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- LogInit: Version: 4.7.1-0+++depot+UE4-Releases+4.7
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Mar 3 2015 23:27:43
- LogInit: Compiled with Visual C++: 18.00.31101.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++depot+UE4-Releases+4.7
- LogInit: Command line:
- LogInit: Base directory: F:/GitHub/UnrealEngine/Engine/Binaries/Win64/
- LogInit: Rocket: 0
- LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- LogOnline:Warning: No default platform service specified for OnlineSubsystem
- LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- LogInit: Object subsystem initialized
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogInit: Computer: WS1
- LogInit: User: OskaR
- LogInit: CPU Page size=4096, Cores=4
- LogInit: High frequency timer resolution =3.521191 MHz
- LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=8192.0GB
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 45.50 MB used, 45.50 MB peak
- LogMemory: Process Virtual Memory: 24.54 MB used, 24.54 MB peak
- LogMemory: Physical Memory: 4566.55 MB used, 16326.80 MB total
- LogMemory: Virtual Memory: 276.10 MB used, 8388608.00 MB total
- LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 970 (Feature Level 11_0)
- LogD3D11RHI: Adapter has 3906MB of dedicated video memory, 0MB of dedicated system memory, and 7907MB of shared system memory, 2 output[s]
- LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- LogD3D11RHI: Async texture creation enabled
- LogTextLocalizationManager: The requested culture ('pl_PL') has no localization data; falling back to 'en' for localization and internationalization data.
- LogContentStreaming: Texture pool size is 0.000000MB
- LogTargetPlatformManager:Display: Building Assets For Windows
- LogTargetPlatformManager:Display: Building Assets For Windows
- LogDerivedDataCache:Display: Max Cache Size: 512 MB
- LogDerivedDataCache:Display: Starting with empty Boot cache
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file I:/Projects/UE4 Projects/deployTest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
- LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- LogMeshUtilities: No automatic mesh reduction module available
- LogMeshUtilities: No automatic mesh merging module available
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
- UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- SourceControl: Info Source control is disabled
- LogSourceControl: RunCommandInternalRaw: 'git version'
- LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults=''
- SourceControl: Info Source control is disabled
- LogObj: 27872 objects as part of root set at end of initial load.
- LogUObjectAllocator: 6405896 out of 0 bytes used by permanent object pool.
- LogEngine: Initializing Engine...
- LogInit: XAudio2 using 'Głośniki (Creative SB X-Fi)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- LogInit: FAudioDevice initialized.
- LogAIModule: Creating AISystem for world NewWorld
- LogDerivedDataCache: Saved boot cache 0.04s 40MB I:/Projects/UE4 Projects/deployTest/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogAnalytics: Creating configured Analytics provider AnalyticsET
- LogAnalytics: ET APIKey = UnrealEngine.Release. APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.7.1-0+++depot+UE4-Releases+4.7
- LogAnalytics: SetUserId b65fca7846d080ddbee706ac6c0b352f||203490d4-dd1f-4193-8065-d5981f2c306f
- LogAnalytics: AnalyticsET::StartSession [UnrealEngine.Release]
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LogAssetRegistry: FAssetRegistry took 0.0100 seconds to start up
- LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
- LogTargetPlatformManager:Display: Building Assets For Windows
- LogTargetPlatformManager:Display: Building Assets For Windows
- LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf'
- LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf'
- LogCook:Display: Done creating registry. It took 0.00s.
- SourceControl: Info Source control is disabled
- LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'StarterContent/MobileStarterContent' is not a standard unreal filename or a long path name. Reason: Path should start with a '/'
- LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'StarterContent/MobileStarterContent' is not a standard unreal filename or a long path name. Reason: Path should start with a '/'
- LogFactory: FactoryCreateBinary: PackFactory with PackFactory (0 0 F:/GitHub/UnrealEngine/FeaturePacks/MobileStarterContent.upack)
- LogPackFactory: Content/MobileStarterContent/Architecture/Floor_400x400.uasset (62676) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Floor_400x400.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Pillar_50x500.uasset (75014) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Pillar_50x500.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_400x200.uasset (59641) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_400x200.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_400x300.uasset (61226) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_400x300.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_400x400.uasset (62837) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_400x400.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_500x500.uasset (78256) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_500x500.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_Door_400x300.uasset (70090) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_Door_400x300.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_Door_400x400.uasset (70860) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_Door_400x400.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_Window_400x300.uasset (72543) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_Window_400x300.uasset
- LogPackFactory: Content/MobileStarterContent/Architecture/Wall_Window_400x400.uasset (73479) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Wall_Window_400x400.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Collapse01.uasset (348538) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Collapse01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Collapse02.uasset (346707) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Collapse02.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Collapse_Cue.uasset (5862) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Collapse_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Explosion01.uasset (282446) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Explosion01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Explosion02.uasset (289201) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Explosion02.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Explosion_Cue.uasset (7331) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Explosion_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Fire01.uasset (549702) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Fire01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Fire01_Cue.uasset (3785) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Fire01_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Fire_Sparks01.uasset (796280) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Fire_Sparks01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Fire_Sparks01_Cue.uasset (3799) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Fire_Sparks01_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Light01.uasset (364538) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Light01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Light01_Cue.uasset (3743) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Light01_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Light02.uasset (308162) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Light02.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Light02_Cue.uasset (3743) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Light02_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Smoke01.uasset (476008) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Smoke01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Smoke01_Cue.uasset (3763) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Smoke01_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Starter_Background_Cue.uasset (9404) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Starter_Background_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Starter_Birds01.uasset (2689465) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Starter_Birds01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Starter_Music01.uasset (8445378) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Starter_Music01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Starter_Music_Cue.uasset (3281) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Starter_Music_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Starter_Wind05.uasset (2312708) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Starter_Wind05.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Starter_Wind06.uasset (2195545) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Starter_Wind06.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Steam01.uasset (819034) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Steam01.uasset
