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- Scenery-00 examine
- 8496 text 9
- ; IT'S A STONE WALL.{W}
- 8498 end
- Scenery-00 hit
- Scenery-03 hit
- Scenery-04 hit
- Scenery-05 hit
- Scenery-06 hit
- Scenery-09 hit
- Scenery-0A hit
- Scenery-0B hit
- Scenery-0C hit
- Scenery-0D hit
- Scenery-0E hit
- Scenery-0F hit
- Scenery-10 hit
- Scenery-11 hit
- Scenery-12 hit
- Scenery-13 hit
- Scenery-14 hit
- Scenery-15 hit
- Scenery-16 hit
- Scenery-1A hit
- Scenery-1E hit
- Scenery-1F hit
- Scenery-20 hit
- Scenery-21 hit
- Scenery-22 hit
- Scenery-26 hit
- Scenery-27 hit
- Scenery-28 hit
- Scenery-29 hit
- Scenery-2B hit
- Scenery-2C hit
- Scenery-2D hit
- Scenery-2E hit
- Scenery-32 hit
- Scenery-33 hit
- Scenery-35 hit
- Scenery-37 hit
- Scenery-38 hit
- Scenery-39 hit
- Scenery-3B hit
- Scenery-3C hit
- Scenery-3D hit
- Scenery-40 hit
- Scenery-41 hit
- Scenery-42 hit
- Scenery-43 hit
- Scenery-44 hit
- Scenery-45 hit
- Scenery-46 hit
- Scenery-47 hit
- Scenery-48 hit
- Scenery-49 hit
- Scenery-4A hit
- Scenery-4B hit
- Scenery-4C hit
- Scenery-4D hit
- Scenery-4E hit
- Scenery-51 hit
- Scenery-52 hit
- Scenery-54 hit
- Scenery-55 hit
- Scenery-56 hit
- Scenery-57 hit
- Scenery-58 hit
- Scenery-59 hit
- Scenery-5A hit
- Scenery-5B hit
- Scenery-5C hit
- Scenery-5D hit
- 8499 popup 00
- 849B text 3
- ; OUCH! THAT SMARTS!{W}
- 849D end
- Scenery-17 hit
- Scenery-19 hit
- Scenery-25 hit
- Scenery-4F hit
- Scenery-50 hit
- Scenery-53 hit
- 849E text 29
- ; "THUMP!" THE SOUND
- ; ECHOES IN THE ROOM.{W}
- 84A0 end
- Scenery-00 speak
- Scenery-01 speak
- Scenery-02 speak
- Scenery-03 speak
- Scenery-04 speak
- Scenery-05 speak
- Scenery-06 speak
- Scenery-08 speak
- Scenery-09 speak
- Scenery-0A speak
- Scenery-0B speak
- Scenery-0C speak
- Scenery-0D speak
- Scenery-0E speak
- Scenery-0F speak
- Scenery-10 speak
- Scenery-11 speak
- Scenery-12 speak
- Scenery-13 speak
- Scenery-14 speak
- Scenery-15 speak
- Scenery-16 speak
- Scenery-17 speak
- Scenery-19 speak
- Scenery-1A speak
- Scenery-1B speak
- Scenery-1C speak
- Scenery-1D speak
- Scenery-1E speak
- Scenery-1F speak
- Scenery-20 speak
- Scenery-21 speak
- Scenery-22 speak
- Scenery-23 speak
- Scenery-24 speak
- Scenery-25 speak
- Scenery-26 speak
- Scenery-27 speak
- Scenery-28 speak
- Scenery-29 speak
- Scenery-2B speak
- Scenery-2C speak
- Scenery-2D speak
- Scenery-2E speak
- Scenery-32 speak
- Scenery-33 speak
- Scenery-35 speak
- Scenery-37 speak
- Scenery-38 speak
- Scenery-39 speak
- Scenery-3B speak
- Scenery-3C speak
- Scenery-3D speak
- Scenery-3E speak
- Scenery-3F speak
- Scenery-40 speak
- Scenery-41 speak
- Scenery-42 speak
- Scenery-43 speak
- Scenery-44 speak
- Scenery-45 speak
- Scenery-46 speak
- Scenery-47 speak
- Scenery-48 speak
- Scenery-49 speak
- Scenery-4A speak
- Scenery-4B speak
- Scenery-4C speak
- Scenery-4D speak
- Scenery-4E speak
- Scenery-4F speak
- Scenery-50 speak
- Scenery-51 speak
- Scenery-52 speak
- Scenery-53 speak
- Scenery-54 speak
- Scenery-55 speak
- Scenery-56 speak
- Scenery-57 speak
- Scenery-58 speak
- Scenery-59 speak
- Scenery-5A speak
- Scenery-5B speak
- Scenery-5C speak
- Scenery-5D speak
- Scenery-5E speak
- Scenery-5F speak
- Scenery-61 speak
- Scenery-63 open
- Scenery-63 close
- Scenery-65 examine
- Scenery-65 speak
- 84A1 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 84A3 end
- Scenery-07 speak
- Scenery-2F speak
- Scenery-30 speak
- Scenery-31 speak
- Scenery-34 speak
- Scenery-36 speak
- Scenery-60 speak
- Scenery-62 speak
- 84A4 text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- 84A6 end
- Scenery-01 examine
- Scenery-02 examine
- 84A7 text 36
- ; IT'S A SMALL CANDLE,
- ; PERFECT FOR READING.{W}
- 84A9 end
- Scenery-01 open
- Scenery-01 use
- Scenery-01 leave
- Scenery-01 take
- Scenery-01 close
- Scenery-01 hit
- Scenery-01 move
- Scenery-02 open
- Scenery-02 use
- Scenery-02 leave
- Scenery-02 take
- Scenery-02 close
- Scenery-02 hit
- Scenery-02 move
- 84AA opendoorhere 5F
- 84AC text 37
- ; WHEN YOU REMOVE THE BOOK
- ; FROM ITS PEDESTAL, THE
- ; FLOOR COLLAPSES, AND YOU
- ; FALL TO YOUR DEATH.{W}
- 84AE death 01
- 84B0 gameover
- 84B1 end
- Scenery-03 examine
- 84B2 test 00
- 84B4 jt 8496
- 84B7 text 42
- ; THIS STONE SEEMS TO BE
- ; SET LOOSELY IN THE
- ; MORTAR.{W}
- 84B9 end
- Scenery-04 examine
- 84BA text 43
- ; YOU CAN HEAR THE SOUND
- ; OF WIND. YOU WONDER IF
- ; SOMETHING COULD BE UNDER
- ; THE FLOOR.{W}
- 84BC end
- Scenery-05 examine
- Scenery-06 examine
- 84BD text 58
- ; A VERY STURDY SHELF
- ; RESTS AGAINST THE WALL.{W}
- 84BF end
- Scenery-07 examine
- 84C0 text 67
- ; A LIME COVERED SKELETON
- ; STARES AT YOU THROUGH
- ; EYELESS SOCKETS.{W}
- 84C2 end
- Scenery-07 use
- Scenery-08 use
- 84C3 test 09
- 84C5 jt 859B
- 84C8 text 686
- ; YOU CAN'T REACH IT FROM
- ; HERE. SWIMMING THE
- ; SHARK-INFESTED POOL
- ; WOULD BE SUICIDAL!{W}
- 84CA end
- Scenery-07 hit
- Scenery-08 hit
- 84CB test 09
- 84CD jt 8499
- 84D0 text 686
- ; YOU CAN'T REACH IT FROM
- ; HERE. SWIMMING THE
- ; SHARK-INFESTED POOL
- ; WOULD BE SUICIDAL!{W}
- 84D2 end
- Scenery-08 examine
- 84D3 text 68
- ; IT LOOKS LIKE A SHARK'S
- ; FIN IN THE LAKE.{W}
- 84D5 end
- Scenery-09 examine
- 84D6 text 83
- ; COLD WATER CASCADES DOWN
- ; A CLIFF INTO A SMALL
- ; STREAM.{W}
- 84D8 end
- Scenery-09 use
- 84D9 set 88
- 84DB useon
- 84DC switch
- Scenery-64 self => 84FD
- Scenery-6F => 84ED
- Scenery-70 => 84F5
- default => 859B
- 84ED islit 00
- 84EF jt 896E
- 84F2 text 2
- ; NOTHING HAPPENED.{W}
- 84F4 end
- 84F5 islit 01
- 84F7 jt 896E
- 84FA text 2
- ; NOTHING HAPPENED.{W}
- 84FC end
- 84FD text 78
- ; THE WATER QUENCHED YOUR
- ; THIRST.{W}
- 84FF end
- Scenery-0A examine
- 8500 text 84
- ; THIS LANDSLIDE LOOKS
- ; LIKE IT OCCURRED AGES
- ; AGO. IT WOULD TAKE YOU
- ; MONTHS TO CLEAR IT AWAY.{W}
- 8502 end
- Scenery-0B examine
- 8503 test 0A
- 8505 jt 8496
- 8508 text 93
- ; THIS ROCK JUST OUT FROM
- ; THE WALL.{W}
- 850A end
- Scenery-0C examine
- 850B test 0B
- 850D jt 8581
- 8510 text 103
- ; IT'S A SMALL HOLE IN THE
- ; WALL SOME THREE INCHES
- ; DEEP.{W}
- 8512 end
- Scenery-0D examine
- 8513 text 107
- ; IT'S A LARGE PEDESTAL
- ; WITH IRON TRIM.{W}
- 8515 end
- Scenery-0E examine
- 8516 text 248
- ; THIS PILE OF GOLD IS
- ; WORTH A KING'S RANSOM!
- ; THE PIECES HAVE BEEN
- ; MELTED TOGETHER.{W}
- 8518 end
- Scenery-0F examine
- 8519 text 451
- ; THIS IS AN EXTREMELY
- ; HEAVY IRON-BOUND CHEST.
- ; IT IS SECURELY LOCKED.{W}
- 851B end
- Scenery-10 examine
- 851C test 01
- 851E jt 8524
- 8521 text 130
- ; THIS TORCH SEEMS TO BE
- ; FASTENED TO THE WALL
- ; WITH RATHER MODERN
- ; LOOKING NAILS.{W}
- 8523 end
- Scenery-11 examine
- 8524 text 131
- ; THIS TORCH IS ATTACHED
- ; SECURELY TO THE WALL.{W}
- 8526 end
- Scenery-12 examine
- 8527 test 66
- 8529 jt 852F
- 852C text 132
- ; A SLAB OF CONCRETE RESTS
- ; UPON TWO STONE SUPPORTS,
- ; SOME TEN FEET FROM THE
- ; FLOOR.{W}
- 852E end
- 852F text 178
- ; IT'S PART OF THE WALL.{W}
- 8531 end
- Scenery-13 examine
- 8532 text 133
- ; IT'S RUBBLE FROM THE
- ; BROKEN LEDGE.{W}
- 8534 end
- Scenery-14 examine
- 8535 text 142
- ; JUDGING BY THE INTRICATE
- ; WORKMANSHIP, THIS BRIDGE
- ; SEEMS TO BE QUITE
- ; STURDY.{W}
- 8537 end
- Scenery-15 examine
- 8538 test 02
- 853A jt 8496
- 853D text 161
- ; IT SEEMS THAT THIS PART
- ; OF THE WALL DOESN'T
- ; QUITE FIT.{W}
- 853F end
- Scenery-16 examine
- 8540 test 0E
- 8542 jt 855C
- 8545 test 0D
- 8547 jt 854F
- 854A text 162
- ; THIS SIGN READS "EPOR."{W}
- 854C set 0D
- 854E end
- 854F longtext
- 8550 text 168
- ; EPOR, EPOR, EPOR... YOU
- ; GOT IT! IT SEEMS TO SOME
- ; SORT OF MAGIC WORD!{W}
- 8552 getspell 90 EPOR
- 8554 sound 14
- 8556 text 461
- ; YOU'VE LEARNED ONE MAGIC
- ; SPELL.{W}
- 8558 endlongtext
- 8559 set 0E
- 855B end
- 855C text 163
- ; IT'S A STRANGE SOUNDING
- ; WORD, INDEED!{W}
- 855E end
- Scenery-17 examine
- 855F text 164
- ; STURDY BARS SEAL THIS
- ; CAGE. YOUR NOSE DETECTS
- ; THE PRESENCE OF A
- ; CONCEALED ANIMAL.{W}
- 8561 end
- Scenery-18 examine
- 8562 text 218
- ; THE COLD, MARBLE COFFIN
- ; LID SEALS AN ANCIENT
- ; DEATH BED.{W}
- 8564 end
- Scenery-18 open
- 8565 longtext
- 8566 text 682
- ; THE LID OF COFFIN IS
- ; OPEN.{W}
- 8568 hide 38
- 856A redraw
- 856B hitdragon
- 856C show 38
- 856E redraw
- 856F text 223
- ; AS YOU OPEN THE TOMB, A
- ; BANSHEE FLIES OUT AND
- ; EMITS AN EAR-SHATTERING
- ; SCREAM!{W}{P}
- ; YOU'RE ALL RIGHT, BUT IT
- ; IS VERY HARD TO HEAR.{W}
- 8571 endlongtext
- 8572 end
- Scenery-18 close
- 8573 text 685
- ; THE LID OF COFFIN IS
- ; CLOSED.{W}
- 8575 end
- Scenery-19 examine
- 8576 text 165
- ; YOU CAN HEAR A FAINT
- ; SCRATCHING FROM WITHIN
- ; THE DARK DEPTHS BEHIND
- ; THE BARS.{W}
- 8578 end
- Scenery-1A examine
- 8579 test 0F
- 857B jt 8581
- 857E text 186
- ; THIS IS A CONCAVE
- ; POLYGON. IT SEEMS TO
- ; HAVE BEEN CAREFULLY
- ; CARVED INTO THE STONE.{W}
- 8580 end
- 8581 text 189
- ; THE GEM FITS PERFECTLY
- ; INTO THE HOLE.{W}
- 8583 end
- Scenery-1B examine
- 8584 text 209
- ; THE GREEN SLIME IS VERY
- ; THICK AND IS WARM TO THE
- ; TOUCH.{W}
- 8586 end
- Scenery-1B use
- Scenery-1B hit
- Scenery-1C open
- Scenery-1C close
- Scenery-1C hit
- Scenery-1C move
- 8587 isshown B5
- 8589 jf 859B
- 858C text 211
- ; YOU TRY TO PASS THE
- ; SLIME BUT IT ENGULFS
- ; YOUR BODY, DISSOLVING IT
- ; IN SECONDS.{W}{P}
- ; ...YOU DIE INSTANTLY.
- ; NO PAIN, NO NOTHING.
- ; YOU WERE SLIMED.{W}
- 858E death 01
- 8590 gameover
- 8591 end
- Scenery-1C examine
- 8592 text 215
- ; IT'S A COLD STONE
- ; COFFIN.{W}
- 8594 end
- Scenery-1C leave
- Scenery-1C take
- 8595 text 62
- ; YOU CAN'T DO THAT!{W}
- 8597 end
- Scenery-1D examine
- 8598 text 235
- ; IT'S A LONG, THIN BRIDGE
- ; FORGED OF FINE METAL.{W}
- 859A end
- Scenery-00 use
- Scenery-03 use
- Scenery-04 use
- Scenery-05 use
- Scenery-06 use
- Scenery-0A use
- Scenery-0B use
- Scenery-0C use
- Scenery-0D use
- Scenery-0E use
- Scenery-0F use
- Scenery-11 use
- Scenery-12 use
- Scenery-13 use
- Scenery-14 use
- Scenery-15 use
- Scenery-16 use
- Scenery-17 use
- Scenery-18 use
- Scenery-19 use
- Scenery-1A use
- Scenery-1C use
- Scenery-1D use
- Scenery-1D hit
- Scenery-1F use
- Scenery-20 use
- Scenery-21 use
- Scenery-22 use
- Scenery-23 use
- Scenery-23 hit
- Scenery-24 use
- Scenery-24 hit
- Scenery-27 use
- Scenery-28 use
- Scenery-29 use
- Scenery-2A use
- Scenery-2B use
- Scenery-2C use
- Scenery-2D use
- Scenery-2E use
- Scenery-2F use
- Scenery-30 use
- Scenery-31 use
- Scenery-33 use
- Scenery-34 use
- Scenery-35 use
- Scenery-36 use
- Scenery-37 use
- Scenery-38 use
- Scenery-39 use
- Scenery-3A use
- Scenery-3C use
- Scenery-3D use
- Scenery-3E use
- Scenery-3E hit
- Scenery-3F use
- Scenery-3F hit
- Scenery-40 use
- Scenery-41 use
- Scenery-42 use
- Scenery-43 use
- Scenery-44 use
- Scenery-45 use
- Scenery-46 use
- Scenery-47 use
- Scenery-48 use
- Scenery-49 use
- Scenery-4A use
- Scenery-4B use
- Scenery-4F use
- Scenery-50 use
- Scenery-53 use
- Scenery-54 use
- Scenery-55 use
- Scenery-56 use
- Scenery-57 use
- Scenery-58 use
- Scenery-59 use
- Scenery-5A use
- Scenery-5B use
- Scenery-5C use
- Scenery-5D use
- Scenery-5E use
- Scenery-5E hit
- Scenery-5F use
- Scenery-5F hit
- Scenery-65 use
- Scenery-65 hit
- Scenery-66 use
- Scenery-67 use
- Scenery-68 use
- Scenery-69 use
- Scenery-6A use
- Scenery-6B use
- Scenery-6C use
- Scenery-6D use
- Scenery-6E use
- 859B text 2
- ; NOTHING HAPPENED.{W}
- 859D end
- Scenery-1E examine
- 859E text 279
- ; IT'S A FINELY CRAFTED
- ; WELL, MADE OF STONE AND
- ; MORTAR.{W}
- 85A0 end
- Scenery-1F examine
- 85A1 text 280
- ; THIS SHIELD IS FAR TOO
- ; HEAVY FOR EVEN A GREAT
- ; WARRIOR TO LIFT.{W}
- 85A3 end
- Scenery-20 examine
- 85A4 text 281
- ; IT'S A CRUDELY-MADE CLUB
- ; SOME EIGHT FEET LONG.{W}
- 85A6 end
- Scenery-21 examine
- 85A7 test 04
- 85A9 jt 8581
- 85AC text 306
- ; IT'S A SMALL HOLE IN THE
- ; WALL SOME THREE INCHES
- ; DEEP.{W}
- 85AE end
- Scenery-22 examine
- 85AF text 309
- ; THE BOOKCASE IN FRONT
- ; OF YOU IS FULL OF BOOKS.{W}
- 85B1 end
- Scenery-23 examine
- 85B2 test 30
- 85B4 jt 85BA
- 85B7 text 339
- ; KINDLING RESTS WITHIN
- ; THE FIREPLACE.{W}
- 85B9 end
- 85BA text 340
- ; FLAMES QUICKLY FLARE UP.{W}
- 85BC end
- Scenery-24 examine
- 85BD text 341
- ; THIS FIREPLACE IS QUITE
- ; LARGE.{W}
- 85BF end
- Scenery-25 examine
- 85C0 text 376
- ; UGG! THERE'S A STRANGE,
- ; POISONOUS-LOOKING
- ; LIQUID IN THE POT. IT
- ; REALLY STINKS!{W}
- 85C2 end
- Scenery-25 use
- 85C3 set 88
- 85C5 useon
- 85C6 switch
- Scenery-64 self => 85CF
- default => 859B
- 85CF test 40
- 85D1 jt 85D9
- 85D4 text 374
- ; SLURP! YOU TASTE THE
- ; POISONOUS-LOOKING
- ; LIQUID IN THE POT.{W}{P}
- ; YOU NOTICE SMALL BLUE
- ; HAIRS BEGIN TO GROW ON
- ; THE PALMS OF YOUR HANDS.{W}{P}
- ; THE VISCOUS LIQUID SEEMS
- ; TO CONTAIN BODY ALTERING
- ; INGREDIENTS.{W}
- 85D6 set 40
- 85D8 end
- 85D9 text 382
- ; LOOKING AT THE BLUE HAIR
- ; COVERING YOUR HANDS, YOU
- ; HESITATE TO DRINK THE
- ; AWFUL, STINKING LIQUID.{W}
- 85DB end
- Scenery-26 examine
- 85DC test 31
- 85DE jt 85E4
- 85E1 text 372
- ; LAB ANIMALS CAN BE
- ; CHAINED TO THIS STONE
- ; WHILE PERFORMING
- ; EXPERIMENTS ON THEM.{W}
- 85E3 end
- 85E4 text 375
- ; LAB ANIMALS CAN BE
- ; CHAINED TO THIS STONE
- ; WHILE PERFORMING
- ; EXPERIMENTS ON THEM.{W}
- 85E6 end
- Scenery-27 examine
- 85E7 text 385
- ; THE BARK ON THIS TREE
- ; SHOWS NO HINT OF DISEASE
- ; AND ITS LEAVES ARE AN
- ; AWESOME GOLD COLOR.{W}
- 85E9 end
- Scenery-28 examine
- Scenery-29 examine
- 85EA text 386
- ; IT'S A SMALL EVERGREEN
- ; TREE.{W}
- 85EC end
- Scenery-2A examine
- 85ED text 1
- ; IT'S THE SKULL OF SOME
- ; CREATURE. ITS MEANING
- ; SEEMS QUITE CLEAR: DEATH
- ; LURKS INSIDE.{W}
- 85EF end
- Scenery-2A open
- 85F0 isshown 01
- 85F2 jt 8608
- 85F5 hide 00
- 85F7 redraw
- 85F8 animation 00
- 85FA test 44
- 85FC jt 8602
- 85FF show 02
- 8601 redraw
- 8602 show 01
- 8604 redraw
- 8605 text 4
- ; AS IF BY MAGIC, THE
- ; SKULL RISES.{W}
- 8607 end
- 8608 name1 1A SKULL
- 860A text 643
- ; THE {0514} IS OPENED.{W}
- 860C end
- Scenery-2A close
- 860D isshown 01
- 860F jf 8627
- 8612 test 44
- 8614 jt 861A
- 8617 hide 02
- 8619 redraw
- 861A hide 01
- 861C redraw
- 861D animation 01
- 861F show 00
- 8621 redraw
- 8622 name1 1A SKULL
- 8624 text 641
- ; THE {0514} IS CLOSED.{W}
- 8626 end
- 8627 name1 1A SKULL
- 8629 text 644
- ; THE {0514} IS CLOSED.{W}
- 862B end
- Scenery-2B examine
- Scenery-2C examine
- Scenery-2D examine
- Scenery-2E examine
- Scenery-2F examine
- Scenery-2F hit
- Scenery-30 examine
- Scenery-30 hit
- Scenery-31 examine
- Scenery-31 hit
- Scenery-32 examine
- Scenery-32 use
- Scenery-34 examine
- Scenery-34 hit
- 862C end
- Scenery-33 examine
- Scenery-3C examine
- 862D text 402
- ; IT'S A ROUND WOODEN
- ; TABLE.{W}
- 862F end
- Scenery-35 examine
- 8630 text 415
- ; IT'S A STURDY STONE
- ; BALCONY.{W}
- 8632 end
- Scenery-36 examine
- 8633 text 436
- ; YOU HAVE STUMBLED UPON A
- ; SPHINX. IT HAS THE BODY
- ; OF A LION AND THE HEAD
- ; OF A MAN.{W}
- 8635 end
- Scenery-36 hit
- 8636 gobetween 1B 12
- 8639 name1 E0
- 863B text 658
- ; SUDDENLY! THE ROOM BEGINS
- ; TO FADE! IT SEEMS THAT
- ; THE SPHINX'S MAGIC HAS
- ; TAKEN YOU TO {0514}.{W}
- 863D end
- Scenery-37 examine
- Scenery-38 examine
- Scenery-39 examine
- 863E text 404
- ; THE STRANGE, EERIE FLAME
- ; BURNS SILENTLY.{W}
- 8640 end
- Scenery-3A examine
- 8641 test 3A
- 8643 jt 8654
- 8646 test 3B
- 8648 jt 8660
- 864B longtext
- 864C text 468
- ; IT'S A MAP OF THE KNOWN
- ; GALAXY. YOU CAN SEE
- ; BILLIONS AND BILLIONS OF
- ; STARS.{W}
- 864E text 469
- ; AN INTRICATE CARVING OF
- ; A SHOOTING STAR HANGS ON
- ; THIS MAP.{W}
- 8650 text 470
- ; THE MAP SEEMS TO BE ONLY
- ; LOOSELY ATTACHED TO THE
- ; WALL.{W}
- 8652 endlongtext
- 8653 end
- 8654 test 3B
- 8656 jt 8667
- 8659 longtext
- 865A text 468
- ; IT'S A MAP OF THE KNOWN
- ; GALAXY. YOU CAN SEE
- ; BILLIONS AND BILLIONS OF
- ; STARS.{W}
- 865C text 470
- ; THE MAP SEEMS TO BE ONLY
- ; LOOSELY ATTACHED TO THE
- ; WALL.{W}
- 865E endlongtext
- 865F end
- 8660 longtext
- 8661 text 468
- ; IT'S A MAP OF THE KNOWN
- ; GALAXY. YOU CAN SEE
- ; BILLIONS AND BILLIONS OF
- ; STARS.{W}
- 8663 text 469
- ; AN INTRICATE CARVING OF
- ; A SHOOTING STAR HANGS ON
- ; THIS MAP.{W}
- 8665 endlongtext
- 8666 end
- 8667 text 468
- ; IT'S A MAP OF THE KNOWN
- ; GALAXY. YOU CAN SEE
- ; BILLIONS AND BILLIONS OF
- ; STARS.{W}
- 8669 end
- Scenery-3D examine
- 866A test 3C
- 866C jt 8672
- 866F text 475
- ; THIS SILVER CHAIN SEEMS
- ; TO BE STRONGLY SECURED
- ; TO THE WALL.{W}
- 8671 end
- 8672 text 476
- ; IT MUST HAVE TAKEN SUPER
- ; STRENGTH TO HAVE RIPPED
- ; THE CHAIN APART!{W}
- 8674 end
- Scenery-3E examine
- Scenery-3F examine
- 8675 text 485
- ; A FLAME BURNS WITHIN
- ; THIS BRAZIER, LIGHTING
- ; THE ENTIRE ROOM.{W}
- 8677 end
- Scenery-40 examine
- Scenery-41 examine
- 8678 text 486
- ; THIS MARBLE PILLAR SEEMS
- ; TO BE SUPPORTING THE
- ; CEILING.{W}
- 867A end
- Scenery-42 examine
- 867B text 496
- ; THIS PEDESTAL IS SOME
- ; THIRTEEN INCHES TALL,
- ; AND MADE OF SOME UNKNOWN
- ; METAL.{W}
- 867D end
- Scenery-43 examine
- 867E test 3D
- 8680 jt 8686
- 8683 text 507
- ; THIS APPEARS TO BE A
- ; MOUNT OF SOME SORT,
- ; PERHAPS FOR A FLAGPOLE.{W}
- 8685 end
- 8686 text 508
- ; THE SMALL HOLE IN THE
- ; CENTER IS PERFECTLY
- ; ROUND.{W}
- 8688 end
- Scenery-44 examine
- 8689 text 509
- ; ALTHOUGH THE HAND IS
- ; SKELETAL, IT HOLDS THE
- ; WAND RATHER TIGHTLY.{W}
- 868B end
- Scenery-45 examine
- 868C text 517
- ; HEAVY STONE STAIRS LEAD
- ; DOWN TO A STURDY LOOKOUT
- ; POINT.{W}
- 868E end
- Scenery-46 examine
- 868F text 538
- ; SIR DUGAN'S ROYAL SEAL
- ; IS CARVED ON THE STONE
- ; PILLAR IN VIVID COLORS.{W}
- 8691 end
- Scenery-47 examine
- 8692 text 539
- ; IN THE CENTER OF THE
- ; PILLAR IS A CARVING OF A
- ; SWORD.{W}
- 8694 end
- Scenery-48 examine
- 8695 text 416
- ; IT'S A SILK TAPESTRY.{W}
- 8697 end
- Scenery-49 examine
- 8698 text 548
- ; IT'S A HUGE STONE SLAB.{W}
- 869A end
- Scenery-4A examine
- Scenery-4B examine
- 869B text 556
- ; IT'S A NARROW, STONE
- ; BRIDGEWAY.{W}
- 869D end
- Scenery-4C examine
- Scenery-4D examine
- Scenery-4E examine
- 869E test 3E
- 86A0 jt 86A8
- 86A3 test 00
- 86A5 jt 86AB
- 86A8 text 574
- ; IT'S A FINELY-CRAFTED
- ; WOODEN HANDLE.{W}
- 86AA end
- 86AB longtext
- 86AC text 574
- ; IT'S A FINELY-CRAFTED
- ; WOODEN HANDLE.{W}
- 86AE text 575
- ; THERE ARE THREE HANDLES
- ; HERE, SIDE BY SIDE.{W}
- 86B0 endlongtext
- 86B1 end
- Scenery-4C use
- 86B2 isshown 87
- 86B4 jt 86E9
- 86B7 switch1off
- 86B8 hide 86
- 86BA show 87
- 86BC redraw
- 86BD test 8D
- 86BF jt 8707
- 86C2 test 8E
- 86C4 jt 86CC
- 86C7 name1 DC RIGHT
- 86C9 text 660
- ; THE {0514} HANDLE WAS
- ; RAISED.{W}
- 86CB end
- 86CC longtext
- 86CD name1 DC RIGHT
- 86CF text 660
- ; THE {0514} HANDLE WAS
- ; RAISED.{W}
- 86D1 text 2
- ; NOTHING HAPPENED.{W}
- 86D3 text 462
- ; THE HANDLE RETURNED TO
- ; ITS ORIGINAL POSITION.{W}
- 86D5 endlongtext
- 86D6 switch1off
- 86D7 switch2off
- 86D8 switch3off
- 86D9 hide 82
- 86DB hide 84
- 86DD hide 86
- 86DF show 83
- 86E1 show 85
- 86E3 show 87
- 86E5 redraw
- 86E6 clear 8E
- 86E8 end
- 86E9 switch1on
- 86EA hide 87
- 86EC show 86
- 86EE redraw
- 86EF test 8D
- 86F1 jt 8707
- 86F4 test 8E
- 86F6 jt 86FF
- 86F9 name1 DC RIGHT
- 86FB text 661
- ; THE {0514} HANDLE WAS
- ; LOWERED.{W}
- 86FD endlongtext
- 86FE end
- 86FF longtext
- 8700 name1 DC RIGHT
- 8702 text 661
- ; THE {0514} HANDLE WAS
- ; LOWERED.{W}
- 8704 j 86D1
- 8707 longtext
- 8708 name1 DC RIGHT
- 870A text 660
- ; THE {0514} HANDLE WAS
- ; RAISED.{W}
- 870C isshown 7F
- 870E jt 8734
- 8711 hide 80
- 8713 redraw
- 8714 animation 08
- 8716 show 7F
- 8718 test 48
- 871A jt 872B
- 871D show 81
- 871F redraw
- 8720 flash
- 8721 text 571
- ; SCREE! THE CYLINDER
- ; LIFTS WITH A SHUDDERING
- ; SOUND.{W}{P}
- ; YOU'RE MOMENTARILY
- ; DAZZLED AS THE DARKNESS
- ; IS LIT BY A BLINDING
- ; FLASH!{W}{P}
- ; THE SILVER ORB IS
- ; REVEALED!{W}
- 8723 set 3E
- 8725 endlongtext
- 8726 clear 8D
- 8728 j 86D6
- 872B redraw
- 872C text 201
- ; THE CYLINDER RISES!{W}
- 872E endlongtext
- 872F clear 8D
- 8731 j 86D6
- 8734 hide 81
- 8736 hide 7F
- 8738 redraw
- 8739 animation 09
- 873B show 80
- 873D redraw
- 873E text 214
- ; THE CYLINDER DESCENDS.{W}
- 8740 endlongtext
- 8741 clear 8D
- 8743 j 86D6
- Scenery-4D use
- 8746 isshown 85
- 8748 jt 8769
- 874B switch2off
- 874C hide 84
- 874E show 85
- 8750 redraw
- 8751 test 8D
- 8753 jt 8707
- 8756 test 8E
- 8758 jt 8761
- 875B name1 DE MIDDLE
- 875D text 660
- ; THE {0514} HANDLE WAS
- ; RAISED.{W}
- 875F endlongtext
- 8760 end
- 8761 longtext
- 8762 name1 DE MIDDLE
- 8764 text 660
- ; THE {0514} HANDLE WAS
- ; RAISED.{W}
- 8766 j 86D1
- 8769 switch2on
- 876A hide 85
- 876C show 84
- 876E redraw
- 876F test 8D
- 8771 jt 8707
- 8774 test 8E
- 8776 jt 877F
- 8779 name1 DE MIDDLE
- 877B text 661
- ; THE {0514} HANDLE WAS
- ; LOWERED.{W}
- 877D endlongtext
- 877E end
- 877F longtext
- 8780 name1 DE MIDDLE
- 8782 text 661
- ; THE {0514} HANDLE WAS
- ; LOWERED.{W}
- 8784 j 86D1
- Scenery-4E use
- 8787 isshown 83
- 8789 jt 87AA
- 878C switch2off
- 878D hide 82
- 878F show 83
- 8791 redraw
- 8792 test 8D
- 8794 jt 8707
- 8797 test 8E
- 8799 jt 87A2
- 879C name1 DD LEFT
- 879E text 660
- ; THE {0514} HANDLE WAS
- ; RAISED.{W}
- 87A0 endlongtext
- 87A1 end
- 87A2 longtext
- 87A3 name1 DD LEFT
- 87A5 text 660
- ; THE {0514} HANDLE WAS
- ; RAISED.{W}
- 87A7 j 86D1
- 87AA switch3on
- 87AB hide 83
- 87AD show 82
- 87AF redraw
- 87B0 test 8D
- 87B2 jt 8707
- 87B5 test 8E
- 87B7 jt 87C0
- 87BA name1 DD LEFT
- 87BC text 661
- ; THE {0514} HANDLE WAS
- ; LOWERED.{W}
- 87BE endlongtext
- 87BF end
- 87C0 longtext
- 87C1 name1 DD LEFT
- 87C3 text 661
- ; THE {0514} HANDLE WAS
- ; LOWERED.{W}
- 87C5 j 86D1
- Scenery-4F examine
- Scenery-50 examine
- 87C8 text 567
- ; IT'S A STRONG-LOOKING
- ; METAL CYLINDER.{W}
- 87CA end
- Scenery-51 examine
- 87CB text 587
- ; IT'S A SMALL HANDLE
- ; ATTACHED TO AN
- ; ASSORTMENT OF GEARS.{W}
- 87CD end
- Scenery-52 examine
- 87CE text 597
- ; THIS MALLET IS MADE
- ; FROM, WHAT APPEARS TO
- ; BE, CENTAUR HIDE.{W}
- 87D0 end
- Scenery-52 use
- 87D1 set 88
- 87D3 useon
- 87D4 switch
- Scenery-53 => 87DD
- default => 859B
- 87DD test 41
- 87DF jt 849E
- 87E2 opendoorhere 5A
- 87E4 text 603
- ; AFTER THE GONG SOUNDS, A
- ; SPECTRE MATERIALIZES
- ; RIGHT BEFORE YOUR EYES.{W}{P}
- ; THE GHOSTLY FERRYMAN
- ; DOESN'T LOOK FRIENDLY.
- ; YOU HEAR A FAINT VOICE
- ; ASK FOR A FARE.{W}
- 87E6 set 41
- 87E8 show AF
- 87EA show B0
- 87EC end
- Scenery-53 examine
- 87ED text 598
- ; IT'S A GREAT GOLD GONG.
- ; ITS BEAUTY IS ENHANCED
- ; BY THE INTRICATE STAND
- ; THAT SUPPORTS IT.{W}
- 87EF end
- Scenery-54 examine
- 87F0 text 609
- ; IT'S A POLISHED STONE
- ; SLAB WITH AN ODD-SHAPED
- ; NICHE CUT OUT OF IT.{W}
- 87F2 end
- Scenery-55 examine
- 87F3 text 609
- ; IT'S A POLISHED STONE
- ; SLAB WITH AN ODD-SHAPED
- ; NICHE CUT OUT OF IT.{W}
- 87F5 end
- Scenery-56 examine
- 87F6 text 609
- ; IT'S A POLISHED STONE
- ; SLAB WITH AN ODD-SHAPED
- ; NICHE CUT OUT OF IT.{W}
- 87F8 end
- Scenery-57 examine
- 87F9 name1 DC RIGHT
- 87FB name2 EF JEWEL
- 87FD text 663
- ; THE SHAPE OF {0515} IS
- ; CARVED IN {0514}
- ; PILLAR.{W}
- 87FF end
- Scenery-58 examine
- 8800 name1 DE MIDDLE
- 8802 name2 DF CROWN
- 8804 text 663
- ; THE SHAPE OF {0515} IS
- ; CARVED IN {0514}
- ; PILLAR.{W}
- 8806 end
- Scenery-59 examine
- 8807 name1 DD LEFT
- 8809 name2 05 SWORD
- 880B text 663
- ; THE SHAPE OF {0515} IS
- ; CARVED IN {0514}
- ; PILLAR.{W}
- 880D end
- Scenery-5A examine
- Scenery-5B examine
- Scenery-5C examine
- 880E text 615
- ; HOT, DRY AIR EMANATES
- ; FROM THE HOLE.{W}
- 8810 end
- Scenery-5D examine
- 8811 text 633
- ; IT'S A HUGE STONE
- ; PLATFORM WITH STAIRS
- ; DESCENDING FROM IT.{W}
- 8813 end
- Scenery-5E examine
- Scenery-5F examine
- 8814 text 627
- ; FLAME BURNS INTENSELY
- ; WITHIN THIS BRAZIER AS
- ; IF IN CELEBRATION OF THE
- ; DARK ONE'S VICTORY!{W}
- 8816 end
- Scenery-60 examine
- 8817 text 632
- ; YOUR JAW DROPS AND YOU
- ; STARE IN AWED SILENCE AT
- ; THE SIGHT OF THE GREAT
- ; TITAN!{W}{P}
- ; ACID DRIPS FROM HIS JAWS
- ; AND SIZZLES ON THE LEDGE
- ; BELOW!{W}
- 8819 end
- Scenery-61 examine
- 881A text 629
- ; THE WARLOCK LORD'S STAFF
- ; GLOWS WITH A MYSTERIOUS
- ; LIGHT.{W}
- 881C end
- Scenery-60 use
- Scenery-61 use
- Scenery-62 use
- 881D text 62
- ; YOU CAN'T DO THAT!{W}
- 881F end
- Scenery-60 hit
- Scenery-61 hit
- Scenery-62 hit
- Scenery-63 move
- 8820 flame3
- 8821 text 634
- ; THE WARLOCK LORD FEELS
- ; YOUR PRESENCE AND KNOWS
- ; THAT YOU ARE THE SEED
- ; THAT MUST BE DESTROYED.{W}{P}
- ; FLAME SHOOTS FORTH FROM
- ; HIS STAFF AND ENGULFS
- ; YOUR BODY. YOU HAVE
- ; FAILED!{W}
- 8823 death 01
- 8825 gameover
- 8826 end
- Scenery-62 examine
- 8827 text 631
- ; ALTHOUGH HIS BACK IS
- ; TURNED, YOU KNOW BEYOND
- ; A SHADOW OF A DOUBT THAT
- ; IT'S THE WARLOCK LORD.{W}{P}
- ; IT SEEMS THAT HIS STAFF
- ; IS CONTROLLING THE
- ; CREATURE, KEEPING IT AT
- ; BAY!{W}
- 8829 end
- Scenery-63 examine
- 882A text 630
- ; THE EARTH SEEMS TO SPLIT
- ; IN TWO AS A DARKNESS
- ; BEGINS TO APPEAR!{W}
- 882C end
- Scenery-64 self examine
- 882D test 65
- 882F jf 8843
- 8832 test 79
- 8834 jt 8851
- 8837 test 7D
- 8839 jt 885F
- 883C longtext
- 883D text 322
- ; THOU ART TRULY A BRAVE
- ; KNIGHT!{W}
- 883F text 399
- ; YOU ARE WEARING THE
- ; CLOAK.{W}
- 8841 endlongtext
- 8842 end
- 8843 text 322
- ; THOU ART TRULY A BRAVE
- ; KNIGHT!{W}
- 8845 end
- 8846 longtext
- 8847 text 322
- ; THOU ART TRULY A BRAVE
- ; KNIGHT!{W}
- 8849 text 399
- ; YOU ARE WEARING THE
- ; CLOAK.{W}
- 884B text 400
- ; YOU ARE WEARING THE
- ; GLASSES.{W}
- 884D text 401
- ; YOU ARE WEARING THE
- ; SILVER GAUNTLET.{W}
- 884F endlongtext
- 8850 end
- 8851 test 7D
- 8853 jt 8846
- 8856 longtext
- 8857 text 322
- ; THOU ART TRULY A BRAVE
- ; KNIGHT!{W}
- 8859 text 399
- ; YOU ARE WEARING THE
- ; CLOAK.{W}
- 885B text 400
- ; YOU ARE WEARING THE
- ; GLASSES.{W}
- 885D endlongtext
- 885E end
- 885F longtext
- 8860 text 322
- ; THOU ART TRULY A BRAVE
- ; KNIGHT!{W}
- 8862 text 399
- ; YOU ARE WEARING THE
- ; CLOAK.{W}
- 8864 text 401
- ; YOU ARE WEARING THE
- ; SILVER GAUNTLET.{W}
- 8866 endlongtext
- 8867 end
- Scenery-64 self use
- Scenery-64 self speak
- 8868 text 324
- ; WHAT ODD BEHAVIOR FOR
- ; SUCH A BRAVE WARRIOR!{W}
- 886A end
- Scenery-64 self hit
- 886B text 323
- ; SMASH!
- ; NOW YOU SEE STARS!{W}
- 886D end
- Scenery-66 examine
- 886E isdooropen 59
- 8870 jt 8876
- 8873 text 592
- ; THESE WOODEN PLANKS ACT
- ; AS A COVER FOR THE WELL.{W}
- 8875 end
- 8876 text 674
- ; THE COVER OF WELL IS
- ; OPENED.{W}
- 8878 end
- Scenery-67 examine
- Scenery-67 open
- 8879 longtext
- 887A name1 D6 WESTLAND
- 887C text 669
- ; THIS BOOK'S TITLE IS
- ; {0514}. YOU OPEN THE
- ; BOOK AND READ IT.{W}
- 887E text 331
- ; "AREAS NOT MENTIONED IN
- ; THIS BOOK ARE STILL NOT
- ; KNOWN TO NEITHER MAN NOR
- ; ELF.{W}
- ; THE CHIEF BORDERS ARE
- ; THE TORLIN FOREST TO THE
- ; SOUTH, THE WESTLAND SEA
- ; TO THE WEST,{W}
- ; SWAMP LANDS TO THE NORTH
- ; AND THE DARKEN RANGE TO
- ; THE EAST."{W}
- 8880 endlongtext
- 8881 end
- Scenery-67 close
- Scenery-68 close
- Scenery-69 close
- Scenery-6A close
- Scenery-6B close
- Scenery-6C close
- Scenery-6D close
- Scenery-6E close
- 8882 name1 71 BOOK
- 8884 text 668
- ; THE {0514} IS CLOSED.{W}
- 8886 end
- Scenery-68 examine
- Scenery-68 open
- 8887 longtext
- 8888 text 678
- ; THIS BOOK'S TITLE IS
- ; THE CASTLE SHADOWGATE.
