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Aug 22nd, 2016
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField=1
  10. iRadialBlurLevel=1
  11.  
  12. [Display]
  13. iBlurDeferredShadowMask=1
  14. fInteriorShadowDistance=3000.0000
  15. fShadowDistance=2500
  16. iShadowMapResolutionSecondary=1024
  17. iShadowMapResolutionPrimary=2048
  18. iShadowSplitCount=2
  19. iMaxAnisotropy=1
  20. fLeafAnimDampenDistEnd=4600.0000
  21. fLeafAnimDampenDistStart=3600.0000
  22. fTreesMidLODSwitchDist=3600
  23. fGamma=1.0000
  24. fDecalLOD2=1500.0000
  25. fDecalLOD1=1000.0000
  26. fSpecularLODStartFade=900
  27. fShadowLODStartFade=200.0000
  28. fLightLODStartFade=2180
  29. iTexMipMapMinimum=0
  30. iTexMipMapSkip=0
  31. iWaterMultiSamples=0
  32. iMultiSample=1
  33. iShadowMode=3
  34. bTreesReceiveShadows=1
  35. bDrawLandShadows=1
  36. bShadowsOnGrass=1
  37. iShadowFilter=3
  38. bFull Screen=0
  39. iSize H=1080
  40. iSize W=1920
  41. fMeshLODFadePercentDefault=1.2000
  42. fMeshLODFadeBoundDefault=256.0000
  43. fMeshLODLevel2FadeTreeDistance=4096.0000
  44. fMeshLODLevel1FadeTreeDistance=6144.0000
  45. fMeshLODLevel2FadeDist=1e+007
  46. fMeshLODLevel1FadeDist=1e+007
  47. iScreenShotIndex=2
  48. bShadowMaskZPrepass=0
  49. bMainZPrepass=0
  50. iMaxSkinDecalsPerFrame=3
  51. iMaxDecalsPerFrame=10
  52. bFloatPointRenderTarget=1
  53. bDeferredShadows=1
  54. sD3DDevice="NVIDIA GeForce GTX 970"
  55. bFXAAEnabled=1
  56. iShadowMapResolution=1024
  57. fShadowBiasScale=0.3
  58. iShadowMaskQuarter=3
  59. iAdapter=0
  60. iPresentInterval=0
  61. bTransparencyMultisampling=0
  62. bDrawShadows=1
  63.  
  64. [Grass]
  65. b30GrassVS=1
  66. fGrassStartFadeDistance=4000
  67. fGrassMaxStartFadeDistance=7000.0000
  68. fGrassMinStartFadeDistance=0.0000
  69.  
  70. [MAIN]
  71. bGamepadEnable=1
  72. bCrosshairEnabled=1
  73. fHUDOpacity=0.9500
  74. bSaveOnPause=0
  75. bSaveOnTravel=1
  76. bSaveOnWait=1
  77. bSaveOnRest=1
  78. fSkyCellRefFadeDistance=600000.0000
  79.  
  80. [GamePlay]
  81. bShowFloatingQuestMarkers=1
  82. bShowQuestMarkers=1
  83. iDifficulty=5
  84.  
  85. [Interface]
  86. bDialogueSubtitles=1
  87. bGeneralSubtitles=0
  88. fMouseCursorSpeed=1.0000
  89. bShowCompass=1
  90.  
  91. [Controls]
  92. fGamepadHeadingSensitivity=1.0000
  93. fMouseHeadingSensitivity=0.0100
  94. bAlwaysRunByDefault=1
  95. bInvertYValues=0
  96. bGamePadRumble=1
  97. bMouseAcceleration=0
  98. bUseKinect=0
  99.  
  100. [Particles]
  101. iMaxDesired=750
  102.  
  103. [SaveGame]
  104. fAutosaveEveryXMins=5.0000
  105.  
  106. [AudioMenu]
  107. fAudioMasterVolume=1.0000
  108. fVal7=1.0000
  109. uID7=0
  110. fVal6=1.0000
  111. uID6=3954
  112. fVal5=1.0000
  113. uID5=554063985
  114. fVal4=1.0000
  115. uID4=553650269
  116. fVal3=1.0000
  117. uID3=94881
  118. fVal2=0.4000
  119. uID2=466532
  120. fVal1=1.0000
  121. uID1=554685
  122. fVal0=0.8000
  123. uID0=1007612
  124.  
  125. [Clouds]
  126. fCloudLevel2Distance=262144.0000
  127. fCloudLevel1Distance=32768.0000
  128. fCloudLevel0Distance=16384.0000
  129. fCloudNearFadeDistance=9000.0000
  130.  
  131. [TerrainManager]
  132. fTreeLoadDistance=40000
  133. fBlockMaximumDistance=150000
  134. fBlockLevel1Distance=40000
  135. fBlockLevel0Distance=25000
  136. fSplitDistanceMult=1.1
  137. bShowLODInEditor=0
  138.  
  139. [NavMesh]
  140. fObstacleAlpha=0.5000
  141. fCoverSideHighAlpha=0.8000
  142. fCoverSideLowAlpha=0.6500
  143. fEdgeFullAlpha=1.0000
  144. fEdgeHighAlpha=0.7500
  145. fEdgeLowAlpha=0.5000
  146. fTriangleFullAlpha=0.7000
  147. fTriangleHighAlpha=0.3500
  148. fTriangleLowAlpha=0.2000
  149. fLedgeBoxHalfHeight=25.0000
  150. fEdgeDistFromVert=10.0000
  151. fEdgeThickness=10.0000
  152. fPointSize=2.5000
  153.  
  154. [Trees]
  155. bRenderSkinnedTrees=1
  156. uiMaxSkinnedTreesToRender=100
  157.  
  158. [Decals]
  159. uMaxDecals=100
  160. bDecals=1
  161. bSkinnedDecals=1
  162. uMaxSkinDecals=35
  163. uMaxSkinDecalsPerActor=20
  164.  
  165. [LOD]
  166. fLODFadeOutMultObjects=9
  167. fLODFadeOutMultItems=8.7
  168. fLODFadeOutMultActors=10.45
  169. fLODFadeOutMultSkyCell=1.0000
  170.  
  171. [Launcher]
  172. bEnableFileSelection=1
  173. bShowAllResolutions=0
  174. uLastAspectRatio=3
  175.  
  176. [BlurShaderHDR]
  177. bDoHighDynamicRange=1
  178.  
  179. [BlurShader]
  180. bUseBlurShader=0
  181.  
  182. [Water]
  183. iWaterReflectHeight=1024
  184. iWaterReflectWidth=1024
  185. bUseWaterDisplacements=1
  186. bUseWaterRefractions=1
  187. bUseWaterReflections=1
  188. bUseWaterDepth=1
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