- LogPackFactory: Content/MobileStarterContent/Audio/Steam01_Cue.uasset (3791) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Audio/Steam01_Cue.uasset
- LogPackFactory: Content/MobileStarterContent/Blueprints/Blueprint_CeilingLight.uasset (127277) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Blueprints/Blueprint_CeilingLight.uasset
- LogPackFactory: Content/MobileStarterContent/Blueprints/Blueprint_Effect_Explosion.uasset (15786) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Explosion.uasset
- LogPackFactory: Content/MobileStarterContent/Blueprints/Blueprint_Effect_Fire.uasset (15843) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Fire.uasset
- LogPackFactory: Content/MobileStarterContent/Blueprints/Blueprint_Effect_Smoke.uasset (15788) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
- LogPackFactory: Content/MobileStarterContent/Blueprints/Blueprint_Effect_Sparks.uasset (15806) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
- LogPackFactory: Content/MobileStarterContent/Blueprints/Blueprint_WallSconce.uasset (137467) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Blueprints/Blueprint_WallSconce.uasset
- LogPackFactory: Content/MobileStarterContent/Maps/Minimal_Default.umap (1801166) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Maps/Minimal_Default.umap
- LogPackFactory: Content/MobileStarterContent/Maps/StarterMap.umap (13835731) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Maps/StarterMap.umap
- LogPackFactory: Content/MobileStarterContent/Materials/M_Basic_Floor.uasset (68707) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Basic_Floor.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Basic_Wall.uasset (61989) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Basic_Wall.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Brick_Clay_Beveled.uasset (84951) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Brick_Clay_Beveled.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Brick_Clay_New.uasset (127544) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Brick_Clay_New.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Brick_Clay_Old.uasset (97540) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Brick_Clay_Old.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Brick_Cut_Stone.uasset (95824) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Brick_Cut_Stone.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Brick_Hewn_Stone.uasset (90707) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Brick_Hewn_Stone.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Ceramic_Tile_Checker.uasset (88130) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Ceramic_Tile_Checker.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_CobbleStone_Pebble.uasset (104034) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_CobbleStone_Pebble.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_CobbleStone_Rough.uasset (101365) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_CobbleStone_Rough.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_CobbleStone_Smooth.uasset (92968) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_CobbleStone_Smooth.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Concrete_Grime.uasset (90402) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Concrete_Grime.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Concrete_Panels.uasset (74391) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Concrete_Panels.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Concrete_Poured.uasset (72734) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Concrete_Poured.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Concrete_Tiles.uasset (77798) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Concrete_Tiles.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Glass.uasset (60074) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Glass.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Ground_Grass.uasset (88876) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Ground_Grass.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Ground_Gravel.uasset (81727) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Ground_Gravel.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Ground_Moss.uasset (95832) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Ground_Moss.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Metal_Brushed_Nickel.uasset (78271) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Metal_Brushed_Nickel.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Metal_Burnished_Steel.uasset (84287) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Metal_Burnished_Steel.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Metal_Chrome.uasset (80785) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Metal_Chrome.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Metal_Copper.uasset (82291) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Metal_Copper.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Metal_Gold.uasset (90982) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Metal_Gold.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Metal_Rust.uasset (91587) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Metal_Rust.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Metal_Steel.uasset (90616) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Metal_Steel.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Rock_Basalt.uasset (96458) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Rock_Basalt.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Rock_Marble_Polished.uasset (74066) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Rock_Marble_Polished.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Rock_Sandstone.uasset (83616) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Rock_Sandstone.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Rock_Slate.uasset (83191) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Rock_Slate.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Tech_Checker_Dot.uasset (101020) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Tech_Checker_Dot.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Tech_Hex_Tile.uasset (141744) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset (110373) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Tech_Panel.uasset (79936) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Tech_Panel.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Water_Lake.uasset (107584) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Water_Lake.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Water_Ocean.uasset (107328) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Water_Ocean.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset (94677) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset (88910) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Wood_Oak.uasset (99897) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Wood_Oak.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Wood_Pine.uasset (81453) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Wood_Pine.uasset