- ; YOU OPEN THE BOOK AND
- ; READ IT.{W}
- 888A text 332
- ; "THE CASTLE SHADOWGATE
- ; IS NOT THE LARGEST
- ; CASTLE ON TARKUS BUT IS
- ; THE MOST POWERFUL.{W}
- ; THE CASTLE IS SURROUNDED
- ; BY AN IMPENETRABLE
- ; MOUNTAIN KNOWN AS
- ; GATEKEEPER.{W}
- ; ONLY MEMBERS OF THE NOW
- ; LOST CIRCLE OF TWELVE
- ; CAN ENTER IT.
- ; {W}
- ; IT IS SAID THAT THE
- ; WALLS OF SHADOWGATE
- ; THEMSELVES ARE QUITE
- ; ALIVE."{W}
- 888C endlongtext
- 888D end
- Scenery-69 examine
- Scenery-69 open
- 888E longtext
- 888F text 679
- ; THIS BOOK'S TITLE IS
- ; BLUE DRAGON.
- ; YOU OPEN THE BOOK AND
- ; READ IT.{W}
- 8891 text 333
- ; "AND THEN THERE SHALL
- ; COME A DAY WHEN THINGS
- ; WILL BE LOST AND PEOPLE
- ; WON'T KNOW WHERE.{W}
- ; AND BROTHERS WILL RUN
- ; AWAY FOR ABSOLUTELY NO
- ; REASON AT ALL AND THINGS
- ; WILL HAPPEN IN THE SKY.{W}
- ; AND PEOPLE WILL MARVEL
- ; AT FRIENDS WHO HAVE NEW
- ; NAMES AND BIRDS WILL BE
- ; DIFFERENT!"{W}
- 8893 endlongtext
- 8894 end
- Scenery-6A examine
- Scenery-6A open
- 8895 longtext
- 8896 name1 71 BOOK
- 8898 text 647
- ; THE {0514} IS OPENED AND
- ; EXAMINED.{W}
- 889A text 321
- ; THE WORDS ARE LIKE NONE
- ; YOU HAVE EVER SEEN!{W}
- 889C endlongtext
- 889D end
- Scenery-6B examine
- Scenery-6B open
- 889E text 315
- ; THIS IS A COMPLETE
- ; TWELVE-VOLUME SET OF THE
- ; ENCYCLOPEDIA DRUIDICA.{W}
- 88A0 end
- Scenery-6C examine
- Scenery-6C open
- 88A1 longtext
- 88A2 text 680
- ; THIS BOOK'S TITLE IS
- ; THE CIRCLE OF TWELUE.
- ; YOU OPEN THE BOOK AND
- ; READ IT.{W}
- 88A4 text 334
- ; "THE CIRCLE OF TWELVE
- ; WAS FORMED BEFORE MOST
- ; THINGS BEGAN TO BE.
- ; THEIR NAMES ARE...{W}
- ; FRAMAS, GAROLIN, TALOTIN,
- ; RONLIN, TALIMAR, MAGNAS,
- ; WONTAVE, BUTWIK,
- ; TENMAKK, SHARNIR,{W}
- ; LAKMIR, AND TURGOR. THE
- ; CIRCLE WAS BROKEN WHEN
- ; TALIMAR TOOK A NEW NAME:
- ; THE WARLOCK LORD!"{W}
- 88A6 endlongtext
- 88A7 end
- Scenery-6D examine
- Scenery-6D open
- 88A8 longtext
- 88A9 text 681
- ; THIS BOOK'S TITLE IS
- ; THE HISTORY OF THE WAR.
- ; YOU OPEN THE BOOK AND
- ; READ IT.{W}
- 88AB text 335
- ; "AND WHEN THE WARLOCK
- ; LORD HAD FINALLY GAINED
- ; POWER, HE WENT UP
- ; AGAINST THE GREAT KINGS!{W}
- ; THE EVIL ONE WOULD HAVE
- ; SUCCEEDED IF IT WERE NOT
- ; FOR THE CIRCLE OF
- ; TWELVE.{W}
- ; IF HE EVER RETURNS TO
- ; POWER, TARKUS WILL NOT
- ; LIVE TO SEE THE RISING
- ; SUN..."{W}
- 88AD endlongtext
- 88AE end
- Scenery-6E examine
- Scenery-6E open
- 88AF longtext
- 88B0 name1 DB GODS
- 88B2 text 669
- ; THIS BOOK'S TITLE IS
- ; {0514}. YOU OPEN THE
- ; BOOK AND READ IT.{W}
- 88B4 text 336
- ; "AND WHEN THESE DAYS
- ; APPEAR, THE PEOPLE WILL
- ; CALL UPON THEIR GODS AND
- ; THERE WILL BE NO ANSWER.{W}
- ; NAY, ONLY HE WHO CARRIES
- ; THE SWORD SHALL TRULY BE
- ; GIVEN THE SCALES TO
- ; JUDGE THEM BY."{W}
- 88B6 endlongtext
- 88B7 end
- Scenery-6F examine
- 88B8 islit 00
- 88BA jt 88C8
- 88BD text 63
- ; THE FLAME FROM THE TORCH
- ; HAS GONE OUT.{W}
- 88BF end
- Scenery-70 examine
- 88C0 islit 01
- 88C2 jt 88C8
- 88C5 text 63
- ; THE FLAME FROM THE TORCH
- ; HAS GONE OUT.{W}
- 88C7 end
- 88C8 text 46
- ; THIS TORCH THROWS
- ; DANCING SHADOWS ABOUT
- ; THE ROOM.{W}
- 88CA end
- Scenery-6F leave
- Scenery-70 leave
- 88CB text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- 88CD end
- Scenery-6F take
- Scenery-70 take
- 88CE text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 88D0 end
- Scenery-6F use
- 88D1 islit 00
- 88D3 jt 88E3
- 88D6 set 88
- 88D8 useon
- 88D9 switch
- default => 859B
- Scenery-70 use
- 88DE islit 01
- 88E0 jf 88D6
- 88E3 set 88
- 88E5 useon
- 88E6 switch
- Scenery-09 => 896E
- Scenery-10 => 8978
- Scenery-11 => 8978
- Scenery-1B => 897B
- Scenery-23 => 898B
- Scenery-25 => 897B
- Scenery-36 => 899E
- Scenery-60 => 89A0
- Scenery-61 => 89A0
- Scenery-62 => 89A0
- Scenery-64 self => 89A7
- Trash-00 => 8A74
- Trash-01 => 89C1
- Trash-02 => 896E
- Item-00 TORCH => 89D0
- Item-02 RUG => 89D2
- Item-03 TORCH => 89D8
- Item-14 SPHERE => 8985
- Item-2B MUMMY => 89F3
- Item-2C BANSHEE => 8A56
- Item-40 TAPESTRY => 89FD
- Item-41 RUG => 8A05
- Item-4A WEREWOLF => 8A60
- Item-51 RUG => 8A15
- Item-57 FERRYMAN => 8A1B
- Door-2A => 8A40
- Door-2C => 8A2A
- Door-32 => 8A30
- Door-41 => 8A6A
- Door-45 => 8A36
- Door-57 => 8A4B
- Door-5C => 896E
- default => 896B
- 896B text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- 896D end
- 896E longtext
- 896F text 439
- ; YOU STICK THE BURNING
- ; TORCH IN THE WATER.{W}
- 8971 text 440
- ; SSSSS...THE FLAME JUST
- ; WENT OUT!{W}
- 8973 endlongtext
- 8974 this
- 8975 putout 39
- 8977 end
- 8978 text 438
- ; THE TORCH IS WET AND
- ; WON'T BURN.{W}
- 897A end
- 897B longtext
- 897C text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 897E text 440
- ; SSSSS...THE FLAME JUST
- ; WENT OUT!{W}
- 8980 endlongtext
- 8981 this
- 8982 putout 39
- 8984 end
- 8985 text 113
- ; THE SPHERE HAS PUT OUT
- ; THE FLAMES!{W}
- 8987 this
- 8988 putout 39
- 898A end
- 898B isshown 48
- 898D jt 859B
- 8990 longtext
- 8991 name1 EE FIREWOOD
- 8993 text 665
- ; YOU TORCHED THE {0514}.{W}
- 8995 sound 1A
- 8997 show 48
- 8999 redraw
- 899A text 351
- ; THE FIRE STARTS BURNING,
- ; ADDING WARMTH TO THE
- ; ROOM.{W}
- 899C endlongtext
- 899D end
- 899E answer
- 899F end
- 89A0 flame3
- 89A1 text 634
- ; THE WARLOCK LORD FEELS
- ; YOUR PRESENCE AND KNOWS
- ; THAT YOU ARE THE SEED
- ; THAT MUST BE DESTROYED.{W}{P}
- ; FLAME SHOOTS FORTH FROM
- ; HIS STAFF AND ENGULFS
- ; YOUR BODY. YOU HAVE
- ; FAILED!{W}
- 89A3 death 01
- 89A5 gameover
- 89A6 end
- 89A7 test 8A
- 89A9 jt 89B6
- 89AC test 89
- 89AE jt 89BC
- 89B1 text 327
- ; YOU NOW HAVE TERRIFIC
- ; SECOND-DEGREE BURNS ON
- ; YOUR HANDS.{W}
- 89B3 set 89
- 89B5 end
- 89B6 text 329
- ; YOU FINALLY SET YOUR
- ; HAIR ON FIRE. THE REST
- ; OF YOUR BODY SOON
- ; FOLLOWS!{W}
- 89B8 death 01
- 89BA gameover
- 89BB end
- 89BC text 328
- ; YOU HOLD THE FLAME CLOSE
- ; ENOUGH TO YOUR SKIN TO
- ; CAUSE SECOND AND
- ; THIRD-DEGREE BURNS.{W}
- 89BE set 8A
- 89C0 end
- 89C1 test 43
- 89C3 jf 859B
- 89C6 sound 16
- 89C8 closedoorhere 61
- 89CA text 251
- ; THE OIL QUICKLY CATCHES
- ; AND SETS YOU ON FIRE!{W}{P}
- ; THERE IS NO WAY TO PUT
- ; THE FIRE OUT ONCE IT
- ; STARTS. YOU WILL BE
- ; BURNED TO THE BONE!{W}
- 89CC death 01
- 89CE gameover
- 89CF end
- 89D0 usetorch
- 89D1 end
- 89D2 text 26
- ; THE RUG QUICKLY CATCHES
- ; ON FIRE AND BURNS AWAY.{W}
- 89D4 hide 05
- 89D6 redraw
- 89D7 end
- 89D8 isroom 0C
- 89DA jf 89F0
- 89DD longtext
- 89DE text 45
- ; THE TORCH BURNS WITH A
- ; STRANGE WHITE FLAME.{W}
- 89E0 text 153
- ; WITH A SHOUT, YOU THROW
- ; THE FLAMING TORCH AT IT.{W}
- 89E2 flash
- 89E3 opendoorhere 14
- 89E5 text 151
- ; WITH A BLINDING FLASH,
- ; THE WHITE FLAME ENGULFS
- ; THE UNDEAD APPARITION!{W}{P}
- ; WHEN YOU OPEN YOUR
- ; EYES AGAIN, THE WRAITH
- ; IS GONE.{W}
- 89E7 hide B1
- 89E9 removeit
- 89EA set 5F
- 89EC set 32
- 89EE endlongtext
- 89EF end
- 89F0 text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- 89F2 end
- 89F3 text 227
- ; THE MUMMY BURSTS INTO
- ; FLAMES, LEAVING BEHIND A
- ; SCEPTER AMONG THE ASHES.{W}
- 89F5 hide 39
- 89F7 show 3A
- 89F9 redraw
- 89FA set 62
- 89FC end
- 89FD name1 40 TAPESTRY
- 89FF text 665
- ; YOU TORCHED THE {0514}.{W}
- 8A01 hide 99
- 8A03 redraw
- 8A04 end
- 8A05 isshown 56
- 8A07 jf 8A12
- 8A0A text 428
- ; THE RUG QUICKLY CATCHES
- ; ON FIRE AND BURNS AWAY.
- ; A KEY CAN BE SEEN
- ; UNDERNEATH!{W}
- 8A0C hide 56
- 8A0E show 5A
- 8A10 redraw
- 8A11 end
- 8A12 text 429
- ; THE RUG IS WET AND WON'T
- ; BURN.{W}
- 8A14 end
- 8A15 text 26
- ; THE RUG QUICKLY CATCHES
- ; ON FIRE AND BURNS AWAY.{W}
- 8A17 hide 76
- 8A19 redraw
- 8A1A end
- 8A1B longtext
- 8A1C text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 8A1E closedoorhere 5A
- 8A20 hide AF
- 8A22 hide B0
- 8A24 text 593
- ; THE FERRYMAN WILL NOT
- ; LET YOU BOARD. HE IS
- ; STILL WAITING FOR A
- ; FARE.{W}
- 8A26 endlongtext
- 8A27 clear 41
- 8A29 end
- 8A2A text 26
- ; THE RUG QUICKLY CATCHES
- ; ON FIRE AND BURNS AWAY.{W}
- 8A2C openthedoor
- 8A2D hide A2
- 8A2F end
- 8A30 text 26
- ; THE RUG QUICKLY CATCHES
- ; ON FIRE AND BURNS AWAY.{W}
- 8A32 openthedoor
- 8A33 hide A4
- 8A35 end
- 8A36 longtext
- 8A37 text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 8A39 text 491
- ; THE DEMON DOG SNARLS AND
- ; POUNCES ON YOU. ITS
- ; TEETH SINK DEEP INTO
- ; YOUR FLESH.{W}
- 8A3B endlongtext
- 8A3C death 01
- 8A3E gameover
- 8A3F end
- 8A40 isshown A1
- 8A42 jt 859B
- 8A45 text 294
- ; A BATTLE CRY DIES IN
- ; YOUR THROAT, AS THE
- ; CYCLOPS CRUSHES YOUR
- ; SKULL WITH HIS CLUB.{W}
- 8A47 death 01
- 8A49 gameover
- 8A4A end
- 8A4B longtext
- 8A4C text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 8A4E openthedoor
- 8A4F text 580
- ; SUDDENLY, THE BEASTS
- ; BEGIN TO SHUDDER AND
- ; THEIR EYES BEGIN TO GLOW
- ; RED!{W}{P}
- ; THE GARGOYLES, ANGERED
- ; AT YOUR PRESENCE, SPRING
- ; FROM THEIR FROZEN STATE
- ; AND RIP YOU TO PIECES!{W}{P}
- ; THERE'S NOT ENOUGH LEFT
- ; OF YOU TO EVEN FEED TO
- ; THE BIRDS.{W}
- 8A51 endlongtext
- 8A52 death 01
- 8A54 gameover
- 8A55 end
- 8A56 longtext
- 8A57 text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 8A59 text 250
- ; THE FIREDRAKE SCREAMS
- ; TRIUMPHANTLY AND GIVES
- ; YOU AN ETERNAL SUNBURN.{W}
- 8A5B endlongtext
- 8A5C death 01
- 8A5E gameover
- 8A5F end
- 8A60 longtext
- 8A61 text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 8A63 text 491
- ; THE DEMON DOG SNARLS AND
- ; POUNCES ON YOU. ITS
- ; TEETH SINK DEEP INTO
- ; YOUR FLESH.{W}
- 8A65 endlongtext
- 8A66 death 01
- 8A68 gameover
- 8A69 end
- 8A6A longtext
- 8A6B text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 8A6D text 481
- ; WITH A LOUD ROAR, THE
- ; WOLF POUNCES ON YOU,
- ; TAKING YOUR LIFE!{W}
- 8A6F endlongtext
- 8A70 death 04
- 8A72 gameover
- 8A73 end
- 8A74 test 09
- 8A76 jf 896E
- 8A79 isshown 11
- 8A7B jf 8A89
- 8A7E longtext
- 8A7F text 441
- ; YOU PUT THE BURNING
- ; TORCH CLOSE TO IT.{W}
- 8A81 thaw
- 8A82 freeze
- 8A83 text 73
- ; THE TORCH MELTS AWAY THE
- ; ICE OVER THE SPHERE,
- ; ALLOWING IT TO FLOAT TO
- ; THE SURFACE.{W}{P}
- ; NOT SURPRISINGLY, THE
- ; LAKE QUICKLY REFREEZES.{W}
- 8A85 endlongtext
- 8A86 set 47
- 8A88 end
- 8A89 text 71
- ; THE LAKE HAS BECOME A
- ; SOLID SHEET OF ICE.{W}
- 8A8B end
- Scenery-26 use
- 8A8C isshown 4A
- 8A8E jt 859B
- 8A91 test 45
- 8A93 jt 859B
- 8A96 text 378
- ; THE STONE RISES SLOWLY
- ; OUT OF THE FLOOR. A
- ; SHINING VIAL IS INSIDE
- ; IT.{W}
- 8A98 hide A5
- 8A9A show 4B
- 8A9C show 4A
- 8A9E redraw
- 8A9F set 31
- 8AA1 end
- Scenery-3B examine
- Scenery-3B use
- 8AA2 text 455
- ; AS YOU PEER THROUGH THE
- ; TELESCOPE, YOU ARE
- ; AMAZED BY THE CLARITY OF
- ; THE NIGHT SKY.{W}
- 8AA4 end
- Scenery-51 use
- 8AA5 isshown AE
- 8AA7 jt 8ABA
- 8AAA hide AD
- 8AAC hide AB
- 8AAE opendoorhere 59
- 8AB0 text 675
- ; THE COVER OF WELL IS
- ; OPEN.{W}
- 8AB2 show AE
- 8AB4 show AC
- 8AB6 set 06
- 8AB8 updateroom
- 8AB9 end
- 8ABA hide AE
- 8ABC hide AC
- 8ABE closedoorhere 59
- 8AC0 text 676
- ; THE COVER OF WELL IS
- ; CLOSED.{W}
- 8AC2 show AD
- 8AC4 show AB
- 8AC6 end
- Scenery-66 open
- 8AC7 isshown AE
- 8AC9 jf 8AAA
- 8ACC text 674
- ; THE COVER OF WELL IS
- ; OPENED.{W}
- 8ACE end
- Scenery-66 close
- 8ACF isshown AE
- 8AD1 jt 8ABA
- 8AD4 text 677
- ; THE COVER OF WELL IS
- ; CLOSED.{W}
- 8AD6 end
- Scenery-3A open
- 8AD7 isshown 62
- 8AD9 jf 8B0F
- 8ADC name1 E9 STAR MAP
- 8ADE text 640
- ; THE {0514} IS OPEN.{W}
- 8AE0 hide 62
- 8AE2 redraw
- 8AE3 test 3A
- 8AE5 jt 8AFF
- 8AE8 hide 60
- 8AEA redraw
- 8AEB animation2 00
- 8AED show 63
- 8AEF show 61
- 8AF1 redraw
- 8AF2 test 49
- 8AF4 jt 8AFA
- 8AF7 show 5E
- 8AF9 redraw
- 8AFA set 3B
- 8AFC set 5E
- 8AFE end
- 8AFF animation 0A
- 8B01 show 63
- 8B03 redraw
- 8B04 test 49
- 8B06 jt 8AFA
- 8B09 show 5E
- 8B0B redraw
- 8B0C set 5E
- 8B0E end
- 8B0F name1 E9 STAR MAP
- 8B11 text 643
- ; THE {0514} IS OPENED.{W}
- 8B13 end
- 8B14 name1 E9 STAR MAP
- 8B16 text 644
- ; THE {0514} IS CLOSED.{W}
- 8B18 end
- Scenery-3A close
- 8B19 test 5E
- 8B1B jf 8B14
- 8B1E test 49
- 8B20 jt 8B25
- 8B23 hide 5E
- 8B25 hide 63
- 8B27 redraw
- 8B28 clear 5E
- 8B2A test 3A
- 8B2C jt 8B3E
- 8B2F hide 61
- 8B31 redraw
- 8B32 animation2 01
- 8B34 show 62
- 8B36 show 60
- 8B38 redraw
- 8B39 name1 E9 STAR MAP
- 8B3B text 641
- ; THE {0514} IS CLOSED.{W}
- 8B3D end
- 8B3E animation 0B
- 8B40 show 62
- 8B42 redraw
- 8B43 name1 E9 STAR MAP
- 8B45 text 641
- ; THE {0514} IS CLOSED.{W}
- 8B47 end
- Scenery-1E use
- 8B48 isshown 40
- 8B4A jt 8B55
- 8B4D text 288
- ; THE CRANK TURNS RATHER
- ; EASILY. AT THE END OF
- ; THE ROPE THERE IS A
- ; SMALL BUCKET.{W}
- 8B4F hide 3F
- 8B51 show 40
- 8B53 redraw
- 8B54 end
- 8B55 text 289
- ; YOU TURN THE CRANK. THE
- ; ROPE AND BUCKET LOWERS
- ; TO THE BOTTOM OF THE
- ; WELL.{W}
- 8B57 hide 40
- 8B59 show 3F
- 8B5B redraw
- 8B5C test 91
- 8B5E jf 8B66
- 8B61 rmvcont Cont-03 BUCKET
- 8B64 clear 91
- 8B66 end
- Scenery-10 use
- 8B67 isshown 27
- 8B69 jt 8B8A
- 8B6C longtext
- 8B6D text 426
- ; YOU MOVED THE TORCH.{W}
- 8B6F hide 28
- 8B71 show 27
- 8B73 redraw
- 8B74 opendoorhere 0F
- 8B76 set 01
- 8B78 updateroom
- 8B79 test 57
- 8B7B jt 8B84
- 8B7E text 138
- ; IT'S A HIDDEN DOOR.
- ; THERE IS A SPIRAL
- ; STAIRCASE LEADING DOWN.{W}
- 8B80 endlongtext
- 8B81 set 57
- 8B83 end
- 8B84 name1 E6 WALL
- 8B86 text 648
- ; THE {0514} IS OPEN.{W}
- 8B88 endlongtext
- 8B89 end
- 8B8A longtext
- 8B8B text 426
- ; YOU MOVED THE TORCH.{W}
- 8B8D hide 27
- 8B8F show 28
- 8B91 redraw
- 8B92 closedoorhere 0F
- 8B94 name1 E6 WALL
- 8B96 text 641
- ; THE {0514} IS CLOSED.{W}
- 8B98 endlongtext
- 8B99 end
- FixCont-00 examine
- FixCont-00 open
- FixCont-00 use
- FixCont-00 close
- 8BCC end
- FixCont-01 BOOK examine
- 8BCD text 38
- ; IT'S AN ANCIENT TOME.
- ; IT SEEMS THAT NO ONE HAS
- ; DISTURBED ITS PAGES FOR
- ; CENTURIES.{W}
- 8BCF end
- FixCont-01 BOOK open
- 8BD0 isitopen
- 8BD1 jt 8BE5
- 8BD4 longtext
- 8BD5 name1 71 BOOK
- 8BD7 text 647
- ; THE {0514} IS OPENED AND
- ; EXAMINED.{W}
- 8BD9 test 33
- 8BDB jt 8BEA
- 8BDE text 39
- ; A RECTANGULAR HOLE HAS
- ; BEEN CUT OUT OF THE
- ; INSIDE OF THE BOOK.{W}
- 8BE0 endlongtext
- 8BE1 opencont
- 8BE2 set 08
- 8BE4 end
- 8BE5 name1 71 BOOK
- 8BE7 text 643
- ; THE {0514} IS OPENED.{W}
- 8BE9 end
- 8BEA endlongtext
- 8BEB opencont
- 8BEC end
- FixCont-01 BOOK use
- FixCont-01 BOOK leave
- FixCont-01 BOOK take
- FixCont-01 BOOK hit
- FixCont-01 BOOK speak
- FixCont-01 BOOK move
- 8BED opendoorhere 5F
- 8BEF text 37
- ; WHEN YOU REMOVE THE BOOK
- ; FROM ITS PEDESTAL, THE
- ; FLOOR COLLAPSES, AND YOU
- ; FALL TO YOUR DEATH.{W}
- 8BF1 death 01
- 8BF3 gameover
- 8BF4 end
- FixCont-02 DESK use
- FixCont-03 GLOBE use
- 8BF5 text 2
- ; NOTHING HAPPENED.{W}
- 8BF7 end
- FixCont-01 BOOK close
- 8BF8 isitopen
- 8BF9 jf 8C03
- 8BFC name1 71 BOOK
- 8BFE text 667
- ; YOU CLOSED THE {0514}.{W}
- 8C00 closeit
- 8C01 closecont
- 8C02 end
- 8C03 name1 71 BOOK
- 8C05 text 668
- ; THE {0514} IS CLOSED.{W}
- 8C07 end
- FixCont-02 DESK examine
- 8C08 text 310
- ; IT'S A STRONG, WOODEN
- ; DESK FIT FOR A KING.
- ; THERE ARE A COUPLE OF
- ; DRAWERS IN IT.{W}
- 8C0A end
- FixCont-02 DESK open
- 8C0B isitopen
- 8C0C jt 8C15
- 8C0F name1 72 DESK
- 8C11 text 640
- ; THE {0514} IS OPEN.{W}
- 8C13 opencont
- 8C14 end
- 8C15 name1 72 DESK
- 8C17 text 643
- ; THE {0514} IS OPENED.{W}
- 8C19 end
- FixCont-02 DESK close
- 8C1A isitopen
- 8C1B jf 8C25
- 8C1E name1 72 DESK
- 8C20 text 667
- ; YOU CLOSED THE {0514}.{W}
- 8C22 closeit
- 8C23 closecont
- 8C24 end
- 8C25 name1 72 DESK
- 8C27 text 668
- ; THE {0514} IS CLOSED.{W}
- 8C29 end
- FixCont-03 GLOBE examine
- 8C2A longtext
- 8C2B text 348
- ; IT IS A GLOBE MOUNTED ON
- ; A STAND FOR DISPLAY. IT
- ; SHOWS ALL THE KNOWN
- ; LANDS.{W}
- 8C2D test 3F
- 8C2F jt 8C34
- 8C32 text 349
- ; LOOKING CLOSELY, YOU CAN
- ; SEE A SEAM ALONG THE
- ; EQUATOR.{W}
- 8C34 endlongtext
- 8C35 end
- FixCont-03 GLOBE open
- 8C36 isitopen
- 8C37 jt 8C47
- 8C3A test 3F
- 8C3C jf 8C4C
- 8C3F opendoorhere 33
- 8C41 name1 73 GLOBE
- 8C43 text 640
- ; THE {0514} IS OPEN.{W}
- 8C45 opencont
- 8C46 end
- 8C47 name1 73 GLOBE
- 8C49 text 643
- ; THE {0514} IS OPENED.{W}
- 8C4B end
- 8C4C text 166
- ; IT WON'T OPEN!{W}
- 8C4E end
- FixCont-03 GLOBE close
- 8C4F isitopen
- 8C50 jf 8C5C
- 8C53 closedoorhere 33
- 8C55 name1 73 GLOBE
- 8C57 text 667
- ; YOU CLOSED THE {0514}.{W}
- 8C59 closecont
- 8C5A closeit
- 8C5B end
- 8C5C name1 73 GLOBE
- 8C5E text 668
- ; THE {0514} IS CLOSED.{W}
- 8C60 end
- 8C61 aretorchesout 50
- ; IT'S A REMOVABLE STONE.{W}
- 9094 aretorchesout 0
- ; THE LAST THING THAT YOU
- ; REMEMBER IS STANDING
- ; BEFORE THE WIZARD LAKMIR
- ; AS HE WAVED HIS HANDS.{W}{P}
- ; NOW YOU FIND YOURSELF
- ; STARING AT AN ENTRYWAY
- ; WHICH LIES AT THE EDGE
- ; OF A FOREST.{W}{P}
- ; THE DRUID'S WORDS RING
- ; IN YOUR EARS: "WITHIN
- ; THE CASTLE SHADOWGATE
- ; LIES YOUR QUEST.{W}
- ; THE DREADED WARLOCK LORD
- ; WILL USE HIS BLACK MAGIC
- ; TO RAISE THE BEHEMOTH
- ; FROM THE DARK DEPTHS.{W}
- ; THE COMBINATION OF HIS
- ; EVIL ARTS AND THE GREAT
- ; TITAN'S POWER WILL
- ; SURELY DESTROY US ALL!{W}
- ; YOU ARE THE LAST OF THE
- ; LINE OF KINGS, THE SEED
- ; OF PROPHECY THAT WAS
- ; FORETOLD EONS AGO.{W}
- ; ONLY YOU CAN STOP THE
- ; EVIL ONE FROM DARKENING
- ; OUR WORLD FOREVER! FARE
- ; THEE WELL."{W}{P}
- ; GRITTING YOUR TEETH, YOU
- ; SWEAR BY YOUR GOD'S NAME
- ; THAT YOU WILL DESTROY
- ; THE WARLOCK LORD!{W}
- 9096 hasit
- 9097 end
- Item-00 TORCH use
- Item-01 TORCH use
- Item-04 TORCH use
- Item-12 TORCH use
- Item-13 TORCH use
- Item-15 TORCH use
- Item-1F TORCH use
- Item-21 TORCH use
- Item-22 TORCH use
- Item-27 TORCH use
- Item-28 TORCH use
- Item-2F TORCH use
- Item-4C TORCH use
- Item-4D TORCH use
- Item-52 TORCH use
- Item-53 TORCH use
- Item-54 TORCH use
- Item-55 TORCH use
- Item-67 use
- 9098 hasit
- 9099 jf 909E
- 909C usetorch
- 909D end
- 909E text 409
- ; YOU CAN'T USE WHAT YOU
- ; DIDN'T TAKE.{W}
- 90A0 end
- Item-00 TORCH leave
- Item-01 TORCH leave
- Item-04 TORCH leave
- Item-12 TORCH leave
- Item-13 TORCH leave
- Item-15 TORCH leave
- Item-1F TORCH leave
- Item-21 TORCH leave
- Item-22 TORCH leave
- Item-27 TORCH leave
- Item-28 TORCH leave
- Item-2F TORCH leave
- Item-4C TORCH leave
- Item-4D TORCH leave
- Item-52 TORCH leave
- Item-53 TORCH leave
- Item-54 TORCH leave
- Item-55 TORCH leave
- Item-67 leave
- 90A1 useon
- 90A2 switch
- default => 90A7
- 90A7 text 6
- ; YOU CAN'T DROP IT HERE.{W}
- 90A9 end
- 90AA hasit
- 90AB jt 90B4
- 90AE name1 00 TORCH
- 90B0 text 646
- ; THE {0514} IS IN HAND.{W}
- 90B2 gettorch
- 90B3 return
- 90B4 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 90B6 return
- Item-00 TORCH take
- 90B7 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 90B9 end
- Item-67 take
- 90BA call 90AA
- 90BD hide 03
- 90BF redraw
- 90C0 end
- Item-01 TORCH take
- 90C1 call 90AA
- 90C4 hide 04
- 90C6 redraw
- 90C7 end
- Item-04 TORCH take
- 90C8 call 90AA
- 90CB hide 0A
- 90CD redraw
- 90CE end
- Item-12 TORCH take
- 90CF call 90AA
- 90D2 hide 1A
- 90D4 redraw
- 90D5 end
- Item-13 TORCH take
- 90D6 call 90AA
- 90D9 hide 19
- 90DB redraw
- 90DC end
- Item-15 TORCH take
- 90DD call 90AA
- 90E0 has Item-19 SHIELD
- 90E2 jf 9A77
- 90E5 hide 20
- 90E7 redraw
- 90E8 flame1
- 90E9 set 6F
- 90EB every5
- 90EC jt 9A93
- 90EF text 463
- ; AGAIN FLAME SPEWS FORTH!
- ; YOU USE THE SHIELD FOR
- ; PROTECTION.{W}{P}
- ; IT'S GETTING HOT! YOU
- ; DON'T KNOW HOW MUCH
- ; LONGER YOU CAN STAND IT.{W}
- 90F1 end
- Item-1F TORCH take
- 90F2 call 90AA
- 90F5 hide 2C
- 90F7 redraw
- 90F8 end
- Item-21 TORCH take
- 90F9 call 90AA
- 90FC hide 2D
- 90FE redraw
- 90FF end
- Item-22 TORCH take
- 9100 call 90AA
- 9103 hide 31
- 9105 redraw
- 9106 end
- Item-27 TORCH take
- 9107 call 90AA
- 910A hide 35
- 910C redraw
- 910D end
- Item-28 TORCH take
- 910E call 90AA
- 9111 hide 36
- 9113 redraw
- 9114 end
- Item-2F TORCH take
- 9115 call 90AA
- 9118 hide 41
- 911A redraw
- 911B end
- Item-4C TORCH take
- 911C call 90AA
- 911F hide 6A
- 9121 redraw
- 9122 end
- Item-4D TORCH take
- 9123 call 90AA
- 9126 hide 6B
- 9128 redraw
- 9129 end
- Item-52 TORCH take
- 912A call 90AA
- 912D hide 7A
- 912F redraw
- 9130 end
- Item-53 TORCH take
- 9131 call 90AA
- 9134 hide 7C
- 9136 redraw
- 9137 end
- Item-54 TORCH take
- 9138 call 90AA
- 913B hide 7B
- 913D redraw
- 913E end
- Item-55 TORCH take
- 913F call 90AA
- 9142 hide 7D
- 9144 redraw
- 9145 end
- 9146 redraw
- 9147 takeit
- 9148 end
- 9149 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 914B end
- Item-02 RUG examine
- 914C text 25
- ; IT'S A BEAUTIFULLY WOVEN
- ; RUG.{W}
- 914E end
- Item-1E BRIDGE leave
- Item-3D LID leave
- Item-40 TAPESTRY leave
- Item-41 RUG leave
- Item-4F SNAKE leave
- Item-51 RUG leave
- 914F text 6
- ; YOU CAN'T DROP IT HERE.{W}
- 9151 end
- Item-02 RUG use
- Item-11 ROCK use
- Item-1E BRIDGE use
- Item-2B MUMMY use
- Item-2D DEVIL use
- Item-3D LID use
- Item-40 TAPESTRY use
- Item-41 RUG use
- Item-43 CREST use
- Item-4A WEREWOLF use
- Item-4F SNAKE use
- Item-51 RUG use
- Item-57 FERRYMAN use
- 9152 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 9154 end
- 9155 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 9157 end
- Item-02 RUG leave
- Item-2B MUMMY leave
- Item-2E ROPE leave
- 9158 text 6
- ; YOU CAN'T DROP IT HERE.{W}
- 915A end
- Item-02 RUG take
- Item-1E BRIDGE take
- Item-3D LID take
- Item-41 RUG take
- Item-51 RUG take
- 915B text 167
- ; YOU CAN'T TAKE IT!{W}
- 915D end
- Item-03 TORCH examine
- 915E test 4B
- 9160 jt 9168
- 9163 text 44
- ; THERE IS SOMETHING OUT
- ; OF THE ORDINARY ABOUT
- ; THIS TORCH BUT YOU CAN'T
- ; PUT A FINGER ON IT.{W}
- 9165 set 4B
- 9167 end
- 9168 text 52
- ; IT'S A STRANGE TORCH.{W}
- 916A end
- Item-03 TORCH use
- 916B useon
- 916C switch
- Scenery-36 => 917C
- Door-14 => 9179
- default => 93E8
- 9179 text 156
- ; YOU PUT THE TORCH CLOSE
- ; TO THE WRAITH BUT
- ; NOTHING HAPPENS.{W}{P}
- ; HMMM. THERE MUST BE
- ; MORE THAN ONE WAY TO DO
- ; IT.{W}
- 917B end
- 917C answer
- 917D end
- Item-03 TORCH leave
- Item-1A SKULL leave
- Item-1B SKULL leave
- Item-1D ARROW leave
- Item-20 CLOAK leave
- Item-24 BOTTLE 2 leave
- Item-29 BROOM leave
- Item-2A SCEPTER leave
- Item-30 MAP leave
- Item-31 SKULL leave
- Item-32 BOOK leave
- Item-33 BELLOWS leave
- Item-37 BOTTLE 2 leave
- Item-3A BOTTLE 2 leave
- Item-3B HRSESHOE leave
- Item-3E RING leave
- Item-3F WATER leave
- Item-42 MIRROR leave
- Item-45 STAR leave
- Item-46 ROD leave
- Item-48 BLADE leave
- Item-4B TALISMAN leave
- Item-4E WAND leave
- Item-50 STAFF leave
- Item-56 ORB leave
- Item-5A WHITEGEM leave
- Item-5B RED GEM leave
- Item-5C BLUE GEM leave
- Item-5E GAUNTLET leave
- Item-5F SCROLL 3 leave
- Item-60 SCROLL 4 leave
- Item-66 GOLDCOIN leave
- 917E useon
- 917F switch
- default => 9184
- 9184 text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- 9186 end
- Item-03 TORCH take
- 9187 hasit
- 9188 jt 9149
- 918B name1 03 TORCH
- 918D text 646
- ; THE {0514} IS IN HAND.{W}
- 918F hide 09
- 9191 redraw
- 9192 takeit
- 9193 end
- Item-05 SWORD examine
- 9194 text 55
- ; IT'S A DOUBLE-EDGED
- ; BROADSWORD. THE HANDLE
- ; HAS DRUIDIC SCRIPT
- ; WRITTEN UPON IT.{W}
- 9196 end
- Item-05 SWORD use
- 9197 useon
- 9198 switch
- Scenery-36 => 917C
- Door-2A => 91D1
- Item-2D DEVIL => 91DB
- Door-41 => 9217
- Item-4A WEREWOLF => 9228
- Item-2C BANSHEE => 9230
- Door-45 => 923A
- Door-57 => 9242
- Scenery-60 => 924B
- Scenery-62 => 924B
- Door-41 => 9254
- Item-42 MIRROR => 9257
- Scenery-64 self => 926D
- default => 93E8
- 91D1 test 59
- 91D3 jf 9277
- 91D6 text 296
- ; YOU DRIVE THE SWORD DEEP
- ; INTO THE CYCLOPS. BLOOD
- ; POURS OUT OF THE WOUND
- ; AND ONTO THE GRASS.{W}
- 91D8 set 5A
- 91DA end
- 91DB isshown 3D
- 91DD jt 91EF
- 91E0 isshown 3E
- 91E2 jf 93E8
- 91E5 longtext
- 91E6 text 258
- ; WITH ONE SWIFT MOTION,
- ; THE TROLL LAUNCHES HIS
- ; SPEAR AND RUNS YOU
- ; THROUGH!{W}
- 91E8 text 259
- ; THE SPEAR PIERCES YOUR
- ; CHEST AND EXITS THROUGH
- ; YOUR BACK!{W}
- 91EA death 01
- 91EC endlongtext
- 91ED gameover
- 91EE end
- 91EF longtext
- 91F0 text 276
- ; THE TROLL CRIES,"YOU
- ; CAN'T TRICK ME!"{W}
- 91F2 hide 3D
- 91F4 redraw
- 91F5 opendoorhere 26
- 91F7 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- 91F9 death 02
- 91FB endlongtext
- 91FC gameover
- 91FD end
- 91FE longtext
- 91FF text 276
- ; THE TROLL CRIES,"YOU
- ; CAN'T TRICK ME!"{W}
- 9201 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- 9203 death 02
- 9205 endlongtext
- 9206 gameover
- 9207 end
- 9208 text 258
- ; WITH ONE SWIFT MOTION,
- ; THE TROLL LAUNCHES HIS
- ; SPEAR AND RUNS YOU
- ; THROUGH!{W}
- 920A test 59
- 920C jt 93E8
- 920F longtext
- 9210 text 294
- ; A BATTLE CRY DIES IN
- ; YOUR THROAT, AS THE
- ; CYCLOPS CRUSHES YOUR
- ; SKULL WITH HIS CLUB.{W}
- 9212 death 01
- 9214 endlongtext
- 9215 gameover
- 9216 end
- 9217 test 3C
- 9219 jt 93E8
- 921C sound 1D
- 921E opendoorhere 64
- 9220 longtext
- 9221 text 481
- ; WITH A LOUD ROAR, THE
- ; WOLF POUNCES ON YOU,
- ; TAKING YOUR LIFE!{W}
- 9223 death 04
- 9225 endlongtext
- 9226 gameover
- 9227 end
- 9228 longtext
- 9229 text 491
- ; THE DEMON DOG SNARLS AND
- ; POUNCES ON YOU. ITS
- ; TEETH SINK DEEP INTO
- ; YOUR FLESH.{W}
- 922B death 01
- 922D endlongtext
- 922E gameover
- 922F end
- 9230 sound 1D
- 9232 longtext
- 9233 text 250
- ; THE FIREDRAKE SCREAMS
- ; TRIUMPHANTLY AND GIVES
- ; YOU AN ETERNAL SUNBURN.{W}
- 9235 death 01
- 9237 endlongtext
- 9238 gameover
- 9239 end
- 923A longtext
- 923B text 499
- ; WITH THE SPEED OF
- ; LIGHTNING, THE WYVERN
- ; WRAPS ITS TAIL AROUND
- ; YOUR NECK.{W}{P}
- ; YOU DIE, SCREAMING
- ; SILENTLY.{W}
- 923D death 01
- 923F endlongtext
- 9240 gameover
- 9241 end
- 9242 openthedoor
- 9243 longtext
- 9244 text 580
- ; SUDDENLY, THE BEASTS
- ; BEGIN TO SHUDDER AND
- ; THEIR EYES BEGIN TO GLOW
- ; RED!{W}{P}
- ; THE GARGOYLES, ANGERED
- ; AT YOUR PRESENCE, SPRING
- ; FROM THEIR FROZEN STATE
- ; AND RIP YOU TO PIECES!{W}{P}
- ; THERE'S NOT ENOUGH LEFT
- ; OF YOU TO EVEN FEED TO
- ; THE BIRDS.{W}
- 9246 death 01
- 9248 endlongtext
- 9249 gameover
- 924A end
- 924B flame3
- 924C longtext
- 924D text 634
- ; THE WARLOCK LORD FEELS
- ; YOUR PRESENCE AND KNOWS
- ; THAT YOU ARE THE SEED
- ; THAT MUST BE DESTROYED.{W}{P}
- ; FLAME SHOOTS FORTH FROM
- ; HIS STAFF AND ENGULFS
- ; YOUR BODY. YOU HAVE
- ; FAILED!{W}
- 924F death 01
- 9251 endlongtext
- 9252 gameover
- 9253 end
- 9254 text 158
- ; THE WRAITH IS AMUSED BY
- ; YOUR FEEBLE ATTEMPT AND
- ; UTTERS AN EVIL CURSE AT
- ; YOU.{W}
- 9256 end
- 9257 test 4F
- 9259 jt 93E8
- 925C sound 17
- 925E text 431
- ; THE MIRROR SEEMS TO HAVE
- ; BEEN A HELPLESS VICTIM
- ; OF YOUR WRATH.{W}
- 9260 hasit
- 9261 jt 926A
- 9264 hide 57
- 9266 redraw
- 9267 show 58
- 9269 redraw
- 926A set 4F
- 926C end
- 926D longtext
- 926E name1 05 SWORD
- 9270 text 649
- ; YOU THRUST {0514} INTO
- ; YOUR CHEST! BLOOD BEGINS
- ; TO FLOW! SUICIDE WON'T
- ; HELP IN YOUR QUEST!{W}{P}
- ; THE WARLOCK LORD WILL
- ; SURELY TRIUMPH NOW!{W}
- 9272 death 01
- 9274 endlongtext
- 9275 gameover
- 9276 end
- 9277 longtext
- 9278 text 294
- ; A BATTLE CRY DIES IN
- ; YOUR THROAT, AS THE
- ; CYCLOPS CRUSHES YOUR
- ; SKULL WITH HIS CLUB.{W}
- 927A death 01
- 927C endlongtext
- 927D gameover
- 927E end
- Item-05 SWORD leave
- 927F useon
- 9280 switch
- Trash-00 => 9298
- Trash-01 => 92AF
- Trash-02 => 92CC
- Trash-03 => 92DA
- default => 9295
- 9295 text 6
- ; YOU CAN'T DROP IT HERE.{W}
- 9297 end
- 9298 test 42
- 929A jt 92AC
- 929D test 5A
- 929F jf 92EB
- 92A2 name1 05 SWORD
- 92A4 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 92A6 this
- 92A7 dropit
- 92A8 removeit
- 92A9 deleteit
- 92AA that
- 92AB end
- 92AC text 6
- ; YOU CAN'T DROP IT HERE.{W}
- 92AE end
- 92AF test 43
- 92B1 jt 92C0
- 92B4 test 5A
- 92B6 jf 92EB
- 92B9 name1 05 SWORD
- 92BB text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 92BD j 92A6
- 92C0 test 5A
- 92C2 jf 92EB
- 92C5 name1 05 SWORD
- 92C7 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 92C9 j 92A6
- 92CC test 5A
- 92CE jf 92EB
- 92D1 name1 05 SWORD
- 92D3 name2 05 SWORD
- 92D5 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 92D7 j 92A6
- 92DA isshown AE
- 92DC jf 92EE
- 92DF test 5A
- 92E1 jf 92EB
- 92E4 name1 05 SWORD
- 92E6 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 92E8 j 92A6
- 92EB text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- 92ED end
- 92EE text 2
- ; NOTHING HAPPENED.{W}
- 92F0 end
- Item-05 SWORD take
- 92F1 hasit
- 92F2 jt 9149
- 92F5 name1 05 SWORD
- 92F7 text 646
- ; THE {0514} IS IN HAND.{W}
- 92F9 hide 0C
- 92FB redraw
- 92FC takeit
- 92FD end
- Item-06 KEY 3 examine
- 92FE text 66
- ; IT'S A SMALL BRASS KEY.{W}
- 9300 end
- Item-06 KEY 3 use
- 9301 useon
- 9302 switch
- Scenery-36 => 917C
- Door-01 => 9323
- Door-02 => 9323
- Door-1A => 9326
- Door-3A => 9323
- Door-38 => 9323
- Door-39 => 9323
- default => 9344
- 9323 text 32
- ; THE KEY DOESN'T FIT INTO
- ; THE KEYHOLE!{W}
- 9325 end
- 9326 isitopen
- 9327 jt 9335
- 932A test 36
- 932C jt 933D
- 932F openthedoor
- 9330 text 28
- ; "CLICK!" THE KEY WORKED!
