0
  159. $multi_text
  160. $end_multi_text
  161. $end_icon
  162. $start_icon
  163. $type: 34
  164. $team: Friendly
  165. $class: GTT Argo
  166. $pos: 1018.978760, -0.000040, 867.975464
  167. $label: Convoy
  168. +id: 31
  169. $hlight: 0
  170. $mirror: 0
  171. $multi_text
  172. $end_multi_text
  173. $end_icon
  174. $start_icon
  175. $type: 1
  176. $team: Friendly
  177. $class: GTF Hercules Mark II
  178. $pos: 73.512215, -0.000015, 592.627380
  179. $label: Zeta
  180. +id: 32
  181. $hlight: 0
  182. $mirror: 0
  183. $multi_text
  184. $end_multi_text
  185. $end_icon
  186. $start_icon
  187. $type: 1
  188. $team: Friendly
  189. $class: GVF Tauret
  190. $pos: 61.339573, 0.000078, 1019.019592
  191. $label: Nu
  192. +id: 33
  193. $hlight: 0
  194. $mirror: 0
  195. $multi_text
  196. $end_multi_text
  197. $end_icon
  198. $start_icon
  199. $type: 1
  200. $team: Friendly
  201. $class: GTF Perseus
  202. $pos: 1067.971924, -0.000093, 975.291199
  203. $label: Epsilon
  204. +id: 34
  205. $hlight: 0
  206. $mirror: 0
  207. $multi_text
  208. $end_multi_text
  209. $end_icon
  210. $start_icon
  211. $type: 1
  212. $team: Friendly
  213. $class: GVF Thoth
  214. $pos: 1092.266602, -0.000074, 530.116150
  215. $label: Kappa
  216. +id: 35
  217. $hlight: 0
  218. $mirror: 0
  219. $multi_text
  220. $end_multi_text
  221. $end_icon
  222. $end_stage
  223. $start_stage
  224. $multi_text
  225. XSTR("Marcel: The convoy is composed of four Satis freighters, designation Rho wing$semicolon three Argo-Class transports, designation Lambda wing$semicolon two Elysium-Class tranports, designation Iota$semicolon and the GTM Asclepius. Command seems primarily concerned with the safety of the GTM Asclepius, a Hippocrates-Class medical transport. If we can save this one now, we can save many more lives later.
  226.  
  227. Anderson: Is there a reason why they're the last ones out?
  228.  
  229. Keira: They were probably evacuating what's left of our shipyards, which would explain why there's a pair of warships on escort.
  230.  
  231. Marcel: Yep. Without those war materials and personnel, things will just get worse.
  232.  
  233. Derek: As if it isn't bad enough already...
  234. ", -1)
  235. $end_multi_text
  236. $voice: none.wav
  237. $camera_pos: 575.000000, 2703.648193, 806.527832
  238. $camera_orient:
  239. 1.000000, 0.000000, -0.000000,
  240. 0.000000, 0.068476, 0.997653,
  241. 0.000000, -0.997653, 0.068476
  242. $camera_time: 500
  243. $num_lines: 0
  244. $num_icons: 11
  245. $Flags: 0
  246. $Formula: ( true )
  247. $start_icon
  248. $type: 12
  249. $team: Friendly
  250. $class: GTM Hippocrates
  251. $pos: 571.656128, -0.000011, 861.379700
  252. $label: GTM Asclepius
  253. +id: 36
  254. $hlight: 1
  255. $mirror: 0
  256. $multi_text
  257. $end_multi_text
  258. $end_icon
  259. $start_icon
  260. $type: 34
  261. $team: Friendly
  262. $class: GTT Argo
  263. $pos: 508.594543, -0.000036, 582.743225
  264. $label: Lambda 2
  265. +id: 37
  266. $hlight: 0
  267. $mirror: 0
  268. $multi_text
  269. $end_multi_text
  270. $end_icon
  271. $start_icon
  272. $type: 34
  273. $team: Friendly
  274. $class: GTT Elysium
  275. $pos: 266.214600, -0.000070, 582.743225
  276. $label: Iota 1
  277. +id: 38
  278. $hlight: 0
  279. $mirror: 0
  280. $multi_text
  281. $end_multi_text
  282. $end_icon
  283. $start_icon
  284. $type: 11
  285. $team: Friendly
  286. $class: GVFr Satis
  287. $pos: 760.296448, -0.000058, 448.167114
  288. $label: Rho 3
  289. +id: 39
  290. $hlight: 0
  291. $mirror: 0
  292. $multi_text
  293. $end_multi_text
  294. $end_icon
  295. $start_icon
  296. $type: 11
  297. $team: Friendly
  298. $class: GVFr Satis
  299. $pos: 754.581726, -0.000043, 645.422974
  300. $label: Rho 1
  301. +id: 40
  302. $hlight: 0
  303. $mirror: 0
  304. $multi_text
  305. $end_multi_text
  306. $end_icon
  307. $start_icon
  308. $type: 11
  309. $team: Friendly
  310. $class: GVFr Satis
  311. $pos: 769.936401, -0.000006, 1062.844849
  312. $label: Rho 2
  313. +id: 41
  314. $hlight: 0
  315. $mirror: 0
  316. $multi_text
  317. $end_multi_text
  318. $end_icon
  319. $start_icon
  320. $type: 11
  321. $team: Friendly
  322. $class: GVFr Satis
  323. $pos: 767.707336, -0.000048, 1297.088257
  324. $label: Rho 4
  325. +id: 42
  326. $hlight: 0
  327. $mirror: 0
  328. $multi_text
  329. $end_multi_text
  330. $end_icon
  331. $start_icon
  332. $type: 28
  333. $team: Friendly
  334. $class: GVCv Sobek
  335. $pos: 1447.386841, 0.000032, 844.682617
  336. $label: GVCv Montu
  337. +id: 43
  338. $hlight: 0
  339. $mirror: 0
  340. $multi_text
  341. $end_multi_text
  342. $end_icon
  343. $start_icon
  344. $type: 18
  345. $team: Friendly
  346. $class: GTC Aeolus
  347. $pos: -7.429533, -0.000084, 901.508789
  348. $label: GTC Naelus
  349. +id: 44
  350. $hlight: 0
  351. $mirror: 0
  352. $multi_text
  353. $end_multi_text
  354. $end_icon
  355. $start_icon
  356. $type: 34
  357. $team: Friendly
  358. $class: GTT Elysium
  359. $pos: 274.979553, -0.000007, 1181.319458
  360. $label: Iota 2
  361. +id: 45
  362. $hlight: 0
  363. $mirror: 0
  364. $multi_text
  365. $end_multi_text
  366. $end_icon
  367. $start_icon
  368. $type: 34
  369. $team: Friendly
  370. $class: GTT Argo
  371. $pos: 809.191589, -0.000001, 881.434021
  372. $label: Lambda 3
  373. +id: 46
  374. $hlight: 0
  375. $mirror: 0
  376. $multi_text
  377. $end_multi_text
  378. $end_icon
  379. $end_stage
  380. $start_stage
  381. $multi_text
  382. XSTR("Marcel: So far the convoy has reported destroying a couple of bombers and their escorts, as well as several wings of fighters. They haven't attacked in force yet, but the Shivans can really put down a lot of fighters and bombers if they really want to, so be ready for anything.
  383.  
  384. Derek: No cruisers in the area or something? Nothing bigger than a bomber we might be able to scrap?
  385.  
  386. Marcel: Tell you what, if anything bigger than a bomber decides to attack, I'll leave it to you, sound good?
  387.  
  388. Derrek: ...
  389.  
  390. Keira: You're totally asking for it.
  391.  
  392. Derek: ... Challenge accepted.
  393.  
  394. Anderson: I'm pretty sure that was a joke, but hey, it's your funeral.", -1)
  395. $end_multi_text
  396. $voice: none.wav
  397. $camera_pos: 757.473328, 3872.081299, 1131.106934
  398. $camera_orient:
  399. 1.000000, 0.000000, -0.000000,
  400. 0.000000, 0.068476, 0.997653,
  401. 0.000000, -0.997653, 0.068476
  402. $camera_time: 500
  403. $num_lines: 0
  404. $num_icons: 14
  405. $Flags: 0
  406. $Formula: ( true )
  407. $start_icon
  408. $type: 34
  409. $team: Friendly
  410. $class: GTT Argo
  411. $pos: 508.594543, -0.000036, 582.743225
  412. $label: Lambda 2
  413. +id: 37
  414. $hlight: 0
  415. $mirror: 0
  416. $multi_text
  417. $end_multi_text
  418. $end_icon
  419. $start_icon
  420. $type: 34
  421. $team: Friendly
  422. $class: GTT Elysium
  423. $pos: 266.214600, -0.000070, 582.743225
  424. $label: Iota 1
  425. +id: 38
  426. $hlight: 0
  427. $mirror: 0
  428. $multi_text
  429. $end_multi_text
  430. $end_icon
  431. $start_icon
  432. $type: 11
  433. $team: Friendly
  434. $class: GVFr Satis
  435. $pos: 760.296448, -0.000058, 448.167114
  436. $label: Rho 3
  437. +id: 39
  438. $hlight: 0
  439. $mirror: 0
  440. $multi_text
  441. $end_multi_text
  442. $end_icon
  443. $start_icon
  444. $type: 11
  445. $team: Friendly
  446. $class: GVFr Satis
  447. $pos: 767.707336, 0.000117, 1297.088989
  448. $label: Rho 4
  449. +id: 42
  450. $hlight: 0
  451. $mirror: 0
  452. $multi_text
  453. $end_multi_text
  454. $end_icon
  455. $start_icon
  456. $type: 18
  457. $team: Friendly
  458. $class: GTC Aeolus
  459. $pos: -7.429533, -0.000084, 901.508789
  460. $label: GTC Naelus
  461. +id: 44
  462. $hlight: 0
  463. $mirror: 0
  464. $multi_text
  465. $end_multi_text
  466. $end_icon
  467. $start_icon
  468. $type: 34
  469. $team: Friendly
  470. $class: GTT Elysium
  471. $pos: 274.979553, -0.000007, 1181.319458
  472. $label: Iota 2
  473. +id: 45
  474. $hlight: 0
  475. $mirror: 0
  476. $multi_text
  477. $end_multi_text
  478. $end_icon
  479. $start_icon
  480. $type: 34
  481. $team: Friendly
  482. $class: GTT Argo
  483. $pos: 809.191589, -0.000001, 881.434021
  484. $label: Lambda 3
  485. +id: 46
  486. $hlight: 0
  487. $mirror: 0
  488. $multi_text
  489. $end_multi_text
  490. $end_icon
  491. $start_icon
  492. $type: 11
  493. $team: Friendly
  494. $class: GVFr Satis
  495. $pos: 754.581726, 0.000039, 645.423645
  496. $label: Rho 1
  497. +id: 47
  498. $hlight: 0
  499. $mirror: 0
  500. $multi_text
  501. $end_multi_text
  502. $end_icon
  503. $start_icon
  504. $type: 11
  505. $team: Friendly
  506. $class: GVFr Satis
  507. $pos: 769.953003, -0.000104, 1066.220093
  508. $label: Rho 2
  509. +id: 48
  510. $hlight: 0
  511. $mirror: 0
  512. $multi_text
  513. $end_multi_text
  514. $end_icon
  515. $start_icon
  516. $type: 1
  517. $team: Hostile
  518. $class: SF Mara
  519. $pos: 37.342751, 0.000202, 2003.499634
  520. $label: Bomber Escort
  521. +id: 49
  522. $hlight: 1
  523. $mirror: 0
  524. $multi_text
  525. $end_multi_text
  526. $end_icon
  527. $start_icon
  528. $type: 25
  529. $team: Hostile
  530. $class: SB Seraphim
  531. $pos: 821.232788, -0.000517, 2345.583496
  532. $label: Shivan Bombers
  533. +id: 50
  534. $hlight: 1
  535. $mirror: 0
  536. $multi_text
  537. $end_multi_text
  538. $end_icon
  539. $start_icon
  540. $type: 1
  541. $team: Hostile
  542. $class: SF Dragon
  543. $pos: 1522.376221, -0.000545, 1988.024902
  544. $label: Shivan Fighters
  545. +id: 51
  546. $hlight: 1
  547. $mirror: 0
  548. $multi_text
  549. $end_multi_text
  550. $end_icon
  551. $start_icon
  552. $type: 28
  553. $team: Friendly
  554. $class: GVCv Sobek
  555. $pos: 1444.044312, 0.000116, 844.683289
  556. $label: GVCv Montu
  557. +id: 52
  558. $hlight: 0
  559. $mirror: 0
  560. $multi_text
  561. $end_multi_text
  562. $end_icon
  563. $start_icon
  564. $type: 12
  565. $team: Friendly
  566. $class: GTM Hippocrates
  567. $pos: 605.230347, 0.000033, 838.927307
  568. $label: GTM Asclepius
  569. +id: 53
  570. $hlight: 0
  571. $mirror: 0
  572. $multi_text
  573. $end_multi_text
  574. $end_icon
  575. $end_stage
  576. $end_briefing
  577.  
  578. #Debriefing_info
  579.  
  580. $Num stages: 3
  581.  
  582. $Formula: ( and
  583. ( has-departed-delay 0 "Alpha 1" )
  584. ( is-goal-true-delay
  585. "Protect All Ships"
  586. 0
  587. )
  588. ( is-goal-true-delay
  589. "Protect Warships"
  590. 0
  591. )
  592. )
  593. $Multi text
  594. XSTR(" Excellent job pilots, we managed to extract the last of our assets evacuating the last of the shipyards.
  595.  
  596. The survival of the GTM Asclepius will prove beneficial to the continued survival and allocation of refugees.
  597.  
  598. Though the combined firepower of the Naelus and Montu is insignificant in the face of the Shivan armada, we'll take anything we can get our hands on.
  599.  
  600. Get some sleep while you can, pilots. We've got a long day ahead of us.", -1)
  601. $end_multi_text
  602. $Voice: none.wav
  603. $Recommendation text:
  604. XSTR("We have no recommendations for you.", -1)
  605. $end_multi_text
  606.  
  607. $Formula: ( is-event-false-delay "RTB" 0 )
  608. $Multi text
  609. XSTR("Are you out of your mind, pilot? For departing the field of battle without proper authorization, you are hereby stripped of your wings and confined to quarters pending trial. Dismissed.", -1)
  610. $end_multi_text
  611. $Voice: none.wav
  612. $Recommendation text:
  613. XSTR("Don't jump out until the convoy has departed.", -1)
  614. $end_multi_text
  615.  
  616. $Formula: ( and
  617. ( has-departed-delay 0 "Alpha 1" )
  618. ( true )
  619. ( percent-ships-departed 25 "Rho" )
  620. ( percent-ships-departed 50 "Iota" )
  621. ( is-goal-true-delay
  622. "Protect Asclepius"
  623. 0
  624. )
  625. )
  626. $Multi text
  627. XSTR("While regrettable that we were not able save all vessels, we were able to protect the Asclepius.
  628.  
  629. The survival of the GTM Asclepius will prove beneficial to the continued survival and allocation of refugees.
  630.  
  631. Things will be a little more difficult moving without the supplies from the shipyards, but we should be able to manage.
  632.  
  633. Get some sleep while you can, pilots. We've got a long day ahead of us.", -1)
  634. $end_multi_text
  635. $Voice: none.wav
  636. $Recommendation text:
  637. XSTR("", -1)
  638. $end_multi_text
  639.  
  640. #Players ;! 1 total
  641.  
  642. $Starting Shipname: Alpha 1
  643. $Ship Choices: (
  644. "GTF Ulysses" 5
  645. "GTF Hercules Mark II" 5
  646. "GTF Ares" 5
  647. "GTF Erinyes" 5
  648. "GTF Perseus" 5
  649. "GTF Myrmidon" 5
  650. )
  651.  
  652. +Weaponry Pool: (
  653. "Subach HL-7" 16
  654. "Mekhu HL-7" 16
  655. "Akheton SDG" 16
  656. "Morning Star" 16
  657. "Prometheus R" 16
  658. "Prometheus S" 20
  659. "Maxim" 16
  660. "UD-8 Kayser" 20
  661. "Circe" 16
  662. "Lamprey" 16
  663. "Rockeye" 500
  664. "Tempest" 500
  665. "Hornet" 500
  666. "Tornado" 820
  667. "Harpoon" 644
  668. "Trebuchet" 500
  669. "TAG-A" 500
  670. "TAG-B" 500
  671. "Piranha" 500
  672. "Stiletto II" 500
  673. "Infyrno" 500
  674. "Cyclops" 500
  675. )
  676.  
  677. #Objects ;! 70 total
  678.  
  679. $Name: Alpha 1 ;! Object #0
  680. $Class: GTF Ares
  681. $Team: Friendly
  682. $Location: 972.298828, 0.000296, -684.525818
  683. $Orientation:
  684. 1.000000, 0.000000, 0.000000,
  685. 0.000000, 1.000000, 0.000000,
  686. 0.000000, 0.000000, 1.000000
  687. $AI Behavior: None
  688. $Cargo 1: XSTR("Nothing", -1)
  689. +Initial Hull: 100
  690. +Subsystem: Pilot
  691. +Primary Banks: ( "Prometheus S" "UD-8 Kayser" )
  692. +Secondary Banks: ( "Harpoon" "Tornado" )
  693. $Arrival Location: Hyperspace
  694. $Arrival Cue: ( false )
  695. $Departure Location: Hyperspace
  696. $Departure Cue: ( false )
  697. $Determination: 10
  698. +Flags: ( "cargo-known" "player-start" )
  699. +Flags2: ( )
  700. +Respawn priority: 0
  701. +Group: 0
  702. +Score: 8
  703.  
  704. $Name: Alpha 2 ;! Object #1
  705. $Class: GTF Ares
  706. $Team: Friendly
  707. $Location: 930.952515, 0.000296, -706.089355
  708. $Orientation:
  709. 1.000000, 0.000000, 0.000000,
  710. 0.000000, 1.000000, 0.000000,
  711. 0.000000, 0.000000, 1.000000
  712. $AI Behavior: None
  713. +AI Class: Colonel
  714. $AI Goals: ( goals ( ai-guard "Alpha 1" 70 ) )
  715. $Cargo 1: XSTR("Nothing", -1)
  716. +Initial Velocity: 33
  717. +Initial Hull: 100
  718. +Subsystem: Pilot
  719. +Primary Banks: ( "Prometheus S" "UD-8 Kayser" )
  720. +Secondary Banks: ( "Harpoon" "Tornado" )
  721. $Arrival Location: Hyperspace
  722. $Arrival Cue: ( false )
  723. $Departure Location: Hyperspace
  724. $Departure Cue: ( false )
  725. $Determination: 10
  726. +Flags: ( "cargo-known" )
  727. +Flags2: ( )
  728. +Respawn priority: 0
  729. +Group: 0
  730. +Use Table Score:
  731. +Score: 15
  732.  
  733. $Name: Alpha 3 ;! Object #2
  734. $Class: GTF Ares
  735. $Team: Friendly
  736. $Location: 1013.411560, 0.000296, -706.377930
  737. $Orientation:
  738. 1.000000, 0.000000, 0.000000,
  739. 0.000000, 1.000000, 0.000000,
  740. 0.000000, 0.000000, 1.000000
  741. $AI Behavior: None
  742. +AI Class: Colonel
  743. $AI Goals: ( goals ( ai-guard "Alpha 1" 70 ) )
  744. $Cargo 1: XSTR("Nothing", -1)
  745. +Initial Velocity: 33
  746. +Initial Hull: 100
  747. +Subsystem: Pilot
  748. +Primary Banks: ( "Prometheus S" "UD-8 Kayser" )
  749. +Secondary Banks: ( "Harpoon" "Tornado" )
  750. $Arrival Location: Hyperspace
  751. $Arrival Cue: ( false )
  752. $Departure Location: Hyperspace
  753. $Departure Cue: ( false )
  754. $Determination: 10
  755. +Flags: ( "cargo-known" )
  756. +Flags2: ( )
  757. +Respawn priority: 0
  758. +Group: 0
  759. +Use Table Score:
  760. +Score: 15
  761.  
  762. $Name: Alpha 4 ;! Object #3
  763. $Class: GTF Ares
  764. $Team: Friendly
  765. $Location: 972.472290, 0.000296, -727.591553
  766. $Orientation:
  767. 1.000000, 0.000000, 0.000000,
  768. 0.000000, 1.000000, 0.000000,
  769. 0.000000, 0.000000, 1.000000
  770. $AI Behavior: None
  771. +AI Class: Colonel
  772. $AI Goals: ( goals ( ai-guard "Alpha 1" 70 ) )
  773. $Cargo 1: XSTR("Nothing", -1)
  774. +Initial Velocity: 33
  775. +Initial Hull: 100
  776. +Subsystem: Pilot
  777. +Primary Banks: ( "Prometheus S" "UD-8 Kayser" )
  778. +Secondary Banks: ( "Harpoon" "Tornado" )
  779. $Arrival Location: Hyperspace
  780. $Arrival Cue: ( false )
  781. $Departure Location: Hyperspace
  782. $Departure Cue: ( false )
  783. $Determination: 10
  784. +Flags: ( "cargo-known" )
  785. +Flags2: ( )
  786. +Respawn priority: 0
  787. +Group: 0
  788. +Use Table Score:
  789. +Score: 15
  790.  
