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- /*
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- =-=-= =-=-=
- =-=-= Misiune Trashmaster =-=-=
- =-=-= Creat la data de: 27.Iunie.2010 =-=-=
- =-=-= De catre, Weezi.F.Baby(PlayON) =-=-=
- =-=-= © Copyright. PlayON =-=-=
- =-=-= =-=-=
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- */
- #include <a_samp>
- #include <foreach>
- #define TRASH_DIALOG "Bun venit la Misiunea Trashmaster V1.0!\n -Pentru a incepe misiunea apasa tasta 2 (Sub-Mission)\n -Dupa acea un dialog pentru confirmare va aparea\n -Daca termini:\n ::< 14 minute - +$20000 +10 Score\n ::> 15 minute - +$10000 +8 Score\n ::> 16 minute - +$5000 +5 Score\n ::> 17 minute - NIMIC NIMIC"
- #define TRASH1_DIALOG "\nDaca iesi din vehicul ai la dispozitie 10 secunde sa te intorci in vehicul.\nDaca nu ai reusit sa te intorci vei pierde $2000\nDaca viata vehicolului atinge 700 inseamna ca ai pierdut misiunea.\nApasa Exit si dupa acea apasa tasta 2 pentru a incepe misiunea!\nMult Noroc!!\n'<' = Sub\n '>' = Peste \n © Copyright PlayON"
- #define TRASH_CANCEL "Esti sigur ca vrei sa anulezi misiunea?","Da","Nu"
- #define TRASH_START "Esti sigur ca vrei sa incepi misiunea?","Da","Nu"
- #define TRASH_EXIT "Esti sigur ca vrei sa iesi din misiune?","Da","Nu"
- #define TRASH_GOT "Esti sigur ca vrei sa mergi prin checkpointuri mai repede?","Da","Nu"
- #define TRASH_FAILH "Viata vehicolului este sub 700, ai pierdut misiunea!","Iesi","Iesi"
- #define TRASH_FAILS "Timpul a expirat, si ai pierdut $2000","Iesi","Iesi"
- #define TRASHD 7777
- #define CANCELD 7778
- #define STARTD 7779
- #define EXITD 7780
- #define GOTD 7781
- #define TFH 7782
- #define TFS 7783
- #define COLOR_SUCCES 0x0AF200FF
- #define COLOR_FAIL 0xFF6200FF
- #define COLOR_YELLOW 0xDAFF00FF
- forward TrashUnFreeze(playerid);
- forward TrashMessage(playerid);
- forward TrashMessage2(playerid);
- forward TrashMessage1(playerid);
- forward TrashMessage12(playerid);
- forward BigTrashPickUp(playerid);
- forward BigTrashPickUp2(playerid);
- forward TrashFail(playerid);
- forward DepositTheTrash(playerid);
- forward EndTrashMission(playerid);
- forward TrashMessages(playerid);
- forward OnPlayerEnter(playerid);
- forward CheckTrash(playerid);
- forward GoThroughChecks(playerid);
- forward CountUpTimer(playerid);
- forward HideTime(playerid);
- forward CheckHealth(playerid);
- forward GiveReward(playerid);
- forward Advertise();
- new TrashVersion[] = "1.0";
- new Space[] = " ";
- new ADVERTISE = 7; //Pune ce minut vrei, ca reclama sa se repete
- new MoneyPerCheck = 300; //Punce ce suma de bani vrei sa iti dea la fiecare checkpoint
- new Trash1[MAX_PLAYERS][5];
- new Trash2[MAX_PLAYERS][8];
- new Trash3[MAX_PLAYERS][9];
- new Trash4[MAX_PLAYERS][13];
- new Trash5[MAX_PLAYERS][22];
- new Trash6[MAX_PLAYERS][4];
- new Trash7[MAX_PLAYERS][3];
- new Trash8[MAX_PLAYERS][6];
- new Trash9[MAX_PLAYERS][4];
- new Trash10[MAX_PLAYERS][18];
- new Trash11[MAX_PLAYERS][44];
- new TrashCar[MAX_PLAYERS];
- new TrashOnOff[MAX_PLAYERS];
- new TrashP[MAX_PLAYERS];
- new TrashUp[MAX_PLAYERS];
- new TrashUp2[MAX_PLAYERS];
- new TrashPickup[MAX_PLAYERS];
- new TrashPickup2[MAX_PLAYERS];
- new TrashOnFinish[MAX_PLAYERS];
- new TrashTimeTGB[MAX_PLAYERS];
- new TrashSeconds[MAX_PLAYERS];
- new TrashOver[MAX_PLAYERS];
- new TrashDown[MAX_PLAYERS];
- new TrashMSG[MAX_PLAYERS];
- new TrashMSGTimer[MAX_PLAYERS];
- new BoostCheck[MAX_PLAYERS];
- new Float:SpeedBoostMultiplier[MAX_PLAYERS];
- new Float:Fly[MAX_PLAYERS];
- new GoThrough[MAX_PLAYERS];
- new GoThroughTimer[MAX_PLAYERS];
- new GoThrough2[MAX_PLAYERS];
- new GoThroughTrue[MAX_PLAYERS];
- new TrashTyped[MAX_PLAYERS];
- new string[256];
- new Text:CountText[MAX_PLAYERS];
- new CountUpSeconds[MAX_PLAYERS];
- new CountUpMinutes[MAX_PLAYERS];
- new Counting[MAX_PLAYERS];
- new CTimer[MAX_PLAYERS];
- new RewardTimer[MAX_PLAYERS];
- new Text:TrashmasterHealth[MAX_PLAYERS];
- new GOTUsed[MAX_PLAYERS];
- new Float:TCP[13][3] =
- {
- {1921.92065400,-1792.39563000,12.44057200},
- {1790.08483900,-1692.28881800,12.40553200},
- {1951.09899900,-1565.78064000,12.54073800},
- {2031.99963400,-1287.80712900,20.03146700},
- {2457.61377000,-1782.79614300,12.47963600},
- {2429.854492, -1020.221069, 53.432087},
- {2454.919434, -1050.255127, 58.984962},
- {2485.740723, -1022.415833, 64.622757},
- {2527.915283, -1038.075684, 68.872475},
- {2039.614624, 1891.419922, 10.908257},
- {1725.56250000, 923.91259800, 9.75307400},
- {1681.5713,2312.2737,10.7798},
- {1681.5713,2312.2737,10.7798}
- };
- public OnFilterScriptInit()
- {
- printf("\n::::::::::::::::::::::::::::::::::::::::\n:::%s:::",Space);
- printf(":::Trashmaster mission by PlayON V%s:::\n:::%s:::",TrashVersion,Space);
- printf("::::::::::::::::::::::::::::::::::::::::\n");
- CreateObject(1236,1921.86315900,-1788.05053700,13.05332400,0.00000000,0.00000000,0.00000000); //TRASH(1)
- CreateObject(1409,1788.09753400,-1687.81213400,12.54521500,0.00000000,0.00000000,0.00000000); //TRASH(2)
- CreateObject(1409,1788.94799800,-1687.81005900,12.54914900,0.00000000,0.00000000,0.00000000); //TRASH(2)
- CreateObject(1372,1790.36108400,-1687.94653300,12.58168600,0.00000000,0.00000000,0.00000000); //TRASH(2)
- CreateObject(1372,1792.23925800,-1687.99157700,12.59063100,0.00000000,0.00000000,0.00000000); //TRASH(2)
- CreateObject(1372,1786.59082000,-1687.86499000,12.56377500,0.00000000,0.00000000,0.00000000); //TRASH(2)
- CreateObject(1409,1788.09753400,-1687.81213400,12.54521500,0.00000000,0.00000000,0.00000000); //TRASH(2)
- CreateObject(1409,1788.94799800,-1687.81005900,12.54914900,0.00000000,0.00000000,0.00000000); //TRASH(2)
- CreateObject(1365,1947.76464800,-1560.64721700,13.77023100,0.00000000,0.00000000,44.99999064); //TRASH(3)
- CreateObject(1343,1945.80310100,-1563.52868700,13.37233200,0.00000000,0.00000000,-44.99999064); //TRASH(3)
- CreateObject(1343,1944.55798300,-1562.28027300,13.37979300,0.00000000,0.00000000,-44.99999064); //TRASH(3)
- CreateObject(1365,2024.81677200,-1286.96362300,21.08326900,0.00000000,0.00000000,-270.00000112); //TRASH(4)
- CreateObject(1339,2026.66552700,-1284.63317900,20.61478800,0.00000000,0.00000000,89.99998128); //TRASH(4)
- CreateObject(1339,2026.69213900,-1283.57141100,20.61655800,0.00000000,0.00000000,89.99998128); //TRASH(4)
- CreateObject(18253,2449.51660200,-1764.58923300,15.38075800,0.00000000,0.00000000,-629.99986893); //TRASH(5)
- CreateObject(1236,2450.37451200,-1780.67663600,13.20960100,0.00000000,0.00000000,-89.99998128); //TRASH(5)
- CreateObject(1236,2450.33471700,-1784.01110800,13.20960100,0.00000000,0.00000000,-89.99998128); //TRASH(5)
- CreateObject(1236,2450.43505900,-1787.42114300,13.20960100,0.00000000,0.00000000,-89.99998128); //TRASH(5)
- CreateObject(1235,2450.40771500,-1782.41174300,13.04995100,0.00000000,0.00000000,0.00000000); //TRASH(5)
- CreateObject(1236, 2033.806030, 1887.923096, 11.768275, -1.374447, 0.000000, 0.000000); //TRASH(10)
- CreateObject(1236, 2033.667480, 1890.844971, 11.801702, -1.570796, 0.000000, 0.000000); //TRASH(10)