- ; IT UNLOCKED THE DOOR!{W}
- 9332 set 36
- 9334 end
- 9335 closethedoor
- 9336 name1 E5 KEY
- 9338 text 641
- ; THE {0514} IS CLOSED.{W}
- 933A clear 36
- 933C end
- 933D name1 E5 KEY
- 933F text 641
- ; THE {0514} IS CLOSED.{W}
- 9341 clear 36
- 9343 end
- 9344 text 15
- ; YOU CAN'T SEEM TO FIND A
- ; KEYHOLE.{W}
- 9346 end
- Item-06 KEY 3 leave
- 9347 useon
- 9348 switch
- Trash-00 => 935E
- Trash-01 => 936F
- Trash-02 => 938C
- Trash-03 => 939A
- default => 9295
- 935D end
- 935E test 42
- 9360 jt 92AC
- 9363 test 36
- 9365 jf 92EB
- 9368 name1 06 KEY 3
- 936A text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 936C j 92A6
- 936F test 43
- 9371 jt 9380
- 9374 test 36
- 9376 jf 92EB
- 9379 name1 06 KEY 3
- 937B text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 937D j 92A6
- 9380 test 36
- 9382 jf 92EB
- 9385 name1 06 KEY 3
- 9387 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9389 j 92A6
- 938C test 36
- 938E jf 92EB
- 9391 name1 06 KEY 3
- 9393 name2 06 KEY 3
- 9395 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9397 j 92A6
- 939A isshown AE
- 939C jf 92EE
- 939F test 36
- 93A1 jf 92EB
- 93A4 name1 06 KEY 3
- 93A6 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 93A8 j 92A6
- Item-06 KEY 3 take
- 93AB test 42
- 93AD jf 93BD
- 93B0 hasit
- 93B1 jt 9149
- 93B4 name1 06 KEY 3
- 93B6 text 646
- ; THE {0514} IS IN HAND.{W}
- 93B8 hide 10
- 93BA redraw
- 93BB takeit
- 93BC end
- 93BD text 686
- ; YOU CAN'T REACH IT FROM
- ; HERE. SWIMMING THE
- ; SHARK-INFESTED POOL
- ; WOULD BE SUICIDAL!{W}
- 93BF end
- Item-07 STONE examine
- Item-08 STONE examine
- Item-09 STONE examine
- Item-0A STONE examine
- Item-0B STONE examine
- Item-0C STONE examine
- 93C0 test 4A
- 93C2 jt 93C8
- 93C5 text 85
- ; THIS STONE IS ALMOST
- ; PERFECTLY ROUND.{W}
- 93C7 end
- 93C8 text 90
- ; THIS STONE WOULD NOT BE
- ; GOOD FOR SKIPPING.{W}
- 93CA end
- Item-07 STONE use
- 93CB useon
- 93CC switch
- Scenery-36 => 917C
- Cont-00 SLING => 93D9
- default => 93E8
- 93D9 has Item-0C STONE
- 93DB jf 93E5
- 93DE drop Item-0C STONE
- 93E0 text 88
- ; YOU'VE PUT THE SMALL
- ; STONE IN THE SLING.{W}
- 93E2 j 92A6
- 93E5 text 62
- ; YOU CAN'T DO THAT!{W}
- 93E7 end
- 93E8 text 2
- ; NOTHING HAPPENED.{W}
- 93EA end
- Item-08 STONE use
- 93EB useon
- 93EC switch
- Scenery-36 => 917C
- Cont-00 SLING => 93F9
- default => 93E8
- 93F9 has Item-0C STONE
- 93FB jf 93E5
- 93FE drop Item-0C STONE
- 9400 text 88
- ; YOU'VE PUT THE SMALL
- ; STONE IN THE SLING.{W}
- 9402 j 92A6
- Item-09 STONE use
- 9405 useon
- 9406 switch
- Scenery-36 => 917C
- Cont-00 SLING => 9413
- default => 93E8
- 9413 has Item-0C STONE
- 9415 jf 93E5
- 9418 drop Item-0C STONE
- 941A text 88
- ; YOU'VE PUT THE SMALL
- ; STONE IN THE SLING.{W}
- 941C j 92A6
- Item-0A STONE use
- 941F useon
- 9420 switch
- Scenery-36 => 917C
- Cont-00 SLING => 942D
- default => 93E8
- 942D has Item-0C STONE
- 942F jf 93E5
- 9432 drop Item-0C STONE
- 9434 text 88
- ; YOU'VE PUT THE SMALL
- ; STONE IN THE SLING.{W}
- 9436 j 92A6
- Item-0B STONE use
- 9439 useon
- 943A switch
- Scenery-36 => 917C
- Cont-00 SLING => 9447
- default => 93E8
- 9447 has Item-0C STONE
- 9449 jf 93E5
- 944C drop Item-0C STONE
- 944E text 88
- ; YOU'VE PUT THE SMALL
- ; STONE IN THE SLING.{W}
- 9450 j 92A6
- Item-07 STONE leave
- 9453 useon
- 9454 switch
- Trash-00 => 9469
- Trash-01 => 947A
- Trash-02 => 9497
- Trash-03 => 94A5
- default => 9295
- 9469 test 42
- 946B jt 92AC
- 946E test 5A
- 9470 jf 92EB
- 9473 name1 07 STONE
- 9475 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9477 j 92A6
- 947A test 43
- 947C jt 948B
- 947F test 5A
- 9481 jf 92EB
- 9484 name1 07 STONE
- 9486 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9488 j 92A6
- 948B test 5A
- 948D jf 92EB
- 9490 name1 07 STONE
- 9492 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9494 j 92A6
- 9497 test 5A
- 9499 jf 92EB
- 949C name1 07 STONE
- 949E name2 07 STONE
- 94A0 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 94A2 j 92A6
- 94A5 isshown AE
- 94A7 jf 92EE
- 94AA test 5A
- 94AC jf 92EB
- 94AF name1 07 STONE
- 94B1 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 94B3 j 92A6
- Item-07 STONE take
- 94B6 hasit
- 94B7 jt 9149
- 94BA name1 07 STONE
- 94BC text 646
- ; THE {0514} IS IN HAND.{W}
- 94BE hide 12
- 94C0 redraw
- 94C1 takeit
- 94C2 set 4A
- 94C4 end
- Item-08 STONE leave
- 94C5 useon
- 94C6 switch
- Trash-00 => 94DB
- Trash-01 => 94EC
- Trash-02 => 9509
- Trash-03 => 9517
- default => 9295
- 94DB test 42
- 94DD jt 92AC
- 94E0 test 5A
- 94E2 jf 92EB
- 94E5 name1 08 STONE
- 94E7 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 94E9 j 92A6
- 94EC test 43
- 94EE jt 94FD
- 94F1 test 5A
- 94F3 jf 92EB
- 94F6 name1 08 STONE
- 94F8 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 94FA j 92A6
- 94FD test 5A
- 94FF jf 92EB
- 9502 name1 08 STONE
- 9504 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9506 j 92A6
- 9509 test 5A
- 950B jf 92EB
- 950E name1 08 STONE
- 9510 name2 08 STONE
- 9512 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9514 j 92A6
- 9517 isshown AE
- 9519 jf 92EE
- 951C test 5A
- 951E jf 92EB
- 9521 name1 08 STONE
- 9523 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9525 j 92A6
- Item-08 STONE take
- 9528 hasit
- 9529 jt 9149
- 952C name1 07 STONE
- 952E text 646
- ; THE {0514} IS IN HAND.{W}
- 9530 hide 13
- 9532 j 94C0
- Item-09 STONE leave
- 9535 useon
- 9536 switch
- Trash-00 => 954B
- Trash-01 => 955C
- Trash-02 => 9579
- Trash-03 => 9587
- default => 9295
- 954B test 42
- 954D jt 92AC
- 9550 test 5A
- 9552 jf 92EB
- 9555 name1 09 STONE
- 9557 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9559 j 92A6
- 955C test 43
- 955E jt 956D
- 9561 test 5A
- 9563 jf 92EB
- 9566 name1 09 STONE
- 9568 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 956A j 92A6
- 956D test 5A
- 956F jf 92EB
- 9572 name1 09 STONE
- 9574 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9576 j 92A6
- 9579 test 5A
- 957B jf 92EB
- 957E name1 09 STONE
- 9580 name2 09 STONE
- 9582 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9584 j 92A6
- 9587 isshown AE
- 9589 jf 92EE
- 958C test 5A
- 958E jf 92EB
- 9591 name1 09 STONE
- 9593 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9595 j 92A6
- Item-09 STONE take
- 9598 hasit
- 9599 jt 9149
- 959C name1 07 STONE
- 959E text 646
- ; THE {0514} IS IN HAND.{W}
- 95A0 hide 14
- 95A2 j 94C0
- Item-0A STONE leave
- 95A5 useon
- 95A6 switch
- Trash-00 => 95BB
- Trash-01 => 95CC
- Trash-02 => 95E9
- Trash-03 => 95F7
- default => 9295
- 95BB test 42
- 95BD jt 92AC
- 95C0 test 5A
- 95C2 jf 92EB
- 95C5 name1 0A STONE
- 95C7 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 95C9 j 92A6
- 95CC test 43
- 95CE jt 95DD
- 95D1 test 5A
- 95D3 jf 92EB
- 95D6 name1 0A STONE
- 95D8 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 95DA j 92A6
- 95DD test 5A
- 95DF jf 92EB
- 95E2 name1 0A STONE
- 95E4 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 95E6 j 92A6
- 95E9 test 5A
- 95EB jf 92EB
- 95EE name1 0A STONE
- 95F0 name2 0A STONE
- 95F2 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 95F4 j 92A6
- 95F7 isshown AE
- 95F9 jf 92EE
- 95FC test 5A
- 95FE jf 92EB
- 9601 name1 0A STONE
- 9603 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9605 j 92A6
- Item-0A STONE take
- 9608 hasit
- 9609 jt 9149
- 960C name1 0A STONE
- 960E text 646
- ; THE {0514} IS IN HAND.{W}
- 9610 hide 15
- 9612 j 94C0
- Item-0B STONE leave
- 9615 useon
- 9616 switch
- Trash-00 => 962B
- Trash-01 => 963C
- Trash-02 => 9659
- Trash-03 => 9667
- default => 9295
- 962B test 42
- 962D jt 92AC
- 9630 test 5A
- 9632 jf 92EB
- 9635 name1 0B STONE
- 9637 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9639 j 92A6
- 963C test 43
- 963E jt 964D
- 9641 test 5A
- 9643 jf 92EB
- 9646 name1 0B STONE
- 9648 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 964A j 92A6
- 964D test 5A
- 964F jf 92EB
- 9652 name1 0B STONE
- 9654 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9656 j 92A6
- 9659 test 5A
- 965B jf 92EB
- 965E name1 0B STONE
- 9660 name2 0B STONE
- 9662 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9664 j 92A6
- 9667 isshown AE
- 9669 jf 92EE
- 966C test 5A
- 966E jf 92EB
- 9671 name1 0B STONE
- 9673 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9675 j 92A6
- Item-0B STONE take
- 9678 hasit
- 9679 jt 9149
- 967C name1 07 STONE
- 967E text 646
- ; THE {0514} IS IN HAND.{W}
- 9680 hide 16
- 9682 j 94C0
- Item-0C STONE use
- Item-0C STONE leave
- Item-0C STONE take
- 9685 end
- Item-0D COPPCOIN use
- 9686 useon
- 9687 switch
- Scenery-36 => 917C
- Item-2D DEVIL => 9698
- Item-57 FERRYMAN => 976F
- default => 93E8
- 9698 isshown 3D
- 969A jf 96A9
- 969D test 6C
- 969F jt 96BA
- 96A2 remove 0D COPPCOIN
- 96A4 text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- 96A6 set 6C
- 96A8 end
- 96A9 isshown 3E
- 96AB jf 96D4
- 96AE test 6C
- 96B0 jt 96CB
- 96B3 remove 0D COPPCOIN
- 96B5 text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- 96B7 set 6C
- 96B9 end
- 96BA remove 0D COPPCOIN
- 96BC opendoorhere 26
- 96BE hide 3D
- 96C0 redraw
- 96C1 longtext
- 96C2 text 256
- ; THE TROLL SHOUTS,"HEY,
- ; WHAT'S THIS? IT ISN'T
- ; GOLD! ARE YOU TRYING TO
- ; CHEAT ME?"{W}
- 96C4 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- 96C6 death 02
- 96C8 endlongtext
- 96C9 gameover
- 96CA end
- 96CB remove 0D COPPCOIN
- 96CD opendoorhere 26
- 96CF hide 3E
- 96D1 j 96C0
- 96D4 text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- 96D6 end
- Item-0D COPPCOIN leave
- 96D7 useon
- 96D8 switch
- Trash-00 => 96ED
- Trash-01 => 96F9
- Trash-02 => 970C
- Trash-03 => 9715
- default => 9295
- 96ED test 42
- 96EF jt 92AC
- 96F2 name1 0D COPPCOIN
- 96F4 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 96F6 j 92A6
- 96F9 test 43
- 96FB jt 9705
- 96FE name1 0D COPPCOIN
- 9700 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9702 j 92A6
- 9705 name1 0D COPPCOIN
- 9707 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9709 j 92A6
- 970C name1 0D COPPCOIN
- 970E name2 0D COPPCOIN
- 9710 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9712 j 92A6
- 9715 isshown AE
- 9717 jf 92EE
- 971A name1 0D COPPCOIN
- 971C text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 971E j 92A6
- Item-0E COPPCOIN use
- 9721 useon
- 9722 switch
- Scenery-36 => 917C
- Item-2D DEVIL => 9733
- Item-57 FERRYMAN => 976F
- default => 93E8
- 9733 isshown 3D
- 9735 jf 9744
- 9738 test 6C
- 973A jt 9755
- 973D remove 0E COPPCOIN
- 973F text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- 9741 set 6C
- 9743 end
- 9744 isshown 3E
- 9746 jf 977A
- 9749 test 6C
- 974B jt 9766
- 974E remove 0D COPPCOIN
- 9750 text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- 9752 set 6C
- 9754 end
- 9755 remove 0E COPPCOIN
- 9757 opendoorhere 26
- 9759 hide 3D
- 975B redraw
- 975C longtext
- 975D text 256
- ; THE TROLL SHOUTS,"HEY,
- ; WHAT'S THIS? IT ISN'T
- ; GOLD! ARE YOU TRYING TO
- ; CHEAT ME?"{W}
- 975F text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- 9761 death 02
- 9763 endlongtext
- 9764 gameover
- 9765 end
- 9766 remove 0D COPPCOIN
- 9768 opendoorhere 26
- 976A hide 3E
- 976C j 96C0
- 976F closedoorhere 5A
- 9771 hide AF
- 9773 hide B0
- 9775 clear 41
- 9777 text 605
- ; THE FERRYMAN WILL NOT
- ; TAKE THE COPPER COIN AS
- ; A FARE. SUDDENLY, HE
- ; DISAPPEARS!{W}
- 9779 end
- 977A text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- 977C end
- Item-0E COPPCOIN leave
- 977D useon
- 977E switch
- Trash-00 => 9793
- Trash-01 => 979F
- Trash-02 => 97B2
- Trash-03 => 97BB
- default => 9295
- 9793 test 42
- 9795 jt 92AC
- 9798 name1 0E COPPCOIN
- 979A text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 979C j 92A6
- 979F test 43
- 97A1 jt 97AB
- 97A4 name1 0E COPPCOIN
- 97A6 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 97A8 j 92A6
- 97AB name1 0E COPPCOIN
- 97AD text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 97AF j 92A6
- 97B2 name1 0E COPPCOIN
- 97B4 name2 0E COPPCOIN
- 97B6 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 97B8 j 92A6
- 97BB isshown AE
- 97BD jf 92EE
- 97C0 name1 0E COPPCOIN
- 97C2 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 97C4 j 92A6
- Item-0F GOLDCOIN use
- 97C7 useon
- 97C8 switch
- Scenery-36 => 917C
- Item-57 FERRYMAN => 97D9
- Item-2D DEVIL => 97E0
- default => 93E8
- 97D9 remove 0F GOLDCOIN
- 97DB text 604
- ; THE FERRYMAN TAKES THE
- ; COIN AND GESTURES YOU TO
- ; BOARD QUICKLY.{W}
- 97DD set 6A
- 97DF end
- 97E0 isshown 3E
- 97E2 jf 93E8
- 97E5 test 6C
- 97E7 jt 97F1
- 97EA remove 0F GOLDCOIN
- 97EC text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- 97EE set 6C
- 97F0 end
- 97F1 remove 0F GOLDCOIN
- 97F3 longtext
- 97F4 text 430
- ; THE TROLL SAYS, "I'VE
- ; CHANGED MY MIND! I WON'T
- ; LET YOU CROSS MY BRIDGE
- ; AFTER ALL!"{W}
- 97F6 hide 3E
- 97F8 redraw
- 97F9 opendoorhere 26
- 97FB text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- 97FD death 02
- 97FF endlongtext
- 9800 gameover
- 9801 end
- Item-0F GOLDCOIN leave
- 9802 useon
- 9803 switch
- Trash-00 => 9818
- Trash-01 => 9824
- Trash-02 => 9837
- Trash-03 => 9840
- default => 9295
- 9818 test 42
- 981A jt 92AC
- 981D name1 0F GOLDCOIN
- 981F text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9821 j 92A6
- 9824 test 43
- 9826 jt 9830
- 9829 name1 0F GOLDCOIN
- 982B text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 982D j 92A6
- 9830 name1 0F GOLDCOIN
- 9832 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9834 j 92A6
- 9837 name1 0F GOLDCOIN
- 9839 name2 0F GOLDCOIN
- 983B text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 983D j 92A6
- 9840 isshown AE
- 9842 jf 92EE
- 9845 name1 0F GOLDCOIN
- 9847 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9849 j 92A6
- Item-0F GOLDCOIN take
- 984C hasit
- 984D jt 9149
- 9850 name1 66 GOLDCOIN
- 9852 text 646
- ; THE {0514} IS IN HAND.{W}
- 9854 takeit
- 9855 set 85
- 9857 end
- Item-10 GOLDCOIN use
- 9858 useon
- 9859 switch
- Scenery-36 => 917C
- Item-57 FERRYMAN => 986A
- Item-2D DEVIL => 9871
- default => 93E8
- 986A remove 10 GOLDCOIN
- 986C text 604
- ; THE FERRYMAN TAKES THE
- ; COIN AND GESTURES YOU TO
- ; BOARD QUICKLY.{W}
- 986E set 6A
- 9870 end
- 9871 isshown 3E
- 9873 jf 93E8
- 9876 test 6C
- 9878 jt 9882
- 987B remove 10 GOLDCOIN
- 987D text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- 987F set 6C
- 9881 end
- 9882 remove 10 GOLDCOIN
- 9884 longtext
- 9885 text 430
- ; THE TROLL SAYS, "I'VE
- ; CHANGED MY MIND! I WON'T
- ; LET YOU CROSS MY BRIDGE
- ; AFTER ALL!"{W}
- 9887 hide 3E
- 9889 redraw
- 988A opendoorhere 26
- 988C text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- 988E death 02
- 9890 endlongtext
- 9891 gameover
- 9892 end
- Item-10 GOLDCOIN leave
- 9893 useon
- 9894 switch
- Trash-00 => 98A9
- Trash-01 => 98BA
- Trash-02 => 98D7
- Trash-03 => 98E5
- default => 9295
- 98A9 test 42
- 98AB jt 92AC
- 98AE test 6A
- 98B0 jf 92EB
- 98B3 name1 10 GOLDCOIN
- 98B5 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 98B7 j 92A6
- 98BA test 43
- 98BC jt 98CB
- 98BF test 6A
- 98C1 jf 92EB
- 98C4 name1 10 GOLDCOIN
- 98C6 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 98C8 j 92A6
- 98CB test 6A
- 98CD jf 92EB
- 98D0 name1 10 GOLDCOIN
- 98D2 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 98D4 j 92A6
- 98D7 test 6A
- 98D9 jf 92EB
- 98DC name1 10 GOLDCOIN
- 98DE name2 10 GOLDCOIN
- 98E0 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 98E2 j 92A6
- 98E5 isshown AE
- 98E7 jf 92EE
- 98EA test 6A
- 98EC jf 92EB
- 98EF name1 10 GOLDCOIN
- 98F1 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 98F3 j 92A6
- Item-10 GOLDCOIN take
- 98F6 hasit
- 98F7 jt 9149
- 98FA name1 66 GOLDCOIN
- 98FC text 646
- ; THE {0514} IS IN HAND.{W}
- 98FE takeit
- 98FF set 86
- 9901 end
- Item-11 ROCK examine
- 9902 isshown 17
- 9904 jf 990A
- 9907 text 94
- ; THE ROCK IS QUITE LOOSE.{W}
- 9909 end
- 990A hide 17
- 990C end
- Item-11 ROCK hit
- 990D longtext
- 990E text 95
- ; YOU HIT THE ROCK AS HARD
- ; AS YOU CAN.{W}
- 9910 sound 15
- 9912 popup 00
- 9914 hide 17
- 9916 redraw
- 9917 show 18
- 9919 redraw
- 991A text 125
- ; THE LOOSE ROCK FALLS
- ; DOWN AS IF HINGED TO THE
- ; WALL.{W}
- 991C endlongtext
- 991D set 0A
- 991F end
- Item-11 ROCK speak
- 9920 text 2
- ; NOTHING HAPPENED.{W}
- 9922 end
- Item-14 SPHERE examine
- 9923 text 108
- ; THIS CRYSTAL SPHERE IS
- ; AS COLD AS ICE.{W}
- 9925 end
- Item-14 SPHERE use
- Item-14 SPHERE leave
- 9926 useon
- 9927 switch
- Scenery-36 => 917C
- Trash-00 => 993C
- Trash-01 => 9956
- Item-2C BANSHEE => 9956
- default => 93E8
- 993C test 09
- 993E jt 9953
- 9941 remove 14 SPHERE
- 9943 show 11
- 9945 redraw
- 9946 text 72
- ; YOU DROP THE SPHERE INTO
- ; THE LAKE AND NOTICE THE
- ; RIPPLES DISAPPEAR AS THE
- ; WATER TURNS INTO ICE.{W}
- 9948 sound 14
- 994A freeze
- 994B set 09
- 994D set 42
- 994F this
- 9950 dropit
- 9951 that
- 9952 end
- 9953 text 71
- ; THE LAKE HAS BECOME A
- ; SOLID SHEET OF ICE.{W}
- 9955 end
- 9956 test 42
- 9958 jf 9971
- 995B remove 14 SPHERE
- 995D longtext
- 995E text 243
- ; YOU HURL THE SPHERE INTO
- ; THE FIRE BELOW YOU.{W}
- 9960 isshown 37
- 9962 jt 9974
- 9965 text 244
- ; THE HELL-SPAWNED FLAMES
- ; QUICKLY VANISH AS SOON
- ; AS THE SPHERE TOUCHES
- ; THEM.{W}
- 9967 endlongtext
- 9968 set 43
- 996A opendoorhere 61
- 996C hide B6
- 996E show 9D
- 9970 end
- 9971 text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- 9973 end
- 9974 text 245
- ; THE HELL-SPAWNED FLAMES
- ; QUICKLY VANISH AS SOON
- ; AS THE SPHERE TOUCHES
- ; THEM.{W}{P}
- ; WITH NOTHING TO FEED
- ; ITSELF ON, THE FIREDRAKE
- ; IMMEDIATELY FOLLOWS
- ; SUIT.{W}
- 9976 endlongtext
- 9977 set 43
- 9979 opendoorhere 61
- 997B hide B6
- 997D show 9D
- 997F hide 37
- 9981 redraw
- 9982 end
- Item-14 SPHERE take
- 9983 hasit
- 9984 jt 9149
- 9987 isroom 05
- 9989 jt 999E
- 998C name1 14 SPHERE
- 998E text 646
- ; THE {0514} IS IN HAND.{W}
- 9990 hide 1C
- 9992 redraw
- 9993 takeit
- 9994 end
- 9995 name1 14 SPHERE
- 9997 text 646
- ; THE {0514} IS IN HAND.{W}
- 9999 hide 11
- 999B redraw
- 999C takeit
- 999D end
- 999E test 47
- 99A0 jt 9995
- 99A3 text 167
- ; YOU CAN'T TAKE IT!{W}
- 99A5 end
- Item-16 SPEAR examine
- 99A6 text 456
- ; THIS SPEAR IS SOME SEVEN
- ; FEET LONG. THE TIP SEEMS
- ; TO BE MADE OF FINELY
- ; FORGED SILVER.{W}
- 99A8 end
- Item-16 SPEAR use
- 99A9 useon
- 99AA switch
- Scenery-36 => 917C
- Door-2A => 920A
- Item-2D DEVIL => 99E3
- Door-41 => 9217
- Item-4A WEREWOLF => 9228
- Item-2C BANSHEE => 9230
- Door-45 => 923A
- Door-57 => 9242
- Scenery-60 => 924B
- Scenery-62 => 924B
- Door-41 => 9254
- Item-42 MIRROR => 9257
- Scenery-64 self => 99ED
- default => 93E8
- 99E3 remove 16 SPEAR
- 99E5 hide 3D
- 99E7 redraw
- 99E8 text 264
- ; THE TROLL FALLS SILENTLY
- ; INTO THE DARK CAVERN.
- ; YOU LISTEN, BUT YOU DO
- ; NOT HEAR HIM CRASH.{W}
- 99EA set 4D
- 99EC end
- 99ED longtext
- 99EE name1 16 SPEAR
- 99F0 text 649
- ; YOU THRUST {0514} INTO
- ; YOUR CHEST! BLOOD BEGINS
- ; TO FLOW! SUICIDE WON'T
- ; HELP IN YOUR QUEST!{W}{P}
- ; THE WARLOCK LORD WILL
- ; SURELY TRIUMPH NOW!{W}
- 99F2 death 01
- 99F4 endlongtext
- 99F5 gameover
- 99F6 end
- Item-16 SPEAR leave
- 99F7 useon
- 99F8 switch
- Trash-00 => 9A0D
- Trash-01 => 9A1E
- Trash-02 => 9A3B
- Trash-03 => 9A49
- default => 9295
- 9A0D test 42
- 9A0F jt 92AC
- 9A12 test 4D
- 9A14 jf 92EB
- 9A17 name1 16 SPEAR
- 9A19 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9A1B j 92A6
- 9A1E test 43
- 9A20 jt 9A2F
- 9A23 test 4D
- 9A25 jf 92EB
- 9A28 name1 16 SPEAR
- 9A2A text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9A2C j 92A6
- 9A2F test 4D
- 9A31 jf 92EB
- 9A34 name1 16 SPEAR
- 9A36 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9A38 j 92A6
- 9A3B test 4D
- 9A3D jf 92EB
- 9A40 name1 16 SPEAR
- 9A42 name2 16 SPEAR
- 9A44 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9A46 j 92A6
- 9A49 isshown AE
- 9A4B jf 92EE
- 9A4E test 4D
- 9A50 jf 92EB
- 9A53 name1 16 SPEAR
- 9A55 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9A57 j 92A6
- Item-16 SPEAR take
- 9A5A hasit
- 9A5B jt 9149
- 9A5E has Item-19 SHIELD
- 9A60 jf 9A77
- 9A63 longtext
- 9A64 name1 16 SPEAR
- 9A66 text 646
- ; THE {0514} IS IN HAND.{W}
- 9A68 hide 21
- 9A6A redraw
- 9A6B takeit
- 9A6C flame1
- 9A6D every5
- 9A6E jt 9A93
- 9A71 text 463
- ; AGAIN FLAME SPEWS FORTH!
- ; YOU USE THE SHIELD FOR
- ; PROTECTION.{W}{P}
- ; IT'S GETTING HOT! YOU
- ; DON'T KNOW HOW MUCH
- ; LONGER YOU CAN STAND IT.{W}
- 9A73 endlongtext
- 9A74 set 6E
- 9A76 end
- 9A77 flame1
- 9A78 longtext
- 9A79 test 65
- 9A7B jf 9A89
- 9A7E text 121
- ; WHOOSH! FLAMES SUDDENLY
- ; SHOOT FROM THE DRAGON'S
- ; MOUTH!{W}
- 9A80 text 406
- ; THE CLOAK CAN'T STAND UP
- ; TO THE DRAGON'S FIRE.{W}
- 9A82 text 124
- ; DRAGON FLAME ENGULFS
- ; YOUR BODY. YOU PAY FOR
- ; YOUR CURIOSITY WITH YOUR
- ; LIFE.{W}
- 9A84 endlongtext
- 9A85 death 01
- 9A87 gameover
- 9A88 end
- 9A89 longtext
- 9A8A text 121
- ; WHOOSH! FLAMES SUDDENLY
- ; SHOOT FROM THE DRAGON'S
- ; MOUTH!{W}
- 9A8C text 124
- ; DRAGON FLAME ENGULFS
- ; YOUR BODY. YOU PAY FOR
- ; YOUR CURIOSITY WITH YOUR
- ; LIFE.{W}
- 9A8E endlongtext
- 9A8F death 01
- 9A91 gameover
- 9A92 end
- 9A93 text 127
- ; THE SHIELD MELTS UNDER
- ; THE INTENSITY OF THE
- ; DRAGON FLAME. YOUR BODY
- ; FARES NO BETTER!{W}{P}
- ; NOT EVEN YOUR BEST
- ; FRIEND COULD RECOGNIZE
- ; YOUR BURNING BODY.{W}
- 9A95 text 124
- ; DRAGON FLAME ENGULFS
- ; YOUR BODY. YOU PAY FOR
- ; YOUR CURIOSITY WITH YOUR
- ; LIFE.{W}
- 9A97 endlongtext
- 9A98 death 01
- 9A9A gameover
- 9A9B endlongtext
- 9A9C end
- Item-17 HELMET examine
- 9A9D text 114
- ; THIS SEEMS TO BE A
- ; HELMET OF THE SORT
- ; COMMONLY WORN BY
- ; HOBGOBLINS.{W}
- 9A9F end
- Item-17 HELMET leave
- 9AA0 useon
- 9AA1 switch
- Trash-00 => 9AB6
- Trash-01 => 9AC2
- Trash-02 => 9AD5
- Trash-03 => 9ADE
- default => 9295
- 9AB6 test 42
- 9AB8 jt 92AC
- 9ABB name1 17 HELMET
- 9ABD text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9ABF j 92A6
- 9AC2 test 43
- 9AC4 jt 9ACE
- 9AC7 name1 17 HELMET
- 9AC9 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9ACB j 92A6
- 9ACE name1 17 HELMET
- 9AD0 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9AD2 j 92A6
- 9AD5 name1 17 HELMET
- 9AD7 name2 17 HELMET
- 9AD9 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9ADB j 92A6
- 9ADE isshown AE
- 9AE0 jf 92EE
- 9AE3 name1 17 HELMET
- 9AE5 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9AE7 j 92A6
- Item-17 HELMET take
- 9AEA hasit
- 9AEB jt 9149
- 9AEE has Item-19 SHIELD
- 9AF0 jf 9A77
- 9AF3 name1 17 HELMET
- 9AF5 text 646
- ; THE {0514} IS IN HAND.{W}
- 9AF7 hide 1F
- 9AF9 redraw
- 9AFA takeit
- 9AFB flame1
- 9AFC every5
- 9AFD jt 9A93
- 9B00 text 463
- ; AGAIN FLAME SPEWS FORTH!
- ; YOU USE THE SHIELD FOR
- ; PROTECTION.{W}{P}
- ; IT'S GETTING HOT! YOU
- ; DON'T KNOW HOW MUCH
- ; LONGER YOU CAN STAND IT.{W}
- 9B02 end
- Item-18 HAMMER examine
- 9B03 test 4C
- 9B05 jt 9B0D
- 9B08 text 115
- ; IT'S AN ANCIENT GNOME
- ; WAR HAMMER. THIS WEAPON
- ; DOES NOT SHOW THE SIGNS
- ; OF BATTLE.{W}
- 9B0A set 4C
- 9B0C end
- 9B0D text 122
- ; IT'S THE WAR HAMMER.{W}
- 9B0F end
- Item-18 HAMMER use
- 9B10 useon
- 9B11 switch
- Scenery-36 => 917C
- Door-2A => 920A
- Item-2D DEVIL => 91DB
- Door-41 => 9217
- Item-4A WEREWOLF => 9228
- Item-2C BANSHEE => 9230
- Door-45 => 923A
- Door-57 => 9242
- Scenery-60 => 924B
- Scenery-62 => 924B
- Door-41 => 9254
- Item-42 MIRROR => 9257
- Door-1C => 9B60
- Door-1B => 9B71
- Door-1D => 9B7C
- Scenery-64 self => 9B56
- default => 93E8
- 9B56 longtext
- 9B57 name1 18 HAMMER
- 9B59 text 649
- ; YOU THRUST {0514} INTO
- ; YOUR CHEST! BLOOD BEGINS
- ; TO FLOW! SUICIDE WON'T
- ; HELP IN YOUR QUEST!{W}{P}
- ; THE WARLOCK LORD WILL
- ; SURELY TRIUMPH NOW!{W}
- 9B5B death 01
- 9B5D endlongtext
- 9B5E gameover
- 9B5F end
- 9B60 sound 17
- 9B62 longtext
- 9B63 text 204
- ; BELLOWING LIKE SOME
- ; NORSE GOD, YOU SMASH THE
- ; HAMMER INTO THE MIRROR.{W}
- 9B65 openthedoor
- 9B66 hide B4
- 9B68 set 03
- 9B6A updateroom
- 9B6B text 212
- ; YOU SHATTER THE MIRROR
- ; REVEALING AN IRON DOOR!{W}
- 9B6D endlongtext
- 9B6E set 63
- 9B70 end
- 9B71 sound 17
- 9B73 openthedoor
- 9B74 longtext
- 9B75 text 202
- ; AS SOON AS YOU BREAK THE
- ; MIRROR, SHARDS OF GLASS
- ; FLY THROUGH THE AIR AND
- ; SLICE INTO YOUR BODY!{W}{P}
- ; BLOOD POURS FROM YOUR
- ; WOUNDS AND YOUR BODY
- ; SLUMPS TO THE FLOOR.{W}
- 9B77 death 01
- 9B79 endlongtext
- 9B7A gameover
- 9B7B end
- 9B7C sound 17
- 9B7E openthedoor
- 9B7F longtext
- 9B80 text 206
- ; YOU HAVE OPENED A MAGIC
- ; PORTAL INTO DEEP SPACE.
- ; YOU ARE IMMEDIATELY
- ; SUCKED THROUGH.{W}{P}
- ; THE LACK OF AIR CAUSES
- ; YOU TO QUICKLY LOSE
- ; CONSCIOUSNESS.{W}{P}
- ; THE GRIM REAPER QUICKLY
- ; EMBRACES YOU!{W}
- 9B82 death 01
- 9B84 endlongtext
- 9B85 gameover
- 9B86 end
- Item-18 HAMMER leave
- 9B87 useon
- 9B88 switch
- Trash-00 => 9B9D
- Trash-01 => 9BAE
- Trash-02 => 9BC1
- Trash-03 => 9BCF
- default => 9295
- 9B9D test 42
- 9B9F jt 92AC
- 9BA2 test 63
- 9BA4 jf 92EB
- 9BA7 name1 18 HAMMER
- 9BA9 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9BAB j 92A6
- 9BAE test 43
- 9BB0 jt 9BBA
- 9BB3 name1 18 HAMMER
- 9BB5 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9BB7 j 92A6
- 9BBA name1 18 HAMMER
- 9BBC text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9BBE j 92A6
- 9BC1 test 63
- 9BC3 jf 92EB
- 9BC6 name1 18 HAMMER
- 9BC8 name2 18 HAMMER
- 9BCA text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9BCC j 92A6
- 9BCF isshown AE
- 9BD1 jf 92EE
- 9BD4 test 63
- 9BD6 jf 92EB
- 9BD9 name1 18 HAMMER
- 9BDB text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9BDD j 92A6
- Item-18 HAMMER take
- 9BE0 hasit
- 9BE1 jt 9149
- 9BE4 has Item-19 SHIELD
- 9BE6 jf 9A77
- 9BE9 name1 18 HAMMER
- 9BEB text 646
- ; THE {0514} IS IN HAND.{W}
- 9BED hide 22
- 9BEF redraw
- 9BF0 takeit
- 9BF1 flame1
- 9BF2 every5
- 9BF3 jt 9A93
- 9BF6 text 463
- ; AGAIN FLAME SPEWS FORTH!
- ; YOU USE THE SHIELD FOR
- ; PROTECTION.{W}{P}
- ; IT'S GETTING HOT! YOU
- ; DON'T KNOW HOW MUCH
- ; LONGER YOU CAN STAND IT.{W}
- 9BF8 set 6D
- 9BFA end
- Item-19 SHIELD examine
- 9BFB text 116
- ; IT'S A HEAVY SHIELD.
- ; THERE ARE ONLY A FEW
- ; DENTS ON IT.{W}
- 9BFD end
- Item-19 SHIELD leave
- 9BFE useon
- 9BFF switch
- Trash-00 => 9C14
- Trash-01 => 9C39
- Trash-02 => 9C7E
- Trash-03 => 9CA0
- default => 9295
- 9C14 test 42
- 9C16 jt 92AC
- 9C19 test 6D
- 9C1B jf 92EB
- 9C1E test 6E
- 9C20 jf 92EB
- 9C23 test 6F
- 9C25 jf 92EB
- 9C28 test 76
- 9C2A jf 92EB
- 9C2D test 77
- 9C2F jf 92EB
- 9C32 name1 19 SHIELD
- 9C34 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9C36 j 92A6
- 9C39 test 43
- 9C3B jt 9C5E
- 9C3E test 6D
- 9C40 jf 92EB
- 9C43 test 6E
- 9C45 jf 92EB
- 9C48 test 6F
- 9C4A jf 92EB
- 9C4D test 76
- 9C4F jf 92EB
- 9C52 test 77
- 9C54 jf 92EB
- 9C57 name1 19 SHIELD
- 9C59 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9C5B j 92A6
- 9C5E test 6D
- 9C60 jf 92EB
- 9C63 test 6E
- 9C65 jf 92EB
- 9C68 test 6F
- 9C6A jf 92EB
- 9C6D test 76
- 9C6F jf 92EB
- 9C72 test 77
- 9C74 jf 92EB
- 9C77 name1 19 SHIELD
- 9C79 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9C7B j 92A6
- 9C7E test 6D
- 9C80 jf 92EB
- 9C83 test 6E
- 9C85 jf 92EB
- 9C88 test 6F
- 9C8A jf 92EB
- 9C8D test 76
- 9C8F jf 92EB
- 9C92 test 77
- 9C94 jf 92EB
- 9C97 name1 19 SHIELD
- 9C99 name2 19 SHIELD
- 9C9B text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9C9D j 92A6
- 9CA0 isshown AE
- 9CA2 jf 92EE
- 9CA5 test 6D
- 9CA7 jf 92EB
- 9CAA test 6E
- 9CAC jf 92EB
- 9CAF test 6F
- 9CB1 jf 92EB
- 9CB4 test 76
- 9CB6 jf 92EB
- 9CB9 test 77
- 9CBB jf 92EB
- 9CBE name1 19 SHIELD
- 9CC0 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9CC2 j 92A6
- Item-19 SHIELD take
- 9CC5 hasit
- 9CC6 jt 9149
- 9CC9 longtext
- 9CCA name1 19 SHIELD
- 9CCC text 646
- ; THE {0514} IS IN HAND.{W}
- 9CCE hide 1E
- 9CD0 redraw
- 9CD1 takeit
- 9CD2 flame1
- 9CD3 text 123
- ; YOU RAISE YOUR SHIELD
- ; JUST IN TIME TO BLOCK
- ; THE DRAGON FLAME.{W}
- 9CD5 endlongtext
- 9CD6 every5
- 9CD7 jt 9A93
- 9CDA end
- Item-1A SKULL examine
- 9CDB text 117
- ; THE SKULL LOOKS LIKE IT
- ; HAS BEEN DRIED AND
- ; CRACKED BY EXTREME HEAT.{W}
- 9CDD end
- Item-1A SKULL use
- Item-1B SKULL use
- Item-30 MAP use
- Item-31 SKULL use
- Item-3B HRSESHOE use
- Item-42 MIRROR use
- 9CDE useon
- 9CDF switch
- Scenery-36 => 9CF6
- default => 93E8
- Item-33 BELLOWS use
- 9CE8 useon
- 9CE9 switch
- Scenery-36 => 9CF6
- Scenery-23 => 9CF8
- default => 93E8
- 9CF6 answer
- 9CF7 end
- 9CF8 isshown 48
- 9CFA jf 93E8
- 9CFD text 351
- ; THE FIRE STARTS BURNING,
- ; ADDING WARMTH TO THE
- ; ROOM.{W}
- 9CFF end
- Item-1A SKULL take
- 9D00 hasit
- 9D01 jt 9149
- 9D04 has Item-19 SHIELD
- 9D06 jf 9A77
- 9D09 name1 1A SKULL
- 9D0B text 646
- ; THE {0514} IS IN HAND.{W}
- 9D0D hide 24
- 9D0F set 76
- 9D11 redraw
- 9D12 takeit
- 9D13 flame1
- 9D14 every5
- 9D15 jt 9A93
- 9D18 text 463
- ; AGAIN FLAME SPEWS FORTH!
