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mamu_poi1.sqf

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Jul 18th, 2013
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  1. if (isServer) then {
  2.  
  3. _vehicle_1 = objNull;
  4.  
  5. if (true) then
  6.  
  7. {
  8.  
  9. _this = createVehicle ["LADAWreck", [13503.324, 4688.3672, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
  10.  
  11. _vehicle_1 = _this;
  12.  
  13. _this setDir -178.95993;
  14.  
  15. _this setPos [13503.324, 4688.3672, -4.7683716e-007];
  16.  
  17. };
  18.  
  19. _vehicle_2 = objNull;
  20.  
  21. if (true) then
  22.  
  23. {
  24.  
  25. _this = createVehicle ["hiluxWreck", [13505.009, 4698.6919, 0.035038814], [], 0, "CAN_COLLIDE"];
  26.  
  27. _vehicle_2 = _this;
  28.  
  29. _this setDir -142.011;
  30.  
  31. _this setPos [13505.009, 4698.6919, 0.035038814];
  32.  
  33. };
  34.  
  35. _vehicle_4 = objNull;
  36.  
  37. if (true) then
  38.  
  39. {
  40.  
  41. _this = createVehicle ["datsun02Wreck", [13505.38, 4701.9033, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  42.  
  43. _vehicle_4 = _this;
  44.  
  45. _this setDir 115.35632;
  46.  
  47. _this setPos [13505.38, 4701.9033, -3.8146973e-006];
  48.  
  49. };
  50.  
  51. _vehicle_5 = objNull;
  52.  
  53. if (true) then
  54.  
  55. {
  56.  
  57. _this = createVehicle ["SKODAWreck", [13503.375, 4694.3931, 5.531311e-005], [], 0, "CAN_COLLIDE"];
  58.  
  59. _vehicle_5 = _this;
  60.  
  61. _this setDir -183.32448;
  62.  
  63. _this setPos [13503.375, 4694.3931, 5.531311e-005];
  64.  
  65. };
  66.  
  67. _vehicle_6 = objNull;
  68.  
  69. if (true) then
  70.  
  71. {
  72.  
  73. _this = createVehicle ["UralWreck", [13503.648, 4708.0186, 2.5749207e-005], [], 0, "CAN_COLLIDE"];
  74.  
  75. _vehicle_6 = _this;
  76.  
  77. _this setDir -176.04529;
  78.  
  79. _this setPos [13503.648, 4708.0186, 2.5749207e-005];
  80.  
  81. };
  82.  
  83. _vehicle_7 = objNull;
  84.  
  85. if (true) then
  86.  
  87. {
  88.  
  89. _this = createVehicle ["BRDMWreck", [13492.24, 4722.1563, -0.11567856], [], 0, "CAN_COLLIDE"];
  90.  
  91. _vehicle_7 = _this;
  92.  
  93. _this setDir 74.641487;
  94.  
  95. _this setPos [13492.24, 4722.1563, -0.11567856];
  96.  
  97. };
  98.  
  99. _vehicle_8 = objNull;
  100.  
  101. if (true) then
  102.  
  103. {
  104.  
  105. _this = createVehicle ["BMP2Wreck", [13508.631, 4720.1807, 0.21427818], [], 0, "CAN_COLLIDE"];
  106.  
  107. _vehicle_8 = _this;
  108.  
  109. _this setDir -50.252258;
  110.  
  111. _this setPos [13508.631, 4720.1807, 0.21427818];
  112.  
  113. };
  114.  
  115. _vehicle_9 = objNull;
  116.  
  117. if (true) then
  118.  
  119. {
  120.  
  121. _this = createVehicle ["Hedgehog_EP1", [13498.206, 4717.7407, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  122.  
  123. _vehicle_9 = _this;
  124.  
  125. _this setPos [13498.206, 4717.7407, 7.1525574e-006];
  126.  
  127. };
  128.  
  129. _vehicle_12 = objNull;
  130.  
