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Map Allowed Weapons

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Feb 18th, 2015
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  1. class MapAllowedWeapons extends Info
  2. placeable;
  3.  
  4. struct AllowedWeaponsStruct
  5. {
  6. var() class<Weapon> WeaponClass;
  7. var() int Chance;
  8. };
  9.  
  10. struct AllowedWeaponsArrayStruct
  11. {
  12. var() array< AllowedWeaponsStruct > AllowedWeaponsArray;
  13. };
  14.  
  15. var() array< AllowedWeaponsArrayStruct > AllowedWeapons;
  16. var() bool bHardMode;
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