- ; YOU USE THE SHIELD FOR
- ; PROTECTION.{W}{P}
- ; IT'S GETTING HOT! YOU
- ; DON'T KNOW HOW MUCH
- ; LONGER YOU CAN STAND IT.{W}
- 9D1A endlongtext
- 9D1B end
- Item-1B SKULL examine
- 9D1C text 118
- ; IT SEEMS TO BE THE SKULL
- ; OF SOME UNFORTUNATE
- ; INDIVIDUAL.{W}
- 9D1E end
- Item-1B SKULL take
- 9D1F hasit
- 9D20 jt 9149
- 9D23 has Item-19 SHIELD
- 9D25 jf 9A77
- 9D28 name1 1A SKULL
- 9D2A text 646
- ; THE {0514} IS IN HAND.{W}
- 9D2C hide 25
- 9D2E set 77
- 9D30 j 9D11
- Item-1C BONE examine
- 9D33 text 119
- ; THIS BONE HAS BEEN
- ; PICKED CLEAN.{W}
- 9D35 end
- Item-1C BONE leave
- 9D36 useon
- 9D37 switch
- Trash-00 => 9D4C
- Trash-01 => 9D58
- Trash-02 => 9D6B
- Trash-03 => 9D74
- default => 9295
- 9D4C test 42
- 9D4E jt 92AC
- 9D51 name1 1C BONE
- 9D53 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9D55 j 92A6
- 9D58 test 43
- 9D5A jt 9D64
- 9D5D name1 1C BONE
- 9D5F text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9D61 j 92A6
- 9D64 name1 1C BONE
- 9D66 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9D68 j 92A6
- 9D6B name1 1C BONE
- 9D6D name2 1C BONE
- 9D6F text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9D71 j 92A6
- 9D74 isshown AE
- 9D76 jf 92EE
- 9D79 name1 1C BONE
- 9D7B text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9D7D j 92A6
- Item-1C BONE take
- 9D80 hasit
- 9D81 jt 9149
- 9D84 has Item-19 SHIELD
- 9D86 jf 9A77
- 9D89 name1 1C BONE
- 9D8B text 646
- ; THE {0514} IS IN HAND.{W}
- 9D8D hide 23
- 9D8F redraw
- 9D90 takeit
- 9D91 flame1
- 9D92 every5
- 9D93 jt 9A93
- 9D96 text 463
- ; AGAIN FLAME SPEWS FORTH!
- ; YOU USE THE SHIELD FOR
- ; PROTECTION.{W}{P}
- ; IT'S GETTING HOT! YOU
- ; DON'T KNOW HOW MUCH
- ; LONGER YOU CAN STAND IT.{W}
- 9D98 end
- Item-1D ARROW examine
- 9D99 text 134
- ; A FINELY CRAFTED SILVER
- ; ARROW IS NOT UNCOMMON IN
- ; THE ELVEN LANDS.{W}
- 9D9B end
- Item-1D ARROW use
- 9D9C useon
- 9D9D switch
- Scenery-36 => 917C
- Door-2A => 920A
- Item-2D DEVIL => 91DB
- Door-41 => 9DE0
- Item-4A WEREWOLF => 9228
- Item-2C BANSHEE => 9230
- Door-45 => 923A
- Door-57 => 9242
- Scenery-60 => 924B
- Scenery-62 => 924B
- Door-41 => 9254
- Item-42 MIRROR => 9257
- Scenery-64 self => 9DD6
- default => 93E8
- 9DD6 redraw
- 9DD7 name1 1D ARROW
- 9DD9 text 649
- ; YOU THRUST {0514} INTO
- ; YOUR CHEST! BLOOD BEGINS
- ; TO FLOW! SUICIDE WON'T
- ; HELP IN YOUR QUEST!{W}{P}
- ; THE WARLOCK LORD WILL
- ; SURELY TRIUMPH NOW!{W}
- 9DDB death 01
- 9DDD endlongtext
- 9DDE gameover
- 9DDF end
- 9DE0 longtext
- 9DE1 text 480
- ; YOUR AIM IS TRUE AS YOU
- ; PLUNGE THE SILVER ARROW
- ; INTO THE BEAUTIFUL
- ; WOMAN.{W}
- 9DE3 sound 1D
- 9DE5 openthedoor
- 9DE6 text 477
- ; THE BEAUTIFUL LADY
- ; SUDDENLY TRANSFORMS INTO
- ; A WOLF!{W}
- 9DE8 endlongtext
- 9DE9 set 3C
- 9DEB remove 1D ARROW
- 9DED hide B8
- 9DEF show B9
- 9DF1 end
- Item-1D ARROW take
- 9DF2 hasit
- 9DF3 jt 9149
- 9DF6 name1 1D ARROW
- 9DF8 text 646
- ; THE {0514} IS IN HAND.{W}
- 9DFA hide 29
- 9DFC redraw
- 9DFD takeit
- 9DFE end
- Item-1E BRIDGE examine
- 9DFF test 1B
- 9E01 jt 9E07
- 9E04 text 143
- ; THIS SHABBY BRIDGE IS
- ; HELD TOGETHER WITH
- ; NOTHING BUT FRAYED ROPES
- ; AND ROTTEN PLANKS.{W}{P}
- ; THE ROPES ARE INDEED IN
- ; BAD CONDITION.{W}
- 9E06 end
- 9E07 text 144
- ; THE BRIDGE IS SWINGING.{W}
- 9E09 end
- Item-20 CLOAK examine
- 9E0A text 149
- ; THIS HEAVY CLOAK
- ; CONTAINS NO FRIVOLOUS
- ; ADORNMENTS, SUCH AS
- ; POCKETS OR A HOOD.{W}
- 9E0C end
- Item-20 CLOAK use
- 9E0D useon
- 9E0E switch
- Scenery-36 => 917C
- Scenery-64 self => 9E1B
- default => 93E8
- 9E1B remove 20 CLOAK
- 9E1D text 157
- ; YOU TRY ON THE CLOAK AND
- ; FIND IT VERY UNBECOMING.
- ; IT BARELY FITS OVER YOUR
- ; ARMOR.{W}
- 9E1F set 65
- 9E21 end
- Item-20 CLOAK take
- 9E22 test 5F
- 9E24 jf 9E34
- 9E27 hasit
- 9E28 jt 9149
- 9E2B name1 20 CLOAK
- 9E2D text 646
- ; THE {0514} IS IN HAND.{W}
- 9E2F hide 2B
- 9E31 redraw
- 9E32 takeit
- 9E33 end
- 9E34 text 155
- ; YOU'RE AFRAID TO GET
- ; NEAR IT.{W}
- 9E36 end
- Item-23 BOTTLE 1 examine
- 9E37 text 169
- ; IT'S A SMALL SILVER
- ; BOTTLE. WHAT IS IT?
- ; IT SURE SMELLS TERRIBLE!{W}
- 9E39 end
- Item-23 BOTTLE 1 use
- 9E3A useon
- 9E3B switch
- Scenery-36 => 917C
- Scenery-64 self => 9E48
- default => 93E8
- 9E48 remove 23 BOTTLE 1
- 9E4A longtext
- 9E4B text 170
- ; AS YOU CONSUME THE
- ; LIQUID IN THE VIAL, YOUR
- ; BODY CONVULSES AND DEATH
- ; SPASMS QUICKLY FOLLOW.{W}
- 9E4D death 01
- 9E4F endlongtext
- 9E50 gameover
- 9E51 end
- Item-23 BOTTLE 1 leave
- 9E52 useon
- 9E53 switch
- Trash-00 => 9E68
- Trash-01 => 9E74
- Trash-02 => 9E87
- Trash-03 => 9E90
- default => 9295
- 9E68 test 42
- 9E6A jt 92AC
- 9E6D name1 23 BOTTLE 1
- 9E6F text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9E71 j 92A6
- 9E74 test 43
- 9E76 jt 9E80
- 9E79 name1 23 BOTTLE 1
- 9E7B text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9E7D j 92A6
- 9E80 name1 23 BOTTLE 1
- 9E82 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9E84 j 92A6
- 9E87 name1 23 BOTTLE 1
- 9E89 name2 23 BOTTLE 1
- 9E8B text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9E8D j 92A6
- 9E90 isshown AE
- 9E92 jf 92EE
- 9E95 name1 23 BOTTLE 1
- 9E97 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9E99 j 92A6
- Item-23 BOTTLE 1 take
- 9E9C hasit
- 9E9D jt 9149
- 9EA0 name1 23 BOTTLE 1
- 9EA2 text 646
- ; THE {0514} IS IN HAND.{W}
- 9EA4 hide 2F
- 9EA6 redraw
- 9EA7 takeit
- 9EA8 end
- Item-24 BOTTLE 2 examine
- Item-37 BOTTLE 2 examine
- Item-3A BOTTLE 2 examine
- 9EA9 text 171
- ; THIS SMALL SILVER VIAL
- ; GLOWS WITH A LUSTROUS
- ; SHINE.{W}{P}
- ; YOU NOTICE THAT THE
- ; BOTTLE IS IMPOSSIBLY
- ; LIGHT!{W}
- 9EAB end
- Item-24 BOTTLE 2 use
- 9EAC useon
- 9EAD switch
- Scenery-36 => 917C
- Scenery-64 self => 9EBA
- default => 93E8
- 9EBA isroom 0B
- 9EBC jt 9EC2
- 9EBF text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- 9EC1 end
- 9EC2 text 172
- ; YOU DRINK THE LIQUID AND
- ; IMMEDIATELY BEGIN TO
- ; RISE IN THE AIR!{W}
- 9EC4 this
- 9EC5 removeit
- 9EC6 deleteit
- 9EC7 that
- 9EC8 set 67
- 9ECA end
- Item-24 BOTTLE 2 take
- 9ECB hasit
- 9ECC jt 9149
- 9ECF name1 24 BOTTLE 2
- 9ED1 text 646
- ; THE {0514} IS IN HAND.{W}
- 9ED3 hide 2E
- 9ED5 redraw
- 9ED6 takeit
- 9ED7 end
- Item-25 SCROLL 1 examine
- 9ED8 longtext
- 9ED9 test 50
- 9EDB jt 9EEC
- 9EDE text 173
- ; IT'S AN ANCIENT, LEATHER
- ; BOUND PARCHMENT.{W}
- 9EE0 endlongtext
- 9EE1 end
- Item-25 SCROLL 1 open
- 9EE2 test 50
- 9EE4 jt 9EF4
- 9EE7 longtext
- 9EE8 name1 25 SCROLL 1
- 9EEA text 640
- ; THE {0514} IS OPEN.{W}
- 9EEC text 174
- ; YOUR HANDS BEGIN TO
- ; SWEAT BECAUSE OF YOUR
- ; EXTREME EXCITEMENT...{W}
- 9EEE text 175
- ; "FIVE TO FIND, THREE ARE
- ; ONE.
- ; ONE GIVES ACCESS, THE
- ; BLADED SUN.{W}{P}
- ; THE SILVER ORB, TO
- ; BANISH BELOW.
- ; THE STAFF OF AGES, TO
- ; VANQUISH THE FOE.{W}{P}
- ; JOINING TWO, THE GOLDEN
- ; BLADE.
- ; THE LAST TO INVOKE, THE
- ; PLATINUM HORN."{W}
- 9EF0 endlongtext
- 9EF1 set 50
- 9EF3 end
- 9EF4 name1 25 SCROLL 1
- 9EF6 text 643
- ; THE {0514} IS OPENED.{W}
- 9EF8 end
- Item-25 SCROLL 1 use
- Item-35 CUP use
- Item-36 TESTTUBE use
- Item-5F SCROLL 3 use
- Item-60 SCROLL 4 use
- 9EF9 useon
- 9EFA switch
- Scenery-36 => 917C
- default => 9F03
- 9F03 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 9F05 end
- Item-25 SCROLL 1 leave
- 9F06 useon
- 9F07 switch
- Scenery-36 => 917C
- Trash-00 => 9F20
- Trash-01 => 9F31
- Trash-02 => 9F4E
- Trash-03 => 9F5C
- default => 9295
- 9F20 test 42
- 9F22 jt 92AC
- 9F25 test 50
- 9F27 jf 92EB
- 9F2A name1 25 SCROLL 1
- 9F2C text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- 9F2E j 92A6
- 9F31 test 43
- 9F33 jt 9F42
- 9F36 test 50
- 9F38 jf 92EB
- 9F3B name1 25 SCROLL 1
- 9F3D text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- 9F3F j 92A6
- 9F42 test 50
- 9F44 jf 92EB
- 9F47 name1 25 SCROLL 1
- 9F49 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- 9F4B j 92A6
- 9F4E test 50
- 9F50 jf 92EB
- 9F53 name1 25 SCROLL 1
- 9F55 name2 25 SCROLL 1
- 9F57 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- 9F59 j 92A6
- 9F5C isshown AE
- 9F5E jf 92EE
- 9F61 test 50
- 9F63 jf 92EB
- 9F66 name1 25 SCROLL 1
- 9F68 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- 9F6A j 92A6
- Item-25 SCROLL 1 take
- 9F6D hasit
- 9F6E jt 9149
- 9F71 name1 25 SCROLL 1
- 9F73 text 646
- ; THE {0514} IS IN HAND.{W}
- 9F75 hide 30
- 9F77 redraw
- 9F78 takeit
- 9F79 end
- Item-25 SCROLL 1 close
- 9F7A test 50
- 9F7C jt 9F84
- 9F7F name1 25 SCROLL 1
- 9F81 text 644
- ; THE {0514} IS CLOSED.{W}
- 9F83 end
- 9F84 name1 25 SCROLL 1
- 9F86 text 641
- ; THE {0514} IS CLOSED.{W}
- 9F88 clear 50
- 9F8A end
- Item-26 SCROLL 2 examine
- Item-5F SCROLL 3 examine
- Item-60 SCROLL 4 examine
- 9F8B text 173
- ; IT'S AN ANCIENT, LEATHER
- ; BOUND PARCHMENT.{W}
- 9F8D end
- Item-26 SCROLL 2 open
- 9F8E longtext
- 9F8F name1 26 SCROLL 2
- 9F91 text 640
- ; THE {0514} IS OPEN.{W}
- 9F93 text 176
- ; YOU'VE READ THE SCROLL.{W}
- 9F95 text 188
- ; THE SCROLL READS, "AS
- ; THE SHADOW OF THE WIND,
- ; THOU SHALT BE!"{W}{P}
- ;
- ; "HUMANA"{W}
- 9F97 getspell 91 HUMANA
- 9F99 sound 14
- 9F9B text 461
- ; YOU'VE LEARNED ONE MAGIC
- ; SPELL.{W}
- 9F9D name1 26 SCROLL 2
- 9F9F text 656
- ; AS THE SPELL WAS
- ; CHANTED, THE {0514}
- ; QUICKLY VANISHED.{W}
- 9FA1 endlongtext
- 9FA2 hasit
- 9FA3 jf 9FA8
- 9FA6 removeit
- 9FA7 end
- 9FA8 hide 33
- 9FAA redraw
- 9FAB end
- Item-26 SCROLL 2 use
- 9FAC useon
- 9FAD switch
- Scenery-36 => 917C
- default => 9FB6
- 9FB6 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- 9FB8 end
- Item-26 SCROLL 2 leave
- 9FB9 useon
- 9FBA switch
- default => 9FB6
- Item-26 SCROLL 2 take
- 9FBF hasit
- 9FC0 jt 9149
- 9FC3 name1 26 SCROLL 2
- 9FC5 text 646
- ; THE {0514} IS IN HAND.{W}
- 9FC7 hide 33
- 9FC9 redraw
- 9FCA takeit
- 9FCB end
- Item-26 SCROLL 2 close
- 9FCC name1 26 SCROLL 2
- 9FCE text 644
- ; THE {0514} IS CLOSED.{W}
- 9FD0 end
- Item-29 BROOM examine
- 9FD1 text 196
- ; THIS BROOM LOOKS
- ; REMARKABLY LIKE THE ONE
- ; OWNED BY THE SIRENS OF
- ; THE ISLE OF YEKLUM IRET.{W}
- 9FD3 end
- Item-29 BROOM use
- 9FD4 useon
- 9FD5 switch
- Scenery-36 => 9CF6
- default => 9FDE
- 9FDE text 197
- ; I KNOW NEATNESS COUNTS,
- ; BUT THERE WOULD SEEM TO
- ; BE BETTER WAYS TO SPEND
- ; YOUR TIME.{W}
- 9FE0 end
- Item-29 BROOM take
- 9FE1 hasit
- 9FE2 jt 9149
- 9FE5 name1 29 BROOM
- 9FE7 text 646
- ; THE {0514} IS IN HAND.{W}
- 9FE9 hide 34
- 9FEB redraw
- 9FEC takeit
- 9FED end
- Item-2A SCEPTER examine
- 9FEE text 228
- ; THIS JEWEL-STUDDED
- ; SCEPTER IS TRULY MADE
- ; FOR A KING!{W}
- 9FF0 end
- Item-2A SCEPTER use
- 9FF1 useon
- 9FF2 switch
- Scenery-36 => 917C
- Door-4D => 9FFF
- default => 93E8
- 9FFF remove 2A SCEPTER
- A001 show 79
- A003 redraw
- A004 hide 77
- A006 redraw
- A007 animation 04
- A009 show 78
- A00B redraw
- A00C text 545
- ; AS SOON AS YOU GIVE THE
- ; SCEPTER TO THE SKELETON,
- ; THE SEAL ON THE PILLAR
- ; LOWERS.{W}{P}
- ; YOU CAN NOW SEE A
- ; RING-SHAPED HOLE!{W}
- A00E set 5B
- A010 end
- Item-2A SCEPTER take
- A011 hasit
- A012 jt 9149
- A015 name1 2A SCEPTER
- A017 text 646
- ; THE {0514} IS IN HAND.{W}
- A019 hide 3A
- A01B redraw
- A01C takeit
- A01D end
- Item-2B MUMMY examine
- A01E text 226
- ; THIS CAREFULLY EMBALMED
- ; SIX-FOOTER STANDS
- ; STRAIGHT AND STILL.{W}
- A020 end
- Item-17 HELMET use
- Item-19 SHIELD use
- Item-1C BONE use
- Item-32 BOOK use
- Item-47 SCROLL 5 use
- A021 redraw
- A022 switch
- Scenery-36 => 917C
- default => A02B
- A02B text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- A02D end
- Item-2B MUMMY take
- Item-2E ROPE take
- Item-4F SNAKE take
- A02E text 221
- ; IT'S TOO HEAVY TO LIFT!{W}
- A030 end
- Item-2C BANSHEE examine
- A031 text 240
- ; A FLAMING HORROR APPEARS
- ; AT THE END OF THE
- ; BRIDGE!{W}
- A033 end
- Item-2C BANSHEE open
- Item-2C BANSHEE use
- Item-2C BANSHEE leave
- Item-2C BANSHEE take
- Item-2C BANSHEE close
- Item-2C BANSHEE move
- A034 j 9230
- Item-2C BANSHEE hit
- A037 popup 00
- A039 j 9230
- Item-2C BANSHEE speak
- A03C text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- A03E end
- Item-2D DEVIL examine
- A03F test 4D
- A041 jt A047
- A044 text 254
- ; A TERRIBLE LOOKING TROLL
- ; IS STANDING IN THE WAY.{W}
- A046 end
- A047 text 266
- ; THE TROLL STARES AT YOU.{W}
- A049 end
- Item-2D DEVIL hit
- A04A test 4D
- A04C jt A052
- A04F j 91FE
- A052 longtext
- A053 text 276
- ; THE TROLL CRIES,"YOU
- ; CAN'T TRICK ME!"{W}
- A055 j 91E6
- Item-2D DEVIL speak
- A058 text 265
- ; THE TROLL SAYS WITH A
- ; STRAINED FACE, "I'VE
- ; NOTHING TO SAY TO YOU.
- ; GO AWAY!"{W}
- A05A end
- Item-2E ROPE examine
- A05B text 284
- ; THE TEETH MARKS OF WATER
- ; RATS ARE EVIDENT ON THIS
- ; ROPE.{W}
- A05D end
- Item-2E ROPE use
- A05E hide 3F
- A060 redraw
- A061 text 292
- ; THE ROPE IS LOOSE YOU
- ; REACH OUT FOR IT BUT AS
- ; YOU DO, YOU SLIP AND
- ; FALL DOWN THE WELL!{W}
- A063 death 03
- A065 gameover
- A066 end
- Item-30 MAP examine
- A067 text 314
- ; THIS FINE MAP OF THE
- ; LANDS OF TARKUS IS QUITE
- ; DETAILED, ALTHOUGH
- ; INCOMPLETE.{W}
- A069 end
- Item-30 MAP take
- A06A hasit
- A06B jt 9149
- A06E name1 30 MAP
- A070 text 646
- ; THE {0514} IS IN HAND.{W}
- A072 hide 42
- A074 redraw
- A075 takeit
- A076 end
- A077 end
- Item-31 SKULL examine
- A078 text 118
- ; IT SEEMS TO BE THE SKULL
- ; OF SOME UNFORTUNATE
- ; INDIVIDUAL.{W}
- A07A end
- Item-31 SKULL take
- A07B hasit
- A07C jt 9149
- A07F name1 1A SKULL
- A081 text 646
- ; THE {0514} IS IN HAND.{W}
- A083 hide 44
- A085 redraw
- A086 takeit
- A087 end
- Item-32 BOOK examine
- A088 test 79
- A08A jt A09F
- A08D test 90
- A08F jt A0DE
- A092 test 51
- A094 jt A09C
- A097 text 316
- ; THIS BOOK LOOKS QUITE
- ; OLD. THE WORDS "THE
- ; PROPHECY" IS WRITTEN
- ; UPON IT.{W}
- A099 set 51
- A09B end
- A09C text 320
- ; IT'S A BOOK ENTITLED
- ; "THE PROPHECY."{W}
- A09E end
- A09F text 562
- ; WOW! WITH THESE GLASSES,
- ; YOU CAN UNDERSTAND AND
- ; READ WHAT YOU COULD NOT
- ; BEFORE!{W}
- A0A1 text 563
- ; "THE LIGHT GROWS FAINT,
- ; THE PATH WINDS ROUND.
- ; WHERE LIFE IS LOST,
- ; WISDOM IS FOUND.{W}
- ; THE SEED OF THE DREAM,
- ; FORE THE EVIL IS FREE,
- ; WHERE THE SWORD IS HUNG,
- ; HE MUST PLACE THE KEY.{W}
- ; A BRIDGE TO FROM, AMIDST
- ; BURNING DEATH. A DEMON
- ; TO GUARD."
- ; {W}{P}
- ;
- ; "MOTARI RISETH"{W}
- A0A3 getspell 94 MOTARI
- A0A5 sound 14
- A0A7 text 461
- ; YOU'VE LEARNED ONE MAGIC
- ; SPELL.{W}
- A0A9 name1 32 BOOK
- A0AB text 656
- ; AS THE SPELL WAS
- ; CHANTED, THE {0514}
- ; QUICKLY VANISHED.{W}
- A0AD endlongtext
- A0AE hasit
- A0AF jf A0E1
- A0B2 removeit
- A0B3 end
- Item-32 BOOK open
- A0B4 test 90
- A0B6 jt A0E5
- A0B9 test 79
- A0BB jf A0D8
- A0BE longtext
- A0BF name1 32 BOOK
- A0C1 text 640
- ; THE {0514} IS OPEN.{W}
- A0C3 text 562
- ; WOW! WITH THESE GLASSES,
- ; YOU CAN UNDERSTAND AND
- ; READ WHAT YOU COULD NOT
- ; BEFORE!{W}
- A0C5 text 563
- ; "THE LIGHT GROWS FAINT,
- ; THE PATH WINDS ROUND.
- ; WHERE LIFE IS LOST,
- ; WISDOM IS FOUND.{W}
- ; THE SEED OF THE DREAM,
- ; FORE THE EVIL IS FREE,
- ; WHERE THE SWORD IS HUNG,
- ; HE MUST PLACE THE KEY.{W}
- ; A BRIDGE TO FROM, AMIDST
- ; BURNING DEATH. A DEMON
- ; TO GUARD."
- ; {W}{P}
- ;
- ; "MOTARI RISETH"{W}
- A0C7 getspell 94 MOTARI
- A0C9 sound 14
- A0CB text 461
- ; YOU'VE LEARNED ONE MAGIC
- ; SPELL.{W}
- A0CD name1 32 BOOK
- A0CF text 656
- ; AS THE SPELL WAS
- ; CHANTED, THE {0514}
- ; QUICKLY VANISHED.{W}
- A0D1 endlongtext
- A0D2 hasit
- A0D3 jf A0E1
- A0D6 removeit
- A0D7 end
- A0D8 name1 32 BOOK
- A0DA text 640
- ; THE {0514} IS OPEN.{W}
- A0DC set 90
- A0DE text 317
- ; YOU CAN'T READ THE
- ; STRANGE WRITING IN THE
- ; BOOK.{W}
- A0E0 end
- A0E1 hide 43
- A0E3 redraw
- A0E4 end
- A0E5 name1 32 BOOK
- A0E7 text 643
- ; THE {0514} IS OPENED.{W}
- A0E9 end
- Item-32 BOOK take
- A0EA hasit
- A0EB jt 9149
- A0EE name1 32 BOOK
- A0F0 text 646
- ; THE {0514} IS IN HAND.{W}
- A0F2 hide 43
- A0F4 redraw
- A0F5 takeit
- A0F6 end
- Item-32 BOOK close
- A0F7 test 90
- A0F9 jt A101
- A0FC name1 32 BOOK
- A0FE text 644
- ; THE {0514} IS CLOSED.{W}
- A100 end
- A101 name1 32 BOOK
- A103 text 641
- ; THE {0514} IS CLOSED.{W}
- A105 clear 90
- A107 end
- Item-33 BELLOWS examine
- A108 text 342
- ; THIS WOODEN BELLOWS HAS
- ; STOKED MANY A
- ; FLOUNDERING FIRE.{W}
- A10A end
- Item-33 BELLOWS take
- A10B hasit
- A10C jt 9149
- A10F name1 33 BELLOWS
- A111 text 646
- ; THE {0514} IS IN HAND.{W}
- A113 hide 47
- A115 redraw
- A116 takeit
- A117 end
- Item-34 POKER examine
- A118 text 343
- ; IT'S A BLACK IRON POKER.
- ; IT IS USED TO STIR THE
- ; EMBERS OF AN ONGOING
- ; FIRE.{W}
- A11A end
- Item-34 POKER use
- A11B useon
- A11C switch
- Scenery-36 => 917C
- Door-2A => 920A
- Item-2D DEVIL => 91DB
- Door-41 => 9217
- Item-4A WEREWOLF => 9228
- Item-2C BANSHEE => 9230
- Door-45 => 923A
- Door-57 => 9242
- Scenery-60 => 924B
- Scenery-62 => 924B
- Door-41 => 9254
- Item-42 MIRROR => 9257
- Scenery-64 self => A155
- default => 93E8
- A155 longtext
- A156 name1 34 POKER
- A158 text 649
- ; YOU THRUST {0514} INTO
- ; YOUR CHEST! BLOOD BEGINS
- ; TO FLOW! SUICIDE WON'T
- ; HELP IN YOUR QUEST!{W}{P}
- ; THE WARLOCK LORD WILL
- ; SURELY TRIUMPH NOW!{W}
- A15A death 01
- A15C endlongtext
- A15D gameover
- A15E end
- Item-34 POKER leave
- A15F useon
- A160 switch
- Trash-00 => A175
- Trash-01 => A181
- Trash-02 => A194
- Trash-03 => A19D
- default => 9295
- A175 test 42
- A177 jt 92AC
- A17A name1 34 POKER
- A17C text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A17E j 92A6
- A181 test 43
- A183 jt A18D
- A186 name1 34 POKER
- A188 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A18A j 92A6
- A18D name1 34 POKER
- A18F text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A191 j 92A6
- A194 name1 34 POKER
- A196 name2 34 POKER
- A198 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A19A j 92A6
- A19D isshown AE
- A19F jf 92EE
- A1A2 name1 34 POKER
- A1A4 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A1A6 j 92A6
- Item-34 POKER take
- A1A9 hasit
- A1AA jt 9149
- A1AD name1 34 POKER
- A1AF text 646
- ; THE {0514} IS IN HAND.{W}
- A1B1 hide 46
- A1B3 redraw
- A1B4 takeit
- A1B5 end
- Item-35 CUP examine
- A1B6 text 344
- ; IT'S A PEWTER GOBLET,
- ; WHICH GLOWS WITH A
- ; LUSTROUS SHINE.{W}
- A1B8 end
- Item-35 CUP leave
- A1B9 useon
- A1BA switch
- Trash-00 => A1CF
- Trash-01 => A1DB
- Trash-02 => A1EE
- Trash-03 => A1F7
- default => 9295
- A1CF test 42
- A1D1 jt 92AC
- A1D4 name1 35 CUP
- A1D6 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A1D8 j 92A6
- A1DB test 43
- A1DD jt A1E7
- A1E0 name1 35 CUP
- A1E2 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A1E4 j 92A6
- A1E7 name1 35 CUP
- A1E9 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A1EB j 92A6
- A1EE name1 35 CUP
- A1F0 name2 35 CUP
- A1F2 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A1F4 j 92A6
- A1F7 isshown AE
- A1F9 jf 92EE
- A1FC name1 35 CUP
- A1FE text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A200 j 92A6
- Item-35 CUP take
- A203 hasit
- A204 jt 9149
- A207 name1 35 CUP
- A209 text 646
- ; THE {0514} IS IN HAND.{W}
- A20B hide 49
- A20D redraw
- A20E takeit
- A20F end
- Item-36 TESTTUBE examine
- A210 text 362
- ; IT'S AN EMPTY TEST TUBE
- ; IN A WOODEN RACK.{W}
- A212 end
- Item-36 TESTTUBE leave
- A213 useon
- A214 switch
- Trash-00 => A22A
- Trash-01 => A236
- Trash-02 => A249
- Trash-03 => A252
- default => 9295
- A229 end
- A22A test 42
- A22C jt 92AC
- A22F name1 36 TESTTUBE
- A231 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A233 j 92A6
- A236 test 43
- A238 jt A242
- A23B name1 36 TESTTUBE
- A23D text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A23F j 92A6
- A242 name1 36 TESTTUBE
- A244 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A246 j 92A6
- A249 name1 36 TESTTUBE
- A24B name2 36 TESTTUBE
- A24D text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A24F j 92A6
- A252 isshown AE
- A254 jf 92EE
- A257 name1 36 TESTTUBE
- A259 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A25B j 92A6
- Item-36 TESTTUBE take
- A25E hasit
- A25F jt 9149
- A262 name1 36 TESTTUBE
- A264 text 646
- ; THE {0514} IS IN HAND.{W}
- A266 hide 4C
- A268 redraw
- A269 takeit
- A26A end
- Item-37 BOTTLE 2 use
- A26B useon
- A26C switch
- Scenery-36 => 917C
- Scenery-64 self => 9EBA
- default => 93E8
- Item-37 BOTTLE 2 take
- A279 hasit
- A27A jt 9149
- A27D name1 37 BOTTLE 2
- A27F text 646
- ; THE {0514} IS IN HAND.{W}
- A281 hide 4E
- A283 redraw
- A284 takeit
- A285 end
- Item-38 BOTTLE 3 examine
- A286 text 364
- ; IT'S A SILVER VIAL.{W}
- A288 end
- Item-38 BOTTLE 3 use
- A289 useon
- A28A switch
- Scenery-36 => 917C
- Scenery-64 self => A297
- default => 93E8
- A297 remove 38 BOTTLE 3
- A299 text 373
- ; GLUG! YOU SWALLOW THE
- ; VISCOUS LIQUID. IT'S
- ; LIKE DRINKING TAR.{W}
- A29B end
- Item-38 BOTTLE 3 leave
- A29C useon
- A29D switch
- Trash-00 => A2B2
- Trash-01 => A2BE
- Trash-02 => A2D1
- Trash-03 => A2DA
- default => 9295
- A2B2 test 42
- A2B4 jt 92AC
- A2B7 name1 38 BOTTLE 3
- A2B9 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A2BB j 92A6
- A2BE test 43
- A2C0 jt A2CA
- A2C3 name1 38 BOTTLE 3
- A2C5 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A2C7 j 92A6
- A2CA name1 38 BOTTLE 3
- A2CC text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A2CE j 92A6
- A2D1 name1 38 BOTTLE 3
- A2D3 name2 38 BOTTLE 3
- A2D5 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A2D7 j 92A6
- A2DA isshown AE
- A2DC jf 92EE
- A2DF name1 38 BOTTLE 3
- A2E1 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A2E3 j 92A6
- Item-38 BOTTLE 3 take
- A2E6 hasit
- A2E7 jt 9149
- A2EA name1 38 BOTTLE 3
- A2EC text 646
- ; THE {0514} IS IN HAND.{W}
- A2EE hide 50
- A2F0 redraw
- A2F1 takeit
- A2F2 end
- Item-39 BOTTLE 4 examine
- A2F3 text 365
- ; THIS JAR IS EXTREMELY
- ; SLIMY.{W}
- A2F5 end
- Item-39 BOTTLE 4 use
- A2F6 useon
- A2F7 switch
- Scenery-36 => 917C
- Scenery-64 self => A304
- default => 93E8
- A304 remove 39 BOTTLE 4
- A306 text 373
- ; GLUG! YOU SWALLOW THE
- ; VISCOUS LIQUID. IT'S
- ; LIKE DRINKING TAR.{W}
- A308 end
- Item-39 BOTTLE 4 leave
- A309 useon
- A30A switch
- Trash-00 => A31F
- Trash-01 => A32B
- Trash-02 => A33E
- Trash-03 => A347
- default => 9295
- A31F test 42
- A321 jt 92AC
- A324 name1 39 BOTTLE 4
- A326 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A328 j 92A6
- A32B test 43
- A32D jt A337
- A330 name1 39 BOTTLE 4
- A332 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A334 j 92A6
- A337 name1 39 BOTTLE 4
- A339 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A33B j 92A6
- A33E name1 39 BOTTLE 4
- A340 name2 39 BOTTLE 4
- A342 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A344 j 92A6
- A347 isshown AE
- A349 jf 92EE
- A34C name1 39 BOTTLE 4
- A34E text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A350 j 92A6
- Item-39 BOTTLE 4 take
- A353 hasit
- A354 jt 9149
- A357 name1 39 BOTTLE 4
- A359 text 646
- ; THE {0514} IS IN HAND.{W}
- A35B hide 51
- A35D redraw
- A35E takeit
- A35F end
- Item-3A BOTTLE 2 use
- A360 useon
- A361 switch
- Scenery-36 => 917C
- Scenery-64 self => 9EBA
- default => 93E8
- Item-3A BOTTLE 2 take
- A36E hasit
- A36F jt 9149
- A372 name1 3A BOTTLE 2
- A374 text 646
- ; THE {0514} IS IN HAND.{W}
- A376 hide 4F
- A378 redraw
- A379 takeit
- A37A end
- Item-3B HRSESHOE examine
- A37B text 367
- ; THIS HORSESHOE SEEMS TO
- ; HAVE TAKEN QUITE A
- ; BEATING.{W}
- A37D end
- Item-3B HRSESHOE take
- A37E hasit
- A37F jt 9149
- A382 name1 3B HRSESHOE
- A384 text 646
- ; THE {0514} IS IN HAND.{W}
- A386 hide 4D
- A388 redraw
- A389 takeit
- A38A end
- Item-3C FLUTE examine
- A38B text 388
- ; IT'S A SMALL, WOODEN
- ; FLUTE. IT LOOKS LIKE IT
- ; COULD MAKE WONDERFUL
- ; MUSIC.{W}
- A38D end
- Item-3C FLUTE use
- A38E isroom 1B
- A390 jf A3A0
- A393 useon
- A394 switch
- Scenery-36 => 917C
- default => A39D
- A39D text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- A39F end
- A3A0 hasit
- A3A1 jf A3C0
- A3A4 isroom 18
- A3A6 jf A3BB
- A3A9 isshown 52
- A3AB jt A3BB
- A3AE sound 1B
- A3B0 text 392
- ; THE SOUND OF THE FLUTE
- ; IS VERY PRETTY, INDEED.{W}{P}
- ; IT SEEMS LIKE YOU WAKE
- ; FROM A DREAM ONLY TO
- ; FIND A HOLE IN THE TREE!{W}{P}
- ; IS IT REAL? THE FLUTE'S
- ; MUSIC IS LIKE MAGIC.{W}
- A3B2 show 53
- A3B4 redraw
- A3B5 show 52
- A3B7 redraw
- A3B8 set 4E
- A3BA end
- A3BB sound 1B
- A3BD text 393
- ; THE FLUTE'S MUSIC COULD
- ; POSSIBLY LEAD YOU TO AN
- ; ENDLESS DREAM.{W}
- A3BF end
- A3C0 text 409
- ; YOU CAN'T USE WHAT YOU
- ; DIDN'T TAKE.{W}
- A3C2 end
- Item-3C FLUTE leave
- A3C3 useon
- A3C4 switch
- Trash-00 => A3D5
- Trash-01 => A3E6
- Trash-03 => A403
- default => 9295
- A3D5 test 42
- A3D7 jt 92AC
- A3DA test 4E
- A3DC jf 92EB
- A3DF name1 3C FLUTE
- A3E1 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A3E3 j 92A6
- A3E6 test 43
- A3E8 jt A3F7
- A3EB test 4E
- A3ED jf 92EB
- A3F0 name1 3C FLUTE
- A3F2 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A3F4 j 92A6
- A3F7 test 4E
- A3F9 jf 92EB
- A3FC name1 3C FLUTE
- A3FE text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A400 j 92A6
- A403 isshown AE
- A405 jf 92EE
- A408 test 4E
- A40A jf 92EB
- A40D name1 3C FLUTE
- A40F text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A411 j 92A6
- Item-3C FLUTE take
- A414 hasit
- A415 jt 9149
- A418 test 7D
- A41A jf A424
- A41D text 395
- ; BY USING THE SILVER
- ; GAUNTLET, YOU REMOVE THE
- ; FLUTE EASILY.{W}{P}
- ; THE SOUND OF THE WATER
- ; SPLASHING IS MUSIC TO
- ; YOUR EARS.{W}
- A41F hide 54
- A421 redraw
- A422 takeit
- A423 end
- A424 text 394
- ; AS YOU REACH FOR THE
- ; FLUTE, YOU TOUCH THE
- ; WATER AND PAIN EXPLODES
- ; THROUGH YOUR HAND!{W}{P}
- ; THE WATER IS EXTREMELY
- ; ACIDIC AND OBVIOUSLY,
- ; NOT GOOD FOR DRINKING.{W}
- A426 end
- Item-3D LID examine
- A427 test 4E
- A429 jt A42F
- A42C text 384
- ; YOU STAND IN A SMALL
- ; GARDEN WITHIN THE CASTLE
- ; WALLS. THE OUTSIDE AIR
- ; IS COOL AND MOIST.{W}
- A42E end
- A42F text 389
- ; SUDDENLY, A SMALL HOLE
- ; APPEARS IN THE SIDE OF
- ; THE TREE!{W}
- A431 end
- Item-3E RING examine
- A432 text 390
- ; IT'S A RING! SET WITH A
- ; LARGE, BLACK SAPPHIRE.{W}
- A434 end
- Item-3E RING use
- A435 useon
- A436 switch
- Scenery-36 => 917C
- Scenery-46 => A443
- default => 93E8
- A443 test 5B
- A445 jf 93E8
- A448 this
- A449 removeit
- A44A that
- A44B show 75
- A44D redraw
- A44E opendoorhere 4D
- A450 hide A6
- A452 show A7
- A454 show A8
- A456 hide 79
- A458 show 9C
- A45A redraw
- A45B text 544
- ; THE RING FITS PERFECTLY.