- CreateObject(1236, 2033.567017, 1893.782715, 11.830495, -1.374447, 0.000000, 0.000000); //TRASH(10)
- CreateObject(3268, 2562.541504, -1849.945801, 2.776754, 0.000000, 0.000000, 0.000000); //
- CreateObject(615, 2538.934814, -1821.840210, 12.540709, 0.000000, 0.000000, 0.000000); //
- CreateObject(615, 2527.943115, -1823.236450, 12.540709, 0.000000, 0.000000, -22.499995319); //
- CreateObject(621, 2549.896484, -1837.465332, 1.940210, 0.000000, 0.000000, 0.000000); //
- CreateObject(621, 2551.184326, -1864.512329, 1.852832, 0.000000, 0.000000, 0.000000); //
- CreateObject(745, 2134.297363, -1847.316528, 2.839926, 0.000000, 0.000000, 101.249950288); //
- CreateObject(744, 2135.587891, -1855.800781, 2.526895, 0.000000, 0.000000, 33.7500216264); //
- CreateObject(748, 2136.517090, -1851.190674, 2.882725, 0.000000, 0.000000, 11.2500263074); //
- foreach (Player, i)
- {
- Fly[i] = 3.5;
- SpeedBoostMultiplier[i] = 1.0;
- }
- SetTimer("Advertise", ADVERTISE*60*1000,1);
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(TrashOnOff[playerid] == 1)Disable(playerid);
- if(TrashTyped[playerid] == 1)Disable(playerid);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- Disable(playerid);
- CountText[playerid] = TextDrawCreate(48.000000, 305.000000, "00:00");
- TextDrawBackgroundColor(CountText[playerid], -206);
- TextDrawFont(CountText[playerid], 3);
- TextDrawLetterSize(CountText[playerid], 0.819999, 2.000000);
- TextDrawColor(CountText[playerid], 255);
- TextDrawSetOutline(CountText[playerid], 1);
- TextDrawSetProportional(CountText[playerid], 1);
- TrashmasterHealth[playerid] = TextDrawCreate(63.000000, 326.000000, "1000");
- TextDrawBackgroundColor(TrashmasterHealth[playerid], -206);
- TextDrawFont(TrashmasterHealth[playerid], 3);
- TextDrawLetterSize(TrashmasterHealth[playerid], 0.639998, 1.100000);
- TextDrawColor(TrashmasterHealth[playerid], 0x00AA00FF);
- TextDrawSetOutline(TrashmasterHealth[playerid], 1);
- TextDrawSetProportional(TrashmasterHealth[playerid], 1);
- return 1;
- }
- public Advertise()
- {
- SendClientMessageToAll(COLOR_FAIL, "Vrei sa te ditrezi?Scrie /trash pentru o misiune de dus gunoil!");
- }
- public OnPlayerDisconnect(playerid)
- {
- TextDrawHideForPlayer(playerid,CountText[playerid]);
- TextDrawDestroy(CountText[playerid]);
- TextDrawHideForPlayer(playerid,TrashmasterHealth[playerid]);
- TextDrawDestroy(TrashmasterHealth[playerid]);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp("/trash", cmdtext, true) == 0)
- {
- if(TrashOnOff[playerid] == 0){
- if(GoThrough[playerid] == 0){
- new RandomSkin = random(3);
- new RandomVehicle = random(3);
- DestroyVehicle(TrashCar[playerid]);
- if(RandomVehicle == 0)TrashCar[playerid] = AddStaticVehicle(408, 2549.968994, -1857.336914, 4.493686, 89, -1, -1);
- if(RandomVehicle == 1)TrashCar[playerid] = AddStaticVehicle(408, 2549.927734, -1850.491577, 4.492309, 89, -1, -1);
- if(RandomVehicle == 2)TrashCar[playerid] = AddStaticVehicle(408, 2550.289795, -1843.462280, 4.504425, 89, -1, -1);
- if(RandomSkin == 0)SetPlayerSkin(playerid,260);
- if(RandomSkin == 1)SetPlayerSkin(playerid,16);
- if(RandomSkin == 2)SetPlayerSkin(playerid,27);
- SetPlayerPos(playerid, 2564.8594, -1849.5342, 3.7768);
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_SUCCES, "Bun venit in misiunea Trashmaster.Intra in Trashmaster pentru informatii.!");
- printf("%s a intrat in Misiunea Trashmaster",PlayerName(playerid));
- TrashTyped[playerid] = 1;
- }else{SendClientMessage(playerid, COLOR_FAIL, "Asteapta pana termini cu trecutul mai repede prin checkpointuri.");}
- }else{SendClientMessage(playerid, COLOR_FAIL, "Deja esti in misiune, scrie /texit.");}
- return 1;
- }
- if (strcmp("/texit",cmdtext, true) == 0)
- {
- if(TrashOnOff[playerid] == 0){
- if(GoThrough[playerid] == 0){
- ShowPlayerDialog(playerid, EXITD,DIALOG_STYLE_MSGBOX, "Esti sigur?", TRASH_EXIT);
- }else{SendClientMessage(playerid, COLOR_FAIL, "Asteapta pana termini cu trecutul mai repede prin checkpointuri.");}
- }else{SendClientMessage(playerid, COLOR_FAIL, "Nici nu ai inceput misiunea.");}
- return 1;
- }
- if (strcmp("/got",cmdtext, true) == 0)
- {
- if(GOTUsed[playerid] == 0){
- if(IsPlayerAdmin(playerid) == 1){
- if(TrashOnOff[playerid] == 1){
- if(GoThroughTrue[playerid] == 0){
- ShowPlayerDialog(playerid, GOTD,DIALOG_STYLE_MSGBOX, "Esti sigur?", TRASH_GOT);
- }else{SendClientMessage(playerid, COLOR_FAIL, "Deja mergi mai repede prin checkpointuri!!");}
- }else{SendClientMessage(playerid, COLOR_FAIL, "Trebuie sa incepi misiunea intai.");}
- }else{SendClientMessage(playerid, COLOR_FAIL, "Doar Administratorii RCON au voie la comanda.!");}
- }else{SendClientMessage(playerid, COLOR_FAIL, "Ai voie doar odata pe misiune la aceasta comanda.");}
- return 1;
- }
- if (strcmp("/tboost",cmdtext, true) == 0)
- {
- if(IsPlayerAdmin(playerid) == 1)
- {
- if(BoostCheck[playerid] == 0)
- {
- SpeedBoostMultiplier[playerid] = 1.2;
- BoostCheck[playerid] = 1;
- SendClientMessage(playerid, COLOR_FAIL, "Speed Boost Activat!!");
- printf("%s a activat Speed-Boost",PlayerName(playerid));
- }
- else if(BoostCheck[playerid] == 1)
- {
- SpeedBoostMultiplier[playerid] = 1.0;
- SendClientMessage(playerid, COLOR_SUCCES, "Speed Boost Dezactivat!!!");
- BoostCheck[playerid] = 0;
- printf("%s dezactivat Speed-Boost",PlayerName(playerid));
- }
- }else{SendClientMessage(playerid, COLOR_FAIL, "Only RCON Admins can use this command!");}
- return 1;
- }
- if (strcmp("/3",cmdtext, true) == 0){SetVehiclePos(GetPlayerVehicleID(playerid),1725.56250000+10, 923.91259800+10, 9.75307400+5);return 1;}
- if (strcmp("/4",cmdtext, true) == 0){SetVehiclePos(GetPlayerVehicleID(playerid),1681.5713+10,2312.2737+10,10.7798+10);return 1;}
- return 0;
- }
- public GoThroughChecks(playerid)
- {
- if(GoThrough[playerid] < 10)
- {
- new P = GoThrough[playerid];
- GoThrough[playerid]++;
- SetVehiclePos(GetPlayerVehicleID(playerid),TCP[P][0], TCP[P][1], TCP[P][2]+5);
- }
- else if(GoThrough[playerid] == 5){for(new o = 0 ;o<22;o++){DestroyPlayerObject(playerid,Trash5[playerid][o]);}}
- else if(GoThrough[playerid] == 10)
- {
- KillTimer(GoThroughTimer[playerid]);
- GoThrough[playerid] = 0;
- GoThroughTrue[playerid] = 0;
- GoThrough2[playerid] = 0;
- for(new o = 0 ;o<19;o++){DestroyPlayerObject(playerid,Trash10[playerid][o]);}
- }
- return 1;
- }
- stock TrashCode(playerid)
- {
- TrashOnFinish[playerid] = 1;
- SendClientMessage(playerid, COLOR_FAIL, "Ai la dispozitie 10 secunde sa te intorci la vehicul.!!");
- TrashTimeTGB[playerid] = SetTimerEx("TrashFail",1000, 1, "i", playerid);
- printf("%s va pierde misiunea in 10 secunde daca nu se intoarce la vehicul...",PlayerName(playerid));
- }
- public EndTrashMission(playerid){Disable(playerid);}
- public HideTime(playerid)
- {
- TextDrawHideForPlayer(playerid, CountText[playerid]);
- TextDrawHideForPlayer(playerid, TrashmasterHealth[playerid]);
- Disable(playerid);
- SpawnPlayer(playerid);
- }
- public GiveReward(playerid)
- {
- for(new o = 0 ; o < 10; o++)SendClientMessage(playerid, COLOR_FAIL, " ");
- format(string,sizeof(string),"Misiune terminata in: %d:%d",CountUpMinutes[playerid],CountUpSeconds[playerid]);
- SendClientMessage(playerid,COLOR_FAIL, string);
- if(GOTUsed[playerid] == 0)
- {
- if(CountUpMinutes[playerid] < 14)
- {
- GivePlayerMoney(playerid, 20000);
- SetPlayerScore(playerid, GetPlayerScore(playerid)+10);
- SendClientMessage(playerid,COLOR_SUCCES, "Felicitari! Ai terminat sub 14 minute si ai primit:");
- SendClientMessage(playerid,COLOR_SUCCES, "$20.000");
- SendClientMessage(playerid,COLOR_SUCCES, "+10 scor");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- }
- else if(CountUpMinutes[playerid] == 15)
- {
- GivePlayerMoney(playerid, 10000);
- SetPlayerScore(playerid, GetPlayerScore(playerid)+8);
- SendClientMessage(playerid,COLOR_SUCCES, "Felicitari! Ai terminat sub 15 minute si ai primit:");
- SendClientMessage(playerid,COLOR_SUCCES, "$10.000");
- SendClientMessage(playerid,COLOR_SUCCES, "+8 scor");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- }
- else if(CountUpMinutes[playerid] == 16)
- {
- GivePlayerMoney(playerid, 5000);
- SetPlayerScore(playerid, GetPlayerScore(playerid)+5);
- SendClientMessage(playerid,COLOR_SUCCES, "Felicitari! Ai terminat sub 16 minute si ai primit:");
- SendClientMessage(playerid,COLOR_SUCCES, "$5.000");
- SendClientMessage(playerid,COLOR_SUCCES, "+5 scor");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- }
- else if(CountUpMinutes[playerid] == 17)
- {
- SendClientMessage(playerid,COLOR_SUCCES, "Felicitari! Ai terminat sub 17 minute si ai primit:");
- SendClientMessage(playerid,COLOR_FAIL, "Un MARE NIMIC!!!!!");
- RemovePlayerFromVehicle(playerid);
- TogglePlayerControllable(playerid, 1);
- Disable(playerid);
- }
- }else{SendClientMessage(playerid, COLOR_FAIL, "AI trecut repede prin checkpointuri, nu primesti rasplata!");}
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new Float:x,Float:y,Float:z;
- if (dialogid == TFS)
- {
- if ( response == 1 || response == 0 )
- {
- GetPlayerPos(playerid,x,y,z);
- SetPlayerPos(playerid,x-3,y+4,z+2);
- DisablePlayerRaceCheckpoint(playerid);
- TextDrawHideForPlayer(playerid,CountText[playerid]);
- TextDrawHideForPlayer(playerid,TrashmasterHealth[playerid]);
- SpawnPlayer(playerid);
- Disable(playerid);
- format(string,sizeof(string),"%s a esuat misiunea Trashmaster!",PlayerName(playerid));
- SendClientMessageToAll(COLOR_FAIL, string);
- }
- }
- if (dialogid == TFH)
- {
- if ( response == 1 || response == 0 )
- {
- GetPlayerPos(playerid,x,y,z);
- SetPlayerPos(playerid,x-3,y+4,z+2);
- DisablePlayerRaceCheckpoint(playerid);
- TextDrawHideForPlayer(playerid,CountText[playerid]);
- TextDrawHideForPlayer(playerid,TrashmasterHealth[playerid]);
- SpawnPlayer(playerid);
- Disable(playerid);
- format(string,sizeof(string),"%s a esuat misiunea Trashmaster!",PlayerName(playerid));
- SendClientMessageToAll(COLOR_FAIL, string);
- }
- }
- if (dialogid == STARTD)
- {
- if (response == 1)
- {
- TrashOnOff[playerid] = 1;
- new P = TrashP[playerid];
- Counting[playerid] = 1;
- CountUpSeconds[playerid] = 0;
- CountUpMinutes[playerid] = 0;
- CTimer[playerid] = SetTimerEx("CountUpTimer", 1000, 0,"e",playerid);
- SendClientMessage(playerid, COLOR_SUCCES,"Ai pornit misiunea Trashmaster!");
- format(string,sizeof(string),"%s a pornit misiunea Trashmaster!!!",PlayerName(playerid));
- SendClientMessageToAll(COLOR_FAIL, string);
- SetPlayerRaceCheckpoint(playerid, 0, TCP[0][0], TCP[0][1], TCP[0][2], TCP[P+1][0], TCP[P+1][1], TCP[P+1][2], 3);
- TextDrawShowForPlayer(playerid,CountText[playerid]);
- TextDrawShowForPlayer(playerid,TrashmasterHealth[playerid]);
- SetTimerEx("CheckHealth",500,1,"e",playerid);
- Trash1[playerid][0] = CreatePlayerObject(playerid,1264, 1921.436035, -1789.209229, 12.862742, 0.000000, 0.000000, 22.499995319); //
- Trash1[playerid][1] = CreatePlayerObject(playerid,1264, 1923.498779, -1787.768311, 12.862742, 0.000000, 0.000000, 67.499985957); //
- Trash1[playerid][2] = CreatePlayerObject(playerid,1264, 1922.454590, -1789.162354, 12.862742, 0.000000, 0.000000, 101.250007583); //
- Trash1[playerid][3] = CreatePlayerObject(playerid,1264, 1922.041016, -1789.995850, 12.854957, 0.000000, 0.000000, 101.250007583); //
- Trash1[playerid][4] = CreatePlayerObject(playerid,1264, 1921.849487, -1789.383423, 13.204157, 0.000000, 0.000000, 101.250007583); //
- }
- }
- if (dialogid == CANCELD)
- {
- if (response == 1)
- {
- GetPlayerPos(playerid,x,y,z);
- SetPlayerPos(playerid,x-3,y+4,z+2);
- DisablePlayerRaceCheckpoint(playerid);
- SpawnPlayer(playerid);
- SendClientMessage(playerid, COLOR_FAIL,"Ai oprit misiunea Trashmaster!");
- format(string,sizeof(string),"%s a oprit misiunea Trashmaster",PlayerName(playerid));
- SendClientMessageToAll(COLOR_FAIL, string);
- KillTimer(CTimer[playerid]);
- TextDrawHideForPlayer(playerid,CountText[playerid]);
- TextDrawHideForPlayer(playerid,TrashmasterHealth[playerid]);
- DestroyVehicle(TrashCar[playerid]);
- for(new o = 0 ;o<5;o++){DestroyPlayerObject(playerid,Trash1[playerid][o]);}
- for(new o = 0 ;o<8;o++){DestroyPlayerObject(playerid,Trash2[playerid][o]);}
- for(new o = 0 ;o<9;o++){DestroyPlayerObject(playerid,Trash3[playerid][o]);}
- for(new o = 0 ;o<13;o++){DestroyPlayerObject(playerid,Trash4[playerid][o]);}
- for(new o = 0 ;o<22;o++){DestroyPlayerObject(playerid,Trash5[playerid][o]);}
- for(new o = 0 ;o<4;o++){DestroyPlayerObject(playerid,Trash6[playerid][o]);}
- for(new o = 0 ;o<3;o++){DestroyPlayerObject(playerid,Trash7[playerid][o]);}
- for(new o = 0 ;o<6;o++){DestroyPlayerObject(playerid,Trash8[playerid][o]);}
- for(new o = 0 ;o<4;o++){DestroyPlayerObject(playerid,Trash9[playerid][o]);}
- for(new o = 0 ;o<19;o++){DestroyPlayerObject(playerid,Trash10[playerid][o]);}
- for(new o = 0 ;o<44;o++){DestroyPlayerObject(playerid,Trash11[playerid][o]);}
- TrashP[playerid] = 0;
- }
- }
- if (dialogid == EXITD)
- {
- if (response == 1)
- {
- GetPlayerPos(playerid,x,y,z);
- SetPlayerPos(playerid,x-3,y+4,z+2);
- DisablePlayerRaceCheckpoint(playerid);
- SpawnPlayer(playerid);
- DestroyVehicle(TrashCar[playerid]);
- SendClientMessage(playerid, COLOR_FAIL,"Ai iesit din misiunea Trashmaster!");
- TextDrawHideForPlayer(playerid,CountText[playerid]);
- TextDrawHideForPlayer(playerid,TrashmasterHealth[playerid]);
- format(string,sizeof(string),"%s a iesit din misiunea Trashmaster!",PlayerName(playerid));
- SendClientMessageToAll(COLOR_FAIL, string);
- printf("%s a iesit din misiunea Trashmaster!",PlayerName(playerid));
- }
- }
- if (dialogid == GOTD)
- {
- if (response == 1)
- {
- GoThroughTimer[playerid] = SetTimerEx("GoThroughChecks",1500,1,"i",playerid);
- GoThrough[playerid] = 0;
- GoThrough2[playerid] = 1;
- GoThroughTrue[playerid] = 1;
- GOTUsed[playerid] = 1;
- SendClientMessage(playerid, COLOR_FAIL, "Pregatire pentru a trece prin checkpointuri....");
- printf("%s trece mai repde prin checkpointuri!!!!",PlayerName(playerid));
- }
- }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid)
- {
- if(vehicleid == TrashCar[playerid] && TrashOnFinish[playerid] == 0 && TrashOnOff[playerid] == 0)
- {
- SetTimerEx("OnPlayerEnter", 3000, 0, "i", playerid);
- }
- if(vehicleid == TrashCar[playerid] && TrashOnFinish[playerid] == 1 && TrashOnOff[playerid] == 1)
