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TheInsidiousOne

Yu-Gi-Oh! TEKNO - First cards by the LV clan

Aug 7th, 2018
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  1. Gilded Knight LV3
  2. ​★​★​★
  3. LIGHT
  4. Warrior/Effect
  5. ATK 1500
  6. DEF 800
  7. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 800 ATK/DEF until the end of this turn. You can only use this effect of "Gilded Knight LV3" once per turn. During your Standby Phase: You can send this card to the GY; Special Summon 1 "Gilded Knight LV5" from your hand, Deck or GY.
  8.  
  9. Gilded Knight LV5
  10. ​★​★​★​★​★
  11. LIGHT
  12. Warrior/Effect
  13. ATK 2200
  14. DEF 1000
  15. If this card is Tribute Summoned, or Special Summoned by the effect of "Gilded Knight LV3": You can target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card. During your Standby Phase: You can send this card to the GY; Special Summon 1 "Gilded Knight LV7" from your hand, Deck or GY.
  16.  
  17. Gilded Knight LV7
  18. ​★​​★​​★​​★​​★​​★​​★​
  19. LIGHT
  20. Warrior/Effect
  21. ATK 2500
  22. DEF 2000
  23. Cannot be Normal Summoned/Set. Must be Special Summoned by "Gilded Knight LV5". If this card is Special Summoned: You can have all monsters your opponent controls lose 2000 ATK, also destroy any of those monsters whose ATK became 500 or less by this effect. You can only use this effect of "Gilded Knight LV7" once per turn. If this card battles an opponent's monster, negate that opponent's monster's effects until the end of this turn.
  24.  
  25. Gilded Knight LVMAX
  26. ​★​★​★​★​★​★​★​★​★​★
  27. LIGHT
  28. Warrior/Fusion/Effect
  29. ATK 3000
  30. DEF 2500
  31. Must be Special Summoned (from your Extra Deck) by Tributing 1 "Gilded Knight LV7". (You do not use "Polymerization".) If this card is Special Summoned: You can target 1 face-up monster your opponent controls; banish it. You can only use this effect of "Gilded Knight LVMAX" once per turn. Once per turn, if your opponent Special Summons a monster(s): You can target 1 of them; it loses 1000 ATK/DEF.
  32.  
  33. Electric Conductor Dragon LV3
  34. ​★​★​★
  35. LIGHT
  36. Dragon/Effect
  37. ATK 1300
  38. DEF 1200
  39. The first time this card would be destroyed by battle each turn, it is not destroyed. During your opponent's End Phase: You can send this face-up card to the GY; Special Summon 1 "Electric Conductor Dragon LV5" from your hand, Deck, or GY.
  40.  
  41. Electric Conductor Dragon LV5
  42. ​★​​★​​★​​★​​★​
  43. LIGHT
  44. Dragon/Effect
  45. ATK 2300
  46. DEF 2200
  47. At the start of the Damage Step, if this card battles an opponent's monster: You can target 1 Spell/Trap your opponent controls; destroy it, and if you do, your opponent's battling monster loses 500 ATK until the end of the Damage Step. During your opponent's End Phase: You can send this face-up card to the GY; Special Summon 1 "Electric Conductor Dragon LV7" from your hand, Deck, or GY.
  48.  
  49. Electric Conductor Dragon LV7
  50. ​★​​★​​★​​★​​★​​★​​★​
  51. LIGHT
  52. Dragon/Effect
  53. ATK 2800
  54. DEF 1200
  55. Cannot be Normal Summoned/Set. Must be Special Summoned by "Electric Conductor Dragon LV5". At the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Dragon monster from your GY; your opponent's battling monster loses ATK equal to the ATK of the banished monster until the end of this turn, also destroy Spells/Traps your opponent controls for every 1000 ATK that monster lost by this effect. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step.
  56.  
