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- general:
- KeyMaterial: 'FIREWORK_CHARGE'
- KeyDV: 1
- KeyName: 'Key'
- SkeletonKeyMaterial: 'BONE'
- SkeletonKeyDV: 1
- SkeletonKeyName: 'Skeleton Key'
- SkeletonKeyCraftingEnabled: true
- LockPickMaterial: 'LEVER'
- LockPickDV: 1
- LockPickName: 'Lock Pick'
- LockPickBreakChance: 0.33
- LockPickBreakChanceRate: 0.01
- LockPickMinBreakChance: 0.05
- LockPickRecipeShape:
- - 'GI'
- LockPickRecipeMats:
- G: 'GOLD_INGOT'
- I: 'IRON_INGOT'
- EnableExplosionProtection: false
- EnableHopperProtection: false
- EnableZombieProtection: false
- TrapText: 'Trap'
- HideLocks: false
- HideTraps: false
- traps:
- damage1:
- TrapMaterial: 'FLINT'
- TrapDV: 1
- TrapName: 'Chest Trap'
- Type: Damage
- Power: 2
- Uses: 10
- RecipeShape:
- - ' A '
- - 'AFA'
- - ' A '
- RecipeMats:
- F: 'FLINT'
- A: 'ARROW'
- explosive1:
- TrapMaterial: 'FLINT'
- TrapDV: 1
- TrapName: 'Explosive Trap'
- Type: Explosive
- Power: 2
- Uses: 1
- RecipeShape:
- - ' T '
- - 'TFT'
- - ' T '
- RecipeMats:
- F: 'FLINT'
- T: 'TNT'
- poison1:
- TrapMaterial: 'FLINT'
- TrapDV: 1
- TrapName: 'Poison Gas Trap'
- Type: Poison
- Power: 5
- Uses: 1
- RecipeShape:
- - ' P '
- - 'EFE'
- - ' P '
- RecipeMats:
- F: 'FLINT'
- E: 'SPIDER_EYE'
- P: 'POISONOUS_POTATO'
- locks:
- basic1:
- LockMaterial: 'NAME_TAG'
- LockDV: 1
- LockName: 'Basic Lock'
- Difficulty: 1
- RecipeShape:
- - BI
- RecipeMats:
- I: 'IRON_INGOT'
- B: 'IRON_BLOCK'
- basic2:
- LockMaterial: 'NAME_TAG'
- LockDV: 2
- LockName: 'Advanced Lock'
- Difficulty: 2
- RecipeShape:
- - IBI
- RecipeMats:
- I: 'IRON_INGOT'
- B: 'IRON_BLOCK'
- basic3:
- LockMaterial: 'NAME_TAG'
- LockDV: 3
- LockName: 'Strong Lock'
- Difficulty: 3
- RecipeShape:
- - ' I '
- - IBI
- - ' '
- RecipeMats:
- I: 'IRON_INGOT'
- B: 'IRON_BLOCK'
- basic4:
- LockMaterial: 'NAME_TAG'
- LockDV: 4
- LockName: 'Tough Lock'
- Difficulty: 4
- RecipeShape:
- - ' I '
- - IBI
- - ' I '
- RecipeMats:
- I: 'IRON_INGOT'
- B: 'IRON_BLOCK'
- basic5:
- LockMaterial: 'NAME_TAG'
- LockDV: 5
- LockName: 'Fine Lock'
- Difficulty: 5
- RecipeShape:
- - III
- - IBI
- RecipeMats:
- I: 'IRON_INGOT'
- B: 'IRON_BLOCK'
- master:
- LockMaterial: 'NAME_TAG'
- LockDV: 6
- LockName: 'Masterful Lock'
- Difficulty: 6
- RecipeShape:
- - III
- - IBI
- - III
- RecipeMats:
- I: 'GOLD_INGOT'
- B: 'GOLD_BLOCK'
- events:
- fail1:
- event: fail
- action: server-command
- payload: 'kick <player>'
- fail2:
- event: fail
- action: player-command
- payload: 'me failed to pick a <lock>'
- success1:
- event: success
- action: player-message
- payload: 'congrats to your success!'
- success2:
- event: success
- action: server-message
- payload: '<player> successfully picked a <lock>'
- messages:
- level-1-perm: 'This lock is to difficult for you!'
- level-2-perm: 'This lock is to difficult for you!'
- level-3-perm: 'This lock is to difficult for you!'
- level-4-perm: 'This lock is to difficult for you!'
- level-5-perm: 'This lock is to difficult for you!'
- unpickable-lock: 'This lock can not be picked!'
- bypass: 'Lock bypassed.'
- key-used: 'You opened the lock with your key.'
- pick-needed: 'You need a <lockpick> to open this chest!'
- pick-break: 'Your <lockpick> broke!'
- door-locked: 'You locked a door!'
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