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- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1340
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1340
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1340
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1340
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1341
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1341
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1341
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1341
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1342
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1342
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1342
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1342
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1343
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1343
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1343
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1343
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1344
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1344
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1344
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1344
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1345
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1345
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1345
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1345
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1346
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1346
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1346
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1346
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1347
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1347
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1347
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1347
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1348
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1348
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1348
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1348
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1349
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1349
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1349
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1349
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1350
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1350
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1350
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1350
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1351
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1351
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1351
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1351
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1352
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1352
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1352
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1352
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1353
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1353
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1353
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1353
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1354
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1354
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1354
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1354
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1355
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1355
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1355
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1355
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1356
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1356
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1356
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1356
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1357
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1357
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1357
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1357
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1358
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1358
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1358
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1358
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1359
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1359
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1359
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1359
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1360
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1360
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1360
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1360
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1361
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1361
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1361
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1361
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1362
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1362
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1362
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1362
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1363
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1363
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1363
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1363
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1364
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1364
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1364
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1364
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1365
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1365
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1365
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1365
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1366
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1366
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1366
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1366
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1367
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1367
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1367
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1367
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1368
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1368
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1368
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1368
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1369
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1369
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1369
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1369
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1370
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1370
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1370
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1370
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1371
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1371
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1371
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1371
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1372
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1372
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1372
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1372
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1373
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1373
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1373
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1373
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1374
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1374
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1374
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1374
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1375
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1375
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1375
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1375
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1376
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1376
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1376
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1376