  57. Electric Conductor Dragon LVMAX
  58. ★​★​★​★​★​★​★​★​★​★
  59. LIGHT
  60. Dragon/Fusion/Effect
  61. ATK 3300
  62. DEF 2500
  63. Must be Special Summoned (from your Extra Deck) by Tributing 1 "Electric Conductor Dragon LV7". (You do not use "Polymerization".) At the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Dragon monster from your GY; your opponent's battling monster loses ATK equal to the ATK of the banished monster until the end of this turn, also inflict that much damage to your opponent.
  64.  
  65. Frost Hydra LV4
  66. ​★​​★​​★​​★​
  67. WATER
  68. Dragon/Effect
  69. ATK 1600
  70. DEF 1600
  71. If this card is Normal or Special Summoned: You can add 1 "EXP" card from your Deck to your hand. You can only use this effect of "Frost Hydra LV4" once per turn. Once per turn: You can discard 1 Dragon monster, then target 1 face-up Spell/Trap your opponent controls; destroy it. During your End Phase, if this card was Normal or Special Summoned this turn or the previous turn: You can send this face-up card to the GY; Special Summon 1 "Frost Hydra LV6" from your hand, Deck, or GY.
  72.  
  73. Frost Hydra LV6
  74. ​★​​★​​★​​★​​★​​★​
  75. WATER
  76. Dragon/Effect
  77. ATK 2200
  78. DEF 2200
  79. Once per turn: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it. If this card battles, your opponent cannot activate card effects from the GY until the end of the Damage Step. During your End Phase, if this card was Normal or Special Summoned the previous turn: You can send this face-up card to the GY; Special Summon 1 "Frost Hydra LV8" from your hand, Deck, or GY.
  80.  
  81. Frost Hydra LV8
  82. ​★​​★​​★​​★​​★​​★​​★​​★​
  83. WATER
  84. Dragon/Effect
  85. ATK 2800
  86. DEF 2800
  87. Cannot be Normal Summoned/Set. Must be Special Summoned by "Frost Hydra LV6". Once per turn: You can banish 1 Dragon monster from your hand or GY, then target 1 monster your opponent controls; banish it. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is on the field, that Set card cannot be activated, also at the End Phase of this turn, destroy that Set card.
  88.  
  89. Frost Hydra LVMAX
  90. ★​★​★​★​★​★​★​★​★​★
  91. WATER
  92. Dragon/Fusion/Effect
  93. ATK 3000
  94. DEF 3000
  95. Must be Special Summoned (from your Extra Deck) by Tributing 1 "Frost Hydra LV8". (You do not use "Polymerization".) Once per turn: You can banish 1 Dragon monster from your hand or GY, then target 1 card your opponent controls; banish it. If this card inflicts battle damage to your opponent: You can target 1 of your banished Dragon monsters; add it to your hand.
  96.  
  97. Gold Crest Dragon LV3
  98. ​★​​★​​★​
  99. LIGHT
  100. Dragon/Effect
  101. ATK 1200
  102. DEF 900
  103. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is on the field, that Set card cannot be activated. During your opponent's End Phase: You can send this face-up card to the GY; Special Summon 1 "Gold Crest Dragon LV5" from your hand, Deck, or GY.
  104.  
  105. Gold Crest Dragon LV5
  106. ​★​​★​​★​​★​​★​
  107. LIGHT
  108. Dragon/Effect
  109. ATK 2200
  110. DEF 2000
  111. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is on the field, that Set card cannot be activated, also destroy it during the End Phase of this turn. Once per turn, if your opponent Sets a Spell/Trap (Quick Effect): You can have this card gain 300 ATK. During your opponent's End Phase: You can send this face-up card to the GY; Special Summon 1 "Gold Crest Dragon LV7" from your hand, Deck, or GY.
  112.  
