Advertisement
Guest User

Untitled

a guest
Sep 10th, 2016
109
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.00 KB | None | 0 0
  1. [10.09.2016 10:51:45.748] Started new log on 10.09.2016 10:51:45.748
  2. [10.09.2016 10:51:45.749] ====================================================================================================
  3. [10.09.2016 10:51:45.732] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [10.09.2016 10:51:45.749] Log verbosity: Verbose
  5. [10.09.2016 10:51:45.751] Initializing input system
  6. [10.09.2016 10:51:45.754] Initializing game console
  7. [10.09.2016 10:51:45.759] Console key has been set to F4 (key code: 115)
  8. [10.09.2016 10:51:45.830] Initializing console variable "ConsoleScrollAmount".
  9. [10.09.2016 10:51:45.830] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [10.09.2016 10:51:45.833] Read value: <null>
  11. [10.09.2016 10:51:45.834] Initializing console variable "DisableRenderVersionText".
  12. [10.09.2016 10:51:45.834] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [10.09.2016 10:51:45.839] Read value: True
  14. [10.09.2016 10:51:45.840] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [10.09.2016 10:51:45.840] Initializing console variable "ConsoleKey".
  16. [10.09.2016 10:51:45.840] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [10.09.2016 10:51:45.841] Read value: F4
  18. [10.09.2016 10:51:45.841] Setting value of console variable "ConsoleKey" to stored value.
  19. [10.09.2016 10:51:45.842] Console key has been set to F4 (key code: 115)
  20. [10.09.2016 10:51:45.842] Initializing console variable "PluginTimeoutThreshold".
  21. [10.09.2016 10:51:45.842] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [10.09.2016 10:51:45.842] Read value: 10000
  23. [10.09.2016 10:51:45.843] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [10.09.2016 10:51:45.843] Initializing console variable "AlwaysShowConsoleOutput".
  25. [10.09.2016 10:51:45.843] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [10.09.2016 10:51:45.843] Read value: <null>
  27. [10.09.2016 10:51:45.844] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  28. [10.09.2016 10:51:45.844] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  29. [10.09.2016 10:51:45.844] Read value: False
  30. [10.09.2016 10:51:45.845] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  31. [10.09.2016 10:51:45.845] Initializing console variable "ShowOnScreenWarnings".
  32. [10.09.2016 10:51:45.845] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  33. [10.09.2016 10:51:45.845] Read value: <null>
  34. [10.09.2016 10:51:45.846] Console initialized
  35. [10.09.2016 10:51:45.846] Initializing forms manager
  36. [10.09.2016 10:51:45.848] Version: RAGE Plugin Hook v0.45.1000.9441 PUBLIC ALPHA for Grand Theft Auto V
  37. [10.09.2016 10:51:45.856] ================ RAGE Plugin Hook ================
  38. [10.09.2016 10:51:45.866] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
  39. [10.09.2016 10:51:45.866] Checking game support
  40. [10.09.2016 10:51:46.319] Product name: Grand Theft Auto V
  41. [10.09.2016 10:51:46.319] Product version: 1.0.791.2
  42. [10.09.2016 10:51:46.319] Is steam version: True
  43. [10.09.2016 10:51:46.320] Initializing DirectX
  44. [10.09.2016 10:51:46.322] Initializing Direct3D
  45. [10.09.2016 10:51:46.323] Loading C:\Windows\system32\d3d11.dll
  46. [10.09.2016 10:51:46.324] Loaded at 0x7FEEF2E0000
  47. [10.09.2016 10:51:46.324] D3D11CreateDeviceAndSwapChain at 0x7FEEF3000F8
  48. [10.09.2016 10:51:46.324] Creating Direct3D 11 device and swap chain
  49. [10.09.2016 10:51:46.410] Swap Chain created: 0x73FF2800
