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stonehearth.log

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Nov 26th, 2014
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  1. 2014-Nov-26 09:03:28.169376logger initialized
  2. 2014-Nov-26 09:03:28.170376 | server | 1 | app | Stonehearth Version 0.1.0.166
  3. 2014-Nov-26 09:03:28.321385 | server | 0 | lua.data | lua git is enabled
  4. 2014-Nov-26 09:03:29.715464 | server | 1 | resources | Modules are verified prestine.
  5. 2014-Nov-26 09:03:29.764467 | server | 1 | app | Running Stonehearth server on port 58232
  6. 2014-Nov-26 09:03:30.294498 | server | 0 | mod stonehearth.world_generation | initialize not implemented for world generation service!
  7. 2014-Nov-26 09:03:30.300498 | server | 0 | mod stonehearth | greedy task scheduling enabled
  8. 2014-Nov-26 09:03:30.353501 | client | 1 | browser | cef started.
  9. 2014-Nov-26 09:03:30.401504 | client | 2 | network | client allocating new send buffer (total: 0)
  10. 2014-Nov-26 09:03:30.471508 | server | 2 | network | server allocating new send buffer (total: 0)
  11. 2014-Nov-26 09:03:39.623031 | server | 0 | simulation.core | Starting load.
  12. 2014-Nov-26 09:03:39.623031 | server | 1 | simulation.core | Shutting down traces.
  13. 2014-Nov-26 09:03:39.623031 | server | 1 | simulation.core | Shutting down game objects.
  14. 2014-Nov-26 09:03:39.638032 | server | 1 | lua.code | Shutting down script host.
  15. 2014-Nov-26 09:03:39.642032 | server | 1 | lua.code | Script host destroyed.
  16. 2014-Nov-26 09:03:39.642032 | server | 1 | simulation.core | Shutting down data objects.
  17. 2014-Nov-26 09:03:39.941049 | server | 1 | dm.store | load progress 11%...
  18. 2014-Nov-26 09:03:40.033055 | server | 2 | network | server allocating new send buffer (total: 0)
  19. 2014-Nov-26 09:03:40.033055 | server | 1 | dm.store | load progress 22%...
  20. 2014-Nov-26 09:03:40.120060 | server | 2 | network | server allocating new send buffer (total: 0)
  21. 2014-Nov-26 09:03:40.121060 | server | 1 | dm.store | load progress 33%...
  22. 2014-Nov-26 09:03:40.207064 | server | 2 | network | server allocating new send buffer (total: 0)
  23. 2014-Nov-26 09:03:40.207064 | server | 1 | dm.store | load progress 44%...
  24. 2014-Nov-26 09:03:40.297070 | server | 2 | network | server allocating new send buffer (total: 0)
  25. 2014-Nov-26 09:03:40.297070 | server | 1 | dm.store | load progress 55%...
  26. 2014-Nov-26 09:03:40.384075 | server | 2 | network | server allocating new send buffer (total: 0)
  27. 2014-Nov-26 09:03:40.384075 | server | 1 | dm.store | load progress 66%...
  28. 2014-Nov-26 09:03:40.487081 | server | 2 | network | server allocating new send buffer (total: 0)
  29. 2014-Nov-26 09:03:40.487081 | server | 1 | dm.store | load progress 77%...
  30. 2014-Nov-26 09:03:40.574085 | server | 2 | network | server allocating new send buffer (total: 0)
  31. 2014-Nov-26 09:03:40.574085 | server | 1 | dm.store | load progress 88%...
  32. 2014-Nov-26 09:03:40.723094 | server | 2 | network | server allocating new send buffer (total: 0)
  33. 2014-Nov-26 09:03:40.723094 | server | 1 | dm.store | load progress 99%...
  34. 2014-Nov-26 09:03:40.733095 | server | 1 | dm.store | load objects finished!
  35.  
  36. 2014-Nov-26 09:03:41.486138 | server | 2 | network | server allocating new send buffer (total: 0)
  37. 2014-Nov-26 09:03:41.929163 | server | 0 | mod stonehearth.world_generation | initialize not implemented for world generation service!
  38. 2014-Nov-26 09:03:41.934163 | server | 0 | mod stonehearth | greedy task scheduling enabled
  39. 2014-Nov-26 09:03:42.824214 | server | 0 | simulation.core | Done loading.