  131. if (true) then
  132.  
  133. {
  134.  
  135. _this = createVehicle ["Hedgehog_EP1", [13499.764, 4715.9229, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  136.  
  137. _vehicle_12 = _this;
  138.  
  139. _this setPos [13499.764, 4715.9229, 5.7220459e-006];
  140.  
  141. };
  142.  
  143. _vehicle_14 = objNull;
  144.  
  145. if (true) then
  146.  
  147. {
  148.  
  149. _this = createVehicle ["Hedgehog_EP1", [13496.908, 4719.6992, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  150.  
  151. _vehicle_14 = _this;
  152.  
  153. _this setPos [13496.908, 4719.6992, 2.8610229e-006];
  154.  
  155. };
  156.  
  157. _vehicle_18 = objNull;
  158.  
  159. if (true) then
  160.  
  161. {
  162.  
  163. _this = createVehicle ["Hedgehog_EP1", [13507.063, 4717.6689, 1.8119812e-005], [], 0, "CAN_COLLIDE"];
  164.  
  165. _vehicle_18 = _this;
  166.  
  167. _this setPos [13507.063, 4717.6689, 1.8119812e-005];
  168.  
  169. };
  170.  
  171. _vehicle_20 = objNull;
  172.  
  173. if (true) then
  174.  
  175. {
  176.  
  177. _this = createVehicle ["Hedgehog_EP1", [13507.104, 4714.9351, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  178.  
  179. _vehicle_20 = _this;
  180.  
  181. _this setPos [13507.104, 4714.9351, 1.9073486e-005];
  182.  
  183. };
  184.  
  185. _vehicle_22 = objNull;
  186.  
  187. if (true) then
  188.  
  189. {
  190.  
  191. _this = createVehicle ["Hedgehog_EP1", [13507.287, 4712.585, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  192.  
  193. _vehicle_22 = _this;
  194.  
  195. _this setPos [13507.287, 4712.585, -4.7683716e-006];
  196.  
  197. };
  198.  
  199. _vehicle_24 = objNull;
  200.  
  201. if (true) then
  202.  
  203. {
  204.  
  205. _this = createVehicle ["Hedgehog_EP1", [13496.052, 4725.5522, 1.6689301e-005], [], 0, "CAN_COLLIDE"];
  206.  
  207. _vehicle_24 = _this;
  208.  
  209. _this setPos [13496.052, 4725.5522, 1.6689301e-005];
  210.  
  211. };
  212.  
  213. _vehicle_26 = objNull;
  214.  
  215. if (true) then
  216.  
  217. {
  218.  
  219. _this = createVehicle ["Hedgehog_EP1", [13497.743, 4726.9585, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
  220.  
  221. _vehicle_26 = _this;
  222.  
  223. _this setPos [13497.743, 4726.9585, -4.7683716e-007];
  224.  
  225. };
  226.  
  227. _vehicle_28 = objNull;
  228.  
  229. if (true) then
  230.  
  231. {
  232.  
  233. _this = createVehicle ["Hedgehog_EP1", [13500.132, 4729.0986, -4.2915344e-006], [], 0, "CAN_COLLIDE"];
  234.  
  235. _vehicle_28 = _this;
  236.  
  237. _this setPos [13500.132, 4729.0986, -4.2915344e-006];
  238.  
  239. };
  240.  
  241. _vehicle_30 = objNull;
  242.  
  243. if (true) then
  244.  
  245. {
  246.  
  247. _this = createVehicle ["Hedgehog_EP1", [13503.419, 4722.8062, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  248.  
  249. _vehicle_30 = _this;
  250.  
  251. _this setPos [13503.419, 4722.8062, -2.4795532e-005];
  252.  
  253. };
  254.  
  255. _vehicle_32 = objNull;
  256.  
  257. if (true) then
  258.  
  259. {
  260.  