- {
- SendClientMessage(playerid, COLOR_SUCCES, "Bine ai revenit! Aduna gunoiul!");
- KillTimer(TrashTimeTGB[playerid]);
- TrashSeconds[playerid] = 0;
- }
- return 1;
- }
- public OnPlayerEnter(playerid)
- {
- if(GetPlayerVehicleID(playerid) == TrashCar[playerid] && TrashOnFinish[playerid] == 0 && TrashOnOff[playerid] == 0)
- {
- new LongString3[ ] = TRASH_DIALOG,
- LongString4[ ] = TRASH1_DIALOG;
- new DialogLongString[1024];
- format( DialogLongString, sizeof DialogLongString, "%s%s", LongString3, LongString4);
- ShowPlayerDialog(playerid, TRASHD, DIALOG_STYLE_MSGBOX, " ", DialogLongString, "Ok", "Exit" );
- }
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- if(vehicleid == TrashCar[playerid] && TrashOnOff[playerid] == 1)TrashCode(playerid);
- return 1;
- }
- public TrashFail(playerid)
- {
- TrashSeconds[playerid]++;
- if(TrashSeconds[playerid] == 1)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~g~10",1000,3);
- if(TrashSeconds[playerid] == 2)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~g~9",1000,3);
- if(TrashSeconds[playerid] == 3)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~g~8",1000,3);
- if(TrashSeconds[playerid] == 4)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~g~7",1000,3);
- if(TrashSeconds[playerid] == 5)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~h~~h~~r~6",1000,3);
- if(TrashSeconds[playerid] == 6)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~h~~h~~r~5",1000,3);
- if(TrashSeconds[playerid] == 7)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~h~~h~~r~4",1000,3);
- if(TrashSeconds[playerid] == 8)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~r~3",1000,3);
- if(TrashSeconds[playerid] == 9)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~r~2",1000,3);
- if(TrashSeconds[playerid] == 10)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~r~1",1000,3);
- if(TrashSeconds[playerid] == 11)GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~r~0",1000,3);
- if(TrashSeconds[playerid] == 12)
- {
- KillTimer(TrashTimeTGB[playerid]);
- new Float:x,Float:y,Float:z;
- GetPlayerPos(playerid,x,y,z);
- SetPlayerPos(playerid,x-3,y+4,z+2);
- DisablePlayerRaceCheckpoint(playerid);
- SpawnPlayer(playerid);
- TextDrawHideForPlayer(playerid,CountText[playerid]);
- TextDrawHideForPlayer(playerid,TrashmasterHealth[playerid]);
- ShowPlayerDialog(playerid, TFS, DIALOG_STYLE_MSGBOX, "Misiune Esuata!!", TRASH_FAILS);
- }
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- if (newkeys & KEY_FIRE)
- {
- new Float:vx, Float:vy, Float:vz;
- GetVehicleVelocity(GetPlayerVehicleID(playerid), vx, vy, vz);
- if (floatabs(vx) < 3 && floatabs(vy) < 3 && floatabs(vz) < 3)
- {
- SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * SpeedBoostMultiplier[playerid], vy * SpeedBoostMultiplier[playerid], vz * SpeedBoostMultiplier[playerid]);
- }
- return 1;
- }
- }
- if(newkeys == KEY_SECONDARY_ATTACK && IsPlayerInVehicle(playerid, 408) && TrashOnOff[playerid] == 0)RemovePlayerFromVehicle(playerid);
- if(newkeys == KEY_SUBMISSION && IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid)==PLAYER_STATE_DRIVER){
- if(GoThrough2[playerid] == 0){
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 408 && TrashOnOff[playerid] == 0){
- ShowPlayerDialog(playerid, STARTD,DIALOG_STYLE_MSGBOX, "Esti sigur?", TRASH_START);return 1;}
- else if(TrashOnOff[playerid] == 1){ShowPlayerDialog(playerid, CANCELD,DIALOG_STYLE_MSGBOX, "Esti sigur?", TRASH_CANCEL);}
- }else{SendClientMessage(playerid, COLOR_FAIL, "Asteapta pana termini cu trecutul mai repede prin checkpointuri!");}
- }
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 408)
- {
- if(TrashP[playerid] < 10 && TrashOnOff[playerid] == 1)
- {
- TrashP[playerid]++;
- new Float:vx,Float:vy,Float:vz,Float:X,Float:Y,Float:Z;
- TogglePlayerControllable(playerid, 0);
- GetVehicleVelocity(GetPlayerVehicleID(playerid), vx, vy, vz);
- SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 0.2, vy * 0.2, vz * 0.2);
- SetTimerEx("TrashUnFreeze",2000,0,"i",playerid);
- GetPlayerPos(playerid, X,Y,Z);
- PlayerPlaySound(playerid, 1149, X, Y, Z);
- if(GOTUsed[playerid] == 0)
- {
- GivePlayerMoney(playerid, MoneyPerCheck);
- GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~w~+~g~$100~w~", 1000, 3);
- }
- if(GOTUsed[playerid] == 1)
- {
- GameTextForPlayer(playerid, "~r~Fara rasplata~w~!", 1000, 3);
- }
- SetPlayerRaceCheckpoint(playerid, 0, TCP[TrashP[playerid]][0], TCP[TrashP[playerid]][1], TCP[TrashP[playerid]][2], TCP[TrashP[playerid]+1][0], TCP[TrashP[playerid]+1][1], TCP[TrashP[playerid]+1][2], 3);
- }
- else if(TrashP[playerid] == 10 && TrashOnOff[playerid] == 1)
- {
- TrashOver[playerid] = SetTimerEx("DepositTheTrash",1896,1,"i",playerid);
- TrashP[playerid]++;
- TogglePlayerControllable(playerid, 0);
- GameTextForPlayer(playerid, "~w~Depozitez ~g~gunoiul~w~....",1337+1337+1337,3);
- SetPlayerRaceCheckpoint(playerid, 1, TCP[12][0], TCP[12][1], TCP[12][2], TCP[12][0], TCP[12][1], TCP[12][2], 4.0);
- }
- else if(TrashP[playerid] == 11 && TrashOnOff[playerid] == 1)
- {
- TrashOver[playerid] = SetTimerEx("EndTrashMission",1337,0,"i",playerid);
- RewardTimer[playerid] = SetTimerEx("GiveReward",1000,0,"i",playerid);
- RemovePlayerFromVehicle(playerid);
- DestroyVehicle(TrashCar[playerid]);
- new Float:XX,Float:YY,Float:ZZ;
- GetPlayerPos(playerid, XX,YY,ZZ);
- SetPlayerPos(playerid, XX+6,YY+6,ZZ+2);
- TogglePlayerControllable(playerid, 0);
- DisablePlayerRaceCheckpoint(playerid);
- format(string,sizeof(string),"Misiune terminata in: %d:%d",CountUpMinutes[playerid],CountUpSeconds[playerid]);
- SendClientMessage(playerid,COLOR_FAIL, string);
- format(string,sizeof(string),"%s(%d) a terminat misiunea Trashmaster in: %d:%d",PlayerName(playerid),playerid,CountUpMinutes[playerid],CountUpSeconds[playerid]);
- SendClientMessageToAll(COLOR_FAIL, string); printf(string);
- KillTimer(CTimer[playerid]);
- SetTimerEx("HideTime",3000,0,"i",playerid);
- }
- if(TrashP[playerid] == 1 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<5;o++){DestroyPlayerObject(playerid,Trash1[playerid][o]);}
- Trash2[playerid][0] = CreatePlayerObject(playerid,1265,1790.50109900,-1688.98632800,12.92680900,0.00000000,0.00000000,0.00000000); //object(32)
- Trash2[playerid][1] = CreatePlayerObject(playerid,1265,1791.51171900,-1688.98364300,12.93148400,0.00000000,0.00000000,-33.75002163); //object(33)
- Trash2[playerid][2] = CreatePlayerObject(playerid,1265,1791.12915000,-1689.64819300,12.93311900,0.00000000,0.00000000,-33.75002163); //object(35)
- Trash2[playerid][3] = CreatePlayerObject(playerid,1265,1792.83606000,-1688.91406300,12.93727300,0.00000000,0.00000000,-33.75002163); //object(36)
- Trash2[playerid][4] = CreatePlayerObject(playerid,1265,1789.58117700,-1688.94702100,12.92234000,0.00000000,0.00000000,-33.75002163); //object(37)
- Trash2[playerid][5] = CreatePlayerObject(playerid,1265,1790.97204600,-1689.14941400,13.51935000,0.00000000,0.00000000,-33.75002163); //object(38)
- Trash2[playerid][6] = CreatePlayerObject(playerid,1265,1787.08093300,-1688.68115200,12.90937600,0.00000000,0.00000000,-33.75002163); //object(39)
