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  1. Initialize engine version: 4.6.1p2 (961a19933c56)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1124]
  5. Renderer: ATI Radeon HD 5700 Series
  6. Vendor: ATI
  7. VRAM: 1002 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless)
  21. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  22. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless)
  23. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain
  24. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless)
  25. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain
  26. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless)
  27. Loading C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain
  28. - Completed reload, in 0.048 seconds
  29. <RI> Initializing input.
  30.  
  31. <RI> Input initialized.
  32.  
  33. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  34. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless)
  35. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless)
  36. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless)
  37. --->InitializeDisplay()...
  38.  
  39. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  40.  
  41. -->SortedResolutions[ 0 ] 1920x1080
  42.  
  43. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  44.  
  45. -->SortedResolutions[ 1 ] 1600x900
  46.  
  47. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  48.  
  49. -->SortedResolutions[ 2 ] 1366x768
  50.  
  51. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  52.  
  53. -->SortedResolutions[ 3 ] 1360x768
  54.  
  55. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  56.  
  57. -->SortedResolutions[ 4 ] 1280x720
  58.  
  59. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  60.  
  61. -->SortedResolutions[ 5 ] 1280x768
  62.  
  63. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  64.  
  65. -->SortedResolutions[ 6 ] 1680x1050
  66.  
  67. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  68.  
  69. -->SortedResolutions[ 7 ] 1440x900
  70.  
  71. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  72.  
  73. -->SortedResolutions[ 8 ] 1280x800
  74.  
  75. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  76.  
  77. -->SortedResolutions[ 9 ] 720x480
  78.  
  79. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  80.  
  81. -->SortedResolutions[ 10 ] 1600x1200
  82.  
  83. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  84.  
  85. -->SortedResolutions[ 11 ] 1400x1050
  86.  
  87. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  88.  
  89. -->SortedResolutions[ 12 ] 1360x1024
  90.  
  91. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  92.  
  93. -->SortedResolutions[ 13 ] 1280x960
  94.  
  95. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  96.  
  97. -->SortedResolutions[ 14 ] 1152x864
  98.  
  99. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  100.  
  101. -->SortedResolutions[ 15 ] 1024x768
  102.  
  103. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  104.  
  105. -->SortedResolutions[ 16 ] 800x600
  106.  
  107. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  108.  
  109. -->SortedResolutions[ 17 ] 640x480
  110.  
  111. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  112.  
  113. -->SortedResolutions[ 18 ] 1280x1024
  114.  
  115. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  116.  
  117. -->SortedResolutions[ 19 ] 720x576
  118.  
  119. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  120.  
  121. -->Largest resolution is [ 0 ] 1920x1080
  122.  
  123. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  124.  
  125. --->InitializeRoutine(0, Fullscreen, )...
  126.  
  127. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  128.  
  129. --->ChangeResolutionRoutine( 0, False )...
  130.  
  131. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  132.  
  133. --->ChangeResolutionRoutine( 0, False ) _currentResolutionIndex is 0
  134.  
  135. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  136.  
  137. --->ChangeResolutionRoutine( 0, False ) calling Screen.SetResolution(1920, 1080, True).
  138.  
  139. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  140.  
  141. Checking to instantiate global...
  142.  
  143. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  144.  
  145. Instantiating global.
  146.  
  147. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  148.  
  149.  
  150.  
  151.  
  152. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  153.  
  154. ---- GAME BUILD VERSION: 508 ----
  155.  
  156.  
  157. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  158.  
  159. Game is not running Windows 32 Bit
  160.  
  161.  
  162. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  163.  
  164. Loading table: ClassDefenses
  165. CharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplier
  166.  
  167. Undefined,25,20,20,20,40,40,36,36,12,6
  168.  
  169. Fighter,25,20,20,20,30,30,42,42,14,5
  170.  
  171. Rogue,15,20,20,20,30,30,36,36,12,4
  172.  
  173. Priest,15,20,20,20,20,20,36,36,12,3
  174.  
  175. Wizard,10,20,20,20,20,20,30,30,10,3
  176.  