  261. _this = createVehicle ["Hedgehog_EP1", [13505.697, 4726.3794, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
  262.  
  263. _vehicle_32 = _this;
  264.  
  265. _this setPos [13505.697, 4726.3794, 1.8596649e-005];
  266.  
  267. };
  268.  
  269. _vehicle_34 = objNull;
  270.  
  271. if (true) then
  272.  
  273. {
  274.  
  275. _this = createVehicle ["Hedgehog_EP1", [13504.782, 4720.5049, 4.3392181e-005], [], 0, "CAN_COLLIDE"];
  276.  
  277. _vehicle_34 = _this;
  278.  
  279. _this setPos [13504.782, 4720.5049, 4.3392181e-005];
  280.  
  281. };
  282.  
  283. _vehicle_36 = objNull;
  284.  
  285. if (true) then
  286.  
  287. {
  288.  
  289. _this = createVehicle ["Land_BagFenceLong", [13494.189, 4718.7769, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  290.  
  291. _vehicle_36 = _this;
  292.  
  293. _this setDir -21.959269;
  294.  
  295. _this setPos [13494.189, 4718.7769, 1.7166138e-005];
  296.  
  297. };
  298.  
  299. _vehicle_38 = objNull;
  300.  
  301. if (true) then
  302.  
  303. {
  304.  
  305. _this = createVehicle ["Land_BagFenceLong", [13491.286, 4718.3613, -8.1062317e-006], [], 0, "CAN_COLLIDE"];
  306.  
  307. _vehicle_38 = _this;
  308.  
  309. _this setDir 8.0664206;
  310.  
  311. _this setPos [13491.286, 4718.3613, -8.1062317e-006];
  312.  
  313. };
  314.  
  315. _vehicle_40 = objNull;
  316.  
  317. if (true) then
  318.  
  319. {
  320.  
  321. _this = createVehicle ["Land_BagFenceLong", [13488.732, 4719.6553, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
  322.  
  323. _vehicle_40 = _this;
  324.  
  325. _this setDir -136.79688;
  326.  
  327. _this setPos [13488.732, 4719.6553, -5.1498413e-005];
  328.  
  329. };
  330.  
  331. _vehicle_42 = objNull;
  332.  
  333. if (true) then
  334.  
  335. {
  336.  
  337. _this = createVehicle ["Land_BagFenceLong", [13487.743, 4722.2266, 2.1934509e-005], [], 0, "CAN_COLLIDE"];
  338.  
  339. _vehicle_42 = _this;
  340.  
  341. _this setDir -85.164528;
  342.  
  343. _this setPos [13487.743, 4722.2266, 2.1934509e-005];
  344.  
  345. };
  346.  
  347. _vehicle_44 = objNull;
  348.  
  349. if (true) then
  350.  
  351. {
  352.  
  353. _this = createVehicle ["Land_BagFenceLong", [13488.692, 4724.8774, 5.5789948e-005], [], 0, "CAN_COLLIDE"];
  354.  
  355. _vehicle_44 = _this;
  356.  
  357. _this setDir -55.290627;
  358.  
  359. _this setPos [13488.692, 4724.8774, 5.5789948e-005];
  360.  
  361. };
  362.  
  363. _vehicle_46 = objNull;
  364.  
  365. if (true) then
  366.  
  367. {
  368.  
  369. _this = createVehicle ["Land_BagFenceLong", [13491.007, 4726.3755, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  370.  
  371. _vehicle_46 = _this;
  372.  
  373. _this setDir -9.9332294;
  374.  
  375. _this setPos [13491.007, 4726.3755, 5.7220459e-006];
  376.  
  377. };
  378.  
  379. _vehicle_48 = objNull;
  380.  
  381. if (true) then
  382.  
  383. {
  384.  
  385. _this = createVehicle ["Land_BagFenceLong", [13494.002, 4726.0479, -4.529953e-005], [], 0, "CAN_COLLIDE"];
  386.  