- ; THE THRONE MAGICALLY
- ; RISES, REVEALING A
- ; SECRET PASSAGEWAY.{W}
- A45D set 05
- A45F updateroom
- A460 end
- Item-3E RING take
- A461 hasit
- A462 jt 9149
- A465 name1 3E RING
- A467 text 646
- ; THE {0514} IS IN HAND.{W}
- A469 hide 53
- A46B redraw
- A46C takeit
- A46D end
- Item-3F WATER examine
- A46E text 371
- ; THE GLASS VIAL IS FILLED
- ; WITH CLEAR LIQUID. THE
- ; SIGN OF THE CROSS IS ON
- ; IT.{W}
- A470 end
- Item-3F WATER use
- A471 useon
- A472 switch
- Scenery-36 => 917C
- Item-4A WEREWOLF => A482
- default => A47F
- A47F text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- A481 end
- A482 remove 3F WATER
- A484 longtext
- A485 text 492
- ; THE HOLY WATER HAS SENT
- ; THE HELLHOUND BACK TO
- ; THE PLACE WHERE IT WAS
- ; SPAWNED.{W}
- A487 hide 66
- A489 redraw
- A48A flame5
- A48B text 488
- ; THE FLAME DIED OUT. THE
- ; ROOM IS QUIET, AS THOUGH
- ; NOTHING HAD HAPPENED.{W}
- A48D endlongtext
- A48E set 53
- A490 end
- Item-3F WATER take
- A491 hasit
- A492 jt 9149
- A495 longtext
- A496 name1 3F WATER
- A498 text 646
- ; THE {0514} IS IN HAND.{W}
- A49A takeit
- A49B text 377
- ; THE STONE DESCENDS BACK
- ; INTO PLACE.{W}
- A49D endlongtext
- A49E hide 4B
- A4A0 redraw
- A4A1 hide 4A
- A4A3 redraw
- A4A4 end
- Item-40 TAPESTRY examine
- A4A5 text 416
- ; IT'S A SILK TAPESTRY.{W}
- A4A7 end
- Item-40 TAPESTRY take
- A4A8 text 76
- ; YOU CAN'T REACH IT FROM
- ; HERE.{W}
- A4AA end
- Item-41 RUG examine
- A4AB text 25
- ; IT'S A BEAUTIFULLY WOVEN
- ; RUG.{W}
- A4AD end
- Item-42 MIRROR examine
- A4AE test 4F
- A4B0 jt A4B6
- A4B3 text 418
- ; THE FRAME OF THIS FINE
- ; MIRROR IS LACED WITH
- ; SILVER AND GOLD.{W}
- A4B5 end
- A4B6 text 419
- ; GOOD JOB! I HOPE YOU
- ; DON'T BELIEVE IN BAD
- ; LUCK.{W}
- A4B8 end
- Item-42 MIRROR take
- A4B9 hasit
- A4BA jt 9149
- A4BD name1 42 MIRROR
- A4BF text 646
- ; THE {0514} IS IN HAND.{W}
- A4C1 test 4F
- A4C3 jt A4CB
- A4C6 hide 57
- A4C8 redraw
- A4C9 takeit
- A4CA end
- A4CB hide 58
- A4CD redraw
- A4CE takeit
- A4CF end
- Item-43 CREST examine
- A4D0 text 420
- ; IT'S THE FAMILY CREST OF
- ; SIR DUGAN HIMSELF.{W}
- A4D2 end
- Item-43 CREST leave
- A4D3 useon
- A4D4 switch
- Trash-00 => A4EA
- Trash-01 => A4F6
- Trash-02 => A509
- Trash-03 => A512
- default => 9295
- A4E9 end
- A4EA test 42
- A4EC jt 92AC
- A4EF name1 43 CREST
- A4F1 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A4F3 j 92A6
- A4F6 test 43
- A4F8 jt A502
- A4FB name1 43 CREST
- A4FD text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A4FF j 92A6
- A502 name1 43 CREST
- A504 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A506 j 92A6
- A509 name1 43 CREST
- A50B name2 43 CREST
- A50D text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A50F j 92A6
- A512 isshown AE
- A514 jf 92EE
- A517 name1 43 CREST
- A519 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A51B j 92A6
- Item-43 CREST take
- A51E hasit
- A51F jt 9149
- A522 name1 43 CREST
- A524 text 646
- ; THE {0514} IS IN HAND.{W}
- A526 hide 59
- A528 redraw
- A529 takeit
- A52A end
- Item-44 KEY 4 examine
- A52B isshown 56
- A52D jt A533
- A530 text 417
- ; THIS RUSTY LOCK DOESN'T
- ; SEEM TO HAVE BEEN USED
- ; FOR A LONG TIME.{W}
- A532 end
- A533 text 25
- ; IT'S A BEAUTIFULLY WOVEN
- ; RUG.{W}
- A535 end
- Item-44 KEY 4 use
- A536 useon
- A537 switch
- Scenery-36 => 917C
- Door-01 => 9323
- Door-02 => 9323
- Door-1A => 9323
- Door-3A => A558
- Door-38 => 9323
- Door-39 => 9323
- default => 9344
- A558 isitopen
- A559 jt A56E
- A55C test 37
- A55E jt A567
- A561 openthedoor
- A562 text 28
- ; "CLICK!" THE KEY WORKED!
- ; IT UNLOCKED THE DOOR!{W}
- A564 set 37
- A566 end
- A567 name1 E5 KEY
- A569 text 641
- ; THE {0514} IS CLOSED.{W}
- A56B clear 37
- A56D end
- A56E closethedoor
- A56F name1 E5 KEY
- A571 text 641
- ; THE {0514} IS CLOSED.{W}
- A573 clear 37
- A575 end
- Item-44 KEY 4 leave
- A576 useon
- A577 switch
- Trash-00 => A58D
- Trash-01 => A59E
- Trash-02 => A5BB
- Trash-03 => A5C9
- default => 9295
- A58C end
- A58D test 42
- A58F jt 92AC
- A592 test 37
- A594 jf 92EB
- A597 name1 44 KEY 4
- A599 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A59B j 92A6
- A59E test 43
- A5A0 jt A5AF
- A5A3 test 37
- A5A5 jf 92EB
- A5A8 name1 44 KEY 4
- A5AA text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A5AC j 92A6
- A5AF test 37
- A5B1 jf 92EB
- A5B4 name1 44 KEY 4
- A5B6 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A5B8 j 92A6
- A5BB test 37
- A5BD jf 92EB
- A5C0 name1 44 KEY 4
- A5C2 name2 44 KEY 4
- A5C4 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A5C6 j 92A6
- A5C9 isshown AE
- A5CB jf 92EE
- A5CE test 37
- A5D0 jf 92EB
- A5D3 name1 44 KEY 4
- A5D5 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A5D7 j 92A6
- Item-44 KEY 4 take
- A5DA hasit
- A5DB jt 9149
- A5DE name1 44 KEY 4
- A5E0 text 646
- ; THE {0514} IS IN HAND.{W}
- A5E2 hide 5A
- A5E4 redraw
- A5E5 takeit
- A5E6 end
- Item-45 STAR examine
- A5E7 text 458
- ; IT'S AN ORNATE CARVING
- ; OF A SHOOTING STAR. THE
- ; OBJECT IS MADE OF SILVER
- ; AND IS EXTREMELY HEAVY.{W}
- A5E9 end
- Item-45 STAR use
- A5EA useon
- A5EB switch
- Scenery-36 => 917C
- Door-2A => 920A
- Item-2D DEVIL => 91DB
- Door-41 => 9217
- Item-4A WEREWOLF => 9228
- Item-2C BANSHEE => 9230
- Door-45 => A620
- Door-57 => 9242
- Scenery-60 => 924B
- Scenery-62 => 924B
- Door-41 => 9254
- Item-42 MIRROR => 9257
- default => 93E8
- A620 remove 45 STAR
- A622 longtext
- A623 text 500
- ; THE STAR BECOMES A FLASH
- ; OF LIGHT AS YOU LAUNCH
- ; IT.{W}
- A625 show 69
- A627 redraw
- A628 sound 16
- A62A animation 03
- A62C flash
- A62D text 510
- ; CRASH! IT STRIKES THE
- ; WYVERN AND IT EXPLODES
- ; INTO A MILLION PIECES!{W}
- A62F endlongtext
- A630 openthedoor
- A631 hide B7
- A633 set 55
- A635 end
- Item-45 STAR take
- A636 hasit
- A637 jt 9149
- A63A name1 45 STAR
- A63C text 646
- ; THE {0514} IS IN HAND.{W}
- A63E set 3A
- A640 test 5E
- A642 jt A64A
- A645 hide 60
- A647 redraw
- A648 takeit
- A649 end
- A64A hide 61
- A64C redraw
- A64D takeit
- A64E end
- Item-46 ROD examine
- A64F text 459
- ; THIS ROD IS MADE OF CAST
- ; IRON.{W}
- A651 end
- Item-46 ROD use
- A652 useon
- A653 switch
- Scenery-36 => 917C
- Scenery-43 => A660
- default => 93E8
- A660 remove 46 ROD
- A662 show 6D
- A664 redraw
- A665 thunder
- A666 text 514
- ; SUDDENLY THE SKY SEEMS
- ; TO BE ON FIRE AS A BOLT
- ; OF PURE LIGHTNING
- ; STRIKES THE ROD!{W}{P}
- ; YOU ARE STARTLED TO SEE
- ; A SKELETAL HAND RISE
- ; FROM A HOLE THAT HAS
- ; FORMED AT YOUR FEET.{W}
- A668 show 9A
- A66A redraw
- A66B show 9B
- A66D redraw
- A66E animation 06
- A670 hide 9B
- A672 redraw
- A673 show 6C
- A675 redraw
- A676 set 3D
- A678 end
- Item-46 ROD take
- A679 hasit
- A67A jt 9149
- A67D name1 46 ROD
- A67F text 646
- ; THE {0514} IS IN HAND.{W}
- A681 hide 5E
- A683 redraw
- A684 takeit
- A685 set 49
- A687 end
- Item-47 SCROLL 5 examine
- A688 test 78
- A68A jt A69A
- A68D text 173
- ; IT'S AN ANCIENT, LEATHER
- ; BOUND PARCHMENT.{W}
- A68F end
- Item-47 SCROLL 5 open
- A690 test 78
- A692 jt A6A4
- A695 longtext
- A696 name1 47 SCROLL 5
- A698 text 640
- ; THE {0514} IS OPEN.{W}
- A69A name1 47 SCROLL 5
- A69C text 176
- ; YOU'VE READ THE SCROLL.{W}
- A69E text 460
- ; "OBSERVING THE STARS;
- ; THE THRONE CONSTELLATION
- ; APPEARS ONCE EVERY FIVE
- ; SUMMERS.{W}
- ; LEGEND SAYS THAT IT IS A
- ; PORTAL TO ANOTHER LAND."
- ;
- ; {W}
- A6A0 endlongtext
- A6A1 set 78
- A6A3 end
- A6A4 name1 47 SCROLL 5
- A6A6 text 643
- ; THE {0514} IS OPENED.{W}
- A6A8 end
- Item-47 SCROLL 5 leave
- A6A9 useon
- A6AA switch
- Trash-00 => A6BF
- Trash-01 => A6D0
- Trash-02 => A6ED
- Trash-03 => A6FB
- default => 9295
- A6BF test 42
- A6C1 jt 92AC
- A6C4 test 78
- A6C6 jf 92EB
- A6C9 name1 47 SCROLL 5
- A6CB text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A6CD j 92A6
- A6D0 test 43
- A6D2 jt A6E1
- A6D5 test 78
- A6D7 jf 92EB
- A6DA name1 47 SCROLL 5
- A6DC text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A6DE j 92A6
- A6E1 test 78
- A6E3 jf 92EB
- A6E6 name1 47 SCROLL 5
- A6E8 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A6EA j 92A6
- A6ED test 78
- A6EF jf 92EB
- A6F2 name1 47 SCROLL 5
- A6F4 name2 47 SCROLL 5
- A6F6 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A6F8 j 92A6
- A6FB isshown AE
- A6FD jf 92EE
- A700 test 78
- A702 jf 92EB
- A705 name1 47 SCROLL 5
- A707 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A709 j 92A6
- Item-47 SCROLL 5 take
- A70C hasit
- A70D jt 9149
- A710 name1 47 SCROLL 5
- A712 text 646
- ; THE {0514} IS IN HAND.{W}
- A714 hide 5F
- A716 redraw
- A717 takeit
- A718 end
- Item-47 SCROLL 5 close
- A719 test 78
- A71B jt A723
- A71E name1 47 SCROLL 5
- A720 text 644
- ; THE {0514} IS CLOSED.{W}
- A722 end
- A723 name1 47 SCROLL 5
- A725 text 641
- ; THE {0514} IS CLOSED.{W}
- A727 clear 78
- A729 end
- Item-48 BLADE examine
- A72A longtext
- A72B text 479
- ; IT'S SOME SORT OF SPIKE
- ; THAT IS MADE OF PRECIOUS
- ; METALS. OUCH! THE TIPS
- ; ARE AS SHARP AS NEEDLES.{W}
- A72D test 50
- A72F jf A732
- A732 endlongtext
- A733 end
- Item-48 BLADE use
- A734 useon
- A735 switch
- Scenery-36 => 917C
- Item-50 STAFF => A742
- default => 93E8
- A742 this
- A743 removeit
- A744 that
- A745 set 7C
- A747 sound 14
- A749 text 534
- ; SUDDENLY, LIGHTNING
- ; BEGINS TO FLASH IN THE
- ; ROOM!{W}{P}
- ; THEN,THE GOLDEN SPIKE
- ; SLIDES SMOOTHLY ONTO THE
- ; STAFF AND LOCKS INTO
- ; PLACE.{W}
- A74B end
- Item-48 BLADE take
- A74C hasit
- A74D jt 9149
- A750 test 3C
- A752 jf 9217
- A755 name1 48 BLADE
- A757 text 646
- ; THE {0514} IS IN HAND.{W}
- A759 hide 64
- A75B redraw
- A75C takeit
- A75D end
- Item-49 HORN examine
- A75E text 487
- ; THIS HORN IS FORGED OF
- ; FLAWLESS PLATINUM. ITS
- ; BEAUTY IS UNBELIEVABLE!{W}
- A760 end
- Item-49 HORN use
- A761 isroom 1B
- A763 jf A770
- A766 useon
- A767 switch
- Scenery-36 => 917C
- default => A78F
- A770 hasit
- A771 jf A794
- A774 isroom 2C
- A776 jf A78F
- A779 test 6B
- A77B jt A78F
- A77E isshown 88
- A780 jf A78F
- A783 sound 1F
- A785 text 621
- ; THE SOUND OF THE HORN
- ; ECHOES LOUDLY IN YOUR
- ; EARS.{W}{P}
- ; SUDDENLY, YOU HEAR THE
- ; SOUND OF GRINDING ROCK.
- ; THE JAW OF THE SKULL
- ; BEGINS TO DESCEND!{W}{P}
- ; HOT WIND ERUPTS FROM THE
- ; MOUTH CREATING THE
- ; ILLUSION THAT THE STONE
- ; SKULL IS ALIVE!{W}
- A787 opendoorhere 5E
- A789 set 6B
- A78B set 07
- A78D updateroom
- A78E end
- A78F sound 1F
- A791 text 2
- ; NOTHING HAPPENED.{W}
- A793 end
- A794 text 409
- ; YOU CAN'T USE WHAT YOU
- ; DIDN'T TAKE.{W}
- A796 end
- Item-49 HORN leave
- A797 useon
- A798 switch
- Trash-00 => A7AD
- Trash-01 => A7BE
- Trash-02 => A7DB
- Trash-03 => A7E9
- default => 9295
- A7AD test 42
- A7AF jt 92AC
- A7B2 test 6B
- A7B4 jf 92EB
- A7B7 name1 49 HORN
- A7B9 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A7BB j 92A6
- A7BE test 43
- A7C0 jt A7CF
- A7C3 test 6B
- A7C5 jf 92EB
- A7C8 name1 49 HORN
- A7CA text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A7CC j 92A6
- A7CF test 6B
- A7D1 jf 92EB
- A7D4 name1 49 HORN
- A7D6 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A7D8 j 92A6
- A7DB test 6B
- A7DD jf 92EB
- A7E0 name1 49 HORN
- A7E2 name2 49 HORN
- A7E4 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- A7E6 j 92A6
- A7E9 isshown AE
- A7EB jf 92EE
- A7EE test 6B
- A7F0 jf 92EB
- A7F3 name1 49 HORN
- A7F5 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- A7F7 j 92A6
- Item-49 HORN take
- A7FA hasit
- A7FB jt 9149
- A7FE test 53
- A800 jt A811
- A803 test 54
- A805 jt A81A
- A808 flame5
- A809 show 66
- A80B redraw
- A80C text 490
- ; A LARGE FIREBALL
- ; SUDDENLY APPEARS IN THE
- ; ROOM AND CAUSES YOU TO
- ; SHIELD YOUR EYES.{W}{P}
- ; WHEN YOU OPEN THEM, YOU
- ; NOTICE THAT THE FIRE HAS
- ; CHANGED INTO SOMETHING
- ; FAR MORE MENACING.{W}
- A80E set 54
- A810 end
- A811 name1 49 HORN
- A813 text 646
- ; THE {0514} IS IN HAND.{W}
- A815 hide 67
- A817 redraw
- A818 takeit
- A819 end
- A81A j 9228
- Item-4A WEREWOLF examine
- A81D isshown 66
- A81F jf A825
- A822 text 493
- ; THE HELLHOUND MAKES THIS
- ; HOT ROOM EVEN HOTTER!{W}{P}
- ; THERE MUST BE A WAY TO
- ; COOL THE ROOM OFF BEFORE
- ; YOU ROAST!{W}
- A824 end
- A825 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- A827 end
- Item-4A WEREWOLF hit
- A828 popup 00
- A82A longtext
- A82B text 491
- ; THE DEMON DOG SNARLS AND
- ; POUNCES ON YOU. ITS
- ; TEETH SINK DEEP INTO
- ; YOUR FLESH.{W}
- A82D death 01
- A82F endlongtext
- A830 gameover
- A831 end
- Item-4B TALISMAN examine
- A832 text 497
- ; THIS RATHER HEAVY
- ; TALISMAN IS MADE OF GOLD
- ; AND IS EXTREMELY SHARP
- ; ALONG ITS EDGES.{W}{P}
- ; IT SHINES WITH AN
- ; INCREDIBLE BRILLIANCE!{W}
- A834 end
- Item-4B TALISMAN use
- A835 useon
- A836 switch
- Scenery-36 => 917C
- Scenery-54 => A84B
- Scenery-55 => A853
- Scenery-56 => A863
- default => 93E8
- A84B remove 4B TALISMAN
- A84D show 8A
- A84F redraw
- A850 j A858
- A853 remove 4B TALISMAN
- A855 show 89
- A857 redraw
- A858 flame2
- A859 longtext
- A85A opendoorhere 5D
- A85C text 620
- ; YOU HAVE PLACED THE
- ; BLADED SUN IN THE WRONG
- ; HOLE.{W}{P}
- ; YOU DID NOT HEED THE
- ; WARNINGS AND NOW THE
- ; WARLOCK LORD'S DEFENSES
- ; END YOUR LIFE!{W}
- A85E death 01
- A860 gameover
- A861 endlongtext
- A862 end
- A863 remove 4B TALISMAN
- A865 show 88
- A867 redraw
- A868 sound 14
- A86A text 619
- ; THE ARTIFACT, KNOWN AS
- ; THE BLADED SUN, IS NOW
- ; SECURED AND IN PLACE.{W}
- A86C end
- Item-4B TALISMAN take
- A86D hasit
- A86E jt 9149
- A871 test 55
- A873 jf 923A
- A876 name1 4B TALISMAN
- A878 text 646
- ; THE {0514} IS IN HAND.{W}
- A87A hide 68
- A87C redraw
- A87D takeit
- A87E end
- Item-4E WAND examine
- A87F text 513
- ; IT'S A WAND OF SORTS.
- ; CARVED ON THE SIDE OF
- ; THE WAND IS A SMALL
- ; PICTURE OF A SERPENT.{W}
- A881 end
- Item-4E WAND use
- A882 useon
- A883 switch
- Scenery-36 => 917C
- Item-4F SNAKE => A89E
- Scenery-64 self => A894
- default => 93E8
- A894 isroom 24
- A896 jf 93E8
- A899 isshown 70
- A89B jf 93E8
- A89E remove 4E WAND
- A8A0 text 528
- ; THE SNAKE BEGINS TO
- ; SHAKE AND SHUTTER. IS IT
- ; JUST YOUR EYES OR IS IT
- ; SHRINKING?{W}
- A8A2 hide 70
- A8A4 redraw
- A8A5 wand
- A8A6 sound 14
- A8A8 show 74
- A8AA redraw
- A8AB text 530
- ; THE SERPENTINE STATUE
- ; BEGINS TO CHANGE! IT
- ; GROWS SMALLER AND
- ; SMALLER!{W}{P}
- ; IT DEMATERIALIZES AND
- ; FORMS ANEW AS A STAFF OF
- ; TREMENDOUS BEAUTY!{W}
- A8AD end
- Item-4E WAND take
- A8AE hasit
- A8AF jt 9149
- A8B2 longtext
- A8B3 name1 4E WAND
- A8B5 text 646
- ; THE {0514} IS IN HAND.{W}
- A8B7 text 229
- ; AS YOU TAKE THE WAND
- ; FROM THE SKELETAL HAND,
- ; IT BEGINS TO DESCEND.{W}{P}
- ; THE HOLE THEN CLOSES UP
- ; AS IF IT HAD NEVER BEEN.{W}
- A8B9 endlongtext
- A8BA hide 6C
- A8BC redraw
- A8BD show 98
- A8BF redraw
- A8C0 takeit
- A8C1 hide 98
- A8C3 redraw
- A8C4 animation 07
- A8C6 show 9C
- A8C8 redraw
- A8C9 hide 9C
- A8CB redraw
- A8CC hide 9A
- A8CE redraw
- A8CF end
- Item-4F SNAKE examine
- A8D0 test 52
- A8D2 jt A8DA
- A8D5 text 527
- ; IT'S A GIANT SNAKE. IT
- ; DOESN'T MOVE. PERHAPS
- ; IT'S GETTING READY TO
- ; STRIKE!{W}{P}
- ; YOU WAIT FOR THE
- ; CREATURE TO KILL YOU BUT
- ; IT STILL HAS YET TO
- ; MOVE.{W}{P}
- ; UPON CLOSER INSPECTION,
- ; YOU LAUGH AT YOUR
- ; FOOLISHNESS. IT IS ONLY
- ; A STATUE!{W}
- A8D7 set 52
- A8D9 end
- A8DA text 529
- ; THIS HUGE STATUE IS
- ; CARVED IN THE SHAPE OF A
- ; GIANT SNAKE. IT IS
- ; EXTREMELY LIFE-LIKE.{W}
- A8DC end
- Item-50 STAFF examine
- A8DD test 7C
- A8DF jt A8EC
- A8E2 longtext
- A8E3 text 531
- ; DRUIDIC SCRIPT WINDS ITS
- ; WAY AROUND THIS STAFF.
- ; YOU CAN FEEL POWER
- ; EMANATING FROM IT!{W}
- A8E5 test 50
- A8E7 jf A732
- A8EA endlongtext
- A8EB end
- A8EC test 7F
- A8EE jt A8F4
- A8F1 text 532
- ; THE GOLDEN THORN IS
- ; PERMANENTLY BONDED ONTO
- ; THE STAFF.{W}
- A8F3 end
- A8F4 text 533
- ; POWER EMANATES FROM THE
- ; STAFF! THE THREE ARE,
- ; NOW AND FOREVER, ONE.{W}
- A8F6 end
- Item-50 STAFF use
- A8F7 useon
- A8F8 switch
- Scenery-36 => 917C
- Scenery-62 => 924B
- Scenery-60 => A909
- default => 93E8
- A909 test 7F
- A90B jf 924B
- A90E ending
- A90F end
- Item-50 STAFF take
- A910 hasit
- A911 jt 9149
- A914 name1 50 STAFF
- A916 text 646
- ; THE {0514} IS IN HAND.{W}
- A918 hide 74
- A91A redraw
- A91B takeit
- A91C end
- Item-51 RUG examine
- A91D text 537
- ; IT'S THE ROYAL THRONE
- ; ROOM.{W}
- A91F end
- Item-56 ORB examine
- A920 longtext
- A921 text 568
- ; AHA! IT'S AN ORB MADE
- ; OF SILVER. ITS GLOWING
- ; SURFACE CAUSES YOUR SKIN
- ; TO TINGLE.{W}
- A923 test 50
- A925 jf A732
- A928 endlongtext
- A929 end
- Item-56 ORB use
- A92A useon
- A92B switch
- Scenery-36 => 917C
- Item-50 STAFF => A938
- default => 93E8
- A938 test 7C
- A93A jf A947
- A93D this
- A93E removeit
- A93F that
- A940 set 7F
- A942 sound 14
- A944 text 535
- ; LIGHT CASCADES THROUGH
- ; THE ROOM AS THE STAFF
- ; BECOMES A LIVING ENTITY!{W}
- A946 end
- A947 text 2
- ; NOTHING HAPPENED.{W}
- A949 end
- Item-56 ORB take
- A94A hasit
- A94B jt 9149
- A94E name1 56 ORB
- A950 text 646
- ; THE {0514} IS IN HAND.{W}
- A952 text 572
- ; AS SOON AS YOU REMOVE
- ; THE ORB, THE CYLINDER
- ; CLOSES.{W}
- A954 hide 81
- A956 redraw
- A957 hide 7F
- A959 redraw
- A95A animation 09
- A95C show 80
- A95E redraw
- A95F takeit
- A960 set 48
- A962 end
- Item-57 FERRYMAN examine
- A963 text 599
- ; THE SPECTOR IS WRAPPED
- ; IN TATTERED RAGS. YOU
- ; CAN SEE A SKELETON
- ; WITHIN THE CLOAK.{W}{P}
- ; JUST GAZING AT THIS
- ; APPARITION IS ENOUGH TO
- ; GIVE YOU THE CREEPS!{W}
- A965 end
- Item-57 FERRYMAN hit
- A966 popup 00
- A968 text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- A96A end
- Item-4A WEREWOLF speak
- Item-57 FERRYMAN speak
- A96B text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- A96D end
- Item-58 KEY 1 examine
- A96E text 10
- ; IT'S A SMALL IRON KEY.{W}
- A970 end
- Item-58 KEY 1 use
- A971 useon
- A972 switch
- Scenery-36 => 917C
- Door-01 => A993
- Door-02 => 9323
- Door-1A => 9323
- Door-3A => 9323
- Door-38 => 9323
- Door-39 => 9323
- default => 9344
- A993 isitopen
- A994 jt A9A9
- A997 test 34
- A999 jt A9A2
- A99C openthedoor
- A99D text 28
- ; "CLICK!" THE KEY WORKED!
- ; IT UNLOCKED THE DOOR!{W}
- A99F set 34
- A9A1 end
- A9A2 name1 E5 KEY
- A9A4 text 641
- ; THE {0514} IS CLOSED.{W}
- A9A6 clear 34
- A9A8 end
- A9A9 closethedoor
- A9AA name1 E5 KEY
- A9AC text 641
- ; THE {0514} IS CLOSED.{W}
- A9AE clear 34
- A9B0 end
- Item-58 KEY 1 leave
- A9B1 useon
- A9B2 switch
- Trash-00 => A9C7
- Trash-01 => A9D8
- Trash-02 => A9F5
- Trash-03 => AA03
- default => 9295
- A9C7 test 42
- A9C9 jt 92AC
- A9CC test 34
- A9CE jf 92EB
- A9D1 name1 58 KEY 1
- A9D3 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- A9D5 j 92A6
- A9D8 test 43
- A9DA jt A9E9
- A9DD test 34
- A9DF jf 92EB
- A9E2 name1 58 KEY 1
- A9E4 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- A9E6 j 92A6
- A9E9 test 34
- A9EB jf 92EB
- A9EE name1 58 KEY 1
- A9F0 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- A9F2 j 92A6
- A9F5 test 34
- A9F7 jf 92EB
- A9FA name1 58 KEY 1
- A9FC name2 58 KEY 1
- A9FE text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- AA00 j 92A6
- AA03 isshown AE
- AA05 jf 92EE
- AA08 test 34
- AA0A jf 92EB
- AA0D name1 58 KEY 1
- AA0F text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- AA11 j 92A6
- Item-58 KEY 1 take
- AA14 hasit
- AA15 jt 9149
- AA18 name1 58 KEY 1
- AA1A text 646
- ; THE {0514} IS IN HAND.{W}
- AA1C hide 02
- AA1E redraw
- AA1F takeit
- AA20 set 44
- AA22 end
- Item-59 KEY 2 examine
- AA23 text 40
- ; THIS KEY BEARS A SKULL.
- ; THIS MUST BE A SKELETON
- ; KEY.{W}
- AA25 end
- Item-59 KEY 2 use
- AA26 useon
- AA27 switch
- Scenery-36 => 917C
- Door-01 => 9323
- Door-02 => AA48
- Door-1A => 9323
- Door-3A => 9323
- Door-38 => 9323
- Door-39 => 9323
- default => 9344
- AA48 isitopen
- AA49 jt AA5E
- AA4C test 35
- AA4E jt AA57
- AA51 openthedoor
- AA52 text 28
- ; "CLICK!" THE KEY WORKED!
- ; IT UNLOCKED THE DOOR!{W}
- AA54 set 35
- AA56 end
- AA57 name1 E5 KEY
- AA59 text 641
- ; THE {0514} IS CLOSED.{W}
- AA5B clear 35
- AA5D end
- AA5E closethedoor
- AA5F name1 E5 KEY
- AA61 text 641
- ; THE {0514} IS CLOSED.{W}
- AA63 clear 35
- AA65 end
- Item-59 KEY 2 leave
- AA66 useon
- AA67 switch
- Trash-00 => AA7C
- Trash-01 => AA8D
- Trash-02 => AAAA
- Trash-03 => AAB8
- default => 9295
- AA7C test 42
- AA7E jt 92AC
- AA81 test 35
- AA83 jf 92EB
- AA86 name1 59 KEY 2
- AA88 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- AA8A j 92A6
- AA8D test 43
- AA8F jt AA9E
- AA92 test 35
- AA94 jf 92EB
- AA97 name1 59 KEY 2
- AA99 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- AA9B j 92A6
- AA9E test 35
- AAA0 jf 92EB
- AAA3 name1 59 KEY 2
- AAA5 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- AAA7 j 92A6
- AAAA test 35
- AAAC jf 92EB
- AAAF name1 59 KEY 2
- AAB1 name2 59 KEY 2
- AAB3 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- AAB5 j 92A6
- AAB8 isshown AE
- AABA jf 92EE
- AABD test 35
- AABF jf 92EB
- AAC2 name1 59 KEY 2
- AAC4 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- AAC6 j 92A6
- Item-59 KEY 2 take
- AAC9 hasit
- AACA jt 9149
- AACD name1 59 KEY 2
- AACF text 646
- ; THE {0514} IS IN HAND.{W}
- AAD1 takeit
- AAD2 set 33
- AAD4 end
- Item-5A WHITEGEM examine
- AAD5 text 97
- ; IT'S A WHITE STONE OF
- ; UNKNOWN ORIGIN. A FINE
- ; THING TO GAMBLE AWAY IN
- ; A GOOD CARD GAME!{W}
- AAD7 end
- Item-5A WHITEGEM use
- AAD8 useon
- AAD9 switch
- Scenery-36 => 917C
- Scenery-0C => AAEE
- Scenery-1A => AAFD
- Scenery-21 => AAFD
- default => 93E8
- AAEE remove 5A WHITEGEM
- AAF0 sound 14
- AAF2 show 1B
- AAF4 redraw
- AAF5 text 106
- ; THE GEM FITS PERFECTLY
- ; IN THE HOLE.{W}{P}
- ; A SMALL CRYSTAL SPHERE
- ; MAGICALLY APPEARS ON THE
- ; STAND!{W}
- AAF7 show 1C
- AAF9 redraw
- AAFA set 0B
- AAFC end
- AAFD text 105
- ; THE GEM SEEMS TO FIT BUT
- ; NOTHING HAPPENS.{W}
- AAFF end
- Item-5A WHITEGEM take
- AB00 hasit
- AB01 jt 9149
- AB04 test 0B
- AB06 jt AB11
- AB09 name1 5A WHITEGEM
- AB0B text 646
- ; THE {0514} IS IN HAND.{W}
- AB0D takeit
- AB0E set 80
- AB10 end
- AB11 text 167
- ; YOU CAN'T TAKE IT!{W}
- AB13 end
- Item-5B RED GEM examine
- AB14 text 98
- ; IT'S A FINE RED RUBY!{W}{P}
- ; ITS COLOR REMINDS YOU OF
- ; YOUR ADVENTURE ACROSS
- ; THE SEA OF BLOOD.{W}
- AB16 end
- Item-5B RED GEM use
- AB17 useon
- AB18 switch
- Scenery-36 => 917C
- Scenery-21 => AB2D
- Scenery-0C => AAFD
- Scenery-1A => AAFD
- default => 93E8
- AB2D remove 5B RED GEM
- AB2F show 45
- AB31 redraw
- AB32 opendoorhere 31
- AB34 text 307
- ; THE BOOKCASE SLOWLY
- ; SLIDES AWAY REVEALING A
- ; HIDDEN PASSAGE.{W}
- AB36 set 60
- AB38 set 04
- AB3A updateroom
- AB3B end
- Item-5B RED GEM take
- AB3C hasit
- AB3D jt 9149
- AB40 test 60
- AB42 jt AB11
- AB45 name1 5B RED GEM
- AB47 text 646
- ; THE {0514} IS IN HAND.{W}
- AB49 takeit
- AB4A set 81
- AB4C end
- Item-5C BLUE GEM examine
- AB4D text 99
- ; IT'S A DARK BLUE
- ; GEMSTONE THAT IS AS BIG
- ; AS THE POMMEL OF A
- ; SWORD!{W}
- AB4F end
- Item-5C BLUE GEM use
- AB50 useon
- AB51 switch
- Scenery-36 => 917C
- Scenery-1A => AB66
- Scenery-0C => AAFD
- Scenery-21 => AAFD
- default => 93E8
- AB66 remove 5C BLUE GEM
- AB68 show 32
- AB6A redraw
- AB6B longtext
- AB6C text 190
- ; AS SOON AS YOU PLACE THE
- ; BLUE GEM IN THE HOLE,
- ; YOU HEAR THE SOUND OF
- ; GRINDING STONE.{W}{P}
- ; THE WALL SLOWLY RISES TO
- ; REVEAL A MAGICAL IMAGE
- ; OF AN OLD WIZARD.{W}
- AB6E opendoorhere 19
- AB70 text 191
- ; "LISTEN, WARRIOR! THE
- ; WARLOCK LORD CAN ONLY BE
- ; DEFEATED BY THY COURAGE
- ; AND THE STAFF OF AGES.{W}{P}
- ; REMEMBER, FIVE TO FIND.
- ; THREE FOR THE STAFF, ONE
- ; TO BE THE KEY, AND ONE
- ; TO BE THY PATHWAY.{W}{P}
- ; HAVE THY WITS ABOUT
- ; THEE, WARRIOR! FARE
- ; THEE WELL."{W}
- AB72 show 33
- AB74 redraw
- AB75 closedoorhere 19
- AB77 sound 14
- AB79 text 192
- ; THE WALL SLIDES BACK INTO
- ; PLACE, HIDING THE IMAGE
- ; FROM YOUR SIGHT. A SCROLL
- ; APPEARS!{W}
- AB7B endlongtext
- AB7C set 0F
- AB7E end
- Item-5C BLUE GEM take
- AB7F hasit
- AB80 jt 9149
- AB83 test 0F
- AB85 jt AB11
- AB88 name1 5C BLUE GEM
- AB8A text 646
- ; THE {0514} IS IN HAND.{W}
- AB8C takeit
- AB8D set 82
- AB8F end
- Item-0D COPPCOIN examine
- Item-0E COPPCOIN examine
- Item-5D COPPCOIN examine
- AB90 text 231
- ; HEY! WAIT A MINUTE!
- ; THIS IS NO GOLD COIN.
- ; IT'S BUT A BRASS SLUG.
- ; WHAT A ROYAL RIP!{W}
- AB92 end
- Item-5D COPPCOIN use
- AB93 useon
- AB94 switch
- Scenery-36 => 917C
- Item-2D DEVIL => ABA5
- Item-57 FERRYMAN => 976F
- default => 93E8
- ABA5 isshown 3D
- ABA7 jf ABB6
- ABAA test 6C
- ABAC jt ABC7
- ABAF remove 5D COPPCOIN
- ABB1 text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- ABB3 set 6C
- ABB5 end
- ABB6 isshown 3E
- ABB8 jf ABE1
- ABBB test 6C
- ABBD jt ABD8
- ABC0 remove 0D COPPCOIN
- ABC2 text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- ABC4 set 6C
- ABC6 end
- ABC7 remove 5D COPPCOIN
- ABC9 opendoorhere 26
- ABCB hide 3D
- ABCD redraw
- ABCE longtext
- ABCF text 256
- ; THE TROLL SHOUTS,"HEY,
- ; WHAT'S THIS? IT ISN'T
- ; GOLD! ARE YOU TRYING TO
- ; CHEAT ME?"{W}
- ABD1 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- ABD3 death 02
- ABD5 endlongtext
- ABD6 gameover
- ABD7 end
- ABD8 remove 0D COPPCOIN
- ABDA opendoorhere 26
- ABDC hide 3E
- ABDE j 96C0
- ABE1 text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- ABE3 end
- Item-5D COPPCOIN leave
- ABE4 useon
- ABE5 switch
- Trash-00 => ABFA
- Trash-01 => AC06
- Trash-02 => AC19
- Trash-03 => AC22
- default => 9295
- ABFA test 42
- ABFC jt 92AC
- ABFF name1 5D COPPCOIN
- AC01 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- AC03 j 92A6
- AC06 test 43
- AC08 jt AC12
- AC0B name1 5D COPPCOIN
- AC0D text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- AC0F j 92A6
- AC12 name1 5D COPPCOIN
- AC14 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- AC16 j 92A6
- AC19 name1 5D COPPCOIN
- AC1B name2 5D COPPCOIN
- AC1D text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- AC1F j 92A6
- AC22 isshown AE
- AC24 jf 92EE
- AC27 name1 5D COPPCOIN
- AC29 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- AC2B j 92A6
- Item-0D COPPCOIN take
- Item-0E COPPCOIN take
- Item-5D COPPCOIN take
- AC2E hasit
- AC2F jt 9149
- AC32 name1 5D COPPCOIN
- AC34 text 646
- ; THE {0514} IS IN HAND.{W}
- AC36 takeit
- AC37 end
- Item-5E GAUNTLET examine
- AC38 text 283
- ; IT'S A GAUNTLET OF
- ; SILVER PLATE. IT BEARS
- ; THE SYMBOL OF THE CIRCLE
- ; OF TWELVE.{W}
- AC3A end
- Item-5E GAUNTLET use
- AC3B useon
- AC3C switch
- Scenery-36 => 917C
- Scenery-64 self => AC49
- default => 93E8
- AC49 remove 5E GAUNTLET
- AC4B text 293
- ; YOU PLACE THE GAUNTLET
- ; ON YOUR HAND. IT FEELS
- ; LIKE IT WAS MADE JUST
- ; FOR YOU.{W}
- AC4D set 7D
- AC4F end
- Item-5E GAUNTLET take
- AC50 hasit
- AC51 jt 9149
- AC54 name1 5E GAUNTLET
- AC56 text 646
- ; THE {0514} IS IN HAND.{W}
- AC58 takeit
- AC59 end
- Item-5F SCROLL 3 take
- AC5A hasit
- AC5B jt 9149
- AC5E name1 5F SCROLL 3
- AC60 text 646
- ; THE {0514} IS IN HAND.{W}
- AC62 takeit
- AC63 end
- Item-5F SCROLL 3 open
- AC64 longtext
- AC65 name1 5F SCROLL 3
- AC67 text 640
- ; THE {0514} IS OPEN.{W}
- AC69 text 174
- ; YOUR HANDS BEGIN TO
- ; SWEAT BECAUSE OF YOUR
- ; EXTREME EXCITEMENT...{W}
- AC6B text 354
- ; LANDS UNDER THE HEAVENS;
- ; THE KEY TO THE WORLD.{W}{P}
- ;
- ; "TERRA TERRAKK"{W}
- AC6D getspell 92 TERRAKK
- AC6F sound 14
- AC71 text 461
- ; YOU'VE LEARNED ONE MAGIC
- ; SPELL.{W}
- AC73 name1 5F SCROLL 3
- AC75 text 656
- ; AS THE SPELL WAS
- ; CHANTED, THE {0514}
- ; QUICKLY VANISHED.{W}
- AC77 endlongtext
- AC78 hasit
- AC79 jt AC80
- AC7C deleteit
- AC7D removefromcont 5F SCROLL 3
- AC7F end
- AC80 takeitaway
- AC81 removeit
- AC82 end
- Item-5F SCROLL 3 close
- AC83 name1 5F SCROLL 3
- AC85 text 644
- ; THE {0514} IS CLOSED.{W}
- AC87 end
- Item-60 SCROLL 4 open
- AC88 longtext
- AC89 name1 60 SCROLL 4
- AC8B text 640
- ; THE {0514} IS OPEN.{W}
- AC8D text 176
- ; YOU'VE READ THE SCROLL.{W}
- AC8F text 583
- ; "TO MOVE THE SUN FROM
- ; FAR TO NEAR, LIGHT IS
- ; WHAT THE DARKNESS FEARS."{W}{P}
- ;
- ; "INSTANTUM ILLUMINA"{W}
- AC91 getspell 93 ILLUMINA
- AC93 sound 14
- AC95 text 461
- ; YOU'VE LEARNED ONE MAGIC
- ; SPELL.{W}
- AC97 name1 60 SCROLL 4
- AC99 text 656
- ; AS THE SPELL WAS
- ; CHANTED, THE {0514}
- ; QUICKLY VANISHED.{W}
- AC9B endlongtext
- AC9C hasit
- AC9D jt ACA4
- ACA0 deleteit
- ACA1 removefromcont 60 SCROLL 4
- ACA3 end
- ACA4 takeitaway
- ACA5 removeit
- ACA6 end
- Item-60 SCROLL 4 take
- ACA7 hasit
- ACA8 jt 9149
- ACAB name1 60 SCROLL 4
- ACAD text 646
- ; THE {0514} IS IN HAND.{W}
- ACAF takeit
- ACB0 end
- Item-60 SCROLL 4 close
- ACB1 name1 60 SCROLL 4
- ACB3 text 644
- ; THE {0514} IS CLOSED.{W}
- ACB5 end
- Item-61 KEY 5 examine
- ACB6 text 311
- ; IT'S A SMALL IRON KEY.{W}
- ACB8 end
- Item-61 KEY 5 use
- ACB9 useon
- ACBA switch
- Scenery-36 => 917C
- Door-01 => 9323
- Door-02 => 9323
- Door-1A => 9323
- Door-3A => 9323
- Door-38 => ACDB
- Door-39 => 9323
- default => 9344
- ACDB isitopen
- ACDC jt ACF1
- ACDF test 38
- ACE1 jt ACEA
- ACE4 openthedoor
- ACE5 text 28
- ; "CLICK!" THE KEY WORKED!
- ; IT UNLOCKED THE DOOR!{W}
- ACE7 set 38
- ACE9 end
- ACEA name1 E5 KEY
- ACEC text 641
- ; THE {0514} IS CLOSED.{W}
- ACEE clear 38
- ACF0 end
- ACF1 closethedoor
- ACF2 name1 E5 KEY
- ACF4 text 641
- ; THE {0514} IS CLOSED.{W}
- ACF6 clear 38
- ACF8 end
- Item-61 KEY 5 leave
- ACF9 useon
- ACFA switch
- Trash-00 => AD0F
- Trash-01 => AD20
- Trash-02 => AD3D
- Trash-03 => AD4B
- default => 9295
- AD0F test 42
- AD11 jt 92AC
- AD14 test 38
- AD16 jf 92EB
- AD19 name1 61 KEY 5
- AD1B text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- AD1D j 92A6
- AD20 test 43
- AD22 jt AD31
- AD25 test 38
- AD27 jf 92EB
- AD2A name1 61 KEY 5
- AD2C text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- AD2E j 92A6
- AD31 test 38
- AD33 jf 92EB
- AD36 name1 61 KEY 5
- AD38 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- AD3A j 92A6
- AD3D test 38
- AD3F jf 92EB
- AD42 name1 61 KEY 5
- AD44 name2 61 KEY 5
- AD46 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- AD48 j 92A6
- AD4B isshown AE
- AD4D jf 92EE
- AD50 test 38
- AD52 jf 92EB
- AD55 name1 61 KEY 5
- AD57 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- AD59 j 92A6
- Item-61 KEY 5 take
- AD5C hasit
- AD5D jt 9149
- AD60 name1 61 KEY 5
- AD62 text 646
- ; THE {0514} IS IN HAND.{W}
- AD64 takeit
- AD65 end
- Item-62 GLASSES examine
- AD66 text 312
- ; THESE GLASSES ARE WORN.
- ; THEY'VE PROBABLY BEEN
- ; USED FOR A LONG TIME.{W}
- AD68 end
- Item-62 GLASSES use
- AD69 useon
- AD6A switch
- Scenery-36 => 917C
- Scenery-64 self => AD77
- default => 93E8
- AD77 remove 62 GLASSES
- AD79 text 313
- ; YOU TRY THE GLASSES ON
- ; AND THEY FIT PERFECTLY.
