Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ** This is a list of examples for buildings.
- ** When you use an action to invent a building for your nation, you can use one of the buildings from this list, or create your own building using this sheet: https://pastebin.com/9y0bEYCR
- --
- 1 Ingenuity point buildings
- --
- ♦ Farm
- * Wealth: +1
- * Terrain: Plains
- * Gold cost: 1,000 gold
- ♦ Monument
- * Progress: +400
- * Terrain: Cliffs
- * Gold cost: 1,000 gold
- --
- 2 Ingenuity points buildings
- --
- ♦City District
- * Progress: +400
- * Population Growth: +20
- * Terrain: Plains
- * District costs 4,000 gold to build
- * Restrictions: District can only be built adjacent to a city or another District / Region
- --
- 3 Ingenuity points buildings
- --
- ♦Temple
- * Religious Devotion: +1, Declare to which god you dedicate the temple. Gain +1 Devotion to that god.
- * Terrain: Plains
- * Temples cost 10,000 gold to build
- * Restriction: If a temple is destroyed or removed by any means, you lose the associated devotion points.
- ♦ Mine
- * Wealth: +3
- * Terrain: Cliffs
- * Mines costs 15,000 gold to build
- --
- 4 Ingenuity points buildings
- --
- ♦ Lumber-Mill
- * Wealth: +4
- * Terrain: Forest
- * Restrictions: Lumber-Mill destroys the forest tile it is built on(converts it to Plains), it also destroys a random adjacent "Forest" tile and converts it to "Plains" each end of turn . If there are no "Forest" tiles nearby, it doesn't generate wealth
- * Lumber-Mill costs 20,000 gold to build
- ♦City Region
- * Progress: +800
- * Population Growth: +40
- * Terrain: Plains
- * District costs 25,000 gold to build
- * Restrictions: Region can only be built adjacent to a city or another District/Region
- ♦ Border-Outpost
- * Terrain: Plains, Cliffs
- * Fortification: +20%
- * Border-Outpost Costs 20,000 gold to build
- * Restrictions: Must be built on the border, which means 1 adjacent tile must be neutral/enemy territory. If it is surrounded by your nation's territory, the outpost is abandoned and stops functioning
- * Special ability: Border outpost sends a dispatch of Levy army Unit(+300 strength) to aid any defensive battle of the nation if it happens on this tile or in an adjacent tile. If the unit is lost in battle you lose 150 population.
- --
- 5 Ingenuity points buildings
- --
- ♦ Mining-complex
- * Wealth: +5
- * Terrain: Cliffs
- * Mining-complex costs 50,000 gold to build
- ♦ Dock
- * Terrain: River
- * Dock costs 50,000 gold to build
- * Special ability: Dock allows you to expand or attack any territory adjacent to any river tile on the river which the dock is built on.
- ♦ Castle
- * Wealth: +1
- * Fortification: +40%
- * Terrain: Cliffs, Plains
- * Castles costs 50,000 gold to build
- * Special ability: Raiders attacking your nation will not gain loot for tiles with castles on them
- --
- 6 Ingenuity points buildings
- --
- ♦ Cathedral
- * Religious Devotion: +2, Declare to which god you dedicate the temple. Gain +2 Devotion to that god.
- * Terrain: Plains
- * Temples cost 75,000 gold to build
- * Restriction: If a Cathedral is destroyed or removed by any means, you lose the associated devotion points.
- --
- 7 Ingenuity points buildings
- --
- ♦ Academy
- * Special bonus: If you have more academies built than half your nation's level(round down), gain +1 ingenuity point. If you have more academies than your nation's level, gain +2 ingenuity points when inventing a building.
- * Academy costs 100,000 gold to build
- * Restriction: Must be built next to a building that generates population growth.
- --
- 10 Ingenuity points
- --
- ♦ The Great arena
- * Costs 360,000 gold
- * Terrain: Plains
- * Special ability: Allows you to pit(as an action) two elite armies against each other, the stronger army destroys the weaker army, and gains +200 strength. You can do this action once per arena your nation owns.
- --
- 13 Ingenuity points buildings
- --
- ♦ City
- * Wealth: +2
- * Progress: +200
- * Population Growth: +100
- * Terrain: Plains
- * Fortification: +20%
- * Costs 800,000 gold to build
- * Special ability: Imitates the starting city in the game.
- * Restriction: The maximum amount of cities you can have equals to 1+population/3000.
- ♦ Divine Wonder
- * Costs 1,000,000 gold
- * Terrain: Cliffs
- * Grants you an additional "Objective" point
- * Restriction: If destroyed, you lose the associated objective point.
Add Comment
Please, Sign In to add comment