Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //Alle Autos
- public static final float[] LANEPOS0 = {300f, 600f, 750f};
- public static final float[] LANEPOS1 = {-100f, -230f};
- public static final float[] LANEPOS2 = {-100f, -300f};
- //Geschwindigkeit der Autos
- public static final float LANESPD0 = -150f;
- public static final float LANESPD1 = 80f;
- public static final float LANESPD2 = 300f;
- public static final float LANESPD3 = 100f;
- public static final float LANESPD4 = 100f;
- //X,Y
- public static final int[] RUPEE1 = {63,53};
- public static final int[] RUPEE2 = {166,53};
- public static final int[] RUPEE3 = {268,53};
- public static final int[] RUPEE4 = {370,53};
- public static final int[] RUPEE5 = {475,53};
- //0%-x% = Wert1; x%-y% = Wert-1, y%-100% = Wert3
- public static final double[] RUPEECHANCES = {0.5,0.75};
- public static final int FROGSPEED = 200;
- //Sounds
- public static final String SOUND_PAUSE = "sfx/sfx_pause.wav";
- public static final String SOUND_UNPAUSE = "sfx/sfx_pause.wav";
- public static final String SOUND_DIE = "sfx/sfx_die.wav";
- public static final String SOUND_GAMEOVER = "sfx/sfx_gameover.wav";
- public static final String SOUND_GIVERUPEES = "sfx/sfx_giverupees.wav";
- public static final String SOUND_SELECT = "sfx/sfx_select.wav";
- public static final String SOUND_PICKUP = "sfx/sfx_pickup.wav";
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement