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  1. 0.001 2015-11-16 20:05:03; Factorio 0.12.17 (Build 17307, win64)
  2. 0.001 Operating system: Windows 10
  3. 0.001 Program arguments: "C:\Users\Troy\Desktop\Factorio_0.12.17\bin\x64\Factorio.exe"
  4. 0.002 Read data path: C:/Users/Troy/Desktop/Factorio_0.12.17/data
  5. 0.002 Write data path: C:/Users/Troy/Desktop/Factorio_0.12.17
  6. 0.002 Binaries path: C:/Users/Troy/Desktop/Factorio_0.12.17/bin
  7. 0.021 Available display adapters: 1
  8. 0.021 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics {0x05, [0,0], 1600x900, 32bit, 60Hz}
  9. 0.022 Create display on adapter 0. Size 1280x720 at position [150, 72]. Monitor 0
  10. 0.060 Initialised Direct3D:[0] Intel(R) HD Graphics; driver: igdumd64.dll 8.15.10.2900
  11. 0.141 Desktop composition is active.
  12. 0.141 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
  13. 0.415 Loading mod core 0.0.0 (data.lua)
  14. 0.420 Loading mod base 0.12.17 (data.lua)
  15. 0.525 Loading mod AdvancedEquipment 0.4.0 (data.lua)
  16. 0.616 Loading mod air-filtering 0.3.2 (data.lua)
  17. 0.705 Loading mod Aircraft 1.0.0 (data.lua)
  18. 0.790 Loading mod Alien Oil 1.0.8 (data.lua)
  19. 0.899 Loading mod AlienWall 0.3.1 (data.lua)
  20. 0.982 Loading mod AmmoBox 0.2.0 (data.lua)
  21. 1.103 Loading mod Bergius_Process 0.1.0 (data.lua)
  22. 1.220 Loading mod BigDrill 0.3.4 (data.lua)
  23. 1.306 Loading mod bobenemies 0.12.5 (data.lua)
  24. 1.404 Loading mod boblibrary 0.12.3 (data.lua)
  25. 1.510 Loading mod craftfaster 0.0.3 (data.lua)
  26. 1.634 Loading mod Cursed-PI 0.0.4 (data.lua)
  27. 1.764 Loading mod CyberChest 0.10.0 (data.lua)
  28. 1.916 Loading mod Equalizer_Chests 1.1.3 (data.lua)
  29. 2.031 Loading mod EvoGUI 0.4.8 (data.lua)
  30. 2.152 Loading mod Evolution 2.0.2 (data.lua)
  31. 2.314 Loading mod Expanded_Robot_Tech 0.3.1 (data.lua)
  32. 2.439 Loading mod expanded_tools 1.0.1 (data.lua)
  33. 2.567 Loading mod Explosive Termites 1.1.7 (data.lua)
  34. 2.696 Loading mod F-ItemDestroyer 1.0.0 (data.lua)
  35. 2.860 Loading mod F-ResourcePiles 1.0.0 (data.lua)
  36. 2.990 Loading mod fluid-barrel 1.0.2 (data.lua)
  37. 3.125 Loading mod Fluid Void 1.0.2 (data.lua)
  38. 3.281 Loading mod greenhouse 0.1.0 (data.lua)
  39. 3.406 Loading mod Item Collectors 1.1.6 (data.lua)
  40. 3.542 Loading mod Larger Inventory 1.0.0 (data.lua)
  41. 3.685 Loading mod logistic-combinators 0.1.1 (data.lua)
  42. 3.847 Loading mod LongElectricBoiler 0.12.3 (data.lua)
  43. 3.981 Loading mod moindustry 0.1.1 (data.lua)
  44. 4.109 Loading mod motrans 0.1.8 (data.lua)
  45. 4.252 Loading mod nixie-tubes 0.1.7 (data.lua)
  46. 4.447 Loading mod Q2Weapons 1.0.1 (data.lua)
  47. 4.578 Loading mod radar-two 0.2.0 (data.lua)
  48. 4.712 Loading mod RAGE-Ore-Processing 0.1.4 (data.lua)
  49. 4.885 Loading mod RailLogicSystem 0.0.8 (data.lua)
  50. 5.027 Loading mod RoadWorks 3.0.0 (data.lua)
  51. 5.175 Loading mod Side Inserters 1.0.3 (data.lua)
  52. 5.358 Loading mod spring-water 0.1.1 (data.lua)
  53. 5.505 Loading mod steel_manufacturing_unit 0.1.3 (data.lua)
  54. 5.655 Loading mod SupremeWarfare 1.0.5 (data.lua)
  55. 5.853 Loading mod Treefarm-Lite 0.2.0 (data.lua)
  56. 5.999 Loading mod tree_collision 0.2.0 (data.lua)
  57. 6.144 Loading mod turrets-range 1.1.1 (data.lua)
  58. 6.298 Loading mod upgrade-planner 1.1.7 (data.lua)