  50. [10.09.2016 10:51:46.411] Swap Chain VTable: 0x73FF2800
  51. [10.09.2016 10:51:46.411] Swap Chain VTable_2: 0x7FEEF4C5AE0
  52. [10.09.2016 10:51:46.412] 0x4856410E0E554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
  53. [10.09.2016 10:51:46.412] D3D11Present: 0x7FEEF4EB2F8
  54. [10.09.2016 10:51:46.412] D3D11ResizeBuffers: 0x7FEEF4EF97C
  55. [10.09.2016 10:51:46.412] D3D11ResizeTarget: 0x7FEEF4F07D8
  56. [10.09.2016 10:51:46.413] D3D11SetFullscreenState: 0x7FEEF4F0B64
  57. [10.09.2016 10:51:46.430] Direct3D initialized
  58. [10.09.2016 10:51:46.430] Initialized DirectX
  59. [10.09.2016 10:51:46.431] Direct3D watcher thread spawned
  60. [10.09.2016 10:51:46.453] Getting device
  61. [10.09.2016 10:51:46.454] Retrieved device
  62. [10.09.2016 10:51:46.454] Creating wrapper
  63. [10.09.2016 10:51:46.552] Wrapper created
  64. [10.09.2016 10:51:46.560] Effect created
  65. [10.09.2016 10:51:46.560] Creating buffer
  66. [10.09.2016 10:51:46.560] Created buffer
  67. [10.09.2016 10:51:46.561] Creating blend state
  68. [10.09.2016 10:51:46.561] Created blend state
  69. [10.09.2016 10:51:46.561] Done with creation
  70. [10.09.2016 10:51:46.620] Initializing texture system.
  71. [10.09.2016 10:51:46.620] Initializing texture system; phase 1
  72. [10.09.2016 10:51:46.620] Initializing texture system; phase 2
  73. [10.09.2016 10:51:46.628] Initializing texture system; phase 3
  74. [10.09.2016 10:51:46.628] Initializing texture system; phase 4
  75. [10.09.2016 10:51:46.642] Initializing texture system; phase 5
  76. [10.09.2016 10:51:46.643] Initializing texture system; phase 6
  77. [10.09.2016 10:51:46.645] Initializing texture system; phase 7
  78. [10.09.2016 10:51:46.648] Initializing texture system; phase 8
  79. [10.09.2016 10:51:46.650] Initializing texture system; phase 9
  80. [10.09.2016 10:51:46.651] Initializing texture system; phase 10
  81. [10.09.2016 10:51:46.655] Initializing texture system; phase 11
  82. [10.09.2016 10:51:46.656] Initializing texture system; phase 12
  83. [10.09.2016 10:51:46.658] Initializing texture system; phase 13
  84. [10.09.2016 10:51:46.658] Initializing texture system; phase 14
  85. [10.09.2016 10:51:51.431] Direct3D watcher thread ended
  86. [10.09.2016 10:52:17.701] LoadingScreenMsg: Initializing game support
  87. [10.09.2016 10:52:17.952] Initializing game support
  88. [10.09.2016 10:52:18.742] LoadingScreenMsg: Velocity limit removed
  89. [10.09.2016 10:52:18.993] Compatibility level: 0
  90. [10.09.2016 10:52:18.993] Supported version detected
  91. [10.09.2016 10:52:18.994] ==================================================
  92. [10.09.2016 10:52:18.994] LoadingScreenMsg: Patching code
  93. [10.09.2016 10:52:19.245] LoadingScreenMsg: Waiting for game initialization
  94. [10.09.2016 10:52:19.495] Waiting for game initialization
  95. [10.09.2016 10:52:19.595] LoadingScreenMsg: Initializing core
  96. [10.09.2016 10:52:19.845] Initializing hook
  97. [10.09.2016 10:52:19.845] LoadingScreenMsg: Completing interoperability
  98. [10.09.2016 10:52:20.096] Completing interoperability
  99. [10.09.2016 10:52:20.097] Initialization code 1.
  100. [10.09.2016 10:52:20.097] Initialization code 2.
  101. [10.09.2016 10:52:20.098] Initialization code 3.
  102. [10.09.2016 10:52:20.112] 1 Address: 0x00000001401E955C
  103. [10.09.2016 10:52:20.113] Calling func 1
  104. [10.09.2016 10:52:20.144] 2 Address: 0x0000000140CAC832
  105. [10.09.2016 10:52:20.145] 3 Address: 0x000000013F815C76
  106. [10.09.2016 10:52:20.188] Address: 0x0000000140CAC7D0
  107. [10.09.2016 10:52:20.189] Unknown var: 0x0000000141B9F590
  108. [10.09.2016 10:52:20.189] Initialization code 4.