  177. Barbarian,15,20,20,20,25,25,48,48,16,6
  178.  
  179. Ranger,20,20,20,20,30,30,36,36,12,5
  180.  
  181. Druid,20,20,20,20,20,20,36,36,12,4
  182.  
  183. Paladin,25,20,20,20,25,25,42,42,14,5
  184.  
  185. Monk,25,20,20,20,30,30,42,42,14,6
  186.  
  187. Cipher,20,20,20,20,25,25,30,30,10,4
  188.  
  189. Chanter,25,20,20,20,25,25,36,36,12,4
  190.  
  191. Troll,25,20,20,20,30,30,84,84,28,6
  192.  
  193. Ogre,30,20,20,20,50,50,84,84,28,6
  194.  
  195. Wolf,25,20,20,20,30,30,42,42,14,6
  196.  
  197. Spider,25,20,20,20,30,30,36,36,12,6
  198.  
  199. Ooze,15,20,20,20,25,25,48,48,16,6
  200.  
  201. Stelgaer,25,20,20,20,30,30,42,42,14,6
  202.  
  203. Imp,25,20,20,20,30,30,36,36,12,6
  204.  
  205. DankSpore,10,20,20,20,30,30,72,72,24,6
  206.  
  207. SwampLurker,10,20,20,20,30,30,72,72,24,6
  208.  
  209. Eoten,25,20,20,20,30,30,48,48,16,6
  210.  
  211. Xaurip,25,20,20,20,25,25,36,36,12,6
  212.  
  213. Vithrack,25,20,20,20,25,25,36,36,12,6
  214.  
  215. WillOWisp,40,20,20,20,25,25,36,36,12,6
  216.  
  217. Delemgan,25,20,20,20,25,25,36,36,12,6
  218.  
  219. Pwgra,25,20,20,20,25,25,36,36,12,6
  220.  
  221. Wurm,25,20,20,20,35,35,48,48,16,6
  222.  
  223. Skuldr,25,20,20,20,25,25,42,42,14,6
  224.  
  225. Drake,45,20,20,20,55,55,72,72,24,6
  226.  
  227. SkyDragon,55,20,20,20,60,60,72,72,24,6
  228.  
  229. AdraDragon,65,20,20,20,60,60,72,72,24,6
  230.  
  231. Blight,25,20,20,20,25,25,36,36,12,6
  232.  
  233. Animat,25,20,20,20,25,25,30,30,10,6
  234.  
  235. FleshConstruct,25,20,20,20,25,25,72,72,24,6
  236.  
  237. Shadow,45,35,35,40,35,35,30,30,10,6
  238.  
  239. Phantom,45,35,35,40,25,25,30,30,10,6
  240.  
  241. CeanGwla,45,35,35,40,25,25,30,30,10,6
  242.  
  243. Skeleton,15,20,20,20,25,25,36,36,12,6
  244.  
  245. Revenant,15,20,20,20,25,25,72,72,24,6
  246.  
  247. Gul,25,20,20,20,25,25,72,72,24,6
  248.  
  249. Dargul,25,20,20,20,25,25,72,72,24,6
  250.  
  251. Fampyr,35,20,20,20,25,25,72,72,24,6
  252.  
  253. Wicht,25,20,20,20,25,25,30,30,10,6
  254.  
  255. Beetle,25,20,20,20,25,25,42,42,14,6
  256.  
  257. AnimalCompanion,25,20,20,20,30,30,36,36,12,5
  258.  
  259. WeakEnemy,1,0,0,0,0,0,1,1,1,1
  260.  
  261. HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6
  262.  
  263.  
  264.  
  265. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  266.  
  267. Loading table: Experience
  268. ExperienceTableData;Level;,Experience,StrongholdTurns
  269.  
  270. 1,1500,4
  271.  
  272. 2,3000,10
  273.  
  274. 3,4500,15
  275.  
  276. 4,6000,15
  277.  
  278. 5,7500,15
  279.  
  280. 6,9000,20
  281.  
  282. 7,10500,20
  283.  
  284. 8,12000,20
  285.  
  286. 9,13500,20
  287.  
  288. 10,15000,20
  289.  
  290. 11,16500,20
  291.  
  292. 12,0,0
  293.  
  294.  
  295.  
  296. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  297.  
  298. 3 data files parsed!
  299.  
  300. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  301.  
  302. --->MatchResolutionToIndex(1920x1080) returning 0
  303.  
  304. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  305.  
  306. --->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
  307.  
  308. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  309.  
  310. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Unknown
  311.  
  312. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  313.  
  314. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) returning false. Not initialized.
  315.  
  316. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  317.  
  318. --->ChangeDisplayModeRoutine( Fullscreen, True )...
  319.  
  320. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  321.  
  322. --->ChangeDisplayModeRoutine( Fullscreen, True ) _currentDisplayMode is Unknown
  323.  
  324. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  325.  
  326. --->ChangeDisplayModeRoutine( Fullscreen, True ) calling Screen.fullscreen(true).
  327.  
  328. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  329.  
  330. UnloadTime: 0.279518 ms
  331. Checking to instantiate global...
  332.  
  333. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  334.  
  335. Shader warmup: 13 shaders 31 combinations 0.004s
  336. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless)
  337. Fallback handler could not load library C:/Games/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
  338. Fallback handler could not load library C:/Games/Pillars of Eternity/PillarsOfEternity_Data/Mono/.\libc
  339. Fallback handler could not load library C:/Games/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
  340. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\mono\mono\mini\mono.exe
  341.  
  342. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  343.  
  344. --- End of inner exception stack trace ---
  345.  
  346. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  347.  
  348. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  349.  
  350. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  351.  
  352. Unloading 7 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  353.  
  354. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 2989.
  355. Total: 8.945796 ms (FindLiveObjects: 0.103536 ms CreateObjectMapping: 0.218845 ms MarkObjects: 7.821081 ms DeleteObjects: 0.070332 ms)
  356.  
  357. The referenced script on this Behaviour is missing!
  358.  
  359. (Filename: Line: 1788)
  360.  
  361. The referenced script on this Behaviour is missing!
  362.  
  363. (Filename: Line: 1788)
  364.  
  365. Platform assembly: C:\Games\Pillars of Eternity\PillarsOfEternity_Data\Managed\Boo.Lang.dll (this message is harmless)
  366. Unloading 2 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  367.  
  368. Unloading 20851 unused Assets to reduce memory usage. Loaded Objects now: 14901.
  369. Total: 48.917225 ms (FindLiveObjects: 2.060768 ms CreateObjectMapping: 7.939409 ms MarkObjects: 25.975590 ms DeleteObjects: 12.211270 ms)
  370.  
  371. --->MatchResolutionToIndex(1920x1080) returning 0
  372.  
  373. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  374.  
  375. --->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
  376.  
  377. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  378.  
  379. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Fullscreen
  380.  
  381. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  382.  
  383. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) already at desired resolution, only changing display mode.
  384.  
  385. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  386.  
  387. --->TryChangeDisplayMode(Fullscreen)...
  388.  
  389. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  390.  
  391. --->TryChangeDisplayMode(Fullscreen) _currentDisplayMode is Fullscreen
  392.  
  393. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  394.  
  395. --->TryChangeDisplayMode(Fullscreen) _currentDisplayMode already correct - nothing to do.
  396.  
  397. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  398.  
  399. NextMap is null in LoadingScreen.
  400.  
  401. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  402.  
  403. NextMap is null in LoadingScreen.
  404.  
  405. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  406.  
  407. NextMap is null in LoadingScreen.
  408.  
  409. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  410.  
  411.  
  412.  
  413.  
  414. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  415.  
  416. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0701_Encampment. (NEW GAME)
  417.  
  418. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  419.  
  420. UnloadTime: 101.299759 ms
  421. Checking to instantiate global...
  422.  
  423. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  424.  
  425. Checking to instantiate in game global...
  426.  
  427. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  428.  
  429. Instantiating in game global.
  430.  
  431. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  432.  
  433. Unloading 66 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  434.  
  435. Unloading 568 unused Assets to reduce memory usage. Loaded Objects now: 25643.
  436. Total: 32.253284 ms (FindLiveObjects: 0.598579 ms CreateObjectMapping: 2.238260 ms MarkObjects: 25.902542 ms DeleteObjects: 2.340589 ms)
  437.  
  438. Unloading 3 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
  439.  
  440. Unloading 6855 unused Assets to reduce memory usage. Loaded Objects now: 39048.
  441. Total: 604.898315 ms (FindLiveObjects: 1.901389 ms CreateObjectMapping: 4.412828 ms MarkObjects: 590.802856 ms DeleteObjects: 7.038973 ms)
  442.  
  443. Checking to instantiate global...
  444.  
  445. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  446.  
  447. Checking to instantiate in game global...
  448.  
  449. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  450.  
  451. The referenced script on this Behaviour is missing!
  452.  
  453. (Filename: Line: 1788)
  454.  
  455. The referenced script on this Behaviour is missing!
  456.  
  457. (Filename: Line: 1788)
  458.  
  459. The referenced script on this Behaviour is missing!
  460.  
  461. (Filename: Line: 1788)
  462.  
  463. The referenced script on this Behaviour is missing!
  464.  
  465. (Filename: Line: 1788)
  466.  
  467. The referenced script on this Behaviour is missing!
  468.  
  469. (Filename: Line: 1788)
  470.  
  471. The referenced script on this Behaviour is missing!
  472.  
  473. (Filename: Line: 1788)
  474.  
  475. The referenced script on this Behaviour is missing!
  476.  
  477. (Filename: Line: 1788)
  478.  
  479. The referenced script on this Behaviour is missing!
  480.  
  481. (Filename: Line: 1788)
  482.  
  483. Unloading 4 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
  484.  
  485. Unloading 16085 unused Assets to reduce memory usage. Loaded Objects now: 68918.
  486. Total: 607.798279 ms (FindLiveObjects: 3.986608 ms CreateObjectMapping: 5.574671 ms MarkObjects: 589.838440 ms DeleteObjects: 7.720563 ms)
  487.  
  488. C:/Games/Pillars of Eternity/PillarsOfEternity_Data/data/audio/mus/mus_final/mus_scr_glb_silence.ogg does not exist. The music will not play!
  489.  
  490. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  491.  
  492.  
  493.  
  494.  
  495. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  496.  
  497. ------- LOAD TO MAIN MENU --------
  498.  
  499.  
  500.  
  501. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  502.  
  503. UnloadTime: 60.301113 ms
  504. Checking to instantiate global...
  505.  
  506. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  507.  
  508. Shader warmup: 118 shaders 398 combinations 0.061s
  509. Unloading 5 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  510.  
  511. Unloading 40533 unused Assets to reduce memory usage. Loaded Objects now: 60085.
  512. Total: 248.781342 ms (FindLiveObjects: 5.053668 ms CreateObjectMapping: 11.868363 ms MarkObjects: 55.089573 ms DeleteObjects: 175.867783 ms)
  513.  
  514. The referenced script on this Behaviour is missing!
  515.  
  516. (Filename: Line: 1788)
  517.  
  518. The referenced script on this Behaviour is missing!
  519.  
  520. (Filename: Line: 1788)
  521.  
  522. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  523.  
  524. Unloading 45975 unused Assets to reduce memory usage. Loaded Objects now: 14946.
  525. Total: 137.121887 ms (FindLiveObjects: 3.830549 ms CreateObjectMapping: 4.792563 ms MarkObjects: 18.732262 ms DeleteObjects: 109.144081 ms)
  526.  
  527.  
  528.  
  529.  
  530. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  531.  
  532. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0701_Encampment.
  533.  
  534. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  535.  
  536. Checking to instantiate global...
  537.  
  538. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  539.  
  540. Checking to instantiate in game global...
  541.  
  542. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  543.  
  544. Instantiating in game global.
  545.  
