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- // ALT J Se rendre
- case 36:
- {
- if (!_shift && _alt && !_ctrlKey) then
- {
- if (vehicle player == player && !(player getVariable ["restrained", false]) && !(player getVariable ["Escorting", false]) ) then {
- if (player getVariable ["playerSurrender", false]) then {
- player setVariable ["playerSurrender", false, true];
- } else {
- [] spawn life_fnc_surrender;
- };
- };
- _handled = true
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