  791. $Name: GTM Asclepius ;! Object #4
  792. $Class: GTM Hippocrates
  793. $Team: Friendly
  794. $Location: 450.000000, 0.000000, 1000.000000
  795. $Orientation:
  796. 0.000000, 0.000000, 1.000000,
  797. 0.000000, 1.000000, -0.000000,
  798. -1.000000, 0.000000, 0.000000
  799. $AI Behavior: None
  800. $AI Goals: ( goals ( ai-waypoints-once "Asclepius Waypoint" 90 ) )
  801. $Cargo 1: XSTR("Refugees", -1)
  802. +Initial Velocity: 20
  803. +Initial Hull: 91
  804. +Initial Shields: 100
  805. +Subsystem: Pilot
  806. +Subsystem: turret01
  807. +Subsystem: turret02
  808. +Subsystem: turret03
  809. +Subsystem: turret04
  810. +Subsystem: turret05
  811. $Arrival Location: Hyperspace
  812. $Arrival Cue: ( true )
  813. $Departure Location: Hyperspace
  814. $Departure Cue: ( are-waypoints-done-delay
  815. "GTM Asclepius"
  816. "Asclepius Waypoint"
  817. 0
  818. )
  819. $Determination: 10
  820. +Flags: ( "cargo-known" "no-shields" "escort" )
  821. +Flags2: ( )
  822. +Respawn priority: 0
  823. +Escort priority: 90
  824. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  825. +Group: 1
  826. +Use Table Score:
  827. +Score: 100
  828.  
  829. $Name: Lambda 1 ;! Object #5
  830. $Class: GTT Argo
  831. $Team: Friendly
  832. $Location: 400.000000, 0.000000, 1300.000000
  833. $Orientation:
  834. 0.000000, 0.000000, 1.000000,
  835. 0.000000, 1.000000, -0.000000,
  836. -1.000000, 0.000000, 0.000000
  837. $AI Behavior: None
  838. $Cargo 1: XSTR("Refugees", -1)
  839. +Initial Velocity: 20
  840. +Initial Hull: 90
  841. +Initial Shields: 100
  842. +Subsystem: Pilot
  843. +Subsystem: turret01
  844. +Subsystem: turret02
  845. $Arrival Location: Hyperspace
  846. $Arrival Cue: ( false )
  847. $Departure Location: Hyperspace
  848. $Departure Cue: ( false )
  849. $Determination: 10
  850. +Flags: ( "cargo-known" "no-shields" "escort" )
  851. +Flags2: ( )
  852. +Respawn priority: 0
  853. +Escort priority: 90
  854. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  855. +Group: 1
  856. +Use Table Score:
  857. +Score: 40
  858.  
  859. $Name: Iota 1 ;! Object #6
  860. $Class: GTT Elysium
  861. $Team: Friendly
  862. $Location: 200.000000, 0.000000, 700.000000
  863. $Orientation:
  864. 0.000000, 0.000000, 1.000000,
  865. 0.000000, 1.000000, -0.000000,
  866. -1.000000, 0.000000, 0.000000
  867. $AI Behavior: None
  868. $AI Goals: ( goals ( ai-waypoints-once "Iota 1 Waypoint" 95 ) )
  869. $Cargo 1: XSTR("Marines", -1)
  870. +Initial Velocity: 20
  871. +Initial Hull: 88
  872. +Initial Shields: 100
  873. +Subsystem: Pilot
  874. +Subsystem: turret01
  875. $Arrival Location: Hyperspace
  876. $Arrival Cue: ( false )
  877. $Departure Location: Hyperspace
  878. $Departure Cue: ( false )
  879. $Determination: 10
  880. +Flags: ( "cargo-known" "no-shields" "escort" )
  881. +Flags2: ( )
  882. +Respawn priority: 0
  883. +Escort priority: 70
  884. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  885. +Group: 1
  886. +Use Table Score:
  887. +Score: 10
  888.  
  889. $Name: Iota 2 ;! Object #7
  890. $Class: GTT Elysium
  891. $Team: Friendly
  892. $Location: 200.000000, 0.000000, 1300.000000
  893. $Orientation:
  894. 0.000000, 0.000000, 1.000000,
  895. 0.000000, 1.000000, -0.000000,
  896. -1.000000, 0.000000, 0.000000
  897. $AI Behavior: None
  898. $AI Goals: ( goals ( ai-waypoints-once "Iota 2 Waypoint" 90 ) )
  899. $Cargo 1: XSTR("Marines", -1)
  900. +Initial Velocity: 20
  901. +Initial Hull: 94
  902. +Initial Shields: 100
  903. +Subsystem: Pilot
  904. +Subsystem: turret01
  905. $Arrival Location: Hyperspace
  906. $Arrival Cue: ( false )
  907. $Departure Location: Hyperspace
  908. $Departure Cue: ( false )
  909. $Determination: 10
  910. +Flags: ( "cargo-known" "no-shields" "escort" )
  911. +Flags2: ( )
  912. +Respawn priority: 0
  913. +Escort priority: 70
  914. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  915. +Group: 1
  916. +Use Table Score:
  917. +Score: 10
  918.  
  919. $Name: GTC Naelus ;! Object #8
  920. $Class: GTC Aeolus
  921. $Team: Friendly
  922. $Location: -250.000000, 0.000000, 1000.000000
  923. $Orientation:
  924. 0.000000, 0.000000, 1.000000,
  925. 0.000000, 1.000000, -0.000000,
  926. -1.000000, 0.000000, 0.000000
  927. $AI Behavior: None
  928. +AI Class: General
  929. $AI Goals: ( goals ( ai-waypoints-once "Naelus Waypoint" 90 ) )
  930. $Cargo 1: XSTR("Nothing", -1)
  931. +Initial Velocity: 20
  932. +Initial Hull: 89
  933. +Initial Shields: 100
  934. +Subsystem: Pilot
  935. +Subsystem: turret01
  936. +Subsystem: turret02
  937. +Subsystem: turret03
  938. +Subsystem: turret04
  939. +Subsystem: turret05
  940. +Subsystem: turret06
  941. +Subsystem: turret07
  942. +Subsystem: turret08
  943. +Subsystem: turret09
  944. +Subsystem: turret10
  945. +Subsystem: turret11
  946. +Subsystem: turret12
  947. $Arrival Location: Hyperspace
  948. $Arrival Cue: ( true )
  949. $Departure Location: Hyperspace
  950. $Departure Cue: ( are-waypoints-done-delay
  951. "GTC Naelus"
  952. "Naelus Waypoint"
  953. 0
  954. )
  955. $Determination: 10
  956. +Flags: ( "cargo-known" "no-shields" )
  957. +Flags2: ( )
  958. +Respawn priority: 0
  959. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  960. +Group: 1
  961. +Score: 100
  962.  
  963. $Name: GVCv Montu ;! Object #9
  964. $Class: GVCv Sobek
  965. $Team: Friendly
  966. $Location: 1600.000000, 0.000000, 1000.000000
  967. $Orientation:
  968. 0.000000, 0.000000, 1.000000,
  969. 0.000000, 1.000000, -0.000000,
  970. -1.000000, 0.000000, 0.000000
  971. $AI Behavior: None
  972. +AI Class: General
  973. $AI Goals: ( goals ( ai-waypoints-once "Montu Waypoint" 90 ) )
  974. $Cargo 1: XSTR("Nothing", -1)
  975. +Initial Velocity: 20
  976. +Initial Hull: 87
  977. +Initial Shields: 100
  978. +Subsystem: Pilot
  979. +Subsystem: turret01
  980. +Subsystem: turret02
  981. +Subsystem: turret03
  982. +Subsystem: turret04
  983. +Subsystem: turret05
  984. +Subsystem: turret06
  985. +Subsystem: turret07
  986. +Subsystem: turret08
  987. +Subsystem: turret09
  988. +Subsystem: turret10
  989. +Subsystem: turret11
  990. +Subsystem: turret12
  991. +Subsystem: turret13
  992. +Subsystem: turret14
  993. +Subsystem: turret15
  994. +Subsystem: turret16
  995. +Subsystem: turret17
  996. +Subsystem: turret18
  997. +Subsystem: turret19
  998. +Subsystem: turret20
  999. +Subsystem: turret21
  1000. +Subsystem: turret22
  1001. $Arrival Location: Hyperspace
  1002. $Arrival Cue: ( true )
  1003. $Departure Location: Hyperspace
  1004. $Departure Cue: ( are-waypoints-done-delay
  1005. "GVCv Montu"
  1006. "Montu Waypoint"
  1007. 0
  1008. )
  1009. $Determination: 10
  1010. +Flags: ( "cargo-known" "no-shields" )
  1011. +Flags2: ( )
  1012. +Respawn priority: 0
  1013. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1014. +Group: 1
  1015. +Use Table Score:
  1016. +Score: 400
  1017.  
  1018. $Name: Rho 1 ;! Object #10
  1019. $Class: GVFr Satis
  1020. $Team: Friendly
  1021. $Location: 1000.000000, 0.000000, 800.000000
  1022. $Orientation:
  1023. 0.000000, 0.000000, 1.000000,
  1024. 0.000000, 1.000000, -0.000000,
  1025. -1.000000, 0.000000, 0.000000
  1026. $AI Behavior: None
  1027. $AI Goals: ( goals ( ai-waypoints-once "Rho 1 Waypoint" 95 ) )
  1028. $Cargo 1: XSTR("Vasudan Refugees", -1)
  1029. +Initial Velocity: 20
  1030. +Initial Hull: 92
  1031. +Initial Shields: 100
  1032. +Subsystem: Pilot
  1033. +Subsystem: turret01-main
  1034. +Subsystem: turret02
  1035. +Subsystem: turret03
  1036. +Subsystem: turret04
  1037. +Subsystem: turret05
  1038. $Arrival Location: Hyperspace
  1039. $Arrival Cue: ( false )
  1040. $Departure Location: Hyperspace
  1041. $Departure Cue: ( false )
  1042. $Determination: 10
  1043. +Flags: ( "cargo-known" "no-shields" "escort" )
  1044. +Flags2: ( )
  1045. +Respawn priority: 0
  1046. +Escort priority: 80
  1047. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1048. +Group: 1
  1049. +Use Table Score:
  1050. +Score: 16
  1051.  
  1052. $Name: Rho 2 ;! Object #11
  1053. $Class: GVFr Satis
  1054. $Team: Friendly
  1055. $Location: 1000.000000, 0.000000, 1200.000000
  1056. $Orientation:
  1057. 0.000000, 0.000000, 1.000000,
  1058. 0.000000, 1.000000, -0.000000,
  1059. -1.000000, 0.000000, 0.000000
  1060. $AI Behavior: None
  1061. $AI Goals: ( goals ( ai-waypoints-once "Rho 2 Waypoint" 95 ) )
  1062. $Cargo 1: XSTR("Vasudan Refugees", -1)
  1063. +Initial Velocity: 20
  1064. +Initial Hull: 89
  1065. +Initial Shields: 100
  1066. +Subsystem: Pilot
  1067. +Subsystem: turret01-main
  1068. +Subsystem: turret02
  1069. +Subsystem: turret03
  1070. +Subsystem: turret04
  1071. +Subsystem: turret05
  1072. $Arrival Location: Hyperspace
  1073. $Arrival Cue: ( false )
  1074. $Departure Location: Hyperspace
  1075. $Departure Cue: ( false )
  1076. $Determination: 10
  1077. +Flags: ( "cargo-known" "no-shields" "escort" )
  1078. +Flags2: ( )
  1079. +Respawn priority: 0
  1080. +Escort priority: 80
  1081. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1082. +Group: 1
  1083. +Use Table Score:
  1084. +Score: 16
  1085.  
  1086. $Name: Rho 3 ;! Object #12
  1087. $Class: GVFr Satis
  1088. $Team: Friendly
  1089. $Location: 1000.000000, 0.000000, 600.000000
  1090. $Orientation:
  1091. 0.000000, 0.000000, 1.000000,
  1092. 0.000000, 1.000000, -0.000000,
  1093. -1.000000, 0.000000, 0.000000
  1094. $AI Behavior: None
  1095. $AI Goals: ( goals ( ai-waypoints-once "Rho 3 Waypoint" 95 ) )
  1096. $Cargo 1: XSTR("Vasudan Refugees", -1)
  1097. +Initial Velocity: 20
  1098. +Initial Hull: 86
  1099. +Initial Shields: 100
  1100. +Subsystem: Pilot
  1101. +Subsystem: turret01-main
  1102. +Subsystem: turret02
  1103. +Subsystem: turret03
  1104. +Subsystem: turret04
  1105. +Subsystem: turret05
  1106. $Arrival Location: Hyperspace
  1107. $Arrival Cue: ( false )
  1108. $Departure Location: Hyperspace
  1109. $Departure Cue: ( false )
  1110. $Determination: 10
  1111. +Flags: ( "cargo-known" "no-shields" "escort" )
  1112. +Flags2: ( )
  1113. +Respawn priority: 0
  1114. +Escort priority: 80
  1115. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1116. +Group: 1
  1117. +Use Table Score:
  1118. +Score: 16
  1119.  
  1120. $Name: Rho 4 ;! Object #13
  1121. $Class: GVFr Satis
  1122. $Team: Friendly
  1123. $Location: 1000.000000, 0.000000, 1400.000000
  1124. $Orientation:
  1125. 0.000000, 0.000000, 1.000000,
  1126. 0.000000, 1.000000, -0.000000,
  1127. -1.000000, 0.000000, 0.000000
  1128. $AI Behavior: None
  1129. $AI Goals: ( goals ( ai-waypoints-once "Rho 4 Waypoint" 95 ) )
  1130. $Cargo 1: XSTR("Vasudan Refugees", -1)
  1131. +Initial Velocity: 20
  1132. +Initial Hull: 93
  1133. +Initial Shields: 100
  1134. +Subsystem: Pilot
  1135. +Subsystem: turret01-main
  1136. +Subsystem: turret02
  1137. +Subsystem: turret03
  1138. +Subsystem: turret04
  1139. +Subsystem: turret05
  1140. $Arrival Location: Hyperspace
  1141. $Arrival Cue: ( false )
  1142. $Departure Location: Hyperspace
  1143. $Departure Cue: ( false )
  1144. $Determination: 10
  1145. +Flags: ( "cargo-known" "no-shields" "escort" )
  1146. +Flags2: ( )
  1147. +Respawn priority: 0
  1148. +Escort priority: 80
  1149. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1150. +Group: 1
  1151. +Use Table Score:
  1152. +Score: 16
  1153.  
  1154. $Name: Zeta 1 ;! Object #14
  1155. $Class: GTF Hercules Mark II
  1156. $Team: Friendly
  1157. $Location: -0.600049, -0.000108, 799.717407
  1158. $Orientation:
  1159. 1.000000, 0.000000, 0.000000,
  1160. 0.000000, 1.000000, 0.000000,
  1161. 0.000000, 0.000000, 1.000000
  1162. $AI Behavior: None
  1163. $AI Goals: ( goals ( ai-guard "GTM Asclepius" 70 ) )
  1164. $Cargo 1: XSTR("Nothing", -1)
  1165. +Initial Velocity: 20
  1166. +Initial Hull: 79
  1167. +Subsystem: Pilot
  1168. +Primary Banks: ( "Prometheus S" "Subach HL-7" )
  1169. +Secondary Banks: ( "Harpoon" "Tornado" )
  1170. $Arrival Location: Hyperspace
  1171. $Arrival Cue: ( false )
  1172. $Departure Location: Hyperspace
  1173. $Departure Cue: ( false )
  1174. $Determination: 10
  1175. +Flags: ( "cargo-known" )
  1176. +Flags2: ( )
  1177. +Respawn priority: 0
  1178. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1179. +Group: 0
  1180. +Use Table Score:
  1181. +Score: 12
  1182.  
  1183. $Name: Zeta 2 ;! Object #15
  1184. $Class: GTF Hercules Mark II
  1185. $Team: Friendly
  1186. $Location: 20.716930, -0.000108, 831.358276
  1187. $Orientation:
  1188. 1.000000, 0.000000, 0.000000,
  1189. 0.000000, 1.000000, 0.000000,
  1190. 0.000000, 0.000000, 1.000000
  1191. $AI Behavior: None
  1192. $AI Goals: ( goals ( ai-guard "GTM Asclepius" 70 ) )
  1193. $Cargo 1: XSTR("Nothing", -1)
  1194. +Initial Velocity: 20
  1195. +Initial Hull: 86
  1196. +Subsystem: Pilot
  1197. +Primary Banks: ( "Prometheus S" "Subach HL-7" )
  1198. +Secondary Banks: ( "Harpoon" "Tornado" )
  1199. $Arrival Location: Hyperspace
  1200. $Arrival Cue: ( false )
  1201. $Departure Location: Hyperspace
  1202. $Departure Cue: ( false )
  1203. $Determination: 10
  1204. +Flags: ( "cargo-known" )
  1205. +Flags2: ( )
  1206. +Respawn priority: 0
  1207. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1208. +Group: 0
  1209. +Use Table Score:
  1210. +Score: 12
  1211.  
  1212. $Name: Zeta 3 ;! Object #16
  1213. $Class: GTF Hercules Mark II
  1214. $Team: Friendly
  1215. $Location: 20.449919, -0.000108, 769.671448
  1216. $Orientation:
  1217. 1.000000, 0.000000, 0.000000,
  1218. 0.000000, 1.000000, 0.000000,
  1219. 0.000000, 0.000000, 1.000000
  1220. $AI Behavior: None
  1221. $AI Goals: ( goals ( ai-guard "GTM Asclepius" 70 ) )
  1222. $Cargo 1: XSTR("Nothing", -1)
  1223. +Initial Velocity: 20
  1224. +Initial Hull: 82
  1225. +Subsystem: Pilot
  1226. +Primary Banks: ( "Prometheus S" "Subach HL-7" )
  1227. +Secondary Banks: ( "Harpoon" "Tornado" )
  1228. $Arrival Location: Hyperspace
  1229. $Arrival Cue: ( false )
  1230. $Departure Location: Hyperspace
  1231. $Departure Cue: ( false )
  1232. $Determination: 10
  1233. +Flags: ( "cargo-known" )
  1234. +Flags2: ( )
  1235. +Respawn priority: 0
  1236. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1237. +Group: 0
  1238. +Use Table Score:
  1239. +Score: 12
  1240.  
  1241. $Name: Epsilon 1 ;! Object #17
  1242. $Class: GTF Perseus
  1243. $Team: Friendly
  1244. $Location: 1213.562500, -0.000077, 1252.757324
  1245. $Orientation:
  1246. 1.000000, 0.000000, 0.000000,
  1247. 0.000000, 1.000000, 0.000000,
  1248. 0.000000, 0.000000, 1.000000
  1249. $AI Behavior: None
  1250. $AI Goals: ( goals ( ai-guard-wing "Lambda" 70 ) )
  1251. $Cargo 1: XSTR("Nothing", -1)
  1252. +Initial Velocity: 20
  1253. +Initial Hull: 88
  1254. +Subsystem: Pilot
  1255. +Primary Banks: ( "Prometheus S" "UD-8 Kayser" )
  1256. +Secondary Banks: ( "Harpoon" "Rockeye" )
  1257. $Arrival Location: Hyperspace
  1258. $Arrival Cue: ( false )
  1259. $Departure Location: Hyperspace
  1260. $Departure Cue: ( false )
  1261. $Determination: 10
  1262. +Flags: ( "cargo-known" )
  1263. +Flags2: ( )
  1264. +Respawn priority: 0
  1265. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1266. +Group: 0
  1267. +Use Table Score:
  1268. +Score: 14
  1269.  
  1270. $Name: Epsilon 2 ;! Object #18
  1271. $Class: GTF Perseus
  1272. $Team: Friendly
  1273. $Location: 1244.553345, -0.000079, 1273.359131
  1274. $Orientation:
  1275. 1.000000, 0.000000, 0.000000,
  1276. 0.000000, 1.000000, 0.000000,
  1277. 0.000000, 0.000000, 1.000000
  1278. $AI Behavior: None
  1279. $AI Goals: ( goals ( ai-guard-wing "Lambda" 70 ) )
  1280. $Cargo 1: XSTR("Nothing", -1)
  1281. +Initial Velocity: 20
  1282. +Initial Hull: 85
  1283. +Subsystem: Pilot
  1284. +Primary Banks: ( "Prometheus S" "UD-8 Kayser" )
  1285. +Secondary Banks: ( "Harpoon" "Rockeye" )
  1286. $Arrival Location: Hyperspace
  1287. $Arrival Cue: ( false )
  1288. $Departure Location: Hyperspace
  1289. $Departure Cue: ( false )
  1290. $Determination: 10
  1291. +Flags: ( "cargo-known" )
  1292. +Flags2: ( )
  1293. +Respawn priority: 0
  1294. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1295. +Group: 0
  1296. +Use Table Score:
  1297. +Score: 14
  1298.  
  1299. $Name: Epsilon 3 ;! Object #19
  1300. $Class: GTF Perseus
  1301. $Team: Friendly
  1302. $Location: 1244.705444, -0.000078, 1221.991089
  1303. $Orientation:
  1304. 1.000000, 0.000000, 0.000000,
  1305. 0.000000, 1.000000, 0.000000,
  1306. 0.000000, 0.000000, 1.000000
  1307. $AI Behavior: None
  1308. $AI Goals: ( goals ( ai-guard-wing "Lambda" 70 ) )
  1309. $Cargo 1: XSTR("Nothing", -1)
  1310. +Initial Velocity: 20
  1311. +Initial Hull: 81
  1312. +Subsystem: Pilot
  1313. +Primary Banks: ( "Prometheus S" "UD-8 Kayser" )
  1314. +Secondary Banks: ( "Harpoon" "Rockeye" )
  1315. $Arrival Location: Hyperspace
  1316. $Arrival Cue: ( false )
  1317. $Departure Location: Hyperspace
  1318. $Departure Cue: ( false )
  1319. $Determination: 10
  1320. +Flags: ( "cargo-known" )
  1321. +Flags2: ( )
  1322. +Respawn priority: 0
  1323. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1324. +Group: 0
  1325. +Use Table Score:
  1326. +Score: 14
  1327.  