  109. [10.09.2016 10:52:20.190] Initialization code 5.
  110. [10.09.2016 10:52:20.190] Completing interoperability, phase 1
  111. [10.09.2016 10:52:20.191] Completing interoperability, phase 2
  112. [10.09.2016 10:52:20.191] Completing interoperability, phase 3
  113. [10.09.2016 10:52:20.192] Completing interoperability, phase 4
  114. [10.09.2016 10:52:20.192] Completing interoperability, phase 5
  115. [10.09.2016 10:52:20.193] Completing interoperability, phase 6
  116. [10.09.2016 10:52:20.193] Completing interoperability, phase 7
  117. [10.09.2016 10:52:20.194] LoadingScreenMsg:
  118. [10.09.2016 10:52:20.444] LoadingScreenMsg: Loading Story Mode
  119. [10.09.2016 10:52:37.466] LoadingScreenMsg: Loading and Populating Game World
  120. [10.09.2016 10:52:37.716] LoadingScreenMsg:
  121. [10.09.2016 10:52:44.741] Initializing console variable "IsDeveloperModeEnabled".
  122. [10.09.2016 10:52:44.742] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  123. [10.09.2016 10:52:44.743] Read value: False
  124. [10.09.2016 10:52:44.743] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  125. [10.09.2016 10:52:44.745] Initializing console variable "TimeScale".
  126. [10.09.2016 10:52:44.746] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  127. [10.09.2016 10:52:44.746] Read value: <null>
  128. [10.09.2016 10:52:44.967]
  129. [10.09.2016 10:52:44.969] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
  130. [10.09.2016 10:52:48.164] <UNLOADED PLUGIN>: Initializing input system
  131. [10.09.2016 10:52:48.166] <UNLOADED PLUGIN>: Initializing game console
  132. [10.09.2016 10:52:48.168] <UNLOADED PLUGIN>: Initializing forms manager
  133. [10.09.2016 10:52:48.308] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  134. [10.09.2016 10:52:48.945] ---------------------------------------------------------------------
  135. [10.09.2016 10:52:48.945] LSPD FIRST RESPONSE
  136. [10.09.2016 10:52:48.945] Version 0.3.1
  137. [10.09.2016 10:52:48.945] A G17 Media Modification
  138. [10.09.2016 10:52:48.945] - Developed by LMS & Sam
  139. [10.09.2016 10:52:48.945] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  140. [10.09.2016 10:52:48.945] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  141. [10.09.2016 10:52:48.945] ---------------------------------------------------------------------
  142. [10.09.2016 10:52:48.945] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
  143. [10.09.2016 10:52:48.945] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  144. [10.09.2016 10:52:49.040]
  145. [10.09.2016 10:52:49.228] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  146. [10.09.2016 10:52:49.229] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  147. [10.09.2016 10:52:49.231] Callouts: 250
  148. [10.09.2016 10:52:49.496] [TRACE] Thread CopManager #1 initialized
  149. [10.09.2016 10:53:29.946] setting up new cop: null
  150. [10.09.2016 10:53:29.958] [TRACE] New ped recognized as cop
  151. [10.09.2016 10:53:29.958] setting up new cop: null
  152. [10.09.2016 10:53:29.959] [TRACE] New ped recognized as cop
  153. [10.09.2016 10:53:35.011] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  154. [10.09.2016 10:53:35.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  155. [10.09.2016 10:53:35.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  156. [10.09.2016 10:53:35.016] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  157. [10.09.2016 10:53:35.368] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
  158. [10.09.2016 10:53:35.389] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  159. [10.09.2016 10:53:35.862] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