  546. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  547.  
  548. -------- LEVEL LOAD COMPLETE -------- Level = AR_0701_Encampment.
  549.  
  550.  
  551.  
  552. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  553.  
  554. UnloadTime: 114.498100 ms
  555. Checking to instantiate global...
  556.  
  557. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  558.  
  559. Checking to instantiate in game global...
  560.  
  561. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  562.  
  563. Unloading 64 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  564.  
  565. Unloading 661 unused Assets to reduce memory usage. Loaded Objects now: 31639.
  566. Total: 40.814514 ms (FindLiveObjects: 1.054080 ms CreateObjectMapping: 2.458614 ms MarkObjects: 30.417095 ms DeleteObjects: 5.882564 ms)
  567.  
  568. Checking to instantiate global...
  569.  
  570. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  571.  
  572. Checking to instantiate in game global...
  573.  
  574. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  575.  
  576. The referenced script on this Behaviour is missing!
  577.  
  578. (Filename: Line: 1788)
  579.  
  580. The referenced script on this Behaviour is missing!
  581.  
  582. (Filename: Line: 1788)
  583.  
  584. The referenced script on this Behaviour is missing!
  585.  
  586. (Filename: Line: 1788)
  587.  
  588. The referenced script on this Behaviour is missing!
  589.  
  590. (Filename: Line: 1788)
  591.  
  592. The referenced script on this Behaviour is missing!
  593.  
  594. (Filename: Line: 1788)
  595.  
  596. The referenced script on this Behaviour is missing!
  597.  
  598. (Filename: Line: 1788)
  599.  
  600. The referenced script on this Behaviour is missing!
  601.  
  602. (Filename: Line: 1788)
  603.  
  604. The referenced script on this Behaviour is missing!
  605.  
  606. (Filename: Line: 1788)
  607.  
  608. Global variables restored
  609.  
  610. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  611.  
  612. Global variables restored
  613.  
  614. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  615.  
  616. Unloading 6 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
  617.  
  618. Unloading 24663 unused Assets to reduce memory usage. Loaded Objects now: 76026.
  619. Total: 621.698120 ms (FindLiveObjects: 4.968545 ms CreateObjectMapping: 6.513744 ms MarkObjects: 587.570313 ms DeleteObjects: 21.888462 ms)
  620.  
  621. C:/Games/Pillars of Eternity/PillarsOfEternity_Data/data/audio/mus/mus_final/mus_scr_glb_silence.ogg does not exist. The music will not play!
  622.  
  623. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  624.  
  625. Paperdoll Character doesn't have the specified bone (secondaryWeapon) for Weapon Attachment.
  626.  
  627. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  628.  
  629. Paperdoll Character doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
  630.  
  631. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  632.  
  633.  
  634.  
  635.  
  636. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  637.  
  638. ------- LOAD TO MAIN MENU --------
  639.  
  640.  
  641.  
  642. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  643.  
  644. UnloadTime: 56.619984 ms
  645. Checking to instantiate global...
  646.  
  647. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  648.  
  649. Shader warmup: 103 shaders 380 combinations 0.006s
  650. Unloading 2 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
  651.  
  652. Unloading 7177 unused Assets to reduce memory usage. Loaded Objects now: 65344.
  653. Total: 115.203232 ms (FindLiveObjects: 3.786779 ms CreateObjectMapping: 4.204850 ms MarkObjects: 57.366169 ms DeleteObjects: 49.242626 ms)
  654.  
  655. The referenced script on this Behaviour is missing!
  656.  
  657. (Filename: Line: 1788)
  658.  
  659. The referenced script on this Behaviour is missing!
  660.  
  661. (Filename: Line: 1788)
  662.  
  663. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  664.  
  665. Unloading 47949 unused Assets to reduce memory usage. Loaded Objects now: 14969.
  666. Total: 158.002457 ms (FindLiveObjects: 3.629815 ms CreateObjectMapping: 5.299077 ms MarkObjects: 19.126482 ms DeleteObjects: 129.311966 ms)
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