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- #define _ARMA_
- //Class USAF_AC130U : config.bin{
- class CfgPatches
- {
- class USAF_AC130U
- {
- units[] = {"USAF_AC130U"};
- weapons[] = {};
- requiredVersion = 0.1;
- requiredAddons[] = {};
- };
- };
- class CfgMovesBasic
- {
- class DefaultDie;
- class ManActions
- {
- USAF_AC130U_Pilot = "USAF_AC130U_Pilot";
- USAF_AC130U_Cargo = "USAF_AC130U_Cargo";
- };
- };
- class CfgMovesMaleSdr: CfgMovesBasic
- {
- class States
- {
- class Crew;
- class KIA_USAF_AC130U_Pilot: DefaultDie
- {
- actions = "DeadActions";
- speed = 0.5;
- looped = 0;
- terminal = 1;
- file = "\USAF_AC130U\Data\Anim\KIA_USAF_AC130U_Pilot.rtm";
- connectTo[] = {"DeadState",0.1};
- };
- class USAF_AC130U_Pilot: Crew
- {
- file = "\USAF_AC130U\Data\Anim\USAF_AC130U_Pilot.rtm";
- interpolateTo[] = {"KIA_USAF_AC130U_Pilot",1};
- };
- class USAF_AC130U_Cargo: Crew
- {
- file = "\USAF_AC130U\Data\Anim\USAF_AC130U_Cargo.rtm";
- interpolateTo[] = {"KIA_USAF_AC130U_Pilot",1};
- };
- };
- };
- class WeaponFireGun;
- class WeaponCloudsGun;
- class WeaponFireMGun;
- class WeaponCloudsMGun;
- class NewTurret;
- //class ViewOptics;
- class ViewPilot;
- //class HeadLimits;
- class HitPoints;
- class Turrets;
- //class mainTurret;
- //class CommanderOptics;
- //class DefaultEventhandlers;
- //class RCWSOptics;
- class RscOpticsValue;
- class CA_Distance: RscOpticsValue
- {
- idc = 151;
- style = 2;
- colorText[] = {1,0.15,0.15,0.65};
- shadow = 0;
- font = "EtelkaMonospacePro";
- x = 0;
- y = "(SafezoneY+SafezoneH) - 0.195";
- w = 0;
- h = 0;
- };
- class CfgVehicles
- {
- class Plane;
- class Sounds;
- class USAF_AC130U_base: Plane
- {
- class Turrets {class NewTurret;}
- irScanRangeMin = 500;
- irScanRangeMax = 200000;
- class viewpilot;
- class viewgunner;
- class AnimationSources;
- driverCanSee = 31;
- gunnerCanSee = 31;
- commanderCanSee = 31;
- radarType = 4;
- LockDetectionSystem = "8 + 4";
- IncommingMisslieDetectionSystem = 16;
- driverhasflares = 1;
- soundLocked[] = {"\USAF_AC130U\sounds\warnings\alarm_start.ogg",1,2};
- soundIncommingMissile[] = {"\A3\Sounds_F\weapons\Rockets\locked_3",0.1,1.5};
- };
- class USAF_AC130U: USAF_AC130U_base
- {
- destrType = "DestructWreck";
- scope = 2;
- side = 1;
- displayname = "AC-130U Spooky II";
- vehicleClass = "Air";
- faction = "USAF";
- model = "\USAF_AC130U\USAF_AC130U.p3d";
- picture = "\USAF_AC130U\data\UI\USAF_AC130U_picture.paa";
- icon = "\USAF_AC130U\data\UI\USAF_AC130U_icon.paa";
- mapSize = 25;
- author = "USAF";
- maxSpeed = 700;
- accuracy = 1.0;
- cost = 20;
- armor = 370;
- attenuationEffectType = "HeliAttenuation";
- driverAction = "USAF_AC130U_Pilot";
- driverLeftHandAnimName = "stick_pilot";
- driverRightHandAnimName = "stick_pilot";
- weapons[] =
- {
- "KIMI_SPOOKY_CMFlareLauncher"
- };
- magazines[] =
- {
- "320Rnd_CMFlare_Chaff_Magazine",
- "320Rnd_CMFlare_Chaff_Magazine",
- "320Rnd_CMFlare_Chaff_Magazine",
- "320Rnd_CMFlare_Chaff_Magazine",
- "320Rnd_CMFlare_Chaff_Magazine"
- };
- memoryPointCM[] = {"flare_launcher1","flare_launcher2","flare_launcher3","flare_launcher4","flare_launcher5","flare_launcher6","flare_launcher7","flare_launcher8"};
- memoryPointCMDir[] = {"flare_launcher1_dir","flare_launcher2_dir","flare_launcher3_dir","flare_launcher4_dir","flare_launcher5_dir","flare_launcher6_dir","flare_launcher7_dir","flare_launcher8_dir"};
- radarType = 4;
- lockDetectionSystem = 8;
- incommingMisslieDetectionSystem = 16;
- cargoAction[] = {"USAF_AC130U_Cargo"};
- crew = "USAF_SFS_Enlisted_Green";
- typicalCargo[] = {"USAF_SFS_Spooky_Crew"};
- transportSoldier = 0;
- driverCompartments = "Compartment1";
- cargoCompartments[] = {"Compartment1"};
- enableManualFire = 0;
- driverisCommander = 0;
- driverisGunner = 0;
- gunneriscommander = 0;
- soundGetIn[] = {"USAF_AC130U\sounds\close.ogg",0.316228,1};
- soundGetOut[] = {"USAF_AC130U\sounds\open.ogg",0.316228,1,40};
- soundDammage[] = {"USAF_AC130U\sounds\warnings\alarm_start.ogg",0.562341,1};
- soundEngineOnInt[] = {"\USAF_AC130U\sounds\C130_int_Start",0.398107,1.0};
- soundEngineOnExt[] = {"\USAF_AC130U\sounds\C130_Ext_Start",0.398107,1.0,700};
- soundEngineOffInt[] = {"\USAF_AC130U\sounds\C130_int_Stop_1",0.398107,1.0};
- soundEngineOffExt[] = {"\USAF_AC130U\sounds\C130_Exe_Stop",0.398107,1.0,700};
- threat[] = {1.0,1.0,1.0};
- ejectSpeed[] = {0,0,0};
- landingAoa = "rad 7";
- landingSpeed = 200;
- extCameraPosition[] = {0,5,-40};
- envelope[] = {0.0,0.5,1.0,2.0,4.0,4.5,5.0,5.3,5.6,6.0,6.2,6.5,6.7,0};
- flapsFrictionCoef = 3;
- wheelSteeringSensitivity = 5.0;
- aileronSensitivity = 1.1;
- elevatorSensitivity = 1.2;
- rudderSensitivity = 2;
- noseDownCoef = 0;
- gearUpTime = 5;
- gearDownTime = 5;
- class Sounds
- {
- class EngineLowOut
- {
- sound[] = {"\USAF_AC130U\sounds\ext_engine_low",1.77828,1,900};
- frequency = "1.0 min (rpm + 0.5)";
- volume = "camPos*engineOn*(rpm factor[0.85, 0])";
- };
- class EngineHighOut
- {
- sound[] = {"\USAF_AC130U\sounds\ext_engine_hi",1.77828,1,1100};
- frequency = "1";
- volume = "camPos*engineOn*(rpm factor[0.55, 1.0])";
- };
- class ForsageOut
- {
- sound[] = {"\USAF_AC130U\sounds\ext_forsage_1",1.41254,1,1500};
- frequency = "1";
- volume = "camPos*engineOn*(thrust factor[0.5, 1.0])";
- cone[] = {1.14,3.92,2.0,0.4};
- };
- class WindNoiseOut
- {
- sound[] = {"\USAF_AC130U\sounds\ext-wind1",0.001,0.6,150};
- frequency = "(0.1+(1.2*(speed factor[1, 100])))";
- volume = "camPos*(speed factor[1, 100])";
- };
- class EngineLowIn
- {
- sound[] = {"\USAF_AC130U\sounds\int_engine_low",1.0,1.0};
- frequency = "1.0 min (rpm + 0.5)";
- volume = "(1-camPos)*(engineOn*(rpm factor[0.85, 0]))";
- };
- class EngineHighIn
- {
- sound[] = {"\USAF_AC130U\sounds\int_engine_hi",1.0,1.0};
- frequency = "1";
- volume = "(1-camPos)*(engineOn*(rpm factor[0.55, 1.0]))";
- };
- class ForsageIn
- {
- sound[] = {"\USAF_AC130U\sounds\int_forsage_1",1.41254,1.1};
- frequency = "1";
- volume = "(1-camPos)*(engineOn*(thrust factor[0.5, 1.0]))";
- };
- class WindNoiseIn
- {
- sound[] = {"\USAF_AC130U\sounds\int-wind1",0.001,0.6};
- frequency = "(0.1+(1.2*(speed factor[1, 100])))";
- volume = "(1-camPos)*(speed factor[1, 100])";
- };
- };
- class Library
- {
- libTextDesc = "AC-130U Spooky II";
- };
- class Exhausts
- {
- class Exhaust_left
- {
- position = "Exhaust1";
- direction = "Exhaust1_dir";
- effect = "ExhaustsEffectPlane";
- };
- class Exhaust_right
- {
- position = "Exhaust2";
- direction = "Exhaust2_dir";
- effect = "ExhaustsEffectPlane";
- };
- class Exhaust_left2
- {
- position = "Exhaust3";
- direction = "Exhaust3_dir";
- effect = "ExhaustsEffectPlane";
- };
- class Exhaust_right2
- {
- position = "Exhaust4";
- direction = "Exhaust4_dir";
- effect = "ExhaustsEffectPlane";
- };
- };
- class MarkerLights
- {
- class RedStill
- {
- color[] = {0.2,0.02,0.02,1};
- ambient[] = {0.3,0.03,0.03,1};
- name = "cerveny pozicni";
- brightness = 0.15;
- blinking = 0;
- };
- class GreenStill
- {
- color[] = {0.02,0.3,0.09,1};
- ambient[] = {0.02,0.3,0.09,1};
- name = "zeleny pozicni";
- brightness = 0.15;
- blinking = 0;
- };
- class WhiteStill
- {
- color[] = {0.2,0.2,0.2,1};
- ambient[] = {0.3,0.3,0.3,1};
- name = "bily pozicni";
- brightness = 0.1;
- blinking = 1;
- blinkingPattern[] = {0.1,0.9};
- blinkingPatternGuarantee = 0;
- };
- class WhiteBlinking
- {
- color[] = {1,1,1,1};
- ambient[] = {0.2,0.2,0.2,1};
- name = "bily pozicni blik";
- brightness = 0.1;
- blinking = 1;
- blinkingPattern[] = {0.2,1.3};
- blinkingPatternGuarantee = 0;
- };
- class RedBlinking
- {
- color[] = {1,0.05,0.05,1};
- ambient[] = {0.2,0.02,0.02,1};
- name = "cerveny pozicni blik";
- brightness = 0.1;
- blinking = 1;
- };
- class RedBlinking2
- {
- color[] = {1,0.05,0.05,1};
- ambient[] = {0.2,0.02,0.02,1};
- name = "Top_light";
- brightness = 0.1;
- blinking = 1;
- };
- class BlueStill
- {
- color[] = {0.02,0.2,0.4,1};
- ambient[] = {0.03,0.03,0.1,1};
- name = "blue";
- brightness = 0.15;
- blinking = 0;
- };
- class GreenBlinking
- {
- name = "zeleny pozicni blik";
- color[] = {1,0.1,0.1,1};
- ambient[] = {0.1,0.01,0.01,1};
- brightness = 0.1;
- blinking = 1;
- };
- };
- class Reflectors
- {
- class Left
- {
- color[] = {7000,7500,10000,1};
- ambient[] = {100,100,100,0};
- intensity = 50;
- size = 1;
- innerAngle = 20;
- outerAngle = 60;
- coneFadeCoef = 10;
- position = "L svetlo";
- direction = "konec L svetla";
- hitpoint = "L svetlo";
- selection = "L svetlo";
- brightness = 5.0;
- useFlare = 1;
- flareSize = 4;
- flareMaxDistance = 300;
- dayLight = 0;
- };
- class Right
- {
- color[] = {7000,7500,10000,1};
- ambient[] = {100,100,100,0};
- intensity = 50;
- size = 1;
- innerAngle = 20;
- outerAngle = 60;
- coneFadeCoef = 10;
- position = "P svetlo";
- direction = "konec P svetla";
- hitpoint = "P svetlo";
- selection = "P svetlo";
- brightness = 5.0;
- useFlare = 1;
- flareSize = 4;
- flareMaxDistance = 300;
- dayLight = 0;
- };
- class Left2
- {
- color[] = {7000,7500,10000,1};
- ambient[] = {100,100,100,0};
- intensity = 50;
- size = 1;
- innerAngle = 20;
- outerAngle = 60;
- coneFadeCoef = 10;
- position = "L2 svetlo";
- direction = "konec L2 svetla";
- hitpoint = "L2 svetlo";
- selection = "L2 svetlo";
- brightness = 5.0;
- useFlare = 1;
- flareSize = 4;
- flareMaxDistance = 300;
- dayLight = 0;
- };
- class Right2
- {
- color[] = {7000,7500,10000,1};
- ambient[] = {100,100,100,0};
- intensity = 50;
- size = 1;
- innerAngle = 20;
- outerAngle = 60;
- coneFadeCoef = 10;
- position = "P2 svetlo";
- direction = "konec P2 svetla";
- hitpoint = "P2 svetlo";
- selection = "P2 svetlo";
- brightness = 5.0;
- useFlare = 1;
- flareSize = 4;
- flareMaxDistance = 300;
- dayLight = 0;
- };
- };
- /*class Turrets
- {
- class MainTurret: NewTurret
- {
- body = "main1turret";
- gun = "main1gun";
- animationSourceBody = "main1turret";
- animationSourceGun = "main1gun";
- gunnerAction = "USAF_AC130U_Pilot";
- gunnerName = "GAU_12/U Equalizer";
- discreteDistance[] = {800,900,1000,1100,1200,1500,1800,2250,2500,2750,3000};
- discreteDistanceInitIndex = 2;
- gunnerOpticsModel = "";
- proxyIndex = 1;
- castGunnerShadow = 0;
- ejectDeadGunner = 0;
- proxyType = "CPGunner";
- minElev = -22.5;
- maxElev = 22.5;
- initElev = 0;
- minTurn = 70;
- maxTurn = 110;
- initTurn = 90;
- weapons[] = {"GAU_12"};
- selectionFireAnim = "gau12_muzzleflash";
- magazines[] = {"2000Rnd_PGU_25_HEI","2000Rnd_PGU_25_HEI","2000Rnd_PGU_25_HEI","2000Rnd_PGU_25_API","2000Rnd_PGU_25_API","2000Rnd_PGU_25_API"};
- soundServo[] = {"\USAF_AC130U\sounds\weapons\turret.ogg",0.000178,0.9};
- memoryPointGun = "machinegun_GAU_12";
- memoryPointGunnerOptics = "gunnerview_GAU_12";
- turretInfoType = "RscOptics_Heli_Attack_01_gunner";
- showgunneroptics = 1;
- startEngine = 0;
- forceHideGunner = 1;
- outGunnerMayFire = 1;
- inGunnerMayFire = 1;
- irScanToEyeFactor = 0.1;
- sensitivity = 1;
- hasgunner = 1;
- gunBeg = "muzzle_GAU_12";
- gunEnd = "chamber_GAU_12";
- gunnerForceOptics = 1;
- commanding = -1;
- primarygunner = 1;
- class OpticsIn
- {
- class Wide
- {
- opticsDisplayName = "W";
- initAngleX = 0;
- minAngleX = -30;
- maxAngleX = 30;
- initAngleY = 0;
- minAngleY = -100;
- maxAngleY = 100;
- initFov = 0.466;
- minFov = 0.466;
- maxFov = 0.466;
- visionMode[] = {"Normal","NVG","Ti"};
- thermalMode[] = {0,1};
- gunnerOpticsModel = "\A3\Weapons_F\Reticle\Optics_Commander_02_w_F";
- };
- class Medium: Wide
- {
- opticsDisplayName = "M";
- initFov = 0.093;
- minFov = 0.093;
- maxFov = 0.093;
- gunnerOpticsModel = "\A3\Weapons_F\Reticle\Optics_Commander_02_m_F";
- };
- class Narrow: Wide
- {
- opticsDisplayName = "N";
- gunnerOpticsModel = "\A3\Weapons_F\Reticle\Optics_Commander_02_n_F";
- initFov = 0.029;
- minFov = 0.029;
- maxFov = 0.029;
- };
- };
- };
- class Main2Turret: MainTurret
- {
- weapons[] = {"L60"};
- magazines[] = {"10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE"};
- proxyIndex = 2;
- soundServo[] = {"\USAF_AC130U\sounds\weapons\turret.ogg",1,0.9};
- gunnerName = "L/60 Bofors cannon";
- body = "Main2Turret";
- irScanToEyeFactor = 0.1;
- gun = "Main2Gun";
- discreteDistance[] = {800,900,1000,1100,1200,1500,1800,2250,2500,2750,3000};
- discreteDistanceInitIndex = 2;
- showgunneroptics = 1;
- animationSourceBody = "Main2Turret";
- animationSourceGun = "Main2Gun";
- gunBeg = "muzzle_l60";
- gunEnd = "chamber_l60";
- memoryPointGun = "machinegun_l60";
- turretInfoType = "RscOptics_Heli_Attack_01_gunner";
- memoryPointGunnerOptics = "gunnerview_l60";
- gunnerForceOptics = 1;
- primarygunner = 0;
- commanding = -2;
- };
- class Main3Turret: MainTurret
- {
- weapons[] = {"M102"};
- magazines[] = {"100Rnd_105HE"};
- soundServo[] = {"\USAF_AC130U\sounds\weapons\turret.ogg",1,0.9};
- proxyIndex = 3;
- gunnerName = "M102 howitzer";
- irScanToEyeFactor = 0.1;
- discreteDistance[] = {800,900,1000,1100,1200,1500,1800,2250,2500,2750,3000};
- discreteDistanceInitIndex = 2;
- showgunneroptics = 1;
- body = "Main3Turret";
- gun = "Main3Gun";
- animationSourceBody = "Main3Turret";
- animationSourceGun = "Main3Gun";
- gunBeg = "muzzle_m102";