  1328. $Name: Kappa 1 ;! Object #20
  1329. $Class: GVF Thoth
  1330. $Team: Friendly
  1331. $Location: 1348.292358, 0.000079, 713.098572
  1332. $Orientation:
  1333. 1.000000, 0.000000, 0.000000,
  1334. 0.000000, 1.000000, 0.000000,
  1335. 0.000000, 0.000000, 1.000000
  1336. $AI Behavior: None
  1337. $Cargo 1: XSTR("Nothing", -1)
  1338. +Initial Velocity: 20
  1339. +Initial Hull: 84
  1340. +Subsystem: Pilot
  1341. +Primary Banks: ( "Prometheus S" )
  1342. $Arrival Location: Hyperspace
  1343. $Arrival Cue: ( false )
  1344. $Departure Location: Hyperspace
  1345. $Departure Cue: ( false )
  1346. $Determination: 10
  1347. +Flags: ( "cargo-known" )
  1348. +Flags2: ( )
  1349. +Respawn priority: 0
  1350. +Group: 0
  1351. +Use Table Score:
  1352. +Score: 10
  1353.  
  1354. $Name: Kappa 2 ;! Object #21
  1355. $Class: GVF Thoth
  1356. $Team: Friendly
  1357. $Location: 1378.887329, 0.000130, 752.997192
  1358. $Orientation:
  1359. 1.000000, 0.000000, 0.000000,
  1360. 0.000000, 1.000000, 0.000000,
  1361. 0.000000, 0.000000, 1.000000
  1362. $AI Behavior: None
  1363. $Cargo 1: XSTR("Nothing", -1)
  1364. +Initial Velocity: 20
  1365. +Initial Hull: 88
  1366. +Subsystem: Pilot
  1367. +Primary Banks: ( "Prometheus S" )
  1368. $Arrival Location: Hyperspace
  1369. $Arrival Cue: ( false )
  1370. $Departure Location: Hyperspace
  1371. $Departure Cue: ( false )
  1372. $Determination: 10
  1373. +Flags: ( "cargo-known" )
  1374. +Flags2: ( )
  1375. +Respawn priority: 0
  1376. +Group: 0
  1377. +Use Table Score:
  1378. +Score: 10
  1379.  
  1380. $Name: Kappa 3 ;! Object #22
  1381. $Class: GVF Thoth
  1382. $Team: Friendly
  1383. $Location: 1409.357544, 0.000061, 712.437805
  1384. $Orientation:
  1385. 1.000000, 0.000000, 0.000000,
  1386. 0.000000, 1.000000, 0.000000,
  1387. 0.000000, 0.000000, 1.000000
  1388. $AI Behavior: None
  1389. $Cargo 1: XSTR("Nothing", -1)
  1390. +Initial Velocity: 20
  1391. +Initial Hull: 83
  1392. +Subsystem: Pilot
  1393. +Primary Banks: ( "Prometheus S" )
  1394. $Arrival Location: Hyperspace
  1395. $Arrival Cue: ( false )
  1396. $Departure Location: Hyperspace
  1397. $Departure Cue: ( false )
  1398. $Determination: 10
  1399. +Flags: ( "cargo-known" )
  1400. +Flags2: ( )
  1401. +Respawn priority: 0
  1402. +Group: 0
  1403. +Use Table Score:
  1404. +Score: 10
  1405.  
  1406. $Name: Nu 1 ;! Object #23
  1407. $Class: GVF Tauret
  1408. $Team: Friendly
  1409. $Location: -1.455592, -0.000033, 1200.094604
  1410. $Orientation:
  1411. 1.000000, 0.000000, 0.000000,
  1412. 0.000000, 1.000000, 0.000000,
  1413. 0.000000, 0.000000, 1.000000
  1414. $AI Behavior: None
  1415. $Cargo 1: XSTR("Nothing", -1)
  1416. +Initial Velocity: 20
  1417. +Initial Hull: 90
  1418. +Subsystem: Pilot
  1419. +Primary Banks: ( "Mekhu HL-7" "UD-8 Kayser" )
  1420. +Secondary Banks: ( "Harpoon" "Tornado" )
  1421. $Arrival Location: Hyperspace
  1422. $Arrival Cue: ( false )
  1423. $Departure Location: Hyperspace
  1424. $Departure Cue: ( false )
  1425. $Determination: 10
  1426. +Flags: ( "cargo-known" )
  1427. +Flags2: ( )
  1428. +Respawn priority: 0
  1429. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1430. +Group: 0
  1431. +Use Table Score:
  1432. +Score: 10
  1433.  
  1434. $Name: Nu 2 ;! Object #24
  1435. $Class: GVF Tauret
  1436. $Team: Friendly
  1437. $Location: 29.668280, -0.000030, 1232.175049
  1438. $Orientation:
  1439. 1.000000, 0.000000, 0.000000,
  1440. 0.000000, 1.000000, 0.000000,
  1441. 0.000000, 0.000000, 1.000000
  1442. $AI Behavior: None
  1443. $Cargo 1: XSTR("Nothing", -1)
  1444. +Initial Velocity: 20
  1445. +Initial Hull: 87
  1446. +Subsystem: Pilot
  1447. +Primary Banks: ( "Mekhu HL-7" "UD-8 Kayser" )
  1448. +Secondary Banks: ( "Harpoon" "Tornado" )
  1449. $Arrival Location: Hyperspace
  1450. $Arrival Cue: ( false )
  1451. $Departure Location: Hyperspace
  1452. $Departure Cue: ( false )
  1453. $Determination: 10
  1454. +Flags: ( "cargo-known" )
  1455. +Flags2: ( )
  1456. +Respawn priority: 0
  1457. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1458. +Group: 0
  1459. +Use Table Score:
  1460. +Score: 10
  1461.  
  1462. $Name: Nu 3 ;! Object #25
  1463. $Class: GVF Tauret
  1464. $Team: Friendly
  1465. $Location: 29.572449, -0.000028, 1168.995605
  1466. $Orientation:
  1467. 1.000000, 0.000000, 0.000000,
  1468. 0.000000, 1.000000, 0.000000,
  1469. 0.000000, 0.000000, 1.000000
  1470. $AI Behavior: None
  1471. $Cargo 1: XSTR("Nothing", -1)
  1472. +Initial Velocity: 20
  1473. +Initial Hull: 93
  1474. +Subsystem: Pilot
  1475. +Primary Banks: ( "Mekhu HL-7" "UD-8 Kayser" )
  1476. +Secondary Banks: ( "Harpoon" "Tornado" )
  1477. $Arrival Location: Hyperspace
  1478. $Arrival Cue: ( false )
  1479. $Departure Location: Hyperspace
  1480. $Departure Cue: ( false )
  1481. $Determination: 10
  1482. +Flags: ( "cargo-known" )
  1483. +Flags2: ( )
  1484. +Respawn priority: 0
  1485. +Orders Accepted: 33023 ;! note that this is a bitfield!!!
  1486. +Group: 0
  1487. +Use Table Score:
  1488. +Score: 10
  1489.  
  1490. $Name: Brahma 1 ;! Object #26
  1491. $Class: SB Seraphim
  1492. $Team: Hostile
  1493. $Location: 0.000000, 0.000000, 4030.000000
  1494. $Orientation:
  1495. -0.991399, 0.000000, -0.130878,
  1496. 0.000000, 1.000000, 0.000000,
  1497. 0.130878, 0.000000, -0.991399
  1498. $AI Behavior: None
  1499. +AI Class: Colonel
  1500. $Cargo 1: XSTR("Nothing", -1)
  1501. +Initial Velocity: 33
  1502. +Initial Hull: 100
  1503. +Subsystem: Pilot
  1504. +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" "Shivan Light Laser" )
  1505. +Secondary Banks: ( "" "" "" "" )
  1506. +Subsystem: turret01
  1507. +Subsystem: turret02
  1508. $Arrival Location: Hyperspace
  1509. $Arrival Cue: ( false )
  1510. $Departure Location: Hyperspace
  1511. $Departure Cue: ( false )
  1512. $Determination: 10
  1513. +Flags: ( )
  1514. +Flags2: ( )
  1515. +Respawn priority: 0
  1516. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1517. +Group: 0
  1518. +Use Table Score:
  1519. +Score: 16
  1520.  
  1521. $Name: Brahma 2 ;! Object #27
  1522. $Class: SB Seraphim
  1523. $Team: Hostile
  1524. $Location: 140.000000, 0.000000, 4090.000000
  1525. $Orientation:
  1526. -0.996479, 0.000000, -0.083846,
  1527. 0.000000, 1.000000, 0.000000,
  1528. 0.083846, 0.000000, -0.996479
  1529. $AI Behavior: None
  1530. +AI Class: Colonel
  1531. $Cargo 1: XSTR("Nothing", -1)
  1532. +Initial Velocity: 33
  1533. +Initial Hull: 100
  1534. +Subsystem: Pilot
  1535. +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" "Shivan Light Laser" )
  1536. +Secondary Banks: ( "" "" "" "" )
  1537. +Subsystem: turret01
  1538. +Subsystem: turret02
  1539. $Arrival Location: Hyperspace
  1540. $Arrival Cue: ( false )
  1541. $Departure Location: Hyperspace
  1542. $Departure Cue: ( false )
  1543. $Determination: 10
  1544. +Flags: ( )
  1545. +Flags2: ( )
  1546. +Respawn priority: 0
  1547. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1548. +Group: 0
  1549. +Use Table Score:
  1550. +Score: 16
  1551.  
  1552. $Name: Brahma 3 ;! Object #28
  1553. $Class: SB Seraphim
  1554. $Team: Hostile
  1555. $Location: 70.000000, 0.000000, 4060.000000
  1556. $Orientation:
  1557. -0.994235, 0.000000, -0.107221,
  1558. 0.000000, 1.000000, 0.000000,
  1559. 0.107221, 0.000000, -0.994235
  1560. $AI Behavior: None
  1561. +AI Class: Colonel
  1562. $Cargo 1: XSTR("Nothing", -1)
  1563. +Initial Velocity: 33
  1564. +Initial Hull: 100
  1565. +Subsystem: Pilot
  1566. +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" "Shivan Light Laser" )
  1567. +Secondary Banks: ( "" "" "" "" )
  1568. +Subsystem: turret01
  1569. +Subsystem: turret02
  1570. $Arrival Location: Hyperspace
  1571. $Arrival Cue: ( false )
  1572. $Departure Location: Hyperspace
  1573. $Departure Cue: ( false )
  1574. $Determination: 10
  1575. +Flags: ( )
  1576. +Flags2: ( )
  1577. +Respawn priority: 0
  1578. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1579. +Group: 0
  1580. +Use Table Score:
  1581. +Score: 16
  1582.  
  1583. $Name: Brahma 4 ;! Object #29
  1584. $Class: SB Seraphim
  1585. $Team: Hostile
  1586. $Location: -70.000000, 0.000000, 4000.000000
  1587. $Orientation:
  1588. -0.987949, 0.000000, -0.154779,
  1589. 0.000000, 1.000000, 0.000000,
  1590. 0.154779, 0.000000, -0.987949
  1591. $AI Behavior: None
  1592. +AI Class: Colonel
  1593. $Cargo 1: XSTR("Nothing", -1)
  1594. +Initial Velocity: 33
  1595. +Initial Hull: 100
  1596. +Subsystem: Pilot
  1597. +Primary Banks: ( "Shivan Light Laser" "Shivan Heavy Laser" "Shivan Light Laser" )
  1598. +Secondary Banks: ( "" "" "" "" )
  1599. +Subsystem: turret01
  1600. +Subsystem: turret02
  1601. $Arrival Location: Hyperspace
  1602. $Arrival Cue: ( false )
  1603. $Departure Location: Hyperspace
  1604. $Departure Cue: ( false )
  1605. $Determination: 10
  1606. +Flags: ( )
  1607. +Flags2: ( )
  1608. +Respawn priority: 0
  1609. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1610. +Group: 0
  1611. +Use Table Score:
  1612. +Score: 16
  1613.  
  1614. $Name: Rama 1 ;! Object #30
  1615. $Class: SF Mara
  1616. $Team: Hostile
  1617. $Location: 230.000000, 0.000000, 3850.000000
  1618. $Orientation:
  1619. -0.998226, 0.000000, -0.059543,
  1620. 0.000000, 1.000000, 0.000000,
  1621. 0.059543, 0.000000, -0.998226
  1622. $AI Behavior: None
  1623. +AI Class: Major
  1624. $AI Goals: ( goals ( ai-guard-wing "Brahma" 80 ) )
  1625. $Cargo 1: XSTR("Nothing", -1)
  1626. +Initial Hull: 100
  1627. +Subsystem: Pilot
  1628. +Secondary Banks: ( "" "" )
  1629. $Arrival Location: Hyperspace
  1630. $Arrival Cue: ( false )
  1631. $Departure Location: Hyperspace
  1632. $Departure Cue: ( false )
  1633. $Determination: 10
  1634. +Flags: ( )
  1635. +Flags2: ( )
  1636. +Respawn priority: 0
  1637. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1638. +Group: 0
  1639. +Use Table Score:
  1640. +Score: 12
  1641.  
  1642. $Name: Rama 2 ;! Object #31
  1643. $Class: SF Mara
  1644. $Team: Hostile
  1645. $Location: 270.000000, 0.000000, 3870.000000
  1646. $Orientation:
  1647. -0.998976, 0.000000, -0.045250,
  1648. 0.000000, 1.000000, 0.000000,
  1649. 0.045250, 0.000000, -0.998976
  1650. $AI Behavior: None
  1651. +AI Class: Major
  1652. $AI Goals: ( goals ( ai-guard-wing "Brahma" 80 ) )
  1653. $Cargo 1: XSTR("Nothing", -1)
  1654. +Initial Hull: 100
  1655. +Subsystem: Pilot
  1656. +Secondary Banks: ( "" "" )
  1657. $Arrival Location: Hyperspace
  1658. $Arrival Cue: ( false )
  1659. $Departure Location: Hyperspace
  1660. $Departure Cue: ( false )
  1661. $Determination: 10
  1662. +Flags: ( )
  1663. +Flags2: ( )
  1664. +Respawn priority: 0
  1665. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1666. +Group: 0
  1667. +Use Table Score:
  1668. +Score: 12
  1669.  
  1670. $Name: Rama 3 ;! Object #32
  1671. $Class: SF Mara
  1672. $Team: Hostile
  1673. $Location: 310.000000, 0.000000, 3850.000000
  1674. $Orientation:
  1675. -0.999502, 0.000000, -0.031563,
  1676. 0.000000, 1.000000, 0.000000,
  1677. 0.031563, 0.000000, -0.999502
  1678. $AI Behavior: None
  1679. +AI Class: Major
  1680. $AI Goals: ( goals ( ai-guard-wing "Brahma" 80 ) )
  1681. $Cargo 1: XSTR("Nothing", -1)
  1682. +Initial Hull: 100
  1683. +Subsystem: Pilot
  1684. +Secondary Banks: ( "" "" )
  1685. $Arrival Location: Hyperspace
  1686. $Arrival Cue: ( false )
  1687. $Departure Location: Hyperspace
  1688. $Departure Cue: ( false )
  1689. $Determination: 10
  1690. +Flags: ( )
  1691. +Flags2: ( )
  1692. +Respawn priority: 0
  1693. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1694. +Group: 0
  1695. +Use Table Score:
  1696. +Score: 12
  1697.  
  1698. $Name: Rama 4 ;! Object #33
  1699. $Class: SF Mara
  1700. $Team: Hostile
  1701. $Location: 270.000000, 0.000000, 3830.000000
  1702. $Orientation:
  1703. -0.998947, 0.000000, -0.045888,
  1704. 0.000000, 1.000000, 0.000000,
  1705. 0.045888, 0.000000, -0.998947
  1706. $AI Behavior: None
  1707. +AI Class: Major
  1708. $AI Goals: ( goals ( ai-guard-wing "Brahma" 80 ) )
  1709. $Cargo 1: XSTR("Nothing", -1)
  1710. +Initial Hull: 100
  1711. +Subsystem: Pilot
  1712. +Secondary Banks: ( "" "" )
  1713. $Arrival Location: Hyperspace
  1714. $Arrival Cue: ( false )
  1715. $Departure Location: Hyperspace
  1716. $Departure Cue: ( false )
  1717. $Determination: 10
  1718. +Flags: ( )
  1719. +Flags2: ( )
  1720. +Respawn priority: 0
  1721. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1722. +Group: 0
  1723. +Use Table Score:
  1724. +Score: 12
  1725.  
  1726. $Name: Arjuna 1 ;! Object #34
  1727. $Class: SF Dragon
  1728. $Team: Hostile
  1729. $Location: -1610.734009, 0.000409, -1503.015625
  1730. $Orientation:
  1731. 1.000000, 0.000000, 0.000000,
  1732. 0.000000, 1.000000, 0.000000,
  1733. 0.000000, 0.000000, 1.000000
  1734. $AI Behavior: None
  1735. +AI Class: Colonel
  1736. $Cargo 1: XSTR("Nothing", -1)
  1737. +Initial Velocity: 33
  1738. +Subsystem: Pilot
  1739. $Arrival Location: Hyperspace
  1740. $Arrival Cue: ( false )
  1741. $Departure Location: Hyperspace
  1742. $Departure Cue: ( false )
  1743. $Determination: 10
  1744. +Flags: ( )
  1745. +Flags2: ( )
  1746. +Respawn priority: 0
  1747. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1748. +Group: 0
  1749. +Use Table Score:
  1750. +Score: 16
  1751.  
  1752. $Name: Arjuna 2 ;! Object #35
  1753. $Class: SF Dragon
  1754. $Team: Hostile
  1755. $Location: -1580.361084, 0.000407, -1471.498779
  1756. $Orientation:
  1757. 1.000000, 0.000000, 0.000000,
  1758. 0.000000, 1.000000, 0.000000,
  1759. 0.000000, 0.000000, 1.000000
  1760. $AI Behavior: None
  1761. +AI Class: Colonel
  1762. $Cargo 1: XSTR("Nothing", -1)
  1763. +Initial Velocity: 33
  1764. +Subsystem: Pilot
  1765. $Arrival Location: Hyperspace
  1766. $Arrival Cue: ( false )
  1767. $Departure Location: Hyperspace
  1768. $Departure Cue: ( false )
  1769. $Determination: 10
  1770. +Flags: ( )
  1771. +Flags2: ( )
  1772. +Respawn priority: 0
  1773. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1774. +Group: 0
  1775. +Use Table Score:
  1776. +Score: 16
  1777.  
  1778. $Name: Arjuna 3 ;! Object #36
  1779. $Class: SF Dragon
  1780. $Team: Hostile
  1781. $Location: -1548.695190, 0.000410, -1439.515625
  1782. $Orientation:
  1783. 1.000000, 0.000000, 0.000000,
  1784. 0.000000, 1.000000, 0.000000,
  1785. 0.000000, 0.000000, 1.000000
  1786. $AI Behavior: None
  1787. +AI Class: Colonel
  1788. $Cargo 1: XSTR("Nothing", -1)
  1789. +Initial Velocity: 33
  1790. +Subsystem: Pilot
  1791. $Arrival Location: Hyperspace
  1792. $Arrival Cue: ( false )
  1793. $Departure Location: Hyperspace
  1794. $Departure Cue: ( false )
  1795. $Determination: 10
  1796. +Flags: ( )
  1797. +Flags2: ( )
  1798. +Respawn priority: 0
  1799. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1800. +Group: 0
  1801. +Use Table Score:
  1802. +Score: 16
  1803.  
  1804. $Name: Arjuna 4 ;! Object #37
  1805. $Class: SF Dragon
  1806. $Team: Hostile
  1807. $Location: -1641.812500, 0.000427, -1533.214111
  1808. $Orientation:
  1809. 1.000000, 0.000000, 0.000000,
  1810. 0.000000, 1.000000, 0.000000,
  1811. 0.000000, 0.000000, 1.000000
  1812. $AI Behavior: None
  1813. +AI Class: Colonel
  1814. $Cargo 1: XSTR("Nothing", -1)
  1815. +Initial Velocity: 33
  1816. +Subsystem: Pilot
  1817. $Arrival Location: Hyperspace
  1818. $Arrival Cue: ( false )
  1819. $Departure Location: Hyperspace
  1820. $Departure Cue: ( false )
  1821. $Determination: 10
  1822. +Flags: ( )
  1823. +Flags2: ( )
  1824. +Respawn priority: 0
  1825. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1826. +Group: 0
  1827. +Use Table Score:
  1828. +Score: 16
  1829.  