- Trash2[playerid][7] = CreatePlayerObject(playerid,1265,1788.20068400,-1687.78894000,13.96132100,0.00000000,0.00000000,-123.74994561); //object(40)
- }
- if(TrashP[playerid] == 2 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<8;o++){DestroyPlayerObject(playerid,Trash2[playerid][o]);}
- Trash3[playerid][0] = CreatePlayerObject(playerid,1338,1947.63537600,-1561.94165000,15.63439900,0.00000000,0.00000000,44.99999064); //object(44)
- Trash3[playerid][1] = CreatePlayerObject(playerid,1299,1951.29064900,-1561.24536100,13.08171800,0.00000000,0.00000000,11.25002631); //object(45)
- Trash3[playerid][2] = CreatePlayerObject(playerid,1265,1946.07910200,-1561.69873000,15.39213400,0.00000000,0.00000000,0.00000000); //object(46)
- Trash3[playerid][3] = CreatePlayerObject(playerid,1265,1946.65808100,-1562.84375000,15.39213400,0.00000000,0.00000000,-44.99999064); //object(47)
- Trash3[playerid][4] = CreatePlayerObject(playerid,1265,1945.75549300,-1563.64917000,14.60057800,0.00000000,0.00000000,0.00000000); //object(48)
- Trash3[playerid][5] = CreatePlayerObject(playerid,1265,1946.51245100,-1564.19775400,13.08277900,0.00000000,0.00000000,44.99999064); //object(49)
- Trash3[playerid][6] = CreatePlayerObject(playerid,1265,1948.63293500,-1561.07128900,15.39213400,0.00000000,0.00000000,0.00000000); //object(50)
- Trash3[playerid][7] = CreatePlayerObject(playerid,1264,1951.14831500,-1561.45483400,14.00972300,0.00000000,0.00000000,33.75002163); //object(51)
- Trash3[playerid][8] = CreatePlayerObject(playerid,926,1947.56445300,-1562.13366700,16.33445900,0.00000000,0.00000000,0.00000000); //object(53)
- }
- if(TrashP[playerid] == 3 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<9;o++){DestroyPlayerObject(playerid,Trash3[playerid][o]);}
- Trash4[playerid][0] = CreatePlayerObject(playerid,1338,2025.57702600,-1288.45983900,22.94743700,0.00000000,0.00000000,0.00000000); //object(58)
- Trash4[playerid][1] = CreatePlayerObject(playerid,1338,2024.65368700,-1287.42419400,22.94743700,0.00000000,0.00000000,-123.74994561); //object(59)
- Trash4[playerid][2] = CreatePlayerObject(playerid,1338,2026.84765600,-1289.98120100,20.65467300,0.00000000,0.00000000,-123.74994561); //object(60)
- Trash4[playerid][3] = CreatePlayerObject(playerid,1230,2027.00866700,-1288.33496100,20.36267100,0.00000000,0.00000000,-56.25001695); //object(61)
- Trash4[playerid][4] = CreatePlayerObject(playerid,1230,2026.98693800,-1287.19934100,20.36464900,0.00000000,0.00000000,44.99999064); //object(62)
- Trash4[playerid][5] = CreatePlayerObject(playerid,1440,2024.88049300,-1290.71899400,20.44654500,0.00000000,0.00000000,-22.49999532); //object(63)
- Trash4[playerid][6] = CreatePlayerObject(playerid,1429,2026.00036600,-1286.42224100,22.48893400,0.00000000,0.00000000,89.99998128); //object(64)
- Trash4[playerid][7] = CreatePlayerObject(playerid,1264,2027.18847700,-1285.66186500,20.42231000,0.00000000,0.00000000,-22.49999532); //object(66)
- Trash4[playerid][8] = CreatePlayerObject(playerid,1264,2025.67053200,-1285.03625500,22.70827300,0.00000000,0.00000000,0.00000000); //object(67)
- Trash4[playerid][9] = CreatePlayerObject(playerid,1264,2025.19702100,-1285.76367200,22.70827300,0.00000000,0.00000000,56.25001695); //object(68)
- Trash4[playerid][10] = CreatePlayerObject(playerid,1264,2027.43847700,-1286.57275400,20.42032600,0.00000000,0.00000000,101.25000758); //object(69)
- Trash4[playerid][11] = CreatePlayerObject(playerid,1264,2028.00366200,-1285.89575200,20.42051700,0.00000000,0.00000000,168.74993624); //object(70)
- Trash4[playerid][12] = CreatePlayerObject(playerid,1264,2027.54480000,-1286.11584500,21.06217800,0.00000000,0.00000000,123.74994561); //object(71)
- }
- if(TrashP[playerid] == 4 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<13;o++){DestroyPlayerObject(playerid,Trash4[playerid][o]);}
- Trash5[playerid][0] = CreatePlayerObject(playerid,1265,2450.34887700,-1780.17211900,14.35220100,0.00000000,0.00000000,-44.99999064); //object(6)
- Trash5[playerid][1] = CreatePlayerObject(playerid,1265,2450.46044900,-1782.32373000,13.96740200,0.00000000,0.00000000,-44.99999064); //object(7)
- Trash5[playerid][2] = CreatePlayerObject(playerid,1265,2451.73925800,-1783.40844700,13.01591900,0.00000000,0.00000000,-78.75001226); //object(8)
- Trash5[playerid][3] = CreatePlayerObject(playerid,1265,2451.52636700,-1782.40356400,13.01591900,0.00000000,0.00000000,-44.99999064); //object(9)
- Trash5[playerid][4] = CreatePlayerObject(playerid,1265,2452.07031300,-1782.84997600,13.01591900,0.00000000,0.00000000,22.49999532); //object(10)
- Trash5[playerid][5] = CreatePlayerObject(playerid,1265,2450.55981400,-1783.39965800,14.35220100,0.00000000,0.00000000,-11.25002631); //object(11)
- Trash5[playerid][6] = CreatePlayerObject(playerid,1265,2450.16796900,-1784.62878400,14.35220100,0.00000000,0.00000000,33.75002163); //object(12)
- Trash5[playerid][7] = CreatePlayerObject(playerid,1265,2452.36572300,-1783.74279800,13.01591900,0.00000000,0.00000000,67.49998596); //object(13)
- Trash5[playerid][8] = CreatePlayerObject(playerid,1265,2453.10131800,-1783.16455100,13.01591900,0.00000000,0.00000000,180.00001985); //object(14)
- Trash5[playerid][9] = CreatePlayerObject(playerid,1299,2453.52026400,-1788.58898900,13.01008600,0.00000000,0.00000000,89.99998128); //object(15)
- Trash5[playerid][10] = CreatePlayerObject(playerid,1327,2452.05224600,-1785.73425300,13.51485000,0.00000000,0.00000000,22.49999532); //object(16)
- Trash5[playerid][11] = CreatePlayerObject(playerid,1338,2450.52612300,-1786.86389200,14.59446700,0.00000000,0.00000000,-56.25001695); //object(17)
- Trash5[playerid][12] = CreatePlayerObject(playerid,1338,2452.36010700,-1780.33654800,13.25818400,0.00000000,0.00000000,-44.99999064); //object(18)
- Trash5[playerid][13] = CreatePlayerObject(playerid,1349,2454.79248000,-1788.22241200,13.11726000,0.00000000,0.00000000,56.25001695); //object(20)
- Trash5[playerid][14] = CreatePlayerObject(playerid,1349,2456.02905300,-1788.54602100,13.11726000,0.00000000,0.00000000,191.24998886); //object(21)
- Trash5[playerid][15] = CreatePlayerObject(playerid,1355,2455.96069300,-1787.23645000,12.74384200,0.00000000,0.00000000,-44.99999064); //object(22)
- Trash5[playerid][16] = CreatePlayerObject(playerid,1355,2457.59033200,-1788.30700700,12.74384200,0.00000000,0.00000000,-11.25002631); //object(23)
- Trash5[playerid][17] = CreatePlayerObject(playerid,1355,2457.24804700,-1787.39514200,12.74384200,0.00000000,0.00000000,33.75002163); //object(24)
- Trash5[playerid][18] = CreatePlayerObject(playerid,1371,2452.87255900,-1786.31115700,13.33013700,0.00000000,0.00000000,134.99997191); //object(25)
- Trash5[playerid][19] = CreatePlayerObject(playerid,1429,2453.80468800,-1787.33447300,13.85860300,0.00000000,0.00000000,134.99997191); //object(26)
- Trash5[playerid][20] = CreatePlayerObject(playerid,1429,2450.70434600,-1781.35009800,14.13596300,0.00000000,0.00000000,89.99998128); //object(27)
- Trash5[playerid][21] = CreatePlayerObject(playerid,1440,2453.19311500,-1781.87756300,13.06599100,0.00000000,0.00000000,0.00000000); //object(28)