- gunEnd = "chamber_m102";
- memoryPointGun = "machinegun_m102";
- turretInfoType = "RscOptics_Heli_Attack_01_gunner";
- memoryPointGunnerOptics = "gunnerview_m102";
- gunnerForceOptics = 1;
- primarygunner = 0;
- commanding = -3;
- };
- class Main4Turret: MainTurret
- {
- gunnerName = "Copilot";
- weapons[] = {};
- magazines[] = {};
- gunnerInAction = "USAF_AC130U_Pilot";
- memoryPointsGetInGunner = "pos gunner";
- memoryPointsGetInGunnerDir = "pos gunner dir";
- preciseGetInOut = 0;
- discreteDistance[] = {800,900,1000,1100,1200,1500,1800,2250,2500,2750,3000};
- discreteDistanceInitIndex = 2;
- showgunneroptics = 1;
- gunnerForceOptics = 0;
- gunnerLeftHandAnimName = "stick_copilot";
- gunnerRightHandAnimName = "stick_copilot";
- proxyIndex = 4;
- LODTurnedIn = 1100;
- LODTurnedOut = 1100;
- gunnerCompartments = "Compartment1";
- commanding = -1;
- startEngine = 1;
- class ViewPilot: viewpilot
- {
- initFov = 1;
- minFov = 0.3;
- maxFov = 1.2;
- initAngleX = 0;
- minAngleX = -40;
- maxAngleX = 85;
- initAngleY = 0;
- minAngleY = -150;
- maxAngleY = 150;
- };
- };
- class Main5Turret: MainTurret
- {
- minElev = -85;
- maxElev = 10;
- initElev = 0;
- minTurn = -360;
- maxTurn = 360;
- initTurn = 0;
- outGunnerMayFire = "true";
- inGunnerMayFire = "true";
- gunnerName = "TV Operator";
- commanding = -1;
- lockingTargetSound[] = {};
- lockedTargetSound[] = {};
- showgunneroptics = 1;
- discreteDistance[] = {800,900,1000,1100,1200,1500,1800,2250,2500,2750,3000};
- discreteDistanceInitIndex = 2;
- body = "observation_Turret";
- gun = "observation_Gun";
- animationSourceBody = "observation_Turret";
- animationSourceGun = "observation_Gun";
- memoryPointGun = "observation_gun";
- memoryPointGunnerOptics = "observation_gun";
- gunBeg = "observation_Turret";
- gunEnd = "observation_Gun";
- gunnerForceOptics = "true";
- stabilizedInAxes = 3;
- enableManualFire = 0;
- turretInfoType = "RscOptics_UAV_gunner";
- weapons[] = {"Laserdesignator_mounted"};
- magazines[] = {"Laserbatteries"};
- GunnerCompartments = "Compartment1";
- gunnerInAction = "Disabled";
- gunnerAction = "Disabled";
- muzzleEnd = "laser dir";
- muzzlePos = "laser pos";
- };
- };
- */
- class Turrets
- {
- class MainTurret: NewTurret
- {
- body = "main1turret";
- gun = "main1gun";
- animationSourceBody = "main1turret";
- animationSourceGun = "main1gun";
- gunnerAction = "USAF_AC130U_Pilot";
- gunnerName = "GAU-12/U Equalizer";
- discreteDistance[] = {800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500,3600,3700,3800,3900,4000};
- discreteDistanceInitIndex = 2;
- gunnerOpticsModel = "";
- gunnerOpticsEffect[]=
- {
- "TankCommanderOptics1",
- "BWTVedit"
- };
- stabilizedInAxes = 3;
- proxyIndex = 1;
- castGunnerShadow = 0;
- ejectDeadGunner = 0;
- proxyType = "CPGunner";
- minElev = -22.5;
- maxElev = 22.5;
- initElev = 0;
- minTurn = 70;
- maxTurn = 110;
- initTurn = 90;
- weapons[] = {"GAU_12"};
- selectionFireAnim = "gau12_muzzleflash";
- magazines[] = {"2000Rnd_PGU_25_HEI","2000Rnd_PGU_25_HEI","2000Rnd_PGU_25_HEI","2000Rnd_PGU_25_API","2000Rnd_PGU_25_API","2000Rnd_PGU_25_API"};
- soundServo[] = {"\USAF_AC130U\sounds\weapons\turret.ogg",0.000178,0.9};
- memoryPointGun = "machinegun_GAU_12";
- memoryPointGunnerOptics = "gunnerview_GAU_12";
- //turretInfoType = "RscOptics_Heli_Attack_01_gunner";
- //turretInfoType="RscOptics_APC_Wheeled_03_commander";
- turretInfoType = "Rsc_Kimi_AC130_UI";
- showgunneroptics = 1;
- startEngine = 0;
- forceHideGunner = 1;
- outGunnerMayFire = 1;
- inGunnerMayFire = 1;
- irScanToEyeFactor = 0.1;
- sensitivity = 1;
- hasgunner = 1;
- gunBeg = "muzzle_GAU_12";
- gunEnd = "chamber_GAU_12";
- gunnerForceOptics = 1;
- commanding = -1;
- primarygunner = 1;
- //turretCanSee = 31;
- turretCanSee="1 + 2 + 4 + 8 + 16";
- /*class OpticsIn
- {
- class Wide
- {
- opticsDisplayName = "W";
- initAngleX = 0;
- minAngleX = -30;
- maxAngleX = 30;
- initAngleY = 0;
- minAngleY = -100;
- maxAngleY = 100;
- initFov = 0.466;
- minFov = 0.466;
- maxFov = 0.466;
- visionMode[] = {"Normal","NVG","Ti"};
- thermalMode[] = {0,1};
- gunnerOpticsModel = "\A3\Weapons_F\Reticle\Optics_Commander_02_w_F";
- };
- class Medium: Wide
- {
- opticsDisplayName = "M";
- initFov = 0.093;
- minFov = 0.093;
- maxFov = 0.093;
- gunnerOpticsModel = "\A3\Weapons_F\Reticle\Optics_Commander_02_m_F";
- };
- class Narrow: Wide
- {
- opticsDisplayName = "N";
- gunnerOpticsModel = "\A3\Weapons_F\Reticle\Optics_Commander_02_n_F";
- initFov = 0.029;
- minFov = 0.029;
- maxFov = 0.029;
- };
- };*/
- class OpticsIn
- {
- class WideNGS
- {
- opticsDisplayName = "W";
- initAngleX = 0;
- minAngleX = -35;
- maxAngleX = 10;
- initAngleY = 0;
- minAngleY = -100;
- maxAngleY = 100;
- initFov = 0.466;
- minFov = 0.466;
- maxFov = 0.466;
- visionMode[] = {"Normal","NVG", "Ti"};
- thermalMode[] = {0, 1};
- gunnerOpticsColor[]= {0.15000001,1,0.15000001,1};
- gunnerOpticsModel = "A3\Weapons_F\Reticle\Optics_Gunner_MBT_03_w_F.p3d";
- directionStabilized=0;
- opticsPPEffects[]=
- {
- "OpticsCHAbera2",
- "OpticsBlur2"
- };
- };
- class Wide
- {
- opticsDisplayName = "W";
- initAngleX = 0;
- minAngleX = -35;
- maxAngleX = 10;
- initAngleY = 0;
- minAngleY = -100;
- maxAngleY = 100;
- initFov = 0.466;
- minFov = 0.466;
- maxFov = 0.466;
- visionMode[] = {"Normal","NVG", "Ti"};
- thermalMode[] = {0, 1};
- gunnerOpticsColor[]= {0.15000001,1,0.15000001,1};
- gunnerOpticsModel = "A3\Weapons_F\Reticle\Optics_Gunner_MBT_02_w_F.p3d";
- //gunnerOpticsModel = "A3\drones_f\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_wide_F.p3d";
- directionStabilized=1;
- opticsPPEffects[]=
- {
- "OpticsCHAbera2",
- "OpticsBlur2"
- };
- gunnerOpticsEffect[]=
- {
- "TankCommanderOptics1",
- "BWTVedit"
- };
- };
- class WideL: Wide
- {
- opticsDisplayName = "WL";
- initFov = 0.2;
- minFov = 0.2;
- maxFov = 0.2;
- //gunnerOpticsModel = "A3\Weapons_F\Reticle\Optics_Gunner_MBT_02_w_F.p3d";
- //gunnerOpticsModel = "A3\drones_f\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_wide_F.p3d";
- gunnerOpticsModel = "A3\Weapons_F\Reticle\Optics_Gunner_MBT_02_m_F.p3d";
- gunnerOpticsColor[]= {0,0,0,1};
- directionStabilized=1; // Camera Stabilizing Boolean
- opticsPPEffects[]=
- {
- "OpticsCHAbera2",
- "OpticsBlur2"
- };
- };
- class Medium : Wide
- {
- opticsDisplayName = "M";
- initFov = 0.1;
- minFov = 0.1;
- maxFov = 0.1;
- directionStabilized=1; // Camera Stabilizing Boolean
- gunnerOpticsColor[]= {0,0,0,1};
- //gunnerOpticsModel = "A3\drones_f\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_medium_F.p3d";
- gunnerOpticsModel = "A3\Weapons_F\Reticle\Optics_Gunner_MBT_02_m_F.p3d";
- };
- class Narrow : Wide
- {
- opticsDisplayName = "N";
- gunnerOpticsColor[]= {0,0,0,1};
- gunnerOpticsModel = "A3\Weapons_F\Reticle\Optics_Gunner_MBT_02_n_F.p3d";
- //gunnerOpticsModel = "A3\drones_f\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_narrow_F.p3d";
- directionStabilized=1; // Camera Stabilizing Boolean
- initFov = 0.02;
- minFov = 0.02;
- maxFov = 0.02;
- };
- class Narrower : Wide
- {
- opticsDisplayName = "N";
- gunnerOpticsColor[]= {0,0,0,1};
- gunnerOpticsModel = "A3\Weapons_F\Reticle\Optics_Gunner_MBT_02_n_F.p3d";
- //gunnerOpticsModel = "A3\drones_f\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_narrow_F.p3d";
- directionStabilized=1; // Camera Stabilizing Boolean
- initFov = 0.01;
- minFov = 0.01;
- maxFov = 0.01;
- };
- };
- };
- class Main2Turret: MainTurret
- {
- weapons[] = {"L60"};
- //magazines[] = {"10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE","10Rnd_40mm_HE"};
- magazines[] = {"200Rnd_40HE","200Rnd_40SABOT"};
- proxyIndex = 2;
- soundServo[] = {"\USAF_AC130U\sounds\weapons\turret.ogg",1,0.9};
- gunnerName = "L/60 Bofors cannon";
- body = "Main2Turret";
- irScanToEyeFactor = 0.1;
- gun = "Main2Gun";
- discreteDistance[] = {800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500,3600,3700,3800,3900,4000}; discreteDistanceInitIndex = 2;
- showgunneroptics = 1;
- animationSourceBody = "Main2Turret";
- animationSourceGun = "Main2Gun";
- gunBeg = "muzzle_l60";
- gunEnd = "chamber_l60";
- memoryPointGun = "machinegun_l60";
- turretInfoType = "Rsc_Kimi_AC130_UI";
- //turretInfoType="RscOptics_APC_Wheeled_03_commander";
- memoryPointGunnerOptics = "gunnerview_l60";
- gunnerForceOptics = 1;
- primarygunner = 0;
- commanding = -2;
- turretCanSee="1 + 2 + 4 + 8 + 16";
- };
- class Main3Turret: MainTurret
- {
- weapons[] = {"M102"};
- //magazines[] = {"100Rnd_105HE","5Rnd_105WP","45Rnd_105SABOT","5Rnd_105WP"};
- magazines[] =
- {
- ////////////////////////////// HE 100 rnds
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- "1Rnd_105HE",
- //////////////////////////////////////// Sabot 45 rnds
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- "1Rnd_105SABOT",
- /////////////////////////////// WP 15 Rnds
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- "1Rnd_105WP",
- };
- soundServo[] = {"\USAF_AC130U\sounds\weapons\turret.ogg",1,0.9};
- proxyIndex = 3;
- gunnerName = "M102 howitzer";
- irScanToEyeFactor = 0.1;
- discreteDistance[] = {800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500,3600,3700,3800,3900,4000};
- discreteDistanceInitIndex = 2;
- showgunneroptics = 1;
- body = "Main3Turret";
- gun = "Main3Gun";
- animationSourceBody = "Main3Turret";
- animationSourceGun = "Main3Gun";
- gunBeg = "muzzle_m102";
- gunEnd = "chamber_m102";
- memoryPointGun = "machinegun_m102";
- turretInfoType = "Rsc_Kimi_AC130_UI";
- memoryPointGunnerOptics = "gunnerview_m102";
- gunnerForceOptics = 1;
- primarygunner = 0;
- commanding = -3;
- turretCanSee="1 + 2 + 4 + 8 + 16";
- };
- class Main4Turret: MainTurret
- {
- gunnerName = "Copilot";
- weapons[] = {};
- magazines[] = {};
- gunnerInAction = "USAF_AC130U_Pilot";
- memoryPointsGetInGunner = "pos gunner";
- memoryPointsGetInGunnerDir = "pos gunner dir";
- preciseGetInOut = 0;
- discreteDistance[] = {800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500,3600,3700,3800,3900,4000};
- discreteDistanceInitIndex = 2;
- showgunneroptics = 1;
- gunnerForceOptics = 0;
- gunnerLeftHandAnimName = "stick_copilot";
- gunnerRightHandAnimName = "stick_copilot";
- proxyIndex = 4;
- LODTurnedIn = 1100;
- LODTurnedOut = 1100;
- gunnerCompartments = "Compartment1";
- commanding = -4;
- startEngine = 1;
- turretCanSee="1 + 2 + 4 + 8 + 16";
- class ViewPilot: viewpilot
- {
- initFov = 1;
- minFov = 0.3;
- maxFov = 1.2;
- initAngleX = 0;
- minAngleX = -40;
- maxAngleX = 85;
- initAngleY = 0;
- minAngleY = -150;
- maxAngleY = 150;
- };
- };
- class Main5Turret: MainTurret
- {
- minElev = -85;
- maxElev = 10;
- initElev = 0;
- minTurn = -360;
- maxTurn = 360;
- initTurn = 180;
- showalltargets=2; // god mode
- outGunnerMayFire = "true";
- inGunnerMayFire = "true";
- gunnerName = "TV Operator";
- commanding = -5;
- lockingTargetSound[] = {};
- lockedTargetSound[] = {};
- showgunneroptics = 1;
- discreteDistance[] = {800,900,1000,1100,1200,1300,1400,1500,1600,1700,1800,1900,2000,2100,2200,2300,2400,2500,2600,2700,2800,2900,3000,3100,3200,3300,3400,3500,3600,3700,3800,3900,4000};
- discreteDistanceInitIndex = 2;
- body = "observation_Turret";
- gun = "observation_Gun";
- animationSourceBody = "observation_Turret";
- animationSourceGun = "observation_Gun";
- memoryPointGun = "observation_gun";
- memoryPointGunnerOptics = "observation_gun";
- gunBeg = "observation_Turret";
- gunEnd = "observation_Gun";
- gunnerForceOptics = "true";
- stabilizedInAxes = 3;
- enableManualFire = 0;
- turretInfoType = "Rsc_Kimi_AC130_UI";
- //turretInfoType="RscOptics_APC_Wheeled_03_commander";
- weapons[] = {"Laserdesignator_mounted"};
- magazines[] = {"Laserbatteries"};
- GunnerCompartments = "Compartment1";
- gunnerInAction = "Disabled";
- gunnerAction = "Disabled";
- muzzleEnd = "laser dir";
- muzzlePos = "laser pos";
- soundServo[]=
- {
- "",
- 0.0099999998,
- 1
- };
- turretCanSee="1 + 2 + 4 + 8 + 16";
- };
- };
- class EventHandlers
- {
- init = "[_this select 0]execVM ""USAF_AC130U\scripts\orbit\init.sqf""";
- };
- class AnimationSources
- {
- class door_1
- {
- source = "user";
- animPeriod = 2.5;
- initPhase = 1;
- };
- class door_2_2
- {
- source = "user";
- animPeriod = 2.5;
- };
- class door_2_1: door_2_2{};
- class ramp_top: door_2_2{};
- class ramp_bottom: door_2_2{};
- class recoil_source_M102
- {
- source = "reload";
- weapon = "M102";
- animPeriod = 0.01;
- };
- class fuel_probe
- {
- source = "user";
- initPhase = 0;
- animPeriod = 0.0001;
- };
- class recoil_source_L60
- {
- source = "reload";
- weapon = "L60";
- animPeriod = 0.01;
- };
- class Gatling_GAU_12
- {
- source = "revolving";
- weapon = "GAU_12";
- animPeriod = 0.01;
- };
- class Muzzle_flash
- {
- source = "ammorandom";
- weapon = "GAU_12";
- };
- };
- class UserActions
- {
- class OpenRamp
- {
- displayName = "Open Ramp";
- position = "ramp_bottom";
- radius = 15;
- onlyForPlayer = 0;
- showWindow = 0;
- condition = "((this animationPhase 'ramp_top' < 0.5) || (this animationPhase 'ramp_bottom' < 0.5)) && alive(this) && player in this";
- statement = "this animate ['ramp_top',1]; this animate ['ramp_bottom',1]";