  1830. $Name: Aries 1 ;! Object #38
  1831. $Class: SB Taurvi
  1832. $Team: Hostile
  1833. $Location: 2000.000000, 0.000000, 1000.799988
  1834. $Orientation:
  1835. 1.000000, 0.000000, 0.000000,
  1836. 0.000000, 1.000000, 0.000000,
  1837. 0.000000, 0.000000, 1.000000
  1838. $AI Behavior: None
  1839. +AI Class: Colonel
  1840. $Cargo 1: XSTR("Nothing", -1)
  1841. +Initial Velocity: 33
  1842. +Initial Hull: 100
  1843. +Subsystem: Pilot
  1844. +Secondary Banks: ( "" "Unknown Bomb" )
  1845. $Arrival Location: Hyperspace
  1846. $Arrival Cue: ( false )
  1847. $Departure Location: Hyperspace
  1848. $Departure Cue: ( false )
  1849. $Determination: 10
  1850. +Flags: ( )
  1851. +Flags2: ( )
  1852. +Respawn priority: 0
  1853. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1854. +Group: 0
  1855. +Use Table Score:
  1856. +Score: 10
  1857.  
  1858. $Name: Aries 2 ;! Object #39
  1859. $Class: SB Taurvi
  1860. $Team: Hostile
  1861. $Location: 2030.000000, 0.000000, 1030.800049
  1862. $Orientation:
  1863. 1.000000, 0.000000, 0.000000,
  1864. 0.000000, 1.000000, 0.000000,
  1865. 0.000000, 0.000000, 1.000000
  1866. $AI Behavior: None
  1867. +AI Class: Colonel
  1868. $Cargo 1: XSTR("Nothing", -1)
  1869. +Initial Velocity: 33
  1870. +Initial Hull: 100
  1871. +Subsystem: Pilot
  1872. +Secondary Banks: ( "" "Unknown Bomb" )
  1873. $Arrival Location: Hyperspace
  1874. $Arrival Cue: ( false )
  1875. $Departure Location: Hyperspace
  1876. $Departure Cue: ( false )
  1877. $Determination: 10
  1878. +Flags: ( )
  1879. +Flags2: ( )
  1880. +Respawn priority: 0
  1881. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1882. +Group: 0
  1883. +Use Table Score:
  1884. +Score: 10
  1885.  
  1886. $Name: Aries 3 ;! Object #40
  1887. $Class: SB Taurvi
  1888. $Team: Hostile
  1889. $Location: 2030.175293, -0.000002, 969.011230
  1890. $Orientation:
  1891. 1.000000, 0.000000, 0.000000,
  1892. 0.000000, 1.000000, 0.000000,
  1893. 0.000000, 0.000000, 1.000000
  1894. $AI Behavior: None
  1895. +AI Class: Colonel
  1896. $Cargo 1: XSTR("Nothing", -1)
  1897. +Initial Velocity: 33
  1898. +Initial Hull: 100
  1899. +Subsystem: Pilot
  1900. +Secondary Banks: ( "" "Unknown Bomb" )
  1901. $Arrival Location: Hyperspace
  1902. $Arrival Cue: ( false )
  1903. $Departure Location: Hyperspace
  1904. $Departure Cue: ( false )
  1905. $Determination: 10
  1906. +Flags: ( )
  1907. +Flags2: ( )
  1908. +Respawn priority: 0
  1909. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1910. +Group: 0
  1911. +Use Table Score:
  1912. +Score: 10
  1913.  
  1914. $Name: Aries 4 ;! Object #41
  1915. $Class: SB Taurvi
  1916. $Team: Hostile
  1917. $Location: 2000.000000, 0.000000, 1060.000000
  1918. $Orientation:
  1919. 1.000000, 0.000000, 0.000000,
  1920. 0.000000, 1.000000, 0.000000,
  1921. 0.000000, 0.000000, 1.000000
  1922. $AI Behavior: None
  1923. +AI Class: Colonel
  1924. $Cargo 1: XSTR("Nothing", -1)
  1925. +Initial Velocity: 33
  1926. +Initial Hull: 100
  1927. +Subsystem: Pilot
  1928. +Secondary Banks: ( "" "Unknown Bomb" )
  1929. $Arrival Location: Hyperspace
  1930. $Arrival Cue: ( false )
  1931. $Departure Location: Hyperspace
  1932. $Departure Cue: ( false )
  1933. $Determination: 10
  1934. +Flags: ( )
  1935. +Flags2: ( )
  1936. +Respawn priority: 0
  1937. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1938. +Group: 0
  1939. +Use Table Score:
  1940. +Score: 10
  1941.  
  1942. $Name: Cancer 1 ;! Object #42
  1943. $Class: SF Manticore
  1944. $Team: Hostile
  1945. $Location: 1999.561646, 0.002312, 1111.917969
  1946. $Orientation:
  1947. 1.000000, 0.000000, 0.000000,
  1948. 0.000000, 1.000000, 0.000000,
  1949. 0.000000, 0.000000, 1.000000
  1950. $AI Behavior: None
  1951. $Cargo 1: XSTR("Nothing", -1)
  1952. +Initial Velocity: 33
  1953. +Subsystem: Pilot
  1954. $Arrival Location: Hyperspace
  1955. $Arrival Cue: ( false )
  1956. $Departure Location: Hyperspace
  1957. $Departure Cue: ( false )
  1958. $Determination: 10
  1959. +Flags: ( )
  1960. +Flags2: ( )
  1961. +Respawn priority: 0
  1962. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1963. +Group: 0
  1964. +Use Table Score:
  1965. +Score: 12
  1966.  
  1967. $Name: Cancer 2 ;! Object #43
  1968. $Class: SF Manticore
  1969. $Team: Hostile
  1970. $Location: 1999.901978, 0.002307, 1163.581787
  1971. $Orientation:
  1972. 1.000000, 0.000000, 0.000000,
  1973. 0.000000, 1.000000, 0.000000,
  1974. 0.000000, 0.000000, 1.000000
  1975. $AI Behavior: None
  1976. $Cargo 1: XSTR("Nothing", -1)
  1977. +Initial Velocity: 33
  1978. +Subsystem: Pilot
  1979. $Arrival Location: Hyperspace
  1980. $Arrival Cue: ( false )
  1981. $Departure Location: Hyperspace
  1982. $Departure Cue: ( false )
  1983. $Determination: 10
  1984. +Flags: ( )
  1985. +Flags2: ( )
  1986. +Respawn priority: 0
  1987. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1988. +Group: 0
  1989. +Use Table Score:
  1990. +Score: 12
  1991.  
  1992. $Name: Cancer 3 ;! Object #44
  1993. $Class: SF Manticore
  1994. $Team: Hostile
  1995. $Location: 2030.158569, 0.002329, 1142.369629
  1996. $Orientation:
  1997. 1.000000, 0.000000, 0.000000,
  1998. 0.000000, 1.000000, 0.000000,
  1999. 0.000000, 0.000000, 1.000000
  2000. $AI Behavior: None
  2001. $Cargo 1: XSTR("Nothing", -1)
  2002. +Initial Velocity: 33
  2003. +Subsystem: Pilot
  2004. $Arrival Location: Hyperspace
  2005. $Arrival Cue: ( false )
  2006. $Departure Location: Hyperspace
  2007. $Departure Cue: ( false )
  2008. $Determination: 10
  2009. +Flags: ( )
  2010. +Flags2: ( )
  2011. +Respawn priority: 0
  2012. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2013. +Group: 0
  2014. +Use Table Score:
  2015. +Score: 12
  2016.  
  2017. $Name: Cancer 4 ;! Object #45
  2018. $Class: SF Manticore
  2019. $Team: Hostile
  2020. $Location: 2030.007690, 0.002298, 1200.523926
  2021. $Orientation:
  2022. 1.000000, 0.000000, 0.000000,
  2023. 0.000000, 1.000000, 0.000000,
  2024. 0.000000, 0.000000, 1.000000
  2025. $AI Behavior: None
  2026. $Cargo 1: XSTR("Nothing", -1)
  2027. +Initial Velocity: 33
  2028. +Subsystem: Pilot
  2029. $Arrival Location: Hyperspace
  2030. $Arrival Cue: ( false )
  2031. $Departure Location: Hyperspace
  2032. $Departure Cue: ( false )
  2033. $Determination: 10
  2034. +Flags: ( )
  2035. +Flags2: ( )
  2036. +Respawn priority: 0
  2037. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2038. +Group: 0
  2039. +Use Table Score:
  2040. +Score: 12
  2041.  
  2042. $Name: Krishna 1 ;! Object #46
  2043. $Class: SF Dragon
  2044. $Team: Hostile
  2045. $Location: -2954.708252, 0.000439, 1026.965210
  2046. $Orientation:
  2047. 1.000000, 0.000000, 0.000000,
  2048. 0.000000, 1.000000, 0.000000,
  2049. 0.000000, 0.000000, 1.000000
  2050. $AI Behavior: None
  2051. $Cargo 1: XSTR("Nothing", -1)
  2052. +Initial Velocity: 33
  2053. +Subsystem: Pilot
  2054. $Arrival Location: Hyperspace
  2055. $Arrival Cue: ( false )
  2056. $Departure Location: Hyperspace
  2057. $Departure Cue: ( false )
  2058. $Determination: 10
  2059. +Flags: ( )
  2060. +Flags2: ( )
  2061. +Respawn priority: 0
  2062. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2063. +Group: 0
  2064. +Use Table Score:
  2065. +Score: 16
  2066.  
  2067. $Name: Krishna 2 ;! Object #47
  2068. $Class: SF Dragon
  2069. $Team: Hostile
  2070. $Location: -2935.065186, 0.000553, 1059.125854
  2071. $Orientation:
  2072. 1.000000, 0.000000, 0.000000,
  2073. 0.000000, 1.000000, 0.000000,
  2074. 0.000000, 0.000000, 1.000000
  2075. $AI Behavior: None
  2076. $Cargo 1: XSTR("Nothing", -1)
  2077. +Initial Velocity: 33
  2078. +Subsystem: Pilot
  2079. $Arrival Location: Hyperspace
  2080. $Arrival Cue: ( false )
  2081. $Departure Location: Hyperspace
  2082. $Departure Cue: ( false )
  2083. $Determination: 10
  2084. +Flags: ( )
  2085. +Flags2: ( )
  2086. +Respawn priority: 0
  2087. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2088. +Group: 0
  2089. +Use Table Score:
  2090. +Score: 16
  2091.  
  2092. $Name: Krishna 3 ;! Object #48
  2093. $Class: SF Dragon
  2094. $Team: Hostile
  2095. $Location: -2955.072266, 0.000561, 1089.441528
  2096. $Orientation:
  2097. 1.000000, 0.000000, 0.000000,
  2098. 0.000000, 1.000000, 0.000000,
  2099. 0.000000, 0.000000, 1.000000
  2100. $AI Behavior: None
  2101. $Cargo 1: XSTR("Nothing", -1)
  2102. +Initial Velocity: 33
  2103. +Subsystem: Pilot
  2104. $Arrival Location: Hyperspace
  2105. $Arrival Cue: ( false )
  2106. $Departure Location: Hyperspace
  2107. $Departure Cue: ( false )
  2108. $Determination: 10
  2109. +Flags: ( )
  2110. +Flags2: ( )
  2111. +Respawn priority: 0
  2112. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2113. +Group: 0
  2114. +Use Table Score:
  2115. +Score: 16
  2116.  
  2117. $Name: Krishna 4 ;! Object #49
  2118. $Class: SF Dragon
  2119. $Team: Hostile
  2120. $Location: -2933.957031, 0.000237, 1120.545288
  2121. $Orientation:
  2122. 1.000000, 0.000000, 0.000000,
  2123. 0.000000, 1.000000, 0.000000,
  2124. 0.000000, 0.000000, 1.000000
  2125. $AI Behavior: None
  2126. $Cargo 1: XSTR("Nothing", -1)
  2127. +Initial Velocity: 33
  2128. +Subsystem: Pilot
  2129. $Arrival Location: Hyperspace
  2130. $Arrival Cue: ( false )
  2131. $Departure Location: Hyperspace
  2132. $Departure Cue: ( false )
  2133. $Determination: 10
  2134. +Flags: ( )
  2135. +Flags2: ( )
  2136. +Respawn priority: 0
  2137. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2138. +Group: 0
  2139. +Use Table Score:
  2140. +Score: 16
  2141.  
  2142. $Name: Krishna 5 ;! Object #50
  2143. $Class: SF Dragon
  2144. $Team: Hostile
  2145. $Location: -2934.705566, 0.000562, 997.021301
  2146. $Orientation:
  2147. 1.000000, 0.000000, 0.000000,
  2148. 0.000000, 1.000000, 0.000000,
  2149. 0.000000, 0.000000, 1.000000
  2150. $AI Behavior: None
  2151. $Cargo 1: XSTR("Nothing", -1)
  2152. +Initial Velocity: 33
  2153. +Subsystem: Pilot
  2154. $Arrival Location: Hyperspace
  2155. $Arrival Cue: ( false )
  2156. $Departure Location: Hyperspace
  2157. $Departure Cue: ( false )
  2158. $Determination: 10
  2159. +Flags: ( )
  2160. +Flags2: ( )
  2161. +Respawn priority: 0
  2162. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2163. +Group: 0
  2164. +Use Table Score:
  2165. +Score: 16
  2166.  
  2167. $Name: Vishnu 1 ;! Object #51
  2168. $Class: SF Dragon
  2169. $Team: Hostile
  2170. $Location: -2954.705566, 0.000562, 966.221313
  2171. $Orientation:
  2172. 1.000000, 0.000000, 0.000000,
  2173. 0.000000, 1.000000, 0.000000,
  2174. 0.000000, 0.000000, 1.000000
  2175. $AI Behavior: None
  2176. $Cargo 1: XSTR("Nothing", -1)
  2177. +Initial Velocity: 33
  2178. +Subsystem: Pilot
  2179. $Arrival Location: Hyperspace
  2180. $Arrival Cue: ( false )
  2181. $Departure Location: Hyperspace
  2182. $Departure Cue: ( false )
  2183. $Determination: 10
  2184. +Flags: ( )
  2185. +Flags2: ( )
  2186. +Respawn priority: 0
  2187. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2188. +Group: 0
  2189. +Use Table Score:
  2190. +Score: 16
  2191.  
  2192. $Name: Vishnu 2 ;! Object #52
  2193. $Class: SF Dragon
  2194. $Team: Hostile
  2195. $Location: -2933.922607, 0.000555, 937.882019
  2196. $Orientation:
  2197. 1.000000, 0.000000, 0.000000,
  2198. 0.000000, 1.000000, 0.000000,
  2199. 0.000000, 0.000000, 1.000000
  2200. $AI Behavior: None
  2201. $Cargo 1: XSTR("Nothing", -1)
  2202. +Initial Velocity: 33
  2203. +Subsystem: Pilot
  2204. $Arrival Location: Hyperspace
  2205. $Arrival Cue: ( false )
  2206. $Departure Location: Hyperspace
  2207. $Departure Cue: ( false )
  2208. $Determination: 10
  2209. +Flags: ( )
  2210. +Flags2: ( )
  2211. +Respawn priority: 0
  2212. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2213. +Group: 0
  2214. +Use Table Score:
  2215. +Score: 16
  2216.  
  2217. $Name: Vishnu 3 ;! Object #53
  2218. $Class: SF Dragon
  2219. $Team: Hostile
  2220. $Location: -2954.520020, 0.000569, 908.287903
  2221. $Orientation:
  2222. 1.000000, 0.000000, 0.000000,
  2223. 0.000000, 1.000000, 0.000000,
  2224. 0.000000, 0.000000, 1.000000
  2225. $AI Behavior: None
  2226. $Cargo 1: XSTR("Nothing", -1)
  2227. +Initial Velocity: 33
  2228. +Subsystem: Pilot
  2229. $Arrival Location: Hyperspace
  2230. $Arrival Cue: ( false )
  2231. $Departure Location: Hyperspace
  2232. $Departure Cue: ( false )
  2233. $Determination: 10
  2234. +Flags: ( )
  2235. +Flags2: ( )
  2236. +Respawn priority: 0
  2237. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2238. +Group: 0
  2239. +Use Table Score:
  2240. +Score: 16
  2241.  
  2242. $Name: Vishnu 4 ;! Object #54
  2243. $Class: SF Dragon
  2244. $Team: Hostile
  2245. $Location: -2934.809814, 0.000556, 877.773926
  2246. $Orientation:
  2247. 1.000000, 0.000000, 0.000000,
  2248. 0.000000, 1.000000, 0.000000,
  2249. 0.000000, 0.000000, 1.000000
  2250. $AI Behavior: None
  2251. $Cargo 1: XSTR("Nothing", -1)
  2252. +Initial Velocity: 33
  2253. +Subsystem: Pilot
  2254. $Arrival Location: Hyperspace
  2255. $Arrival Cue: ( false )
  2256. $Departure Location: Hyperspace
  2257. $Departure Cue: ( false )
  2258. $Determination: 10
  2259. +Flags: ( )
  2260. +Flags2: ( )
  2261. +Respawn priority: 0
  2262. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2263. +Group: 0
  2264. +Use Table Score:
  2265. +Score: 16
  2266.  
  2267. $Name: Vishnu 5 ;! Object #55
  2268. $Class: SF Dragon
  2269. $Team: Hostile
  2270. $Location: -2955.405273, 0.000562, 843.021301
  2271. $Orientation:
  2272. 1.000000, 0.000000, 0.000000,
  2273. 0.000000, 1.000000, 0.000000,
  2274. 0.000000, 0.000000, 1.000000
  2275. $AI Behavior: None
  2276. $Cargo 1: XSTR("Nothing", -1)
  2277. +Initial Velocity: 33
  2278. +Subsystem: Pilot
  2279. $Arrival Location: Hyperspace
  2280. $Arrival Cue: ( false )
  2281. $Departure Location: Hyperspace
  2282. $Departure Cue: ( false )
  2283. $Determination: 10
  2284. +Flags: ( )
  2285. +Flags2: ( )
  2286. +Respawn priority: 0
  2287. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2288. +Group: 0
  2289. +Use Table Score:
  2290. +Score: 16
  2291.  
  2292. $Name: Durga 1 ;! Object #56
  2293. $Class: SB Seraphim
  2294. $Team: Hostile
  2295. $Location: -2853.013916, 0.000252, 838.473999
  2296. $Orientation:
  2297. 1.000000, 0.000000, 0.000000,
  2298. 0.000000, 1.000000, 0.000000,
  2299. 0.000000, 0.000000, 1.000000
  2300. $AI Behavior: None
  2301. $Cargo 1: XSTR("Nothing", -1)
  2302. +Initial Velocity: 33
  2303. +Initial Hull: 100
  2304. +Subsystem: Pilot
  2305. +Subsystem: turret01
  2306. +Subsystem: turret02
  2307. $Arrival Location: Hyperspace
  2308. $Arrival Cue: ( false )
  2309. $Departure Location: Hyperspace
  2310. $Departure Cue: ( false )
  2311. $Determination: 10
  2312. +Flags: ( )
  2313. +Flags2: ( )
  2314. +Respawn priority: 0
  2315. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2316. +Group: 0
  2317. +Use Table Score:
  2318. +Score: 16
  2319.  
  2320. $Name: Durga 2 ;! Object #57
  2321. $Class: SB Seraphim
  2322. $Team: Hostile
  2323. $Location: -2855.908691, 0.000537, 935.083801
  2324. $Orientation:
  2325. 1.000000, 0.000000, 0.000000,
  2326. 0.000000, 1.000000, 0.000000,
  2327. 0.000000, 0.000000, 1.000000
  2328. $AI Behavior: None
  2329. $Cargo 1: XSTR("Nothing", -1)
  2330. +Initial Velocity: 33
  2331. +Initial Hull: 100
  2332. +Subsystem: Pilot
  2333. +Subsystem: turret01
  2334. +Subsystem: turret02
  2335. $Arrival Location: Hyperspace
  2336. $Arrival Cue: ( false )
  2337. $Departure Location: Hyperspace
  2338. $Departure Cue: ( false )
  2339. $Determination: 10
  2340. +Flags: ( )
  2341. +Flags2: ( )
  2342. +Respawn priority: 0
  2343. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2344. +Group: 0
  2345. +Use Table Score:
  2346. +Score: 16
  2347.  
  2348. $Name: Durga 3 ;! Object #58
  2349. $Class: SB Seraphim
  2350. $Team: Hostile
  2351. $Location: -2854.705322, 0.000562, 1029.621216
  2352. $Orientation:
  2353. 1.000000, 0.000000, 0.000000,
  2354. 0.000000, 1.000000, 0.000000,
  2355. 0.000000, 0.000000, 1.000000
  2356. $AI Behavior: None
  2357. $Cargo 1: XSTR("Nothing", -1)
  2358. +Initial Velocity: 33
  2359. +Initial Hull: 100
  2360. +Subsystem: Pilot
  2361. +Subsystem: turret01
  2362. +Subsystem: turret02
  2363. $Arrival Location: Hyperspace
  2364. $Arrival Cue: ( false )
  2365. $Departure Location: Hyperspace
  2366. $Departure Cue: ( false )
  2367. $Determination: 10
  2368. +Flags: ( )
  2369. +Flags2: ( )
  2370. +Respawn priority: 0
  2371. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2372. +Group: 0
  2373. +Use Table Score:
  2374. +Score: 16
  2375.  