  59. 6.500 Loading mod UraniumPower 0.6.3 (data.lua)
  60. 6.667 Loading mod usefulSpace 0.2.2 (data.lua)
  61. 6.839 Loading mod Yuoki 0.2.37 (data.lua)
  62. 7.073 Loading mod AlienPlant 0.1.4 (data.lua)
  63. 7.267 Loading mod bobassembly 0.12.7 (data.lua)
  64. 7.505 Loading mod bobores 0.12.7 (data.lua)
  65. 7.706 Loading mod bobtech 0.12.4 (data.lua)
  66. 7.920 Loading mod mopower 0.4.7 (data.lua)
  67. 8.145 Loading mod Natural_Evolution_Buildings 5.0.4 (data.lua)
  68. 8.424 Loading mod Natural_Evolution_Enemies 5.0.4 (data.lua)
  69. 8.633 Loading mod Treefarm-AC 0.2.1 (data.lua)
  70. 8.853 Loading mod yi_engines 0.1.7 (data.lua)
  71. 9.106 Loading mod 5dim_core 2.0.0 (data.lua)
  72. 9.360 Loading mod bobplates 0.12.10 (data.lua)
  73. 9.781 Loading mod mocombat 0.5.7 (data.lua)
  74. 10.110 Loading mod mofarm 0.1.2 (data.lua)
  75. 10.397 Loading mod yi_pfw 0.0.6 (data.lua)
  76. 10.850 Loading mod 5dim_automatization 2.0.0 (data.lua)
  77. 11.385 Loading mod 5dim_energy 2.0.0 (data.lua)
  78. 11.861 Loading mod 5dim_logistic 2.0.0 (data.lua)
  79. 12.176 Loading mod 5dim_mining 2.0.0 (data.lua)
  80. 12.495 Loading mod 5dim_resources 2.0.0 (data.lua)
  81. 12.871 Loading mod 5dim_transport 2.0.0 (data.lua)
  82. 13.339 Loading mod bobelectronics 0.12.6 (data.lua)
  83. 13.672 Loading mod boblogistics 0.12.7 (data.lua)
  84. 14.191 Loading mod bobmining 0.12.3 (data.lua)
  85. 14.586 Loading mod bobpower 0.12.6 (data.lua)
  86. 15.113 Loading mod bobwarfare 0.12.8 (data.lua)
  87. 15.875 Loading mod bobmodules 0.12.9 (data.lua)
  88. 16.443 Loading mod endless-resources 0.3.0 (data.lua)
  89. 16.797 Loading mod LogicBelt 0.3.1 (data.lua)
  90. 17.315 Loading mod dark-matter-replicators 0.5.6 (data.lua)
  91. 17.899 Loading mod AmmoBox 0.2.0 (data-updates.lua)
  92. 18.280 Loading mod bobenemies 0.12.5 (data-updates.lua)
  93. 18.753 Loading mod Natural_Evolution_Expansion 5.0.4 (data-updates.lua)
  94. 19.254 Loading mod bobassembly 0.12.7 (data-updates.lua)
  95. 19.657 Loading mod bobores 0.12.7 (data-updates.lua)
  96. 20.148 Loading mod bobtech 0.12.4 (data-updates.lua)
  97. 20.598 Loading mod Natural_Evolution_Buildings 5.0.4 (data-updates.lua)
  98. 21.032 Loading mod Natural_Evolution_Enemies 5.0.4 (data-updates.lua)
  99. 21.596 Loading mod bobplates 0.12.10 (data-updates.lua)
  100. 22.050 Loading mod bobelectronics 0.12.6 (data-updates.lua)
  101. 22.515 Loading mod boblogistics 0.12.7 (data-updates.lua)
  102. 23.044 Loading mod bobmining 0.12.3 (data-updates.lua)
  103. 23.587 Loading mod bobpower 0.12.6 (data-updates.lua)
  104. 24.039 Loading mod bobwarfare 0.12.8 (data-updates.lua)
  105. 24.509 Loading mod bobmodules 0.12.9 (data-updates.lua)
  106. 25.022 Loading mod Natural_Evolution_Expansion 5.0.4 (data-final-fixes.lua)
  107. 25.620 Loading mod Natural_Evolution_Enemies 5.0.4 (data-final-fixes.lua)
  108. 26.061 Loading mod bobelectronics 0.12.6 (data-final-fixes.lua)
  109. 26.509 Loading mod ShadowMegaModpack-Compatebility 0.0.1 (data-final-fixes.lua)
  110. 36.223 Initial atlas bitmap size is 8192
  111. 36.247 Created atlas bitmap 8192x8185
  112. 36.260 Created atlas bitmap 8192x8187
  113. 36.266 Created atlas bitmap 8192x8168
  114. 36.267 Created atlas bitmap 8192x215
  115. 116.505 Factorio initialised
  116. 137.520 Info Router.cpp:556: Router peerID(65535) shutting down.