- ; HMMM, YOU CAN SEE VERY
- ; WELL.{W}
- AD7B set 79
- AD7D end
- Item-62 GLASSES leave
- AD7E useon
- AD7F switch
- Trash-00 => AD94
- Trash-01 => ADA5
- Trash-02 => ADC2
- Trash-03 => ADD0
- default => 9295
- AD94 test 42
- AD96 jt 92AC
- AD99 test 79
- AD9B jf 92EB
- AD9E name1 62 GLASSES
- ADA0 text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- ADA2 j 92A6
- ADA5 test 43
- ADA7 jt ADB6
- ADAA test 79
- ADAC jf 92EB
- ADAF name1 62 GLASSES
- ADB1 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- ADB3 j 92A6
- ADB6 test 79
- ADB8 jf 92EB
- ADBB name1 62 GLASSES
- ADBD text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- ADBF j 92A6
- ADC2 test 79
- ADC4 jf 92EB
- ADC7 name1 62 GLASSES
- ADC9 name2 62 GLASSES
- ADCB text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- ADCD j 92A6
- ADD0 isshown AE
- ADD2 jf 92EE
- ADD5 test 79
- ADD7 jf 92EB
- ADDA name1 62 GLASSES
- ADDC text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- ADDE j 92A6
- Item-62 GLASSES take
- ADE1 name1 62 GLASSES
- ADE3 text 646
- ; THE {0514} IS IN HAND.{W}
- ADE5 takeit
- ADE6 end
- Item-63 KEY 6 examine
- ADE7 text 356
- ; IT'S A JET BLACK
- ; SKELETON KEY.{W}
- ADE9 end
- Item-63 KEY 6 use
- ADEA useon
- ADEB switch
- Scenery-36 => 917C
- Door-01 => 9323
- Door-02 => 9323
- Door-1A => 9323
- Door-3A => 9323
- Door-38 => 9323
- Door-39 => AE0C
- default => 9344
- AE0C isitopen
- AE0D jt AE22
- AE10 test 39
- AE12 jt AE1B
- AE15 openthedoor
- AE16 text 28
- ; "CLICK!" THE KEY WORKED!
- ; IT UNLOCKED THE DOOR!{W}
- AE18 set 39
- AE1A end
- AE1B name1 E5 KEY
- AE1D text 641
- ; THE {0514} IS CLOSED.{W}
- AE1F clear 39
- AE21 end
- AE22 closethedoor
- AE23 name1 E5 KEY
- AE25 text 641
- ; THE {0514} IS CLOSED.{W}
- AE27 clear 39
- AE29 end
- Item-63 KEY 6 leave
- AE2A useon
- AE2B switch
- Trash-00 => AE40
- Trash-01 => AE51
- Trash-02 => AE6E
- Trash-03 => AE7C
- default => 9295
- AE40 test 42
- AE42 jt 92AC
- AE45 test 39
- AE47 jf 92EB
- AE4A name1 63 KEY 6
- AE4C text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- AE4E j 92A6
- AE51 test 43
- AE53 jt AE62
- AE56 test 39
- AE58 jf 92EB
- AE5B name1 63 KEY 6
- AE5D text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- AE5F j 92A6
- AE62 test 39
- AE64 jf 92EB
- AE67 name1 63 KEY 6
- AE69 text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- AE6B j 92A6
- AE6E test 39
- AE70 jf 92EB
- AE73 name1 63 KEY 6
- AE75 name2 63 KEY 6
- AE77 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- AE79 j 92A6
- AE7C isshown AE
- AE7E jf 92EE
- AE81 test 39
- AE83 jf 92EB
- AE86 name1 63 KEY 6
- AE88 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- AE8A j 92A6
- Item-63 KEY 6 take
- AE8D hasit
- AE8E jt 9149
- AE91 name1 63 KEY 6
- AE93 text 646
- ; THE {0514} IS IN HAND.{W}
- AE95 takeit
- AE96 end
- Item-64 BOTTLE 5 examine
- AE97 text 357
- ; IT'S A SMALL BLACK
- ; BOTTLE WITH A CORK ON
- ; TOP.{W}
- AE99 end
- Item-64 BOTTLE 5 use
- AE9A useon
- AE9B switch
- Scenery-36 => 917C
- Scenery-64 self => AEA8
- default => 93E8
- AEA8 remove 64 BOTTLE 5
- AEAA text 380
- ; YOU DRINK THE LIQUID IN
- ; THE BOTTLE. IT'S AS
- ; SWEET AS SUGAR.{W}
- AEAC end
- Item-64 BOTTLE 5 leave
- AEAD useon
- AEAE switch
- Trash-00 => AEC4
- Trash-01 => AED0
- Trash-02 => AEE3
- Trash-03 => AEEC
- default => 9295
- AEC3 end
- AEC4 test 42
- AEC6 jt 92AC
- AEC9 name1 64 BOTTLE 5
- AECB text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- AECD j 92A6
- AED0 test 43
- AED2 jt AEDC
- AED5 name1 64 BOTTLE 5
- AED7 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- AED9 j 92A6
- AEDC name1 64 BOTTLE 5
- AEDE text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- AEE0 j 92A6
- AEE3 name1 64 BOTTLE 5
- AEE5 name2 64 BOTTLE 5
- AEE7 text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- AEE9 j 92A6
- AEEC isshown AE
- AEEE jf 92EE
- AEF1 name1 64 BOTTLE 5
- AEF3 text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- AEF5 j 92A6
- Item-64 BOTTLE 5 take
- AEF8 hasit
- AEF9 jt 9149
- AEFC name1 64 BOTTLE 5
- AEFE text 646
- ; THE {0514} IS IN HAND.{W}
- AF00 takeit
- AF01 end
- Item-65 BIG COIN examine
- AF02 text 522
- ; IT IS A LARGE GOLD COIN
- ; WITH A WELL ENGRAVED ON
- ; IT.{W}
- AF04 end
- Item-65 BIG COIN use
- Item-65 BIG COIN leave
- AF05 useon
- AF06 switch
- Scenery-36 => 917C
- Trash-03 => AF1B
- Scenery-66 => AF1B
- Item-27 TORCH => AF2C
- default => 93E8
- AF1B isshown AE
- AF1D jf AF29
- AF20 remove 65 BIG COIN
- AF22 set 69
- AF24 sound 14
- AF26 text 594
- ; AS SOON AS YOU THROW THE
- ; COIN INTO THE WELL, A
- ; HUGE WIND ERUPTS FROM
- ; WITHIN IT.{W}{P}
- ; IT REMINDS YOU OF THE
- ; SMALL "DUST DEVILS" YOU
- ; SEE IN THE AUTUMN
- ; MONTHS.{W}
- AF28 end
- AF29 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- AF2B end
- AF2C longtext
- AF2D text 256
- ; THE TROLL SHOUTS,"HEY,
- ; WHAT'S THIS? IT ISN'T
- ; GOLD! ARE YOU TRYING TO
- ; CHEAT ME?"{W}
- AF2F hide 3E
- AF31 redraw
- AF32 opendoorhere 26
- AF34 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- AF36 death 02
- AF38 endlongtext
- AF39 gameover
- AF3A end
- Item-65 BIG COIN take
- AF3B hasit
- AF3C jt 9149
- AF3F name1 65 BIG COIN
- AF41 text 646
- ; THE {0514} IS IN HAND.{W}
- AF43 takeit
- AF44 set 83
- AF46 end
- Item-0F GOLDCOIN examine
- Item-10 GOLDCOIN examine
- Item-66 GOLDCOIN examine
- AF47 text 523
- ; THIS COIN HAS A MARK ON
- ; IT THAT LOOKS LIKE A
- ; HUMAN SKULL.{W}
- AF49 end
- Item-66 GOLDCOIN use
- AF4A useon
- AF4B switch
- Scenery-36 => 917C
- Item-57 FERRYMAN => AF5C
- Item-2D DEVIL => AF63
- default => 93E8
- AF5C remove 66 GOLDCOIN
- AF5E text 604
- ; THE FERRYMAN TAKES THE
- ; COIN AND GESTURES YOU TO
- ; BOARD QUICKLY.{W}
- AF60 set 6A
- AF62 end
- AF63 isshown 3E
- AF65 jf 93E8
- AF68 test 6C
- AF6A jt AF74
- AF6D remove 66 GOLDCOIN
- AF6F text 255
- ; THE TROLL SAYS THAT THE
- ; TOLL HAS JUST BEEN
- ; RAISED TO TWO GOLD
- ; COINS.{W}
- AF71 set 6C
- AF73 end
- AF74 remove 66 GOLDCOIN
- AF76 longtext
- AF77 text 430
- ; THE TROLL SAYS, "I'VE
- ; CHANGED MY MIND! I WON'T
- ; LET YOU CROSS MY BRIDGE
- ; AFTER ALL!"{W}
- AF79 hide 3E
- AF7B redraw
- AF7C opendoorhere 26
- AF7E text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- AF80 death 02
- AF82 endlongtext
- AF83 gameover
- AF84 end
- Item-66 GOLDCOIN take
- AF85 hasit
- AF86 jt 9149
- AF89 name1 66 GOLDCOIN
- AF8B text 646
- ; THE {0514} IS IN HAND.{W}
- AF8D takeit
- AF8E set 84
- AF90 end
- Door-00 examine
- B397 isitopen
- B398 jt B3B4
- B39B text 12
- ; IT'S A HEAVY WOODEN DOOR
- ; WITH IRON HINGES.{W}
- B39D end
- Door-00 open
- B39E isitopen
- B39F jt B3B4
- B3A2 isroom 00
- B3A4 jf B3B9
- B3A7 longtext
- B3A8 openthedoor
- B3A9 name1 E4 DOOR
- B3AB text 640
- ; THE {0514} IS OPEN.{W}
- B3AD test 10
- B3AF jf B3BF
- B3B2 endlongtext
- B3B3 end
- B3B4 name1 E4 DOOR
- B3B6 text 643
- ; THE {0514} IS OPENED.{W}
- B3B8 end
- B3B9 openit
- B3BA name1 E4 DOOR
- B3BC text 640
- ; THE {0514} IS OPEN.{W}
- B3BE end
- B3BF text 14
- ; IT'S THE DOOR LEADING
- ; INTO THE CASTLE
- ; SHADOWGATE.{W}
- B3C1 endlongtext
- B3C2 end
- Door-00 close
- B3C3 isitopen
- B3C4 jf B3D2
- B3C7 isroom 00
- B3C9 jf B3D7
- B3CC closethedoor
- B3CD name1 E4 DOOR
- B3CF text 641
- ; THE {0514} IS CLOSED.{W}
- B3D1 end
- B3D2 name1 E4 DOOR
- B3D4 text 644
- ; THE {0514} IS CLOSED.{W}
- B3D6 end
- B3D7 closeit
- B3D8 name1 E4 DOOR
- B3DA text 641
- ; THE {0514} IS CLOSED.{W}
- B3DC end
- Door-00 move
- B3DD doorbetween 00 01
- B3E0 isroom 00
- B3E2 jt B3F0
- B3E5 test 10
- B3E7 jt B3F3
- B3EA eyes
- B3EB text 21
- ; "THAT PITIFUL WIZARD
- ; LAKMIR WAS A FOOL TO
- ; SEND A BUFFOON LIKE YOU
- ; TO STOP ME.{W}{P}
- ; YOU WILL SURELY REGRET
- ; IT FOR THE ONLY THING
- ; HERE FOR YOU IS A
- ; HORRIBLE DEATH!"{W}{P}
- ; THE SOUND OF MANIACAL
- ; LAUGHTER ECHOES IN YOUR
- ; EARS.{W}
- B3ED set 10
- B3EF end
- B3F0 text 16
- ; IT'S THE ENTRANCE TO
- ; SHADOWGATE. YOU CAN HEAR
- ; WOLVES HOWLING DEEP IN
- ; THE FOREST BEHIND YOU...{W}
- B3F2 end
- B3F3 text 22
- ; YOU STAND IN A LONG
- ; CORRIDOR. HUGE STONE
- ; ARCHWAYS LINE THE ENTIRE
- ; HALL.{W}
- B3F5 end
- Door-01 examine
- B3F6 isitopen
- B3F7 jt B3B4
- B3FA text 27
- ; THIS WOODEN DOOR IS
- ; REINFORCED WITH HEAVY
- ; SHEETS OF STEEL.{W}
- B3FC end
- Door-01 open
- B3FD isitopen
- B3FE jt B3B4
- B401 test 34
- B403 jf B40E
- B406 isroom 01
- B408 jf B3B9
- B40B j B411
- B40E text 31
- ; THE DOOR IS LOCKED.{W}
- B410 end
- B411 name1 E4 DOOR
- B413 text 640
- ; THE {0514} IS OPEN.{W}
- B415 openthedoor
- B416 name1 E4 DOOR
- B418 end
- Door-01 close
- Door-02 close
- B419 isitopen
- B41A jf B3D2
- B41D isroom 01
- B41F jf B3D7
- B422 j B3CC
- Door-01 move
- B425 doorbetween 01 02
- B428 isroom 01
- B42A jt B3F3
- B42D test 11
- B42F jt B437
- B432 text 34
- ; THE STONE WALLS SEEM
- ; UNCOMFORTABLY CLOSE AS
- ; YOU WALK DOWN THE
- ; STAIRS.{W}
- B434 set 11
- B436 end
- B437 text 35
- ; THE STONE PASSAGE WINDS
- ; TO AN UNSEEN END.{W}
- B439 end
- Door-02 examine
- B43A isitopen
- B43B jt B3B4
- B43E text 30
- ; EVEN THOUGH THIS DOOR IS
- ; ONLY AN INCH THICK, IT
- ; IS VERY STURDY.{W}
- B440 end
- Door-02 open
- B441 isitopen
- B442 jt B3B4
- B445 test 35
- B447 jf B40E
- B44A isroom 01
- B44C jf B3B9
- B44F j B411
- Door-02 move
- B452 doorbetween 01 03
- B455 isroom 01
- B457 jt B3F3
- B45A test 12
- B45C jt B464
- B45F text 53
- ; OH! AS YOU ENTER, YOU
- ; CAN SEE A SWORD AND
- ; A SLING INSIDE.{W}
- B461 set 12
- B463 end
- B464 text 54
- ; YOU ARE IN A SMALL
- ; CRAMPED CLOSET.{W}
- B466 end
- Door-03 examine
- B467 isitopen
- B468 jt B48A
- B46B test 56
- B46D jt B475
- B470 text 41
- ; IT'S A STONE WALL.{W}
- B472 set 56
- B474 end
- B475 text 178
- ; IT'S PART OF THE WALL.{W}
- B477 end
- Door-03 open
- B478 isitopen
- B479 jt B48A
- B47C isroom 02
- B47E jf B48F
- B481 openthedoor
- B482 text 48
- ; THE STONE FALLS AWAY TO
- ; REVEAL A SECRET PASSAGE!{W}
- B484 set 56
- B486 set 00
- B488 updateroom
- B489 end
- B48A name1 E6 WALL
- B48C text 643
- ; THE {0514} IS OPENED.{W}
- B48E end
- B48F openit
- B490 name1 E6 WALL
- B492 text 640
- ; THE {0514} IS OPEN.{W}
- B494 end
- Door-03 use
- Door-03 leave
- B495 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- B497 end
- Door-03 take
- B498 text 167
- ; YOU CAN'T TAKE IT!{W}
- B49A end
- Door-03 close
- B49B isitopen
- B49C jf B4AA
- B49F isroom 02
- B4A1 jf B4AF
- B4A4 closethedoor
- B4A5 name1 E6 WALL
- B4A7 text 641
- ; THE {0514} IS CLOSED.{W}
- B4A9 end
- B4AA name1 E6 WALL
- B4AC text 644
- ; THE {0514} IS CLOSED.{W}
- B4AE end
- B4AF closeit
- B4B0 name1 E6 WALL
- B4B2 text 641
- ; THE {0514} IS CLOSED.{W}
- B4B4 end
- Door-03 hit
- B4B5 isitopen
- B4B6 jt B48A
- B4B9 popup 00
- B4BB j B481
- Door-03 speak
- B4BE text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- B4C0 end
- Door-03 move
- B4C1 doorbetween 02 0A
- B4C4 isroom 02
- B4C6 jt B437
- B4C9 test 13
- B4CB jt B4D3
- B4CE text 128
- ; AS SOON AS YOU ENTER THE
- ; ROOM, YOU SEE AN ARROW
- ; ON THE FRONT WALL.{W}
- B4D0 set 13
- B4D2 end
- B4D3 text 129
- ; COLD AIR RUSHES INTO
- ; THIS CHAMBER FROM AN
- ; OPENING SOME TEN FEET
- ; ABOVE THE FLOOR.{W}
- B4D5 end
- Door-04 examine
- B4D6 text 47
- ; A HALLWAY LIES AROUND
- ; THE CORNER.{W}
- B4D8 end
- Door-04 open
- Door-04 close
- Door-09 close
- Door-0A open
- Door-0A close
- Door-0D open
- Door-0D close
- Door-0E open
- Door-0E close
- Door-10 open
- Door-10 close
- Door-11 open
- Door-11 close
- Door-12 open
- Door-12 close
- Door-13 open
- Door-13 close
- Door-16 open
- Door-16 close
- Door-17 open
- Door-17 close
- Door-19 close
- Door-1B close
- Door-1C close
- Door-1D close
- Door-1F open
- Door-1F close
- Door-25 open
- Door-25 close
- Door-28 open
- Door-28 close
- Door-29 open
- Door-29 close
- Door-2C open
- Door-2C close
- Door-2E open
- Door-2E close
- Door-30 open
- Door-30 close
- Door-32 open
- Door-32 close
- Door-34 open
- Door-34 close
- Door-35 close
- Door-36 open
- Door-36 close
- Door-3B open
- Door-3B close
- Door-3C open
- Door-3C close
- Door-3D open
- Door-3D close
- Door-3E open
- Door-3E close
- Door-3F open
- Door-3F close
- Door-40 open
- Door-40 close
- Door-42 open
- Door-42 close
- Door-43 open
- Door-43 close
- Door-44 open
- Door-44 close
- Door-46 open
- Door-46 close
- Door-47 open
- Door-47 close
- Door-48 open
- Door-48 close
- Door-49 open
- Door-49 close
- Door-4A open
- Door-4A close
- Door-4B open
- Door-4B close
- Door-4D open
- Door-4D close
- Door-4E close
- Door-4F open
- Door-4F close
- Door-50 open
- Door-50 close
- Door-51 open
- Door-51 close
- Door-52 open
- Door-52 close
- Door-53 open
- Door-53 close
- Door-54 open
- Door-54 close
- Door-55 open
- Door-55 close
- Door-56 open
- Door-56 close
- Door-58 close
- Door-59 close
- Door-5A open
- Door-5A close
- Door-5A move
- Door-5B close
- Door-5C open
- Door-5C close
- Door-5E close
- Door-60 open
- Door-60 close
- Door-61 open
- Door-61 close
- B4D9 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- B4DB end
- Door-04 move
- B4DC doorbetween 02 04
- B4DF isroom 02
- B4E1 jt B437
- B4E4 text 60
- ; THE STONES IN THESE
- ; WALLS WERE PROBABLY CUT
- ; BY THE HANDS OF ENSLAVED
- ; MOUNTAIN DWARVES.{W}
- B4E6 end
- Door-05 examine
- B4E7 isitopen
- B4E8 jt B3B4
- B4EB text 61
- ; THIS DOOR SEEMS TO BE
- ; MADE OF SOLID OAK.{W}
- B4ED end
- Door-05 open
- Door-06 open
- Door-07 open
- B4EE isitopen
- B4EF jt B3B4
- B4F2 isroom 04
- B4F4 jf B3B9
- B4F7 openthedoor
- B4F8 name1 E4 DOOR
- B4FA text 640
- ; THE {0514} IS OPEN.{W}
- B4FC end
- Door-05 close
- Door-06 close
- Door-07 close
- B4FD isitopen
- B4FE jf B3D2
- B501 isroom 04
- B503 jf B3D7
- B506 j B3CC
- Door-05 move
- B509 doorbetween 04 05
- B50C isroom 04
- B50E jt B4E4
- B511 test 42
- B513 jt B525
- B516 hide 0F
- B518 redraw
- B519 animation 02
- B51B test 14
- B51D jt B525
- B520 text 64
- ; A SHARK SWIMS BY AS IF
- ; PATROLLING THIS CALM
- ; POOL.{W}
- B522 set 14
- B524 end
- B525 text 65
- ; THIS SUBTERRANEAN CAVERN
- ; HAS BEEN CARVED BY
- ; CENTURIES OF
- ; SUPERNATURAL EROSION.{W}
- B527 end
- Door-06 examine
- B528 isitopen
- B529 jt B3B4
- B52C j B39B
- Door-06 move
- B52F doorbetween 04 08
- B532 isroom 04
- B534 jt B4E4
- B537 test 15
- B539 jt B541
- B53C text 101
- ; YOU ENTER A COLD ROOM.
- ; THE STENCH OF FLESH IN
- ; DECAY PERVADES THE SMALL
- ; CHAMBER.{W}{P}
- ; YOU BEGIN TO SHIVER.
- ; THIS ROOM IS REALLY
- ; COLD!{W}
- B53E set 15
- B540 end
- B541 text 102
- ; THE ROOM STINKS OF
- ; ROTTEN MEAT.{W}
- B543 end
- Door-07 examine
- B544 isitopen
- B545 jt B3B4
- B548 text 109
- ; IT'S A FINELY CRAFTED,
- ; WOODEN DOOR.{W}
- B54A end
- B54B end
- Door-07 move
- B54C doorbetween 04 10
- B54F isroom 04
- B551 jt B4E4
- B554 test 16
- B556 jt B55E
- B559 text 207
- ; THIS LONG, COLD HALLWAY
- ; IS LINED ON EITHER SIDE
- ; BY HALF A DOZEN COFFINS.{W}
- B55B set 16
- B55D end
- B55E text 208
- ; THE WALLS, THE FLOOR,
- ; AND THE COFFINS ARE ALL
- ; MADE OF STONE.{W}
- B560 end
- Door-08 examine
- B561 isitopen
- B562 jt B3B4
- B565 text 77
- ; THIS METAL DOOR SHOWS
- ; SIGNIFICANT SIGNS OF
- ; RUST.{W}
- B567 end
- Door-08 open
- B568 isitopen
- B569 jt B3B4
- B56C isroom 05
- B56E jf B3B9
- B571 j B4F7
- Door-08 close
- B574 isitopen
- B575 jf B3D2
- B578 isroom 05
- B57A jf B3D7
- B57D j B3CC
- Door-08 move
- B580 doorbetween 05 06
- B583 isroom 05
- B585 jt B511
- B588 test 17
- B58A jt B592
- B58D text 81
- ; WATER CASCADES OVER A
- ; SUBTERRANEAN CLIFF INTO
- ; A COOL, CLEAN STREAM.{W}
- B58F set 17
- B591 end
- B592 text 82
- ; YOU'RE STANDING IN A
- ; DARK, UNDERGROUND
- ; CAVERN.{W}
- B594 end
- Door-09 examine
- B595 text 86
- ; THE WAY UP THIS STAIRWAY
- ; IS OBSTRUCTED BY A
- ; LANDSLIDE.{W}
- B597 end
- Door-09 open
- B598 text 84
- ; THIS LANDSLIDE LOOKS
- ; LIKE IT OCCURRED AGES
- ; AGO. IT WOULD TAKE YOU
- ; MONTHS TO CLEAR IT AWAY.{W}
- B59A end
- Door-09 move
- B59B text 87
- ; THE WAY IS BLOCKED BY A
- ; LANDSLIDE AND EVEN WITH
- ; YOUR MIGHT YOU CANNOT
- ; CLEAR YOURSELF A PATH.{W}
- B59D end
- Door-0A examine
- Door-0E examine
- Door-11 examine
- Door-4E examine
- Door-4F examine
- Door-51 examine
- Door-54 examine
- B59E text 89
- ; IT IS VERY DARK.{W}
- B5A0 end
- Door-0A move
- B5A1 doorbetween 06 07
- B5A4 isroom 06
- B5A6 jt B592
- B5A9 test 18
- B5AB jt B5B3
- B5AE text 91
- ; THE WALLS IN THIS ROOM
- ; ARE MUCH TOO CLOSE FOR
- ; COMFORT.{W}{P}
- ; THE DAMP WALLS OF THIS
- ; EERIE CAVERN ARE ROUGH
- ; AND IRREGULAR.{W}
- B5B0 set 18
- B5B2 end
- B5B3 text 92
- ; YOU'RE IN A CAVE BEHIND
- ; THE WATERFALL.{W}
- B5B5 end
- Door-0B examine
- B5B6 isitopen
- B5B7 jt B3B4
- B5BA j B548
- Door-0B open
- B5BD isitopen
- B5BE jt B3B4
- B5C1 isroom 08
- B5C3 jf B3B9
- B5C6 j B4F7
- Door-0B close
- B5C9 isitopen
- B5CA jf B3D2
- B5CD isroom 08
- B5CF jf B3D7
- B5D2 j B3CC
- Door-0B move
- B5D5 doorbetween 08 09
- B5D8 isroom 08
- B5DA jt B541
- B5DD test 19
- B5DF jt B5E7
- B5E2 text 246
- ; FEAR GRIPS YOU AS YOU
- ; ENTER THIS HOT ROOM!{W}
- B5E4 set 19
- B5E6 end
- B5E7 text 247
- ; THIS ROOM IS TERRIBLY
- ; HOT!{W}
- B5E9 end
- Door-0C examine
- B5EA isitopen
- B5EB jt B3B4
- B5EE text 110
- ; IT'S A SMALL TRAP DOOR
- ; MADE OF POLISHED METAL.{W}
- B5F0 end
- Door-0C open
- B5F1 isitopen
- B5F2 jt B3B4
- B5F5 j B4F7
- Door-0C close
- B5F8 isitopen
- B5F9 jf B3D2
- B5FC j B3CC
- Door-0C move
- B5FF isitopen
- B600 jf B60B
- B603 longtext
- B604 text 111
- ; A BROKEN FRAGMENT OF A
- ; WOODEN LADDER HANGS FROM
- ; THE OPENING.{W}{P}
- ; AS YOU GO DOWN THE TRAP
- ; DOOR, YOU REALIZE YOU
- ; TOOK A BIG STEP. THE
- ; FALL IS QUITE FATAL.{W}
- B606 death 01
- B608 endlongtext
- B609 gameover
- B60A end
- B60B text 33
- ; YOU HAVE TO OPEN THE
- ; DOOR BEFORE YOU GO
- ; THROUGH IT.{W}
- B60D end
- Door-0D examine
- B60E text 120
- ; ALL YOU CAN SEE ARE TWO
- ; EYES IN THE DARKNESS.
- ; THEY SEEM TO BE WATCHING
- ; EVERY MOVE YOU MAKE.{W}
- B610 end
- Door-0D move
- B611 flame1
- B612 longtext
- B613 text 121
- ; WHOOSH! FLAMES SUDDENLY
- ; SHOOT FROM THE DRAGON'S
- ; MOUTH!{W}
- B615 test 65
- B617 jf B61C
- B61A text 406
- ; THE CLOAK CAN'T STAND UP
- ; TO THE DRAGON'S FIRE.{W}
- B61C text 124
- ; DRAGON FLAME ENGULFS
- ; YOUR BODY. YOU PAY FOR
- ; YOUR CURIOSITY WITH YOUR
- ; LIFE.{W}
- B61E death 01
- B620 endlongtext
- B621 gameover
- B622 end
- Door-0E move
- B623 test 66
- B625 jt B631
- B628 opendoorhere 60
- B62A show A3
- B62C text 136
- ; THE LEDGE WASN'T STRONG
- ; ENOUGH TO HOLD YOU. YOU
- ; FALL TO THE GROUND AND
- ; LAND HARD ON YOUR RUMP.{W}
- B62E set 66
- B630 end
- B631 text 137
- ; HMMM! IT'S TOO HIGH FOR
- ; YOU TO REACH.{W}
- B633 end
- Door-0F examine
- B634 isitopen
- B635 jt B3B4
- B638 test 57
- B63A jt B475
- B63D text 182
- ; DAMP AIR IS BLOWING OUT
- ; OF THE GAP IN THE STONE
- ; WALL.{W}
- B63F end
- Door-19 open
- Door-1B open
- Door-1C open
- Door-1D open
- Door-4E open
- Door-59 open
- Door-5B open
- Door-5E open
- B640 text 166
- ; IT WON'T OPEN!{W}
- B642 end
- Door-0F open
- B643 isitopen
- B644 jt B48A
- B647 isroom 0B
- B649 jf B652
- B64C openthedoor
- B64D name1 E6 WALL
- B64F text 640
- ; THE {0514} IS OPEN.{W}
- B651 end
- B652 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- B654 end
- Door-0F close
- B655 isroom 0B
- B657 jf B664
- B65A isitopen
- B65B jf B4AA
- B65E closethedoor
- B65F name1 E6 WALL
- B661 text 641
- ; THE {0514} IS CLOSED.{W}
- B663 end
- B664 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- B666 end
- Door-0F move
- B667 doorbetween 0A 0B
- B66A isroom 0A
- B66C jt B679
- B66F test 1A
- B671 jt B689
- B674 text 140
- ; YOU STAND AT THE EDGE OF
- ; A DEEP CHASM. FROM THE
- ; DARKNESS BELOW ARISE THE
- ; SCREAMS OF THE UNDEAD.{W}{P}
- ; THIS CAVE IS HEWN
- ; ROUGHLY IN THE CHASM'S
- ; WALL.{W}
- B676 set 1A
- B678 end
- B679 longtext
- B67A text 129
- ; COLD AIR RUSHES INTO
- ; THIS CHAMBER FROM AN
- ; OPENING SOME TEN FEET
- ; ABOVE THE FLOOR.{W}
- B67C test 67
- B67E jt B683
- B681 endlongtext
- B682 end
- B683 clear 67
- B685 text 432
- ; SUDDENLY, YOU FEEL
- ; HEAVIER THAN YOU DID
- ; ONLY A MOMENT AGO!{W}
- B687 endlongtext
- B688 end
- B689 text 141
- ; THERE ARE TWO BRIDGES
- ; THAT SPAN THE CHASM.{W}
- B68B end
- B68C longtext
- B68D text 141
- ; THERE ARE TWO BRIDGES
- ; THAT SPAN THE CHASM.{W}
- B68F endlongtext
- B690 end
- Door-10 examine
- B691 test 1B
- B693 jt B699
- B696 text 143
- ; THIS SHABBY BRIDGE IS
- ; HELD TOGETHER WITH
- ; NOTHING BUT FRAYED ROPES
- ; AND ROTTEN PLANKS.{W}{P}
- ; THE ROPES ARE INDEED IN
- ; BAD CONDITION.{W}
- B698 end
- B699 text 144
- ; THE BRIDGE IS SWINGING.{W}
- B69B end
- Door-10 move
- B69C test 67
- B69E jf B6C0
- B6A1 doorbetween 0B 24
- B6A4 isroom 0B
- B6A6 jt B6B3
- B6A9 test 1B
- B6AB jt B6BD
- B6AE text 525
- ; A GIANT SNAKE CONFRONTS
- ; YOU IN THIS SMALL CAVE!{W}
- B6B0 set 1B
- B6B2 end
- B6B3 longtext
- B6B4 test 67
- B6B6 jt B683
- B6B9 text 141
- ; THERE ARE TWO BRIDGES
- ; THAT SPAN THE CHASM.{W}
- B6BB endlongtext
- B6BC end
- B6BD text 526
- ; YOU'RE INSIDE A NARROW
- ; ALCOVE.{W}
- B6BF end
- B6C0 longtext
- B6C1 text 145
- ; AS YOU REACH THE MIDDLE
- ; OF THE BRIDGE, IT
- ; COLLAPSES UNDER YOUR
- ; FEET!{W}
- B6C3 hide 2A
- B6C5 redraw
- B6C6 text 195
- ; THE BRIDGE WON'T HOLD
- ; YOU. YOU CAN'T CROSS
- ; UNLESS YOU LOSE SOME
- ; WEIGHT!{W}
- B6C8 death 01
- B6CA endlongtext
- B6CB gameover
- B6CC end
- Door-11 move
- B6CD doorbetween 0B 0C
- B6D0 isroom 0B
- B6D2 jt B689
- B6D5 test 1C
- B6D7 jt B6DF
- B6DA text 147
- ; WHAT'S THIS? A WRAITH IS
- ; STANDING IN YOUR WAY,
- ; BARRING YOUR PATH!{W}
- B6DC set 1C
- B6DE end
- B6DF longtext
- B6E0 text 148
- ; A STONE ARCHWAY OPENS
- ; INTO A SMALL CHAMBER.
- ; THIS ROOM IS VERY COLD.{W}
- B6E2 test 67
- B6E4 jf B6EB
- B6E7 clear 67
- B6E9 text 432
- ; SUDDENLY, YOU FEEL
- ; HEAVIER THAN YOU DID
- ; ONLY A MOMENT AGO!{W}
- B6EB endlongtext
- B6EC end
- Door-12 examine
- B6ED text 154
- ; YOU HEAR MOANS COMING
- ; FROM THE BOTTOM OF THE
- ; CHASM.{W}
- B6EF end
- Door-12 move
- Door-25 move
- B6F0 longtext
- B6F1 text 261
- ; WITH A LOUD CRY, YOU
- ; TAKE THE BIG PLUNGE.{W}
- B6F3 death 02
- B6F5 endlongtext
- B6F6 gameover
- B6F7 end
- Door-13 examine
- Door-13 move
- B6F8 text 137
- ; HMMM! IT'S TOO HIGH FOR
- ; YOU TO REACH.{W}
- B6FA end
- Door-14 examine
- B6FB text 152
- ; IT'S A SHADOW WRAITH, A
- ; HIDEOUS SPECTRE, WHO
- ; ETERNALLY WALKS THE LINE
- ; BETWEEN LIFE AND DEATH.{W}
- B6FD end
- Door-14 use
- B6FE text 155
- ; YOU'RE AFRAID TO GET
- ; NEAR IT.{W}
- B700 end
- Door-14 hit
- B701 text 155
- ; YOU'RE AFRAID TO GET
- ; NEAR IT.{W}
- B703 end
- Door-14 speak
- B704 text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- B706 end
- Door-15 examine
- B707 isitopen
- B708 jt B3B4
- B70B j B39B
- Door-15 open
- B70E isitopen
- B70F jt B3B4
- B712 isroom 0C
- B714 jf B3B9
- B717 test 5F
- B719 jf B71F
- B71C j B4F7
- B71F text 155
- ; YOU'RE AFRAID TO GET
- ; NEAR IT.{W}
- B721 end
- Door-15 close
- B722 isitopen
- B723 jf B3D2
- B726 isroom 0C
- B728 jf B3D7
- B72B j B3CC
- Door-15 move
- B72E doorbetween 0C 0D
- B731 isroom 0C
- B733 jt B6DF
- B736 test 1D
- B738 jt B740
- B73B text 159
- ; THIS SMALL STONE CHAMBER
- ; IS LINED ON ONE SIDE BY
- ; TWO BARRED PORTALS.{W}
- B73D set 1D
- B73F end
- B740 text 160
- ; YOU'RE INSIDE A SMALL
- ; ROOM.{W}
- B742 end
- Door-16 examine
- B743 test 0C
- B745 jt B753
- B748 isroom 0F
- B74A jt B750
- B74D text 177
- ; IT'S A SMALL HOLE IN THE
- ; CEILING.{W}
- B74F end
- B750 text 89
- ; IT IS VERY DARK.{W}
- B752 end
- B753 text 150
- ; IT'S A SMALL HOLE IN THE
- ; CEILING.{W}
- B755 end
- Door-16 move
- B756 isroom 0D
- B758 jt B76D
- B75B isshown B2
- B75D jf B778
- B760 doorbetween 0D 0F
- B763 test 1D
- B765 jt B740
- B768 text 159
- ; THIS SMALL STONE CHAMBER
- ; IS LINED ON ONE SIDE BY
- ; TWO BARRED PORTALS.{W}
- B76A clear 1D
- B76C end
- B76D isshown B2
- B76F jf B6F8
- B772 doorbetween 0D 0F
- B775 text 194
- ; THIS ROOM FULL OF
- ; MIRRORS REMINDS YOU OF
- ; THE ELVEN FUN HOUSE AT
- ; KING OTTO'S FAIR.{W}
- B777 end
- B778 doorbetween 0D 0F
- B77B longtext
- B77C text 199
- ; YOU JUMP DOWN THE HOLE
- ; AND, AFTER A COUPLE OF
- ; MOMENTS, HIT THE FLOOR!{W}{P}
- ; IT SEEMS THAT YOU HAVE
- ; BROKEN BOTH OF YOUR
- ; LEGS! IT'S ONLY A MATTER
- ; OF TIME BEFORE YOU DIE!{W}
- B77E death 01
- B780 endlongtext
- B781 gameover
- B782 end
- Door-17 examine
- B783 isshown B2
- B785 jt B78B
- B788 text 179
- ; IT'S A HEMP OF ROPE.{W}
- B78A end
- B78B text 180
- ; THE ROPE IS STRETCHED
- ; TOWARD THE CEILING AND
- ; RESISTS ALL EFFORTS TO
- ; MOVE IT.{W}
- B78D end
- Door-17 move
- B78E isshown B3
- B790 jf B772
- B793 text 8
- ; "OUCH!" YOU BUMPED IT
- ; WITH YOUR HEAD!{W}
- B795 end
- Door-18 examine
- B796 isitopen
- B797 jt B48A
- B79A test 58
- B79C jt B475
- B79F text 182
- ; DAMP AIR IS BLOWING OUT
- ; OF THE GAP IN THE STONE
- ; WALL.{W}
- B7A1 end
- Door-18 open
- B7A2 isitopen
- B7A3 jt B48A
- B7A6 isroom 0D
- B7A8 jf B7B9
- B7AB test 58
- B7AD jt B7B9
- B7B0 text 183
- ; YOU FEEL THE GROUND
- ; SHAKE AS THE ROCK MOVES
- ; SLOWLY ASIDE TO REVEAL A
- ; PASSAGEWAY.{W}
- B7B2 openthedoor
- B7B3 set 58
- B7B5 set 02
- B7B7 updateroom
- B7B8 end
- B7B9 openthedoor
- B7BA name1 E6 WALL
- B7BC text 640
- ; THE {0514} IS OPEN.{W}
- B7BE end
- Door-18 close
- B7BF isitopen
- B7C0 jf B4AA
- B7C3 closethedoor
- B7C4 name1 E6 WALL
- B7C6 text 641
- ; THE {0514} IS CLOSED.{W}
- B7C8 end
- Door-18 move
- B7C9 doorbetween 0D 0E
- B7CC isroom 0D
- B7CE jt B740
- B7D1 test 1E
- B7D3 jt B7DB
- B7D6 text 184
- ; THE COLD WATER FROM THE
- ; LIMESTONE DRIPS ON YOUR
- ; NECK, SENDING SHIVERS
- ; DOWN YOUR SPINE!{W}
- B7D8 set 1E
- B7DA end
- B7DB text 185
- ; A HUGE, MAN-MADE SLAB OF
- ; GRANITE SEALS THE FAR
- ; SIDE OF THE CAVERN.{W}
- B7DD end
- Door-19 examine
- B7DE text 9
- ; IT'S A STONE WALL.{W}
- B7E0 end
- Door-19 move
- Door-1B move
- Door-1C move
- Door-1D move
- Door-21 move
- Door-22 move
- Door-2C move
- Door-32 move
- Door-35 move
- Door-4D move
- Door-53 move
- Door-58 move
- B7E1 text 8
- ; "OUCH!" YOU BUMPED IT
- ; WITH YOUR HEAD!{W}
- B7E3 end
- Door-1A examine
- B7E4 isitopen
- B7E5 jt B3B4
- B7E8 text 200
- ; A SOLID IRON DOOR LIES
- ; BEYOND THE BROKEN EDGES
- ; OF THE MIRROR.{W}
- B7EA end
- Door-1A open
- B7EB isitopen
- B7EC jt B3B4
- B7EF test 36
- B7F1 jf B40E
- B7F4 isroom 0F
- B7F6 jf B3B9
- B7F9 j B411
- Door-1A close
- B7FC isitopen
- B7FD jf B3D2
- B800 isroom 0F
- B802 jf B3D7
- B805 j B3CC
- Door-1A move
- B808 doorbetween 0F 11
- B80B isroom 0F
- B80D jt B865
- B810 test 1F
- B812 jt B826
- B815 longtext
- B816 text 232
- ; THIS ROOM IS INCREDIBLY
- ; HOT! THIS MUST BE WHAT
- ; THE LOWER LEVELS OF
- ; GEHENNA ARE LIKE.{W}
- B818 set 1F
- B81A test 65
- B81C jt B824
- B81F text 234
- ; THE HEAT IS UNBEARABLE
- ; AND YOU HAVE TO TURN
- ; BACK.{W}
- B821 doorbetween 0F 11
- B824 endlongtext
- B825 end
- B826 longtext
- B827 text 233
- ; IT'S SO HOT, YOU BEGIN
- ; TO SWEAT PROFUSELY!{W}
- B829 test 65
- B82B jt B833
- B82E text 234
- ; THE HEAT IS UNBEARABLE
- ; AND YOU HAVE TO TURN
- ; BACK.{W}
- B830 doorbetween 0F 11
- B833 endlongtext
- B834 end
- Door-1B examine
- Door-1D examine
- B835 text 205
- ; THE MIRROR HAS A CARVED
- ; OAK FRAME.{W}
- B837 end
- Door-1C examine
- B838 text 203
- ; THIS MIRROR THROWS BACK
- ; A FINE REFLECTION.{W}
- B83A end
- Door-1E close
- B83B isroom 10
- B83D jt B843
- B840 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- B842 end
- B843 test 61
- B845 jt B84B
- B848 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- B84A end
- B84B longtext
- B84C text 211
- ; YOU TRY TO PASS THE
- ; SLIME BUT IT ENGULFS
- ; YOUR BODY, DISSOLVING IT
- ; IN SECONDS.{W}{P}
- ; ...YOU DIE INSTANTLY.
- ; NO PAIN, NO NOTHING.
- ; YOU WERE SLIMED.{W}
- B84E death 01
- B850 endlongtext
- B851 gameover
- B852 end
- Door-1E examine
- Door-1E open
- B853 name1 E4 DOOR
- B855 text 643
- ; THE {0514} IS OPENED.{W}
- B857 end
- Door-1E move
- B858 isroom 0F
- B85A jt B868
- B85D test 61
- B85F jt B87A
- B862 doorbetween 0F 10
- B865 text 194
- ; THIS ROOM FULL OF
- ; MIRRORS REMINDS YOU OF
- ; THE ELVEN FUN HOUSE AT
- ; KING OTTO'S FAIR.{W}
- B867 end
- B868 doorbetween 0F 10
- B86B test 61
- B86D jt B87A
- B870 test 16
- B872 jt B882
- B875 text 207
- ; THIS LONG, COLD HALLWAY
- ; IS LINED ON EITHER SIDE
- ; BY HALF A DOZEN COFFINS.{W}
- B877 set 16
- B879 end
- B87A longtext
- B87B text 211
- ; YOU TRY TO PASS THE
- ; SLIME BUT IT ENGULFS
- ; YOUR BODY, DISSOLVING IT
- ; IN SECONDS.{W}{P}
- ; ...YOU DIE INSTANTLY.