  2376. $Name: Durga 4 ;! Object #59
  2377. $Class: SB Seraphim
  2378. $Team: Hostile
  2379. $Location: -2853.233154, 0.000540, 1122.199585
  2380. $Orientation:
  2381. 1.000000, 0.000000, 0.000000,
  2382. 0.000000, 1.000000, 0.000000,
  2383. 0.000000, 0.000000, 1.000000
  2384. $AI Behavior: None
  2385. $Cargo 1: XSTR("Nothing", -1)
  2386. +Initial Velocity: 33
  2387. +Initial Hull: 100
  2388. +Subsystem: Pilot
  2389. +Subsystem: turret01
  2390. +Subsystem: turret02
  2391. $Arrival Location: Hyperspace
  2392. $Arrival Cue: ( false )
  2393. $Departure Location: Hyperspace
  2394. $Departure Cue: ( false )
  2395. $Determination: 10
  2396. +Flags: ( )
  2397. +Flags2: ( )
  2398. +Respawn priority: 0
  2399. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2400. +Group: 0
  2401. +Use Table Score:
  2402. +Score: 16
  2403.  
  2404. $Name: Indra 1 ;! Object #60
  2405. $Class: SB Taurvi
  2406. $Team: Hostile
  2407. $Location: -2975.591309, 0.000284, 755.201050
  2408. $Orientation:
  2409. 1.000000, 0.000000, 0.000000,
  2410. 0.000000, 1.000000, 0.000000,
  2411. 0.000000, 0.000000, 1.000000
  2412. $AI Behavior: None
  2413. $Cargo 1: XSTR("Nothing", -1)
  2414. +Initial Velocity: 33
  2415. +Initial Hull: 100
  2416. +Subsystem: Pilot
  2417. $Arrival Location: Hyperspace
  2418. $Arrival Cue: ( false )
  2419. $Departure Location: Hyperspace
  2420. $Departure Cue: ( false )
  2421. $Determination: 10
  2422. +Flags: ( )
  2423. +Flags2: ( )
  2424. +Respawn priority: 0
  2425. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2426. +Group: 0
  2427. +Use Table Score:
  2428. +Score: 10
  2429.  
  2430. $Name: Indra 2 ;! Object #61
  2431. $Class: SB Taurvi
  2432. $Team: Hostile
  2433. $Location: -2944.721680, 0.000292, 786.007874
  2434. $Orientation:
  2435. 1.000000, 0.000000, 0.000000,
  2436. 0.000000, 1.000000, 0.000000,
  2437. 0.000000, 0.000000, 1.000000
  2438. $AI Behavior: None
  2439. $Cargo 1: XSTR("Nothing", -1)
  2440. +Initial Velocity: 33
  2441. +Initial Hull: 100
  2442. +Subsystem: Pilot
  2443. $Arrival Location: Hyperspace
  2444. $Arrival Cue: ( false )
  2445. $Departure Location: Hyperspace
  2446. $Departure Cue: ( false )
  2447. $Determination: 10
  2448. +Flags: ( )
  2449. +Flags2: ( )
  2450. +Respawn priority: 0
  2451. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2452. +Group: 0
  2453. +Use Table Score:
  2454. +Score: 10
  2455.  
  2456. $Name: Indra 3 ;! Object #62
  2457. $Class: SB Taurvi
  2458. $Team: Hostile
  2459. $Location: -2913.981445, 0.000285, 757.124817
  2460. $Orientation:
  2461. 1.000000, 0.000000, 0.000000,
  2462. 0.000000, 1.000000, 0.000000,
  2463. 0.000000, 0.000000, 1.000000
  2464. $AI Behavior: None
  2465. $Cargo 1: XSTR("Nothing", -1)
  2466. +Initial Velocity: 33
  2467. +Initial Hull: 100
  2468. +Subsystem: Pilot
  2469. $Arrival Location: Hyperspace
  2470. $Arrival Cue: ( false )
  2471. $Departure Location: Hyperspace
  2472. $Departure Cue: ( false )
  2473. $Determination: 10
  2474. +Flags: ( )
  2475. +Flags2: ( )
  2476. +Respawn priority: 0
  2477. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2478. +Group: 0
  2479. +Use Table Score:
  2480. +Score: 10
  2481.  
  2482. $Name: Indra 4 ;! Object #63
  2483. $Class: SB Taurvi
  2484. $Team: Hostile
  2485. $Location: -2944.325195, 0.000333, 715.388916
  2486. $Orientation:
  2487. 1.000000, 0.000000, 0.000000,
  2488. 0.000000, 1.000000, 0.000000,
  2489. 0.000000, 0.000000, 1.000000
  2490. $AI Behavior: None
  2491. $Cargo 1: XSTR("Nothing", -1)
  2492. +Initial Velocity: 33
  2493. +Initial Hull: 100
  2494. +Subsystem: Pilot
  2495. $Arrival Location: Hyperspace
  2496. $Arrival Cue: ( false )
  2497. $Departure Location: Hyperspace
  2498. $Departure Cue: ( false )
  2499. $Determination: 10
  2500. +Flags: ( )
  2501. +Flags2: ( )
  2502. +Respawn priority: 0
  2503. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2504. +Group: 0
  2505. +Use Table Score:
  2506. +Score: 10
  2507.  
  2508. $Name: Aquarius 1 ;! Object #64
  2509. $Class: SB Taurvi
  2510. $Team: Hostile
  2511. $Location: -2934.132568, 0.000277, 1188.185425
  2512. $Orientation:
  2513. 1.000000, 0.000000, 0.000000,
  2514. 0.000000, 1.000000, 0.000000,
  2515. 0.000000, 0.000000, 1.000000
  2516. $AI Behavior: None
  2517. $Cargo 1: XSTR("Nothing", -1)
  2518. +Initial Velocity: 33
  2519. +Initial Hull: 100
  2520. +Subsystem: Pilot
  2521. $Arrival Location: Hyperspace
  2522. $Arrival Cue: ( false )
  2523. $Departure Location: Hyperspace
  2524. $Departure Cue: ( false )
  2525. $Determination: 10
  2526. +Flags: ( )
  2527. +Flags2: ( )
  2528. +Respawn priority: 0
  2529. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2530. +Group: 0
  2531. +Use Table Score:
  2532. +Score: 10
  2533.  
  2534. $Name: Aquarius 2 ;! Object #65
  2535. $Class: SB Taurvi
  2536. $Team: Hostile
  2537. $Location: -2958.999756, 0.000274, 1228.187378
  2538. $Orientation:
  2539. 1.000000, 0.000000, 0.000000,
  2540. 0.000000, 1.000000, 0.000000,
  2541. 0.000000, 0.000000, 1.000000
  2542. $AI Behavior: None
  2543. $Cargo 1: XSTR("Nothing", -1)
  2544. +Initial Velocity: 33
  2545. +Initial Hull: 100
  2546. +Subsystem: Pilot
  2547. $Arrival Location: Hyperspace
  2548. $Arrival Cue: ( false )
  2549. $Departure Location: Hyperspace
  2550. $Departure Cue: ( false )
  2551. $Determination: 10
  2552. +Flags: ( )
  2553. +Flags2: ( )
  2554. +Respawn priority: 0
  2555. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2556. +Group: 0
  2557. +Use Table Score:
  2558. +Score: 10
  2559.  
  2560. $Name: Aquarius 3 ;! Object #66
  2561. $Class: SB Taurvi
  2562. $Team: Hostile
  2563. $Location: -2900.131836, 0.000275, 1232.682251
  2564. $Orientation:
  2565. 1.000000, 0.000000, 0.000000,
  2566. 0.000000, 1.000000, 0.000000,
  2567. 0.000000, 0.000000, 1.000000
  2568. $AI Behavior: None
  2569. $Cargo 1: XSTR("Nothing", -1)
  2570. +Initial Velocity: 33
  2571. +Initial Hull: 100
  2572. +Subsystem: Pilot
  2573. $Arrival Location: Hyperspace
  2574. $Arrival Cue: ( false )
  2575. $Departure Location: Hyperspace
  2576. $Departure Cue: ( false )
  2577. $Determination: 10
  2578. +Flags: ( )
  2579. +Flags2: ( )
  2580. +Respawn priority: 0
  2581. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2582. +Group: 0
  2583. +Use Table Score:
  2584. +Score: 10
  2585.  
  2586. $Name: Aquarius 4 ;! Object #67
  2587. $Class: SB Taurvi
  2588. $Team: Hostile
  2589. $Location: -2932.586182, 0.000265, 1273.808472
  2590. $Orientation:
  2591. 1.000000, 0.000000, 0.000000,
  2592. 0.000000, 1.000000, 0.000000,
  2593. 0.000000, 0.000000, 1.000000
  2594. $AI Behavior: None
  2595. $Cargo 1: XSTR("Nothing", -1)
  2596. +Initial Velocity: 33
  2597. +Initial Hull: 100
  2598. +Subsystem: Pilot
  2599. $Arrival Location: Hyperspace
  2600. $Arrival Cue: ( false )
  2601. $Departure Location: Hyperspace
  2602. $Departure Cue: ( false )
  2603. $Determination: 10
  2604. +Flags: ( )
  2605. +Flags2: ( )
  2606. +Respawn priority: 0
  2607. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2608. +Group: 0
  2609. +Use Table Score:
  2610. +Score: 10
  2611.  
  2612. $Name: Lambda 2 ;! Object #68
  2613. $Class: GTT Argo
  2614. $Team: Friendly
  2615. $Location: 400.000000, 0.000000, 700.000000
  2616. $Orientation:
  2617. 0.000000, 0.000000, 1.000000,
  2618. 0.000000, 1.000000, -0.000000,
  2619. -1.000000, 0.000000, 0.000000
  2620. $AI Behavior: None
  2621. $AI Goals: ( goals ( ai-waypoints-once "Lambda 2 Waypoint" 95 ) )
  2622. $Cargo 1: XSTR("Refugees", -1)
  2623. +Initial Velocity: 20
  2624. +Initial Hull: 86
  2625. +Subsystem: Pilot
  2626. +Subsystem: turret01
  2627. +Subsystem: turret02
  2628. $Arrival Location: Hyperspace
  2629. $Arrival Cue: ( false )
  2630. $Departure Location: Hyperspace
  2631. $Departure Cue: ( false )
  2632. $Determination: 10
  2633. +Flags: ( "cargo-known" )
  2634. +Flags2: ( )
  2635. +Respawn priority: 0
  2636. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2637. +Group: 0
  2638. +Use Table Score:
  2639. +Score: 40
  2640.  
  2641. $Name: Lambda 3 ;! Object #69
  2642. $Class: GTT Argo
  2643. $Team: Friendly
  2644. $Location: 1000.000000, 0.000000, 1000.000000
  2645. $Orientation:
  2646. 0.000000, 0.000000, 1.000000,
  2647. 0.000000, 1.000000, -0.000000,
  2648. -1.000000, 0.000000, 0.000000
  2649. $AI Behavior: None
  2650. $AI Goals: ( goals ( ai-waypoints-once "Lambda 3 Waypoint" 95 ) )
  2651. $Cargo 1: XSTR("Refugees", -1)
  2652. +Initial Velocity: 20
  2653. +Initial Hull: 95
  2654. +Initial Shields: 100
  2655. +Subsystem: Pilot
  2656. +Subsystem: turret01
  2657. +Subsystem: turret02
  2658. $Arrival Location: Hyperspace
  2659. $Arrival Cue: ( false )
  2660. $Departure Location: Hyperspace
  2661. $Departure Cue: ( false )
  2662. $Determination: 10
  2663. +Flags: ( "cargo-known" "no-shields" )
  2664. +Flags2: ( )
  2665. +Respawn priority: 0
  2666. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  2667. +Group: 0
  2668. +Use Table Score:
  2669. +Score: 40
  2670.  
  2671. #Wings ;! 18 total
  2672.  
  2673. $Name: Alpha
  2674. $Waves: 1
  2675. $Wave Threshold: 0
  2676. $Special Ship: 0 ;! Alpha 1
  2677.  
  2678. $Arrival Location: Hyperspace
  2679. $Arrival Cue: ( true )
  2680. $Departure Location: Hyperspace
  2681. $Departure Cue: ( is-event-true-delay "RTB" 2 )
  2682. $Ships: ( ;! 4 total
  2683. "Alpha 1"
  2684. "Alpha 2"
  2685. "Alpha 3"
  2686. "Alpha 4"
  2687. )
  2688. +Hotkey: 0
  2689. +Flags: ( )
  2690.  
  2691. $Name: Lambda
  2692. $Waves: 1
  2693. $Wave Threshold: 0
  2694. $Special Ship: 0 ;! Lambda 1
  2695.  
  2696. $Arrival Location: Hyperspace
  2697. $Arrival Cue: ( true )
  2698. $Departure Location: Hyperspace
  2699. $Departure Cue: ( or
  2700. ( are-waypoints-done-delay
  2701. "Lambda 1"
  2702. "Lambda 1 Waypoint"
  2703. 0
  2704. )
  2705. ( are-waypoints-done-delay
  2706. "Lambda 2"
  2707. "Lambda 2 Waypoint"
  2708. 0
  2709. )
  2710. ( are-waypoints-done-delay
  2711. "Lambda 3"
  2712. "Lambda 3 Waypoint"
  2713. 0
  2714. )
  2715. )
  2716. $Ships: ( ;! 3 total
  2717. "Lambda 1"
  2718. "Lambda 2"
  2719. "Lambda 3"
  2720. )
  2721. +Flags: ( )
  2722.  
  2723. $Name: Rho
  2724. $Waves: 1
  2725. $Wave Threshold: 0
  2726. $Special Ship: 0 ;! Rho 1
  2727.  
  2728. $Arrival Location: Hyperspace
  2729. $Arrival Cue: ( true )
  2730. $Departure Location: Hyperspace
  2731. $Departure Cue: ( or
  2732. ( are-waypoints-done-delay
  2733. "Rho 1"
  2734. "Rho 1 Waypoint"
  2735. 0
  2736. )
  2737. ( are-waypoints-done-delay
  2738. "Rho 2"
  2739. "Rho 2 Waypoint"
  2740. 0
  2741. )
  2742. ( are-waypoints-done-delay
  2743. "Rho 3"
  2744. "Rho 3 Waypoint"
  2745. 0
  2746. )
  2747. ( are-waypoints-done-delay
  2748. "Rho 4"
  2749. "Rho 4 Waypoint"
  2750. 0
  2751. )
  2752. )
  2753. $Ships: ( ;! 4 total
  2754. "Rho 1"
  2755. "Rho 2"
  2756. "Rho 3"
  2757. "Rho 4"
  2758. )
  2759. +Flags: ( )
  2760.  
  2761. $Name: Iota
  2762. $Waves: 1
  2763. $Wave Threshold: 0
  2764. $Special Ship: 0 ;! Iota 1
  2765.  
  2766. $Arrival Location: Hyperspace
  2767. $Arrival Cue: ( true )
  2768. $Departure Location: Hyperspace
  2769. $Departure Cue: ( or
  2770. ( are-waypoints-done-delay
  2771. "Iota 1"
  2772. "Iota 1 Waypoint"
  2773. 0
  2774. )
  2775. ( are-waypoints-done-delay
  2776. "Iota 2"
  2777. "Iota 2 Waypoint"
  2778. 0
  2779. )
  2780. )
  2781. $Ships: ( ;! 2 total
  2782. "Iota 1"
  2783. "Iota 2"
  2784. )
  2785. +Flags: ( )
  2786.  
  2787. $Name: Kappa
  2788. $Waves: 1
  2789. $Wave Threshold: 0
  2790. $Special Ship: 0 ;! Kappa 1
  2791.  
  2792. $Arrival Location: Hyperspace
  2793. $Arrival Cue: ( true )
  2794. $Departure Location: Hyperspace
  2795. $Departure Cue: ( has-departed-delay 0 "Alpha 1" )
  2796. $Ships: ( ;! 3 total
  2797. "Kappa 1"
  2798. "Kappa 2"
  2799. "Kappa 3"
  2800. )
  2801. $AI Goals: ( goals ( ai-guard-wing "Rho" 75 ) )
  2802. +Flags: ( )
  2803.  
  2804. $Name: Epsilon
  2805. $Waves: 1
  2806. $Wave Threshold: 0
  2807. $Special Ship: 0 ;! Epsilon 1
  2808.  
  2809. $Arrival Location: Hyperspace
  2810. $Arrival Cue: ( true )
  2811. $Departure Location: Hyperspace
  2812. $Departure Cue: ( is-event-true-delay "RTB" 2 )
  2813. $Ships: ( ;! 3 total
  2814. "Epsilon 1"
  2815. "Epsilon 2"
  2816. "Epsilon 3"
  2817. )
  2818. +Flags: ( )
  2819.  
  2820. $Name: Zeta
  2821. $Waves: 1
  2822. $Wave Threshold: 0
  2823. $Special Ship: 0 ;! Zeta 1
  2824.  
  2825. $Arrival Location: Hyperspace
  2826. $Arrival Cue: ( true )
  2827. $Departure Location: Hyperspace
  2828. $Departure Cue: ( is-event-true-delay "RTB" 2 )
  2829. $Ships: ( ;! 3 total
  2830. "Zeta 1"
  2831. "Zeta 2"
  2832. "Zeta 3"
  2833. )
  2834. +Flags: ( )
  2835.  
  2836. $Name: Nu
  2837. $Waves: 1
  2838. $Wave Threshold: 0
  2839. $Special Ship: 0 ;! Nu 1
  2840.  
  2841. $Arrival Location: Hyperspace
  2842. $Arrival Cue: ( true )
  2843. $Departure Location: Hyperspace
  2844. $Departure Cue: ( is-event-true-delay "RTB" 2 )
  2845. $Ships: ( ;! 3 total
  2846. "Nu 1"
  2847. "Nu 2"
  2848. "Nu 3"
  2849. )
  2850. $AI Goals: ( goals ( ai-guard-wing "Lambda" 75 ) )
  2851. +Flags: ( )
  2852.  
  2853. $Name: Brahma
  2854. $Waves: 4
  2855. $Wave Threshold: 0
  2856. $Special Ship: 0 ;! Brahma 1
  2857.  
  2858. $Arrival Location: Near Ship
  2859. +Arrival Distance: 3000
  2860. $Arrival Anchor: GTM Asclepius
  2861. +Arrival delay: 10
  2862. $Arrival Cue: ( <
  2863. ( distance
  2864. "GTC Naelus"
  2865. "Naelus Waypoint:2"
  2866. )
  2867. 6850
  2868. )
  2869. $Departure Location: Hyperspace
  2870. +Departure delay: 5
  2871. $Departure Cue: ( destroyed-or-departed-delay
  2872. 0
  2873. "GTM Asclepius"
  2874. )
  2875. $Ships: ( ;! 4 total
  2876. "Brahma 1"
  2877. "Brahma 2"
  2878. "Brahma 3"
  2879. "Brahma 4"
  2880. )
  2881. $AI Goals: ( goals ( ai-chase "GTM Asclepius" 80 ) ( ai-chase "GTC Naelus" 70 ) ( ai-chase "GVCv Montu" 60 ) )
  2882. +Flags: ( )
  2883. +Wave Delay Min: 10
  2884. +Wave Delay Max: 120
  2885.  
  2886. $Name: Rama
  2887. $Waves: 3
  2888. $Wave Threshold: 0
  2889. $Special Ship: 0 ;! Rama 1
  2890.  
  2891. $Arrival Location: Near Ship
  2892. +Arrival Distance: 3000
  2893. $Arrival Anchor: Brahma 2
  2894. +Arrival delay: 2
  2895. $Arrival Cue: ( has-arrived-delay 3 "Brahma" )
  2896. $Departure Location: Hyperspace
  2897. $Departure Cue: ( false )
  2898. $Ships: ( ;! 4 total
  2899. "Rama 1"
  2900. "Rama 2"
  2901. "Rama 3"
  2902. "Rama 4"
  2903. )
  2904. +Flags: ( )
  2905. +Wave Delay Min: 15
  2906. +Wave Delay Max: 120
  2907.  
  2908. $Name: Arjuna
  2909. $Waves: 2
  2910. $Wave Threshold: 0
  2911. $Special Ship: 0 ;! Arjuna 1
  2912.  
  2913. $Arrival Location: Near Ship
  2914. +Arrival Distance: 2500
  2915. $Arrival Anchor: GTM Asclepius
  2916. +Arrival delay: 60
  2917. $Arrival Cue: ( is-destroyed-delay 20 "Rama" )
  2918. $Departure Location: Hyperspace
  2919. $Departure Cue: ( false )
  2920. $Ships: ( ;! 4 total
  2921. "Arjuna 1"
  2922. "Arjuna 2"
  2923. "Arjuna 3"
  2924. "Arjuna 4"
  2925. )
  2926. $AI Goals: ( goals ( ai-chase-wing "Kappa" 80 ) )
  2927. +Flags: ( )
  2928. +Wave Delay Min: 5
  2929. +Wave Delay Max: 120
  2930.  
  2931. $Name: Aries
  2932. $Waves: 3
  2933. $Wave Threshold: 0
  2934. $Special Ship: 0 ;! Aries 1
  2935.  
  2936. $Arrival Location: Hyperspace
  2937. $Arrival Cue: ( has-arrived-delay 40 "Brahma" )
  2938. $Departure Location: Hyperspace
  2939. $Departure Cue: ( false )
  2940. $Ships: ( ;! 4 total
  2941. "Aries 1"
  2942. "Aries 2"
  2943. "Aries 3"
  2944. "Aries 4"
  2945. )
  2946. $AI Goals: ( goals ( ai-chase "GVCv Montu" 90 ) )
  2947. +Flags: ( )
  2948.  
  2949. $Name: Cancer
  2950. $Waves: 3
  2951. $Wave Threshold: 0
  2952. $Special Ship: 0 ;! Cancer 1
  2953.  