- };
- class extendrefueling
- {
- displayName = "<t color='#0088ff'>Open Refuelling Hatch</t";
- onlyforplayer = 0;
- position = "pilotcontrol";
- radius = 25;
- showWindow = 0;
- condition = "player in this and this animationPhase ""fuel_probe"" < 0.5 and speed this > 100";
- statement = "this animate [""fuel_probe"",1]";
- };
- class retractrefueling
- {
- onlyforplayer = 0;
- displayName = "<t color='#0088ff'>Close Refuelling Hatch</t";
- position = "pilotcontrol";
- radius = 25;
- showWindow = 0;
- condition = "player in this and this animationPhase ""fuel_probe"" > 0.5";
- statement = "this animate [""fuel_probe"",0]";
- };
- class CloseRamp: OpenRamp
- {
- displayName = "Close Ramp";
- condition = "((this animationPhase 'ramp_top' >= 0.5) || (this animationPhase 'ramp_bottom' >= 0.5)) && alive(this) && player in this";
- statement = "this animate ['ramp_top',0]; this animate ['ramp_bottom',0]";
- };
- };
- class MFD
- {
- class HUD
- {
- class Pos10Vector
- {
- type = "vector";
- pos0[] = {0.5,0.3};
- pos10[] = {0.9,0.75};
- };
- topLeft = "HUD LH";
- topRight = "HUD PH";
- bottomLeft = "HUD LD";
- borderLeft = 0;
- borderRight = 0;
- borderTop = 0;
- borderBottom = 0;
- color[] = {0,1,0,0.1};
- enableparallax=1;
- class Bones
- {
- class PlaneW
- {
- type = "fixed";
- pos[] = {0.5,0.34};
- };
- class WeaponAim: Pos10Vector
- {
- source = "weapon";
- };
- class Target: Pos10Vector
- {
- source = "target";
- };
- class Velocity: Pos10Vector
- {
- type = "vector";
- source = "velocity";
- pos0[] = {0.5,0.3};
- pos10[] = {0.9,0.75};
- };
- class ILS_H
- {
- type = "ils";
- pos0[] = {0.5,0.3};
- pos3[] = {0.62,0.3};
- };
- class ILS_W: ILS_H
- {
- pos3[] = {0.5,0.435};
- };
- class Level0: Pos10Vector
- {
- pos0[] = {0.5,0.34};
- pos10[] = {0.9,0.79};
- type = "horizon";
- angle = 0;
- };
- class LevelP5: Level0
- {
- angle = 5;
- };
- class LevelM5: Level0
- {
- angle = -5;
- };
- class LevelP10: Level0
- {
- angle = 10;
- };
- class LevelM10: Level0
- {
- angle = -10;
- };
- class LevelP15: Level0
- {
- angle = 15;
- };
- class LevelM15: Level0
- {
- angle = -15;
- };
- class LevelP20: Level0
- {
- angle = 20;
- };
- class LevelM20: Level0
- {
- angle = -20;
- };
- class LevelP25: Level0
- {
- angle = 25;
- };
- class LevelM25: Level0
- {
- angle = -25;
- };
- class LevelP30: Level0
- {
- angle = 30;
- };
- class LevelM30: Level0
- {
- angle = -30;
- };
- class LevelP35: Level0
- {
- angle = 35;
- };
- class LevelM35: Level0
- {
- angle = -35;
- };
- class LevelP40: Level0
- {
- angle = 40;
- };
- class LevelM40: Level0
- {
- angle = -40;
- };
- class LevelP45: Level0
- {
- angle = 45;
- };
- class LevelM45: Level0
- {
- angle = -45;
- };
- class LevelP50: Level0
- {
- angle = 50;
- };
- class LevelM50: Level0
- {
- angle = -50;
- };
- };
- class Draw
- {
- alpha = 0.4;
- color[] = {0.0,0.3,0.05};
- condition = "on";
- class PlaneW
- {
- clipTL[] = {0.0,1.0};
- clipBR[] = {1.0,0.0};
- type = "line";
- points[] = {{ "PlaneW",{ -0.08,0 },1 },{ "PlaneW",{ -0.03,0 },1 },{ "PlaneW",{ -0.015,0.03375 },1 },{ "PlaneW",{ 0.0,0 },1 },{ "PlaneW",{ 0.015,0.03375 },1 },{ "PlaneW",{ 0.03,0 },1 },{ "PlaneW",{ 0.08,0 },1 }};
- };
- class PlaneHeading
- {
- clipTL[] = {0.0,1.0};
- clipBR[] = {1.0,0.0};
- type = "line";
- points[] = {{ "Velocity",{ 0,-0.0225 },1 },{ "Velocity",{ 0.014,-0.01575 },1 },{ "Velocity",{ 0.02,0 },1 },{ "Velocity",{ 0.014,0.01575 },1 },{ "Velocity",{ 0,0.0225 },1 },{ "Velocity",{ -0.014,0.01575 },1 },{ "Velocity",{ -0.02,0 },1 },{ "Velocity",{ -0.014,-0.01575 },1 },{ "Velocity",{ 0,-0.0225 },1 },{ },{ "Velocity",{ 0.04,0 },1 },{ "Velocity",{ 0.02,0 },1 },{ },{ "Velocity",{ -0.04,0 },1 },{ "Velocity",{ -0.02,0 },1 },{ },{ "Velocity",{ 0,-0.045 },1 },{ "Velocity",{ 0,-0.0225 },1 },{ }};
- };
- class Static
- {
- clipTL[] = {0.0,0.1};
- clipBR[] = {1.0,0.0};
- type = "line";
- points[] = {{ { 0.21,0.52 },1 },{ { 0.19,0.5 },1 },{ { 0.21,0.48 },1 },{ },{ { 0.18,0.2 },1 },{ { 0.18,0.85 },1 },{ },{ { 0.79,0.52 },1 },{ { 0.81,0.5 },1 },{ { 0.79,0.48 },1 },{ },{ { 0.82,0.2 },1 },{ { 0.82,0.85 },1 },{ },{ { 0.52,"0.08+0.01" },1 },{ { 0.5,"0.06+0.01" },1 },{ { 0.48,"0.08+0.01" },1 },{ },{ { 0.2,"0.055+0.01" },1 },{ { 0.8,"0.055+0.01" },1 },{ }};
- };
- class Horizont
- {
- clipTL[] = {0.0,0.0};
- clipBR[] = {1.0,1.0};
- class Dimmed
- {
- class Level0
- {
- type = "line";
- points[] = {{ "Level0",{ -0.2,0 },1 },{ "Level0",{ -0.05,0 },1 },{ },{ "Level0",{ 0.05,0 },1 },{ "Level0",{ 0.2,0 },1 }};
- };
- class VALM_1_0
- {
- type = "text";
- source = "static";
- text = 0;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"Level0",{ -0.23,-0.025 },1};
- right[] = {"Level0",{ -0.13,-0.025 },1};
- down[] = {"Level0",{ -0.23,0.025 },1};
- };
- class VALM_2_0: VALM_1_0
- {
- align = "right";
- pos[] = {"Level0",{ 0.22,-0.025 },1};
- right[] = {"Level0",{ 0.32,-0.025 },1};
- down[] = {"Level0",{ 0.22,0.025 },1};
- };
- class LevelM5: Level0
- {
- type = "line";
- points[] = {{ "LevelM5",{ -0.2,-0.03 },1 },{ "LevelM5",{ -0.2,0 },1 },{ "LevelM5",{ -0.15,0 },1 },{ },{ "LevelM5",{ -0.1,0 },1 },{ "LevelM5",{ -0.05,0 },1 },{ },{ "LevelM5",{ 0.05,0 },1 },{ "LevelM5",{ 0.1,0 },1 },{ },{ "LevelM5",{ 0.15,0 },1 },{ "LevelM5",{ 0.2,0 },1 },{ "LevelM5",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_5
- {
- type = "text";
- source = "static";
- text = -5;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM5",{ -0.23,-0.085 },1};
- right[] = {"LevelM5",{ -0.13,-0.085 },1};
- down[] = {"LevelM5",{ -0.23,-0.035 },1};
- };
- class VALM_2_5: VALM_1_5
- {
- align = "right";
- pos[] = {"LevelM5",{ 0.22,-0.085 },1};
- right[] = {"LevelM5",{ 0.32,-0.085 },1};
- down[] = {"LevelM5",{ 0.22,-0.035 },1};
- };
- class LevelP5: Level0
- {
- type = "line";
- points[] = {{ "LevelP5",{ -0.2,0.03 },1 },{ "LevelP5",{ -0.2,0 },1 },{ "LevelP5",{ -0.05,0 },1 },{ },{ "LevelP5",{ 0.05,0 },1 },{ "LevelP5",{ 0.2,0 },1 },{ "LevelP5",{ 0.2,0.03 },1 }};
- };
- class VALP_1_5
- {
- type = "text";
- source = "static";
- text = "5";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP5",{ -0.23,0.035 },1};
- right[] = {"LevelP5",{ -0.13,0.035 },1};
- down[] = {"LevelP5",{ -0.23,0.085 },1};
- };
- class VALP_2_5: VALP_1_5
- {
- align = "right";
- pos[] = {"LevelP5",{ 0.22,0.035 },1};
- right[] = {"LevelP5",{ 0.32,0.035 },1};
- down[] = {"LevelP5",{ 0.22,0.085 },1};
- };
- class LevelM10: Level0
- {
- type = "line";
- points[] = {{ "LevelM10",{ -0.2,-0.03 },1 },{ "LevelM10",{ -0.2,0 },1 },{ "LevelM10",{ -0.15,0 },1 },{ },{ "LevelM10",{ -0.1,0 },1 },{ "LevelM10",{ -0.05,0 },1 },{ },{ "LevelM10",{ 0.05,0 },1 },{ "LevelM10",{ 0.1,0 },1 },{ },{ "LevelM10",{ 0.15,0 },1 },{ "LevelM10",{ 0.2,0 },1 },{ "LevelM10",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_10
- {
- type = "text";
- source = "static";
- text = -10;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM10",{ -0.23,-0.085 },1};
- right[] = {"LevelM10",{ -0.13,-0.085 },1};
- down[] = {"LevelM10",{ -0.23,-0.035 },1};
- };
- class VALM_2_10: VALM_1_10
- {
- align = "right";
- pos[] = {"LevelM10",{ 0.22,-0.085 },1};
- right[] = {"LevelM10",{ 0.32,-0.085 },1};
- down[] = {"LevelM10",{ 0.22,-0.035 },1};
- };
- class LevelP10: Level0
- {
- type = "line";
- points[] = {{ "LevelP10",{ -0.2,0.03 },1 },{ "LevelP10",{ -0.2,0 },1 },{ "LevelP10",{ -0.05,0 },1 },{ },{ "LevelP10",{ 0.05,0 },1 },{ "LevelP10",{ 0.2,0 },1 },{ "LevelP10",{ 0.2,0.03 },1 }};
- };
- class VALP_1_10
- {
- type = "text";
- source = "static";
- text = "10";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP10",{ -0.23,0.035 },1};
- right[] = {"LevelP10",{ -0.13,0.035 },1};
- down[] = {"LevelP10",{ -0.23,0.085 },1};
- };
- class VALP_2_10: VALP_1_10
- {
- align = "right";
- pos[] = {"LevelP10",{ 0.22,0.035 },1};
- right[] = {"LevelP10",{ 0.32,0.035 },1};
- down[] = {"LevelP10",{ 0.22,0.085 },1};
- };
- class LevelM15: Level0
- {
- type = "line";
- points[] = {{ "LevelM15",{ -0.2,-0.03 },1 },{ "LevelM15",{ -0.2,0 },1 },{ "LevelM15",{ -0.15,0 },1 },{ },{ "LevelM15",{ -0.1,0 },1 },{ "LevelM15",{ -0.05,0 },1 },{ },{ "LevelM15",{ 0.05,0 },1 },{ "LevelM15",{ 0.1,0 },1 },{ },{ "LevelM15",{ 0.15,0 },1 },{ "LevelM15",{ 0.2,0 },1 },{ "LevelM15",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_15
- {
- type = "text";
- source = "static";
- text = -15;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM15",{ -0.23,-0.085 },1};
- right[] = {"LevelM15",{ -0.13,-0.085 },1};
- down[] = {"LevelM15",{ -0.23,-0.035 },1};
- };
- class VALM_2_15: VALM_1_15
- {
- align = "right";
- pos[] = {"LevelM15",{ 0.22,-0.085 },1};
- right[] = {"LevelM15",{ 0.32,-0.085 },1};
- down[] = {"LevelM15",{ 0.22,-0.035 },1};
- };
- class LevelP15: Level0
- {
- type = "line";
- points[] = {{ "LevelP15",{ -0.2,0.03 },1 },{ "LevelP15",{ -0.2,0 },1 },{ "LevelP15",{ -0.05,0 },1 },{ },{ "LevelP15",{ 0.05,0 },1 },{ "LevelP15",{ 0.2,0 },1 },{ "LevelP15",{ 0.2,0.03 },1 }};
- };
- class VALP_1_15
- {
- type = "text";
- source = "static";
- text = "15";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP15",{ -0.23,0.035 },1};
- right[] = {"LevelP15",{ -0.13,0.035 },1};
- down[] = {"LevelP15",{ -0.23,0.085 },1};
- };
- class VALP_2_15: VALP_1_15
- {
- align = "right";
- pos[] = {"LevelP15",{ 0.22,0.035 },1};
- right[] = {"LevelP15",{ 0.32,0.035 },1};
- down[] = {"LevelP15",{ 0.22,0.085 },1};
- };
- class LevelM20: Level0
- {
- type = "line";
- points[] = {{ "LevelM20",{ -0.2,-0.03 },1 },{ "LevelM20",{ -0.2,0 },1 },{ "LevelM20",{ -0.15,0 },1 },{ },{ "LevelM20",{ -0.1,0 },1 },{ "LevelM20",{ -0.05,0 },1 },{ },{ "LevelM20",{ 0.05,0 },1 },{ "LevelM20",{ 0.1,0 },1 },{ },{ "LevelM20",{ 0.15,0 },1 },{ "LevelM20",{ 0.2,0 },1 },{ "LevelM20",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_20
- {
- type = "text";
- source = "static";
- text = -20;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM20",{ -0.23,-0.085 },1};
- right[] = {"LevelM20",{ -0.13,-0.085 },1};
- down[] = {"LevelM20",{ -0.23,-0.035 },1};
- };
- class VALM_2_20: VALM_1_20
- {
- align = "right";
- pos[] = {"LevelM20",{ 0.22,-0.085 },1};
- right[] = {"LevelM20",{ 0.32,-0.085 },1};
- down[] = {"LevelM20",{ 0.22,-0.035 },1};
- };
- class LevelP20: Level0
- {
- type = "line";
- points[] = {{ "LevelP20",{ -0.2,0.03 },1 },{ "LevelP20",{ -0.2,0 },1 },{ "LevelP20",{ -0.05,0 },1 },{ },{ "LevelP20",{ 0.05,0 },1 },{ "LevelP20",{ 0.2,0 },1 },{ "LevelP20",{ 0.2,0.03 },1 }};
- };
- class VALP_1_20
- {
- type = "text";
- source = "static";
- text = "20";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP20",{ -0.23,0.035 },1};
- right[] = {"LevelP20",{ -0.13,0.035 },1};
- down[] = {"LevelP20",{ -0.23,0.085 },1};
- };
- class VALP_2_20: VALP_1_20
- {
- align = "right";
- pos[] = {"LevelP20",{ 0.22,0.035 },1};
- right[] = {"LevelP20",{ 0.32,0.035 },1};
- down[] = {"LevelP20",{ 0.22,0.085 },1};
- };
- class LevelM25: Level0
- {
- type = "line";
- points[] = {{ "LevelM25",{ -0.2,-0.03 },1 },{ "LevelM25",{ -0.2,0 },1 },{ "LevelM25",{ -0.15,0 },1 },{ },{ "LevelM25",{ -0.1,0 },1 },{ "LevelM25",{ -0.05,0 },1 },{ },{ "LevelM25",{ 0.05,0 },1 },{ "LevelM25",{ 0.1,0 },1 },{ },{ "LevelM25",{ 0.15,0 },1 },{ "LevelM25",{ 0.2,0 },1 },{ "LevelM25",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_25
- {
- type = "text";
- source = "static";
- text = -25;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM25",{ -0.23,-0.085 },1};
- right[] = {"LevelM25",{ -0.13,-0.085 },1};
- down[] = {"LevelM25",{ -0.23,-0.035 },1};
- };
- class VALM_2_25: VALM_1_25
- {
- align = "right";
- pos[] = {"LevelM25",{ 0.22,-0.085 },1};
- right[] = {"LevelM25",{ 0.32,-0.085 },1};
- down[] = {"LevelM25",{ 0.22,-0.035 },1};
- };
- class LevelP25: Level0
- {
- type = "line";
- points[] = {{ "LevelP25",{ -0.2,0.03 },1 },{ "LevelP25",{ -0.2,0 },1 },{ "LevelP25",{ -0.05,0 },1 },{ },{ "LevelP25",{ 0.05,0 },1 },{ "LevelP25",{ 0.2,0 },1 },{ "LevelP25",{ 0.2,0.03 },1 }};
- };
- class VALP_1_25
- {
- type = "text";
- source = "static";
- text = "25";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP25",{ -0.23,0.035 },1};
- right[] = {"LevelP25",{ -0.13,0.035 },1};
- down[] = {"LevelP25",{ -0.23,0.085 },1};
- };
- class VALP_2_25: VALP_1_25
- {
- align = "right";
- pos[] = {"LevelP25",{ 0.22,0.035 },1};
- right[] = {"LevelP25",{ 0.32,0.035 },1};
- down[] = {"LevelP25",{ 0.22,0.085 },1};
- };
- class LevelM30: Level0
- {
- type = "line";
- points[] = {{ "LevelM30",{ -0.2,-0.03 },1 },{ "LevelM30",{ -0.2,0 },1 },{ "LevelM30",{ -0.15,0 },1 },{ },{ "LevelM30",{ -0.1,0 },1 },{ "LevelM30",{ -0.05,0 },1 },{ },{ "LevelM30",{ 0.05,0 },1 },{ "LevelM30",{ 0.1,0 },1 },{ },{ "LevelM30",{ 0.15,0 },1 },{ "LevelM30",{ 0.2,0 },1 },{ "LevelM30",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_30
- {
- type = "text";
- source = "static";
- text = -30;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM30",{ -0.23,-0.085 },1};
- right[] = {"LevelM30",{ -0.13,-0.085 },1};
- down[] = {"LevelM30",{ -0.23,-0.035 },1};
- };
- class VALM_2_30: VALM_1_30
- {
- align = "right";
- pos[] = {"LevelM30",{ 0.22,-0.085 },1};
- right[] = {"LevelM30",{ 0.32,-0.085 },1};