- LogPackFactory: Content/MobileStarterContent/Materials/M_Wood_Walnut.uasset (92372) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Materials/M_Wood_Walnut.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_Burst.uasset (62246) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_Burst.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_Dust_Particle.uasset (58015) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_Dust_Particle.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_explosion_subUV.uasset (71128) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_explosion_subUV.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_Fire_SubUV.uasset (74295) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_Fire_SubUV.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/m_flare_01.uasset (61818) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/m_flare_01.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_Radial_Gradient.uasset (58624) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_Radial_Gradient.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_radial_ramp.uasset (58824) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_radial_ramp.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_smoke_subUV.uasset (79963) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_smoke_subUV.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/Materials/M_Spark.uasset (60695) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/Materials/M_Spark.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/P_Ambient_Dust.uasset (38880) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/P_Ambient_Dust.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/P_Explosion.uasset (277416) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/P_Explosion.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/P_Fire.uasset (238519) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/P_Fire.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/P_Smoke.uasset (65116) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/P_Smoke.uasset
- LogPackFactory: Content/MobileStarterContent/Particles/P_Sparks.uasset (168630) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Particles/P_Sparks.uasset
- LogPackFactory: Content/MobileStarterContent/Props/Materials/M_Bush.uasset (120947) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Props/Materials/M_Bush.uasset
- LogPackFactory: Content/MobileStarterContent/Props/Materials/M_Chair.uasset (94409) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Props/Materials/M_Chair.uasset
- LogPackFactory: Content/MobileStarterContent/Props/Materials/M_Door.uasset (94099) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Props/Materials/M_Door.uasset
- LogPackFactory: Content/MobileStarterContent/Props/Materials/M_Frame.uasset (82036) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Props/Materials/M_Frame.uasset
- LogPackFactory: Content/MobileStarterContent/Props/Materials/M_Lamp.uasset (93505) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Props/Materials/M_Lamp.uasset
- LogPackFactory: Content/MobileStarterContent/Props/Materials/M_MaterialSphere.uasset (75685) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Props/Materials/M_MaterialSphere.uasset
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- LogPackFactory: Content/MobileStarterContent/Textures/T_Smoke_SubUV.uasset (879845) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Smoke_SubUV.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Smoke_Tiled_D.uasset (33718) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Smoke_Tiled_D.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Spark_Core.uasset (73817) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Spark_Core.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Statue_M.uasset (165013) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Statue_M.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Statue_N.uasset (151922) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Statue_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_TableRound_M.uasset (290640) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_TableRound_M.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_TableRound_N.uasset (459647) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_TableRound_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Tech_Dot_M.uasset (57852) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Tech_Dot_M.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Tech_Dot_N.uasset (84175) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Tech_Dot_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_M.uasset (262471) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_M.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_N.uasset (207879) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Tech_Hex_Tile_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Tech_Panel_M.uasset (422526) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Tech_Panel_M.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Tech_Panel_N.uasset (316978) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Tech_Panel_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Water_M.uasset (503483) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Water_M.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Water_N.uasset (486098) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Water_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D.uasset (1430516) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_M.uasset (1113704) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_N.uasset (701605) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Oak_D.uasset (1669886) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Oak_D.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Oak_N.uasset (1335945) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Oak_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Pine_D.uasset (2296892) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Pine_D.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Pine_N.uasset (1054381) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Pine_N.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Walnut_D.uasset (1570749) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Walnut_D.uasset
- LogPackFactory: Content/MobileStarterContent/Textures/T_Wood_Walnut_N.uasset (1066061) -> I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Textures/T_Wood_Walnut_N.uasset
- LogPackFactory: Finished extracting 506 files (including 0 errors).
- LogRenderer:Warning: Reallocating scene render targets to support 256x256 (Frame:2).
- Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MobileStarterContent/Architecture/Floor_400x400" FILE="I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Floor_400x400.uasset" SILENT=true
- LogSavePackage: Save=151.159653ms
- LogSavePackage: Moving 'I:/Projects/UE4 Projects/deployTest/Saved/Floor_400x4007EF0C1B44123B4E6D42B3A9847836137.tmp' to 'I:/Projects/UE4 Projects/deployTest/Content/MobileStarterContent/Architecture/Floor_400x400.uasset'
- LogFeaturePack:Warning: Inserted 1 feature packs
- Cmd: MAP LOAD FILE="I:/Projects/UE4 Projects/deployTest/Content/ThirdPerson/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000015A265C0
- LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- LogAIModule: Creating AISystem for world ThirdPersonExampleMap
- Cmd: MAP CHECKDEP
- MapCheck: New page: ThirdPersonExampleMap - Mar 4, 2015, 7:10:26 PM
- MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 88.072ms to complete.
- LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 0.562
- LogCollectionManager: Loaded 0 collections in 0.001134 seconds
- LogContentBrowser: Native class hierarchy populated in 0.0123 seconds. Added 1697 classes and 261 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0061 seconds. Added 1 classes and 2 folders.
- LogCrashTracker: Crashtracker disabled due to settings.
- LogSlate:Warning: Failed to load font data from 'Veranda'
- LogLoad: Full Startup: 26.73 seconds (BP compile: 0.15 seconds)
- LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/ThirdPerson'
- LogRenderer:Warning: Reallocating scene render targets to support 1208x584 (Frame:3).
- LogAssetRegistry: Asset discovery search completed in 14.7902 seconds
- LogPlayLevel: Launcher Device ID: Android_ETC1@201409050001422
- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
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- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
- LogPackageDependencyInfo:Display: Package Info not found for ../../../deployTest/CookedIniVersion!
- LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
- LogSavePackage: Save=1.055609ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
- LogSavePackage: Save=1.187950ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
- LogSavePackage: Save=0.893732ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
- LogSavePackage: Save=1.002786ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
- LogSavePackage: Save=1.337332ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
- LogSavePackage: Save=0.924119ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
- LogSavePackage: Save=0.899980ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
- LogSavePackage: Save=0.752586ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
- LogSavePackage: Save=0.618825ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/AnalogHat.uasset
- LogSavePackage: Save=0.876692ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/AnalogHat.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/T_MobileControls_texture.uasset
- LogSavePackage: Save=1.647454ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/T_MobileControls_texture.uasset'
- LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineFonts/Roboto.uasset
- LogSavePackage: Save=36.405010ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineFonts/Roboto.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
- LogSavePackage: Save=2.083102ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
- LogSavePackage: Save=2.685739ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset'
- LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineResources/WhiteSquareTexture.uasset
- LogSavePackage: Save=1.274853ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineResources/WhiteSquareTexture.uasset'
- LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
- LogSavePackage: Save=2.565893ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
- LogSavePackage: Save=12.877177ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/WorldGridMaterial.uasset'
- LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
- LogSavePackage: Save=2.864656ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
- LogSavePackage: Save=1.553168ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
- LogSavePackage: Save=2.267131ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultDiffuse.uasset'
- LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
- LogSavePackage: Save=1.439570ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset'
- LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineResources/DefaultTexture.uasset
- LogSavePackage: Save=1.020677ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineResources/DefaultTexture.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
- LogSavePackage: Save=1.775252ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
- LogSavePackage: Save=1.712205ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Actor.uasset
- LogSavePackage: Save=1.650010ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Actor.uasset'
- LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset
- LogSavePackage: Save=2.414524ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset'
- LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat_Copied -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset
- LogSavePackage: Save=1.249861ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset'
- LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmoHeight_Mat -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset
- LogSavePackage: Save=9.783905ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset'
- LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/DataLayer.uasset
- LogSavePackage: Save=0.464616ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/DataLayer.uasset'
- LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1778_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_1cb0_0///////STATCAT_Advanced////
- LogCook:Display: Cooking /Engine/EditorResources/S_Terrain -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Terrain.uasset
- LogSavePackage: Save=1.248725ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Terrain.uasset'
- LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMeshMat -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset
- LogSavePackage: Save=4.116505ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/Bad -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/Bad.uasset
- LogSavePackage: Save=1.147907ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/Bad.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/BkgndHi -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/BkgndHi.uasset
- LogSavePackage: Save=0.959902ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/BkgndHi.uasset'
- LogCook:Display: Cooking /Engine/EditorMeshes/EditorSphere -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorSphere.uasset
- LogSavePackage: Save=1.425654ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorSphere.uasset'
- LogCook:Display: Cooking /Engine/EditorMeshes/EditorPlane -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorPlane.uasset
- LogSavePackage: Save=1.355791ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorPlane.uasset'
- LogCook:Display: Cooking /Engine/EditorMeshes/EditorCylinder -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorCylinder.uasset
- LogSavePackage: Save=1.290473ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorCylinder.uasset'
- LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
- LogSavePackage: Save=0.820461ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Maps/Templates/Thumbnails/Default.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
- LogSavePackage: Save=1.650578ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Thumbnails/FloorPlaneMaterial.uasset
- LogSavePackage: Save=4.556981ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Thumbnails/FloorPlaneMaterial.uasset'
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- LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
- LogSavePackage: Save=1.291608ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset'
- LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
- LogSavePackage: Save=0.956495ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset'
- LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
- LogSavePackage: Save=1.087700ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset'
- LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
- LogSavePackage: Save=0.832105ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshot -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResScreenshot.uasset
- LogSavePackage: Save=2.664155ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResScreenshot.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/HighResolutionScreenshotMaskFunction -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset
- LogSavePackage: Save=1.685793ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotMask -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset
- LogSavePackage: Save=2.052147ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotCaptureRegion -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset
- LogSavePackage: Save=6.777252ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset
- LogSavePackage: Save=1.962120ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset
- LogSavePackage: Save=2.698519ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset'
- LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
- LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2, Default Material will be used in game.
- LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset
- LogSavePackage: Save=2.386976ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
- LogSavePackage: Save=1.272581ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset
- LogSavePackage: Save=2.892203ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset
- LogSavePackage: Save=3.593102ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset
- LogSavePackage: Save=2.082818ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset
- LogSavePackage: Save=1.655122ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset
- LogSavePackage: Save=1.532152ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset
- LogSavePackage: Save=1.655122ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset
- LogSavePackage: Save=2.177956ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
- LogSavePackage: Save=1.160971ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
- LogSavePackage: Save=1.834607ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
- LogSavePackage: Save=2.369653ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
- LogSavePackage: Save=0.980634ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
- LogSavePackage: Save=2.827168ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
- LogSavePackage: Save=1.341591ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
- LogSavePackage: Save=4.541077ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
- LogSavePackage: Save=0.973534ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
- LogSavePackage: Save=1.479329ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/BSPVertex.uasset
- LogSavePackage: Save=0.840341ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/BSPVertex.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultBokeh.uasset
- LogSavePackage: Save=0.913895ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultBokeh.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/MiniFont.uasset
- LogSavePackage: Save=0.974102ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/MiniFont.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
- LogSavePackage: Save=0.797173ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineFonts/RobotoTiny.uasset
- LogSavePackage: Save=6.665926ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineFonts/RobotoTiny.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
- LogSavePackage: Save=64.836304ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/BP_Sky_Sphere.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/BaseColor -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/BaseColor.uasset
- LogSavePackage: Save=1.789735ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/BaseColor.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepth -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/CustomDepth.uasset
- LogSavePackage: Save=1.856758ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/CustomDepth.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/DecalMask -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/DecalMask.uasset
- LogSavePackage: Save=1.700277ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/DecalMask.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/FinalImage -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/FinalImage.uasset
- LogSavePackage: Save=1.941957ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/FinalImage.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/LightingModel -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/LightingModel.uasset
- LogSavePackage: Save=1.725268ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/LightingModel.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/MaterialAO -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/MaterialAO.uasset
- LogSavePackage: Save=2.093610ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/MaterialAO.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/Metallic -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Metallic.uasset
- LogSavePackage: Save=1.705389ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Metallic.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/Opacity -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Opacity.uasset
- LogSavePackage: Save=2.692839ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Opacity.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/Roughness -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Roughness.uasset
- LogSavePackage: Save=2.588613ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Roughness.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/SceneColor -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SceneColor.uasset
- LogSavePackage: Save=2.392656ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SceneColor.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepth -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SceneDepth.uasset
- LogSavePackage: Save=2.568733ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SceneDepth.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyRGB -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset
- LogSavePackage: Save=1.813875ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/Specular -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Specular.uasset
- LogSavePackage: Save=1.713909ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/Specular.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/SubsurfaceColor -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SubsurfaceColor.uasset
- LogSavePackage: Save=2.553113ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SubsurfaceColor.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/WorldNormal -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/WorldNormal.uasset
- LogSavePackage: Save=2.632632ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/WorldNormal.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/AmbientOcclusion -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/AmbientOcclusion.uasset
- LogSavePackage: Save=1.791723ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/AmbientOcclusion.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepthWorldUnits -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset
- LogSavePackage: Save=2.359997ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset'
- LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
- LogSavePackage: Save=1.672729ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepthWorldUnits -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset
- LogSavePackage: Save=2.624396ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset'
- LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Tutorial/ContentIntroCurve.uasset
- LogSavePackage: Save=0.506363ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Tutorial/ContentIntroCurve.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset
- LogSavePackage: Save=0.939171ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/WidgetVertexColorMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset
- LogSavePackage: Save=1.778092ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset'
- LogMaterial: Missing cached shader map for material LevelGridMaterial, compiling.
- LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/LevelGridMaterial.LevelGridMaterial for platform GLSL_ES2, Default Material will be used in game.
- LogMaterial:Warning: Function TilingAAGrid: (Node DDX) Node not supported in feature level ES2
- LogMaterial:Warning: Function TilingAAGrid: (Node DDY) Node not supported in feature level ES2
- LogMaterial:Warning: Function TilingAAGrid: (Node If) If input A must be of type float.
- LogMaterial:Warning: Function Blend_Screen: (Node DDX) Node not supported in feature level ES2
- LogMaterial:Warning: Function Blend_Screen: (Node DDY) Node not supported in feature level ES2
- LogMaterial:Warning: Function Blend_Screen: (Node If) If input A must be of type float.
- LogMaterial:Warning: Function CompositeARGBLayer: (Node DDX) Node not supported in feature level ES2
- LogMaterial:Warning: Function CompositeARGBLayer: (Node DDY) Node not supported in feature level ES2
- LogMaterial:Warning: Function CompositeARGBLayer: (Node If) If input A must be of type float.
- LogCook:Display: Cooking /Engine/EditorMaterials/LevelGridMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/LevelGridMaterial.uasset
- LogSavePackage: Save=6.279977ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/LevelGridMaterial.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/CompositeARGBLayer -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset
- LogSavePackage: Save=2.854148ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/TilingAADots -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAADots.uasset
- LogSavePackage: Save=2.469335ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAADots.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineBoxFiltered -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset
- LogSavePackage: Save=2.303198ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineIntegral -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset
- LogSavePackage: Save=1.912705ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset'
- LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
- LogSavePackage: Save=1.658530ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/TilingAAGrid -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAAGrid.uasset
- LogSavePackage: Save=2.615592ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TilingAAGrid.uasset'
- LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset
- LogSavePackage: Save=1.635810ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset
- LogSavePackage: Save=1.242761ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset'
- LogCook:Display: Cooking /Engine/EditorLandscapeResources/DefaultAlphaTexture -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/DefaultAlphaTexture.uasset
- LogSavePackage: Save=0.923267ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/DefaultAlphaTexture.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
- LogSavePackage: Save=0.534194ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
- LogSavePackage: Save=0.783826ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
- LogSavePackage: Save=8.403407ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/T_Sky_Blue.uasset
- LogSavePackage: Save=14.626301ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/T_Sky_Blue.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/SM_SkySphere.uasset
- LogSavePackage: Save=2.079126ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/SM_SkySphere.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
- LogSavePackage: Save=3.671769ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset'
- LogCook:Display: Cooking /Engine/MapTemplates/Bokeh_5Sides -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MapTemplates/Bokeh_5Sides.uasset
- LogSavePackage: Save=1.072080ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MapTemplates/Bokeh_5Sides.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Meshes/CubeMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/CubeMaterial.uasset
- LogSavePackage: Save=2.973426ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/CubeMaterial.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Meshes/CubeMesh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/CubeMesh.uasset
- LogSavePackage: Save=1.614511ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/CubeMesh.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Meshes/LeftArm_StaticMesh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset
- LogSavePackage: Save=2.170856ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Meshes/Linear_Stair_StaticMesh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset
- LogSavePackage: Save=1.710501ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Meshes/Ramp_StaticMesh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/Ramp_StaticMesh.uasset
- LogSavePackage: Save=1.657962ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/Ramp_StaticMesh.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Meshes/RightArm_StaticMesh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset
- LogSavePackage: Save=2.181080ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset'
- LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
- LogSavePackage: Save=0.967002ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/LevelGridMaterial2 -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/LevelGridMaterial2.uasset
- LogSavePackage: Save=4.234079ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/LevelGridMaterial2.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/MakeCompositeARGBLayer -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MakeCompositeARGBLayer.uasset
- LogSavePackage: Save=1.826939ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MakeCompositeARGBLayer.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/TextureGridCascaded1D -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TextureGridCascaded1D.uasset
- LogSavePackage: Save=1.843694ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TextureGridCascaded1D.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/LevelGrid1DStripes -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LevelGrid1DStripes.uasset
- LogSavePackage: Save=1.036865ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LevelGrid1DStripes.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
- LogSavePackage: Save=1.156995ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
- LogSavePackage: Save=0.944567ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
- LogSavePackage: Save=0.921279ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/T_MobileMenu2.uasset
- LogSavePackage: Save=1.221462ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/T_MobileMenu2.uasset'
- LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
- LogSavePackage: Save=1.220894ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
- LogSavePackage: Save=0.964162ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
- LogSavePackage: Save=1.282521ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
- LogSavePackage: Save=5.414077ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
- LogSavePackage: Save=1.953600ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_DecalActorIcon -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_DecalActorIcon.uasset
- LogSavePackage: Save=1.383623ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_DecalActorIcon.uasset'
- LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorCube.uasset
- LogSavePackage: Save=1.616215ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorCube.uasset'
- LogCook:Display: Cooking /Engine/EditorMeshes/EditorSkySphere -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorSkySphere.uasset
- LogSavePackage: Save=1.735776ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/EditorSkySphere.uasset'
- LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
- LogSavePackage: Save=9.875636ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_ExpoHeightFog -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_ExpoHeightFog.uasset
- LogSavePackage: Save=1.001650ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_ExpoHeightFog.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightDirectionalMove -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset
- LogSavePackage: Save=1.019825ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpotMove -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset
- LogSavePackage: Save=1.476773ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_Player -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Player.uasset
- LogSavePackage: Save=1.227426ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Player.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_Thruster -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Thruster.uasset
- LogSavePackage: Save=1.483305ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Thruster.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
- LogSavePackage: Save=2.663871ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Trigger.uasset
- LogSavePackage: Save=1.362323ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Trigger.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
- LogSavePackage: Save=1.212090ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
- LogSavePackage: Save=0.878964ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
- LogSavePackage: Save=0.843749ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
- LogSavePackage: Save=0.833525ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset'
- LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
- LogSavePackage: Save=1.366583ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset'
- LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
- LogSavePackage: Save=1.583839ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset
- LogSavePackage: Save=10.387678ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset
- LogSavePackage: Save=15.383999ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/GizmoMaterial.uasset
- LogSavePackage: Save=2.301778ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/GizmoMaterial.uasset'
- LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling.
- LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2, Default Material will be used in game.
- LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2
- LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
- LogSavePackage: Save=1.523348ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
- LogSavePackage: Save=0.843181ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
- LogSavePackage: Save=0.779282ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset
- LogSavePackage: Save=1.570491ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset
- LogSavePackage: Save=0.864480ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
- LogSavePackage: Save=1.685509ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Meshes/Bump_StaticMesh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset
- LogSavePackage: Save=1.831483ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/TextureGridCascaded2D -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TextureGridCascaded2D.uasset
- LogSavePackage: Save=2.101562ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TextureGridCascaded2D.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
- LogSavePackage: Save=0.984042ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
- LogSavePackage: Save=0.883792ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
- LogSavePackage: Save=0.853972ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset'
- LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMesh -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset
- LogSavePackage: Save=1.653134ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/Bkgnd -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/Bkgnd.uasset
- LogSavePackage: Save=0.869592ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/Bkgnd.uasset'
- LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/MatineeCam_SM.uasset
- LogSavePackage: Save=1.628710ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/MatineeCam_SM.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/HelpActorMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/HelpActorMaterial.uasset
- LogSavePackage: Save=3.164270ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/HelpActorMaterial.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/T_EditorHelp -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/T_EditorHelp.uasset
- LogSavePackage: Save=9.911987ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/T_EditorHelp.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
- LogSavePackage: Save=2.874880ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
- LogSavePackage: Save=1.181418ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
- LogSavePackage: Save=0.689539ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset'
- LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/T_Sky_Stars.uasset
- LogSavePackage: Save=1.461153ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSky/T_Sky_Stars.uasset'
- LogCook:Display: Cooking /Game/ThirdPerson/Maps/ThirdPersonExampleMap -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Maps/ThirdPersonExampleMap.umap
- LogSavePackage: Save=1192.074219ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/deployTest/Content/ThirdPerson/Maps/ThirdPersonExampleMap.umap'
- LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
- LogSavePackage: Save=1.073216ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
- LogSavePackage: Save=1.544648ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset'
- LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyA -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset
- LogSavePackage: Save=2.083954ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset'
- LogCook:Display: Cooking /Engine/MapTemplates/T_ScreenDirt02_w -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset
- LogSavePackage: Save=1.250713ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset'
- LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
- LogSavePackage: Save=1.625018ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
- LogSavePackage: Save=1.269741ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPointMove -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset
- LogSavePackage: Save=1.117236ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_Note -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Note.uasset
- LogSavePackage: Save=1.034593ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_Note.uasset'
- LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineResources/GradientTexture0.uasset
- LogSavePackage: Save=0.869308ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineResources/GradientTexture0.uasset'
- LogCook:Display: Cooking /Engine/EngineSounds/Master -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSounds/Master.uasset
- LogSavePackage: Save=0.550382ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EngineSounds/Master.uasset'
- LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
- LogSavePackage: Save=1.280533ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/SceneManager -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/SceneManager.uasset
- LogSavePackage: Save=1.005058ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/SceneManager.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
- LogSavePackage: Save=1.267185ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset'
- LogCook:Display: Cooking /Engine/EditorMaterials/TargetIcon -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TargetIcon.uasset
- LogSavePackage: Save=1.073216ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/TargetIcon.uasset'
- LogCook:Display: Cooking /Engine/EditorResources/S_WindDirectional -> I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_WindDirectional.uasset
- LogSavePackage: Save=0.995970ms
- LogSavePackage: Async saving from memory to 'I:/Projects/UE4 Projects/deployTest/Saved/Cooked/Android_ETC1/Engine/Content/EditorResources/S_WindDirectional.uasset'
- LogChunkManifestGenerator:Display: Saving asset registry.
- LogChunkManifestGenerator:Display: Generated asset registry num assets 249, size is 1672.40kb
- LogChunkManifestGenerator:Display: Done saving asset registry.
- LogCook:Display: Cook by the book total time in tick 3.977880s total time 7.939898
- LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 5.214247
- LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_22c0_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_1cb0_0///////STATCAT_Advanced////
- LogPlayLevel: Running AutomationTool...
- LogPlayLevel: Program.Main: Running on WindowsHostPlatform
- LogPlayLevel: Program.Main: CWD=F:\GitHub\UnrealEngine\Engine\Binaries\DotNET
- LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=I:/Projects/UE4 Projects/deployTest/deployTest.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -ue4exe=UE4Editor-Cmd.exe -platform=Android_ETC1 -targetplatform=Android -cookflavor=ETC1 -build -map=/Game/ThirdPerson/Maps/ThirdPersonExampleMap -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/ThirdPerson/Maps/ThirdPersonExampleMap -Messaging -device=Android_ETC1@201409050001422 -addcmdline=-SessionId=CE5317484D13552E787CBEBCB1B23E68 -SessionOwner=OskaR -SessionName='Play On Device' -run -nokill -NoCompile
- LogPlayLevel: Automation.Process: IsBuildMachine=False
- LogPlayLevel: Automation.Process: ShouldKillProcesses=False
- LogPlayLevel: Automation.Process: Setting up command environment.