  2954. $Arrival Location: Hyperspace
  2955. $Arrival Cue: ( has-arrived-delay 2 "Aries" )
  2956. $Departure Location: Hyperspace
  2957. $Departure Cue: ( false )
  2958. $Ships: ( ;! 4 total
  2959. "Cancer 1"
  2960. "Cancer 2"
  2961. "Cancer 3"
  2962. "Cancer 4"
  2963. )
  2964. $AI Goals: ( goals ( ai-guard-wing "Aries" 90 ) )
  2965. +Flags: ( )
  2966.  
  2967. $Name: Durga
  2968. $Waves: 1
  2969. $Wave Threshold: 0
  2970. $Special Ship: 0 ;! Durga 1
  2971.  
  2972. $Arrival Location: Hyperspace
  2973. $Arrival Cue: ( has-arrived-delay 3 "Vishnu" )
  2974. $Departure Location: Hyperspace
  2975. $Departure Cue: ( false )
  2976. $Ships: ( ;! 4 total
  2977. "Durga 1"
  2978. "Durga 2"
  2979. "Durga 3"
  2980. "Durga 4"
  2981. )
  2982. $AI Goals: ( goals ( ai-chase "GVCv Montu" 90 ) ( ai-chase-any 70 ) )
  2983. +Flags: ( )
  2984.  
  2985. $Name: Aquarius
  2986. $Waves: 1
  2987. $Wave Threshold: 0
  2988. $Special Ship: 0 ;! Aquarius 1
  2989.  
  2990. $Arrival Location: Hyperspace
  2991. $Arrival Cue: ( has-arrived-delay 0 "Durga" )
  2992. $Departure Location: Hyperspace
  2993. $Departure Cue: ( false )
  2994. $Ships: ( ;! 4 total
  2995. "Aquarius 1"
  2996. "Aquarius 2"
  2997. "Aquarius 3"
  2998. "Aquarius 4"
  2999. )
  3000. $AI Goals: ( goals ( ai-chase "GTC Naelus" 90 ) )
  3001. +Flags: ( )
  3002.  
  3003. $Name: Indra
  3004. $Waves: 1
  3005. $Wave Threshold: 0
  3006. $Special Ship: 0 ;! Indra 1
  3007.  
  3008. $Arrival Location: Hyperspace
  3009. $Arrival Cue: ( has-arrived-delay 0 "Durga" )
  3010. $Departure Location: Hyperspace
  3011. $Departure Cue: ( false )
  3012. $Ships: ( ;! 4 total
  3013. "Indra 1"
  3014. "Indra 2"
  3015. "Indra 3"
  3016. "Indra 4"
  3017. )
  3018. $AI Goals: ( goals ( ai-chase "GTM Asclepius" 90 ) )
  3019. +Flags: ( )
  3020.  
  3021. $Name: Vishnu
  3022. $Waves: 1
  3023. $Wave Threshold: 0
  3024. $Special Ship: 0 ;! Vishnu 1
  3025.  
  3026. $Arrival Location: Hyperspace
  3027. $Arrival Cue: ( or
  3028. ( <
  3029. ( distance
  3030. "GTC Naelus"
  3031. "Naelus Waypoint:2"
  3032. )
  3033. 600
  3034. )
  3035. ( <
  3036. ( distance
  3037. "GTM Asclepius"
  3038. "Asclepius Waypoint:2"
  3039. )
  3040. 550
  3041. )
  3042. ( <
  3043. ( distance
  3044. "GVCv Montu"
  3045. "Montu Waypoint:2"
  3046. )
  3047. 550
  3048. )
  3049. )
  3050. $Departure Location: Hyperspace
  3051. $Departure Cue: ( false )
  3052. $Ships: ( ;! 5 total
  3053. "Vishnu 1"
  3054. "Vishnu 2"
  3055. "Vishnu 3"
  3056. "Vishnu 4"
  3057. "Vishnu 5"
  3058. )
  3059. $AI Goals: ( goals ( ai-chase-any 90 ) )
  3060. +Flags: ( )
  3061.  
  3062. $Name: Krishna
  3063. $Waves: 1
  3064. $Wave Threshold: 0
  3065. $Special Ship: 0 ;! Krishna 1
  3066.  
  3067. $Arrival Location: Hyperspace
  3068. $Arrival Cue: ( has-arrived-delay 0 "Vishnu" )
  3069. $Departure Location: Hyperspace
  3070. $Departure Cue: ( false )
  3071. $Ships: ( ;! 5 total
  3072. "Krishna 1"
  3073. "Krishna 2"
  3074. "Krishna 3"
  3075. "Krishna 4"
  3076. "Krishna 5"
  3077. )
  3078. $AI Goals: ( goals ( ai-chase-any 90 ) )
  3079. +Flags: ( )
  3080.  
  3081. #Events ;! 44 total
  3082.  
  3083. $Formula: ( when
  3084. ( < ( hits-left "GTM Asclepius" ) 37 )
  3085. ( send-message
  3086. "GTM Asclepius"
  3087. "High"
  3088. "Asclepius Hull Critical"
  3089. )
  3090. )
  3091. +Name: Asclepius Major Hull Damage
  3092. +Repeat Count: 1
  3093. +Interval: 1
  3094.  
  3095. $Formula: ( when
  3096. ( is-destroyed-delay
  3097. 0
  3098. "GTM Asclepius"
  3099. )
  3100. ( send-message
  3101. "#Command"
  3102. "High"
  3103. "Asclepius Destroyed"
  3104. )
  3105. )
  3106. +Name: Asclepius Destroyed
  3107. +Repeat Count: 1
  3108. +Interval: 1
  3109.  
  3110. $Formula: ( when
  3111. ( are-waypoints-done-delay
  3112. "GTM Asclepius"
  3113. "Asclepius Waypoint"
  3114. 0
  3115. )
  3116. ( send-message
  3117. "GTM Asclepius"
  3118. "High"
  3119. "Asclepius Departing"
  3120. )
  3121. )
  3122. +Name: Asclepius Departing
  3123. +Repeat Count: 1
  3124. +Interval: 1
  3125.  
  3126. $Formula: ( when
  3127. ( has-departed-delay
  3128. 0
  3129. "GTM Asclepius"
  3130. )
  3131. ( send-message
  3132. "#Command"
  3133. "High"
  3134. "Asclepius Departed"
  3135. )
  3136. )
  3137. +Name: Asclepius Departed
  3138. +Repeat Count: 1
  3139. +Interval: 1
  3140.  
  3141. $Formula: ( when
  3142. ( < ( hits-left "GTC Naelus" ) 29 )
  3143. ( send-message
  3144. "GTC Naelus"
  3145. "High"
  3146. "Naelus Hull Critical"
  3147. )
  3148. )
  3149. +Name: Naelus Major Hull Damage
  3150. +Repeat Count: 1
  3151. +Interval: 1
  3152.  
  3153. $Formula: ( when
  3154. ( is-destroyed-delay 0 "GTC Naelus" )
  3155. ( send-message
  3156. "#Command"
  3157. "High"
  3158. "Naelus Destroyed"
  3159. )
  3160. )
  3161. +Name: Naelus Destroyed
  3162. +Repeat Count: 1
  3163. +Interval: 1
  3164.  
  3165. $Formula: ( when
  3166. ( are-waypoints-done-delay
  3167. "GTC Naelus"
  3168. "Naelus Waypoint"
  3169. 0
  3170. )
  3171. ( send-message
  3172. "#Command"
  3173. "High"
  3174. "Naelus Departing"
  3175. )
  3176. )
  3177. +Name: Naelus Departing
  3178. +Repeat Count: 1
  3179. +Interval: 1
  3180.  
  3181. $Formula: ( when
  3182. ( has-departed-delay 0 "GTC Naelus" )
  3183. ( send-message
  3184. "#Command"
  3185. "High"
  3186. "Naelus Departed"
  3187. )
  3188. )
  3189. +Name: Naelus Departed
  3190. +Repeat Count: 1
  3191. +Interval: 1
  3192.  
  3193. $Formula: ( when
  3194. ( < ( hits-left "GVCv Montu" ) 33 )
  3195. ( send-message
  3196. "GVCv Montu"
  3197. "High"
  3198. "Montu Major Hull Damage"
  3199. )
  3200. )
  3201. +Name: Montu Major Hull Damage
  3202. +Repeat Count: 1
  3203. +Interval: 1
  3204.  
  3205. $Formula: ( when
  3206. ( < ( hits-left "GVCv Montu" ) 6 )
  3207. ( send-message
  3208. "GVCv Montu"
  3209. "High"
  3210. "Montu Critical Hull Damage"
  3211. )
  3212. )
  3213. +Name: Montu Critical Hull Damage
  3214. +Repeat Count: 1
  3215. +Interval: 1
  3216.  
  3217. $Formula: ( when
  3218. ( are-waypoints-done-delay
  3219. "GVCv Montu"
  3220. "Montu Waypoint"
  3221. 0
  3222. )
  3223. ( send-message
  3224. "GVCv Montu"
  3225. "High"
  3226. "Montu Departing"
  3227. )
  3228. )
  3229. +Name: Montu Departing
  3230. +Repeat Count: 1
  3231. +Interval: 1
  3232.  
  3233. $Formula: ( when
  3234. ( has-departed-delay 0 "GVCv Montu" )
  3235. ( send-message
  3236. "#Command"
  3237. "High"
  3238. "Montu Departed"
  3239. )
  3240. )
  3241. +Name: Montu Departed
  3242. +Repeat Count: 1
  3243. +Interval: 1
  3244.  
  3245. $Formula: ( when
  3246. ( percent-ships-destroyed 50 "Iota" )
  3247. ( send-message
  3248. "#Command"
  3249. "High"
  3250. "Iota Transport Down"
  3251. )
  3252. )
  3253. +Name: Iota Transport Down
  3254. +Repeat Count: 1
  3255. +Interval: 1
  3256.  
  3257. $Formula: ( when
  3258. ( is-destroyed-delay 0 "Iota" )
  3259. ( send-message
  3260. "#Command"
  3261. "High"
  3262. "Iota Wing Destroyed"
  3263. )
  3264. )
  3265. +Name: Iota Wing Destroyed
  3266. +Repeat Count: 1
  3267. +Interval: 1
  3268.  
  3269. $Formula: ( when
  3270. ( has-departed-delay 0 "Iota" )
  3271. ( send-message
  3272. "#Command"
  3273. "High"
  3274. "Iota Wing Departed"
  3275. )
  3276. )
  3277. +Name: Iota Wing Departed
  3278. +Repeat Count: 1
  3279. +Interval: 1
  3280.  
  3281. $Formula: ( when
  3282. ( < ( hits-left "Iota 1" ) 53 )
  3283. ( send-message
  3284. "Iota 1"
  3285. "High"
  3286. "Iota 1 Damaged"
  3287. )
  3288. )
  3289. +Name: Iota 1 Damaged
  3290. +Repeat Count: 1
  3291. +Interval: 1
  3292.  
  3293. $Formula: ( when
  3294. ( < ( hits-left "Iota 2" ) 47 )
  3295. ( send-message
  3296. "Iota 2"
  3297. "High"
  3298. "Iota 2 Damaged"
  3299. )
  3300. )
  3301. +Name: Iota 2 Damaged
  3302. +Repeat Count: 1
  3303. +Interval: 1
  3304.  
  3305. $Formula: ( when
  3306. ( is-destroyed-delay 0 "Kappa" )
  3307. ( send-message
  3308. "#Command"
  3309. "High"
  3310. "Kappa Wing Destroyed"
  3311. )
  3312. )
  3313. +Name: Kappa Wing Destroyed
  3314. +Repeat Count: 1
  3315. +Interval: 1
  3316.  
  3317. $Formula: ( when
  3318. ( is-destroyed-delay 0 "Zeta" )
  3319. ( send-message
  3320. "#Command"
  3321. "High"
  3322. "Zeta Wing Destroyed"
  3323. )
  3324. )
  3325. +Name: Zeta Wing Destroyed
  3326. +Repeat Count: 1
  3327. +Interval: 1
  3328.  
  3329. $Formula: ( when
  3330. ( is-destroyed-delay 0 "Nu" )
  3331. ( send-message
  3332. "#Command"
  3333. "High"
  3334. "Nu Wing Destroyed"
  3335. )
  3336. )
  3337. +Name: Nu Wing Destroyed
  3338. +Repeat Count: 1
  3339. +Interval: 1
  3340.  
  3341. $Formula: ( when
  3342. ( is-destroyed-delay 0 "Epsilon" )
  3343. ( send-message
  3344. "#Command"
  3345. "High"
  3346. "Epsilon Wing Destroyed"
  3347. )
  3348. )
  3349. +Name: Epsilon Wing Destroyed
  3350. +Repeat Count: 1
  3351. +Interval: 1
  3352.  
  3353. $Formula: ( when
  3354. ( percent-ships-destroyed 25 "Rho" )
  3355. ( send-message
  3356. "#Command"
  3357. "High"
  3358. "Rho Transport Down"
  3359. )
  3360. )
  3361. +Name: Rho Transport Down
  3362. +Repeat Count: 1
  3363. +Interval: 1
  3364.  
  3365. $Formula: ( when
  3366. ( percent-ships-destroyed 50 "Rho" )
  3367. ( send-message
  3368. "#Command"
  3369. "High"
  3370. "Rho Wing 50%"
  3371. )
  3372. )
  3373. +Name: Rho Wing 50%
  3374. +Repeat Count: 1
  3375. +Interval: 1
  3376.  
  3377. $Formula: ( when
  3378. ( percent-ships-destroyed 75 "Rho" )
  3379. ( send-message
  3380. "#Command"
  3381. "High"
  3382. "Rho Wing 25%"
  3383. )
  3384. )
  3385. +Name: Rho Wing 25%
  3386. +Repeat Count: 1
  3387. +Interval: 1
  3388.  
  3389. $Formula: ( when
  3390. ( is-destroyed-delay 0 "Rho" )
  3391. ( send-message
  3392. "#Command"
  3393. "High"
  3394. "Rho Wing Destroyed"
  3395. )
  3396. )
  3397. +Name: Rho Wing Destroyed
  3398. +Repeat Count: 1
  3399. +Interval: 1
  3400.  
  3401. $Formula: ( when
  3402. ( has-departed-delay 0 "Rho" )
  3403. ( send-message
  3404. "#Command"
  3405. "High"
  3406. "Rho Wing Departed"
  3407. )
  3408. )
  3409. +Name: Rho Wing Departed
  3410. +Repeat Count: 1
  3411. +Interval: 1
  3412.  
  3413. $Formula: ( when
  3414. ( true )
  3415. ( cap-waypoint-speed "GTC Naelus" 20 )
  3416. ( cap-waypoint-speed "GVCv Montu" 20 )
  3417. )
  3418. +Name: Convoy Escort Speed Caps
  3419. +Repeat Count: 1
  3420. +Interval: 1
  3421.  
  3422. $Formula: ( when
  3423. ( true )
  3424. ( cap-waypoint-speed "Lambda 1" 20 )
  3425. ( cap-waypoint-speed "Lambda 2" 20 )
  3426. ( cap-waypoint-speed "Lambda 3" 20 )
  3427. )
  3428. +Name: Lambda Speed Caps
  3429. +Repeat Count: 1
  3430. +Interval: 1
  3431.  
  3432. $Formula: ( when
  3433. ( true )
  3434. ( cap-waypoint-speed
  3435. "GTM Asclepius"
  3436. 20
  3437. )
  3438. )
  3439. +Name: Asclepius Speed Caps
  3440. +Repeat Count: 1
  3441. +Interval: 1
  3442.  
  3443. $Formula: ( when
  3444. ( true )
  3445. ( cap-waypoint-speed "Iota 1" 20 )
  3446. ( cap-waypoint-speed "Iota 2" 20 )
  3447. )
  3448. +Name: Iota Wing Speed Caps
  3449. +Repeat Count: 1
  3450. +Interval: 1
  3451.  
  3452. $Formula: ( when
  3453. ( true )
  3454. ( cap-waypoint-speed "Rho 1" 20 )
  3455. ( cap-waypoint-speed "Rho 2" 20 )
  3456. ( cap-waypoint-speed "Rho 3" 20 )
  3457. ( cap-waypoint-speed "Rho 4" 20 )
  3458. )
  3459. +Name: Rho Wing Speed Caps
  3460. +Repeat Count: 1
  3461. +Interval: 1
  3462.  
  3463. $Formula: ( when
  3464. ( or
  3465. ( <
  3466. ( distance
  3467. "GTC Naelus"
  3468. "Naelus Waypoint:2"
  3469. )
  3470. 3375
  3471. )
  3472. ( <
  3473. ( distance
  3474. "GVCv Montu"
  3475. "Montu Waypoint:2"
  3476. )
  3477. 3375
  3478. )
  3479. )
  3480. ( send-message-list
  3481. "#Command"
  3482. "High"
  3483. "Command - Convoy Halfway"
  3484. 0
  3485. "#Alpha 1"
  3486. "High"
  3487. "Command - Convoy Halfway"
  3488. 3000
  3489. "Alpha 4"
  3490. "High"
  3491. "Derek-M1 - Convoy Halfway"
  3492. 2500
  3493. "#Alpha 1"
  3494. "High"
  3495. "Marcel-M2- Convoy Halfway"
  3496. 3000
  3497. "Alpha 4"
  3498. "High"
  3499. "Derek-M2 - Convoy Halfway"
  3500. 2500
  3501. "Alpha 3"
  3502. "High"
  3503. "Keira-M1 - Convoy Halfway"
  3504. 3000
  3505. "Alpha 4"
  3506. "High"
  3507. "Derek-M3 - Convoy Halfway"
  3508. 3000
  3509. "Alpha 3"
  3510. "High"
  3511. "Keira-M2 - Convoy Halfway"
  3512. 2000
  3513. "Alpha 2"
  3514. "High"
  3515. "Anderson-M1 - Convoy Halfway"
  3516. 2800
  3517. "Alpha 3"
  3518. "High"
  3519. "Keira-M3 - Convoy Halfway"
  3520. 2500
  3521. "Alpha 4"
  3522. "High"
  3523. "Derek-M4 - Convoy Halfway"
  3524. 2500
  3525. )
  3526. )
  3527. +Name: Convoy Halfway to Node
  3528. +Repeat Count: 1
  3529. +Interval: 1
  3530.  
  3531. $Formula: ( when
  3532. ( or
  3533. ( <
  3534. ( distance
  3535. "GTC Naelus"
  3536. "Naelus Waypoint:2"
  3537. )
  3538. 1500
  3539. )
  3540. ( <
  3541. ( distance
  3542. "GVCv Montu"
  3543. "Montu Waypoint:2"
  3544. )
  3545. 1500
  3546. )
  3547. )
  3548. ( send-message-list
  3549. "#Command"
  3550. "High"
  3551. "Command-M1 - Convoy Almost"
  3552. 0
  3553. "#Alpha 1"
  3554. "High"
  3555. "Marcel-M1 - Convoy Almost"
  3556. 3000
  3557. "Alpha 4"
  3558. "High"
  3559. "Derek-M1 - Convoy Almost"
  3560. 2500
  3561. "Alpha 3"
  3562. "High"
  3563. "Keira-M1 - Convoy Almost"
  3564. 2000
  3565. "Alpha 4"
  3566. "High"
  3567. "Derek-M2 - Convoy Almost"
  3568. 2500
  3569. "Alpha 3"
  3570. "High"
  3571. "Derek-M3 - Convoy Almost"
  3572. 3000
  3573. "#Alpha 1"
  3574. "High"
  3575. "Marcel-M2 - Convoy Almost"
  3576. 3000
  3577. )
  3578. )
  3579. +Name: Convoy Almost to Node
  3580. +Repeat Count: 1
  3581. +Interval: 1
  3582.  
  3583. $Formula: ( when
  3584. ( has-arrived-delay 1 "Krishna" )
  3585. ( send-message-list
  3586. "Alpha 4"
  3587. "High"
  3588. "Asclepius Hull Critical"
  3589. 0
  3590. "Alpha 4"
  3591. "High"
  3592. "Derek-M2 - Spam Arrives"
  3593. 3000
  3594. "Alpha 3"
  3595. "High"
  3596. "Keira-M1 - Spam Arrives"
  3597. 1500
  3598. "Alpha 4"
  3599. "High"
  3600. "Derek-M3 - Spam Arrives"
  3601. 2500
  3602. "Alpha 2"
  3603. "High"
  3604. "Anderson-M1 - Spam Arrives"
  3605. 1500
  3606. "#Alpha 1"
  3607. "High"
  3608. "Marcel-M1 - Spam Arrives"
  3609. 2000
  3610. "GVCv Montu"
  3611. "High"
  3612. "Montu-M1 - Spam Arrives"
  3613. 2500
  3614. "GTM Asclepius"
  3615. "High"
  3616. "Asclepius-M1 - Spam Arrives"
  3617. 2000
  3618. "GTM Asclepius"
  3619. "High"
  3620. "Lambda-M1 - Spam Arrives"
  3621. 2500
  3622. "#Alpha 1"
  3623. "High"
  3624. "Marcel-M2 - Spam Arrives"
  3625. 2000
  3626. "Alpha 4"
  3627. "High"
  3628. "Derek-M4- Spam Arrives"
  3629. 3000
  3630. "GTM Asclepius"
  3631. "High"
  3632. "Lambda-M2 - Spam Arrives"
  3633. 3000
  3634. "#Alpha 1"
  3635. "High"
  3636. "Marcel-M3 - Spam Arrives"
  3637. 2500
  3638. )
  3639. )
  3640. +Name: Spam Arrives
  3641. +Repeat Count: 1
  3642. +Interval: 1
  3643.  