- down[] = {"LevelM30",{ 0.22,-0.035 },1};
- };
- class LevelP30: Level0
- {
- type = "line";
- points[] = {{ "LevelP30",{ -0.2,0.03 },1 },{ "LevelP30",{ -0.2,0 },1 },{ "LevelP30",{ -0.05,0 },1 },{ },{ "LevelP30",{ 0.05,0 },1 },{ "LevelP30",{ 0.2,0 },1 },{ "LevelP30",{ 0.2,0.03 },1 }};
- };
- class VALP_1_30
- {
- type = "text";
- source = "static";
- text = "30";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP30",{ -0.23,0.035 },1};
- right[] = {"LevelP30",{ -0.13,0.035 },1};
- down[] = {"LevelP30",{ -0.23,0.085 },1};
- };
- class VALP_2_30: VALP_1_30
- {
- align = "right";
- pos[] = {"LevelP30",{ 0.22,0.035 },1};
- right[] = {"LevelP30",{ 0.32,0.035 },1};
- down[] = {"LevelP30",{ 0.22,0.085 },1};
- };
- class LevelM35: Level0
- {
- type = "line";
- points[] = {{ "LevelM35",{ -0.2,-0.03 },1 },{ "LevelM35",{ -0.2,0 },1 },{ "LevelM35",{ -0.15,0 },1 },{ },{ "LevelM35",{ -0.1,0 },1 },{ "LevelM35",{ -0.05,0 },1 },{ },{ "LevelM35",{ 0.05,0 },1 },{ "LevelM35",{ 0.1,0 },1 },{ },{ "LevelM35",{ 0.15,0 },1 },{ "LevelM35",{ 0.2,0 },1 },{ "LevelM35",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_35
- {
- type = "text";
- source = "static";
- text = -35;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM35",{ -0.23,-0.085 },1};
- right[] = {"LevelM35",{ -0.13,-0.085 },1};
- down[] = {"LevelM35",{ -0.23,-0.035 },1};
- };
- class VALM_2_35: VALM_1_35
- {
- align = "right";
- pos[] = {"LevelM35",{ 0.22,-0.085 },1};
- right[] = {"LevelM35",{ 0.32,-0.085 },1};
- down[] = {"LevelM35",{ 0.22,-0.035 },1};
- };
- class LevelP35: Level0
- {
- type = "line";
- points[] = {{ "LevelP35",{ -0.2,0.03 },1 },{ "LevelP35",{ -0.2,0 },1 },{ "LevelP35",{ -0.05,0 },1 },{ },{ "LevelP35",{ 0.05,0 },1 },{ "LevelP35",{ 0.2,0 },1 },{ "LevelP35",{ 0.2,0.03 },1 }};
- };
- class VALP_1_35
- {
- type = "text";
- source = "static";
- text = "35";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP35",{ -0.23,0.035 },1};
- right[] = {"LevelP35",{ -0.13,0.035 },1};
- down[] = {"LevelP35",{ -0.23,0.085 },1};
- };
- class VALP_2_35: VALP_1_35
- {
- align = "right";
- pos[] = {"LevelP35",{ 0.22,0.035 },1};
- right[] = {"LevelP35",{ 0.32,0.035 },1};
- down[] = {"LevelP35",{ 0.22,0.085 },1};
- };
- class LevelM40: Level0
- {
- type = "line";
- points[] = {{ "LevelM40",{ -0.2,-0.03 },1 },{ "LevelM40",{ -0.2,0 },1 },{ "LevelM40",{ -0.15,0 },1 },{ },{ "LevelM40",{ -0.1,0 },1 },{ "LevelM40",{ -0.05,0 },1 },{ },{ "LevelM40",{ 0.05,0 },1 },{ "LevelM40",{ 0.1,0 },1 },{ },{ "LevelM40",{ 0.15,0 },1 },{ "LevelM40",{ 0.2,0 },1 },{ "LevelM40",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_40
- {
- type = "text";
- source = "static";
- text = -40;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM40",{ -0.23,-0.085 },1};
- right[] = {"LevelM40",{ -0.13,-0.085 },1};
- down[] = {"LevelM40",{ -0.23,-0.035 },1};
- };
- class VALM_2_40: VALM_1_40
- {
- align = "right";
- pos[] = {"LevelM40",{ 0.22,-0.085 },1};
- right[] = {"LevelM40",{ 0.32,-0.085 },1};
- down[] = {"LevelM40",{ 0.22,-0.035 },1};
- };
- class LevelP40: Level0
- {
- type = "line";
- points[] = {{ "LevelP40",{ -0.2,0.03 },1 },{ "LevelP40",{ -0.2,0 },1 },{ "LevelP40",{ -0.05,0 },1 },{ },{ "LevelP40",{ 0.05,0 },1 },{ "LevelP40",{ 0.2,0 },1 },{ "LevelP40",{ 0.2,0.03 },1 }};
- };
- class VALP_1_40
- {
- type = "text";
- source = "static";
- text = "40";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP40",{ -0.23,0.035 },1};
- right[] = {"LevelP40",{ -0.13,0.035 },1};
- down[] = {"LevelP40",{ -0.23,0.085 },1};
- };
- class VALP_2_40: VALP_1_40
- {
- align = "right";
- pos[] = {"LevelP40",{ 0.22,0.035 },1};
- right[] = {"LevelP40",{ 0.32,0.035 },1};
- down[] = {"LevelP40",{ 0.22,0.085 },1};
- };
- class LevelM45: Level0
- {
- type = "line";
- points[] = {{ "LevelM45",{ -0.2,-0.03 },1 },{ "LevelM45",{ -0.2,0 },1 },{ "LevelM45",{ -0.15,0 },1 },{ },{ "LevelM45",{ -0.1,0 },1 },{ "LevelM45",{ -0.05,0 },1 },{ },{ "LevelM45",{ 0.05,0 },1 },{ "LevelM45",{ 0.1,0 },1 },{ },{ "LevelM45",{ 0.15,0 },1 },{ "LevelM45",{ 0.2,0 },1 },{ "LevelM45",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_45
- {
- type = "text";
- source = "static";
- text = -45;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM45",{ -0.23,-0.085 },1};
- right[] = {"LevelM45",{ -0.13,-0.085 },1};
- down[] = {"LevelM45",{ -0.23,-0.035 },1};
- };
- class VALM_2_45: VALM_1_45
- {
- align = "right";
- pos[] = {"LevelM45",{ 0.22,-0.085 },1};
- right[] = {"LevelM45",{ 0.32,-0.085 },1};
- down[] = {"LevelM45",{ 0.22,-0.035 },1};
- };
- class LevelP45: Level0
- {
- type = "line";
- points[] = {{ "LevelP45",{ -0.2,0.03 },1 },{ "LevelP45",{ -0.2,0 },1 },{ "LevelP45",{ -0.05,0 },1 },{ },{ "LevelP45",{ 0.05,0 },1 },{ "LevelP45",{ 0.2,0 },1 },{ "LevelP45",{ 0.2,0.03 },1 }};
- };
- class VALP_1_45
- {
- type = "text";
- source = "static";
- text = "45";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP45",{ -0.23,0.035 },1};
- right[] = {"LevelP45",{ -0.13,0.035 },1};
- down[] = {"LevelP45",{ -0.23,0.085 },1};
- };
- class VALP_2_45: VALP_1_45
- {
- align = "right";
- pos[] = {"LevelP45",{ 0.22,0.035 },1};
- right[] = {"LevelP45",{ 0.32,0.035 },1};
- down[] = {"LevelP45",{ 0.22,0.085 },1};
- };
- class LevelM50: Level0
- {
- type = "line";
- points[] = {{ "LevelM50",{ -0.2,-0.03 },1 },{ "LevelM50",{ -0.2,0 },1 },{ "LevelM50",{ -0.15,0 },1 },{ },{ "LevelM50",{ -0.1,0 },1 },{ "LevelM50",{ -0.05,0 },1 },{ },{ "LevelM50",{ 0.05,0 },1 },{ "LevelM50",{ 0.1,0 },1 },{ },{ "LevelM50",{ 0.15,0 },1 },{ "LevelM50",{ 0.2,0 },1 },{ "LevelM50",{ 0.2,-0.03 },1 }};
- };
- class VALM_1_50
- {
- type = "text";
- source = "static";
- text = -50;
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelM50",{ -0.23,-0.085 },1};
- right[] = {"LevelM50",{ -0.13,-0.085 },1};
- down[] = {"LevelM50",{ -0.23,-0.035 },1};
- };
- class VALM_2_50: VALM_1_50
- {
- align = "right";
- pos[] = {"LevelM50",{ 0.22,-0.085 },1};
- right[] = {"LevelM50",{ 0.32,-0.085 },1};
- down[] = {"LevelM50",{ 0.22,-0.035 },1};
- };
- class LevelP50: Level0
- {
- type = "line";
- points[] = {{ "LevelP50",{ -0.2,0.03 },1 },{ "LevelP50",{ -0.2,0 },1 },{ "LevelP50",{ -0.05,0 },1 },{ },{ "LevelP50",{ 0.05,0 },1 },{ "LevelP50",{ 0.2,0 },1 },{ "LevelP50",{ 0.2,0.03 },1 }};
- };
- class VALP_1_50
- {
- type = "text";
- source = "static";
- text = "50";
- align = "left";
- scale = 1;
- sourceScale = 1;
- pos[] = {"LevelP50",{ -0.23,0.035 },1};
- right[] = {"LevelP50",{ -0.13,0.035 },1};
- down[] = {"LevelP50",{ -0.23,0.085 },1};
- };
- class VALP_2_50: VALP_1_50
- {
- align = "right";
- pos[] = {"LevelP50",{ 0.22,0.035 },1};
- right[] = {"LevelP50",{ 0.32,0.035 },1};
- down[] = {"LevelP50",{ 0.22,0.085 },1};
- };
- };
- };
- class MGun
- {
- condition = "mgun";
- class Circle
- {
- type = "line";
- points[] = {{ "WeaponAim",{ 0.01,0 },1 },{ "WeaponAim",{ -0.01,0 },1 },{ },{ "WeaponAim",{ 0,0.01125 },1 },{ "WeaponAim",{ 0,-0.01125 },1 },{ },{ "WeaponAim",{ 0,-0.07875 },1 },{ "WeaponAim",{ 0.049,-0.055125 },1 },{ "WeaponAim",{ 0.07,0 },1 },{ "WeaponAim",{ 0.049,0.055125 },1 },{ "WeaponAim",{ 0,0.07875 },1 },{ "WeaponAim",{ -0.049,0.055125 },1 },{ "WeaponAim",{ -0.07,0 },1 },{ "WeaponAim",{ -0.049,-0.055125 },1 },{ "WeaponAim",{ 0,-0.07875 },1 },{ },{ "WeaponAim",{ 0,-0.1575 },1 },{ "WeaponAim",{ 0.07,-0.137025 },1 },{ "WeaponAim",{ 0.1218,-0.07875 },1 },{ "WeaponAim",{ 0.14,0 },1 },{ "WeaponAim",{ 0.1218,0.07875 },1 },{ "WeaponAim",{ 0.07,0.137025 },1 },{ "WeaponAim",{ 0,0.1575 },1 },{ "WeaponAim",{ -0.07,0.137025 },1 },{ "WeaponAim",{ -0.1218,0.07875 },1 },{ "WeaponAim",{ -0.14,0 },1 },{ "WeaponAim",{ -0.1218,-0.07875 },1 },{ "WeaponAim",{ -0.07,-0.137025 },1 },{ "WeaponAim",{ 0,-0.1575 },1 },{ },{ "WeaponAim",{ 0,-0.1575 },1 },{ "WeaponAim",{ 0,-0.18 },1 },{ },{ "WeaponAim",{ -0.07,-0.136399 },1 },{ "WeaponAim",{ -0.08,-0.155885 },1 },{ },{ "WeaponAim",{ -0.121244,-0.07875 },1 },{ "WeaponAim",{ -0.138564,-0.09 },1 },{ },{ "WeaponAim",{ -0.14,0.0 },1 },{ "WeaponAim",{ -0.16,0.0 },1 },{ },{ "WeaponAim",{ -0.121244,0.07875 },1 },{ "WeaponAim",{ -0.138564,0.09 },1 },{ },{ "WeaponAim",{ -0.07,0.136399 },1 },{ "WeaponAim",{ -0.08,0.155885 },1 },{ },{ "WeaponAim",{ 0.0,0.1575 },1 },{ "WeaponAim",{ 0.0,0.18 },1 },{ },{ "WeaponAim",{ 0.07,0.136399 },1 },{ "WeaponAim",{ 0.08,0.155885 },1 },{ },{ "WeaponAim",{ 0.121244,0.07875 },1 },{ "WeaponAim",{ 0.138564,0.09 },1 },{ },{ "WeaponAim",{ 0.14,0.0 },1 },{ "WeaponAim",{ 0.16,0.0 },1 },{ },{ "WeaponAim",{ 0.121244,-0.07875 },1 },{ "WeaponAim",{ 0.138564,-0.09 },1 },{ },{ "WeaponAim",{ 0.07,-0.136399 },1 },{ "WeaponAim",{ 0.08,-0.155885 },1 },{ }};
- };
- };
- class Bomb
- {
- condition = "bomb";
- class Circle
- {
- type = "line";
- points[] = {{ "WeaponAim",{ 0,-0.1125 },1 },{ "WeaponAim",{ 0.05,-0.097875 },1 },{ "WeaponAim",{ 0.087,-0.05625 },1 },{ "WeaponAim",{ 0.1,0 },1 },{ "WeaponAim",{ 0.087,0.05625 },1 },{ "WeaponAim",{ 0.05,0.097875 },1 },{ "WeaponAim",{ 0,0.1125 },1 },{ "WeaponAim",{ -0.05,0.097875 },1 },{ "WeaponAim",{ -0.087,0.05625 },1 },{ "WeaponAim",{ -0.1,0 },1 },{ "WeaponAim",{ -0.087,-0.05625 },1 },{ "WeaponAim",{ -0.05,-0.097875 },1 },{ "WeaponAim",{ 0,-0.1125 },1 },{ },{ "Velocity",0.001,"WeaponAim",{ 0.0,0.0 },1 },{ "Velocity",{ 0.0,0.0 },1 },{ },{ "Target",{ 0,-0.07875 },1 },{ "Target",{ 0.07,0 },1 },{ "Target",{ 0,0.07875 },1 },{ "Target",{ -0.07,0 },1 },{ "Target",{ 0,-0.07875 },1 }};
- };
- };
- class AAMissile
- {
- condition = "AAmissile";
- class Circle
- {
- type = "line";
- points[] = {{ "WeaponAim",{ 0,-0.28125 },1 },{ "WeaponAim",{ 0.125,-0.244687 },1 },{ "WeaponAim",{ 0.2175,-0.140625 },1 },{ "WeaponAim",{ 0.25,0 },1 },{ "WeaponAim",{ 0.2175,0.140625 },1 },{ "WeaponAim",{ 0.125,0.244687 },1 },{ "WeaponAim",{ 0,0.28125 },1 },{ "WeaponAim",{ -0.125,0.244687 },1 },{ "WeaponAim",{ -0.2175,0.140625 },1 },{ "WeaponAim",{ -0.25,0 },1 },{ "WeaponAim",{ -0.2175,-0.140625 },1 },{ "WeaponAim",{ -0.125,-0.244687 },1 },{ "WeaponAim",{ 0,-0.28125 },1 },{ },{ "Target",{ 0,-0.07875 },1 },{ "Target",{ 0.07,0 },1 },{ "Target",{ 0,0.07875 },1 },{ "Target",{ -0.07,0 },1 },{ "Target",{ 0,-0.07875 },1 }};
- };
- };
- class ATMissile
- {
- condition = "ATmissile";
- class Circle
- {
- type = "line";
- points[] = {{ "WeaponAim",{ 0,-0.2025 },1 },{ "WeaponAim",{ 0.09,-0.176175 },1 },{ "WeaponAim",{ 0.1566,-0.10125 },1 },{ "WeaponAim",{ 0.18,0 },1 },{ "WeaponAim",{ 0.1566,0.10125 },1 },{ "WeaponAim",{ 0.09,0.176175 },1 },{ "WeaponAim",{ 0,0.2025 },1 },{ "WeaponAim",{ -0.09,0.176175 },1 },{ "WeaponAim",{ -0.1566,0.10125 },1 },{ "WeaponAim",{ -0.18,0 },1 },{ "WeaponAim",{ -0.1566,-0.10125 },1 },{ "WeaponAim",{ -0.09,-0.176175 },1 },{ "WeaponAim",{ 0,-0.2025 },1 },{ },{ "Target",{ 0,-0.07875 },1 },{ "Target",{ 0.07,0 },1 },{ "Target",{ 0,0.07875 },1 },{ "Target",{ -0.07,0 },1 },{ "Target",{ 0,-0.07875 },1 }};
- };
- };
- class Rockets
- {
- condition = "Rocket";
- class Circle
- {
- type = "line";
- points[] = {{ "WeaponAim",{ 0.01,0 },1 },{ "WeaponAim",{ -0.01,0 },1 },{ },{ "WeaponAim",{ 0,0.01125 },1 },{ "WeaponAim",{ 0,-0.01125 },1 },{ },{ "WeaponAim",{ 0,-0.135 },1 },{ "WeaponAim",{ 0.06,-0.11745 },1 },{ "WeaponAim",{ 0.1044,-0.0675 },1 },{ "WeaponAim",{ 0.12,0 },1 },{ "WeaponAim",{ 0.1044,0.0675 },1 },{ "WeaponAim",{ 0.06,0.11745 },1 },{ "WeaponAim",{ 0,0.135 },1 },{ "WeaponAim",{ -0.06,0.11745 },1 },{ "WeaponAim",{ -0.1044,0.0675 },1 },{ "WeaponAim",{ -0.12,0 },1 },{ "WeaponAim",{ -0.1044,-0.0675 },1 },{ "WeaponAim",{ -0.06,-0.11745 },1 },{ "WeaponAim",{ 0,-0.135 },1 },{ }};
- };
- };
- class AltScale
- {
- type = "scale";
- scale = 1;
- source = "altitudeASL";
- sourceScale = 1;
- align = "right";
- pos[] = {0.86,0.82};
- right[] = {0.94,0.82};
- down[] = {0.86,0.87};
- lineXleft = 0.825;
- lineYright = 0.835;
- lineXleftMajor = 0.825;
- lineYrightMajor = 0.845;
- bottom = 0.2;
- top = 0.85;
- center = 0.5;
- step = 20;
- StepSize = "(0.85- 0.2)/20";
- horizontal = "false";
- min = "none";
- max = "none";
- numberEach = 5;
- majorLineEach = 5;
- };
- class SpeedScale
- {
- type = "scale";
- scale = 1;
- source = "speed";
- sourceScale = 3.6;
- align = "right";
- pos[] = {0.06,"0.82-0.85+0.2"};
- right[] = {0.14,"0.82-0.85+0.2"};
- down[] = {0.06,"0.87-0.85+0.2"};
- lineXleft = "0.18 + 0.82 - 0.825";
- lineYright = "0.18 + 0.82 - 0.835";
- lineXleftMajor = "0.18 + 0.82 - 0.825";
- lineYrightMajor = "0.18 + 0.82 - 0.845";
- bottom = 0.85;
- center = 0.5;
- top = 0.2;
- step = 20;
- StepSize = "(0.85- 0.2)/20";
- horizontal = "false";
- min = "none";
- max = "none";
- numberEach = 5;
- majorLineEach = 5;
- };
- class Gear
- {
- condition = "ils";
- class text
- {
- type = "text";
- source = "static";
- text = "GEAR";
- align = "right";
- scale = 0.5;
- sourceScale = 1;
- pos[] = {{ 0.84,0.88 },1};
- right[] = {{ 0.9,0.88 },1};
- down[] = {{ 0.84,0.92 },1};
- };
- };
- class Flaps
- {
- condition = "flaps";
- class text
- {
- type = "text";
- source = "static";
- text = "FLAPS";
- align = "right";
- scale = 0.5;
- sourceScale = 1;
- pos[] = {{ 0.84,0.93 },1};
- right[] = {{ 0.9,0.93 },1};
- down[] = {{ 0.84,0.97 },1};
- };
- };
- class weapons
- {