  387. _vehicle_48 = _this;
  388.  
  389. _this setDir 22.167324;
  390.  
  391. _this setPos [13494.002, 4726.0479, -4.529953e-005];
  392.  
  393. };
  394.  
  395. _vehicle_50 = objNull;
  396.  
  397. if (true) then
  398.  
  399. {
  400.  
  401. _this = createVehicle ["Land_BagFenceLong", [13508.968, 4715.9668, -3.528595e-005], [], 0, "CAN_COLLIDE"];
  402.  
  403. _vehicle_50 = _this;
  404.  
  405. _this setDir 40.073055;
  406.  
  407. _this setPos [13508.968, 4715.9668, -3.528595e-005];
  408.  
  409. };
  410.  
  411. _vehicle_52 = objNull;
  412.  
  413. if (true) then
  414.  
  415. {
  416.  
  417. _this = createVehicle ["Land_BagFenceLong", [13511.672, 4715.4336, 3.0040741e-005], [], 0, "CAN_COLLIDE"];
  418.  
  419. _vehicle_52 = _this;
  420.  
  421. _this setDir -14.125923;
  422.  
  423. _this setPos [13511.672, 4715.4336, 3.0040741e-005];
  424.  
  425. };
  426.  
  427. _vehicle_54 = objNull;
  428.  
  429. if (true) then
  430.  
  431. {
  432.  
  433. _this = createVehicle ["Sign_Checkpoint", [13507.197, 4711.0723, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  434.  
  435. _vehicle_54 = _this;
  436.  
  437. _this setPos [13507.197, 4711.0723, -8.5830688e-006];
  438.  
  439. };
  440.  
  441. _vehicle_56 = objNull;
  442.  
  443. if (true) then
  444.  
  445. {
  446.  
  447. _this = createVehicle ["Sign_Checkpoint", [13495.257, 4711.2061, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  448.  
  449. _vehicle_56 = _this;
  450.  
  451. _this setPos [13495.257, 4711.2061, 1.9073486e-005];
  452.  
  453. };
  454.  
  455. _vehicle_58 = objNull;
  456.  
  457. if (true) then
  458.  
  459. {
  460.  
  461. _this = createVehicle ["Sign_Checkpoint", [13507.165, 4734.3994, -7.4863434e-005], [], 0, "CAN_COLLIDE"];
  462.  
  463. _vehicle_58 = _this;
  464.  
  465. _this setPos [13507.165, 4734.3994, -7.4863434e-005];
  466.  
  467. };
  468.  
  469. _vehicle_60 = objNull;
  470.  
  471. if (true) then
  472.  
  473. {
  474.  
  475. _this = createVehicle ["Sign_Checkpoint", [13494.943, 4734.3726, 3.194809e-005], [], 0, "CAN_COLLIDE"];
  476.  
  477. _vehicle_60 = _this;
  478.  
  479. _this setPos [13494.943, 4734.3726, 3.194809e-005];
  480.  
  481. };
  482.  
  483. _vehicle_63 = objNull;
  484.  
  485. if (true) then
  486.  
  487. {
  488.  
  489. _this = createVehicle ["RoadBarrier_long", [13498.519, 4734.7686, -9.059906e-006], [], 0, "CAN_COLLIDE"];
  490.  
  491. _vehicle_63 = _this;
  492.  
  493. _this setDir 0.71378446;
  494.  
  495. _this setPos [13498.519, 4734.7686, -9.059906e-006];
  496.  
  497. };
  498.  
  499. _vehicle_65 = objNull;
  500.  
  501. if (true) then
  502.  
  503. {
  504.  
  505. _this = createVehicle ["RoadBarrier_long", [13498.692, 4711.0786, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  506.  
  507. _vehicle_65 = _this;
  508.  
  509. _this setDir 5.8933573;
  510.  
  511. _this setPos [13498.692, 4711.0786, 5.7220459e-006];
  512.  
  513. };
  514.  