  3644. $Formula: ( when
  3645. ( or
  3646. ( has-departed-delay 0 "GVCv Montu" )
  3647. ( has-departed-delay 0 "Rho" )
  3648. )
  3649. ( send-message-list
  3650. "Alpha 4"
  3651. "High"
  3652. "Derek-M1 - RTB"
  3653. 0
  3654. "#Alpha 1"
  3655. "High"
  3656. "Marcel-M1 - RTB"
  3657. 2000
  3658. )
  3659. )
  3660. +Name: RTB
  3661. +Repeat Count: 1
  3662. +Interval: 1
  3663.  
  3664. $Formula: ( when
  3665. ( < ( hits-left "Alpha 2" ) 19 )
  3666. ( send-message
  3667. "Alpha 2"
  3668. "High"
  3669. "Protect Alpha 2"
  3670. )
  3671. )
  3672. +Name: Protect Alpha 2
  3673. +Repeat Count: 1
  3674. +Interval: 1
  3675.  
  3676. $Formula: ( when
  3677. ( < ( hits-left "Alpha 3" ) 29 )
  3678. ( send-message
  3679. "Alpha 3"
  3680. "High"
  3681. "Protect Alpha 3"
  3682. )
  3683. )
  3684. +Name: Protect Alpha 3
  3685. +Repeat Count: 1
  3686. +Interval: 1
  3687.  
  3688. $Formula: ( when
  3689. ( < ( hits-left "Alpha 4" ) 21 )
  3690. ( send-message
  3691. "Alpha 4"
  3692. "High"
  3693. "Protect Alpha 4"
  3694. )
  3695. )
  3696. +Name: Protect Alpha 4
  3697. +Repeat Count: 1
  3698. +Interval: 1
  3699.  
  3700. $Formula: ( when
  3701. ( is-event-true-delay
  3702. "Protect Alpha 2"
  3703. 0
  3704. )
  3705. ( ship-invulnerable "Alpha 2" )
  3706. )
  3707. +Name: Invincibility Alpha 2
  3708. +Repeat Count: 1
  3709. +Interval: 1
  3710.  
  3711. $Formula: ( when
  3712. ( is-event-true-delay
  3713. "Protect Alpha 3"
  3714. 0
  3715. )
  3716. ( ship-invulnerable "Alpha 3" )
  3717. )
  3718. +Name: Invincibility Alpha 3
  3719. +Repeat Count: 1
  3720. +Interval: 1
  3721.  
  3722. $Formula: ( when
  3723. ( is-event-true-delay
  3724. "Protect Alpha 4"
  3725. 0
  3726. )
  3727. ( ship-invulnerable "Alpha 4" )
  3728. )
  3729. +Name: Invincibility Alpha 4
  3730. +Repeat Count: 1
  3731. +Interval: 1
  3732.  
  3733. $Formula: ( when
  3734. ( = ( mission-time ) 2 )
  3735. ( send-message-list
  3736. "#Alpha 1"
  3737. "High"
  3738. "Marcel-M1 - Beginning"
  3739. 0
  3740. "#Command"
  3741. "High"
  3742. "Command-M1 - Beginning"
  3743. 2500
  3744. "#Alpha 1"
  3745. "High"
  3746. "Marcel-M2 - Beginning"
  3747. 3500
  3748. "#Alpha 1"
  3749. "High"
  3750. "Marcel-M3 - Beginning"
  3751. 3500
  3752. "GTC Naelus"
  3753. "High"
  3754. "Naelus-M1 - Beginning"
  3755. 7000
  3756. "Alpha 2"
  3757. "High"
  3758. "Anderson-M1 - Beginning"
  3759. 6000
  3760. "Zeta 1"
  3761. "High"
  3762. "Zeta1-M1 - Beginning"
  3763. 2500
  3764. "Rho 4"
  3765. "High"
  3766. "Rho4-M1 - Beginning"
  3767. 3500
  3768. "Alpha 4"
  3769. "High"
  3770. "Derek-M1 - Beginning"
  3771. 3500
  3772. "Alpha 3"
  3773. "High"
  3774. "Keira-M1 - Beginning"
  3775. 2500
  3776. "GVCv Montu"
  3777. "High"
  3778. "Montu-M1 - Beginning"
  3779. 2500
  3780. "Alpha 4"
  3781. "High"
  3782. "Derek-M2 - Beginning"
  3783. 3000
  3784. "Alpha 3"
  3785. "High"
  3786. "Keira-M2 - Beginning"
  3787. 3500
  3788. "Alpha 4"
  3789. "High"
  3790. "Derek-M3 - Beginning"
  3791. 3000
  3792. "Alpha 3"
  3793. "High"
  3794. "Keira-M3 - Beginning"
  3795. 3000
  3796. )
  3797. )
  3798. +Name: Mission Beginning - Banter
  3799. +Repeat Count: 1
  3800. +Interval: 1
  3801.  
  3802. $Formula: ( when
  3803. ( has-arrived-delay 1 "Brahma" )
  3804. ( send-message-list
  3805. "#Alpha 1"
  3806. "High"
  3807. "Marcel-M1 - Brahma Arrives"
  3808. 0
  3809. "Alpha 4"
  3810. "High"
  3811. "Derek-M1 - Brahma Arrives"
  3812. 2500
  3813. "Alpha 3"
  3814. "High"
  3815. "Keira-M1 - Brahma Arrives"
  3816. 2500
  3817. )
  3818. )
  3819. +Name: Brahma/Rama Arrive
  3820. +Repeat Count: 1
  3821. +Interval: 1
  3822.  
  3823. $Formula: ( when
  3824. ( has-arrived-delay 2 "Arjuna" )
  3825. ( send-message-list
  3826. "Alpha 2"
  3827. "High"
  3828. "Anderson-M1 - Arjuna Arrives"
  3829. 0
  3830. "Alpha 4"
  3831. "High"
  3832. "Derek-M1- Arjuna Arrives"
  3833. 2000
  3834. "#Alpha 1"
  3835. "High"
  3836. "Marcel-M1 - Arjuna Arrives"
  3837. 2500
  3838. )
  3839. )
  3840. +Name: Arjuna Arrive
  3841. +Repeat Count: 1
  3842. +Interval: 1
  3843.  
  3844. #Goals ;! 6 total
  3845.  
  3846. $Type: Primary
  3847. +Name: Protect Asclepius
  3848. $MessageNew: XSTR("Protect the GTM Asclepius", -1)
  3849. $end_multi_text
  3850. $Formula: ( has-departed-delay
  3851. 0
  3852. "GTM Asclepius"
  3853. )
  3854. +Score: 100
  3855.  
  3856. $Type: Primary
  3857. +Name: Protect Rho
  3858. $MessageNew: XSTR("Protect Rho Wing", -1)
  3859. $end_multi_text
  3860. $Formula: ( percent-ships-departed 100 "Rho" )
  3861. +Score: 100
  3862.  
  3863. $Type: Secondary
  3864. +Name: Protect All Ships
  3865. $MessageNew: XSTR("Protect the entire convoy ", -1)
  3866. $end_multi_text
  3867. $Formula: ( and
  3868. ( is-goal-true-delay
  3869. "Protect Asclepius"
  3870. 0
  3871. )
  3872. ( is-goal-true-delay "Protect Rho" 0 )
  3873. ( is-goal-true-delay "Protect Iota" 0 )
  3874. ( is-goal-true-delay
  3875. "Protect Warships"
  3876. 0
  3877. )
  3878. ( is-goal-true-delay
  3879. "Protect Lambda"
  3880. 0
  3881. )
  3882. )
  3883. +Score: 1000
  3884.  
  3885. $Type: Primary
  3886. +Name: Protect Iota
  3887. $MessageNew: XSTR("Protect Iota Wing", -1)
  3888. $end_multi_text
  3889. $Formula: ( percent-ships-departed 100 "Iota" )
  3890. +Score: 100
  3891.  
  3892. $Type: Bonus
  3893. +Name: Protect Warships
  3894. $MessageNew: XSTR("Protect GTC Naelus and GVCv Montu", -1)
  3895. $end_multi_text
  3896. $Formula: ( and
  3897. ( has-departed-delay 0 "GTC Naelus" )
  3898. ( has-departed-delay 0 "GVCv Montu" )
  3899. )
  3900. +No music
  3901. +Score: 100
  3902.  
  3903. $Type: Primary
  3904. +Name: Protect Lambda
  3905. $MessageNew: XSTR("Protect Lambda Wing", -1)
  3906. $end_multi_text
  3907. $Formula: ( percent-ships-departed 65 "Lambda" )
  3908. +Score: 100
  3909.  
  3910. #Waypoints ;! 12 lists total
  3911.  
  3912.  
  3913. $Jump Node: -8300.000000, 0.000000, 1000.000000
  3914. $Jump Node Name: Alpha Centauri - Aldebaren
  3915. $Name: Naelus Waypoint
  3916. $List: ( ;! 2 points in list
  3917. ( -250.000000, 0.000000, 1000.000000 )
  3918. ( -8000.000000, 0.000000, 1000.000000 )
  3919. )
  3920.  
  3921. $Name: Rho 2 Waypoint
  3922. $List: ( ;! 2 points in list
  3923. ( 1000.000000, 0.000000, 1200.000000 )
  3924. ( -8000.000000, 0.000000, 1200.000000 )
  3925. )
  3926.  
  3927. $Name: Iota 2 Waypoint
  3928. $List: ( ;! 2 points in list
  3929. ( 200.000000, 0.000000, 1300.000000 )
  3930. ( -8000.000000, 0.000000, 1300.000000 )
  3931. )
  3932.  
  3933. $Name: Rho 4 Waypoint
  3934. $List: ( ;! 2 points in list
  3935. ( 1000.000000, 0.000000, 1400.000000 )
  3936. ( -8000.000000, 0.000000, 1400.000000 )
  3937. )
  3938.  
  3939. $Name: Rho 1 Waypoint
  3940. $List: ( ;! 2 points in list
  3941. ( 1000.000000, 0.000000, 800.000000 )
  3942. ( -8000.000000, 0.000000, 800.000000 )
  3943. )
  3944.  
  3945. $Name: Iota 1 Waypoint
  3946. $List: ( ;! 2 points in list
  3947. ( 200.000000, 0.000000, 700.000000 )
  3948. ( -8000.000000, 0.000000, 700.000000 )
  3949. )
  3950.  
  3951. $Name: Rho 3 Waypoint
  3952. $List: ( ;! 2 points in list
  3953. ( 1000.000488, 0.000000, 600.000000 )
  3954. ( -8000.000000, 0.000000, 600.000000 )
  3955. )
  3956.  
  3957. $Name: Asclepius Waypoint
  3958. $List: ( ;! 2 points in list
  3959. ( 450.000000, 0.000000, 1000.000000 )
  3960. ( -8000.000000, 0.000000, 1000.000000 )
  3961. )
  3962.  
  3963. $Name: Lambda 3 Waypoint
  3964. $List: ( ;! 2 points in list
  3965. ( 1000.000000, 0.000000, 1000.000000 )
  3966. ( -8000.000000, 0.000000, 1000.000000 )
  3967. )
  3968.  
  3969. $Name: Montu Waypoint
  3970. $List: ( ;! 2 points in list
  3971. ( 1599.999512, 0.000000, 1000.000000 )
  3972. ( -8000.000000, 0.000000, 1000.000000 )
  3973. )
  3974.  
  3975. $Name: Lambda 1 Waypoint
  3976. $List: ( ;! 2 points in list
  3977. ( 400.000000, 0.000000, 1300.000000 )
  3978. ( -8000.000000, 0.000000, 1300.000000 )
  3979. )
  3980.  
  3981. $Name: Lambda 2 Waypoint
  3982. $List: ( ;! 2 points in list
  3983. ( 400.000000, 0.000000, 700.000000 )
  3984. ( -8000.000000, 0.000000, 700.000000 )
  3985. )
  3986.  
  3987. #Messages ;! 84 total
  3988.  
  3989.  
  3990. $Name: Asclepius Hull Critical
  3991. $Team: -1
  3992. $MessageNew: XSTR("This is the Asclepius, we're losing civies to hull breaches, step it up!", -1)
  3993. $end_multi_text
  3994.  
  3995. $Name: Asclepius Destroyed
  3996. $Team: -1
  3997. $MessageNew: XSTR("<put description here>", -1)
  3998. $end_multi_text
  3999.  
  4000. $Name: Asclepius Departing
  4001. $Team: -1
  4002. $MessageNew: XSTR("Asclepius, departing for Aldebaren, thanks for the escort, Alpha.", -1)
  4003. $end_multi_text
  4004.  
  4005. $Name: Asclepius Departed
  4006. $Team: -1
  4007. $MessageNew: XSTR("The Asclepius has made the jump and is now in transit to Aldebaren.", -1)
  4008. $end_multi_text
  4009.  
  4010. $Name: Naelus Hull Critical
  4011. $Team: -1
  4012. $MessageNew: XSTR("We're getting wasted out here! We need cover!", -1)
  4013. $end_multi_text
  4014.  
  4015. $Name: Naelus Destroyed
  4016. $Team: -1
  4017. $MessageNew: XSTR("The Naelus is going down, double your efforts pilots!", -1)
  4018. $end_multi_text
  4019.  
  4020. $Name: Naelus Departing
  4021. $Team: -1
  4022. $MessageNew: XSTR("Naelus here, departing for Aldebaren. Thanks for the assist, pilots.", -1)
  4023. $end_multi_text
  4024.  
  4025. $Name: Naelus Departed
  4026. $Team: -1
  4027. $MessageNew: XSTR("The Naelus is now en route to Aldebaren.", -1)
  4028. $end_multi_text
  4029.  
  4030. $Name: Montu Major Hull Damage
  4031. $Team: -1
  4032. $MessageNew: XSTR("This is the Montu, we've sustained critical hull damage, requesting immediate assistance!", -1)
  4033. $end_multi_text
  4034.  
  4035. $Name: Montu Critical Hull Damage
  4036. $Team: -1
  4037. $MessageNew: XSTR("Hull failure imminent! Pilots, finish what we started!", -1)
  4038. $end_multi_text
  4039.  
  4040. $Name: Montu Departing
  4041. $Team: -1
  4042. $MessageNew: XSTR("Montu, departing for Aldebaren.", -1)
  4043. $end_multi_text
  4044.  
  4045. $Name: Montu Departed
  4046. $Team: -1
  4047. $MessageNew: XSTR("That's the last of the convoy, pilots. Return to base.", -1)
  4048. $end_multi_text
  4049.  
  4050. $Name: Iota Transport Down
  4051. $Team: -1
  4052. $MessageNew: XSTR("We've lost one of the Iota transports!", -1)
  4053. $end_multi_text
  4054.  
  4055. $Name: Iota Wing Destroyed
  4056. $Team: -1
  4057. $MessageNew: XSTR("Iota wing has been destroyed, pay attention pilots!", -1)
  4058. $end_multi_text
  4059.  
  4060. $Name: Iota 1 Damaged
  4061. $Team: -1
  4062. $MessageNew: XSTR("A little help would be nice!", -1)
  4063. $end_multi_text
  4064.  
  4065. $Name: Iota 2 Damaged
  4066. $Team: -1
  4067. $MessageNew: XSTR("Iota 2 here, hull's not looking too good...", -1)
  4068. $end_multi_text
  4069.  
  4070. $Name: Kappa Wing Destroyed
  4071. $Team: -1
  4072. $MessageNew: XSTR("All pilots be advised, Kappa wing is no more.", -1)
  4073. $end_multi_text
  4074.  
  4075. $Name: Zeta Wing Destroyed
  4076. $Team: -1
  4077. $MessageNew: XSTR("The last of Zeta wing just went down!", -1)
  4078. $end_multi_text
  4079.  
  4080. $Name: Nu Wing Destroyed
  4081. $Team: -1
  4082. $MessageNew: XSTR("Nu wing just fell off the radar.", -1)
  4083. $end_multi_text
  4084.  
  4085. $Name: Epsilon Wing Destroyed
  4086. $Team: -1
  4087. $MessageNew: XSTR("We've lost Epsilon wing!", -1)
  4088. $end_multi_text
  4089.  
  4090. $Name: Rho Transport Down
  4091. $Team: -1
  4092. $MessageNew: XSTR("The Shivans got one of the Rho transports!", -1)
  4093. $end_multi_text
  4094.  
  4095. $Name: Rho Wing 50%
  4096. $Team: -1
  4097. $MessageNew: XSTR("Another Rho transport got taken out! Wake up pilots!", -1)
  4098. $end_multi_text
  4099.  
  4100. $Name: Rho Wing 25%
  4101. $Team: -1
  4102. $MessageNew: XSTR("One Rho transport remains! What's going on out there pilots?!", -1)
  4103. $end_multi_text
  4104.  
  4105. $Name: Rho Wing Destroyed
  4106. $Team: -1
  4107. $MessageNew: XSTR("Rho wing has been destroyed! Re-double your efforts pilots!", -1)
  4108. $end_multi_text
  4109.  
  4110. $Name: Rho Wing Departed
  4111. $Team: -1
  4112. $MessageNew: XSTR("Rho wing has left the theatre of operations, good work pilots.", -1)
  4113. $end_multi_text
  4114.  
  4115. $Name: Iota Wing Departed
  4116. $Team: -1
  4117. $MessageNew: XSTR("Iota wing has safely left the battle area.", -1)
  4118. $end_multi_text
  4119.  
  4120. $Name: Command - Convoy Halfway
  4121. $Team: -1
  4122. $MessageNew: XSTR("The convoy is now 3 clicks out from the node, keep it up pilots.", -1)
  4123. $end_multi_text
  4124.  
  4125. $Name: Marcel-M1- Convoy Halfway
  4126. $Team: -1
  4127. $MessageNew: XSTR("We're halfway there. Now's not a good time to be getting lazy.", -1)
  4128. $end_multi_text
  4129.  
  4130. $Name: Derek-M1 - Convoy Halfway
  4131. $Team: -1
  4132. $MessageNew: XSTR("Are we supposed to be getting lazy? ", -1)
  4133. $end_multi_text
  4134.  
  4135. $Name: Marcel-M2- Convoy Halfway
  4136. $Team: -1
  4137. $MessageNew: XSTR("With the way you were griping before, I might have expected it from you...", -1)
  4138. $end_multi_text
  4139.  
  4140. $Name: Derek-M2 - Convoy Halfway
  4141. $Team: -1
  4142. $MessageNew: XSTR("Well for the record, I'm having plenty of fun kicking Shivans around.", -1)
  4143. $end_multi_text
  4144.  
  4145. $Name: Keira-M1 - Convoy Halfway
  4146. $Team: -1
  4147. $MessageNew: XSTR("If you could only be fighting Shivans all the time...", -1)
  4148. $end_multi_text
  4149.  
  4150. $Name: Derek-M3 - Convoy Halfway
  4151. $Team: -1
  4152. $MessageNew: XSTR("The hell is that supposed to mean? You got somethin' to say to me?", -1)
  4153. $end_multi_text
  4154.  
  4155. $Name: Keira-M2 - Convoy Halfway
  4156. $Team: -1
  4157. $MessageNew: XSTR("What? No, that's not what I meant!", -1)
  4158. $end_multi_text
  4159.  
  4160. $Name: Anderson-M1 - Convoy Halfway
  4161. $Team: -1
  4162. $MessageNew: XSTR("Derek, I think what she means, is that we like you better when you're happy and *not* complaining. Am I right, Keira?", -1)
  4163. $end_multi_text
  4164.  
  4165. $Name: Keira-M3 - Convoy Halfway
  4166. $Team: -1
  4167. $MessageNew: XSTR("See? He got it.", -1)
  4168. $end_multi_text
  4169.  
  4170. $Name: Derek-M4 - Convoy Halfway
  4171. $Team: -1
  4172. $MessageNew: XSTR("Whatever, fine. ", -1)
  4173. $end_multi_text
  4174.  
  4175. $Name: Command-M1 - Convoy Almost
  4176. $Team: -1
  4177. $MessageNew: XSTR("The convoy is nearly there, just a little further!", -1)
  4178. $end_multi_text
  4179.  
  4180. $Name: Marcel-M1 - Convoy Almost
  4181. $Team: -1
  4182. $MessageNew: XSTR("We're almost there, just keep them off a little while longer and we'll be done.", -1)
  4183. $end_multi_text
  4184.  
  4185. $Name: Derek-M1 - Convoy Almost
  4186. $Team: -1
  4187. $MessageNew: XSTR("Done so soon?", -1)
  4188. $end_multi_text
  4189.  
  4190. $Name: Keira-M1 - Convoy Almost
  4191. $Team: -1
  4192. $MessageNew: XSTR("I'm sure there's plenty of escort missions out there with your name on them, if you're interested that is...", -1)
  4193. $end_multi_text
  4194.  
  4195. $Name: Derek-M2 - Convoy Almost
  4196. $Team: -1
  4197. $MessageNew: XSTR("... No thanks.", -1)
  4198. $end_multi_text
  4199.  
  4200. $Name: Keira-M2 - Convoy Almost
  4201. $Team: -1
  4202. $MessageNew: XSTR("You did say that this was pretty fun... Any more too much for you?", -1)
  4203. $end_multi_text
  4204.  