- SetTimerEx("TrashMessage",5000,0,"i",playerid);
- }
- if(TrashP[playerid] == 5 && TrashOnOff[playerid] == 1)
- {
- Trash6[playerid][0] = CreatePlayerObject(playerid,1264, 2426.770752, -1016.755920, 55.014519, 0.000000, 0.000000, 0.000000);
- Trash6[playerid][1] = CreatePlayerObject(playerid,1264, 2427.542969, -1016.267456, 53.815899, -0.785398, 0.000000, 0.000000);
- Trash6[playerid][2] = CreatePlayerObject(playerid,1264, 2427.417969, -1017.183289, 53.815899, 0.196350, 0.000000, 0.000000);
- Trash6[playerid][3] = CreatePlayerObject(playerid,1264, 2428.186279, -1016.673401, 53.815899, -1.570796, 0.000000, 0.000000);
- TrashPickup[playerid] = SetTimerEx("BigTrashPickUp",1337,1,"i",playerid);
- TrashUp[playerid] = 0;
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashP[playerid] == 6 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<4;o++){DestroyPlayerObject(playerid,Trash6[playerid][o]);}
- Trash7[playerid][0] = CreatePlayerObject(playerid,1264, 2459.538818, -1051.464844, 60.412956, -1.570796, 0.000000, 0.000000);
- Trash7[playerid][1] = CreatePlayerObject(playerid,1264, 2459.461182, -1050.802856, 59.258484, -2.552544, 0.000000, 0.000000);
- Trash7[playerid][2] = CreatePlayerObject(playerid,1264, 2458.559570, -1051.696045, 59.212112, -1.570796, 0.000000, 0.000000);
- }
- if(TrashP[playerid] == 7 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<3;o++){DestroyPlayerObject(playerid,Trash7[playerid][o]);}
- Trash8[playerid][0] = CreatePlayerObject(playerid,1264, 2490.302002, -1019.283081, 64.870583, -0.589049, 0.000000, 0.000000);
- Trash8[playerid][1] = CreatePlayerObject(playerid,1264, 2489.618896, -1022.594177, 66.084831, -0.589049, 0.000000, 0.000000);
- Trash8[playerid][2] = CreatePlayerObject(playerid,1264, 2490.131836, -1021.133179, 64.870583, 0.196350, 0.000000, 0.000000);
- Trash8[playerid][3] = CreatePlayerObject(playerid,1264, 2489.570313, -1020.364685, 64.870583, 0.785398, 0.000000, 0.000000);
- Trash8[playerid][4] = CreatePlayerObject(playerid,1264, 2489.305176, -1021.589844, 64.865891, 1.570796, 0.000000, 0.000000);
- Trash8[playerid][5] = CreatePlayerObject(playerid,1264, 2488.880615, -1022.413330, 64.856789, 2.552544, 0.000000, 0.000000);
- }
- if(TrashP[playerid] == 8 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<6;o++){DestroyPlayerObject(playerid,Trash8[playerid][o]);}
- Trash9[playerid][0] = CreatePlayerObject(playerid,1264, 2528.005615, -1034.742310, 69.053429, 2.945243, 0.000000, 0.000000);
- Trash9[playerid][1] = CreatePlayerObject(playerid,1264, 2528.718262, -1035.717529, 69.054977, 3.926990, 0.000000, 0.000000);
- Trash9[playerid][2] = CreatePlayerObject(playerid,1264, 2527.980469, -1035.394897, 69.053383, 2.945242, 0.000000, 0.000000);
- Trash9[playerid][3] = CreatePlayerObject(playerid,1264, 2528.593262, -1034.981689, 70.241081, 2.945242, 0.000000, 0.000000);
- }
- if(TrashP[playerid] == 9 && TrashOnOff[playerid] == 1)
- {
- for(new o = 0 ;o<4;o++){DestroyPlayerObject(playerid,Trash9[playerid][o]);}
- Trash10[playerid][0] = CreatePlayerObject(playerid,1264, 2034.681885, 1892.458008, 11.467790, 0.785398, 0.000000, 0.000000);
- Trash10[playerid][1] = CreatePlayerObject(playerid,1264, 2034.920532, 1891.444946, 11.450789, 2.945243, 0.000000, 0.000000);
- Trash10[playerid][2] = CreatePlayerObject(playerid,1264, 2034.797729, 1890.406372, 11.587744, 3.337942, 0.000000, 0.000000);
- Trash10[playerid][3] = CreatePlayerObject(playerid,1264, 2034.043457, 1893.144287, 12.976195, 4.123340, 0.000000, 0.000000);
- Trash10[playerid][4] = CreatePlayerObject(playerid,1264, 2035.519653, 1892.165039, 11.460258, 5.694137, 0.000000, 0.000000);
- Trash10[playerid][5] = CreatePlayerObject(playerid,1264, 2034.020142, 1888.557007, 12.913976, 5.694137, 0.000000, 0.000000);
- Trash10[playerid][6] = CreatePlayerObject(playerid,1327, 2034.061890, 1885.933228, 11.982578, -0.669447, 0.840000, 4.035001);
- Trash10[playerid][7] = CreatePlayerObject(playerid,1338, 2035.486450, 1887.381958, 11.631718, 0.196350, 0.000000, 0.000000);
- Trash10[playerid][8] = CreatePlayerObject(playerid,1338, 2035.566895, 1888.636719, 11.649391, -3.141593, 0.000000, 0.000000);
- Trash10[playerid][9] = CreatePlayerObject(playerid,1338, 2033.770874, 1890.465942, 13.186567, -1.963495, 0.000000, 0.000000);
- Trash10[playerid][10] = CreatePlayerObject(playerid,1349, 2036.785400, 1886.331055, 11.245190, -0.769048, 0.270000, 1.485000);
- Trash10[playerid][11] = CreatePlayerObject(playerid,1429, 2034.054199, 1891.622070, 12.728064, 1.963495, 0.000000, 0.000000);
- Trash10[playerid][12] = CreatePlayerObject(playerid,1429, 2035.615845, 1888.522461, 12.277946, 3.337942, 0.000000, 0.000000);
- Trash10[playerid][13] = CreatePlayerObject(playerid,1438, 2034.290405, 1895.660156, 11.073151, 0.785398, 0.000000, 0.000000);
- Trash10[playerid][14] = CreatePlayerObject(playerid,1440, 2036.168091, 1890.046021, 11.476424, 0.785398, 0.000000, 0.000000);
- Trash10[playerid][15] = CreatePlayerObject(playerid,1442, 2034.167725, 1892.287842, 11.748604, 0.000000, 0.000000, 0.000000);
- Trash10[playerid][16] = CreatePlayerObject(playerid,1449, 2034.489502, 1893.919800, 11.535879, 1.767146, 0.000000, 0.000000);
- SetTimerEx("TrashMessage1",6000,0,"i",playerid);
- }
- if(TrashP[playerid] == 10 && TrashOnOff[playerid] == 1)
- {
- TrashPickup2[playerid] = SetTimerEx("BigTrashPickUp2",1337,1,"i",playerid);
- TrashUp2[playerid] = 0;
- TogglePlayerControllable(playerid, 0);
- }
- }
- return 1;
- }
- public CheckHealth(playerid)
- {
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 408 && TrashOnOff[playerid] == 1)
- {
- new Float:CarHealth;
- GetVehicleHealth(GetPlayerVehicleID(playerid), CarHealth);
- format(string,sizeof(string),"%.1f",CarHealth);
- TextDrawSetString(TrashmasterHealth[playerid],string);
- if(CarHealth < 900)
- {
- format(string,sizeof(string),"%.1f",CarHealth);
- TextDrawSetString(TrashmasterHealth[playerid],string);
- }
- if(CarHealth < 800)
- {
- format(string,sizeof(string),"%.1f",CarHealth);
- TextDrawSetString(TrashmasterHealth[playerid],string);
- }
- if(CarHealth < 700)
- {
- Counting[playerid] = 0;
- CountUpSeconds[playerid] = 0;
- CountUpMinutes[playerid] = 0;
- TextDrawHideForPlayer(playerid,CountText[playerid]);
- TextDrawHideForPlayer(playerid,TrashmasterHealth[playerid]);
- Disable(playerid);
- ShowPlayerDialog(playerid, TFH, DIALOG_STYLE_MSGBOX, "Misiune Esuata!", TRASH_FAILH);
- }
- }
- }
- public BigTrashPickUp2(playerid)
- {
- if(GoThrough2[playerid] == 0)
- {
- TrashUp2[playerid]++;
- TogglePlayerControllable(playerid, 0);
- if(TrashUp2[playerid] == 1)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][3]);
- DestroyPlayerObject(playerid,Trash10[playerid][13]);
- DestroyPlayerObject(playerid,Trash10[playerid][8]);
- GameTextForPlayer(playerid, "~w~Preluam gunoiul....",9000, 3);
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashUp2[playerid] == 2)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][15]);
- DestroyPlayerObject(playerid,Trash10[playerid][16]);