  515. _vehicle_67 = objNull;
  516.  
  517. if (true) then
  518.  
  519. {
  520.  
  521. _this = createVehicle ["Land_coneLight", [13500.007, 4737.3315, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
  522.  
  523. _vehicle_67 = _this;
  524.  
  525. _this setPos [13500.007, 4737.3315, -1.4305115e-006];
  526.  
  527. };
  528.  
  529. _vehicle_71 = objNull;
  530.  
  531. if (true) then
  532.  
  533. {
  534.  
  535. _this = createVehicle ["Land_coneLight", [13507.104, 4736.9761, 4.3392181e-005], [], 0, "CAN_COLLIDE"];
  536.  
  537. _vehicle_71 = _this;
  538.  
  539. _this setPos [13507.104, 4736.9761, 4.3392181e-005];
  540.  
  541. };
  542.  
  543. _vehicle_73 = objNull;
  544.  
  545. if (true) then
  546.  
  547. {
  548.  
  549. _this = createVehicle ["Land_coneLight", [13497.852, 4740.8481, 4.6730042e-005], [], 0, "CAN_COLLIDE"];
  550.  
  551. _vehicle_73 = _this;
  552.  
  553. _this setPos [13497.852, 4740.8481, 4.6730042e-005];
  554.  
  555. };
  556.  
  557. _vehicle_75 = objNull;
  558.  
  559. if (true) then
  560.  
  561. {
  562.  
  563. _this = createVehicle ["Land_coneLight", [13495.473, 4744.1274, 9.059906e-006], [], 0, "CAN_COLLIDE"];
  564.  
  565. _vehicle_75 = _this;
  566.  
  567. _this setPos [13495.473, 4744.1274, 9.059906e-006];
  568.  
  569. };
  570.  
  571. _vehicle_77 = objNull;
  572.  
  573. if (true) then
  574.  
  575. {
  576.  
  577. _this = createVehicle ["Land_coneLight", [13506.848, 4742.6182, 5.9127808e-005], [], 0, "CAN_COLLIDE"];
  578.  
  579. _vehicle_77 = _this;
  580.  
  581. _this setPos [13506.848, 4742.6182, 5.9127808e-005];
  582.  
  583. };
  584.  
  585. _vehicle_79 = objNull;
  586.  
  587. if (true) then
  588.  
  589. {
  590.  
  591. _this = createVehicle ["Land_coneLight", [13506.703, 4747.6611, -6.9618225e-005], [], 0, "CAN_COLLIDE"];
  592.  
  593. _vehicle_79 = _this;
  594.  
  595. _this setPos [13506.703, 4747.6611, -6.9618225e-005];
  596.  
  597. };
  598.  
  599. _vehicle_81 = objNull;
  600.  
  601. if (true) then
  602.  
  603. {
  604.  
  605. _this = createVehicle ["Land_coneLight", [13507.853, 4708.603, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  606.  
  607. _vehicle_81 = _this;
  608.  
  609. _this setPos [13507.853, 4708.603, 7.6293945e-006];
  610.  
  611. };
  612.  
  613. _vehicle_83 = objNull;
  614.  
  615. if (true) then
  616.  
  617. {
  618.  
  619. _this = createVehicle ["Land_coneLight", [13507.859, 4702.7285, 8.392334e-005], [], 0, "CAN_COLLIDE"];
  620.  
  621. _vehicle_83 = _this;
  622.  
  623. _this setPos [13507.859, 4702.7285, 8.392334e-005];
  624.  
  625. };
  626.  
  627. _vehicle_85 = objNull;
  628.  
  629. if (true) then
  630.  
  631. {
  632.  
  633. _this = createVehicle ["Land_coneLight", [13507.723, 4693.4648, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  634.  
  635. _vehicle_85 = _this;
  636.  
  637. _this setPos [13507.723, 4693.4648, 2.8610229e-006];
  638.  
  639. };
  640.  
