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- 16:56:43: CLR host plugin strings not found, dynamically loading 4 strings
- 16:56:43: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 16:56:43: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 16:56:43: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 16:56:43: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 16:56:43: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 16:56:43: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 16:56:43: CLRHost:: Could not find/load browser settings at location C:\Users\ac3w0\AppData\Roaming\OBS\pluginData\browser.json
- 16:56:43: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\ac3w0\AppData\Roaming\OBS\pluginData\browser.json'.
- 16:56:43: File name: 'C:\Users\ac3w0\AppData\Roaming\OBS\pluginData\browser.json'
- 16:56:43: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- 16:56:43: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- 16:56:43: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- 16:56:43: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
- 16:56:43: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 16:56:47: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 16:56:47: Failed loading CUDA dll
- 17:02:02: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
- 17:02:02: -------------------------------
- 17:02:02: CPU Name: Intel(R) Pentium(R) CPU G3420 @ 3.20GHz
- 17:02:02: CPU Speed: 3199MHz
- 17:02:02: Physical Memory: 4095MB Total, 4095MB Free
- 17:02:02: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 2, total cores 2
- 17:02:02: monitor 1: pos={0, 0}, size={1280, 1024}
- 17:02:02: Windows Version: 10.0 Build 10240 (revision 16384)
- 17:02:02: Aero is Enabled
- 17:02:02: -------------------------------
- 17:02:02: OBS Modules:
- 17:02:02: Base Address Module
- 17:02:02: 01130000 OBS.exe
- 17:02:02: 5CE80000 OBSApi.dll
- 17:02:02: 5CC30000 CLRHostPlugin.dll
- 17:02:02: 5C0C0000 DShowPlugin.dll
- 17:02:02: 5C090000 GraphicsCapture.dll
- 17:02:02: 5C060000 NoiseGate.dll
- 17:02:02: 5C040000 PSVPlugin.dll
- 17:02:02: 5C020000 scenesw.dll
- 17:02:02: ------------------------------------------
- 17:02:02: Adapter 1
- 17:02:02: Video Adapter: AMD Radeon R7 200 Series
- 17:02:02: Video Adapter Dedicated Video Memory: 2124918784
- 17:02:02: Video Adapter Shared System Memory: 2169982976
- 17:02:02: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
- 17:02:02: =====Stream Start: 2016-03-19, 17:02:02===============================================
- 17:02:02: Multithreaded optimizations: Off
- 17:02:02: Base resolution: 1280x1024
- 17:02:02: Output resolution: 1280x1024
- 17:02:02: ------------------------------------------
- 17:02:02: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 17:02:02: ------------------------------------------
- 17:02:02: Audio Format: 48000 Hz
- 17:02:02: ------------------------------------------
- 17:02:02: Audio Channels: 2 Ch
- 17:02:02: Playback device Default
- 17:02:02: ------------------------------------------
- 17:02:02: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:02:02: Global Audio time adjust: 0
- 17:02:02: ------------------------------------------
- 17:02:02: Audio Encoding: AAC
- 17:02:02: bitrate: 320
- 17:02:02: Using graphics capture
- 17:02:02: Using Monitor Capture
- 17:02:02: Trying to hook process: DyingLightGame.exe
- 17:02:02: Scene buffering time set to 700
- 17:02:02: ------------------------------------------
- 17:02:02: Video Encoding: x264
- 17:02:02: fps: 30
- 17:02:02: width: 1280, height: 1024
- 17:02:02: preset: veryfast
- 17:02:02: profile: high
- 17:02:02: keyint: 250
- 17:02:02: CBR: no
- 17:02:02: CFR: no
- 17:02:02: max bitrate: 5500
- 17:02:02: buffer size: 5500
- 17:02:02: quality: 8
- 17:02:02: ------------------------------------------
- 17:02:03: SharedTexCapture hooked
- 17:02:04: Using RTMP service: Twitch
- 17:02:04: Server selection: rtmp://live-cdg.twitch.tv/app
- 17:02:04: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 17:02:05: Completed handshake with rtmp://live-cdg.twitch.tv/app in 630 ms.
- 17:02:11: librtmp error: RTMPSockBuf_Fill, remote host closed connection
- 17:02:11: Connection to rtmp://live-cdg.twitch.tv/app failed: Could not access the specified channel or stream key. This could be because the key/channel is invalid, or because the server still thinks you are logged in.