  40. 2014-Nov-26 09:03:42.831215 | client | 2 | client | load game
  41. 2014-Nov-26 09:03:42.831215 | client | 0 | client | starting loadin... "S:/Games\Steam\steamapps\common\Stonehearth\saved_games\1416940719055"
  42. 2014-Nov-26 09:03:42.841215 | client | 1 | lua.code | Shutting down script host.
  43. 2014-Nov-26 09:03:42.844215 | client | 1 | lua.code | Script host destroyed.
  44. 2014-Nov-26 09:03:42.864216 | server | 2 | network | server allocating new send buffer (total: 0)
  45. 2014-Nov-26 09:03:42.886218 | client | 1 | dm.store | load progress 11%...
  46. 2014-Nov-26 09:03:42.890218 | client | 1 | dm.store | load progress 22%...
  47. 2014-Nov-26 09:03:42.894218 | client | 1 | dm.store | load progress 33%...
  48. 2014-Nov-26 09:03:42.898218 | client | 1 | dm.store | load progress 44%...
  49. 2014-Nov-26 09:03:42.902219 | client | 1 | dm.store | load progress 55%...
  50. 2014-Nov-26 09:03:42.906219 | client | 1 | dm.store | load progress 66%...
  51. 2014-Nov-26 09:03:42.910219 | client | 1 | dm.store | load progress 77%...
  52. 2014-Nov-26 09:03:42.914219 | client | 1 | dm.store | load progress 88%...
  53. 2014-Nov-26 09:03:42.918220 | client | 1 | dm.store | load progress 99%...
  54. 2014-Nov-26 09:03:42.919220 | client | 1 | dm.store | load objects finished!
  55.  
  56. 2014-Nov-26 09:03:42.935221 | server | 2 | network | server allocating new send buffer (total: 1)
  57. 2014-Nov-26 09:03:42.947221 | client | 0 | client | done loadin...
  58. 2014-Nov-26 09:03:42.996224 | server | 2 | network | server allocating new send buffer (total: 2)
  59. 2014-Nov-26 09:03:43.031226 | client | 1 | renderer.renderer | invalid visible region reference: object://game/299997
  60. 2014-Nov-26 09:03:43.031226 | client | 1 | renderer.renderer | invalid explored region reference: object://game/299998
  61. 2014-Nov-26 09:03:43.059228 | server | 2 | network | server allocating new send buffer (total: 3)
  62. 2014-Nov-26 09:03:43.118231 | server | 2 | network | server allocating new send buffer (total: 4)
  63. 2014-Nov-26 09:03:43.131232 | client | 1 | renderer.renderer | invalid visible region reference: object://game/299997
  64. 2014-Nov-26 09:03:43.131232 | client | 1 | renderer.renderer | invalid explored region reference: object://game/299998
  65. 2014-Nov-26 09:03:43.176234 | server | 2 | network | server allocating new send buffer (total: 5)
  66. 2014-Nov-26 09:03:43.231237 | client | 1 | renderer.renderer | invalid visible region reference: object://game/299997
  67. 2014-Nov-26 09:03:43.231237 | client | 1 | renderer.renderer | invalid explored region reference: object://game/299998
  68. 2014-Nov-26 09:03:43.239238 | server | 2 | network | server allocating new send buffer (total: 6)
  69. 2014-Nov-26 09:03:43.299241 | server | 2 | network | server allocating new send buffer (total: 7)
  70. 2014-Nov-26 09:03:43.331243 | client | 1 | renderer.renderer | invalid visible region reference: object://game/299997
  71. 2014-Nov-26 09:03:43.331243 | client | 1 | renderer.renderer | invalid explored region reference: object://game/299998
  72. 2014-Nov-26 09:03:43.358245 | server | 2 | network | server allocating new send buffer (total: 8)
  73. 2014-Nov-26 09:03:43.417248 | server | 2 | network | server allocating new send buffer (total: 9)
  74. 2014-Nov-26 09:03:43.431249 | client | 1 | renderer.renderer | invalid visible region reference: object://game/299997
  75. 2014-Nov-26 09:03:43.431249 | client | 1 | renderer.renderer | invalid explored region reference: object://game/299998
  76. 2014-Nov-26 09:03:43.475251 | server | 2 | network | server allocating new send buffer (total: 10)
  77. 2014-Nov-26 09:03:43.531255 | client | 1 | renderer.renderer | invalid visible region reference: object://game/299997
  78. 2014-Nov-26 09:03:43.531255 | client | 1 | renderer.renderer | invalid explored region reference: object://game/299998
  79. 2014-Nov-26 09:03:43.557256 | server | 2 | network | server allocating new send buffer (total: 11)
  80. 2014-Nov-26 09:03:44.160291 | server | 1 | simulation.remote_client | started buffering client updates. (seq:188 ack:178)