  641. _vehicle_87 = objNull;
  642.  
  643. if (true) then
  644.  
  645. {
  646.  
  647. _this = createVehicle ["Land_coneLight", [13500.42, 4708.791, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
  648.  
  649. _vehicle_87 = _this;
  650.  
  651. _this setPos [13500.42, 4708.791, -6.6757202e-006];
  652.  
  653. };
  654.  
  655. _vehicle_89 = objNull;
  656.  
  657. if (true) then
  658.  
  659. {
  660.  
  661. _this = createVehicle ["Land_coneLight", [13498.42, 4703.5532, 5.2452087e-006], [], 0, "CAN_COLLIDE"];
  662.  
  663. _vehicle_89 = _this;
  664.  
  665. _this setPos [13498.42, 4703.5532, 5.2452087e-006];
  666.  
  667. };
  668.  
  669. _vehicle_91 = objNull;
  670.  
  671. if (true) then
  672.  
  673. {
  674.  
  675. _this = createVehicle ["Land_coneLight", [13495.517, 4697.7729, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  676.  
  677. _vehicle_91 = _this;
  678.  
  679. _this setPos [13495.517, 4697.7729, 7.1525574e-006];
  680.  
  681. };
  682.  
  683. _vehicle_93 = objNull;
  684.  
  685. if (true) then
  686.  
  687. {
  688.  
  689. _this = createVehicle ["RoadCone", [13506.538, 4745.02, -2.3365021e-005], [], 0, "CAN_COLLIDE"];
  690.  
  691. _vehicle_93 = _this;
  692.  
  693. _this setPos [13506.538, 4745.02, -2.3365021e-005];
  694.  
  695. };
  696.  
  697. _vehicle_95 = objNull;
  698.  
  699. if (true) then
  700.  
  701. {
  702.  
  703. _this = createVehicle ["RoadCone", [13506.871, 4739.6538, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  704.  
  705. _vehicle_95 = _this;
  706.  
  707. _this setPos [13506.871, 4739.6538, -2.4795532e-005];
  708.  
  709. };
  710.  
  711. _vehicle_97 = objNull;
  712.  
  713. if (true) then
  714.  
  715. {
  716.  
  717. _this = createVehicle ["RoadCone", [13498.845, 4739.1143, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
  718.  
  719. _vehicle_97 = _this;
  720.  
  721. _this setPos [13498.845, 4739.1143, -4.7683716e-007];
  722.  
  723. };
  724.  
  725. _vehicle_99 = objNull;
  726.  
  727. if (true) then
  728.  
  729. {
  730.  
  731. _this = createVehicle ["RoadCone", [13496.307, 4742.9038, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  732.  
  733. _vehicle_99 = _this;
  734.  
  735. _this setPos [13496.307, 4742.9038, 4.7683716e-006];
  736.  
  737. };
  738.  
  739. _vehicle_101 = objNull;
  740.  
  741. if (true) then
  742.  
  743. {
  744.  
  745. _this = createVehicle ["RoadCone", [13499.245, 4705.9307, 3.4809113e-005], [], 0, "CAN_COLLIDE"];
  746.  
  747. _vehicle_101 = _this;
  748.  
  749. _this setPos [13499.245, 4705.9307, 3.4809113e-005];
  750.  
  751. };
  752.  
  753. _vehicle_103 = objNull;
  754.  
  755. if (true) then
  756.  
  757. {
  758.  
  759. _this = createVehicle ["RoadCone", [13496.489, 4699.9604, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
  760.  
  761. _vehicle_103 = _this;
  762.  
  763. _this setPos [13496.489, 4699.9604, 1.0490417e-005];
  764.  
  765. };
  766.  
  767. _vehicle_105 = objNull;
  768.  
  769. if (true) then
  770.  
  771. {
  772.  
  773. _this = createVehicle ["RoadCone", [13507.785, 4697.2705, 1.8119812e-005], [], 0, "CAN_COLLIDE"];
  774.  