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1377
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1377
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1377
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1377
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1378
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1378
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1378
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1378
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1379
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1379
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1379
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1379
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1380
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1380
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1380
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1380
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1381
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1381
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1381
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1381
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1382
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1382
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1382
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1382
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1383
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1383
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1383
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1383
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1384
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1384
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1384
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1384
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1385
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1385
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1385
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1385
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1386
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1386
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1386
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1386
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1387
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1387
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1387
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1387
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1388
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1388
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1388
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1388
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1389
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1389
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1389
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1389
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1390
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1390
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1390
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1390
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1391
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1391
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1391
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1391
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1392
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1392
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1392
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1392
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1393
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1393
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1393
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1393
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1394
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1394
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1394
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1394
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1395
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1395
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1395
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1395
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1396
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1396
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1396
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1396
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1397
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1397
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1397
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1397
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1398
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1398
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1398
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1398
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1399
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1399
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1399
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1399
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1400
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1400
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1400
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1400
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1401
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1401
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1401
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1401
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1402
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1402
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1402
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1402
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1403
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1403
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1403
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1403
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1404
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1404
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1404
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1404
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1405
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1405
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1405
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1405
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1406
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1406
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1406
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1406
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1407
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1407
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1407
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1407
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1408
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1408
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1408
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1408
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1409
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1409
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1409
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1409
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1410
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1410
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1410
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1410
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1411
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1411
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1411
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1411
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1412
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1412
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1412
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1412
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1413
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1413
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1413
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1413
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1414
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1414
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1414
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1414
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1415
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1415
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1415
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1415
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OutOfMemoryException: Out of memory
- at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_2 (intptr,intptr,intptr)
- at UWE.Utils.LoadRawU16SquareGrid (System.String filename) [0x00000] in <filename unknown>:0
- at UshortHeightmap.LoadWorldMachineU16 (System.String filename, Int3 numBlocks) [0x00000] in <filename unknown>:0
- at LargeWorld.MountWorld (System.String dataDir, System.String fallbackDir, .LargeWorldStreamer streamer, .Voxeland land) [0x00000] in <filename unknown>:0
- at PAXTerrainController.MountWorld () [0x00000] in <filename unknown>:0
- at PAXTerrainController.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- d3d11: failed to create vertex buffer of size 34800 [0x887A0005]
- d3d11: failed to create index buffer of size 1740 [0x887A0005]
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- SteamAuth: Steam checks ok
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PAXTerrainController::MountWorld frame 1416
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld: Loading world frame 1416
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Deinitialize called, frame 1416
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LargeWorldStreamer::Initialize frame 1416
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Read streaming settings:
- max cell ms 2, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;D:\Steam\steamapps\common\Subnautica;D:\Steam\steamapps\common\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Ironhide148'
- OS-Version: 6.2.9200 () 0x300-0x1
- D:\Steam\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (01040000), size: 12283904 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 4.6.3.21464
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (77410000), size: 1404928 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 6.2.9200.17046
- C:\WINDOWS\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (755D0000), size: 1245184 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNEL32.DLL', fileVersion: 6.2.9200.16859
- C:\WINDOWS\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (75B00000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\KERNELBASE.dll', fileVersion: 6.2.9200.16864
- C:\WINDOWS\system32\apphelp.dll:apphelp.dll (72C20000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (73080000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\WS2_32.dll:WS2_32.dll (74CF0000), size: 327680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WS2_32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\USER32.dll:USER32.dll (75BB0000), size: 1138688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USER32.dll', fileVersion: 6.2.9200.17044
- C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (74980000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\ole32.dll:ole32.dll (75410000), size: 1150976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ole32.dll', fileVersion: 6.2.9200.16451
- C:\WINDOWS\SYSTEM32\SHLWAPI.dll:SHLWAPI.dll (751C0000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SHLWAPI.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\ADVAPI32.dll:ADVAPI32.dll (75760000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ADVAPI32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\GDI32.dll:GDI32.dll (74BD0000), size: 1036288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GDI32.dll', fileVersion: 6.2.9200.17053
- C:\WINDOWS\SYSTEM32\SHELL32.dll:SHELL32.dll (75CD0000), size: 17588224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SHELL32.dll', fileVersion: 6.2.9200.17150
- C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (702D0000), size: 843776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (71A10000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 6.2.9200.16642
- C:\WINDOWS\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (75110000), size: 581632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OLEAUT32.dll', fileVersion: 6.2.9200.17194
- C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (730A0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\IMM32.dll:IMM32.dll (74CD0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IMM32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (74630000), size: 475136 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 6.2.9200.17137
- C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (72CF0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (6F070000), size: 532480 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 6.2.9200.16451
- C:\WINDOWS\SYSTEM32\msvcrt.dll:msvcrt.dll (75A30000), size: 724992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msvcrt.dll', fileVersion: 7.0.9200.16384
- C:\WINDOWS\SYSTEM32\RPCRT4.dll:RPCRT4.dll (75960000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\RPCRT4.dll', fileVersion: 6.2.9200.17037
- C:\WINDOWS\SYSTEM32\NSI.dll:NSI.dll (76F30000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\NSI.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\combase.dll:combase.dll (75820000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\combase.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\sechost.dll:sechost.dll (77090000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sechost.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (730E0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (6F520000), size: 888832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (719B0000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 6.2.9200.16645
- C:\WINDOWS\SYSTEM32\MSCTF.dll:MSCTF.dll (76F40000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSCTF.dll', fileVersion: 6.2.9200.16578
- C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (72CE0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (74A00000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 6.2.9200.16864
- C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (73150000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 6.2.9200.16453
- C:\WINDOWS\SYSTEM32\cfgmgr32.dll:cfgmgr32.dll (77040000), size: 286720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\cfgmgr32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (77330000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (749F0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll:bcryptPrimitives.dll (74990000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll', fileVersion: 6.2.9200.16384
- D:\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (6A510000), size: 1372160 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\gameoverlayrenderer.dll', fileVersion: 2.63.41.43
- C:\WINDOWS\SYSTEM32\psapi.dll:psapi.dll (75AF0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\psapi.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\shcore.dll:shcore.dll (73D30000), size: 471040 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\shcore.dll', fileVersion: 6.2.9200.17231
- D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll'
- C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (746B0000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 6.2.9200.16433
- C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (731A0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 6.2.9200.17183
- C:\WINDOWS\SYSTEM32\dwmapi.dll:dwmapi.dll (719F0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dwmapi.dll', fileVersion: 6.2.9200.17044
- C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (6A360000), size: 1724416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 6.2.9200.16699
- C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (6FE10000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\nvwgf2um.dll:nvwgf2um.dll (69760000), size: 12541952 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\nvwgf2um.dll', fileVersion: 9.18.13.600
- C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll:nvSCPAPI.dll (06DA0000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll', fileVersion: 7.17.13.626
- C:\WINDOWS\SYSTEM32\SETUPAPI.dll:SETUPAPI.dll (74A20000), size: 1765376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SETUPAPI.dll', fileVersion: 6.2.9200.16496
