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energy cycle log

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Feb 5th, 2016
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  1. Initialize engine version: 5.2.4f1 (98095704e6fe)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
  6. Vendor: ATI
  7. VRAM: 3072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\System.Core.dll (this message is harmless)
  22. - Completed reload, in 0.050 seconds
  23. desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
  24. <RI> Initializing input.
  25.  
  26. <RI> Input initialized.
  27.  
  28. <RI> Initialized touch support.
  29.  
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\System.dll (this message is harmless)
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Energy Cycle\EnergyCycle_Data\Managed\Boo.Lang.dll (this message is harmless)
  33. SaveGame: Load failed! No data file.
  34.  
  35. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  36.  
  37. Setting up 6 worker threads for Enlighten.
  38. Thread -> id: 2c90 -> priority: 1
  39. Thread -> id: 2c10 -> priority: 1
  40. Thread -> id: 4330 -> priority: 1
  41. Thread -> id: 2028 -> priority: 1
  42. Thread -> id: 4514 -> priority: 1
  43. Thread -> id: 4bd8 -> priority: 1
  44. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  45. UnloadTime: 2.114074 ms
  46.  
  47. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 702.
  48. Total: 0.297612 ms (FindLiveObjects: 0.021314 ms CreateObjectMapping: 0.028813 ms MarkObjects: 0.221038 ms DeleteObjects: 0.026050 ms)
  49.  
  50. Controllers available: 1
  51.  
  52. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  53.  
  54. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  55. UnloadTime: 3.955798 ms
  56.  
  57. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 3672.
  58. Total: 2.412081 ms (FindLiveObjects: 0.131438 ms CreateObjectMapping: 0.125123 ms MarkObjects: 2.109732 ms DeleteObjects: 0.044997 ms)
  59.  
  60. Controllers available: 1
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  63.  
  64. Data Path: C:/Program Files (x86)/Steam/steamapps/common/Energy Cycle/EnergyCycle_Data
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  67.  
  68. SaveGame: Save ok!
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  71.  
  72. SaveGame: Application Quit.
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
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