  775. _vehicle_105 = _this;
  776.  
  777. _this setPos [13507.785, 4697.2705, 1.8119812e-005];
  778.  
  779. };
  780.  
  781. _vehicle_107 = objNull;
  782.  
  783. if (true) then
  784.  
  785. {
  786.  
  787. _this = createVehicle ["RoadCone", [13507.646, 4706.1963, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  788.  
  789. _vehicle_107 = _this;
  790.  
  791. _this setPos [13507.646, 4706.1963, 1.1444092e-005];
  792.  
  793. };
  794.  
  795. _vehicle_111 = objNull;
  796.  
  797. if (true) then
  798.  
  799. {
  800.  
  801. _this = createVehicle ["Land_CamoNet_EAST", [13511.396, 4729.0845, 0.63673699], [], 0, "CAN_COLLIDE"];
  802.  
  803. _vehicle_111 = _this;
  804.  
  805. _this setDir -273.40189;
  806.  
  807. _this setPos [13511.396, 4729.0845, 0.63673699];
  808.  
  809. };
  810.  
  811. _vehicle_115 = objNull;
  812.  
  813. if (true) then
  814.  
  815. {
  816.  
  817. _this = createVehicle ["Land_Antenna", [13512.278, 4732.1001, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
  818.  
  819. _vehicle_115 = _this;
  820.  
  821. _this setPos [13512.278, 4732.1001, -1.8119812e-005];
  822.  
  823. };
  824.  
  825. _vehicle_117 = objNull;
  826.  
  827. if (true) then
  828.  
  829. {
  830.  
  831. _this = createVehicle ["PowGen_Big", [13516.923, 4731.3384, 8.5353851e-005], [], 0, "CAN_COLLIDE"];
  832.  
  833. _vehicle_117 = _this;
  834.  
  835. _this setDir -6.2431912;
  836.  
  837. _this setPos [13516.923, 4731.3384, 8.5353851e-005];
  838.  
  839. };
  840.  
  841. _vehicle_120 = objNull;
  842.  
  843. if (true) then
  844.  
  845. {
  846.  
  847. _this = createVehicle ["FoldTable", [13511.922, 4728.8853, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  848.  
  849. _vehicle_120 = _this;
  850.  
  851. _this setDir -73.518547;
  852.  
  853. _this setPos [13511.922, 4728.8853, 4.7683716e-006];
  854.  
  855. };
  856.  
  857. _vehicle_121 = objNull;
  858.  
  859. if (true) then
  860.  
  861. {
  862.  
  863. _this = createVehicle ["FoldChair", [13511.001, 4729.8833, 1.3828278e-005], [], 0, "CAN_COLLIDE"];
  864.  
  865. _vehicle_121 = _this;
  866.  
  867. _this setPos [13511.001, 4729.8833, 1.3828278e-005];
  868.  
  869. };
  870.  
  871. _vehicle_123 = objNull;
  872.  
  873. if (true) then
  874.  
  875. {
  876.  
  877. _this = createVehicle ["FoldChair", [13510.804, 4728.7017, -8.1062317e-006], [], 0, "CAN_COLLIDE"];
  878.  
  879. _vehicle_123 = _this;
  880.  
  881. _this setDir -97.906609;
  882.  
  883. _this setPos [13510.804, 4728.7017, -8.1062317e-006];
  884.  
  885. };
  886.  
  887. _vehicle_125 = objNull;
  888.  
  889. if (true) then
  890.  
  891. {
  892.  
  893. _this = createVehicle ["FoldChair", [13512.381, 4730.5449, 3.862381e-005], [], 0, "CAN_COLLIDE"];
  894.  
  895. _vehicle_125 = _this;
  896.  
  897. _this setDir 56.377502;
  898.  
  899. _this setPos [13512.381, 4730.5449, 3.862381e-005];
  900.  
  901. };
  902.  
