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Fallout4.ini

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Nov 13th, 2015
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  1. [General]
  2. sLanguage=en
  3. uGridsToLoad=5
  4. uInterior Cell Buffer=48
  5. uExterior Cell Buffer=576
  6. iNumHWThreads=8
  7. iPreloadSizeLimit=262144000
  8. bDisableAllGore=0
  9.  
  10. [ScreenSplatter]
  11. bBloodSplatterEnabled=1
  12.  
  13. [Display]
  14. fDefaultWorldFOV=100
  15. fDefault1stPersonFOV=100
  16. iPresentInterval=0
  17. bDeferredCommands=1
  18. fShadowLODMaxStartFade=1000.0
  19. fSpecularLODMaxStartFade=2000.0
  20. fLightLODMaxStartFade=3500.0
  21. iShadowMapResolutionPrimary=2048
  22. bAllowScreenshot=1
  23. fMeshLODLevel1FadeDist=3500.0000
  24. fMeshLODLevel2FadeDist=2000.0000
  25. fMeshLODFadePercentDefault=1.2000
  26. bNvGodraysEnable=0
  27. bDynamicObjectQueryManager=1
  28. bMultiThreadedAccumulation=1
  29. bMultiThreadedRenderingUNP=1
  30.  
  31. fSAORadius=108.2
  32. fSAOBias=0.6
  33. fSAOIntensity=7.1
  34.  
  35. fSunUpdateThreshold:Display=0.5f
  36. fSunShadowUpdateTime=1.0
  37.  
  38. [HairLighting]
  39. fHairPrimSpecScale=0.02
  40. fHairPrimSpecPow=125.0
  41. fHairPrimSpecShift=0.36
  42. fHairSecSpecScale=1.2
  43. fHairSecSpecPow=160.0
  44. fHairSecSpecShift=-0.40
  45.  
  46. [SSSSS]
  47. fSSSSSPower = 4.0
  48.  
  49. [Audio]
  50. bEnableAudio=1
  51.  
  52. [Interface]
  53. fDefaultWorldFOV=70
  54. fDefault1stPersonFOV=90
  55. fSafeZoneX=15.0
  56. fSafeZoneY=15.0
  57. fSafeZoneXWide=64.0
  58. fSafeZoneYWid=36.0
  59. fSafeZoneXWide16x10=64.0
  60. fSafeZoneYWide16x10=36.0
  61.  
  62. [MapMenu]
  63. uLockedObjectMapLOD=16
  64. uLockedTerrainLOD=32
  65.  
  66. [Controls]
  67. fMouseHeadingXScale=.021
  68. fMouseHeadingYScale=.0373
  69.  
  70. [Grass]
  71. iMinGrassSize=20
  72. bAllowCreateGrass=1
  73.  
  74. [ImageSpace]
  75. bDoRadialBlur=1
  76.  
  77. [Weather]
  78. bPrecipitation=1
  79.  
  80. [Archive]
  81. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
  82. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
  83. SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
  84. SResourceArchiveList2=Fallout4 - Animations.ba2
  85. sResourceDataDirsFinal=STRINGS\
  86. SGeometryPackageList=Fallout4 - Geometry.csg
  87. SCellResourceIndexFileList=Fallout4.cdx
  88. SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
  89.  
  90. [Papyrus]
  91. fPostLoadUpdateTimeMS=500.0
  92. bEnableLogging=0
  93. bEnableTrace=0
  94. bLoadDebugInformation=0
  95.  
  96. [LOD]
  97. fLODFadeOutMultObjects=4.5000
  98. fLODFadeOutMultItems=2.5000
  99.  
  100. [Pathfinding]
  101. fWarpMaxTime=4
  102. iWarpMaxPathFailureCount=3
  103. [Water]
  104. bReflectLODObjects=0
  105. bReflectLODLand=0
  106. bReflectSky=0
  107. bReflectLODTrees=0
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