- type = "text";
- source = "weapon";
- align = "right";
- scale = 0.5;
- sourceScale = 1;
- pos[] = {{ 0.1,0.88 },1};
- right[] = {{ 0.16,0.88 },1};
- down[] = {{ 0.1,0.92 },1};
- };
- class ammo
- {
- type = "text";
- source = "ammo";
- align = "right";
- scale = 0.5;
- sourceScale = 1;
- pos[] = {{ 0.1,0.93 },1};
- right[] = {{ 0.16,0.93 },1};
- down[] = {{ 0.1,0.97 },1};
- };
- class VspeedNumber
- {
- type = "text";
- align = "right";
- scale = 1;
- source = "vspeed";
- sourceScale = 1;
- pos[] = {{ 0.86,"0.52-0.4" },1};
- right[] = {{ 0.94,"0.52-0.4" },1};
- down[] = {{ 0.86,"0.57-0.4" },1};
- };
- class HeadingScale
- {
- type = "scale";
- scale = 1;
- source = "Heading";
- sourceScale = 1;
- align = "center";
- pos[] = {"0.21-0.01",0.0};
- right[] = {"0.29-0.01",0.0};
- down[] = {"0.21-0.01",0.05};
- lineXleft = 0.06;
- lineYright = 0.05;
- lineXleftMajor = 0.06;
- lineYrightMajor = 0.04;
- bottom = 0.8;
- center = 0.5;
- top = 0.2;
- step = "18/9";
- StepSize = "(0.80- 0.2)/20";
- horizontal = "true";
- min = "none";
- max = "none";
- numberEach = 5;
- majorLineEach = 5;
- };
- class ILS
- {
- condition = "ils";
- class Glideslope
- {
- clipTL[] = {0.0,0.0};
- clipBR[] = {1.0,1.0};
- class ILS
- {
- type = "line";
- points[] = {{ "ILS_W",{ -0.24,0 },1 },{ "ILS_W",{ 0.24,0 },1 },{ },{ "ILS_W",{ 0,0.027 },1 },{ "ILS_W",{ 0,-0.027 },1 },{ },{ "ILS_W",{ 0.12,0.027 },1 },{ "ILS_W",{ 0.12,-0.027 },1 },{ },{ "ILS_W",{ 0.24,0.027 },1 },{ "ILS_W",{ 0.24,-0.027 },1 },{ },{ "ILS_W",{ -0.12,0.027 },1 },{ "ILS_W",{ -0.12,-0.027 },1 },{ },{ "ILS_W",{ -0.24,0.027 },1 },{ "ILS_W",{ -0.24,-0.027 },1 },{ },{ "ILS_H",{ 0,-0.27 },1 },{ "ILS_H",{ 0,0.27 },1 },{ },{ "ILS_H",{ 0.024,0 },1 },{ "ILS_H",{ -0.024,0 },1 },{ },{ "ILS_H",{ 0.024,0.135 },1 },{ "ILS_H",{ -0.024,0.135 },1 },{ },{ "ILS_H",{ 0.024,0.27 },1 },{ "ILS_H",{ -0.024,0.27 },1 },{ },{ "ILS_H",{ 0.024,-0.135 },1 },{ "ILS_H",{ -0.024,-0.135 },1 },{ },{ "ILS_H",{ 0.024,-0.27 },1 },{ "ILS_H",{ -0.024,-0.27 },1 }};
- };
- };
- };
- };
- };
- class HUD2: HUD
- {
- topLeft = "HUD2 LH";
- topRight = "HUD2 PH";
- bottomLeft = "HUD2 LD";
- };
- };
- };
- class PlaneWreck;
- class USAF_AC130UWreck: PlaneWreck
- {
- scope = 1;
- class Armory
- {
- disabled = 1;
- };
- model = "\USAF_AC130U\USAF_AC130Uwreck";
- typicalCargo[] = {};
- irTarget = 0;
- transportAmmo = 0;
- transportRepair = 0;
- transportFuel = 0;
- transportSoldier = 0;
- //class Eventhandlers{};
- };
- };
- class Mode_SemiAuto;
- class Mode_Burst;
- class Mode_FullAuto;
- class Burst;
- class cfgWeapons
- {
- class CannonCore;
- class cannon_120mm;
- class CMFlareLauncher;
- class KIMI_SPOOKY_CMFlareLauncher: CMFlareLauncher
- {
- displayName = "Countermeasures";
- magazines[] =
- {
- "60Rnd_CMFlareMagazine",
- "120Rnd_CMFlareMagazine",
- "240Rnd_CMFlareMagazine",
- "60Rnd_CMFlare_Chaff_Magazine",
- "120Rnd_CMFlare_Chaff_Magazine",
- "240Rnd_CMFlare_Chaff_Magazine",
- "192Rnd_CMFlare_Chaff_Magazine",
- "168Rnd_CMFlare_Chaff_Magazine",
- "300Rnd_CMFlare_Chaff_Magazine",
- "320Rnd_CMFlare_Chaff_Magazine"
- };
- magazineReloadTime = 10;
- modes[] = {"Single","Burst1","Burst2","Burst3","Burst4","Burst5","Burst6","AIBurst"};
- cursor = "EmptyCursor";
- cursorAim = "EmptyCursor";
- class Single: Mode_SemiAuto
- {
- reloadTime=0.125;
- autoFire=false;
- displayName="A-8F/-";
- burst=1;
- multiplier = 8;
- sounds[] = {"StandardSound"};
- class StandardSound
- {
- begin1[] = {"A3\Sounds_F\weapons\HMG\HMG_grenade",1.0,1,300};
- soundBegin[] = {"begin1",1};
- weaponSoundEffect = "DefaultRifle";
- };
- };
- class Burst1: Mode_Burst
- {
- reloadTime=0.125;
- autoFire=true;
- displayName="B-40F/1.25S";
- burst=10;
- multiplier = 4;
- sounds[] = {"StandardSound"};
- class StandardSound
- {
- begin1[] = {"A3\Sounds_F\weapons\HMG\HMG_grenade",1.0,1,300};
- soundBegin[] = {"begin1",1};
- weaponSoundEffect = "DefaultRifle";
- };
- };
- class Burst2: Burst1
- {
- reloadTime=0.25;
- autoFire=true;
- displayName="C-40F/2.5S";
- burst=10;
- multiplier = 4;
- };
- class Burst3: Burst1
- {
- reloadTime=0.5;
- autoFire=true;
- displayName="D-40F/5S";
- burst=10;
- multiplier = 4;
- };
- class Burst4: Burst1
- {
- reloadTime=0.125;
- autoFire=true;
- displayName="E-80F/2.5S";
- burst=20;
- multiplier = 4;
- };
- class Burst5: Burst1
- {
- reloadTime=0.25;
- autoFire=true;
- displayName="F-80F/5S";
- burst=20;
- multiplier = 4;
- };
- class Burst6: Burst1
- {
- reloadTime=0.5;
- autoFire=true;
- displayName="G-80F/10S";
- burst=20;
- multiplier = 4;
- };
- };
- class GAU_12: CannonCore
- {
- scope = 1;
- cursor = "Cannon";
- cursorAim = "EmptyCursor";
- cursorSize = 0.5;
- flashSize = 0.25;
- displayName = "GAU-12/U";
- nameSound = "cannon";
- ballisticsComputer = 1;
- magazines[] = {"2000Rnd_PGU_25_HEI","2000Rnd_PGU_25_API"};
- magazineReloadTime = 8;
- canLock = 2;
- modes[] = {"manual"/*,"close","short","medium","far","farest"*/};
- laserLock = 1;
- irLock = 1;
- class manual: CannonCore
- {
- displayName = "Auto";
- autoFire = 1;
- reloadTime = 0.00770614;
- dispersion = 0.005;
- initSpeed = 1590;
- showToPlayer = 1;
- burst = 1;
- aiRateOfFire = 0.001;
- aiRateOfFireDistance = 1500;
- minRange = 10;
- minRangeProbab = 1.0;
- midRange = 10000;
- midRangeProbab = 1.0;
- maxRange = 20000;
- maxRangeProbab = 1.0;
- sounds[] = {"StandardSound"};
- class StandardSound
- {
- weaponSoundEffect = "DefaultRifle";
- begin1[] = {"\USAF_AC130U\sounds\weapons\GAU12_s2.wss",3.0,1,1000};
- soundBegin[] = {"begin1",1};
- };
- };
- /*class close: manual
- {
- showToPlayer=0;
- burst=30;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=900;
- minRange=500;
- minRangeProbab=0.050000001;
- midRange=700;
- midRangeProbab=0.69999999;
- maxRange=900;
- maxRangeProbab=0.9;
- };
- class short: close
- {
- burst=30;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=1500;
- minRange=300;
- minRangeProbab=0.2;
- midRange=1000;
- midRangeProbab=0.69999999;
- maxRange=1500;
- maxRangeProbab=0.9;
- };
- class medium: close
- {
- burst=30;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=2500;
- minRange=400;
- minRangeProbab=0.2;
- midRange=1000;
- midRangeProbab=0.69999999;
- maxRange=2500;
- maxRangeProbab=0.9;
- };
- class far: close
- {
- burst=30;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=3500;
- minRange=800;
- minRangeProbab=0.2;
- midRange=1500;
- midRangeProbab=0.40000001;
- maxRange=3500;
- maxRangeProbab=0.9;
- };
- class farest: close
- {
- burst=30;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=4500;
- minRange=800;
- minRangeProbab=0.2;
- midRange=2250;
- midRangeProbab=0.40000001;
- maxRange=4500;
- maxRangeProbab=0.9;
- };
- */
- class GunParticles
- {
- class FirstEffect
- {
- positionName = "muzzle_gau_12";
- directionName = "chamber_gau_12";
- effectName = "MachineGun3";
- };
- };
- };
- class L60: cannon_120mm
- {
- scope = 1;
- displayName = "Bofors 40 mm L/60";
- nameSound = "cannon";
- cursor = "Cannon";
- cursorAim = "EmptyCursor";
- cursorSize = 0.5;
- ballisticsComputer = 1;
- weaponLockSystem = 4;
- magazines[] = {"200Rnd_40HE","200Rnd_40SABOT"};
- magazineReloadTime = 5;
- autoReload = 1;
- canLock = 2;
- laserLock = 1;
- irLock = 1;
- modes[] = {"manual"/*,"close","short","medium","far","farest"*/};
- class manual: cannon_120mm
- {
- displayName = "Auto";
- autoFire = 1;
- reloadTime = 0.5;
- dispersion = 0.003;
- initSpeed = 1590;
- showToPlayer = 1;
- burst = 1;
- aiRateOfFire = 1.0;
- aiRateOfFireDistance = 1500;
- minRange = 10;
- minRangeProbab = 1.0;
- midRange = 10000;
- midRangeProbab = 1.0;
- maxRange = 20000;
- maxRangeProbab = 1.0;
- sounds[] = {"StandardSound"};
- class StandardSound
- {
- weaponSoundEffect = "DefaultRifle";
- begin1[] = {"\USAF_AC130U\sounds\l60.wss",10.0,1,1000};
- soundBegin[] = {"begin1",1};
- };
- };
- /*class close: manual
- {
- showToPlayer=0;
- burst=10;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=900;
- minRange=500;
- minRangeProbab=0.050000001;
- midRange=700;
- midRangeProbab=0.69999999;
- maxRange=900;
- maxRangeProbab=0.9;
- };
- class short: close
- {
- burst=10;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=1500;
- minRange=300;
- minRangeProbab=0.2;
- midRange=1000;
- midRangeProbab=0.69999999;
- maxRange=1500;
- maxRangeProbab=0.9;
- };
- class medium: close
- {
- burst=10;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=2500;
- minRange=400;
- minRangeProbab=0.2;
- midRange=1000;
- midRangeProbab=0.69999999;
- maxRange=2500;
- maxRangeProbab=0.9;
- };
- class far: close
- {
- burst=10;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=3500;
- minRange=800;
- minRangeProbab=0.2;
- midRange=1500;
- midRangeProbab=0.40000001;
- maxRange=3500;
- maxRangeProbab=0.9;
- };
- class farest: close
- {
- burst=10;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=4500;
- minRange=800;
- minRangeProbab=0.2;
- midRange=2250;
- midRangeProbab=0.40000001;
- maxRange=4500;
- maxRangeProbab=0.9;
- };
- */
- class GunParticles
- {
- class FirstEffect
- {
- positionName = "muzzle_l60";
- directionName = "chamber_l60";
- effectName = "ArtilleryFired1";
- };
- };
- };
- class m102: cannon_120mm
- {
- scope = 1;
- cursor = "Cannon";
- cursorAim = "EmptyCursor";
- cursorSize = 0.5;
- flashSize = 0.25;
- displayName = "M102";
- nameSound = "cannon";
- ballisticsComputer = 1;
- magazines[] = {"1Rnd_105HE","1Rnd_105SABOT","1Rnd_105WP"};
- reloadSound[] = {"\USAF_AC130U\sounds\weapons\reload.ogg",1.0,1,20};
- magazineReloadTime = 7;
- autoReload = 1;
- canLock = 2;
- modes[] = {"manual"};
- laserLock = 1;
- irLock = 1;
- class manual: cannon_120mm
- {
- autoFire = 0;
- reloadTime = 8;
- dispersion = 0.005;
- initSpeed = 1090;
- showToPlayer = 1;
- burst = 1;
- aiRateOfFire = 1.0;
- aiRateOfFireDistance = 1500;
- minRange = 10;
- minRangeProbab = 1.0;
- midRange = 10000;
- midRangeProbab = 1.0;
- maxRange = 20000;
- maxRangeProbab = 1.0;
- sounds[] = {"StandardSound"};
- class StandardSound
- {
- weaponSoundEffect = "DefaultRifle";
- begin1[] = {"\USAF_AC130U\sounds\weapons\105_fire.ogg",10.0,1,1000};
- soundBegin[] = {"begin1",1};
- };
- };
- /*class close: manual
- {
- showToPlayer=0;
- burst=1;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=900;
- minRange=500;
- minRangeProbab=0.050000001;
- midRange=700;
- midRangeProbab=0.69999999;
- maxRange=900;
- maxRangeProbab=0.9;
- };
- class short: close
- {
- burst=1;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=1500;
- minRange=300;
- minRangeProbab=0.2;
- midRange=1000;
- midRangeProbab=0.69999999;
- maxRange=1500;
- maxRangeProbab=0.9;
- };
- class medium: close
- {
- burst=2;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=2500;
- minRange=400;
- minRangeProbab=0.2;
- midRange=1000;
- midRangeProbab=0.69999999;
- maxRange=2500;
- maxRangeProbab=0.9;
- };
- class far: close
- {
- burst=2;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=3500;
- minRange=800;
- minRangeProbab=0.2;
- midRange=1500;
- midRangeProbab=0.40000001;
- maxRange=3500;
- maxRangeProbab=0.9;
- };
- class farest: close
- {
- burst=2;
- aiRateOfFire=0.25;
- aiRateOfFireDistance=4500;
- minRange=800;
- minRangeProbab=0.2;
- midRange=2250;
- midRangeProbab=0.40000001;
- maxRange=4500;
- maxRangeProbab=0.9;
- };
- */
- class GunParticles
- {
- class FirstEffect
- {
- positionName = "muzzle_m102";
- directionName = "chamber_m102";
- effectName = "ArtilleryFired1";
- };
- };
- };
- class gatling_20mm;
- /*class GPS_desig: gatling_20mm
- {
- displayName = "GPS/INS Target Designator";
- magazines[]=
- {
- "GPS_mag"
- };
- class Pointer
- {
- irLaserPos="laser pos";
- irLaserEnd="laser dir";
- irDistance=5;
- };
- class FlashLight
- {
- };
- };*/
- };
- class CfgAmmo
- {
- class BulletBase;
- class 105_HE: BulletBase
- {
- hit = 850;
- indirectHit = 300;
- indirectHitRange = 25;
- typicalSpeed = 494;
- explosive = 1.0;
- whistleDist = 800;
- airLock = 0;
- visibleFire = 6;
- visibleFireTime = 3;
- laserLock = 1;
- simulationstep = 0.002;
- sideairfriction = 0;
- irLock = 1;
- cost = 100;
- model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_yellow";
- airFriction = 0;
- simulation = "shotShell";
- CraterEffects = "BombCrater";
- explosionEffects = "BombExplosion";
- caliber = 6;
- soundDefault1[] = {"\USAF_AC130U\sounds\impacts\exph1",1.316228,1,1000};