- 17:02:11:
- 17:02:11: RTMPSockBuf_Fill, remote host closed connection
- 17:02:11:
- 17:02:11: FlushBufferedVideo: Flushing 2 packets over 34 ms
- 17:02:11: Total frames encoded: 46, total frames duplicated: 24 (52.17%)
- 17:02:11: Number of frames skipped due to encoder lag: 21 (45.65%)
- 17:02:11: Total frames rendered: 46, number of late frames: 4 (8.70%) (it's okay for some frames to be late)
- 17:02:12: ~RTMPPublisher: Packet flush completed in 0 ms
- 17:02:12: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:02:12: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:02:12: Number of bytes sent: 0
- 17:02:12:
- 17:02:12: Profiler time results:
- 17:02:12:
- 17:02:12: ==============================================================
- 17:02:12: video thread frame - [100%] [avg time: 16.374 ms] [children: 57.5%] [unaccounted: 42.5%]
- 17:02:12: | scene->Preprocess - [8.91%] [avg time: 1.459 ms]
- 17:02:12: | GPU download and conversion - [48.6%] [avg time: 7.963 ms] [children: 42.4%] [unaccounted: 6.2%]
- 17:02:12: | | flush - [4.74%] [avg time: 0.776 ms]
- 17:02:12: | | CopyResource - [0.0122%] [avg time: 0.002 ms]
- 17:02:12: | | conversion to 4:2:0 - [37.7%] [avg time: 6.17 ms] [children: 36.3%] [unaccounted: 1.35%]
- 17:02:12: | | | Convert444toNV12 - [36.3%] [avg time: 5.949 ms]
- 17:02:12: encoder thread frame - [100%] [avg time: 167.133 ms] [children: 0.0383%] [unaccounted: 100%]
- 17:02:12: | sending stuff out - [0.0383%] [avg time: 0.064 ms]
- 17:02:12: ==============================================================
- 17:02:12:
- 17:02:12:
- 17:02:12: Profiler CPU results:
- 17:02:12:
- 17:02:12: ==============================================================
- 17:02:12: video thread frame - [cpu time: avg 0.679 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:02:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:02:12: | GPU download and conversion - [cpu time: avg 0.679 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:02:12: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:02:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:02:12: | | conversion to 4:2:0 - [cpu time: avg 1.358 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:02:12: | | | Convert444toNV12 - [cpu time: avg 1.358 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:02:12: encoder thread frame - [cpu time: avg 0.355 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:02:12: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:02:12: ==============================================================
- 17:02:12:
- 17:02:12: =====Stream End: 2016-03-19, 17:02:12=================================================
- 17:02:14: =====Stream Start: 2016-03-19, 17:02:14===============================================
- 17:02:14: Multithreaded optimizations: Off
- 17:02:14: Base resolution: 1280x1024
- 17:02:14: Output resolution: 1280x1024
- 17:02:14: ------------------------------------------
- 17:02:14: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
- 17:02:14: ------------------------------------------
- 17:02:14: Audio Format: 48000 Hz
- 17:02:14: ------------------------------------------
- 17:02:14: Audio Channels: 2 Ch
- 17:02:14: Playback device Default
- 17:02:14: ------------------------------------------
- 17:02:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:02:14: Global Audio time adjust: 0
- 17:02:14: ------------------------------------------
- 17:02:14: Audio Encoding: AAC
- 17:02:14: bitrate: 320
- 17:02:14: Using graphics capture
- 17:02:14: Using Monitor Capture
- 17:02:14: Trying to hook process: DyingLightGame.exe
- 17:02:14: Scene buffering time set to 700
- 17:02:14: ------------------------------------------
- 17:02:14: Video Encoding: x264
- 17:02:14: fps: 30
- 17:02:14: width: 1280, height: 1024
- 17:02:14: preset: veryfast
- 17:02:14: profile: high
- 17:02:14: keyint: 250
- 17:02:14: CBR: no
- 17:02:14: CFR: no
- 17:02:14: max bitrate: 5500
- 17:02:14: buffer size: 5500
- 17:02:14: quality: 8
- 17:02:14: ------------------------------------------
- 17:02:14: SharedTexCapture hooked
- 17:02:16: GraphicsCaptureSource::NewCapture: eliminating old capture
- 17:02:16: SharedTexCapture hooked
- 17:05:25: FlushBufferedVideo: Flushing 7 packets over 200 ms
- 17:05:25: Total frames encoded: 2327, total frames duplicated: 2296 (98.67%)
- 17:05:25: Number of frames skipped due to encoder lag: 2280 (97.98%)