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashUp2[playerid] == 3)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][9]);
- DestroyPlayerObject(playerid,Trash10[playerid][10]);
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashUp2[playerid] == 4)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][7]);
- DestroyPlayerObject(playerid,Trash10[playerid][12]);
- }
- if(TrashUp2[playerid] == 5)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][11]);
- DestroyPlayerObject(playerid,Trash10[playerid][14]);
- }
- if(TrashUp2[playerid] == 6)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][2]);
- DestroyPlayerObject(playerid,Trash10[playerid][5]);
- }
- if(TrashUp2[playerid] == 7)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][1]);
- DestroyPlayerObject(playerid,Trash10[playerid][4]);
- }
- if(TrashUp2[playerid] == 8)
- {
- DestroyPlayerObject(playerid,Trash10[playerid][6]);
- DestroyPlayerObject(playerid,Trash10[playerid][0]);
- KillTimer(TrashPickup2[playerid]);
- TogglePlayerControllable(playerid, 1);
- GameTextForPlayer(playerid, "~w~Gunoi preluat!~n~Misca-te mai departe!",3000, 3);
- }
- }
- }
- public BigTrashPickUp(playerid)
- {
- if(GoThrough2[playerid] == 0)
- {
- TrashUp[playerid]++;
- TogglePlayerControllable(playerid, 0);
- if(TrashUp[playerid] == 1)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][20]);
- DestroyPlayerObject(playerid,Trash5[playerid][21]);
- DestroyPlayerObject(playerid,Trash5[playerid][16]);
- GameTextForPlayer(playerid, "~w~Preluam gunoiul....",9000, 3);
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashUp[playerid] == 2)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][17]);
- DestroyPlayerObject(playerid,Trash5[playerid][18]);
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashUp[playerid] == 3)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][13]);
- DestroyPlayerObject(playerid,Trash5[playerid][15]);
- DestroyPlayerObject(playerid,Trash5[playerid][19]);
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashUp[playerid] == 4)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][10]);
- DestroyPlayerObject(playerid,Trash5[playerid][11]);
- }
- if(TrashUp[playerid] == 5)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][8]);
- DestroyPlayerObject(playerid,Trash5[playerid][9]);
- DestroyPlayerObject(playerid,Trash5[playerid][12]);
- }
- if(TrashUp[playerid] == 6)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][5]);
- DestroyPlayerObject(playerid,Trash5[playerid][6]);
- }
- if(TrashUp[playerid] == 7)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][0]);
- DestroyPlayerObject(playerid,Trash5[playerid][1]);
- DestroyPlayerObject(playerid,Trash5[playerid][2]);
- }
- if(TrashUp[playerid] == 8)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][3]);
- DestroyPlayerObject(playerid,Trash5[playerid][4]);
- }
- if(TrashUp[playerid] == 9)
- {
- DestroyPlayerObject(playerid,Trash5[playerid][7]);
- DestroyPlayerObject(playerid,Trash5[playerid][14]);
- KillTimer(TrashPickup[playerid]);
- TogglePlayerControllable(playerid, 1);
- GameTextForPlayer(playerid, "~w~Gunoi preluat!~n~Misca-te mai departe!",3000, 3);
- }
- }
- }
- public CountUpTimer(playerid)
- {
- if (Counting[playerid] == 1)
- {
- CountUpSeconds[playerid]++;
- if (CountUpSeconds[playerid] == 60)
- {
- CountUpSeconds[playerid] = 0;
- CountUpMinutes[playerid]++;
- }
- format(string, sizeof(string), "%d:%d", CountUpMinutes[playerid], CountUpSeconds[playerid]);
- TextDrawSetString(CountText[playerid], string);
- CTimer[playerid] = SetTimerEx("CountUpTimer", 1000, 0,"e",playerid);
- }
- return 1;
- }
- public DepositTheTrash(playerid)
- {
- TrashDown[playerid]++;
- TogglePlayerControllable(playerid, 0);
- if(TrashDown[playerid] == 1)
- {
- Trash11[playerid][2] = CreatePlayerObject(playerid,1264,1726.44604500,931.20953400,10.29245700,0.00000000,0.00000000,33.75002163); //object(4)
- Trash11[playerid][3] = CreatePlayerObject(playerid,1264,1725.86328100,930.60144000,10.29245700,0.00000000,0.00000000,101.25000758); //object(5)
- Trash11[playerid][4] = CreatePlayerObject(playerid,1264,1727.34680200,931.22363300,10.29245700,0.00000000,0.00000000,146.24999822); //object(6)
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashDown[playerid] == 2)
- {
- Trash11[playerid][0] = CreatePlayerObject(playerid,1264,1724.64953600,931.37774700,10.29245700,0.00000000,0.00000000,33.75002163); //object(2)
- Trash11[playerid][1] = CreatePlayerObject(playerid,1264,1725.51330600,931.12298600,10.29245700,0.00000000,0.00000000,-11.25002631); //object(3)
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashDown[playerid] == 3)
- {
- Trash11[playerid][6] = CreatePlayerObject(playerid,1264,1727.71838400,930.47528100,10.29245700,0.00000000,0.00000000,202.50001517); //object(8)
- Trash11[playerid][7] = CreatePlayerObject(playerid,1264,1727.09179700,928.27459700,10.29245700,0.00000000,0.00000000,202.50001517); //object(9)
- Trash11[playerid][8] = CreatePlayerObject(playerid,1264,1730.24865700,931.05340600,10.29245700,0.00000000,0.00000000,247.50000580); //object(10)
- TogglePlayerControllable(playerid, 0);
- }
- if(TrashDown[playerid] == 4)
- {
- Trash11[playerid][5] = CreatePlayerObject(playerid,1264,1726.87243700,930.43512000,10.29245700,0.00000000,0.00000000,191.24998886); //object(7)
- Trash11[playerid][9] = CreatePlayerObject(playerid,1264,1730.55847200,931.95428500,10.29245700,0.00000000,0.00000000,247.50000580); //object(11)
- Trash11[playerid][10] = CreatePlayerObject(playerid,1264,1731.46447800,930.78131100,10.29245700,0.00000000,0.00000000,247.50000580); //object(12)
- }
- if(TrashDown[playerid] == 5)
- {
- Trash11[playerid][13] = CreatePlayerObject(playerid,1264,1727.48449700,932.67150900,12.08950400,0.00000000,0.00000000,270.00000112); //object(15)
- Trash11[playerid][14] = CreatePlayerObject(playerid,1264,1724.13354500,931.92175300,11.24537200,0.00000000,0.00000000,314.99999176); //object(16)
- Trash11[playerid][15] = CreatePlayerObject(playerid,1299,1722.25805700,930.01007100,10.27617300,0.00000000,0.00000000,0.00000000); //object(17)
- }
- if(TrashDown[playerid] == 6)
- {
- Trash11[playerid][16] = CreatePlayerObject(playerid,1327,1721.19824200,932.87664800,10.13829300,6.01605685,63.59831526,0.00000000); //object(18)
- Trash11[playerid][17] = CreatePlayerObject(playerid,1327,1719.91027800,932.84204100,10.23829600,6.01605685,63.59831526,0.00000000); //object(19)
- Trash11[playerid][18] = CreatePlayerObject(playerid,1338,1725.11218300,933.21698000,11.88335700,0.00000000,0.00000000,89.99998128); //object(20)
- }
- if(TrashDown[playerid] == 7)
- {
- Trash11[playerid][11] = CreatePlayerObject(playerid,1264,1730.14648400,930.32397500,10.29245700,0.00000000,0.00000000,191.25004616); //object(13)
- Trash11[playerid][12] = CreatePlayerObject(playerid,1264,1728.85815400,929.91204800,10.29245700,0.00000000,0.00000000,236.25003679); //object(14)
- Trash11[playerid][19] = CreatePlayerObject(playerid,1338,1723.64563000,933.62390100,11.43804500,0.00000000,0.00000000,179.99996255); //object(21)
- SendClientMessage(playerid, COLOR_FAIL, "Cineva va veni sa il ridice de aici.");