  160. [10.09.2016 10:53:36.137] [TRACE] Populated PD
  161. [10.09.2016 10:53:36.329] setting up new cop: null
  162. [10.09.2016 10:53:36.329] [TRACE] New ped recognized as cop
  163. [10.09.2016 10:53:36.329] setting up new cop: null
  164. [10.09.2016 10:53:36.329] [TRACE] New ped recognized as cop
  165. [10.09.2016 10:53:36.329] setting up new cop: null
  166. [10.09.2016 10:53:36.329] [TRACE] New ped recognized as cop
  167. [10.09.2016 10:53:36.330] setting up new cop: null
  168. [10.09.2016 10:53:36.330] [TRACE] New ped recognized as cop
  169. [10.09.2016 10:53:36.330] setting up new cop: null
  170. [10.09.2016 10:53:36.330] [TRACE] New ped recognized as cop
  171. [10.09.2016 10:53:36.330] setting up new cop: null
  172. [10.09.2016 10:53:36.330] [TRACE] New ped recognized as cop
  173. [10.09.2016 10:53:36.330] setting up new cop: null
  174. [10.09.2016 10:53:36.331] [TRACE] New ped recognized as cop
  175. [10.09.2016 10:53:36.331] setting up new cop: null
  176. [10.09.2016 10:53:36.332] [TRACE] New ped recognized as cop
  177. [10.09.2016 10:53:36.332] setting up new cop: null
  178. [10.09.2016 10:53:36.332] [TRACE] New ped recognized as cop
  179. [10.09.2016 10:53:36.332] setting up new cop: null
  180. [10.09.2016 10:53:36.333] [TRACE] New ped recognized as cop
  181. [10.09.2016 10:53:36.333] setting up new cop: null
  182. [10.09.2016 10:53:36.334] [TRACE] New ped recognized as cop
  183. [10.09.2016 10:53:37.332] setting up new cop: null
  184. [10.09.2016 10:53:37.332] [TRACE] New ped recognized as cop
  185. [10.09.2016 10:53:37.333] setting up new cop: null
  186. [10.09.2016 10:53:37.333] [TRACE] New ped recognized as cop
  187. [10.09.2016 10:53:38.848] setting up new cop: null
  188. [10.09.2016 10:53:38.849] [TRACE] New ped recognized as cop
  189. [10.09.2016 10:53:38.849] setting up new cop: null
  190. [10.09.2016 10:53:38.849] [TRACE] New ped recognized as cop
  191. [10.09.2016 10:53:41.145] [TRACE] Cleared PD
  192. [10.09.2016 10:53:42.293] 1
  193. [10.09.2016 10:53:42.293] 2
  194. [10.09.2016 10:53:42.293] 4
  195. [10.09.2016 10:53:42.297] s_m_y_hwaycop_01_white_full_01
  196. [10.09.2016 10:53:45.550] INIT
  197. [10.09.2016 10:53:45.572] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
  198. [10.09.2016 10:53:45.577] LSPD First Response: PoliceLifeS, Version=1.0.0.6, Culture=neutral, PublicKeyToken=null
  199. [10.09.2016 10:53:45.595] LSPD First Response: Creating plugin: PoliceLifeS.Main
  200. [10.09.2016 10:53:46.600] LSPD First Response: DB Created
  201. [10.09.2016 10:54:00.646] LSPD First Response: We have 1 callouts registered
  202. [10.09.2016 10:54:00.647] LSPD First Response: CalloutManager initialized
  203. [10.09.2016 10:54:00.649] [TRACE] WorldEventManager: Allowing up to 2 events
  204. [10.09.2016 10:54:00.675] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
  205. [10.09.2016 10:54:00.675] LSPD First Response: Stack trace of game fiber "<UNNAMED THREAD>" in plugin "LSPD First Response" at the time of termination:
  206. [10.09.2016 10:54:00.694] LSPD First Response: Rage.GameFiber.SleepThis in unknown source file:0,0 (IL Offset: 91)
  207. [10.09.2016 10:54:00.695] Rage.GameFiber.Sleep in unknown source file:0,0 (IL Offset: 84)
  208. [10.09.2016 10:54:00.696] Rage.GameFiber.Yield in unknown source file:0,0 (IL Offset: 6)
  209. [10.09.2016 10:54:00.696] ?????????????????????????????????????????.????????????????????????????????????????? in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:454,17 (IL Offset: 3860)
  210. [10.09.2016 10:54:00.698] Rage.GameFiber.Main in unknown source file:0,0 (IL Offset: 66)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement