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- Version 1.10
- -------- THE HPL ENGINE LOG ------------
- Engine build ID 20100818114615
- Creating Engine Modules
- --------------------------------------------------------
- Creating graphics module
- Creating system module
- Creating resource module
- Creating input module
- Creating sound module
- Creating physics module
- Creating ai module
- Creating gui module
- Creating generate module
- Creating haptic module
- Creating scene module
- --------------------------------------------------------
- Initializing Resources Module
- --------------------------------------------------------
- Creating loader handlers
- Creating resource managers
- Adding loaders to handlers
- --------------------------------------------------------
- Initializing Graphics Module
- --------------------------------------------------------
- Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
- Setting video mode: 1024 x 768 - 32 bpp
- Init Glew...OK
- Setting up OpenGL
- Vendor: Intel
- Renderer: Intel(R) HD Graphics Family
- Version: 3.0.0 - Build 8.15.10.2353
- Max texture image units: 16
- Max texture coord units: 8
- Max user clip planes: 6
- Two sided stencil: 1
- Vertex Buffer Object: 1
- Anisotropic filtering: 1
- Max Anisotropic degree: 16
- Multisampling: 1
- Texture compression: 1
- Texture compression S3TC: 1
- Auto generate MipMaps: 1
- Render to texture: 1
- Max draw buffers: 8
- Max color render targets: 8
- Packed depth-stencil: 1
- Texture float: 1
- GLSL Version: 1.30 - Intel Build 8.15.10.2353
- ShaderModel 2: 1
- ShaderModel 3: 1
- ShaderModel 4: 0
- OGL ATIFragmentShader: 0
- ATTENTION: System does not support const arrays in glsl!
- Setting up G-Bugger: type: 0 texturenum: 3
- Adding engine materials
- Initializing DevIL
- Vendor String: Abysmal Software
- Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
- Version Number: 168
- Adding engine post effects
- --------------------------------------------------------
- Initializing Sound Module
- --------------------------------------------------------
- Initializing OpenAL
- Available OpenAL devices:
- 0. Generic Software on Speakers (Conexant SmartAudio HD)(OpenAL default)
- Trying to open device 'Generic Software on Speakers (Conexant SmartAudio HD)'... Success!
- Number of mono sources: 32
- Streaming setup: 4 Buffers x 262144 bytes each
- --------------------------------------------------------
- Initializing Game Module
- --------------------------------------------------------
- Adding engine updates
- Initializing script functions
- --------------------------------------------------------
- User Initialization
- --------------------------------------------------------
- - DEMO VERSION -
- --------------------------------------------------------
- Game Running
- --------------------------------------------------------
- -------- Loading map 'menu_bg.map' ---------
- Cache Loading: 1302 ms
- Entities: 231 ms
- Compilation: 1 ms
- Total: 1544 ms
- Meshes created: 27
- Bodies created: 5
- -------- Loading complete ---------
- Setting profile: 'Dan' Path: 'C:\Users\Daniel\Documents/Amnesia/MainDemo/Dan/'
- Saving main config.
- Saving user config.
- -------- Loading map 'demo_00_rainy_hall.map' ---------
- Cache Loading: 2065 ms
- Entities: 2132 ms
- Compilation: 26 ms
- Total: 4294 ms
- Meshes created: 139
- Bodies created: 44
- -------- Loading complete ---------
- Saving main config.
- Saving user config.
- -------- Loading map 'menu_bg.map' ---------
- Cache Loading: 1196 ms
- Entities: 196 ms
- Compilation: 1 ms
- Total: 1402 ms
- Meshes created: 27
- Bodies created: 5
- -------- Loading complete ---------
- --------------------------------------------------------
- Statistics
- --------------------------------------------------------
- Medium framerate: 32.276119
- --------------------------------------------------------
- User Exit
- --------------------------------------------------------
- Saving main config.
- Saving user config.
- Deleting game modules.
- 'LuxInputHandler'
- 'LuxHelpFuncs'
- 'LuxSaveHandler'
- 'LuxScriptHandler'
- 'LuxProgressLogHandler'
- 'LuxMapHandler'
- 'LuxMapHelper'
- 'LuxPlayer'
- 'LuxInsanityHandler'
- 'LuxDebugHandler'
- 'LuxEffectRenderer'
- 'LuxMusicHandler'
- 'LuxMusicHandler'
- 'LuxEffectHandler'
- 'LuxCompletionCountHandler'
- 'LuxGlobalDataHandler'
- 'LuxHintHandler'
- 'LuxPostEffectHandler'
- 'LuxPreMenu'
- 'LuxDebugHandler'
- 'LuxInventory'
- 'LuxJournal'
- 'LuxDemoEnd'
- 'LuxLoadScreenHandler'
- Deleting config files.
- --------------------------------------------------------
- Exiting Gui Module
- --------------------------------------------------------
- Deleting all sets
- Deleting all skins
- Deleting all gfx elements
- Deleting all materials
- --------------------------------------------------------
- Exiting Generate Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Scene Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Input Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Sound Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Graphics Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Resources Module
- --------------------------------------------------------
- Done with fonts
- Done with scripts
- Done with particles
- Done with sounds
- Done with meshes
- Done with materials
- Done with Gpu programs
- Done with images
- Destroyed all textures
- Done with sound entities
- Done with animations
- Done with ent files
- All resources deleted
- --------------------------------------------------------
- Exiting Physics Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting System Module
- --------------------------------------------------------
- --------------------------------------------------------
- Deleting game setup provided by user
- - Deleting lowlevel stuff.
- Physics
- Sound
- Input
- Resources
- System
- Graphics
- Haptic
- HPL Exit was successful!
- |--Memory Manager Report-------------------------------|
- |
- | No memory leaks detected. Memory left: 0
- |
- |------------------------------------------------------|
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