  117. 137.521 Info Router.cpp:582: Router state -> Disconnected
  118. 137.521 Joining game 100.4.195.96:34197 at port 34197
  119. 137.521 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
  120. 137.521 Info Router.cpp:582: Router state -> Connecting
  121. 137.535 Info MultiplayerManager.cpp:869: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  122. 137.617 Info Router.cpp:582: Router state -> WaitingForAccept
  123. 137.716 Info Synchronizer.cpp:54: NetworkTick(9880) initialized Synchronizer local peer(2) latency(6).
  124. 137.717 Info Synchronizer.cpp:494: networkTick(9880) adding peer(0) success(true).
  125. 137.717 Info Synchronizer.cpp:494: networkTick(9880) adding peer(1) success(true).
  126. 137.717 Info Router.cpp:582: Router state -> Connected
  127. 137.717 Info Router.cpp:767: ConnectionAccepted ownPeerID(2) nextPeerID(3)
  128. 137.717 Info MultiplayerManager.cpp:869: networkTick(9880) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
  129. 137.734 Info Router.cpp:779: Received onPeerConnected for already connected peer(2)
  130. 137.833 Info MultiplayerManager.cpp:1331: Received peer info for peer(0) username(<server>).
  131. 137.833 Info MultiplayerManager.cpp:1006: networkTick(9886) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
  132. 137.833 Info MultiplayerManager.cpp:1331: Received peer info for peer(1) username(Ravenwolf).
  133. 137.833 Info MultiplayerManager.cpp:1006: networkTick(9886) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
  134. 137.833 Info MultiplayerManager.cpp:1331: Received peer info for peer(2) username(cookta2012).
  135. 137.833 Info MultiplayerManager.cpp:1006: networkTick(9886) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
  136. 137.833 Info MultiplayerManager.cpp:1331: Received peer info for peer(2) username(cookta2012).
  137. 137.833 Info MultiplayerManager.cpp:1006: networkTick(9886) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
  138. 137.833 Info MultiplayerManager.cpp:1331: Received peer info for peer(2) username(cookta2012).
  139. 137.833 Info MultiplayerManager.cpp:1006: networkTick(9886) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
  140. 137.833 Info MultiplayerManager.cpp:1006: networkTick(9886) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
  141. 138.034 Info MultiplayerManager.cpp:869: networkTick(9893) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
  142. 138.121 Info MultiplayerManager.cpp:1006: networkTick(9899) mapTick(-1) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  143. 138.246 Info MultiplayerManager.cpp:1006: networkTick(9905) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  144. 138.246 Info MultiplayerManager.cpp:1006: networkTick(9905) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
  145. 138.461 Info MultiplayerManager.cpp:1006: networkTick(9918) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  146. 138.461 Info MultiplayerManager.cpp:1006: networkTick(9918) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  147. 138.461 Info MultiplayerManager.cpp:1006: networkTick(9918) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
  148. 138.461 Info MultiplayerManager.cpp:1006: networkTick(9918) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
  149. 139.499 Info MultiplayerManager.cpp:1006: networkTick(9978) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  150. 139.499 Downloading file C:/Users\Troy\Desktop\Factorio_0.12.17\temp\mp-download.zip (6988100 B, 13893 blocks)
  151. 139.503 Info MultiplayerManager.cpp:869: networkTick(9978) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  152. 139.503 Info NetworkInputHandler.cpp:40: mapTick(3325248) networkTick(9978) initialized NetworkInputHandler local peer(2).
  153. 139.503 Info NetworkInputHandler.cpp:491: expectedMapTick(3325248) adding peer(0).
  154. 139.503 Info NetworkInputHandler.cpp:491: expectedMapTick(3325248) adding peer(1).
