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- IntelliSense: identifier "UParticleModuleEventSendToGame" is undefined
- IntelliSense: identifier "UParticleModuleEventSendToGame" is undefined
- IntelliSense: identifier "UParticleModuleEventSendToGame" is undefined
- IntelliSense: identifier "UParticleModuleEventSendToGame" is undefined
- IntelliSense: identifier "ULandscapeInfo" is undefined
- IntelliSense: identifier "UBTNode" is undefined
- IntelliSense: identifier "FOnSelectedLevelsChangedEvent" is undefined
- IntelliSense: identifier "FMeshBatchElement" is undefined
- IntelliSense: identifier "FLandscapeEditorLayerSettings" is undefined
- IntelliSense: cannot open source file "SocketSubsystem.h"
- IntelliSense: cannot open source file "Sockets.h"
- IntelliSense: cannot open source file "Networking.h"
- error MSB3073: The command ""C:\Program Files\Unreal Engine\4.2\Engine\Build\BatchFiles\Build.bat" MyProject3Editor Win64 Development "C:\Users\Zerotension\Documents\Unreal Projects\MyProject3\MyProject3.uproject" -rocket" exited with code -1.
- error C2955: 'TSharedRef' : use of class template requires template argument list
- error C2678: binary '->' : no operator found which takes a left-hand operand of type 'TSharedRef' (or there is no acceptable conversion)
- error C2678: binary '->' : no operator found which takes a left-hand operand of type 'TSharedRef' (or there is no acceptable conversion)
- error C2514: 'TSharedRef' : class has no constructors
- error C2039: 'SetPort' : is not a member of 'TSharedRef'
- error C2039: 'SetIp' : is not a member of 'TSharedRef'
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