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- --Donkey Kong Country 2 BizHawk TAS script
- while true do
- local scount = 0
- local cx = memory.read_s16_le(0x0017BA)
- local cy = memory.read_s16_le(0x0017C0)
- local x = memory.read_u16_le(0x000A2A)
- local y = memory.read_u16_le(0x000A2C)
- local spx = memory.read_s16_le(0x000A30)
- local spy1 = memory.read_s16_le(0x000E06)
- local spy2 = memory.read_s16_le(0x000E64)
- local saru = memory.read_u8(0x0008A4)
- local hold = memory.read_u16_le(0x000D7A)
- local rope = memory.read_u8(0x000AEB)
- xm = client.screenwidth() / 256
- ym = client.screenheight() / 224
- if hold == 0 then
- disphold = 0
- else
- disphold = 1
- end
- for id = 0, 21 do
- local stat = memory.read_u16_le(0x000E9E+id*94)
- local sx = memory.read_u16_le(0x000EA4+id*94)
- local sy = memory.read_u16_le(0x000EA8+id*94)
- local sspx = memory.read_s16_le(0x000EBE+id*94)
- local sspy = memory.read_s16_le(0x000EC2+id*94)
- local num = memory.read_u16_le(0x000ED4+id*94)
- if id < 7 then
- if stat ~= 0 then
- color = 0x00FF00FF
- else
- color = 0xFF0000FF
- end
- gui.text(2, 80+id*12, string.format("%d(%x, %d, %d)", id, num, sx, sy))
- end
- color = 0xFF0000FF
- if stat ~= 0 then
- gui.text(sx*xm-cx*ym-4, sy*xm-cy*ym-(id%4)*8, string.format("%d(%x)", id, num))
- scount = scount + 1
- end
- end
- if saru == 0 then
- spy = spy1
- else
- spy = spy2
- end
- gui.text(2, 178, string.format("speed: %d, %d", spx, spy))
- gui.text(2, 190, string.format("position: %d, %d", x, y))
- if disphold == 1 then
- gui.text(2, 166, string.format("Holding ID: %d", (hold-3742)/94))
- end
- gui.text(2, 68, string.format("SPR:%02d", scount))
- emu.frameadvance()
- end
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