  81. 2014-Nov-26 09:03:46.340393 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:188 ack:188)
  82. 2014-Nov-26 09:03:46.391395 | server | 1 | simulation.remote_client | started buffering client updates. (seq:231 ack:188)
  83. 2014-Nov-26 09:03:46.648410 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:231 ack:231)
  84. 2014-Nov-26 09:03:47.316448 | server | 1 | simulation.remote_client | started buffering client updates. (seq:249 ack:239)
  85. 2014-Nov-26 09:03:47.543461 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  86. 2014-Nov-26 09:03:47.553462 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  87. 2014-Nov-26 09:03:47.553462 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  88. 2014-Nov-26 09:03:47.628463 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:249 ack:243)
  89. 2014-Nov-26 09:03:47.683463 | server | 1 | simulation.remote_client | started buffering client updates. (seq:256 ack:243)
  90. 2014-Nov-26 09:03:48.013463 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:256 ack:249)
  91. 2014-Nov-26 09:03:48.018463 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  92. 2014-Nov-26 09:03:48.038463 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  93. 2014-Nov-26 09:03:48.068463 | server | 1 | simulation.remote_client | started buffering client updates. (seq:263 ack:249)
  94. 2014-Nov-26 09:03:48.119466 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:263 ack:256)
  95. 2014-Nov-26 09:03:48.177469 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  96. 2014-Nov-26 09:03:48.223472 | server | 1 | simulation.remote_client | started buffering client updates. (seq:266 ack:256)
  97. 2014-Nov-26 09:03:48.533489 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:266 ack:263)
  98. 2014-Nov-26 09:03:48.584492 | server | 1 | simulation.remote_client | started buffering client updates. (seq:273 ack:263)
  99. 2014-Nov-26 09:03:48.743501 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:273 ack:266)
  100. 2014-Nov-26 09:03:48.794504 | server | 1 | simulation.remote_client | started buffering client updates. (seq:276 ack:266)
  101. 2014-Nov-26 09:03:48.948513 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:276 ack:276)
  102. 2014-Nov-26 09:03:49.314534 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  103. 2014-Nov-26 09:03:49.488544 | server | 1 | items to restock (bfs)(dst 494320) | (Entity 494320 Racoon pelt) is not in world. Cannot use as destination in pathfinder!
  104. 2014-Nov-26 09:03:49.566548 | server | 1 | simulation.remote_client | started buffering client updates. (seq:291 ack:281)
  105. 2014-Nov-26 09:03:49.595550 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  106. 2014-Nov-26 09:03:49.719557 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:291 ack:285)
  107. 2014-Nov-26 09:03:49.770560 | server | 1 | simulation.remote_client | started buffering client updates. (seq:295 ack:285)
  108. 2014-Nov-26 09:03:49.793561 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  109. 2014-Nov-26 09:03:49.821563 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:295 ack:291)
  110. 2014-Nov-26 09:03:50.028575 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  111. 2014-Nov-26 09:03:50.534604 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  112. 2014-Nov-26 09:03:50.632609 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  113. 2014-Nov-26 09:03:50.635610 | client | 1 | renderer.render_info | could not load qubicle file: invalid file path ''.
  114. 2014-Nov-26 09:06:41.481517 | client | 1 | rpc | received reply with unknown call id '3611'
  115. 2014-Nov-26 09:07:05.960838 | server | 1 | simulation.remote_client | started buffering client updates. (seq:4086 ack:4076)
  116. 2014-Nov-26 09:07:18.757859 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:4086 ack:4077)
  117. 2014-Nov-26 09:07:18.808862 | server | 1 | simulation.remote_client | started buffering client updates. (seq:4320 ack:4077)
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