- soundDefault2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundDefault5[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundDefault6[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault7[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault8[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundSoft2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundSoft3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundSoft4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundSoft6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundSoft7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundSoft8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundGroundHard1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundHard2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundHard3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundHard4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundHard5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundHard6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundHard7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundHard8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetal1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetal2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetal3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetal4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetal5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetal6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetal7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetal8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlass1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlass2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlass3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlass4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlass5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlass6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlass7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlass8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundIron1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundIron2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundIron3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundIron4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundIron5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundIron6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundIron7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundIron8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlassArmored1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlassArmored2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlassArmored3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlassArmored4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlassArmored5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlassArmored6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlassArmored7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlassArmored8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundVehiclePlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundVehiclePlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundVehiclePlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundVehiclePlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundVehiclePlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundVehiclePlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundVehiclePlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundVehiclePlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundWood1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundWood2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundWood3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundWood4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundWood5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundWood6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundWood7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundWood8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetalPlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetalPlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetalPlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetalPlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetalPlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetalPlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetalPlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetalPlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundHitBuilding1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundHitBuilding2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundHitBuilding3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundHitBuilding4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundHitBuilding5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundHitBuilding6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundHitBuilding7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundHitBuilding8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundConcrete1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundConcrete2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundConcrete3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundConcrete4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundConcrete5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundConcrete6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundConcrete7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundConcrete8[] = {"\USAF_AC130U\sounds\impacts\exph8",1.316228,1,1000};
- hitGroundSoft[] = {"soundGroundSoft1",0.125,"soundGroundSoft2",0.125,"soundGroundSoft3",0.125,"soundGroundSoft4",0.125,"soundGroundSoft5",0.125,"soundGroundSoft6",0.125,"soundGroundSoft7",0.125,"soundGroundSoft8",0.125};
- hitGroundHard[] = {"soundGroundHard1",0.125,"soundGroundHard2",0.125,"soundGroundHard3",0.125,"soundGroundHard4",0.125,"soundGroundHard5",0.125,"soundGroundHard6",0.125,"soundGroundHard7",0.125,"soundGroundHard8",0.125};
- hitArmor[] = {"soundVehiclePlate1",0.125,"soundVehiclePlate2",0.125,"soundVehiclePlate3",0.125,"soundVehiclePlate4",0.125,"soundVehiclePlate5",0.125,"soundVehiclePlate6",0.125,"soundVehiclePlate7",0.125,"soundVehiclePlate8",0.125};
- hitIron[] = {"soundIron1",0.125,"soundIron2",0.125,"soundIron3",0.125,"soundIron4",0.125,"soundIron5",0.125,"soundIron6",0.125,"soundIron7",0.125,"soundIron8",0.125};
- hitBuilding[] = {"soundHitBuilding1",0.125,"soundHitBuilding2",0.125,"soundHitBuilding3",0.125,"soundHitBuilding4",0.125,"soundHitBuilding5",0.125,"soundHitBuilding6",0.125,"soundHitBuilding7",0.125,"soundHitBuilding8",0.125};
- hitFoliage[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMan[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitRubber[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitWood[] = {"soundWood1",0.125,"soundWood2",0.125,"soundWood3",0.125,"soundWood4",0.125,"soundWood5",0.125,"soundWood6",0.125,"soundWood7",0.125,"soundWood8",0.125};
- hitGlass[] = {"soundGlass1",0.125,"soundGlass2",0.125,"soundGlass3",0.125,"soundGlass4",0.125,"soundGlass5",0.125,"soundGlass6",0.125,"soundGlass7",0.125,"soundGlass8",0.125};
- hitGlassArmored[] = {"soundGlassArmored1",0.12525,"soundGlassArmored2",0.12525,"soundGlassArmored3",0.12525,"soundGlassArmored4",0.12525,"soundGlassArmored5",0.12525,"soundGlassArmored6",0.12525,"soundGlassArmored7",0.12525,"soundGlassArmored8",0.12525};
- hitConcrete[] = {"soundConcrete1",0.125,"soundConcrete2",0.125,"soundConcrete3",0.125,"soundConcrete4",0.125,"soundConcrete5",0.125,"soundConcrete6",0.125,"soundConcrete7",0.125,"soundConcrete8",0.125};
- hitDefault[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMetal[] = {"soundMetal1",0.125,"soundMetal2",0.125,"soundMetal3",0.125,"soundMetal4",0.125,"soundMetal5",0.125,"soundMetal6",0.125,"soundMetal7",0.125,"soundMetal8",0.125};
- hitMetalplate[] = {"soundMetalPlate1",0.125,"soundMetalPlate2",0.125,"soundMetalPlate3",0.125,"soundMetalPlate4",0.125,"soundMetalPlate5",0.125,"soundMetalPlate6",0.125,"soundMetalPlate7",0.125,"soundMetalPlate8",0.125};
- bulletFly1[] = {"\USAF_AC130U\sounds\ArtyFly2.ogg",1,1,1500};
- bulletFly2[] = {"\USAF_AC130U\sounds\ArtyFly1.ogg",1,1,1500};
- bulletFly3[] = {"\USAF_AC130U\sounds\ArtyFly3.ogg",1,1,1500};
- bulletFly4[] = {"\USAF_AC130U\sounds\ArtyFly4.ogg",1,1,1500};
- bulletFly5[] = {"\USAF_AC130U\sounds\ArtyFly5.ogg",1,1,1500};
- bulletFly6[] = {"\USAF_AC130U\sounds\ArtyFly6.ogg",1,1,1500};
- bulletFly[] = {"bulletFly1",0.166,"bulletFly2",0.166,"bulletFly3",0.166,"bulletFly4",0.166,"bulletFly5",0.166,"bulletFly6",0.167};
- };
- class 105_WP: 105_HE
- {
- hit = 200;
- indirecthit = 80;
- indirecthitrange = 30;
- explosive = 0.01;
- cratereffects = "ExploAmmoCrater";
- explosioneffects = "WPExplosion";
- //soundHit[] = {"\ac_130x_a3\sounds\impacts\smoke_imp.ogg",3.162278,1};
- //explosionTime = 0.5;
- timetolive = 480;
- };
- class 105_SABOT: 105_HE
- {
- hit = 900;
- indirectHit = 20;
- indirectHitRange = 2;
- explosive = 1;
- cratereffects = "Exploammocrater";
- explosioneffects = "ExploammoExplosion";
- };
- class PGU_25_HEI: BulletBase
- {
- hit=30;
- indirectHit=8;
- indirectHitRange=3;
- visibleFire = 32;
- audibleFire = 32;
- visibleFireTime = 4;
- explosive = 1.0;
- airLock = 0;
- laserLock = 1;
- irLock = 1;
- nvgOnly = 0;
- typicalSpeed = 1040;
- cost = 0;
- CraterEffects = "GrenadeCrater";
- explosionEffects = "GrenadeExplosion";
- model = "\A3\Weapons_f\Data\bullettracer\tracer_yellow";
- tracerScale = 3.0;
- tracerStartTime = 0;
- tracerEndTime = 9;
- airFriction = 0;
- muzzleEffect = "BIS_Effects_HeavyCaliber";
- caliber = 2.33;
- soundDefault1[] = {"\USAF_AC130U\sounds\impacts\exph1",1.316228,1,1000};
- soundDefault2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundDefault5[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundDefault6[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault7[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault8[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundSoft2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundSoft3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundSoft4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundSoft6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundSoft7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundSoft8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundGroundHard1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundHard2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundHard3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundHard4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundHard5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundHard6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundHard7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundHard8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetal1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetal2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetal3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetal4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetal5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetal6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetal7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetal8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlass1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlass2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlass3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlass4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlass5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlass6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlass7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlass8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundIron1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundIron2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundIron3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundIron4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundIron5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundIron6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundIron7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundIron8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlassArmored1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlassArmored2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlassArmored3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlassArmored4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlassArmored5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlassArmored6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlassArmored7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlassArmored8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundVehiclePlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundVehiclePlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundVehiclePlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundVehiclePlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundVehiclePlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundVehiclePlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundVehiclePlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundVehiclePlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundWood1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundWood2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundWood3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundWood4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundWood5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundWood6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundWood7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundWood8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetalPlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetalPlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetalPlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetalPlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetalPlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetalPlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetalPlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetalPlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundHitBuilding1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundHitBuilding2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundHitBuilding3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundHitBuilding4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundHitBuilding5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundHitBuilding6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundHitBuilding7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundHitBuilding8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundConcrete1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundConcrete2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundConcrete3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundConcrete4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundConcrete5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundConcrete6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundConcrete7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundConcrete8[] = {"\USAF_AC130U\sounds\impacts\exph8",1.316228,1,1000};