  155. 139.503 Info Synchronizer.cpp:407: NetworkTick(9978) mapTick(3325248) applying 32 pending tickClosures
  156. 139.503 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  157. 139.503 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(1)
  158. 139.504 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(2)
  159. 139.504 Info MultiplayerManager.cpp:1518: networkTick(9978) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  160. 139.591 Info MultiplayerManager.cpp:1006: networkTick(9984) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  161. 158.155 Finished download (18 s, 7.0 MB, 375 kB/s)
  162. 158.164 Info MultiplayerManager.cpp:1065: networkTick(11076) mapTick(-1) map download finished creating scenario
  163. 158.165 Info MultiplayerManager.cpp:869: networkTick(11076) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  164. 158.165 Loading map C:/Users\Troy\Desktop\Factorio_0.12.17\temp\mp-download.zip
  165. 158.275 Info MultiplayerManager.cpp:1006: networkTick(11082) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  166. 158.305 Info Scenario.cpp:123: Map version 0.12.17-0
  167. 158.382 Info MultiplayerManager.cpp:1006: networkTick(11088) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  168. 163.925 Info MultiplayerManager.cpp:869: networkTick(11377) mapTick(3325248) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
  169. 164.568 Info MultiplayerManager.cpp:1006: networkTick(11383) mapTick(3325248) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  170. 164.568 Info MultiplayerManager.cpp:1177: networkTick(11383) mapTick(3325248) stopping mapAlign
  171. 164.568 Info MultiplayerManager.cpp:1670: performing map align task (SendPlayerJoinGameAlignTask)
  172. 164.569 Info MultiplayerManager.cpp:869: networkTick(11383) mapTick(3325248) changing state from(InGameWaitingForOthers) to(InGame)
  173. 164.569 Info MultiplayerManager.cpp:1492: networkTick(11383) mapTick(3325248) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  174. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  175. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  176. )
  177. 164.711 Info MultiplayerManager.cpp:1006: networkTick(11389) mapTick(3325248) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  178. 164.711 Info MultiplayerManager.cpp:1006: networkTick(11389) mapTick(3325248) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  179. 164.711 Info MultiplayerManager.cpp:1006: networkTick(11389) mapTick(3325248) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  180. 165.688 Info NetworkInputHandler.cpp:712: mapTick(3325257) networkTick(11411) connecting to player(cookta2012).
  181. 165.693 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(2)
  182. 165.693 Info GameActionHandler.cpp:1939: MapTick(3325257) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect)
  183. 343.676 Info Router.cpp:799: networkTick(20692) adding peer(3) address(24.112.237.160:34197) sending connectionAccept(false)
  184. 343.676 Info Synchronizer.cpp:494: networkTick(20692) adding peer(3) success(true).
  185. 343.998 Info MultiplayerManager.cpp:1331: Received peer info for peer(0) username(<server>).
  186. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  187. 343.999 Info MultiplayerManager.cpp:1331: Received peer info for peer(1) username(Ravenwolf).
  188. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(1) oldState(InGame) newState(InGame)
  189. 343.999 Info MultiplayerManager.cpp:1331: Received peer info for peer(2) username(cookta2012).
  190. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(2) oldState(InGame) newState(InGame)
  191. 343.999 Info MultiplayerManager.cpp:1331: Received peer info for peer(3) username(Blakejdude).
  192. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
  193. 343.999 Info NetworkInputHandler.cpp:491: expectedMapTick(3333106) adding peer(3).
  194. 343.999 Info MultiplayerManager.cpp:1331: Received peer info for peer(3) username(Blakejdude).
  195. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
  196. 343.999 Info MultiplayerManager.cpp:1331: Received peer info for peer(3) username(Blakejdude).
  197. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
  198. 343.999 Info MultiplayerManager.cpp:1331: Received peer info for peer(3) username(Blakejdude).
  199. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
  200. 343.999 Info MultiplayerManager.cpp:1006: networkTick(20698) mapTick(3333106) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
  201. 344.197 Info MultiplayerManager.cpp:1006: networkTick(20711) mapTick(3333106) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  202. 344.197 Info MultiplayerManager.cpp:869: networkTick(20711) mapTick(3333106) changing state from(InGame) to(InGameAligning)
  203. 344.198 Info MultiplayerManager.cpp:1604: networkTick(20711) mapTick(3333106) starting mapAlign
  204. 344.328 Info MultiplayerManager.cpp:1006: networkTick(20717) mapTick(3333106) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  205. 344.329 Info MultiplayerManager.cpp:1006: networkTick(20717) mapTick(3333106) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
  206. 344.329 Info MultiplayerManager.cpp:1006: networkTick(20717) mapTick(3333106) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
  207. 344.329 Info MultiplayerManager.cpp:1538: networkTick(20717) mapTick(3333106) sending mapAlignAction
  208. 344.413 Info MultiplayerManager.cpp:1225: networkTick(20723) mapTick(3333106) received MapAlignAction from peer(0), mapAlignTick(3333107) appliedTickClosuresCount(27)
  209. 344.413 Info MultiplayerManager.cpp:1225: networkTick(20723) mapTick(3333106) received MapAlignAction from peer(1), mapAlignTick(3333106) appliedTickClosuresCount(30)
  210. 344.413 Info MultiplayerManager.cpp:1225: networkTick(20723) mapTick(3333106) received MapAlignAction from peer(2), mapAlignTick(3333107) appliedTickClosuresCount(0)
  211. 344.414 Info MultiplayerManager.cpp:1620: networkTick(20724) mapTick(3333106) mapAlign finished targetTick(3333107) updating map and running the tasks ...
  212. 344.414 Info MultiplayerManager.cpp:1492: networkTick(20724) mapTick(3333106) peerID(2) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3333107))
  213. ((peerID(1) state(InGameAligning) mapAlignTick(3333106))
  214. ((peerID(2) state(InGameAligning) mapAlignTick(3333107))
  215. ((peerID(3) state(ConnectedWaitingForMap) mapAlignTick(-1))
  216. )
  217. 344.423 Info MultiplayerManager.cpp:1639: maptick(3333107) crc before applying all ticks: -873482003
  218. 344.424 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(3333107) lastTickApplied(3333098) referenceMapTick(3333107) networkTick(20724)
  219. 344.424 Info MultiplayerManager.cpp:1647: maptick(3333107) crc after applying all ticks: -873482003
  220. 344.425 Info MultiplayerManager.cpp:869: networkTick(20724) mapTick(3333107) changing state from(InGameAligning) to(InGameAligned)
  221. 344.427 Info MultiplayerManager.cpp:869: networkTick(20724) mapTick(3333107) changing state from(InGameAligned) to(InGameWaitingForOthers)
  222. 344.790 Info MultiplayerManager.cpp:1006: networkTick(20730) mapTick(3333107) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  223. 344.791 Info MultiplayerManager.cpp:1006: networkTick(20730) mapTick(3333107) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  224. 344.791 Info MultiplayerManager.cpp:1006: networkTick(20730) mapTick(3333107) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
  225. 344.791 Info MultiplayerManager.cpp:1006: networkTick(20730) mapTick(3333107) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
  226. 344.791 Info MultiplayerManager.cpp:1006: networkTick(20730) mapTick(3333107) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
  227. 344.791 Info MultiplayerManager.cpp:1006: networkTick(20730) mapTick(3333107) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
  228. 345.701 Info MultiplayerManager.cpp:1006: networkTick(20785) mapTick(3333107) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  229. 345.826 Info MultiplayerManager.cpp:1006: networkTick(20791) mapTick(3333107) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  230. 351.922 Info MultiplayerManager.cpp:1006: networkTick(21136) mapTick(3333107) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  231. 352.005 Info MultiplayerManager.cpp:1006: networkTick(21142) mapTick(3333107) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  232. 354.790 Info MultiplayerManager.cpp:1006: networkTick(21270) mapTick(3333107) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  233. 354.791 Info MultiplayerManager.cpp:1177: networkTick(21270) mapTick(3333107) stopping mapAlign
  234. 354.791 Info MultiplayerManager.cpp:869: networkTick(21270) mapTick(3333107) changing state from(InGameWaitingForOthers) to(InGame)
  235. 354.792 Info MultiplayerManager.cpp:1492: networkTick(21270) mapTick(3333107) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  236. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  237. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  238. ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
  239. )
  240. 354.964 Info MultiplayerManager.cpp:1006: networkTick(21276) mapTick(3333110) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  241. 354.964 Info MultiplayerManager.cpp:1006: networkTick(21276) mapTick(3333110) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  242. 354.964 Info MultiplayerManager.cpp:1006: networkTick(21276) mapTick(3333110) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  243. 354.964 Info MultiplayerManager.cpp:1006: networkTick(21276) mapTick(3333110) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
  244. 355.167 Info NetworkInputHandler.cpp:570: assigning playerIndex(3) to peer(3)
  245. 355.167 Info GameActionHandler.cpp:1939: MapTick(3333116) processed PlayerJoinGame peerID(3) playerIndex(3) mode(connect)
  246. 437.569 Info MultiplayerManager.cpp:1492: networkTick(25075) mapTick(3336161) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  247. ((peerID(1) state(InGame) mapAlignTick(-1))
  248. ((peerID(2) state(InGame) mapAlignTick(-1))
  249. ((peerID(3) state(InGame) mapAlignTick(-1))
  250. )
  251. 737.557 Info MultiplayerManager.cpp:1492: networkTick(39004) mapTick(3347850) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  252. ((peerID(1) state(InGame) mapAlignTick(-1))
  253. ((peerID(2) state(InGame) mapAlignTick(-1))
  254. ((peerID(3) state(InGame) mapAlignTick(-1))
  255. )
  256. 1037.553 Info MultiplayerManager.cpp:1492: networkTick(53268) mapTick(3359614) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  257. ((peerID(1) state(InGame) mapAlignTick(-1))
  258. ((peerID(2) state(InGame) mapAlignTick(-1))
  259. ((peerID(3) state(InGame) mapAlignTick(-1))
  260. )
  261. 1257.720 Info Synchronizer.cpp:438: NetworkTick(63364) peer(3) drop detection state(100/600).
  262. 1257.720 Info Synchronizer.cpp:438: NetworkTick(63364) peer(0) drop detection state(100/600).
  263. 1257.720 Info Synchronizer.cpp:438: NetworkTick(63364) peer(1) drop detection state(100/600).
  264. 1257.857 Info Synchronizer.cpp:438: NetworkTick(63364) peer(3) drop detection state(200/600).
  265. 1257.859 Info Synchronizer.cpp:438: NetworkTick(63364) peer(0) drop detection state(200/600).
  266. 1257.859 Info Synchronizer.cpp:438: NetworkTick(63364) peer(1) drop detection state(200/600).
  267. 1263.899 Info Synchronizer.cpp:438: NetworkTick(63368) peer(0) drop detection state(100/600).
  268. 1263.900 Info Synchronizer.cpp:438: NetworkTick(63368) peer(1) drop detection state(100/600).
  269. 1263.900 Info Synchronizer.cpp:438: NetworkTick(63368) peer(3) drop detection state(100/600).
  270. 1263.934 Info Synchronizer.cpp:438: NetworkTick(63370) peer(0) drop detection state(200/600).
  271. 1263.934 Info Synchronizer.cpp:438: NetworkTick(63370) peer(1) drop detection state(200/600).
  272. 1263.934 Info Synchronizer.cpp:438: NetworkTick(63370) peer(3) drop detection state(200/600).
  273. 1263.941 Info Synchronizer.cpp:438: NetworkTick(63370) peer(0) drop detection state(300/600).
  274. 1263.941 Info Synchronizer.cpp:438: NetworkTick(63370) peer(1) drop detection state(300/600).
  275. 1263.941 Info Synchronizer.cpp:438: NetworkTick(63370) peer(3) drop detection state(300/600).
  276. 1264.602 Info Synchronizer.cpp:438: NetworkTick(63378) peer(3) drop detection state(300/600).
  277. 1265.746 Info Synchronizer.cpp:438: NetworkTick(63434) peer(3) drop detection state(100/600).
  278. 1337.571 Info MultiplayerManager.cpp:1492: networkTick(66774) mapTick(3370542) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  279. ((peerID(1) state(InGame) mapAlignTick(-1))
  280. ((peerID(2) state(InGame) mapAlignTick(-1))
  281. ((peerID(3) state(InGame) mapAlignTick(-1))
  282. )
  283. 1637.583 Info MultiplayerManager.cpp:1492: networkTick(81236) mapTick(3382599) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  284. ((peerID(1) state(InGame) mapAlignTick(-1))
  285. ((peerID(2) state(InGame) mapAlignTick(-1))
  286. ((peerID(3) state(InGame) mapAlignTick(-1))
  287. )
  288. 1937.620 Info MultiplayerManager.cpp:1492: networkTick(94789) mapTick(3393830) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  289. ((peerID(1) state(InGame) mapAlignTick(-1))
  290. ((peerID(2) state(InGame) mapAlignTick(-1))
  291. ((peerID(3) state(InGame) mapAlignTick(-1))
  292. )
  293. 2237.605 Info MultiplayerManager.cpp:1492: networkTick(105407) mapTick(3402757) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  294. ((peerID(1) state(InGame) mapAlignTick(-1))
  295. ((peerID(2) state(InGame) mapAlignTick(-1))
  296. ((peerID(3) state(InGame) mapAlignTick(-1))
  297. )
  298. 2537.630 Info MultiplayerManager.cpp:1492: networkTick(119227) mapTick(3413996) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  299. ((peerID(1) state(InGame) mapAlignTick(-1))
  300. ((peerID(2) state(InGame) mapAlignTick(-1))
  301. ((peerID(3) state(InGame) mapAlignTick(-1))
  302. )
  303. 2837.622 Info MultiplayerManager.cpp:1492: networkTick(133646) mapTick(3425850) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  304. ((peerID(1) state(InGame) mapAlignTick(-1))
  305. ((peerID(2) state(InGame) mapAlignTick(-1))
  306. ((peerID(3) state(InGame) mapAlignTick(-1))
  307. )
  308. 3137.665 Info MultiplayerManager.cpp:1492: networkTick(146801) mapTick(3436801) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  309. ((peerID(1) state(InGame) mapAlignTick(-1))
  310. ((peerID(2) state(InGame) mapAlignTick(-1))
  311. ((peerID(3) state(InGame) mapAlignTick(-1))
  312. )
  313. 3437.685 Info MultiplayerManager.cpp:1492: networkTick(161402) mapTick(3448321) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  314. ((peerID(1) state(InGame) mapAlignTick(-1))
  315. ((peerID(2) state(InGame) mapAlignTick(-1))
  316. ((peerID(3) state(InGame) mapAlignTick(-1))
  317. )
  318. 3737.641 Info MultiplayerManager.cpp:1492: networkTick(176269) mapTick(3460401) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  319. ((peerID(1) state(InGame) mapAlignTick(-1))
  320. ((peerID(2) state(InGame) mapAlignTick(-1))
  321. ((peerID(3) state(InGame) mapAlignTick(-1))
  322. )
  323. 4037.663 Info MultiplayerManager.cpp:1492: networkTick(190565) mapTick(3472149) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  324. ((peerID(1) state(InGame) mapAlignTick(-1))
  325. ((peerID(2) state(InGame) mapAlignTick(-1))
  326. ((peerID(3) state(InGame) mapAlignTick(-1))
  327. )
  328. 4337.668 Info MultiplayerManager.cpp:1492: networkTick(204662) mapTick(3483368) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  329. ((peerID(1) state(InGame) mapAlignTick(-1))
  330. ((peerID(2) state(InGame) mapAlignTick(-1))
  331. ((peerID(3) state(InGame) mapAlignTick(-1))
  332. )
  333. 4637.672 Info MultiplayerManager.cpp:1492: networkTick(218644) mapTick(3494339) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  334. ((peerID(1) state(InGame) mapAlignTick(-1))
  335. ((peerID(2) state(InGame) mapAlignTick(-1))
  336. ((peerID(3) state(InGame) mapAlignTick(-1))
  337. )
  338. 4937.695 Info MultiplayerManager.cpp:1492: networkTick(231443) mapTick(3504730) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  339. ((peerID(1) state(InGame) mapAlignTick(-1))
  340. ((peerID(2) state(InGame) mapAlignTick(-1))
  341. ((peerID(3) state(InGame) mapAlignTick(-1))
  342. )
  343. 5237.694 Info MultiplayerManager.cpp:1492: networkTick(245726) mapTick(3516353) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  344. ((peerID(1) state(InGame) mapAlignTick(-1))
  345. ((peerID(2) state(InGame) mapAlignTick(-1))
  346. ((peerID(3) state(InGame) mapAlignTick(-1))
  347. )
  348. 5537.704 Info MultiplayerManager.cpp:1492: networkTick(260471) mapTick(3527993) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  349. ((peerID(1) state(InGame) mapAlignTick(-1))
  350. ((peerID(2) state(InGame) mapAlignTick(-1))
  351. ((peerID(3) state(InGame) mapAlignTick(-1))
  352. )
  353. 5837.747 Info MultiplayerManager.cpp:1492: networkTick(275955) mapTick(3540541) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  354. ((peerID(1) state(InGame) mapAlignTick(-1))
  355. ((peerID(2) state(InGame) mapAlignTick(-1))
  356. ((peerID(3) state(InGame) mapAlignTick(-1))
  357. )
  358. 6137.726 Info MultiplayerManager.cpp:1492: networkTick(291296) mapTick(3552423) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  359. ((peerID(1) state(InGame) mapAlignTick(-1))
  360. ((peerID(2) state(InGame) mapAlignTick(-1))
  361. ((peerID(3) state(InGame) mapAlignTick(-1))
  362. )