  113. Gold Crest Dragon LV7
  114. ​★​​★​​★​​★​​★​​★​​★​
  115. LIGHT
  116. Dragon/Effect
  117. ATK 2600
  118. DEF 2400
  119. Cannot be Normal Summoned/Set. Must be Special Summoned by "Gold Crest Dragon LV5". Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is on the field, that Set card cannot be activated, also at the End Phase of this turn, destroy that Set card. If this card destroys an opponent's monster by battle: You can target 1 Dragon monster in your GY, except "Gold Crest Dragon LV7"; shuffle it into the Deck, then inflict damage to your opponent equal to that monster's ATK.
  120.  
  121. Gold Crest Dragon LVMAX
  122. ★​★​★​★​★​★​★​★​★​★
  123. LIGHT
  124. Dragon/Fusion/Effect
  125. ATK 2900
  126. DEF 2400
  127. Must be Special Summoned (from your Extra Deck) by Tributing 1 "Gold Crest Dragon LV7". (You do not use "Polymerization".) Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is on the field, that Set card cannot be activated, also at the End Phase of this turn, destroy that Set card. If this card destroys an opponent's monster by battle: You can target 1 Dragon monster in your GY, except "Gold Crest Dragon LVMAX"; add it to your hand, and if you do, gain LP equal to that monster's ATK.
  128.  
  129. Butterfly-Mutated Dragon LV4
  130. ​★​​★​​★​​★​
  131. WIND
  132. Dragon/Effect
  133. ATK 1800
  134. DEF 1000
  135. Once per turn: You can target 1 face-up monster your opponent controls; equip it to this card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.) If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Butterfly-Mutated Dragon LV6" from your hand, Deck, or GY.
  136.  
  137. Butterfly-Mutated Dragon LV6
  138. ​★​​★​​★​​★​​★​​★​
  139. WIND
  140. Dragon/Effect
  141. ATK 2300
  142. DEF 2100
  143. Once per turn: You can target 1 monster your opponent controls; equip it to this card. (You can only equip this card with 1 monster at a time with this effect.) Once per turn: You can send 1 monster equipped to this card to the GY, then target 1 monster your opponent controls; destroy it. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Butterfly-Mutated Dragon LV8" from your hand, Deck, or GY.
  144.  
  145. Butterfly-Mutated Dragon LV8
  146. ​★​​★​​★​​★​​★​​★​​★​​★​
  147. WIND
  148. Dragon/Effect
  149. ATK 2700
  150. DEF 2300
  151. Cannot be Normal Summoned/Set. Must be Special Summoned by "Butterfly-Mutated Dragon LV6". Once per turn: You can target 1 monster your opponent controls; equip it to this card, and if you do, this card gains ATK equal to the original ATK of that monster. (You can only equip this card with 1 monster at a time with this effect.) Once per turn: You can send 1 monster equipped to this card to the GY; inflict damage to your opponent equal to its original ATK, but this card cannot attack the turn you activate this effect.
  152.  
  153. Butterfly-Mutated Dragon LVMAX
  154. ★​★​★​★​★​★​★​★​★​★
  155. WIND
  156. Dragon/Fusion/Effect
  157. ATK 3000
  158. DEF 2700
  159. Must be Special Summoned (from your Extra Deck) by Tributing 1 "Butterfly-Mutated Dragon LV8". (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; equip it to this card, and if you do, this card gains ATK equal to the original ATK of that monster. (You can only equip this card with 1 monster at a time with this effect.) Once per turn: You can send 1 monster equipped to this card to the GY, then target 1 monster your opponent controls; banish it, and if you do, inflict 1000 damage to your opponent.
  160.  
  161. Ancient Metal Dragon LV4
  162. ​★​​★​​★​​★​
  163. LIGHT
  164. Dragon/Effect
  165. ATK 1200
  166. DEF 1200
  167. When a Dragon "LV" monster you control is targeted for an attack: You can Special Summon this card from your hand, and if you do, negate the attack. You can only use this effect of "Ancient Metal Dragon LV4" once per turn. During your Standby Phase: You can send this face-up card to the GY; Special Summon 1 "Ancient Metal Dragon LV6" from your hand, Deck, or GY.