- C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (68A30000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (6FCB0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (6D7A0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (689B0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (68A80000), size: 344064 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 6.2.9200.16578
- C:\WINDOWS\SYSTEM32\powrprof.dll:powrprof.dll (71CA0000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\powrprof.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (73140000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (73090000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (6F130000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\clbcatq.dll:clbcatq.dll (0A5E0000), size: 475136 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\clbcatq.dll', fileVersion: 2001.12.10130.16384
- C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_8937eec6860750f5\comctl32.dll:comctl32.dll (72DD0000), size: 2064384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_8937eec6860750f5\comctl32.dll', fileVersion: 6.10.9200.16578
- C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (00400000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
- D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmod.dll:fmod.dll (69560000), size: 2048000 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmod.dll', fileVersion: 0.1.5.2
- C:\WINDOWS\SYSTEM32\WSOCK32.dll:WSOCK32.dll (6DB70000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WSOCK32.dll', fileVersion: 6.2.9200.16384
- D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (69350000), size: 2125824 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.5.2
- D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (6F3F0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.9.0.0
- D:\Steam\steamapps\common\Subnautica\steam_api.dll:steam_api.dll (6F220000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\steam_api.dll', fileVersion: 2.37.91.26
- D:\Steam\steamclient.dll:steamclient.dll (38000000), size: 9834496 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamclient.dll', fileVersion: 2.63.41.43
- C:\WINDOWS\SYSTEM32\CRYPT32.dll:CRYPT32.dll (76DA0000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPT32.dll', fileVersion: 6.2.9200.17164
- C:\WINDOWS\SYSTEM32\imagehlp.dll:imagehlp.dll (75A10000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\imagehlp.dll', fileVersion: 6.2.9200.16745
- D:\Steam\tier0_s.dll:tier0_s.dll (715D0000), size: 724992 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\tier0_s.dll', fileVersion: 2.63.41.43
- D:\Steam\vstdlib_s.dll:vstdlib_s.dll (71D60000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\vstdlib_s.dll', fileVersion: 2.63.41.43
- C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (73160000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\MSASN1.dll:MSASN1.dll (751A0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSASN1.dll', fileVersion: 6.2.9200.16384
- D:\Steam\steam.dll:steam.dll (6DD70000), size: 864256 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steam.dll'
- D:\Steam\Steam2.dll:Steam2.dll (69080000), size: 2887680 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\Steam2.dll', fileVersion: 2.0.2117.156
- D:\Steam\DbgHelp.dll:DbgHelp.dll (68F60000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\DbgHelp.dll', fileVersion: 6.7.5.0
- D:\Steam\CSERHelper.dll:CSERHelper.dll (60000000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\CSERHelper.dll', fileVersion: 4.50.0.0
- C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (73190000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 6.2.9200.16433
- C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (73170000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 6.2.9200.16433
- C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (74570000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (74530000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 6.2.9200.16634
- D:\Steam\D3DCompiler_46.dll:D3DCompiler_46.dll (685D0000), size: 3248128 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\D3DCompiler_46.dll', fileVersion: 9.30.960.9200
- C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (74510000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (1D180000), size: 253952 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 6.2.9200.16553
- C:\WINDOWS\SYSTEM32\profapi.dll:profapi.dll (77020000), size: 69632 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\profapi.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (73130000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (71940000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (73120000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (13890000), size: 794624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\system32\napinsp.dll:napinsp.dll (0E0A0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (0E0B0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 6.2.9200.16384
- C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (0E0D0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 6.2.9200.17199
- C:\WINDOWS\System32\winrnr.dll:winrnr.dll (0E0E0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 6.2.9200.16384
- D:\Steam\steamapps\common\Subnautica\UnityUWE.DLL:UnityUWE.DLL (71D50000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\UnityUWE.DLL'
- D:\Steam\steamapps\common\Subnautica\MSVCR120.dll:MSVCR120.dll (206D0000), size: 974848 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Subnautica\MSVCR120.dll', fileVersion: 12.0.21005.1
- ========== OUTPUTING STACK TRACE ==================
- (0x75B8A824) (KERNELBASE): (filename not available): DebugBreak + 0x2
- (0x1010A2E0) (mono): (filename not available): mono_gc_max_generation + 0x12ba
- (0x1010A826) (mono): (filename not available): mono_gc_max_generation + 0x1800
- (0x101097D4) (mono): (filename not available): mono_gc_max_generation + 0x7ae
- (0x10109A12) (mono): (filename not available): mono_gc_max_generation + 0x9ec
- (0x10109B70) (mono): (filename not available): mono_gc_max_generation + 0xb4a
- (0x1005EF74) (mono): (filename not available): mono_array_new_specific + 0xac
- (0x05CB05CB) (Mono JIT code): (filename not available): (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int) + 0x2b (05CB05A0 05CB05F2) [05454E70 - Unity Root Domain] + 0x0
- (0x210287D7) (Mono JIT code): (filename not available): VoxelandData:ClearOctrees () + 0x6f (21028768 21028830) [05454E70 - Unity Root Domain] + 0x0
- (0x21028734) (Mono JIT code): (filename not available): VoxelandData:ClearToNothing (int,int,int,int) + 0xdc (21028658 2102873D) [05454E70 - Unity Root Domain] + 0x0
- (0x21027702) (Mono JIT code): (filename not available): LargeWorldStreamer:Initialize (Voxeland,string,string) + 0x402 (21027300 21027F80) [05454E70 - Unity Root Domain] + 0x0
- (0x21026331) (Mono JIT code): (filename not available): LargeWorld:MountWorld (string,string,LargeWorldStreamer,Voxeland) + 0x191 (210261A0 210269E1) [05454E70 - Unity Root Domain] + 0x0
- (0x210260E9) (Mono JIT code): (filename not available): PAXTerrainController:MountWorld () + 0x89 (21026060 2102613C) [05454E70 - Unity Root Domain] + 0x0
- (0x20FF8A65) (Mono JIT code): (filename not available): PAXTerrainController:Update () + 0x25d (20FF8808 20FF8B47) [05454E70 - Unity Root Domain] + 0x0
- (0x05CBE571) (Mono JIT code): (filename not available): (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (05CBE530 05CBE5C5) [05454E70 - Unity Root Domain] + 0x0
- (0x100F0542) (mono): (filename not available): mono_set_defaults + 0x22cb
- (0x1005D7F4) (mono): (filename not available): mono_runtime_invoke + 0x51
- (0x011566FE) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x28bbe
- (0x011F6EBA) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0xc937a
- (0x011F6975) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0xc8e35
- (0x01149071) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1b531
- (0x011490A4) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1b564
- (0x011C16C0) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x93b80
- (0x0123B19B) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x10d65b
- (0x0123CC85) (Subnautica): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x10f145
- (0x014AEA18) (Subnautica): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x123178
- (0x014E38F0) (Subnautica): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x158050
- (0x755F86E3) (KERNEL32): (filename not available): BaseThreadInitThunk + 0xe
- (0x7746BE19) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x85
- (0x7746BDEC) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x58
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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