  363. Factorio crashed. Generating symbolized stacktrace, please wait ...
  364. c:\cygwin64\tmp\factorio-3an4ly\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  365. c:\cygwin64\tmp\factorio-3an4ly\src\util\logger.cpp (284): Logger::writeStacktrace
  366. c:\cygwin64\tmp\factorio-3an4ly\src\util\logger.cpp (338): Logger::logStacktrace
  367. c:\cygwin64\tmp\factorio-3an4ly\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
  368. c:\cygwin64\tmp\factorio-3an4ly\src\util\crashhandler.cpp (90): CrashHandler::SehHandler
  369. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000001001B3F5)
  370. 000000001001B3F5 (btmmhook): (filename not available): SetAndWaitBtMmHook
  371. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA653602CE)
  372. 00007FFA653602CE (KERNELBASE): (filename not available): UnhandledExceptionFilter
  373. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA687C8992)
  374. 00007FFA687C8992 (ntdll): (filename not available): memset
  375. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA687B3F66)
  376. 00007FFA687B3F66 (ntdll): (filename not available): _C_specific_handler
  377. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA687C633D)
  378. 00007FFA687C633D (ntdll): (filename not available): _chkstk
  379. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA68743C00)
  380. 00007FFA68743C00 (ntdll): (filename not available): RtlWalkFrameChain
  381. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA687C544A)
  382. 00007FFA687C544A (ntdll): (filename not available): KiUserExceptionDispatcher
  383. c:\program files (x86)\microsoft visual studio 12.0\vc\include\map (226): std::map<unsigned char,std::vector<std::deque<Alert,std::allocator<Alert> >,std::allocator<std::deque<Alert,std::allocator<Alert> > > >,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<std::deque<Alert,std::allocator<Alert> >,std::allocator<std::deque<Alert,std::allocator<Alert> > > > > > >::operator[]
  384. c:\cygwin64\tmp\factorio-3an4ly\src\info\alertcenter.cpp (105): AlertCenter::addAlert
  385. c:\cygwin64\tmp\factorio-3an4ly\src\force\forcedata.cpp (421): ForceData::addAlert
  386. c:\cygwin64\tmp\factorio-3an4ly\src\entity\character.cpp (1177): Character::damage
  387. c:\cygwin64\tmp\factorio-3an4ly\src\trigger\damagetriggereffectitem.cpp (22): DamageTriggerEffectItem::applyInternal
  388. c:\cygwin64\tmp\factorio-3an4ly\src\trigger\triggereffectitem.cpp (44): TriggerEffectItem::apply
  389. c:\cygwin64\tmp\factorio-3an4ly\src\trigger\triggereffect.cpp (24): TriggerEffect::apply
  390. c:\cygwin64\tmp\factorio-3an4ly\src\trigger\directtriggeritem.cpp (15): DirectTriggerItem::apply
  391. c:\cygwin64\tmp\factorio-3an4ly\src\trigger\shooter.cpp (322): Shooter::doShoot
  392. c:\cygwin64\tmp\factorio-3an4ly\src\trigger\shooter.cpp (250): Shooter::doShoot
  393. c:\cygwin64\tmp\factorio-3an4ly\src\entity\unit.cpp (124): Unit::attack
  394. c:\cygwin64\tmp\factorio-3an4ly\src\ai\pursuebehavior.cpp (31): PursueBehavior::execute
  395. c:\cygwin64\tmp\factorio-3an4ly\src\ai\commandable.cpp (106): Commandable::runBehavior
  396. c:\cygwin64\tmp\factorio-3an4ly\src\entity\unit.cpp (217): Unit::update
  397. c:\cygwin64\tmp\factorio-3an4ly\src\surface\chunk.cpp (441): Chunk::update
  398. c:\cygwin64\tmp\factorio-3an4ly\src\surface\surface.cpp (818): Surface::update
  399. c:\cygwin64\tmp\factorio-3an4ly\src\map\map.cpp (914): Map::update
  400. c:\cygwin64\tmp\factorio-3an4ly\src\game.cpp (144): Game::update
  401. c:\cygwin64\tmp\factorio-3an4ly\src\scenario\scenario.cpp (703): Scenario::update
  402. c:\cygwin64\tmp\factorio-3an4ly\src\mainloop.cpp (262): MainLoop::gameUpdateStep
  403. c:\cygwin64\tmp\factorio-3an4ly\src\mainloop.cpp (368): MainLoop::updateLoop
  404. c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
  405. c:\cygwin64\tmp\factorio-3an4ly\src\util\thread.cpp (34): Thread::loop
  406. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF79004C7E3)
  407. 00007FF79004C7E3 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
  408. f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
  409. f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
  410. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA67CC2D92)
  411. 00007FFA67CC2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
  412. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA68739F64)
  413. 00007FFA68739F64 (ntdll): (filename not available): RtlUserThreadStart
  414. 6377.984 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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