- ; NO PAIN, NO NOTHING.
- ; YOU WERE SLIMED.{W}
- B87D death 01
- B87F endlongtext
- B880 gameover
- B881 end
- B882 text 208
- ; THE WALLS, THE FLOOR,
- ; AND THE COFFINS ARE ALL
- ; MADE OF STONE.{W}
- B884 end
- Door-1F examine
- Door-34 examine
- Door-3B examine
- Door-3C examine
- Door-3D examine
- Door-3F examine
- Door-42 examine
- Door-43 examine
- B885 text 347
- ; THROUGH THIS PORTAL YOU
- ; CAN SEE THE MOON
- ; HOVERING OVER THE DARKEN
- ; MOUNTAINS.{W}
- B887 end
- Door-20 examine
- B888 isitopen
- B889 jt B89F
- B88C text 217
- ; THIS TOMB IS SEALED WITH
- ; A SILVER LID.{W}
- B88E end
- Door-20 open
- B88F isitopen
- B890 jt B89F
- B893 openthedoor
- B894 longtext
- B895 text 682
- ; THE LID OF COFFIN IS
- ; OPEN.{W}
- B897 text 222
- ; THIS GREEN SLIME IS
- ; QUITE DISGUSTING!{W}
- B899 endlongtext
- B89A show B5
- B89C set 61
- B89E end
- B89F text 684
- ; THE LID OF COFFIN IS
- ; OPENED.{W}
- B8A1 end
- Door-20 close
- B8A2 isitopen
- B8A3 jf B8A9
- B8A6 text 230
- ; YOU CAN'T CLOSE THE
- ; TOMB. THE SLIME BLOCKS
- ; THE DOOR.{W}
- B8A8 end
- B8A9 text 685
- ; THE LID OF COFFIN IS
- ; CLOSED.{W}
- B8AB end
- Door-20 move
- B8AC doorbetween 10 0F
- B8AF longtext
- B8B0 text 211
- ; YOU TRY TO PASS THE
- ; SLIME BUT IT ENGULFS
- ; YOUR BODY, DISSOLVING IT
- ; IN SECONDS.{W}{P}
- ; ...YOU DIE INSTANTLY.
- ; NO PAIN, NO NOTHING.
- ; YOU WERE SLIMED.{W}
- B8B2 death 01
- B8B4 endlongtext
- B8B5 gameover
- B8B6 end
- Door-21 examine
- B8B7 isitopen
- B8B8 jt B89F
- B8BB text 219
- ; THIS STANDING
- ; SARCOPHAGUS IS SEALED
- ; WITH A DRAGON SCALE
- ; COVER.{W}
- B8BD end
- Door-21 open
- B8BE isitopen
- B8BF jt B89F
- B8C2 openthedoor
- B8C3 longtext
- B8C4 text 682
- ; THE LID OF COFFIN IS
- ; OPEN.{W}
- B8C6 test 62
- B8C8 jt B8D2
- B8CB show 39
- B8CD redraw
- B8CE text 224
- ; A MUMMY STANDS SILENTLY
- ; BEFORE YOU.{W}
- B8D0 endlongtext
- B8D1 end
- B8D2 has Item-2A SCEPTER
- B8D4 jt B8DA
- B8D7 show 3A
- B8D9 redraw
- B8DA endlongtext
- B8DB end
- Door-21 close
- B8DC isitopen
- B8DD jf B8A9
- B8E0 test 62
- B8E2 jt B8EA
- B8E5 hide 39
- B8E7 j B8EC
- B8EA hide 3A
- B8EC redraw
- B8ED closethedoor
- B8EE text 683
- ; THE LID OF COFFIN IS
- ; CLOSED.{W}
- B8F0 end
- Door-22 examine
- B8F1 isitopen
- B8F2 jt B89F
- B8F5 text 220
- ; THE LID TO THIS COFFIN
- ; IS MADE OF SOLID GOLD.
- ; IT MUST BE WORTH A
- ; FORTUNE.{W}
- B8F7 end
- Door-22 open
- B8F8 isitopen
- B8F9 jt B89F
- B8FC openthedoor
- B8FD text 682
- ; THE LID OF COFFIN IS
- ; OPEN.{W}
- B8FF test 92
- B901 jt B908
- B904 show 3B
- B906 redraw
- B907 end
- B908 hide 3B
- B90A redraw
- B90B end
- Door-22 close
- B90C isitopen
- B90D jf B8A9
- B910 closethedoor
- B911 text 683
- ; THE LID OF COFFIN IS
- ; CLOSED.{W}
- B913 end
- Door-23 examine
- B914 isitopen
- B915 jt B91B
- B918 text 12
- ; IT'S A HEAVY WOODEN DOOR
- ; WITH IRON HINGES.{W}
- B91A end
- B91B isshown 37
- B91D jf B3B4
- B920 text 240
- ; A FLAMING HORROR APPEARS
- ; AT THE END OF THE
- ; BRIDGE!{W}
- B922 end
- Door-23 open
- B923 isitopen
- B924 jf B940
- B927 isroom 11
- B929 jt B931
- B92C name1 E4 DOOR
- B92E text 643
- ; THE {0514} IS OPENED.{W}
- B930 end
- B931 test 43
- B933 jt B92C
- B936 sound 1D
- B938 longtext
- B939 text 250
- ; THE FIREDRAKE SCREAMS
- ; TRIUMPHANTLY AND GIVES
- ; YOU AN ETERNAL SUNBURN.{W}
- B93B death 01
- B93D endlongtext
- B93E gameover
- B93F end
- B940 isroom 11
- B942 jf B3B9
- B945 test 43
- B947 jf B950
- B94A openthedoor
- B94B name1 E4 DOOR
- B94D text 640
- ; THE {0514} IS OPEN.{W}
- B94F end
- B950 openthedoor
- B951 longtext
- B952 name1 E4 DOOR
- B954 text 640
- ; THE {0514} IS OPEN.{W}
- B956 text 238
- ; SUDDENLY, YOU FEEL A
- ; GUST OF WIND!{W}
- B958 show 37
- B95A redraw
- B95B sound 1D
- B95D text 239
- ; A SEARING BLAST OF HEAT
- ; KNOCKS YOU ACROSS THE
- ; ROOM!{W}
- B95F endlongtext
- B960 end
- Door-23 close
- B961 isitopen
- B962 jf B3D2
- B965 isroom 11
- B967 jf B3D7
- B96A test 43
- B96C jt B3CC
- B96F longtext
- B970 sound 1D
- B972 text 250
- ; THE FIREDRAKE SCREAMS
- ; TRIUMPHANTLY AND GIVES
- ; YOU AN ETERNAL SUNBURN.{W}
- B974 death 01
- B976 endlongtext
- B977 gameover
- B978 end
- Door-23 move
- B979 isshown 37
- B97B jt B98B
- B97E doorbetween 11 12
- B981 isroom 11
- B983 jt B995
- B986 text 252
- ; A SHARP, COLD WIND WHIPS
- ; UP OVER THE LEDGE OF THE
- ; DEEP, DARK CHASM.{W}
- B988 clear 6C
- B98A end
- B98B longtext
- B98C sound 1D
- B98E text 250
- ; THE FIREDRAKE SCREAMS
- ; TRIUMPHANTLY AND GIVES
- ; YOU AN ETERNAL SUNBURN.{W}
- B990 death 01
- B992 endlongtext
- B993 gameover
- B994 end
- B995 clear 6C
- B997 text 233
- ; IT'S SO HOT, YOU BEGIN
- ; TO SWEAT PROFUSELY!{W}
- B999 end
- Door-24 examine
- Door-24 open
- Door-24 close
- Door-24 move
- B99A end
- Door-25 examine
- B99B text 260
- ; A STRONG, COLD WIND
- ; BLOWS UP FROM THE CHASM.{W}
- B99D end
- Door-26 examine
- B99E text 263
- ; IT'S A STURDY WOODEN
- ; BRIDGE.{W}
- B9A0 end
- Door-26 open
- Door-26 close
- B9A1 test 4D
- B9A3 jt B9B3
- B9A6 isshown 3D
- B9A8 jt B9BE
- B9AB show 3D
- B9AD set 68
- B9AF redraw
- B9B0 text 267
- ; THE TROLL SAYS YOU MUST
- ; PAY A TOLL OF ONE GOLD
- ; COIN.{W}
- B9B2 end
- B9B3 isshown 3E
- B9B5 jt B9CC
- B9B8 show 3E
- B9BA redraw
- B9BB text 268
- ; IT LOOKS LIKE THE TROLL
- ; IS GETTING VERY
- ; IMPATIENT. HE PULLS OUT
- ; A NASTY LOOKING SPEAR!{W}
- B9BD end
- B9BE longtext
- B9BF text 276
- ; THE TROLL CRIES,"YOU
- ; CAN'T TRICK ME!"{W}
- B9C1 hide 3D
- B9C3 redraw
- B9C4 openthedoor
- B9C5 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- B9C7 death 02
- B9C9 endlongtext
- B9CA gameover
- B9CB end
- B9CC longtext
- B9CD text 269
- ; THE TROLL BLOWS UP LIKE
- ; A VOLCANO AND THROWS HIS
- ; SPEAR AT YOUR CHEST!{W}
- B9CF text 259
- ; THE SPEAR PIERCES YOUR
- ; CHEST AND EXITS THROUGH
- ; YOUR BACK!{W}
- B9D1 death 01
- B9D3 endlongtext
- B9D4 gameover
- B9D5 end
- Door-27 examine
- Door-27 open
- Door-27 close
- Door-27 move
- Door-28 examine
- Door-36 examine
- Door-50 examine
- Door-56 examine
- B9D6 text 270
- ; IT'S A DOORWAY.{W}
- B9D8 end
- Door-26 move
- B9D9 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- B9DB end
- Door-28 move
- B9DC isroom 12
- B9DE jt B9F9
- B9E1 doorbetween 12 13
- B9E4 text 252
- ; A SHARP, COLD WIND WHIPS
- ; UP OVER THE LEDGE OF THE
- ; DEEP, DARK CHASM.{W}
- B9E6 test 5A
- B9E8 jf B9EC
- B9EB end
- B9EC clear 59
- B9EE closedoorhere 2A
- B9F0 hide A1
- B9F2 show A0
- B9F4 hide 9E
- B9F6 hide 9F
- B9F8 end
- B9F9 test 21
- B9FB jt BA29
- B9FE isshown 3D
- BA00 jt BA1A
- BA03 test 4D
- BA05 jt BA10
- BA08 show 3D
- BA0A set 68
- BA0C redraw
- BA0D text 271
- ; AS YOU STEP ON THE
- ; BRIDGE, A TROLL APPEARS
- ; AND SAYS, "THIS BRIDGE
- ; IS MINE!{W}{P}
- ; IT'LL COST YOU A GOLD
- ; COIN TO CROSS!"{W}
- BA0F end
- BA10 doorbetween 12 13
- BA13 clear 6C
- BA15 set 21
- BA17 text 112
- ; THE MOON CASTS A
- ; BRILLIANT SHADOW OVER
- ; THE GROUNDS OF THE
- ; COURTYARD.{W}
- BA19 end
- BA1A hide 3D
- BA1C redraw
- BA1D opendoorhere 26
- BA1F longtext
- BA20 text 276
- ; THE TROLL CRIES,"YOU
- ; CAN'T TRICK ME!"{W}
- BA22 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- BA24 death 02
- BA26 endlongtext
- BA27 gameover
- BA28 end
- BA29 isshown 3E
- BA2B jt BA34
- BA2E show 3E
- BA30 redraw
- BA31 text 267
- ; THE TROLL SAYS YOU MUST
- ; PAY A TOLL OF ONE GOLD
- ; COIN.{W}
- BA33 end
- BA34 longtext
- BA35 text 269
- ; THE TROLL BLOWS UP LIKE
- ; A VOLCANO AND THROWS HIS
- ; SPEAR AT YOUR CHEST!{W}
- BA37 text 259
- ; THE SPEAR PIERCES YOUR
- ; CHEST AND EXITS THROUGH
- ; YOUR BACK!{W}
- BA39 death 01
- BA3B endlongtext
- BA3C gameover
- BA3D end
- Door-29 examine
- BA3E text 279
- ; IT'S A FINELY CRAFTED
- ; WELL, MADE OF STONE AND
- ; MORTAR.{W}
- BA40 end
- Door-29 move
- BA41 longtext
- BA42 text 290
- ; WITH A MIGHTY LEAP, YOU
- ; JUMP HEAD FIRST INTO THE
- ; WELL. ON THE WAY DOWN,
- ; YOU SEE NO WATER BELOW.{W}
- BA44 death 03
- BA46 endlongtext
- BA47 gameover
- Door-2A examine
- BA48 test 59
- BA4A jt BA50
- BA4D text 325
- ; THE CYCLOPS STANDS
- ; BEFORE YOU, READY FOR
- ; BATTLE!{W}
- BA4F end
- BA50 test 5A
- BA52 jt BA58
- BA55 text 285
- ; YOU CAN ALMOST SEE THE
- ; STARS REVOLVING AROUND
- ; THE CYCLOPS' HEAD. HE
- ; IS DOWN BUT NOT OUT.{W}
- BA57 end
- BA58 text 286
- ; IT'S A DEAD CYCLOPS.
- ; WHAT DO YOU EXPECT AFTER
- ; STABBING HIM WITH YOUR
- ; SWORD?{W}
- BA5A end
- Door-2A use
- BA5B text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- BA5D end
- Door-2A hit
- BA5E test 59
- BA60 jt BA6B
- BA63 longtext
- BA64 text 294
- ; A BATTLE CRY DIES IN
- ; YOUR THROAT, AS THE
- ; CYCLOPS CRUSHES YOUR
- ; SKULL WITH HIS CLUB.{W}
- BA66 death 01
- BA68 endlongtext
- BA69 gameover
- BA6A end
- BA6B popup 00
- BA6D text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- BA6F end
- Door-2A speak
- BA70 text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- BA72 end
- Door-2B examine
- BA73 isitopen
- BA74 jt B3B4
- BA77 j B548
- Door-2B open
- BA7A isitopen
- BA7B jt BA8B
- BA7E isroom 13
- BA80 jf BA96
- BA83 test 59
- BA85 jt BA90
- BA88 text 155
- ; YOU'RE AFRAID TO GET
- ; NEAR IT.{W}
- BA8A end
- BA8B name1 E4 DOOR
- BA8D text 643
- ; THE {0514} IS OPENED.{W}
- BA8F end
- BA90 openthedoor
- BA91 name1 E4 DOOR
- BA93 text 640
- ; THE {0514} IS OPEN.{W}
- BA95 end
- BA96 openit
- BA97 name1 E4 DOOR
- BA99 text 640
- ; THE {0514} IS OPEN.{W}
- BA9B end
- Door-2B close
- BA9C isitopen
- BA9D jf B3D2
- BAA0 isroom 13
- BAA2 jf BAB0
- BAA5 test 59
- BAA7 jf BA88
- BAAA closethedoor
- BAAB name1 E4 DOOR
- BAAD text 641
- ; THE {0514} IS CLOSED.{W}
- BAAF end
- BAB0 closeit
- BAB1 name1 E4 DOOR
- BAB3 text 641
- ; THE {0514} IS CLOSED.{W}
- BAB5 end
- Door-2B move
- BAB6 isroom 13
- BAB8 jt BAC1
- BABB doorbetween 13 14
- BABE text 278
- ; THE CASTLE SHADOWGATE
- ; LOOMS BEFORE YOU.{W}
- BAC0 end
- BAC1 test 59
- BAC3 jf BAD1
- BAC6 test 5A
- BAC8 jf BAD4
- BACB doorbetween 13 14
- BACE text 297
- ; IT'S A LONG DRAFTY
- ; HALLWAY WITH ONE FLIGHT
- ; OF STAIRS AND SEVERAL
- ; OPEN PASSAGES.{W}
- BAD0 end
- BAD1 text 155
- ; YOU'RE AFRAID TO GET
- ; NEAR IT.{W}
- BAD3 end
- BAD4 doorbetween 13 14
- BAD7 text 297
- ; IT'S A LONG DRAFTY
- ; HALLWAY WITH ONE FLIGHT
- ; OF STAIRS AND SEVERAL
- ; OPEN PASSAGES.{W}
- BAD9 clear 59
- BADB closedoorhere 2A
- BADD hide A1
- BADF show A0
- BAE1 hide 9E
- BAE3 hide 9F
- BAE5 end
- Door-2C examine
- BAE6 text 298
- ; THIS FINELY WOVEN RUG
- ; SPANS THE ENTIRE HALL.{W}
- BAE8 end
- Door-2D examine
- Door-2D open
- Door-2D close
- Door-2D move
- Door-2E examine
- Door-30 examine
- Door-47 examine
- Door-48 examine
- BAE9 text 300
- ; THE ARCHWAY HAS NO
- ; DOOR.{W}
- BAEB end
- Door-2E move
- BAEC doorbetween 14 17
- BAEF isroom 14
- BAF1 jt BACE
- BAF4 test 22
- BAF6 jt BAFE
- BAF9 text 360
- ; IT SMELLS LIKE A KENNEL
- ; IN HERE AND THERE ARE NO
- ; WINDOWS THROUGH WHICH TO
- ; CIRCULATE FRESH AIR.{W}
- BAFB set 22
- BAFD end
- BAFE text 361
- ; YOU'RE IN A SMALL,
- ; STUFFY LABORATORY.{W}
- BB00 end
- Door-2F examine
- BB01 isitopen
- BB02 jt B3B4
- BB05 text 12
- ; IT'S A HEAVY WOODEN DOOR
- ; WITH IRON HINGES.{W}
- BB07 end
- Door-2F open
- BB08 isitopen
- BB09 jt B3B4
- BB0C isroom 14
- BB0E jf B3B9
- BB11 j B4F7
- Door-2F close
- BB14 isitopen
- BB15 jf B3D2
- BB18 isroom 14
- BB1A jf B3D7
- BB1D j B3CC
- Door-2F move
- BB20 doorbetween 14 1A
- BB23 isroom 14
- BB25 jt BACE
- BB28 test 23
- BB2A jt BB32
- BB2D text 413
- ; YOU ARE AWED BY THE
- ; MAJESTIC BEAUTY OF THIS
- ; IMMENSE BANQUET HALL.{W}
- BB2F set 23
- BB31 end
- BB32 text 414
- ; IT'S A LARGE BANQUET
- ; HALL.{W}
- BB34 end
- Door-30 move
- BB35 doorbetween 14 15
- BB38 isroom 14
- BB3A jt BACE
- BB3D test 24
- BB3F jt BB47
- BB42 text 304
- ; YOU STAND IN A SMALL
- ; LIBRARY.{W}
- BB44 set 24
- BB46 end
- BB47 text 305
- ; THE BOOKCASE IN FRONT
- ; OF YOU IS FULL OF BOOKS.{W}
- BB49 end
- Door-31 examine
- BB4A isitopen
- BB4B jt BB56
- BB4E test 60
- BB50 jt BB5B
- BB53 text 318
- ; IT'S FULL OF BOOKS. YOU
- ; DON'T HAVE TIME TO READ
- ; EVERY ONE OF THEM. THINK
- ; OF YOUR QUEST!{W}
- BB55 end
- BB56 name1 E7 BOOKCASE
- BB58 text 643
- ; THE {0514} IS OPENED.{W}
- BB5A end
- BB5B text 319
- ; IT'S THE ENTRANCE TO THE
- ; SECRET ROOM.{W}
- BB5D end
- Door-31 open
- BB5E isitopen
- BB5F jt BB56
- BB62 isroom 15
- BB64 jf BB6F
- BB67 test 60
- BB69 jt BB75
- BB6C text 166
- ; IT WON'T OPEN!{W}
- BB6E end
- BB6F openthedoor
- BB70 name1 E7 BOOKCASE
- BB72 text 640
- ; THE {0514} IS OPEN.{W}
- BB74 end
- BB75 openthedoor
- BB76 name1 E7 BOOKCASE
- BB78 text 640
- ; THE {0514} IS OPEN.{W}
- BB7A end
- Door-31 close
- BB7B isitopen
- BB7C jf BB8A
- BB7F isroom 15
- BB81 jf BB8F
- BB84 closethedoor
- BB85 name1 E7 BOOKCASE
- BB87 text 641
- ; THE {0514} IS CLOSED.{W}
- BB89 end
- BB8A name1 E7 BOOKCASE
- BB8C text 644
- ; THE {0514} IS CLOSED.{W}
- BB8E end
- BB8F closeit
- BB90 name1 E7 BOOKCASE
- BB92 text 641
- ; THE {0514} IS CLOSED.{W}
- BB94 end
- Door-31 move
- BB95 doorbetween 15 16
- BB98 isroom 15
- BB9A jt BB47
- BB9D test 25
- BB9F jt BBA7
- BBA2 text 337
- ; THIS ROOM IS DOMINATED
- ; BY A LARGE FIREPLACE SET
- ; IN A RED BRICK WALL.{W}
- BBA4 set 25
- BBA6 end
- BBA7 text 338
- ; YOU'RE IN A ROOM WITH A
- ; FIREPLACE.{W}
- BBA9 end
- Door-32 examine
- BBAA text 25
- ; IT'S A BEAUTIFULLY WOVEN
- ; RUG.{W}
- BBAC end
- Door-33 examine
- Door-33 open
- Door-33 close
- Door-33 move
- BBAD end
- Door-35 examine
- BBAE text 369
- ; THIS STEEL MESH CAGE
- ; RATTLES CONSTANTLY. A
- ; SIMPLE LATCH SECURES IT.{W}
- BBB0 end
- Door-35 open
- BBB1 openthedoor
- BBB2 longtext
- BBB3 text 379
- ; YOU REMOVE THE LATCH AND
- ; A MUTATED DOG POUNCES ON
- ; YOU!{W}{P}
- ; IT LOOKS LIKE THE DOCTOR
- ; PUT SOMETHING STRANGE IN
- ; THE DOG'S WATER.{W}{P}
- ; BEFORE YOU CAN DO
- ; ANYTHING ELSE, THE
- ; MUTATION QUICKLY RIPS
- ; YOU APART!{W}
- BBB5 death 01
- BBB7 endlongtext
- BBB8 gameover
- BBB9 end
- Door-36 move
- BBBA doorbetween 18 17
- BBBD isroom 17
- BBBF jt BAFE
- BBC2 test 26
- BBC4 jt BBCC
- BBC7 text 383
- ; YOU STAND IN A SMALL
- ; GARDEN, THE ONLY SOUND
- ; IS OF FALLING WATER IN
- ; THE NIGHT.{W}
- BBC9 set 26
- BBCB end
- BBCC text 384
- ; YOU STAND IN A SMALL
- ; GARDEN WITHIN THE CASTLE
- ; WALLS. THE OUTSIDE AIR
- ; IS COOL AND MOIST.{W}
- BBCE end
- Door-37 examine
- Door-37 open
- Door-37 close
- Door-37 move
- Door-38 examine
- BBCF isitopen
- BBD0 jt B3B4
- BBD3 j B39B
- Door-38 open
- BBD6 isitopen
- BBD7 jt B3B4
- BBDA test 38
- BBDC jf B40E
- BBDF isroom 1A
- BBE1 jf B3B9
- BBE4 j B411
- Door-38 close
- Door-39 close
- Door-3A close
- BBE7 isitopen
- BBE8 jf B3D2
- BBEB isroom 1A
- BBED jf B3D7
- BBF0 j B3CC
- Door-38 move
- BBF3 doorbetween 1A 1B
- BBF6 isroom 1A
- BBF8 jt BC08
- BBFB test 27
- BBFD jt BC05
- BC00 text 434
- ; IT APPEARS TO BE A
- ; SPHINX. IT LOOKS AT YOU
- ; INDIFFERENTLY.{W}
- BC02 set 27
- BC04 end
- BC05 text 435
- ; THE SPHINX RESTS QUIETLY
- ; IN THE ROOM.{W}
- BC07 end
- BC08 clear 8C
- BC0A text 414
- ; IT'S A LARGE BANQUET
- ; HALL.{W}
- BC0C end
- Door-39 examine
- BC0D isitopen
- BC0E jt B3B4
- BC11 j B4EB
- Door-39 open
- BC14 isitopen
- BC15 jt B3B4
- BC18 test 39
- BC1A jf B40E
- BC1D isroom 1A
- BC1F jf B3B9
- BC22 j B411
- Door-39 move
- BC25 doorbetween 1A 1F
- BC28 isroom 1A
- BC2A jt BB32
- BC2D test 28
- BC2F jt BC37
- BC32 text 483
- ; ALTHOUGH THE EVENING AIR
- ; IS COOL, THIS SMALL
- ; CIRCULAR ROOM RADIATES A
- ; FERVENT HEAT.{W}
- BC34 set 28
- BC36 end
- BC37 text 484
- ; YOU'RE IN A ROOM WITH
- ; TWO BRAZIERS.{W}
- BC39 end
- Door-3A examine
- BC3A isitopen
- BC3B jt B3B4
- BC3E j B548
- Door-3A open
- BC41 isitopen
- BC42 jt B3B4
- BC45 test 37
- BC47 jf B40E
- BC4A isroom 1A
- BC4C jf B3B9
- BC4F j B411
- Door-3A move
- BC52 doorbetween 1A 21
- BC55 isroom 1A
- BC57 jt BB32
- BC5A test 29
- BC5C jt BC64
- BC5F text 501
- ; YOU HAVE ENTERED A SMALL
- ; CORRIDOR. TWO ARCHED
- ; DOORWAYS WAIT PATIENTLY
- ; FOR YOU.{W}
- BC61 set 29
- BC63 end
- BC64 text 502
- ; IT'S A PASSAGEWAY WITH
- ; TWO ARCHES.{W}
- BC66 end
- Door-1F move
- Door-34 move
- Door-3B move
- Door-3C move
- Door-3D move
- Door-3F move
- Door-42 move
- Door-43 move
- BC67 longtext
- BC68 text 358
- ; WITH A CRY YOU JUMP TO
- ; YOUR DEATH!{W}{P}
- ; IT TAKES ONLY A COUPLE
- ; OF SECONDS BEFORE YOU
- ; HIT THE BOTTOM WITH A
- ; THUD.{W}
- BC6A death 01
- BC6C endlongtext
- BC6D gameover
- BC6E end
- Door-3E examine
- BC6F text 442
- ; IT'S A STAIRWAY LEADING
- ; UPWARD. THERE SEEM TO
- ; BE SOME STRANGE MARKS
- ; SCRATCHED INTO ITS SIDE.{W}
- BC71 end
- Door-3E move
- BC72 isroom 1B
- BC74 jt BC7D
- BC77 doorbetween 1C 1B
- BC7A text 435
- ; THE SPHINX RESTS QUIETLY
- ; IN THE ROOM.{W}
- BC7C end
- BC7D test 8C
- BC7F jf BC96
- BC82 doorbetween 1C 1B
- BC85 test 2A
- BC87 jt BC91
- BC8A text 453
- ; A TELESCOPE IS BESIDE
- ; THE WINDOW. A STAR MAP
- ; IS ON THE WALL. THIS
- ; MUST BE AN OBSERVATORY.{W}
- BC8C set 2A
- BC8E clear 8C
- BC90 end
- BC91 text 454
- ; IT'S AN OBSERVATORY.{W}
- BC93 clear 8C
- BC95 end
- BC96 riddle
- BC97 end
- Door-40 examine
- Door-44 examine
- BC98 text 489
- ; IT'S A WOODEN LADDER.{W}
- BC9A end
- Door-40 move
- BC9B doorbetween 1C 1E
- BC9E isroom 1C
- BCA0 jt BC91
- BCA3 test 2B
- BCA5 jt BCAD
- BCA8 text 471
- ; YOU ARE SO CAPTIVATED BY
- ; THE WOMAN'S BEAUTY THAT
- ; YOU MOMENTARILY FORGET
- ; HER PREDICAMENT.{W}{P}
- ; YES, IN THE MOONLIGHT
- ; SHE IS EVEN MORE
- ; BEAUTIFUL.{W}
- BCAA set 2B
- BCAC end
- BCAD text 472
- ; THIS SMALL, PLAIN ROOM
- ; IS LIT ONLY BY THE LIGHT
- ; OF THE MOON ITSELF.{W}
- BCAF end
- Door-41 examine
- BCB0 test 3C
- BCB2 jt BCB8
- BCB5 text 473
- ; THIS FINE LASS LIES UPON
- ; THE FLOOR, CHAINED TO
- ; THE WALL. SHE IS
- ; EXTREMELY BEAUTIFUL.{W}
- BCB7 end
- BCB8 text 474
- ; THIS LOOKS LIKE YOUR
- ; TYPICAL DEAD WEREWOLF.
- ; YOUR ARROW IS DEEPLY
- ; LODGED IN ITS BODY.{W}
- BCBA end
- Door-41 use
- BCBB text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- BCBD end
- Door-41 hit
- BCBE popup 00
- BCC0 test 3C
- BCC2 jt BCCF
- BCC5 opendoorhere 64
- BCC7 longtext
- BCC8 text 481
- ; WITH A LOUD ROAR, THE
- ; WOLF POUNCES ON YOU,
- ; TAKING YOUR LIFE!{W}
- BCCA death 01
- BCCC endlongtext
- BCCD gameover
- BCCE end
- BCCF text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- BCD1 end
- Door-41 speak
- BCD2 text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- BCD4 end
- Door-44 move
- BCD5 test 53
- BCD7 jf BCF2
- BCDA doorbetween 20 1F
- BCDD isroom 1F
- BCDF jt BCEC
- BCE2 test 7B
- BCE4 jt BCEF
- BCE7 text 494
- ; AS YOU STAND ON THE
- ; TURRET, AN EERIE BLUE
- ; DRAGON APPEARS IN
- ; THE CLEAR STARRY SKY.{W}
- BCE9 set 7B
- BCEB end
- BCEC text 484
- ; YOU'RE IN A ROOM WITH
- ; TWO BRAZIERS.{W}
- BCEE end
- BCEF text 495
- ; YOU'RE STANDING ON A
- ; TURRET.{W}
- BCF1 end
- BCF2 test 54
- BCF4 jt BD00
- BCF7 flame5
- BCF8 show 66
- BCFA redraw
- BCFB text 490
- ; A LARGE FIREBALL
- ; SUDDENLY APPEARS IN THE
- ; ROOM AND CAUSES YOU TO
- ; SHIELD YOUR EYES.{W}{P}
- ; WHEN YOU OPEN THEM, YOU
- ; NOTICE THAT THE FIRE HAS
- ; CHANGED INTO SOMETHING
- ; FAR MORE MENACING.{W}
- BCFD set 54
- BCFF end
- BD00 longtext
- BD01 text 491
- ; THE DEMON DOG SNARLS AND
- ; POUNCES ON YOU. ITS
- ; TEETH SINK DEEP INTO
- ; YOUR FLESH.{W}
- BD03 death 01
- BD05 endlongtext
- BD06 gameover
- BD07 end
- Door-45 examine
- BD08 text 498
- ; IT'S A WYVERN! THIS
- ; BEASTIE IS A DISTANT
- ; COUSIN OF A DRAGON BUT
- ; IS SMALLER AND FIERCER!{W}
- BD0A end
- Door-45 use
- BD0B text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- BD0D end
- Door-45 hit
- BD0E popup 00
- BD10 longtext
- BD11 text 499
- ; WITH THE SPEED OF
- ; LIGHTNING, THE WYVERN
- ; WRAPS ITS TAIL AROUND
- ; YOUR NECK.{W}{P}
- ; YOU DIE, SCREAMING
- ; SILENTLY.{W}
- BD13 death 01
- BD15 endlongtext
- BD16 gameover
- BD17 end
- Door-45 speak
- BD18 text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- BD1A end
- Door-46 examine
- Door-4A examine
- Door-4B examine
- BD1B text 520
- ; THE SKY FORETELLS THE
- ; COMING OF A GREAT STORM.{W}
- BD1D end
- Door-46 move
- BD1E longtext
- BD1F text 358
- ; WITH A CRY YOU JUMP TO
- ; YOUR DEATH!{W}{P}
- ; IT TAKES ONLY A COUPLE
- ; OF SECONDS BEFORE YOU
- ; HIT THE BOTTOM WITH A
- ; THUD.{W}
- BD21 death 01
- BD23 endlongtext
- BD24 gameover
- BD25 end
- Door-47 move
- BD26 doorbetween 21 22
- BD29 isroom 21
- BD2B jt BC64
- BD2E thunder
- BD2F test 2C
- BD31 jt BD39
- BD34 text 505
- ; FROM THIS WINDY LEDGE
- ; YOU CAN GET AN IDEA OF
- ; THE SIZE AND STRENGTH OF
- ; THE CASTLE.{W}
- BD36 set 2C
- BD38 end
- BD39 text 506
- ; IT'S A BALCONY.{W}
- BD3B end
- Door-48 move
- BD3C doorbetween 21 25
- BD3F isroom 21
- BD41 jt BC64
- BD44 test 2D
- BD46 jt BD4E
- BD49 text 536
- ; YOU'RE IN A SMALL THRONE
- ; ROOM. A SKELETON WEARING
- ; A GOLD CROWN SITS ON A
- ; THRONE IN FRONT OF YOU.{W}
- BD4B set 2D
- BD4D end
- BD4E text 537
- ; IT'S THE ROYAL THRONE
- ; ROOM.{W}
- BD50 end
- Door-49 examine
- BD51 text 511
- ; THE STONE STAIRS CONNECT
- ; THE BALCONY TO THE
- ; LOOK-OUT POINT.{W}
- BD53 end
- Door-49 move
- BD54 doorbetween 22 23
- BD57 isroom 22
- BD59 jt BD67
- BD5C thunder
- BD5D test 7A
- BD5F jt BD6B
- BD62 text 515
- ; LIGHTNING LIGHTS UP THE
- ; COUNTRYSIDE AS YOU STAND
- ; ON A LOOK-OUT POINT.{W}
- BD64 set 7A
- BD66 end
- BD67 thunder
- BD68 text 506
- ; IT'S A BALCONY.{W}
- BD6A end
- BD6B text 517
- ; HEAVY STONE STAIRS LEAD
- ; DOWN TO A STURDY LOOKOUT
- ; POINT.{W}
- BD6D end
- Door-4A move
- Door-4B move
- BD6E longtext
- BD6F text 358
- ; WITH A CRY YOU JUMP TO
- ; YOUR DEATH!{W}{P}
- ; IT TAKES ONLY A COUPLE
- ; OF SECONDS BEFORE YOU
- ; HIT THE BOTTOM WITH A
- ; THUD.{W}
- BD71 death 01
- BD73 endlongtext
- BD74 gameover
- BD75 end
- Door-4C examine
- BD76 text 521
- ; IT'S A POT OF GOLD! THE
- ; LEPRECHAUN MUST HAVE
- ; SKIPPED TOWN.{W}
- BD78 end
- Door-4C open
- Door-4C take
- Door-4C close
- Door-4C hit
- Door-4C move
- BD79 openthedoor
- BD7A longtext
- BD7B text 524
- ; AS YOU MOVE THE POT, YOU
- ; REALIZE THAT YOU HAVE
- ; FALLEN FOR THE OLDEST
- ; TRICK IN THE BOOK.{W}{P}
- ; YOU SUDDENLY FIND
- ; YOURSELF KNEE-DEEP IN
- ; THE MOAT.{W}{P}
- ; IT SEEMS THAT THE
- ; ALLIGATORS REALLY ENJOY
- ; YOUR COMPANY!{W}
- BD7D death 01
- BD7F endlongtext
- BD80 gameover
- BD81 end
- Door-4C use
- Door-4C leave
- Door-4C speak
- BD82 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- BD84 end
- Door-4D examine
- BD85 longtext
- BD86 text 542
- ; ALTHOUGH HE LOOKS DEAD
- ; ENOUGH, THIS ROYAL
- ; SKELETON SENDS SHIVERS
- ; DOWN YOUR SPINE!{W}
- BD88 test 5B
- BD8A jt BD91
- BD8D text 543
- ; THERE SEEMS TO BE
- ; SOMETHING IN HIS HAND.{W}
- BD8F endlongtext
- BD90 end
- BD91 endlongtext
- BD92 end
- Door-4E move
- BD93 isshown 75
- BD95 jf BDAD
- BD98 doorbetween 25 26
- BD9B isroom 25
- BD9D jt BD4E
- BDA0 test 2E
- BDA2 jt BDAA
- BDA5 text 546
- ; THIS HALLWAY IS MADE OF
- ; LARGE GRANITE SLABS.{W}
- BDA7 set 2E
- BDA9 end
- BDAA text 547
- ; IT'S A STONE PASSAGEWAY.{W}
- BDAC end
- BDAD text 8
- ; "OUCH!" YOU BUMPED IT
- ; WITH YOUR HEAD!{W}
- BDAF end
- Door-4F move
- BDB0 opendoorhere 63
- BDB2 sound 19
- BDB4 longtext
- BDB5 text 552
- ; WITHOUT THINKING, YOU
- ; JUMP THROUGH THE OPENING
- ; AND IMMEDIATELY HEAR A
- ; LOUD CLICK.{W}{P}
- ; SUDDENLY, THE GRANITE
- ; SLAB ABOVE YOU GIVES WAY
- ; AND CRUSHES YOU BENEATH
- ; IT.{W}{P}
- ; IT BREAKS EVERY BONE IN
- ; YOUR BODY.{W}
- BDB7 death 01
- BDB9 endlongtext
- BDBA gameover
- BDBB end
- Door-50 move
- BDBC doorbetween 26 29
- BDBF isroom 26
- BDC1 jt BDD1
- BDC4 test 2F
- BDC6 jt BDCE
- BDC9 text 576
- ; ON THE OPPOSITE WALL ARE
- ; A PAIR OF STONE BEASTS
- ; GUARDING A DARK ARCHWAY.{W}
- BDCB set 2F
- BDCD end
- BDCE text 577
- ; YOU ARE IN A DARK AND
- ; GLOOMY CAVERN.{W}
- BDD0 end
- BDD1 clear 5D
- BDD3 text 547
- ; IT'S A STONE PASSAGEWAY.{W}
- BDD5 end
- Door-51 move
- BDD6 doorbetween 27 29
- BDD9 isroom 29
- BDDB jt BDCE
- BDDE test 70
- BDE0 jt BDE6
- BDE3 text 553
- ; SULFUROUS FUMES RISE
- ; FROM THE HOT MOLTEN LAVA
- ; SOME THIRTY FEET BELOW
- ; YOU.{W}{P}
- ; SWIMMING WOULD NOT BE
- ; WISE.{W}
- BDE5 end
- BDE6 text 554
- ; THIS ROOM IS FILLED WITH
- ; LAVA.{W}
- BDE8 end
- Door-52 examine
- BDE9 text 558
- ; THIS DARK-RED LAVA COMES
- ; FROM THE EARTH'S CORE.{W}
- BDEB end
- Door-52 move
- BDEC longtext
- BDED text 555
- ; SHOUTING A BATTLE CRY,
- ; YOU CATAPULT YOURSELF
- ; OFF OF THE PLATFORM.{W}{P}
- ; YOU ARE BRAVE, WARRIOR,
- ; BUT STUPID! YOUR BODY
- ; EXPLODES AS YOU PLUNGE
- ; INTO THE LAVA.{W}
- BDEF death 01
- BDF1 endlongtext
- BDF2 gameover
- BDF3 end
- Door-53 examine
- BDF4 test 5C
- BDF6 jt BDFC
- BDF9 text 559
- ; THIS HUGE STATUE IS MADE
- ; OF PRECIOUS METALS. IT
- ; HOLDS A BASIN OF
- ; SMOLDERING COALS.{W}
- BDFB end
- BDFC text 561
- ; THE EERIE STATUE
- ; DESCENDS INTO THE LAVA.{W}
- BDFE end
- Door-54 move
- BDFF isshown 7E
- BE01 jf BDEC
- BE04 doorbetween 27 28
- BE07 isroom 27
- BE09 jt BE16
- BE0C test 71
- BE0E jt BE19
- BE11 text 565
- ; STALAGMITES SURROUND
- ; THIS ROOM LIKE THE
- ; CAVERNOUS JAWS OF A HUGE
- ; BEAST.{W}
- BE13 set 71
- BE15 end
- BE16 text 554
- ; THIS ROOM IS FILLED WITH
- ; LAVA.{W}
- BE18 end
- BE19 text 566
- ; IT'S A DARK AND EERIE
- ; CAVE.{W}
- BE1B end
- Door-55 examine
- BE1C text 570
- ; IT LOOKS LIKE A LARGE,
- ; VERY DEEP PIT.{W}
- BE1E end
- Door-55 move
- BE1F opendoorhere 62
- BE21 longtext
- BE22 text 573
- ; YOU WOKE THE SLEEPING
- ; GUARD FROM HIS BEAUTY
- ; SLEEP.{W}{P}
- ; HE DECIDES TO EAT YOU
- ; FOR BREAKFAST!{W}
- BE24 death 01
- BE26 endlongtext
- BE27 gameover
- BE28 end
- Door-56 move
- BE29 isroom 29
- BE2B jt BE34
- BE2E doorbetween 29 2A
- BE31 text 577
- ; YOU ARE IN A DARK AND
- ; GLOOMY CAVERN.{W}
- BE33 end
- BE34 test 5D
- BE36 jf BE4D
- BE39 doorbetween 29 2A
- BE3C test 72
- BE3E jt BE48
- BE41 text 585
- ; THE ROOM SEEMS TO BE
- ; MADE SOLELY FOR THE
- ; PURPOSE OF HOUSING THE
- ; WELL.{W}
- BE43 set 72
- BE45 clear 5D
- BE47 end
- BE48 text 586
- ; THIS ROOM IS DOMINATED
- ; BY A SOPHISTICATED YET
- ; ANCIENT WELL.{W}
- BE4A clear 5D
- BE4C end
- BE4D opendoorhere 57
- BE4F longtext
- BE50 text 580
- ; SUDDENLY, THE BEASTS
- ; BEGIN TO SHUDDER AND
- ; THEIR EYES BEGIN TO GLOW
- ; RED!{W}{P}
- ; THE GARGOYLES, ANGERED
- ; AT YOUR PRESENCE, SPRING
- ; FROM THEIR FROZEN STATE
- ; AND RIP YOU TO PIECES!{W}{P}
- ; THERE'S NOT ENOUGH LEFT
- ; OF YOU TO EVEN FEED TO
- ; THE BIRDS.{W}
- BE52 death 01
- BE54 endlongtext
- BE55 gameover
- BE56 end
- Door-57 examine
- BE57 test 5D
- BE59 jt BE5F
- BE5C text 578
- ; THIS STONE STATUE IS
- ; SOME THREE AND A HALF
- ; FEET TALL AND UGLY AS
- ; ALL HECK.{W}{P}
- ; IT IS VERY COLD TO THE
- ; TOUCH.{W}
- BE5E end
- BE5F text 579
- ; A PAIR OF VERY EERIE
- ; GARGOYLES ARE STANDING
- ; GUARD.{W}
- BE61 end
- Door-57 use
- BE62 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- BE64 end
- Door-57 hit
- BE65 popup 00
- BE67 test 5D
- BE69 jt BE6F
- BE6C text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- BE6E end
- BE6F opendoorhere 57
- BE71 longtext
- BE72 text 580
- ; SUDDENLY, THE BEASTS
- ; BEGIN TO SHUDDER AND
- ; THEIR EYES BEGIN TO GLOW
- ; RED!{W}{P}
- ; THE GARGOYLES, ANGERED
- ; AT YOUR PRESENCE, SPRING
- ; FROM THEIR FROZEN STATE
- ; AND RIP YOU TO PIECES!{W}{P}
- ; THERE'S NOT ENOUGH LEFT
- ; OF YOU TO EVEN FEED TO
- ; THE BIRDS.{W}
- BE74 death 01
- BE76 gameover
- BE77 end
- Door-57 speak
- BE78 text 249
- ; IT DOESN'T SEEM TO
- ; UNDERSTAND WHAT YOU SAY.{W}
- BE7A end
- Door-58 examine
- BE7B text 589
- ; THIS DOOR IS COVERED
- ; WITH DUST AND DIRT.{W}
- BE7D end
- Door-58 open
- BE7E text 31
- ; THE DOOR IS LOCKED.{W}
- BE80 end
- Door-59 examine
- BE81 end
- Door-59 move
- BE82 test 69
- BE84 jf BE9F
- BE87 doorbetween 2A 2B
- BE8A isroom 2A
- BE8C jt BE9C
- BE8F test 73
- BE91 jt BE99
- BE94 text 595
- ; THE SWIRLING WINDS CARRY
- ; YOU DOWN THE DEEP WELL
- ; AND SET YOU GENTLY INTO
- ; THE CAVERN BELOW.{W}{P}
- ; YOU STAND ABOVE A BEACH,
- ; LOOKING DOWN UPON A
- ; RIVER.{W}
- BE96 set 73
- BE98 end
- BE99 text 596
- ; YOU'RE STANDING ON THE
- ; BANK OF THE RIVER STYX.
