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  1. Application: Stardew Valley.exe
  2. Framework Version: v4.0.30319
  3. Description: The process was terminated due to an unhandled exception.
  4. Exception Info: System.Runtime.InteropServices.SEHException
  5. at <Module>.new[](UInt32)
  6. at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.AllocateArrayAndReadFile(System.String, Void**, UInt32*)
  7. at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods+WaveBank.CreateHandle(UInt32, System.String, Int32, IntPtr ByRef)
  8. at Microsoft.Xna.Framework.Audio.WaveBank..ctor(Microsoft.Xna.Framework.Audio.AudioEngine, System.String)
  9. at StardewValley.Game1.Initialize()
  10. at Microsoft.Xna.Framework.Game.RunGame(Boolean)
  11. at StardewValley.Program.Main(System.String[])
  12.  
  13. Faulting application name: Stardew Valley.exe, version: 1.0.5900.10016, time stamp: 0x56d05441
  14. Faulting module name: KERNELBASE.dll, version: 6.1.7601.19135, time stamp: 0x56a1c79e
  15. Exception code: 0xe06d7363
  16. Fault offset: 0x0000c52f
  17. Faulting process id: 0xd90
  18. Faulting application start time: 0x01d17187f7edae52
  19. Faulting application path: C:\Games\Stardew Valley\Stardew Valley.exe
  20. Faulting module path: C:\Windows\syswow64\KERNELBASE.dll
  21. Report Id: 36f2ace2-dd7b-11e5-8531-902b34980f6e
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