- 17:05:25: Total frames rendered: 52, number of late frames: 4 (7.69%) (it's okay for some frames to be late)
- 17:05:26:
- 17:05:26: Profiler time results:
- 17:05:26:
- 17:05:26: ==============================================================
- 17:05:26: video thread frame - [100%] [avg time: 18.829 ms] [children: 63.7%] [unaccounted: 36.3%]
- 17:05:26: | scene->Preprocess - [38.7%] [avg time: 7.284 ms]
- 17:05:26: | GPU download and conversion - [25%] [avg time: 4.704 ms] [children: 35.6%] [unaccounted: -10.6%]
- 17:05:26: | | flush - [1.12%] [avg time: 0.21 ms]
- 17:05:26: | | CopyResource - [0.0106%] [avg time: 0.002 ms]
- 17:05:26: | | conversion to 4:2:0 - [34.4%] [avg time: 6.484 ms] [children: 27.6%] [unaccounted: 6.81%]
- 17:05:26: | | | Convert444toNV12 - [27.6%] [avg time: 5.202 ms]
- 17:05:26: encoder thread frame - [100%] [avg time: 81.833 ms] [children: 0.312%] [unaccounted: 99.7%]
- 17:05:26: | sending stuff out - [0.312%] [avg time: 0.255 ms]
- 17:05:26: ==============================================================
- 17:05:26:
- 17:05:26:
- 17:05:26: Profiler CPU results:
- 17:05:26:
- 17:05:26: ==============================================================
- 17:05:26: video thread frame - [cpu time: avg 0.901 ms, total 46.875 ms] [avg calls per frame: 1]
- 17:05:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:05:26: | GPU download and conversion - [cpu time: avg 0.3 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:05:26: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:05:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:05:26: | | conversion to 4:2:0 - [cpu time: avg 0.558 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:05:26: | | | Convert444toNV12 - [cpu time: avg 0.558 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:05:26: encoder thread frame - [cpu time: avg 1.468 ms, total 3406.25 ms] [avg calls per frame: 1]
- 17:05:26: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:05:26: ==============================================================
- 17:05:26:
- 17:05:26: =====Stream End: 2016-03-19, 17:05:26=================================================
- 17:05:27: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 17:05:28: Terminating 0x2094
- 17:05:28: Terminating 0x51c
- Last game capture log:
- 2016-03-19, 17:02:02: we're booting up:
- 17:02:02: CaptureThread: attached to process DyingLightGame.exe
- 17:02:03: D3D9 Present
- 17:02:03: DXGI Present
- 17:02:03: DirectDraw capture: Windows 8 not supported yet
- 17:02:03: (half life scientist) everything.. seems to be in order
- 17:02:03: DXGI: Found D3D 11
- 17:02:03: setting up d3d11 data
- 17:02:03: ---------------------- Cleared D3D11 Capture ----------------------
- 17:02:03: found dxgi format (dx11) of: 28, size: {1280, 1007}, multisampled: false
- 17:02:03: DoD3D11Hook: success
- 17:02:03: successfully capturing d3d11 frames via GPU
- 17:02:07: DirectDraw capture: Windows 8 not supported yet
- 17:02:11: stop requested, terminating d3d11 capture
- 17:02:11: ---------------------- Cleared D3D11 Capture ----------------------
- 17:02:14: DoD3D11Hook: success
- 17:02:14: successfully capturing d3d11 frames via GPU
- 17:02:15: ---------------------- Cleared D3D11 Capture ----------------------
- 17:02:15: DirectDraw capture: Windows 8 not supported yet
- 17:02:16: DXGI: Found D3D 11
- 17:02:16: setting up d3d11 data
- 17:02:16: ---------------------- Cleared D3D11 Capture ----------------------
- 17:02:16: found dxgi format (dx11) of: 28, size: {1280, 1024}, multisampled: false
- 17:02:16: DoD3D11Hook: success
- 17:02:16: successfully capturing d3d11 frames via GPU
- 17:02:20: DirectDraw capture: Windows 8 not supported yet
- 17:05:20: ---------------------- Cleared D3D11 Capture ----------------------
- 17:05:20: DXGI: Found D3D 11
- 17:05:20: setting up d3d11 data
- 17:05:20: ---------------------- Cleared D3D11 Capture ----------------------
- 17:05:20: found dxgi format (dx11) of: 28, size: {1280, 1007}, multisampled: false
- 17:05:20: DoD3D11Hook: success
- 17:05:22: DirectDraw capture: Windows 8 not supported yet
- 17:05:25: stop requested, terminating d3d11 capture
- 17:05:25: ---------------------- Cleared D3D11 Capture ----------------------
- 17:05:26: DirectDraw capture: Windows 8 not supported yet
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