  4205. $Name: Derek-M3 - Convoy Almost
  4206. $Team: -1
  4207. $MessageNew: XSTR("Oh yeah? We'll see who has the better hull loss$slashkills ratio at the end of this.", -1)
  4208. $end_multi_text
  4209.  
  4210. $Name: Marcel-M2 - Convoy Almost
  4211. $Team: -1
  4212. $MessageNew: XSTR("C'mon guys, this convoy isn't going to defend itself. Get your heads together already.", -1)
  4213. $end_multi_text
  4214.  
  4215. $Name: Derek-M1 - Spam Arrives
  4216. $Team: -1
  4217. $MessageNew: XSTR("Looks like we've got --", -1)
  4218. $end_multi_text
  4219.  
  4220. $Name: Derek-M2 - Spam Arrives
  4221. $Team: -1
  4222. $MessageNew: XSTR("Oh shit.", -1)
  4223. $end_multi_text
  4224.  
  4225. $Name: Keira-M1 - Spam Arrives
  4226. $Team: -1
  4227. $MessageNew: XSTR("That's a lot of Shivans... Look like enough of a challenge for you, Derek?", -1)
  4228. $end_multi_text
  4229.  
  4230. $Name: Derek-M3 - Spam Arrives
  4231. $Team: -1
  4232. $MessageNew: XSTR("Sorry, but suicide isn't on today's agenda.", -1)
  4233. $end_multi_text
  4234.  
  4235. $Name: Anderson-M1 - Spam Arrives
  4236. $Team: -1
  4237. $MessageNew: XSTR("What're we going to do about this guys? That's an awful lot of spam!", -1)
  4238. $end_multi_text
  4239.  
  4240. $Name: Marcel-M1 - Spam Arrives
  4241. $Team: -1
  4242. $MessageNew: XSTR("We finish the mission and get out of here as soon as possible.", -1)
  4243. $end_multi_text
  4244.  
  4245. $Name: Montu-M1 - Spam Arrives
  4246. $Team: -1
  4247. $MessageNew: XSTR("We don't have the firepower to stop that attack. Please hurry.", -1)
  4248. $end_multi_text
  4249.  
  4250. $Name: Asclepius-M1 - Spam Arrives
  4251. $Team: -1
  4252. $MessageNew: XSTR("We're going as quickly as we can! ", -1)
  4253. $end_multi_text
  4254.  
  4255. $Name: Lambda-M1 - Spam Arrives
  4256. $Team: -1
  4257. $MessageNew: XSTR("Lambda wing, break formation and put all power to engines. Make a break for the node!", -1)
  4258. $end_multi_text
  4259.  
  4260. $Name: Marcel-M2 - Spam Arrives
  4261. $Team: -1
  4262. $MessageNew: XSTR("Negative, Lambda! You rush ahead, and you compromise the entire convoy. The more things the Shivans have to shoot at, the less likely any of us will end up dead!", -1)
  4263. $end_multi_text
  4264.  
  4265. $Name: Derek-M4- Spam Arrives
  4266. $Team: -1
  4267. $MessageNew: XSTR("Do it and I'll shoot you myself!", -1)
  4268. $end_multi_text
  4269.  
  4270. $Name: Lambda-M2 - Spam Arrives
  4271. $Team: -1
  4272. $MessageNew: XSTR("... Lambda wing, delay that order. Maintain convoy formation. ", -1)
  4273. $end_multi_text
  4274.  
  4275. $Name: Marcel-M3 - Spam Arrives
  4276. $Team: -1
  4277. $MessageNew: XSTR("Good. Alright, let's buy these guys a little more time, we're less than one click out!", -1)
  4278. $end_multi_text
  4279.  
  4280. $Name: Derek-M1 - RTB
  4281. $Team: -1
  4282. $MessageNew: XSTR("That's it! Time to go!", -1)
  4283. $end_multi_text
  4284.  
  4285. $Name: Marcel-M1 - RTB
  4286. $Team: -1
  4287. $MessageNew: XSTR("Everyone, get out of here, NOW!", -1)
  4288. $end_multi_text
  4289.  
  4290. $Name: Protect Alpha 2
  4291. $Team: -1
  4292. $MessageNew: XSTR("I could use some help here!", -1)
  4293. $end_multi_text
  4294.  
  4295. $Name: Protect Alpha 3
  4296. $Team: -1
  4297. $MessageNew: XSTR("Get it off! Someone get this thing off of me!", -1)
  4298. $end_multi_text
  4299.  
  4300. $Name: Protect Alpha 4
  4301. $Team: -1
  4302. $MessageNew: XSTR("Hey, I need help! I'm getting lit the hell up!", -1)
  4303. $end_multi_text
  4304.  
  4305. $Name: Marcel-M1 - Beginning
  4306. $Team: -1
  4307. $MessageNew: XSTR("Command, we've arrived in system and have visual on the convoy.", -1)
  4308. $end_multi_text
  4309.  
  4310. $Name: Command-M1 - Beginning
  4311. $Team: -1
  4312. $MessageNew: XSTR("Acknowledged, Alpha 1. Assume escort positions.", -1)
  4313. $end_multi_text
  4314.  
  4315. $Name: Marcel-M2 - Beginning
  4316. $Team: -1
  4317. $MessageNew: XSTR("Copy that. You heard em' Alpha, we've got a convoy to protect.", -1)
  4318. $end_multi_text
  4319.  
  4320. $Name: Marcel-M3 - Beginning
  4321. $Team: -1
  4322. $MessageNew: XSTR("Convoy, this is Lt. Marcel, 45th Phantoms. We have orders to provide escort to the node. What's your status?", -1)
  4323. $end_multi_text
  4324.  
  4325. $Name: Naelus-M1 - Beginning
  4326. $Team: -1
  4327. $MessageNew: XSTR("Good to see you, Alpha wing. We're still in pretty good shape, but the Shivans have got everyone on edge.", -1)
  4328. $end_multi_text
  4329.  
  4330. $Name: Anderson-M1 - Beginning
  4331. $Team: -1
  4332. $MessageNew: XSTR("What've you run into so far?", -1)
  4333. $end_multi_text
  4334.  
  4335. $Name: Zeta1-M1 - Beginning
  4336. $Team: -1
  4337. $MessageNew: XSTR("Bombers, fighters, more bombers, more fighters...", -1)
  4338. $end_multi_text
  4339.  
  4340. $Name: Rho4-M1 - Beginning
  4341. $Team: -1
  4342. $MessageNew: XSTR("To clarify, we've been getting attacked nearly non-stop. It is only a matter of time before our presence catches the full attention of the Shivans.", -1)
  4343. $end_multi_text
  4344.  
  4345. $Name: Derek-M1 - Beginning
  4346. $Team: -1
  4347. $MessageNew: XSTR("Did any cruisers try to attack? Maybe a corvette?", -1)
  4348. $end_multi_text
  4349.  
  4350. $Name: Keira-M1 - Beginning
  4351. $Team: -1
  4352. $MessageNew: XSTR("Derek. No. ", -1)
  4353. $end_multi_text
  4354.  
  4355. $Name: Montu-M1 - Beginning
  4356. $Team: -1
  4357. $MessageNew: XSTR("Had we run into a cruiser or corvette, we would have almost certainly lost a part of our convoy.", -1)
  4358. $end_multi_text
  4359.  
  4360. $Name: Derek-M2 - Beginning
  4361. $Team: -1
  4362. $MessageNew: XSTR("Well now that we're here, if one does decide to show up, it won't be a problem.", -1)
  4363. $end_multi_text
  4364.  
  4365. $Name: Keira-M2 - Beginning
  4366. $Team: -1
  4367. $MessageNew: XSTR("*Sigh* Remember Derek, if one shows up, you get to take the first hits.", -1)
  4368. $end_multi_text
  4369.  
  4370. $Name: Derek-M3 - Beginning
  4371. $Team: -1
  4372. $MessageNew: XSTR("I said it once, and I'll say it again - Challenge accepted.", -1)
  4373. $end_multi_text
  4374.  
  4375. $Name: Keira-M3 - Beginning
  4376. $Team: -1
  4377. $MessageNew: XSTR("Derek, you're just an idiot...", -1)
  4378. $end_multi_text
  4379.  
  4380. $Name: Marcel-M1 - Brahma Arrives
  4381. $Team: -1
  4382. $MessageNew: XSTR("Eyes open, Alpha! A wing of Seraphims and Maras just jumped in!", -1)
  4383. $end_multi_text
  4384.  
  4385. $Name: Derek-M1 - Brahma Arrives
  4386. $Team: -1
  4387. $MessageNew: XSTR("Ah, yes. Come closer Maras... I'm a nice person...", -1)
  4388. $end_multi_text
  4389.  
  4390. $Name: Keira-M1 - Brahma Arrives
  4391. $Team: -1
  4392. $MessageNew: XSTR("You have way too much fun for this job...", -1)
  4393. $end_multi_text
  4394.  
  4395. $Name: Anderson-M1 - Arjuna Arrives
  4396. $Team: -1
  4397. $MessageNew: XSTR("A wing of dragons just jumped in, get ready!", -1)
  4398. $end_multi_text
  4399.  
  4400. $Name: Derek-M1- Arjuna Arrives
  4401. $Team: -1
  4402. $MessageNew: XSTR("Dragons! My favorite!", -1)
  4403. $end_multi_text
  4404.  
  4405. $Name: Marcel-M1 - Arjuna Arrives
  4406. $Team: -1
  4407. $MessageNew: XSTR("They're all yours, Derek... Let's take em' out.", -1)
  4408. $end_multi_text
  4409.  
  4410. #Reinforcements ;! 0 total
  4411.  
  4412.  
  4413. #Background bitmaps ;! 44 total
  4414.  
  4415. $Num stars: 100
  4416. $Ambient light level: 7895160
  4417.  
  4418. $Bitmap List:
  4419. $Sun: SunBlue
  4420. +Angles: 0.645771 0.000000 0.349066
  4421. +Scale: 2.000000
  4422. $Starbitmap: nebulB2-main
  4423. +Angles: 0.349066 0.000000 0.436332
  4424. +ScaleX: 5.000000
  4425. +ScaleY: 5.000000
  4426. +DivX: 5
  4427. +DivY: 5
  4428. $Starbitmap: nebulB5-whisp
  4429. +Angles: 0.541052 5.759582 0.593412
  4430. +ScaleX: 4.000000
  4431. +ScaleY: 4.000000
  4432. +DivX: 5
  4433. +DivY: 5
  4434. $Starbitmap: nebulB4-whisp
  4435. +Angles: 0.628318 6.195914 0.261799
  4436. +ScaleX: 4.000000
  4437. +ScaleY: 4.000000
  4438. +DivX: 5
  4439. +DivY: 5
  4440. $Starbitmap: nebulB6-whisp
  4441. +Angles: 0.314159 1.623155 0.069813
  4442. +ScaleX: 3.000000
  4443. +ScaleY: 3.000000
  4444. +DivX: 5
  4445. +DivY: 5
  4446. $Starbitmap: nebulB7-whisp
  4447. +Angles: 0.069813 0.383972 0.383972
  4448. +ScaleX: 4.000000
  4449. +ScaleY: 3.000000
  4450. +DivX: 5
  4451. +DivY: 5
  4452. $Starbitmap: nebulB8-whisp
  4453. +Angles: 0.069813 3.089230 0.610865
  4454. +ScaleX: 3.000000
  4455. +ScaleY: 4.000000
  4456. +DivX: 5
  4457. +DivY: 5
  4458. $Starbitmap: nebulD10-whisp
  4459. +Angles: 0.349066 0.366519 0.279252
  4460. +ScaleX: 3.000000
  4461. +ScaleY: 3.000000
  4462. +DivX: 5
  4463. +DivY: 5
  4464. $Starbitmap: nebulB3-main
  4465. +Angles: 0.069813 5.567596 0.000000
  4466. +ScaleX: 4.000000
  4467. +ScaleY: 3.000000
  4468. +DivX: 5
  4469. +DivY: 5
  4470. $Starbitmap: nebulB8-whisp
  4471. +Angles: 0.471239 1.047197 6.178461
  4472. +ScaleX: 4.000000
  4473. +ScaleY: 5.000000
  4474. +DivX: 1
  4475. +DivY: 1
  4476. $Starbitmap: nebulB8-whisp
  4477. +Angles: 0.767944 6.161007 0.087266
  4478. +ScaleX: 4.000000
  4479. +ScaleY: 4.000000
  4480. +DivX: 1
  4481. +DivY: 1
  4482. $Starbitmap: nebulB7-whisp
  4483. +Angles: 1.064650 0.802851 0.523598
  4484. +ScaleX: 4.000000
  4485. +ScaleY: 4.000000
  4486. +DivX: 5
  4487. +DivY: 5
  4488. $Starbitmap: nebulB8-whisp
  4489. +Angles: 0.523598 4.537852 0.680678
  4490. +ScaleX: 4.000000
  4491. +ScaleY: 4.000000
  4492. +DivX: 5
  4493. +DivY: 5
  4494. $Starbitmap: nebulB8-whisp
  4495. +Angles: 0.034907 2.356193 0.296706
  4496. +ScaleX: 4.000000
  4497. +ScaleY: 4.000000
  4498. +DivX: 5
  4499. +DivY: 5
  4500. $Starbitmap: nebulE3-main
  4501. +Angles: 5.777035 0.000000 3.141590
  4502. +ScaleX: 5.000000
  4503. +ScaleY: 5.000000
  4504. +DivX: 5
  4505. +DivY: 5
  4506. $Starbitmap: nebulE8-whisp
  4507. +Angles: 5.742129 3.036870 2.844884
  4508. +ScaleX: 5.000000
  4509. +ScaleY: 5.000000
  4510. +DivX: 5
  4511. +DivY: 5
  4512. $Starbitmap: nebulF2-main
  4513. +Angles: 5.567596 0.000000 3.141590
  4514. +ScaleX: 4.000000
  4515. +ScaleY: 4.000000
  4516. +DivX: 5
  4517. +DivY: 5
  4518. $Starbitmap: nebulF9-whisp
  4519. +Angles: 5.323250 0.000000 3.141590
  4520. +ScaleX: 4.000000
  4521. +ScaleY: 4.000000
  4522. +DivX: 5
  4523. +DivY: 5
  4524. $Starbitmap: nebulF12-whisp
  4525. +Angles: 5.480330 0.000000 3.490656
  4526. +ScaleX: 4.000000
  4527. +ScaleY: 4.000000
  4528. +DivX: 5
  4529. +DivY: 5
  4530. $Starbitmap: nebulF5-whisp
  4531. +Angles: 5.148717 0.000000 3.839721
  4532. +ScaleX: 4.000000
  4533. +ScaleY: 4.000000
  4534. +DivX: 5
  4535. +DivY: 5
  4536. $Starbitmap: nebulF4-whisp
  4537. +Angles: 4.590212 0.000000 3.839721
  4538. +ScaleX: 3.000000
  4539. +ScaleY: 4.000000
  4540. +DivX: 5
  4541. +DivY: 5
  4542. $Starbitmap: nebulF12-whisp
  4543. +Angles: 4.118974 0.767944 3.543016
  4544. +ScaleX: 2.500000
  4545. +ScaleY: 5.000000
  4546. +DivX: 3
  4547. +DivY: 3
  4548. $Starbitmap: nebulD14-whisp
  4549. +Angles: 3.717548 0.314159 3.106684
  4550. +ScaleX: 5.000000
  4551. +ScaleY: 5.000000
  4552. +DivX: 5
  4553. +DivY: 5
  4554. $Starbitmap: nebulD14-whisp
  4555. +Angles: 3.769908 1.326449 2.478366
  4556. +ScaleX: 5.000000
  4557. +ScaleY: 5.000000
  4558. +DivX: 5
  4559. +DivY: 5
  4560. $Starbitmap: nebulD4-whisp
  4561. +Angles: 3.979347 0.349066 2.251473
  4562. +ScaleX: 5.000000
  4563. +ScaleY: 5.000000
  4564. +DivX: 5
  4565. +DivY: 5
  4566. $Starbitmap: nebulD3-whisp
  4567. +Angles: 4.450586 4.223693 2.059487
  4568. +ScaleX: 4.000000
  4569. +ScaleY: 4.000000
  4570. +DivX: 1
  4571. +DivY: 1
  4572. $Starbitmap: nebulD3-whisp
  4573. +Angles: 4.136427 4.625119 1.937314
  4574. +ScaleX: 4.000000
  4575. +ScaleY: 4.000000
  4576. +DivX: 5
  4577. +DivY: 5
  4578. $Starbitmap: nebulF1-main
  4579. +Angles: 5.235984 0.575958 1.954767
  4580. +ScaleX: 4.000000
  4581. +ScaleY: 4.000000
  4582. +DivX: 5
  4583. +DivY: 5
  4584. $Starbitmap: nebulF5-whisp
  4585. +Angles: 5.585049 0.052360 2.199113
  4586. +ScaleX: 4.000000
  4587. +ScaleY: 4.000000
  4588. +DivX: 5
  4589. +DivY: 5
  4590. $Starbitmap: nebulF2-main
  4591. +Angles: 5.777035 0.000000 2.722712
  4592. +ScaleX: 7.000000
  4593. +ScaleY: 5.000000
  4594. +DivX: 5
  4595. +DivY: 5
  4596. $Starbitmap: nebulD1-main
  4597. +Angles: 6.073741 4.817105 2.914698
  4598. +ScaleX: 3.000000
  4599. +ScaleY: 2.000000
  4600. +DivX: 5
  4601. +DivY: 5
  4602. $Starbitmap: nebulD4-whisp
  4603. +Angles: 6.230821 5.497783 2.844884
  4604. +ScaleX: 5.000000
  4605. +ScaleY: 5.000000
  4606. +DivX: 5
  4607. +DivY: 5
  4608. $Starbitmap: nebulD7-whisp
  4609. +Angles: 6.230821 0.000000 3.089230
  4610. +ScaleX: 2.000000
  4611. +ScaleY: 2.000000
  4612. +DivX: 5
  4613. +DivY: 5
  4614. $Starbitmap: nebulD6-whisp
  4615. +Angles: 0.104720 0.000000 2.932151
  4616. +ScaleX: 5.000000
  4617. +ScaleY: 5.000000
  4618. +DivX: 5
  4619. +DivY: 5
  4620. $Starbitmap: nebulD4-whisp
  4621. +Angles: 0.174533 1.570795 2.879791
  4622. +ScaleX: 4.000000
  4623. +ScaleY: 4.000000
  4624. +DivX: 5
  4625. +DivY: 5
  4626. $Starbitmap: nebulD13-whisp
  4627. +Angles: 0.575958 0.000000 2.775071
  4628. +ScaleX: 5.000000
  4629. +ScaleY: 5.000000
  4630. +DivX: 5
  4631. +DivY: 5
  4632. $Starbitmap: nebulD1-main
  4633. +Angles: 0.855211 4.712385 2.583085
  4634. +ScaleX: 5.000000
  4635. +ScaleY: 6.000000
  4636. +DivX: 5
  4637. +DivY: 5
  4638. $Starbitmap: nebulD1-main
  4639. +Angles: 1.064650 1.483529 2.635445
  4640. +ScaleX: 5.000000
  4641. +ScaleY: 5.000000
  4642. +DivX: 5
  4643. +DivY: 5
  4644. $Starbitmap: nebulD5-whisp
  4645. +Angles: 1.343902 6.178461 2.530725
  4646. +ScaleX: 4.000000
  4647. +ScaleY: 4.000000
  4648. +DivX: 5
  4649. +DivY: 5
  4650. $Starbitmap: nebulD2-main
  4651. +Angles: 1.745328 6.108648 2.460912
  4652. +ScaleX: 5.000000
  4653. +ScaleY: 5.000000
  4654. +DivX: 5
  4655. +DivY: 5
  4656. $Starbitmap: nebulF1-main
  4657. +Angles: 2.094393 0.000000 2.460912
  4658. +ScaleX: 5.000000
  4659. +ScaleY: 5.000000
  4660. +DivX: 5
  4661. +DivY: 1
  4662. $Starbitmap: nebulF2-main
  4663. +Angles: 2.530725 0.000000 2.740165
  4664. +ScaleX: 5.000000
  4665. +ScaleY: 5.000000
  4666. +DivX: 5
  4667. +DivY: 5
  4668. $Starbitmap: nebulF6-whisp
  4669. +Angles: 2.775071 0.000000 2.740165
  4670. +ScaleX: 5.000000
  4671. +ScaleY: 5.000000
  4672. +DivX: 5
  4673. +DivY: 5
  4674. $Starbitmap: nebulD2-main
  4675. +Angles: 3.001964 6.265727 2.827431
  4676. +ScaleX: 4.000000
  4677. +ScaleY: 4.000000
  4678. +DivX: 5
  4679. +DivY: 5
  4680. $Starbitmap: nebulD7-whisp
  4681. +Angles: 3.193950 6.021381 3.001964
  4682. +ScaleX: 3.000000
  4683. +ScaleY: 5.000000
  4684. +DivX: 1
  4685. +DivY: 1
  4686.  
  4687. #Asteroid Fields
  4688.  
  4689. #Music
  4690.  
  4691. $Event Music: 2: Exodus
  4692. $Briefing Music: Brief1
  4693. $Debriefing Success Music: None
  4694. $Debriefing Average Music: None
  4695. $Debriefing Fail Music: None
  4696.  
  4697. #End
Advertisement
Add Comment
Please, Sign In to add comment