  903. _vehicle_127 = objNull;
  904.  
  905. if (true) then
  906.  
  907. {
  908.  
  909. _this = createVehicle ["Land_Toilet", [13518.426, 4717.0913, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  910.  
  911. _vehicle_127 = _this;
  912.  
  913. _this setDir -44.136097;
  914.  
  915. _this setPos [13518.426, 4717.0913, 1.9073486e-006];
  916.  
  917. };
  918.  
  919. _vehicle_130 = objNull;
  920.  
  921. if (true) then
  922.  
  923. {
  924.  
  925. _this = createVehicle ["BMP2_HQ_TK_unfolded_EP1", [13490.572, 4732.271, -0.24589218], [], 0, "CAN_COLLIDE"];
  926.  
  927. _vehicle_130 = _this;
  928.  
  929. _this setDir -356.173;
  930.  
  931. _this setVehicleArmor 0;
  932.  
  933. _this setFuel 0;
  934.  
  935. _this setVehicleAmmo 0;
  936.  
  937. _this setVehicleLock "LOCKED";
  938.  
  939. _this setPos [13490.572, 4732.271, -0.24589218];
  940.  
  941. };
  942.  
  943. _vehicle_138 = objNull;
  944.  
  945. if (true) then
  946.  
  947. {
  948.  
  949. _this = createVehicle ["SKODAWreck", [13497.96, 4758.8071, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  950.  
  951. _vehicle_138 = _this;
  952.  
  953. _this setDir -361.14984;
  954.  
  955. _this setPos [13497.96, 4758.8071, 7.1525574e-006];
  956.  
  957. };
  958.  
  959. _vehicle_140 = objNull;
  960.  
  961. if (true) then
  962.  
  963. {
  964.  
  965. _this = createVehicle ["SKODAWreck", [13496.521, 4762.5996, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  966.  
  967. _vehicle_140 = _this;
  968.  
  969. _this setDir -342.37589;
  970.  
  971. _this setPos [13496.521, 4762.5996, 3.4332275e-005];
  972.  
  973. };
  974.  
  975. _vehicle_142 = objNull;
  976.  
  977. if (true) then
  978.  
  979. {
  980.  
  981. _this = createVehicle ["SKODAWreck", [13497.733, 4767.3442, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  982.  
  983. _vehicle_142 = _this;
  984.  
  985. _this setDir -361.14984;
  986.  
  987. _this setPos [13497.733, 4767.3442, 1.4305115e-006];
  988.  
  989. };
  990.  
  991. _vehicle_145 = objNull;
  992.  
  993. if (true) then
  994.  
  995. {
  996.  
  997. _this = createVehicle ["LADAWreck", [13498.109, 4746.1025, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  998.  
  999. _vehicle_145 = _this;
  1000.  
  1001. _this setDir -371.16846;
  1002.  
  1003. _this setPos [13498.109, 4746.1025, -7.6293945e-006];
  1004.  
  1005. };
  1006.  
  1007. _vehicle_147 = objNull;
  1008.  
  1009. if (true) then
  1010.  
  1011. {
  1012.  
  1013. _this = createVehicle ["hiluxWreck", [13497.313, 4773.6968, -9.059906e-006], [], 0, "CAN_COLLIDE"];
  1014.  
  1015. _vehicle_147 = _this;
  1016.  
  1017. _this setPos [13497.313, 4773.6968, -9.059906e-006];
  1018.  
  1019. };
  1020.  
  1021. _vehicle_149 = objNull;
  1022.  
  1023. if (true) then
  1024.  
  1025. {
  1026.  
  1027. _this = createVehicle ["UralWreck", [13497.35, 4752.3818, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  1028.  
  1029. _vehicle_149 = _this;
  1030.  
  1031. _this setDir -368.33682;
  1032.  
  1033. _this setPos [13497.35, 4752.3818, 1.7166138e-005];
  1034.  
  1035. };
  1036.  
  1037. };
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