- hitGroundSoft[] = {"soundGroundSoft1",0.125,"soundGroundSoft2",0.125,"soundGroundSoft3",0.125,"soundGroundSoft4",0.125,"soundGroundSoft5",0.125,"soundGroundSoft6",0.125,"soundGroundSoft7",0.125,"soundGroundSoft8",0.125};
- hitGroundHard[] = {"soundGroundHard1",0.125,"soundGroundHard2",0.125,"soundGroundHard3",0.125,"soundGroundHard4",0.125,"soundGroundHard5",0.125,"soundGroundHard6",0.125,"soundGroundHard7",0.125,"soundGroundHard8",0.125};
- hitArmor[] = {"soundVehiclePlate1",0.125,"soundVehiclePlate2",0.125,"soundVehiclePlate3",0.125,"soundVehiclePlate4",0.125,"soundVehiclePlate5",0.125,"soundVehiclePlate6",0.125,"soundVehiclePlate7",0.125,"soundVehiclePlate8",0.125};
- hitIron[] = {"soundIron1",0.125,"soundIron2",0.125,"soundIron3",0.125,"soundIron4",0.125,"soundIron5",0.125,"soundIron6",0.125,"soundIron7",0.125,"soundIron8",0.125};
- hitBuilding[] = {"soundHitBuilding1",0.125,"soundHitBuilding2",0.125,"soundHitBuilding3",0.125,"soundHitBuilding4",0.125,"soundHitBuilding5",0.125,"soundHitBuilding6",0.125,"soundHitBuilding7",0.125,"soundHitBuilding8",0.125};
- hitFoliage[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMan[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitRubber[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitWood[] = {"soundWood1",0.125,"soundWood2",0.125,"soundWood3",0.125,"soundWood4",0.125,"soundWood5",0.125,"soundWood6",0.125,"soundWood7",0.125,"soundWood8",0.125};
- hitGlass[] = {"soundGlass1",0.125,"soundGlass2",0.125,"soundGlass3",0.125,"soundGlass4",0.125,"soundGlass5",0.125,"soundGlass6",0.125,"soundGlass7",0.125,"soundGlass8",0.125};
- hitGlassArmored[] = {"soundGlassArmored1",0.12525,"soundGlassArmored2",0.12525,"soundGlassArmored3",0.12525,"soundGlassArmored4",0.12525,"soundGlassArmored5",0.12525,"soundGlassArmored6",0.12525,"soundGlassArmored7",0.12525,"soundGlassArmored8",0.12525};
- hitConcrete[] = {"soundConcrete1",0.125,"soundConcrete2",0.125,"soundConcrete3",0.125,"soundConcrete4",0.125,"soundConcrete5",0.125,"soundConcrete6",0.125,"soundConcrete7",0.125,"soundConcrete8",0.125};
- hitDefault[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMetal[] = {"soundMetal1",0.125,"soundMetal2",0.125,"soundMetal3",0.125,"soundMetal4",0.125,"soundMetal5",0.125,"soundMetal6",0.125,"soundMetal7",0.125,"soundMetal8",0.125};
- hitMetalplate[] = {"soundMetalPlate1",0.125,"soundMetalPlate2",0.125,"soundMetalPlate3",0.125,"soundMetalPlate4",0.125,"soundMetalPlate5",0.125,"soundMetalPlate6",0.125,"soundMetalPlate7",0.125,"soundMetalPlate8",0.125};
- bulletFly1[] = {"\USAF_AC130U\sounds\ArtyFly2.ogg",1,1,1500};
- bulletFly2[] = {"\USAF_AC130U\sounds\ArtyFly1.ogg",1,1,1500};
- bulletFly3[] = {"\USAF_AC130U\sounds\ArtyFly3.ogg",1,1,1500};
- bulletFly4[] = {"\USAF_AC130U\sounds\ArtyFly4.ogg",1,1,1500};
- bulletFly5[] = {"\USAF_AC130U\sounds\ArtyFly5.ogg",1,1,1500};
- bulletFly6[] = {"\USAF_AC130U\sounds\ArtyFly6.ogg",1,1,1500};
- bulletFly[] = {"bulletFly1",0.166,"bulletFly2",0.166,"bulletFly3",0.166,"bulletFly4",0.166,"bulletFly5",0.166,"bulletFly6",0.167};
- };
- class PGU_25_API: BulletBase
- {
- hit=90;
- indirectHit=10;
- indirectHitRange=1;
- visibleFire = 32;
- audibleFire = 32;
- visibleFireTime = 4;
- explosive = 0.1;
- airLock = 0;
- laserLock = 1;
- irLock = 1;
- nvgOnly = 0;
- typicalSpeed = 1000;
- cost = 0;
- CraterEffects = "GrenadeCrater";
- explosionEffects = "GrenadeExplosion";
- model = "\A3\Weapons_f\Data\bullettracer\tracer_red";
- tracerScale = 3.0;
- tracerStartTime = 0.15;
- tracerEndTime = 2.5;
- airFriction = -8.7e-006;
- caliber = 2.33;
- soundDefault1[] = {"\USAF_AC130U\sounds\impacts\exph1",1.316228,1,1000};
- soundDefault2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundDefault5[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundDefault6[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault7[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault8[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundSoft2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundSoft3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundSoft4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundSoft6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundSoft7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundSoft8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundGroundHard1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundHard2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundHard3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundHard4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundHard5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundHard6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundHard7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundHard8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetal1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetal2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetal3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetal4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetal5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetal6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetal7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetal8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlass1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlass2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlass3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlass4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlass5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlass6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlass7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlass8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundIron1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundIron2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundIron3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundIron4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundIron5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundIron6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundIron7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundIron8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlassArmored1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlassArmored2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlassArmored3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlassArmored4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlassArmored5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlassArmored6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlassArmored7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlassArmored8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundVehiclePlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundVehiclePlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundVehiclePlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundVehiclePlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundVehiclePlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundVehiclePlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundVehiclePlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundVehiclePlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundWood1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundWood2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundWood3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundWood4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundWood5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundWood6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundWood7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundWood8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetalPlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetalPlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetalPlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetalPlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetalPlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetalPlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetalPlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetalPlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundHitBuilding1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundHitBuilding2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundHitBuilding3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundHitBuilding4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundHitBuilding5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundHitBuilding6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundHitBuilding7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundHitBuilding8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundConcrete1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundConcrete2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundConcrete3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundConcrete4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundConcrete5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundConcrete6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundConcrete7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundConcrete8[] = {"\USAF_AC130U\sounds\impacts\exph8",1.316228,1,1000};
- hitGroundSoft[] = {"soundGroundSoft1",0.125,"soundGroundSoft2",0.125,"soundGroundSoft3",0.125,"soundGroundSoft4",0.125,"soundGroundSoft5",0.125,"soundGroundSoft6",0.125,"soundGroundSoft7",0.125,"soundGroundSoft8",0.125};
- hitGroundHard[] = {"soundGroundHard1",0.125,"soundGroundHard2",0.125,"soundGroundHard3",0.125,"soundGroundHard4",0.125,"soundGroundHard5",0.125,"soundGroundHard6",0.125,"soundGroundHard7",0.125,"soundGroundHard8",0.125};
- hitArmor[] = {"soundVehiclePlate1",0.125,"soundVehiclePlate2",0.125,"soundVehiclePlate3",0.125,"soundVehiclePlate4",0.125,"soundVehiclePlate5",0.125,"soundVehiclePlate6",0.125,"soundVehiclePlate7",0.125,"soundVehiclePlate8",0.125};
- hitIron[] = {"soundIron1",0.125,"soundIron2",0.125,"soundIron3",0.125,"soundIron4",0.125,"soundIron5",0.125,"soundIron6",0.125,"soundIron7",0.125,"soundIron8",0.125};
- hitBuilding[] = {"soundHitBuilding1",0.125,"soundHitBuilding2",0.125,"soundHitBuilding3",0.125,"soundHitBuilding4",0.125,"soundHitBuilding5",0.125,"soundHitBuilding6",0.125,"soundHitBuilding7",0.125,"soundHitBuilding8",0.125};
- hitFoliage[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMan[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitRubber[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitWood[] = {"soundWood1",0.125,"soundWood2",0.125,"soundWood3",0.125,"soundWood4",0.125,"soundWood5",0.125,"soundWood6",0.125,"soundWood7",0.125,"soundWood8",0.125};
- hitGlass[] = {"soundGlass1",0.125,"soundGlass2",0.125,"soundGlass3",0.125,"soundGlass4",0.125,"soundGlass5",0.125,"soundGlass6",0.125,"soundGlass7",0.125,"soundGlass8",0.125};
- hitGlassArmored[] = {"soundGlassArmored1",0.12525,"soundGlassArmored2",0.12525,"soundGlassArmored3",0.12525,"soundGlassArmored4",0.12525,"soundGlassArmored5",0.12525,"soundGlassArmored6",0.12525,"soundGlassArmored7",0.12525,"soundGlassArmored8",0.12525};
- hitConcrete[] = {"soundConcrete1",0.125,"soundConcrete2",0.125,"soundConcrete3",0.125,"soundConcrete4",0.125,"soundConcrete5",0.125,"soundConcrete6",0.125,"soundConcrete7",0.125,"soundConcrete8",0.125};