- ; ITS STILL WATERS SUPPORT
- ; NO LIFE.{W}
- BE9B end
- BE9C text 586
- ; THIS ROOM IS DOMINATED
- ; BY A SOPHISTICATED YET
- ; ANCIENT WELL.{W}
- BE9E end
- BE9F longtext
- BEA0 text 290
- ; WITH A MIGHTY LEAP, YOU
- ; JUMP HEAD FIRST INTO THE
- ; WELL. ON THE WAY DOWN,
- ; YOU SEE NO WATER BELOW.{W}
- BEA2 death 03
- BEA4 endlongtext
- BEA5 gameover
- BEA6 end
- Door-5A examine
- BEA7 text 599
- ; THE SPECTOR IS WRAPPED
- ; IN TATTERED RAGS. YOU
- ; CAN SEE A SKELETON
- ; WITHIN THE CLOAK.{W}{P}
- ; JUST GAZING AT THIS
- ; APPARITION IS ENOUGH TO
- ; GIVE YOU THE CREEPS!{W}
- BEA9 end
- Door-5B examine
- BEAA text 601
- ; IT'S A WOODEN RAFT.{W}
- BEAC end
- Door-5B move
- BEAD test 6A
- BEAF jf BECF
- BEB2 doorbetween 2C 2B
- BEB5 isroom 2B
- BEB7 jt BE99
- BEBA test 74
- BEBC jt BEC8
- BEBF longtext
- BEC0 text 606
- ; YOU CLIMB ABOARD THE
- ; TINY RAFT AND SOON REACH
- ; THE OPPOSITE BANK.{W}
- BEC2 text 607
- ; A STONE SKULL STANDS
- ; AGAINST THE FAR WALL,
- ; SCREAMING SILENTLY.{W}{P}
- ; FOR SOME REASON, YOU GET
- ; THE FEELING YOU ARE
- ; STANDING ON SACRED
- ; GROUND.{W}
- BEC4 endlongtext
- BEC5 set 74
- BEC7 end
- BEC8 longtext
- BEC9 text 606
- ; YOU CLIMB ABOARD THE
- ; TINY RAFT AND SOON REACH
- ; THE OPPOSITE BANK.{W}
- BECB text 608
- ; THIS CHAMBER HAS BEEN
- ; HEWN OUT OF SOLID ROCK
- ; AND IS VERY HOT.{W}
- BECD endlongtext
- BECE end
- BECF text 593
- ; THE FERRYMAN WILL NOT
- ; LET YOU BOARD. HE IS
- ; STILL WAITING FOR A
- ; FARE.{W}
- BED1 end
- Door-5C examine
- BED2 text 602
- ; THE RIVER'S WATER IS
- ; DEAD CALM. IT WOULDN'T
- ; SURPRISE YOU IF THIS
- ; WERE THE RIVER STYX.{W}
- BED4 end
- Door-5C move
- BED5 longtext
- BED6 text 600
- ; AS SOON AS YOU JUMP IN
- ; YOU FIND THAT YOU CANNOT
- ; ESCAPE THE STRONG
- ; CURRENT OF THIS RIVER.{W}{P}
- ; YOUR CRIES FOR HELP ARE
- ; CUT OFF AS YOUR LUNGS
- ; FILL WITH WATER!{W}
- BED8 death 01
- BEDA endlongtext
- BEDB gameover
- BEDC end
- Door-5D examine
- Door-5D open
- Door-5D close
- Door-5D move
- Door-5E examine
- BEDD text 617
- ; THE JAW OF THE SKULL IS
- ; MADE OF POLISHED STONE.{W}
- BEDF end
- Door-5E move
- BEE0 isshown 88
- BEE2 jf BEFF
- BEE5 test 6B
- BEE7 jf BEFF
- BEEA doorbetween 2D 2C
- BEED isroom 2C
- BEEF jt BEFC
- BEF2 longtext
- BEF3 text 624
- ; THE CAVERN THAT YOU HAVE
- ; ENTERED IS BY FAR THE
- ; LARGEST YOUR EYES HAVE
- ; EVER GAZED UPON.{W}
- BEF5 dragon
- BEF6 text 625
- ; FROM THE DEPTHS RISES
- ; THE MOST POWERFUL
- ; CREATURE THAT HAS EVER
- ; EXISTED: THE BEHEMOTH!{W}{P}
- ; YOUR STOMACH KNOTS UP AS
- ; YOU STARE AT THIS NEW
- ; HORROR. THE BEAST IS
- ; INDEED INCREDIBLE!{W}{P}
- ; YOU WONDER, FOR A
- ; MOMENT, HOW YOU CAN
- ; DEFEAT SUCH A CREATURE
- ; AS THIS!{W}
- BEF8 endlongtext
- BEF9 show 91
- BEFB end
- BEFC text 607
- ; A STONE SKULL STANDS
- ; AGAINST THE FAR WALL,
- ; SCREAMING SILENTLY.{W}{P}
- ; FOR SOME REASON, YOU GET
- ; THE FEELING YOU ARE
- ; STANDING ON SACRED
- ; GROUND.{W}
- BEFE end
- BEFF text 8
- ; "OUCH!" YOU BUMPED IT
- ; WITH YOUR HEAD!{W}
- BF01 end
- Door-5F examine
- Door-5F open
- Door-5F close
- Door-5F move
- BF02 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- BF04 end
- Door-60 examine
- BF05 end
- Door-60 move
- BF06 end
- Door-61 examine
- BF07 test 43
- BF09 jt BF0F
- BF0C text 236
- ; THIS TIRELESS FIRE BURNS
- ; WITH SUCH HEAT THAT THIS
- ; ROOM SEEMS TO BE IN THE
- ; BELLY OF HELL ITSELF.{W}
- BF0E end
- BF0F text 237
- ; YOUR VIEW OF THE FLOOR
- ; IS TOTALLY OBSCURED BY A
- ; THICK, BLACK OIL.{W}
- BF11 end
- BF12 end
- Door-61 move
- BF13 test 43
- BF15 jt BF20
- BF18 longtext
- BF19 text 241
- ; BELLOWING LIKE A FOOL,
- ; YOU LEAP OFF THE BRIDGE
- ; AND INTO THE BLAZE! YOU
- ; ARE INSTANTLY FRIED.{W}
- BF1B death 01
- BF1D endlongtext
- BF1E gameover
- BF1F end
- BF20 longtext
- BF21 text 242
- ; SUICIDE OBVIOUSLY DOES
- ; NOT SOLVE PROBLEMS.{W}
- BF23 death 01
- BF25 endlongtext
- BF26 gameover
- BF27 end
- Trash-00 examine
- DFAE test 42
- DFB0 jt DFB6
- DFB3 text 69
- ; THE WATERS OF THIS
- ; SUBTERRANEAN LAKE ARE AS
- ; STILL AS A CORPSE.{W}
- DFB5 end
- DFB6 text 71
- ; THE LAKE HAS BECOME A
- ; SOLID SHEET OF ICE.{W}
- DFB8 end
- Trash-00 move
- DFB9 test 09
- DFBB jt DFC7
- DFBE text 74
- ; AS YOU SWIM TOWARD THE
- ; SKELETON, YOU FEEL THE
- ; JAWS OF A SHARK GRAB YOU
- ; AND PULL YOU UNDER.{W}{P}
- ; YOU CURSE YOURSELF FOR
- ; USING YOUR BODY AS BAIT!{W}{P}
- ; EVEN BEFORE THE LIFE HAS
- ; LEFT YOUR BODY, THE LAKE
- ; WILL BE FILLED WITH YOUR
- ; BLOOD.{W}
- DFC0 death 01
- DFC2 gameover
- DFC3 end
- Trash-00 take
- Trash-00 hit
- Trash-00 speak
- Trash-01 speak
- Trash-03 speak
- DFC4 text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- DFC6 end
- Trash-00 open
- Trash-00 leave
- Trash-00 close
- Trash-01 open
- Trash-01 leave
- Trash-01 close
- Trash-02 open
- Trash-02 close
- Trash-03 leave
- Trash-03 take
- DFC7 text 62
- ; YOU CAN'T DO THAT!{W}
- DFC9 end
- Trash-00 use
- DFCA test 09
- DFCC jt E003
- DFCF set 88
- DFD1 useon
- DFD2 switch
- Scenery-6F => DFE3
- Scenery-70 => DFEB
- Scenery-64 self => DFFB
- default => E003
- DFE3 islit 00
- DFE5 jt DFF3
- DFE8 text 2
- ; NOTHING HAPPENED.{W}
- DFEA end
- DFEB islit 01
- DFED jt DFF3
- DFF0 text 2
- ; NOTHING HAPPENED.{W}
- DFF2 end
- DFF3 longtext
- DFF4 text 439
- ; YOU STICK THE BURNING
- ; TORCH IN THE WATER.{W}
- DFF6 text 440
- ; SSSSS...THE FLAME JUST
- ; WENT OUT!{W}
- DFF8 endlongtext
- DFF9 putout FF
- DFFB test 09
- DFFD jt E003
- E000 text 78
- ; THE WATER QUENCHED YOUR
- ; THIRST.{W}
- E002 end
- Trash-01 use
- Trash-03 hit
- E003 text 2
- ; NOTHING HAPPENED.{W}
- E005 end
- Trash-03 use
- E006 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- E008 end
- Trash-01 examine
- E009 test 43
- E00B jt E011
- E00E text 236
- ; THIS TIRELESS FIRE BURNS
- ; WITH SUCH HEAT THAT THIS
- ; ROOM SEEMS TO BE IN THE
- ; BELLY OF HELL ITSELF.{W}
- E010 end
- E011 text 237
- ; YOUR VIEW OF THE FLOOR
- ; IS TOTALLY OBSCURED BY A
- ; THICK, BLACK OIL.{W}
- E013 end
- Trash-01 move
- E014 test 43
- E016 jt E01F
- E019 text 241
- ; BELLOWING LIKE A FOOL,
- ; YOU LEAP OFF THE BRIDGE
- ; AND INTO THE BLAZE! YOU
- ; ARE INSTANTLY FRIED.{W}
- E01B death 01
- E01D gameover
- E01E end
- E01F text 242
- ; SUICIDE OBVIOUSLY DOES
- ; NOT SOLVE PROBLEMS.{W}
- E021 j E01B
- Trash-01 take
- Trash-01 hit
- E024 text 327
- ; YOU NOW HAVE TERRIFIC
- ; SECOND-DEGREE BURNS ON
- ; YOUR HANDS.{W}
- E026 end
- Trash-02 examine
- E027 text 387
- ; THIS EXQUISITE MARBLE
- ; FOUNTAIN IS SHAPED INTO
- ; THE IMAGE OF A SEA
- ; SERPENT.{W}{P}
- ; FROM ITS MOUTH SPEWS AN
- ; ACIDIC LIQUID.{W}
- E029 end
- Trash-02 use
- E02A set 88
- E02C useon
- E02D switch
- Scenery-64 self => E036
- default => E003
- E036 text 397
- ; KNEELING DOWN NEXT TO
- ; THE FOUNTAIN, YOU DRINK
- ; A HANDFUL OF THE ACIDIC
- ; WATER.{W}{P}
- ; YOU CAN'T EVEN SCREAM
- ; BECAUSE YOU NO LONGER
- ; HAVE A THROAT, LET ALONE
- ; A LARYNX!{W}
- E038 death 01
- E03A gameover
- E03B end
- Trash-03 examine
- E03C text 588
- ; THIS FINE WELL IS MADE
- ; OF BOTH STONE AND
- ; MORTAR.{W}
- E03E end
- Trash-03 move
- E03F isshown AE
- E041 jf E067
- E044 test 69
- E046 jf E061
- E049 doorbetween 2A 2B
- E04C isroom 2A
- E04E jt E05E
- E051 test 73
- E053 jt E05B
- E056 text 595
- ; THE SWIRLING WINDS CARRY
- ; YOU DOWN THE DEEP WELL
- ; AND SET YOU GENTLY INTO
- ; THE CAVERN BELOW.{W}{P}
- ; YOU STAND ABOVE A BEACH,
- ; LOOKING DOWN UPON A
- ; RIVER.{W}
- E058 set 73
- E05A end
- E05B text 596
- ; YOU'RE STANDING ON THE
- ; BANK OF THE RIVER STYX.
- ; ITS STILL WATERS SUPPORT
- ; NO LIFE.{W}
- E05D end
- E05E text 586
- ; THIS ROOM IS DOMINATED
- ; BY A SOPHISTICATED YET
- ; ANCIENT WELL.{W}
- E060 end
- E061 text 290
- ; WITH A MIGHTY LEAP, YOU
- ; JUMP HEAD FIRST INTO THE
- ; WELL. ON THE WAY DOWN,
- ; YOU SEE NO WATER BELOW.{W}
- E063 death 03
- E065 gameover
- E066 end
- E067 longtext
- E068 text 62
- ; YOU CAN'T DO THAT!{W}
- E06A text 33
- ; YOU HAVE TO OPEN THE
- ; DOOR BEFORE YOU GO
- ; THROUGH IT.{W}
- E06C endlongtext
- E06D end
- Trash-03 open
- E06E isshown AE
- E070 jt E083
- E073 text 675
- ; THE COVER OF WELL IS
- ; OPEN.{W}
- E075 opendoorhere 59
- E077 set 06
- E079 updateroom
- E07A hide AD
- E07C hide AB
- E07E show AE
- E080 show AC
- E082 end
- E083 text 674
- ; THE COVER OF WELL IS
- ; OPENED.{W}
- E085 end
- Trash-03 close
- E086 isshown AE
- E088 jf E098
- E08B text 676
- ; THE COVER OF WELL IS
- ; CLOSED.{W}
- E08D closedoorhere 59
- E08F hide AE
- E091 hide AC
- E093 show AD
- E095 show AB
- E097 end
- E098 text 677
- ; THE COVER OF WELL IS
- ; CLOSED.{W}
- E09A end
- E09B aretorchesout 166
- ; IT WON'T OPEN!{W}
- Magic-00 EPOR examine
- E0C4 text 163
- ; IT'S A STRANGE SOUNDING
- ; WORD, INDEED!{W}
- E0C6 end
- Magic-00 EPOR use
- Magic-00 EPOR speak
- E0C7 isroom 0D
- E0C9 jf E0F3
- E0CC isshown B2
- E0CE jt E0E2
- E0D1 longtext
- E0D2 name1 90 EPOR
- E0D4 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E0D6 sound 14
- E0D8 text 181
- ; THERE ARE MANY STRANGE
- ; THINGS IN THIS WORLD!
- ; WHEN YOU SAID THE MAGIC
- ; SPELL, THE ROPE MOVED.{W}{P}
- ; HAVING STRETCHED UP TO
- ; THE HOLE. THE ROPE STOPS
- ; MOVING.{W}
- E0DA endlongtext
- E0DB opendoorhere 17
- E0DD hide B3
- E0DF show B2
- E0E1 end
- E0E2 longtext
- E0E3 name1 90 EPOR
- E0E5 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E0E7 sound 14
- E0E9 text 56
- ; YOU RETURN IT TO IT'S
- ; FORMER PLACE.{W}
- E0EB endlongtext
- E0EC closedoorhere 17
- E0EE hide B2
- E0F0 show B3
- E0F2 end
- E0F3 text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- E0F5 end
- Magic-01 HUMANA examine
- E0F6 text 188
- ; THE SCROLL READS, "AS
- ; THE SHADOW OF THE WIND,
- ; THOU SHALT BE!"{W}{P}
- ;
- ; "HUMANA"{W}
- E0F8 end
- Magic-01 HUMANA use
- Magic-01 HUMANA speak
- E0F9 isroom 12
- E0FB jf E113
- E0FE isshown 3E
- E100 jf E11C
- E103 longtext
- E104 name1 91 HUMANA
- E106 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E108 sound 14
- E10A text 273
- ; AS SOON AS THE MAGIC IS
- ; INVOKED, YOU LOSE SIGHT
- ; OF YOURSELF. YOU'RE AS
- ; INVISIBLE AS THE WIND!{W}
- E10C gobetween 12 13
- E10F text 278
- ; THE CASTLE SHADOWGATE
- ; LOOMS BEFORE YOU.{W}
- E111 endlongtext
- E112 end
- E113 longtext
- E114 name1 91 HUMANA
- E116 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E118 text 193
- ; NOTHING HAPPENS! THERE
- ; MUST BE SOMETHING
- ; MISSING!{W}
- E11A endlongtext
- E11B end
- E11C longtext
- E11D text 70
- ; UH OH, THE WIND HAS
- ; SUDDENLY DIED DOWN!{W}
- E11F text 193
- ; NOTHING HAPPENS! THERE
- ; MUST BE SOMETHING
- ; MISSING!{W}
- E121 endlongtext
- E122 end
- Magic-02 TERRAKK examine
- E123 text 354
- ; LANDS UNDER THE HEAVENS;
- ; THE KEY TO THE WORLD.{W}{P}
- ;
- ; "TERRA TERRAKK"{W}
- E125 end
- Magic-02 TERRAKK use
- Magic-02 TERRAKK speak
- E126 isroom 16
- E128 jf E0F3
- E12B test 3F
- E12D jt E13D
- E130 longtext
- E131 name1 92 TERRAKK
- E133 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E135 sound 14
- E137 text 353
- ; A LARGE CRACK APPEARS
- ; AROUND THE EQUATOR OF
- ; THE GLOBE.{W}
- E139 endlongtext
- E13A set 3F
- E13C end
- E13D text 457
- ; THE MAGIC IS ALREADY
- ; GONE. YOU WON'T NEED
- ; THAT SPELL ANYMORE.{W}
- E13F end
- Magic-03 ILLUMINA examine
- E140 text 583
- ; "TO MOVE THE SUN FROM
- ; FAR TO NEAR, LIGHT IS
- ; WHAT THE DARKNESS FEARS."{W}{P}
- ;
- ; "INSTANTUM ILLUMINA"{W}
- E142 end
- Magic-03 ILLUMINA use
- Magic-03 ILLUMINA speak
- E143 isroom 29
- E145 jf E16B
- E148 test 46
- E14A jt E15D
- E14D longtext
- E14E name1 93 ILLUMINA
- E150 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E152 sound 14
- E154 flash
- E155 text 584
- ; SUDDENLY THE CAVERN IS
- ; SO BRIGHT THAT YOU HAVE
- ; TO SHADE YOUR EYES!{W}{P}
- ; IT TAKES YOU A FEW
- ; MOMENTS TO REGAIN YOUR
- ; SENSES FROM THE NOVA
- ; BURST.{W}{P}
- ; IT SEEMS THE GARGOYLES
- ; WERE ALSO AFFECTED AND
- ; HAVEN'T YET RECOVERED
- ; FROM THE SPELL.{W}
- E157 endlongtext
- E158 set 46
- E15A set 5D
- E15C end
- E15D longtext
- E15E name1 93 ILLUMINA
- E160 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E162 sound 14
- E164 flash
- E165 text 581
- ; A BRIGHT LIGHT FILLS THE
- ; CAVERN! THE GARGOYLES
- ; SEEM TO BE REPULSED AND
- ; CONFUSED BY IT.{W}
- E167 endlongtext
- E168 set 5D
- E16A end
- E16B longtext
- E16C name1 93 ILLUMINA
- E16E text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E170 sound 14
- E172 flash
- E173 text 582
- ; THE ROOM SUDDENLY SEEMS
- ; TO BE LIT BY A MILLION
- ; TORCHES AS THE SPELL IS
- ; RELEASED!{W}
- E175 endlongtext
- E176 end
- Magic-04 MOTARI examine
- E177 text 563
- ; "THE LIGHT GROWS FAINT,
- ; THE PATH WINDS ROUND.
- ; WHERE LIFE IS LOST,
- ; WISDOM IS FOUND.{W}
- ; THE SEED OF THE DREAM,
- ; FORE THE EVIL IS FREE,
- ; WHERE THE SWORD IS HUNG,
- ; HE MUST PLACE THE KEY.{W}
- ; A BRIDGE TO FROM, AMIDST
- ; BURNING DEATH. A DEMON
- ; TO GUARD."
- ; {W}{P}
- ;
- ; "MOTARI RISETH"{W}
- E179 end
- Magic-04 MOTARI use
- Magic-04 MOTARI speak
- E17A isroom 27
- E17C jf E0F3
- E17F test 5C
- E181 jt E13D
- E184 longtext
- E185 name1 94 MOTARI
- E187 text 653
- ; THE SPELL WAS CHANTED.
- ;
- ; "{0514}"{W}
- E189 sound 14
- E18B text 564
- ; THE STATUE LOWERS AND A
- ; LARGE PLATFROM RISES OUT
- ; OF THE LAVA! YOU NOW
- ; HAVE A WAY ACROSS!{W}
- E18D opendoorhere 53
- E18F flame4
- E190 show 7E
- E192 redraw
- E193 endlongtext
- E194 set 5C
- E196 hide A9
- E198 show AA
- E19A end
- Cont-00 SLING examine
- FC06 text 57
- ; IT'S A SMALL LEATHER
- ; SLING. THIS WOULD COME
- ; IN HANDY FOR LONG-RANGE
- ; BATTLES!{W}
- FC08 end
- Cont-00 SLING open
- FC09 isitopen
- FC0A jt FC13
- FC0D name1 80 SLING
- FC0F text 640
- ; THE {0514} IS OPEN.{W}
- FC11 opencont
- FC12 end
- FC13 name1 80 SLING
- FC15 text 643
- ; THE {0514} IS OPENED.{W}
- FC17 end
- Cont-00 SLING use
- FC18 useon
- FC19 switch
- Item-42 MIRROR => FC7D
- Scenery-36 => FC9F
- Scenery-60 => FCA1
- Scenery-62 => FCA1
- Scenery-64 self => FCB1
- Item-2D DEVIL => FCB4
- Item-4A WEREWOLF => FCD7
- Item-57 FERRYMAN => FCDD
- Door-14 => FCF3
- Door-41 => FD01
- Door-45 => FD12
- Item-2C BANSHEE => FD23
- Door-2A => FC67
- Cont-00 SLING => FF02
- default => FC59
- FC56 text 59
- ; WAVING A SLING AROUND IN
- ; THE AIR DOESN'T SEEM TO
- ; BE VERY USEFUL. IT WON'T
- ; WORK WITHOUT STONES.{W}
- FC58 end
- FC59 has Item-0C STONE
- FC5B jt FC56
- FC5E takeaway Item-0C STONE
- FC60 longtext
- FC61 text 287
- ; YOU WHIRL THE SLING OVER
- ; YOUR HEAD AND RELEASE
- ; THE STONE. NOT BAD FOR A
- ; BEGINNER!{W}
- FC63 text 7
- ; WHAT YOU EXPECTED HASN'T
- ; HAPPENED.{W}
- FC65 endlongtext
- FC66 end
- FC67 has Item-0C STONE
- FC69 jt FC56
- FC6C test 59
- FC6E jt FC5E
- FC71 takeaway Item-0C STONE
- FC73 text 295
- ; AS SOON AS YOU START
- ; TWIRLING THE SLING, A
- ; MAGICAL INFLUENCE TAKES
- ; OVER YOUR BODY!{W}{P}
- ; YOU CRY OUT, "DEATH TO
- ; THE PHILISTINE!", AND
- ; RELEASE THE STONE.
- ; BULL'S-EYE!{W}
- FC75 openthedoor
- FC76 hide A0
- FC78 show A1
- FC7A set 59
- FC7C end
- FC7D has Item-0C STONE
- FC7F jt FC56
- FC82 test 4F
- FC84 jt FC5E
- FC87 hasit
- FC88 jt FC98
- FC8B text 431
- ; THE MIRROR SEEMS TO HAVE
- ; BEEN A HELPLESS VICTIM
- ; OF YOUR WRATH.{W}
- FC8D hide 57
- FC8F redraw
- FC90 show 58
- FC92 redraw
- FC93 set 4F
- FC95 takeaway Item-0C STONE
- FC97 end
- FC98 text 431
- ; THE MIRROR SEEMS TO HAVE
- ; BEEN A HELPLESS VICTIM
- ; OF YOUR WRATH.{W}
- FC9A set 4F
- FC9C takeaway Item-0C STONE
- FC9E end
- FC9F answer
- FCA0 end
- FCA1 has Item-0C STONE
- FCA3 jt FC56
- FCA6 longtext
- FCA7 text 287
- ; YOU WHIRL THE SLING OVER
- ; YOUR HEAD AND RELEASE
- ; THE STONE. NOT BAD FOR A
- ; BEGINNER!{W}
- FCA9 flame3
- FCAA text 634
- ; THE WARLOCK LORD FEELS
- ; YOUR PRESENCE AND KNOWS
- ; THAT YOU ARE THE SEED
- ; THAT MUST BE DESTROYED.{W}{P}
- ; FLAME SHOOTS FORTH FROM
- ; HIS STAFF AND ENGULFS
- ; YOUR BODY. YOU HAVE
- ; FAILED!{W}
- FCAC endlongtext
- FCAD death 01
- FCAF gameover
- FCB0 end
- FCB1 text 324
- ; WHAT ODD BEHAVIOR FOR
- ; SUCH A BRAVE WARRIOR!{W}
- FCB3 end
- FCB4 has Item-0C STONE
- FCB6 jt FC56
- FCB9 test 4D
- FCBB jt FCCD
- FCBE longtext
- FCBF text 276
- ; THE TROLL CRIES,"YOU
- ; CAN'T TRICK ME!"{W}
- FCC1 opendoorhere 26
- FCC3 hide 3D
- FCC5 redraw
- FCC6 text 257
- ; THE TROLL THEN PICKS UP
- ; THE BRIDGE CAUSING YOU
- ; TO FALL INTO THE CHASM!{W}
- FCC8 endlongtext
- FCC9 death 02
- FCCB gameover
- FCCC end
- FCCD longtext
- FCCE text 258
- ; WITH ONE SWIFT MOTION,
- ; THE TROLL LAUNCHES HIS
- ; SPEAR AND RUNS YOU
- ; THROUGH!{W}
- FCD0 text 259
- ; THE SPEAR PIERCES YOUR
- ; CHEST AND EXITS THROUGH
- ; YOUR BACK!{W}
- FCD2 endlongtext
- FCD3 death 01
- FCD5 gameover
- FCD6 end
- FCD7 text 491
- ; THE DEMON DOG SNARLS AND
- ; POUNCES ON YOU. ITS
- ; TEETH SINK DEEP INTO
- ; YOUR FLESH.{W}
- FCD9 death 01
- FCDB gameover
- FCDC end
- FCDD has Item-0C STONE
- FCDF jt FC56
- FCE2 longtext
- FCE3 text 287
- ; YOU WHIRL THE SLING OVER
- ; YOUR HEAD AND RELEASE
- ; THE STONE. NOT BAD FOR A
- ; BEGINNER!{W}
- FCE5 closedoorhere 5A
- FCE7 hide AF
- FCE9 hide B0
- FCEB text 75
- ; THE FERRYMAN QUICKLY
- ; DISAPPEARS.{W}
- FCED endlongtext
- FCEE takeaway Item-0C STONE
- FCF0 clear 41
- FCF2 end
- FCF3 has Item-0C STONE
- FCF5 jt FC56
- FCF8 longtext
- FCF9 text 287
- ; YOU WHIRL THE SLING OVER
- ; YOUR HEAD AND RELEASE
- ; THE STONE. NOT BAD FOR A
- ; BEGINNER!{W}
- FCFB text 158
- ; THE WRAITH IS AMUSED BY
- ; YOUR FEEBLE ATTEMPT AND
- ; UTTERS AN EVIL CURSE AT
- ; YOU.{W}
- FCFD endlongtext
- FCFE takeaway Item-0C STONE
- FD00 end
- FD01 has Item-0C STONE
- FD03 jt FC56
- FD06 longtext
- FD07 text 287
- ; YOU WHIRL THE SLING OVER
- ; YOUR HEAD AND RELEASE
- ; THE STONE. NOT BAD FOR A
- ; BEGINNER!{W}
- FD09 text 481
- ; WITH A LOUD ROAR, THE
- ; WOLF POUNCES ON YOU,
- ; TAKING YOUR LIFE!{W}
- FD0B endlongtext
- FD0C takeaway Item-0C STONE
- FD0E death 04
- FD10 gameover
- FD11 end
- FD12 has Item-0C STONE
- FD14 jt FC56
- FD17 longtext
- FD18 text 287
- ; YOU WHIRL THE SLING OVER
- ; YOUR HEAD AND RELEASE
- ; THE STONE. NOT BAD FOR A
- ; BEGINNER!{W}
- FD1A text 499
- ; WITH THE SPEED OF
- ; LIGHTNING, THE WYVERN
- ; WRAPS ITS TAIL AROUND
- ; YOUR NECK.{W}{P}
- ; YOU DIE, SCREAMING
- ; SILENTLY.{W}
- FD1C endlongtext
- FD1D takeaway Item-0C STONE
- FD1F death 01
- FD21 gameover
- FD22 end
- FD23 has Item-0C STONE
- FD25 jt FC56
- FD28 longtext
- FD29 text 287
- ; YOU WHIRL THE SLING OVER
- ; YOUR HEAD AND RELEASE
- ; THE STONE. NOT BAD FOR A
- ; BEGINNER!{W}
- FD2B text 250
- ; THE FIREDRAKE SCREAMS
- ; TRIUMPHANTLY AND GIVES
- ; YOU AN ETERNAL SUNBURN.{W}
- FD2D endlongtext
- FD2E takeaway Item-0C STONE
- FD30 death 01
- FD32 gameover
- FD33 end
- Cont-00 SLING leave
- FD34 useon
- FD35 switch
- Trash-00 => FD82
- Trash-01 => FD4D
- Trash-02 => FD63
- Trash-03 => FD71
- default => FD4A
- FD4A text 6
- ; YOU CAN'T DROP IT HERE.{W}
- FD4C end
- FD4D test 5A
- FD4F jf FD9A
- FD52 name1 80 SLING
- FD54 isshown B6
- FD56 jf FD5E
- FD59 text 654
- ; YOU PUT THE {0514} INTHE FIRE.
- ; IT WENT UP
- ; IN SMOKE.{W}
- FD5B j FD90
- FD5E text 655
- ; THE {0514} WAS DROPPED
- ; IN THE OIL AND
- ; IMMEDIATELY SANK TO
- ; THE BOTTOM.{W}
- FD60 j FD90
- FD63 test 5A
- FD65 jf FD9A
- FD68 name1 80 SLING
- FD6A name2 80 SLING
- FD6C text 657
- ; THE {0514} WAS DROPPED
- ; INTO THE FOUNTAIN AND
- ; IMMEDIATELY MELTED IN
- ; THE ACIDIC LIQUID.{W}
- FD6E j FD90
- FD71 isshown AE
- FD73 jf FF02
- FD76 test 5A
- FD78 jf FD9A
- FD7B name1 80 SLING
- FD7D text 662
- ; THE {0514} IS DROPPED
- ; INTO THE WELL.{W}
- FD7F j FD90
- FD82 test 09
- FD84 jt FD9D
- FD87 test 5A
- FD89 jf FD9A
- FD8C name1 80 SLING
- FD8E text 650
- ; THE {0514} WAS DROPPED
- ; IN THE LAKE. IT IS GONE
- ; FOR GOOD.{W}
- FD90 this
- FD91 isitopen
- FD92 jf FD96
- FD95 closecont
- FD96 dropit
- FD97 removeit
- FD98 that
- FD99 end
- FD9A text 398
- ; NO! WAIT A MINUTE!
- ; IT'S BEST IF YOU DON'T
- ; DO THAT!{W}
- FD9C end
- FD9D longtext
- FD9E text 71
- ; THE LAKE HAS BECOME A
- ; SOLID SHEET OF ICE.{W}
- FDA0 text 6
- ; YOU CAN'T DROP IT HERE.{W}
- FDA2 endlongtext
- FDA3 end
- Cont-00 SLING take
- FDA4 hasit
- FDA5 jt FDB1
- FDA8 name1 80 SLING
- FDAA text 642
- ; THE {0514} WAS TAKEN.{W}
- FDAC takeit
- FDAD hide 0B
- FDAF redraw
- FDB0 end
- FDB1 text 11
- ; YOU SEEM TO BE WASTING
- ; YOUR TIME.{W}
- FDB3 end
- Cont-00 SLING close
- FDB4 isitopen
- FDB5 jf FDBF
- FDB8 name1 80 SLING
- FDBA text 641
- ; THE {0514} IS CLOSED.{W}
- FDBC closeit
- FDBD closecont
- FDBE end
- FDBF name1 80 SLING
- FDC1 text 644
- ; THE {0514} IS CLOSED.{W}
- FDC3 end
- Cont-01 BAG 1 examine
- Cont-02 BAG 2 examine
- FDC4 text 96
- ; IT'S A LEATHER POUCH!{W}
- FDC6 end
- Cont-01 BAG 1 open
- FDC7 isitopen
- FDC8 jt FDE4
- FDCB longtext
- FDCC name1 81 BAG 1
- FDCE text 640
- ; THE {0514} IS OPEN.{W}
- FDD0 test 80
- FDD2 jt FDE1
- FDD5 test 81
- FDD7 jt FDE1
- FDDA test 82
- FDDC jt FDE1
- FDDF text 100
- ; THE BAG CONTAINS THREE
- ; LARGE JEWELS.{W}
- FDE1 endlongtext
- FDE2 opencont
- FDE3 end
- FDE4 name1 81 BAG 1
- FDE6 text 643
- ; THE {0514} IS OPENED.{W}
- FDE8 end
- Cont-01 BAG 1 use
- Cont-02 BAG 2 use
- Cont-04 BAG 3 use
- FDE9 useon
- FDEA switch
- Scenery-36 => FC9F
- default => FDF3
- Cont-03 BUCKET use
- FDF3 text 2
- ; NOTHING HAPPENED.{W}
- FDF5 end
- Cont-01 BAG 1 leave
- FDF6 useon
- FDF7 switch
- Trash-00 => FE0C
- Trash-01 => FE2F
- Trash-02 => FE48
- Trash-03 => FE5E
- default => FD4A
- FE0C test 09
- FE0E jt FD9D
- FE11 test 80
- FE13 jf FD9A
- FE16 test 81
- FE18 jf FD9A
- FE1B test 82
- FE1D jf FD9A
- FE20 name1 81 BAG 1
- FE22 j FD8E
- FE25 test 09
- FE27 jt FD9D
- FE2A name1 82 BAG 2
- FE2C j FD8E
- FE2F test 80
- FE31 jf FD9A
- FE34 test 81
- FE36 jf FD9A
- FE39 test 82
- FE3B jf FD9A
- FE3E name1 81 BAG 1
- FE40 isshown B6
- FE42 jf FD5E
- FE45 j FD59
- FE48 test 80
- FE4A jf FD9A
- FE4D test 81
- FE4F jf FD9A
- FE52 test 82
- FE54 jf FD9A
- FE57 name1 81 BAG 1
- FE59 name2 81 BAG 1
- FE5B j FD6C
- FE5E isshown AE
- FE60 jf FF02
- FE63 test 80
- FE65 jf FD9A
- FE68 test 81
- FE6A jf FD9A
- FE6D test 82
- FE6F jf FD9A
- FE72 name1 81 BAG 1
- FE74 j FD7D
- Cont-01 BAG 1 take
- FE77 hasit
- FE78 jt FDB1
- FE7B name1 81 BAG 1
- FE7D text 642
- ; THE {0514} WAS TAKEN.{W}
- FE7F takeit
- FE80 hide 18
- FE82 redraw
- FE83 end
- Cont-01 BAG 1 close
- FE84 isitopen
- FE85 jf FE8F
- FE88 name1 81 BAG 1
- FE8A text 641
- ; THE {0514} IS CLOSED.{W}
- FE8C closeit
- FE8D closecont
- FE8E end
- FE8F name1 81 BAG 1
- FE91 text 644
- ; THE {0514} IS CLOSED.{W}
- FE93 end
- Cont-02 BAG 2 open
- FE94 isitopen
- FE95 jt FE9E
- FE98 name1 82 BAG 2
- FE9A text 640
- ; THE {0514} IS OPEN.{W}
- FE9C opencont
- FE9D end
- FE9E name1 82 BAG 2
- FEA0 text 643
- ; THE {0514} IS OPENED.{W}
- FEA2 end
- Cont-02 BAG 2 leave
- FEA3 useon
- FEA4 switch
- Trash-00 => FE25
- Trash-01 => FEB9
- Trash-02 => FEBE
- Trash-03 => FEC5
- default => FD4A
- FEB9 name1 82 BAG 2
- FEBB j FE40
- FEBE name1 82 BAG 2
- FEC0 name2 82 BAG 2
- FEC2 j FD6C
- FEC5 isshown AE
- FEC7 jf FF02
- FECA name1 82 BAG 2
- FECC j FD7D
- Cont-02 BAG 2 take
- FECF hasit
- FED0 jt FDB1
- FED3 name1 82 BAG 2
- FED5 text 642
- ; THE {0514} WAS TAKEN.{W}
- FED7 takeit
- FED8 hide 3B
- FEDA redraw
- FEDB set 92
- FEDD end
- Cont-02 BAG 2 close
- FEDE isitopen
- FEDF jf FEE9
- FEE2 name1 82 BAG 2
- FEE4 text 641
- ; THE {0514} IS CLOSED.{W}
- FEE6 closeit
- FEE7 closecont
- FEE8 end
- FEE9 name1 82 BAG 2
- FEEB text 644
- ; THE {0514} IS CLOSED.{W}
- FEED end
- Cont-03 BUCKET examine
- FEEE text 282
- ; THIS SMALL BUCKET IS
- ; USED TO FETCH WATER FROM
- ; THE DEPTHS.{W}
- FEF0 end
- Cont-03 BUCKET open
- FEF1 isitopen
- FEF2 jt FEFD
- FEF5 name1 83 BUCKET
- FEF7 text 640
- ; THE {0514} IS OPEN.{W}
- FEF9 opencont
- FEFA set 91
- FEFC end
- FEFD name1 83 BUCKET
- FEFF text 643
- ; THE {0514} IS OPENED.{W}
- FF01 end
- Cont-03 BUCKET leave
- FF02 text 62
- ; YOU CAN'T DO THAT!{W}
- FF04 end
- Cont-03 BUCKET take
- FF05 text 167
- ; YOU CAN'T TAKE IT!{W}
- FF07 end
- Cont-03 BUCKET close
- FF08 isitopen
- FF09 jf FF15
- FF0C name1 83 BUCKET
- FF0E text 641
- ; THE {0514} IS CLOSED.{W}
- FF10 closeit
- FF11 closecont
- FF12 clear 91
- FF14 end
- FF15 name1 83 BUCKET
- FF17 text 644
- ; THE {0514} IS CLOSED.{W}
- FF19 end
- Cont-04 BAG 3 examine
- FF1A text 518
- ; THIS CANVAS POUCH LOOKS
- ; TO BE QUITE LIGHT. CLOSE
- ; INSPECTION REVEALS SOME
- ; DRUIDIC SCRIPT ON IT.{W}
- FF1C end
- Cont-04 BAG 3 open
- FF1D isitopen
- FF1E jt FF27
- FF21 name1 84 BAG 3
- FF23 text 640
- ; THE {0514} IS OPEN.{W}
- FF25 opencont
- FF26 end
- FF27 name1 84 BAG 3
- FF29 text 643
- ; THE {0514} IS OPENED.{W}
- FF2B end
- Cont-04 BAG 3 leave
- FF2C useon
- FF2D switch
- Trash-00 => FF42
- Trash-01 => FF60
- Trash-02 => FF79
- Trash-03 => FF94
- default => FD4A
- FF42 test 09
- FF44 jt FD9D
- FF47 test 83
- FF49 jf FD9A
- FF4C test 84
- FF4E jf FD9A
- FF51 test 85
- FF53 jf FD9A
- FF56 test 86
- FF58 jf FD9A
- FF5B name1 84 BAG 3
- FF5D j FD8E
- FF60 test 83
- FF62 jf FD9A
- FF65 test 84
- FF67 jf FD9A
- FF6A test 85
- FF6C jf FD9A
- FF6F test 86
- FF71 jf FD9A
- FF74 name1 84 BAG 3
- FF76 j FE40
- FF79 test 83
- FF7B jf FD9A
- FF7E test 84
- FF80 jf FD9A
- FF83 test 85
- FF85 jf FD9A
- FF88 test 86
- FF8A jf FD9A
- FF8D name1 84 BAG 3
- FF8F name2 84 BAG 3
- FF91 j FD6C
- FF94 isshown AE
- FF96 jf FF02
- FF99 test 83
- FF9B jf FD9A
- FF9E test 84
- FFA0 jf FD9A
- FFA3 test 85
- FFA5 jf FD9A
- FFA8 test 86
- FFAA jf FD9A
- FFAD name1 84 BAG 3
- FFAF j FEC5
- Cont-04 BAG 3 take
- FFB2 hasit
- FFB3 jt FDB1
- FFB6 name1 84 BAG 3
- FFB8 text 642
- ; THE {0514} WAS TAKEN.{W}
- FFBA takeit
- FFBB hide 6F
- FFBD redraw
- FFBE end
- Cont-04 BAG 3 close
- FFBF isitopen
- FFC0 jf FFCA
- FFC3 name1 84 BAG 3
- FFC5 text 641
- ; THE {0514} IS CLOSED.{W}
- FFC7 closeit
- FFC8 closecont
- FFC9 end
- FFCA name1 84 BAG 3
- FFCC text 644
- ; THE {0514} IS CLOSED.{W}
- FFCE end
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