  168.  
  169. Ancient Metal Dragon LV6
  170. ​★​​★​​★​​★​​★​​★​
  171. LIGHT
  172. Dragon/Effect
  173. ATK 1900
  174. DEF 1900
  175. Once per turn, when a Dragon "LV" monster you control declares an attack: You can target 1 monster your opponent controls; gain LP equal to half the attacking monster's ATK, also it loses that much ATK until the end of the Damage Step. During your Standby Phase: You can send this face-up card to the GY; Special Summon 1 "Ancient Metal Dragon LV8" from your hand, Deck, or GY.
  176.  
  177. Ancient Metal Dragon LV8
  178. ​★​​★​​★​​★​​★​​★​​★​​★​
  179. LIGHT
  180. Dragon/Effect
  181. ATK 2400
  182. DEF 2400
  183. Cannot be Normal Summoned/Set. Must be Special Summoned by "Ancient Metal Dragon LV6". Once per turn, when you gain LP: You can banish 1 Dragon monster from your GY; make your opponent send 1 card from their hand or field to the GY (their choice), also this card gains ATK equal to half the ATK of the banished monster, until the end of this turn. While your LP are higher than your opponent's, this card cannot be destroyed by your opponent's card effects.
  184.  
  185. Ancient Metal Dragon LVMAX
  186. ★​★​★​★​★​★​★​★​★​★
  187. LIGHT
  188. Dragon/Fusion/Effect
  189. ATK 2800
  190. DEF 2800
  191. Must be Special Summoned (from your Extra Deck) by Tributing 1 "Ancient Metal Dragon LV8". (You do not use "Polymerization".) Once per turn: You can banish 1 Dragon monster from your GY, then target 1 monster your opponent controls; destroy it, also this card gains ATK equal to half the ATK of the banished monster, until the end of this turn. While your LP are higher than your opponent's, this card cannot be targeted or destroyed by your opponent's card effects.
  192.  
  193. EXP Pixie
  194. ​★​​★​​★​
  195. LIGHT
  196. Fairy/Effect
  197. ATK 1600
  198. DEF 0
  199. If you control a Level 4 or lower "LV" monster, you can Special Summon this card (from your hand). You can Tribute this card, then target 1 Level 4 or lower "LV" monster you control; banish it, and if you do, Special Summon 1 monster from your hand, Deck or GY that is listed in the banished monster's text. You can only use this effect of "EXP Pixie" once per turn.
  200.  
  201. EXP Field
  202. Field Spell
  203. If this card is activated: You can add 1 "LV" monster from your Deck to your hand. You can only activate 1 "EXP Field" per turn. Level 5 or higher "LV" monsters you control cannot be targeted or destroyed by card effects. During your opponent's End Phase: You can banish this card from your Field Zone and Tribute 1 "LV" monster; Special Summon 1 monster from your hand, Deck or GY that is listed in the Tributed monster's text. You can only use this effect of "EXP Field" once per turn.
  204.  
  205. EXP Reborn
  206. Normal Spell
  207. Target 1 Level 6 or lower "LV" monster in your GY; Special Summon that target. If a "LV" monster you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
  208.  
  209. EXP Cross
  210. Normal Trap
  211. Target 1 "LV" monster you control; activate 1 of the following effects, depending on its Level.
  212. ● 4 or lower: Special Summon 1 "EXP" monster from your Deck.
  213. ● 5 or 6: Tribute it, and if you do, Special Summon 1 monster from your hand, Deck or GY that is listed in the Tributed monster's text, ignoring its Summoning conditions.
  214. ● 7 or higher: Destroy all monsters your opponent controls that were Special Summoned from the hand or GY.
  215. You can only activate 1 "EXP Cross" per turn.
  216.  
  217. EXP Endurance
  218. Counter Trap
  219. When a Spell/Trap Card, or monster effect, is activated while you control a "LV" or "EXP" monster: Negate the activation, and if you do, destroy that card.
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