- hitDefault[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMetal[] = {"soundMetal1",0.125,"soundMetal2",0.125,"soundMetal3",0.125,"soundMetal4",0.125,"soundMetal5",0.125,"soundMetal6",0.125,"soundMetal7",0.125,"soundMetal8",0.125};
- hitMetalplate[] = {"soundMetalPlate1",0.125,"soundMetalPlate2",0.125,"soundMetalPlate3",0.125,"soundMetalPlate4",0.125,"soundMetalPlate5",0.125,"soundMetalPlate6",0.125,"soundMetalPlate7",0.125,"soundMetalPlate8",0.125};
- bulletFly1[] = {"\USAF_AC130U\sounds\ArtyFly2.ogg",1,1,1500};
- bulletFly2[] = {"\USAF_AC130U\sounds\ArtyFly1.ogg",1,1,1500};
- bulletFly3[] = {"\USAF_AC130U\sounds\ArtyFly3.ogg",1,1,1500};
- bulletFly4[] = {"\USAF_AC130U\sounds\ArtyFly4.ogg",1,1,1500};
- bulletFly5[] = {"\USAF_AC130U\sounds\ArtyFly5.ogg",1,1,1500};
- bulletFly6[] = {"\USAF_AC130U\sounds\ArtyFly6.ogg",1,1,1500};
- bulletFly[] = {"bulletFly1",0.166,"bulletFly2",0.166,"bulletFly3",0.166,"bulletFly4",0.166,"bulletFly5",0.166,"bulletFly6",0.167};
- };
- class 40mm_HE: BulletBase
- {
- hit = 150;
- indirectHit = 35;
- indirectHitRange = 3;
- typicalSpeed = 881;
- explosive = 1.0;
- airLock = 0;
- laserLock = 1;
- irLock = 1;
- cost = 100;
- model = "\A3\Weapons_f\Data\bullettracer\shell_tracer_yellow";
- airFriction = -8.7e-006;
- CraterEffects = "ExploAmmoCrater";
- explosionEffects = "ExploAmmoExplosion";
- caliber = 7;
- visibleFire = 6;
- visibleFireTime = 3;
- simulation = "shotShell";
- whistleDist = 500;
- soundDefault1[] = {"\USAF_AC130U\sounds\impacts\exph1",1.316228,1,1000};
- soundDefault2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundDefault5[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundDefault6[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundDefault7[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundDefault8[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundSoft2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundSoft3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundSoft4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundSoft5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundSoft6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundSoft7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundSoft8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundGroundHard1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGroundHard2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGroundHard3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGroundHard4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGroundHard5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGroundHard6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGroundHard7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGroundHard8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetal1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetal2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetal3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetal4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetal5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetal6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetal7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetal8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlass1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlass2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlass3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlass4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlass5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlass6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlass7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlass8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundIron1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundIron2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundIron3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundIron4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundIron5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundIron6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundIron7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundIron8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundGlassArmored1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundGlassArmored2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundGlassArmored3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundGlassArmored4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundGlassArmored5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundGlassArmored6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundGlassArmored7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundGlassArmored8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundVehiclePlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundVehiclePlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundVehiclePlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundVehiclePlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundVehiclePlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundVehiclePlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundVehiclePlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundVehiclePlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundWood1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundWood2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundWood3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundWood4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundWood5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundWood6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundWood7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundWood8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundMetalPlate1[] = {"\USAF_AC130U\sounds\impacts\exph1M.ogg",1.316228,1,1000};
- soundMetalPlate2[] = {"\USAF_AC130U\sounds\impacts\exph2M.ogg",1.316228,1,1000};
- soundMetalPlate3[] = {"\USAF_AC130U\sounds\impacts\exph3M.ogg",1.316228,1,1000};
- soundMetalPlate4[] = {"\USAF_AC130U\sounds\impacts\exph4M.ogg",1.316228,1,1000};
- soundMetalPlate5[] = {"\USAF_AC130U\sounds\impacts\exph5M.ogg",1.316228,1,1000};
- soundMetalPlate6[] = {"\USAF_AC130U\sounds\impacts\exph6M.ogg",1.316228,1,1000};
- soundMetalPlate7[] = {"\USAF_AC130U\sounds\impacts\exph7M.ogg",1.316228,1,1000};
- soundMetalPlate8[] = {"\USAF_AC130U\sounds\impacts\exph8M.ogg",1.316228,1,1000};
- soundHitBuilding1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundHitBuilding2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundHitBuilding3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundHitBuilding4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundHitBuilding5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundHitBuilding6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundHitBuilding7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundHitBuilding8[] = {"\USAF_AC130U\sounds\impacts\exph8.ogg",1.316228,1,1000};
- soundConcrete1[] = {"\USAF_AC130U\sounds\impacts\exph1.ogg",1.316228,1,1000};
- soundConcrete2[] = {"\USAF_AC130U\sounds\impacts\exph2.ogg",1.316228,1,1000};
- soundConcrete3[] = {"\USAF_AC130U\sounds\impacts\exph3.ogg",1.316228,1,1000};
- soundConcrete4[] = {"\USAF_AC130U\sounds\impacts\exph4.ogg",1.316228,1,1000};
- soundConcrete5[] = {"\USAF_AC130U\sounds\impacts\exph5.ogg",1.316228,1,1000};
- soundConcrete6[] = {"\USAF_AC130U\sounds\impacts\exph6.ogg",1.316228,1,1000};
- soundConcrete7[] = {"\USAF_AC130U\sounds\impacts\exph7.ogg",1.316228,1,1000};
- soundConcrete8[] = {"\USAF_AC130U\sounds\impacts\exph8",1.316228,1,1000};
- hitGroundSoft[] = {"soundGroundSoft1",0.125,"soundGroundSoft2",0.125,"soundGroundSoft3",0.125,"soundGroundSoft4",0.125,"soundGroundSoft5",0.125,"soundGroundSoft6",0.125,"soundGroundSoft7",0.125,"soundGroundSoft8",0.125};
- hitGroundHard[] = {"soundGroundHard1",0.125,"soundGroundHard2",0.125,"soundGroundHard3",0.125,"soundGroundHard4",0.125,"soundGroundHard5",0.125,"soundGroundHard6",0.125,"soundGroundHard7",0.125,"soundGroundHard8",0.125};
- hitArmor[] = {"soundVehiclePlate1",0.125,"soundVehiclePlate2",0.125,"soundVehiclePlate3",0.125,"soundVehiclePlate4",0.125,"soundVehiclePlate5",0.125,"soundVehiclePlate6",0.125,"soundVehiclePlate7",0.125,"soundVehiclePlate8",0.125};
- hitIron[] = {"soundIron1",0.125,"soundIron2",0.125,"soundIron3",0.125,"soundIron4",0.125,"soundIron5",0.125,"soundIron6",0.125,"soundIron7",0.125,"soundIron8",0.125};
- hitBuilding[] = {"soundHitBuilding1",0.125,"soundHitBuilding2",0.125,"soundHitBuilding3",0.125,"soundHitBuilding4",0.125,"soundHitBuilding5",0.125,"soundHitBuilding6",0.125,"soundHitBuilding7",0.125,"soundHitBuilding8",0.125};
- hitFoliage[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMan[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitRubber[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitWood[] = {"soundWood1",0.125,"soundWood2",0.125,"soundWood3",0.125,"soundWood4",0.125,"soundWood5",0.125,"soundWood6",0.125,"soundWood7",0.125,"soundWood8",0.125};
- hitGlass[] = {"soundGlass1",0.125,"soundGlass2",0.125,"soundGlass3",0.125,"soundGlass4",0.125,"soundGlass5",0.125,"soundGlass6",0.125,"soundGlass7",0.125,"soundGlass8",0.125};
- hitGlassArmored[] = {"soundGlassArmored1",0.12525,"soundGlassArmored2",0.12525,"soundGlassArmored3",0.12525,"soundGlassArmored4",0.12525,"soundGlassArmored5",0.12525,"soundGlassArmored6",0.12525,"soundGlassArmored7",0.12525,"soundGlassArmored8",0.12525};
- hitConcrete[] = {"soundConcrete1",0.125,"soundConcrete2",0.125,"soundConcrete3",0.125,"soundConcrete4",0.125,"soundConcrete5",0.125,"soundConcrete6",0.125,"soundConcrete7",0.125,"soundConcrete8",0.125};
- hitDefault[] = {"soundDefault1",0.125,"soundDefault2",0.125,"soundDefault3",0.125,"soundDefault4",0.125,"soundDefault5",0.125,"soundDefault6",0.125,"soundDefault7",0.125,"soundDefault8",0.125};
- hitMetal[] = {"soundMetal1",0.125,"soundMetal2",0.125,"soundMetal3",0.125,"soundMetal4",0.125,"soundMetal5",0.125,"soundMetal6",0.125,"soundMetal7",0.125,"soundMetal8",0.125};
- hitMetalplate[] = {"soundMetalPlate1",0.125,"soundMetalPlate2",0.125,"soundMetalPlate3",0.125,"soundMetalPlate4",0.125,"soundMetalPlate5",0.125,"soundMetalPlate6",0.125,"soundMetalPlate7",0.125,"soundMetalPlate8",0.125};
- bulletFly1[] = {"\USAF_AC130U\sounds\ArtyFly2.ogg",1,1,1500};
- bulletFly2[] = {"\USAF_AC130U\sounds\ArtyFly1.ogg",1,1,1500};
- bulletFly3[] = {"\USAF_AC130U\sounds\ArtyFly3.ogg",1,1,1500};
- bulletFly4[] = {"\USAF_AC130U\sounds\ArtyFly4.ogg",1,1,1500};
- bulletFly5[] = {"\USAF_AC130U\sounds\ArtyFly5.ogg",1,1,1500};
- bulletFly6[] = {"\USAF_AC130U\sounds\ArtyFly6.ogg",1,1,1500};
- bulletFly[] = {"bulletFly1",0.166,"bulletFly2",0.166,"bulletFly3",0.166,"bulletFly4",0.166,"bulletFly5",0.166,"bulletFly6",0.167};
- };
- class 40mm_SABOT: 40mm_HE
- {
- hit = 300;
- indirectHit = 5;
- indirectHitRange = 1;
- explosive = 0.01;
- caliber = 22.22;
- cratereffects = "ExploAmmoCrater";
- explosioneffects = "ExploammoExplosion";
- };
- };
- class CfgMagazines
- {
- class VehicleMagazine;
- class 300Rnd_CMFlare_Chaff_Magazine;
- class 320Rnd_CMFlare_Chaff_Magazine: 300Rnd_CMFlare_Chaff_Magazine
- {
- count = 320;
- };
- class 1Rnd_105HE: VehicleMagazine
- {
- scope = 2;
- displayName = "100Rnd 105mm HE";
- ammo = "105_HE";
- tracersEvery = 1;
- count = 1;
- initSpeed = 1050;
- nameSound = "heat";
- maxLeadSpeed = 600;
- };
- class 1Rnd_105WP: 1Rnd_105HE
- {
- displayname = "5Rnd 105mm WP";
- ammo = "105_WP";
- count = 1;
- };
- class 1Rnd_105SABOT: 1Rnd_105HE
- {
- displayname = "45Rnd 105mm SABOT";
- ammo = "105_SABOT";
- count = 1;
- };
- class 2000Rnd_PGU_25_HEI: VehicleMagazine
- {
- scope = 2;
- displayName = "25mm HEI";
- ammo = "PGU_25_HEI";
- count = 2000;
- initSpeed = 1050;
- maxLeadSpeed = 600;
- tracersEvery = 1;
- nameSound = "cannon";
- };
- class 2000Rnd_PGU_25_API: VehicleMagazine
- {
- scope = 2;
- displayName = "25mm API";
- ammo = "PGU_25_API";
- count = 2000;
- initSpeed = 1050;
- maxLeadSpeed = 600;
- tracersEvery = 1;
- nameSound = "cannon";
- };
- /*class 10Rnd_40mm_HE: VehicleMagazine
- {
- scope = 2;
- displayName = "10Rnd_40mm_HE";
- ammo = "40mm_HE";
- tracersEvery = 1;
- count = 10;
- initSpeed = 1050;
- nameSound = "heat";
- maxLeadSpeed = 600;
- };*/
- class 200Rnd_40HE: Vehiclemagazine
- {
- scope = 2;
- displayname = "200Rnd HE";
- ammo = "40mm_HE";
- count = 200;
- namesound = "heat";
- maxleadspeed = 600;
- tracersevery = 1;
- initspeed = 5000;
- };
- class 200Rnd_40SABOT: 200Rnd_40HE
- {
- displayname = "200Rnd SABOT";
- ammo = "40mm_SABOT";
- count = 200;
- };
- /*class 300Rnd_20mm_shells;
- class GPS_mag: 300Rnd_20mm_shells
- {
- displayName = "GPS/INS Target";
- ammo="GPS_ammo";
- count=1;
- };*/
- };
- class CfgRadio
- {
- class AP_on
- {
- name = "AP_on";
- sound[] = {"\USAF_AC130U\sounds\ambience\AP_on.ogg",1.2589254,1.0};
- title = "Autopilot On";
- };
- class AP_off
- {
- name = "AP_off";
- sound[] = {"\USAF_AC130U\sounds\ambience\AP_off.ogg",1.2589254,1.0};
- title = "Autopilot Off";
- };
- };
- //};
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