- }
- if(TrashDown[playerid] == 8)
- {
- Trash11[playerid][20] = CreatePlayerObject(playerid,1338,1728.96533200,931.11547900,10.53162200,0.00000000,0.00000000,0.00000000); //object(22)
- Trash11[playerid][21] = CreatePlayerObject(playerid,1338,1730.85290500,932.73364300,11.43804500,0.00000000,0.00000000,67.49998596); //object(23)
- }
- if(TrashDown[playerid] == 9)
- {
- Trash11[playerid][22] = CreatePlayerObject(playerid,1338,1722.81140100,930.59936500,12.35478600,0.00000000,0.00000000,146.24999822); //object(24)
- Trash11[playerid][23] = CreatePlayerObject(playerid,1349,1726.57458500,933.49023400,12.18774400,0.00000000,0.00000000,0.00000000); //object(25)
- Trash11[playerid][24] = CreatePlayerObject(playerid,1349,1726.24719200,932.35894800,12.18774400,0.00000000,0.00000000,-44.99999064); //object(26)
- Trash11[playerid][25] = CreatePlayerObject(playerid,1349,1728.82666000,932.76611300,11.39242900,97.11634627,0.00000000,-89.99998128); //object(27)
- }
- if(TrashDown[playerid] == 10)
- {
- Trash11[playerid][26] = CreatePlayerObject(playerid,1355,1725.11547900,932.16156000,11.36901500,0.00000000,0.00000000,-11.25002631); //object(28)
- Trash11[playerid][27] = CreatePlayerObject(playerid,1369,1724.70556600,929.79748500,10.14218300,158.99601733,0.00000000,33.75002163); //object(30)
- Trash11[playerid][28] = CreatePlayerObject(playerid,1371,1726.71020500,929.92034900,10.50357600,-30.93972094,0.00000000,0.00000000); //object(31)
- }
- if(TrashDown[playerid] == 11)
- {
- Trash11[playerid][31] = CreatePlayerObject(playerid,1429,1729.12561000,928.36853000,10.07311800,0.00000000,0.00000000,-236.24997950); //object(34)
- Trash11[playerid][32] = CreatePlayerObject(playerid,1429,1728.70922900,928.96661400,10.07311800,0.00000000,0.00000000,-89.99998128); //object(35)
- Trash11[playerid][33] = CreatePlayerObject(playerid,1429,1729.42211900,929.07849100,10.59018500,0.00000000,0.00000000,-89.99998128); //object(36)
- }
- if(TrashDown[playerid] == 12)
- {
- Trash11[playerid][37] = CreatePlayerObject(playerid,1442,1720.91101100,930.95019500,10.41879600,0.00000000,0.00000000,0.00000000); //object(40)
- Trash11[playerid][38] = CreatePlayerObject(playerid,1442,1720.84668000,930.04492200,10.41879600,0.00000000,0.00000000,0.00000000); //object(41)
- Trash11[playerid][39] = CreatePlayerObject(playerid,1448,1725.67736800,927.98510700,11.02751200,0.00000000,0.00000000,0.00000000); //object(42)
- SendClientMessage(playerid, COLOR_FAIL, "Inca putin gunoi!");
- }
- if(TrashDown[playerid] == 13)
- {
- Trash11[playerid][36] = CreatePlayerObject(playerid,1442,1723.20214800,929.11004600,10.41879600,0.00000000,0.00000000,0.00000000); //object(39)
- Trash11[playerid][40] = CreatePlayerObject(playerid,1450,1721.38879400,928.58435100,10.42057900,0.00000000,0.00000000,-78.75001226); //object(43)
- Trash11[playerid][41] = CreatePlayerObject(playerid,1462,1727.20629900,933.85943600,11.68199900,0.00000000,0.00000000,0.00000000); //object(44)
- }
- if(TrashDown[playerid] == 14)
- {
- Trash11[playerid][29] = CreatePlayerObject(playerid,1371,1722.32214400,929.26989700,10.60357500,-30.93972094,0.00000000,-22.49999532); //object(32)
- Trash11[playerid][30] = CreatePlayerObject(playerid,1429,1729.38342300,929.04608200,10.07311800,0.00000000,0.00000000,-33.75002163); //object(33)
- }
- if(TrashDown[playerid] == 15)
- {
- Trash11[playerid][34] = CreatePlayerObject(playerid,1438,1725.06640600,928.61602800,9.84656500,0.00000000,0.00000000,-89.99998128); //object(37)
- Trash11[playerid][35] = CreatePlayerObject(playerid,1440,1723.25610400,927.78631600,10.33942900,0.00000000,0.00000000,0.00000000); //object(38)
- SendClientMessage(playerid, COLOR_FAIL, "Aproape terminat!");
- }
- if(TrashDown[playerid] == 16)
- {
- Trash11[playerid][42] = CreatePlayerObject(playerid,1572,1727.85986300,929.30712900,10.39094800,0.00000000,0.00000000,33.75002163); //object(45)
- Trash11[playerid][43] = CreatePlayerObject(playerid,1773,1724.28088400,930.65087900,10.61970900,226.03196477,-356.66599829,-81.28420459); //object(46)
- }
- if(TrashDown[playerid] == 17)
- {
- KillTimer(TrashOver[playerid]);
- TrashDown[playerid] = 0;
- SendClientMessage(playerid, COLOR_SUCCES, "Ai depozitat cu succes gunoiul!!");
- TogglePlayerControllable(playerid, 1);
- GameTextForPlayer(playerid, "~w~Gunoi depozitat!",2000, 3);
- TrashMSGTimer[playerid] = SetTimerEx("TrashMessages",1000, 1, "i", playerid);
- SetPlayerRaceCheckpoint(playerid, 1, TCP[12][0], TCP[12][1], TCP[12][2], TCP[12][0], TCP[12][1], TCP[12][2], 4.0);
- }
- }
- public TrashMessages(playerid)
- {
- TrashMSG[playerid]++;
- if(TrashMSG[playerid] == 1)
- {
- SendClientMessage(playerid, COLOR_SUCCES, "Acuma tot ce mai trebuie sa faci este sa duci Trashmasterul la firma!.");
- }
- if(TrashMSG[playerid] == 2)
- {
- SendClientMessage(playerid, COLOR_SUCCES, "Dute si lasa-l la checkpoint..");
- }
- if(TrashMSG[playerid] == 4)
- {
- SendClientMessage(playerid, COLOR_SUCCES, "O recompensa dulce te asteapta.");
- KillTimer(TrashMSGTimer[playerid]);
- TrashMSG[playerid] = 0;
- }
- }
- public TrashUnFreeze(playerid)TogglePlayerControllable(playerid, 1);
- public TrashMessage(playerid)
- {
- if(GoThrough2[playerid] == 0)
- {
- SendClientMessage(playerid, COLOR_SUCCES, "A fost raportat ca mult gunoi a fost arunca la nimereala!");
- SetTimerEx("TrashMessage2",2000,0,"i",playerid);
- }
- }
- public TrashMessage2(playerid)
- {
- if(GoThrough2[playerid] == 0){SendClientMessage(playerid, COLOR_SUCCES, "Dute si aduna-l, mai avem mult de ridicat!!");}
- }
- public TrashMessage1(playerid)
- {
- if(GoThrough2[playerid] == 0)
- {
- SendClientMessage(playerid, COLOR_SUCCES, "Felicitari, ai curatat Los Santos, acuma sa trecem la Las Venturas");
- SetTimerEx("TrashMessage12",6000,0,"i",playerid);
- }
- }
- public TrashMessage12(playerid)
- {
- if(GoThrough2[playerid] == 0)
- {
- SendClientMessage(playerid, COLOR_SUCCES, "Se pare ca niste hotelieri au aruncat gunoiul in fata hotelului!");
- SendClientMessage(playerid, COLOR_SUCCES, "Trebuie sa mergi sa ridici gunoiul cat mai repede!!");
- }
- }
- stock PlayerName(playerid) {
- new name[255];
- GetPlayerName(playerid, name, 255);
- return name;
- }
- stock Disable(playerid)
- {
- TrashOnOff[playerid] = 0;
- BoostCheck[playerid] = 0;
- GoThrough[playerid] = 0;
- GoThrough2[playerid] = 0;
- TrashDown[playerid] = 0;
- TrashOver[playerid] = 0;
- TrashMSG[playerid] = 0;
- TrashPickup[playerid] = 0;
- TrashPickup2[playerid] = 0;
- TrashOnFinish[playerid] = 0;
- TrashUp[playerid] = 0;
- TrashUp2[playerid] = 0;
- TrashP[playerid] = 0;
- GoThroughTrue[playerid] = 0;
- SpeedBoostMultiplier[playerid] = 1.0;
- CountUpSeconds[playerid] = 0;
- CountUpMinutes[playerid] = 0;
- Counting[playerid] = 0;
- TrashTyped[playerid] = 0;
- GOTUsed[playerid] = 0;
- }
- /*
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- =-=-= =-=-=
- =-=-= Misiune Trashmaster =-=-=
- =-=-= Creat la data de: 27.Iunie.2010 =-=-=
- =-=-= De catre, Weezi.F.Baby(PlayON) =-=-=
- =-=-= © Copyright. PlayON =-=-=
- =-=-= =-=-=
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