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationTool.exe=True
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=F:/GitHub/UnrealEngine
- LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved
- LogPlayLevel: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved/Logs)
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UBTManifest.0.xml
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UnrealBuildTool.txt
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationTool.exe=True
- LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=F:/GitHub/UnrealEngine
- LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved
- LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved
- LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved/Logs
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables.
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat.
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\_OskaR\AppData\Local\Temp\HarvestEnvVars.txt
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\_OskaR\AppData\Local\Temp\HarvestEnvVars.bat=True
- LogPlayLevel: CommandUtils.Run: Run: C:\Users\_OskaR\AppData\Local\Temp\HarvestEnvVars.bat
- LogPlayLevel: HarvestEnvVars:
- LogPlayLevel: HarvestEnvVars: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET>call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat"
- LogPlayLevel: HarvestEnvVars:
- LogPlayLevel: HarvestEnvVars: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET>set 1>"C:\Users\_OskaR\AppData\Local\Temp\HarvestEnvVars.txt"
- LogPlayLevel: CommandUtils.Run: Run: Took 0,7910452s to run HarvestEnvVars.bat, ExitCode=0
- LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\Windows\Microsoft.NET\Framework\
- LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\Windows\Microsoft.NET\Framework\
- LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\Windows\Microsoft.NET\Framework\
- LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True
- LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\IDE\Devenv.com does not exist.
- LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: Assuming no solution compilation capability.
- LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True
- LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe
- LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=
- LogPlayLevel: CommandEnvironment.LogSettings: Command Environment settings:
- LogPlayLevel: CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe
- LogPlayLevel: CommandEnvironment.LogSettings: EngineSavedFolder=F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved
- LogPlayLevel: CommandEnvironment.LogSettings: HasCapabilityToCompile=True
- LogPlayLevel: CommandEnvironment.LogSettings: LocalRoot=F:/GitHub/UnrealEngine
- LogPlayLevel: CommandEnvironment.LogSettings: LogFolder=F:/GitHub/UnrealEngine/Engine/Programs/AutomationTool/Saved/Logs
- LogPlayLevel: CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe
- LogPlayLevel: CommandEnvironment.LogSettings: MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe
- LogPlayLevel: CommandEnvironment.LogSettings: MsDevExe=
- LogPlayLevel: CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe
- LogPlayLevel: CommandEnvironment.LogSettings: TimestampAsString=2015-03-04_18.11.02
- LogPlayLevel: CommandEnvironment.LogSettings: UATExe=F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationTool.exe
- LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder
- LogPlayLevel: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules)
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules\UATRules153752678.dll
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules\UATRules153752678.pdb
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules\UATRules153752678SourceFiles.txt
- LogPlayLevel: Automation.Process: Compiling scripts.
- LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
- LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 4 script DLL(s).
- LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
- LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
- LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
- LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll.
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
- LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll.
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Mac
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: PS4
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Android
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM
- LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: HTML5
- LogPlayLevel: CommandUtils.InitP4Support: Initializing AllowSubmit.
- LogPlayLevel: CommandUtils.InitP4Support: AllowSubmit=False
- LogPlayLevel: CommandUtils.InitP4Support: Initializing P4Enabled.
- LogPlayLevel: CommandUtils.InitP4Support: P4Enabled=False
- LogPlayLevel: CommandUtils.InitP4Support: P4CLRequired=False
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists I:\Projects\UE4 Projects\deployTest\deployTest.uproject=True
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists I:\Projects\UE4 Projects\deployTest\deployTest.uproject=True
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists I:\Projects\UE4 Projects\deployTest\deployTest.uproject=True
- LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for I:\Projects\UE4 Projects\deployTest\deployTest.uproject
- LogPlayLevel: ProjectUtils.DetectTargetsForProject: Looking for targets for project I:\Projects\UE4 Projects\deployTest\deployTest.uproject
- LogPlayLevel: ProjectUtils.DetectTargetsForProject: Searching for target rule files in I:\Projects\UE4 Projects\deployTest
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules\UATRules-1314250591.dll=False
- LogPlayLevel: ProjectUtils.CompileAndLoadTargetsAssembly: Compiling targets DLL: F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Rules\UATRules-1314250591.dll
- LogPlayLevel: ProjectUtils.DetectProjectProperties: Loading ini files for I:\Projects\UE4 Projects\deployTest\deployTest.uproject
- LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
- LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalServerMapParams=
- LogPlayLevel: ProjectParams.ValidateAndLog: Archive=False
- LogPlayLevel: ProjectParams.ValidateAndLog: ArchiveMetaData=False
- LogPlayLevel: ProjectParams.ValidateAndLog: BaseArchiveDirectory=I:\Projects\UE4 Projects\deployTest\ArchivedBuilds
- LogPlayLevel: ProjectParams.ValidateAndLog: BaseStageDirectory=I:\Projects\UE4 Projects\deployTest\Saved\StagedBuilds
- LogPlayLevel: ProjectParams.ValidateAndLog: Build=True
- LogPlayLevel: ProjectParams.ValidateAndLog: Cook=True
- LogPlayLevel: ProjectParams.ValidateAndLog: Clean=
- LogPlayLevel: ProjectParams.ValidateAndLog: Client=False
- LogPlayLevel: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
- LogPlayLevel: ProjectParams.ValidateAndLog: ClientCookedTargets=deployTest
- LogPlayLevel: ProjectParams.ValidateAndLog: ClientTargetPlatform=Android
- LogPlayLevel: ProjectParams.ValidateAndLog: Compressed=False
- LogPlayLevel: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
- LogPlayLevel: ProjectParams.ValidateAndLog: CookFlavor=ETC1
- LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFly=False
- LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
- LogPlayLevel: ProjectParams.ValidateAndLog: CreateReleaseVersion=
- LogPlayLevel: ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
- LogPlayLevel: ProjectParams.ValidateAndLog: DLCName=
- LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalCookerOptions=
- LogPlayLevel: ProjectParams.ValidateAndLog: DedicatedServer=False
- LogPlayLevel: ProjectParams.ValidateAndLog: DirectoriesToCook=
- LogPlayLevel: ProjectParams.ValidateAndLog: CulturesToCook=
- LogPlayLevel: ProjectParams.ValidateAndLog: EditorTargets=
- LogPlayLevel: ProjectParams.ValidateAndLog: Foreign=False
- LogPlayLevel: ProjectParams.ValidateAndLog: IsCodeBasedProject=True
- LogPlayLevel: ProjectParams.ValidateAndLog: IsProgramTarget=False
- LogPlayLevel: ProjectParams.ValidateAndLog: IterativeCooking=True
- LogPlayLevel: ProjectParams.ValidateAndLog: Deploy=True
- LogPlayLevel: ProjectParams.ValidateAndLog: IterativeDeploy=True
- LogPlayLevel: ProjectParams.ValidateAndLog: LogWindow=False
- LogPlayLevel: ProjectParams.ValidateAndLog: Manifests=False
- LogPlayLevel: ProjectParams.ValidateAndLog: MapToRun=/Game/ThirdPerson/Maps/ThirdPersonExampleMap
- LogPlayLevel: ProjectParams.ValidateAndLog: NoClient=False
- LogPlayLevel: ProjectParams.ValidateAndLog: NumClients=0
- LogPlayLevel: ProjectParams.ValidateAndLog: NoDebugInfo=False
- LogPlayLevel: ProjectParams.ValidateAndLog: NoCleanStage=False
- LogPlayLevel: ProjectParams.ValidateAndLog: NoXGE=False
- LogPlayLevel: ProjectParams.ValidateAndLog: MapsToCook=
- LogPlayLevel: ProjectParams.ValidateAndLog: Pak=False
- LogPlayLevel: ProjectParams.ValidateAndLog: Package=False
- LogPlayLevel: ProjectParams.ValidateAndLog: NullRHI=False
- LogPlayLevel: ProjectParams.ValidateAndLog: FakeClient=False
- LogPlayLevel: ProjectParams.ValidateAndLog: EditorTest=False
- LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTests=False
- LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTest=
- LogPlayLevel: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
- LogPlayLevel: ProjectParams.ValidateAndLog: CrashIndex=0
- LogPlayLevel: ProjectParams.ValidateAndLog: ProgramTargets=
- LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesFolder=I:\Projects\UE4 Projects\deployTest\Binaries\Android
- LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesPath=I:\Projects\UE4 Projects\deployTest\Binaries\Android
- LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExeFilename=I:\Projects\UE4 Projects\deployTest\Binaries\Android\deployTest
- LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExePath=I:\Projects\UE4 Projects\deployTest\Binaries\Android\deployTest
- LogPlayLevel: ProjectParams.ValidateAndLog: Distribution=False
- LogPlayLevel: ProjectParams.ValidateAndLog: Prebuilt=False
- LogPlayLevel: ProjectParams.ValidateAndLog: Prereqs=False
- LogPlayLevel: ProjectParams.ValidateAndLog: NoBootstrapExe=False
- LogPlayLevel: ProjectParams.ValidateAndLog: RawProjectPath=I:\Projects\UE4 Projects\deployTest\deployTest.uproject
- LogPlayLevel: ProjectParams.ValidateAndLog: Rocket=False
- LogPlayLevel: ProjectParams.ValidateAndLog: Run=True
- LogPlayLevel: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
- LogPlayLevel: ProjectParams.ValidateAndLog: ServerCookedTargets=
- LogPlayLevel: ProjectParams.ValidateAndLog: ServerTargetPlatform=Android
- LogPlayLevel: ProjectParams.ValidateAndLog: ShortProjectName=deployTest
- LogPlayLevel: ProjectParams.ValidateAndLog: SignedPak=False
- LogPlayLevel: ProjectParams.ValidateAndLog: SignPak=
- LogPlayLevel: ProjectParams.ValidateAndLog: SkipCook=True
- LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
- LogPlayLevel: ProjectParams.ValidateAndLog: SkipPak=False
- LogPlayLevel: ProjectParams.ValidateAndLog: SkipStage=False
- LogPlayLevel: ProjectParams.ValidateAndLog: Stage=True
- LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSteam=False
- LogPlayLevel: ProjectParams.ValidateAndLog: bUsesCEF3=False
- LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSlate=True
- LogPlayLevel: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
- LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists I:\Projects\UE4 Projects\deployTest\deployTest.uproject=True
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists I:\Projects\UE4 Projects\deployTest\deployTest.uproject=True
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists I:\Projects\UE4 Projects\deployTest\deployTest.uproject=True
- LogPlayLevel: Project.Build: ********** BUILD COMMAND STARTED **********
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Xoreax\IncrediBuild\xgConsole.exe=False
- LogPlayLevel: UE4Build.Build: XGE was requested, but is unavailable, so we won't use it.
- LogPlayLevel: UE4Build.Build: ************************* UE4Build:
- LogPlayLevel: UE4Build.Build: ************************* ForceMonolithic:
- LogPlayLevel: UE4Build.Build: ************************* ForceNonUnity:
- LogPlayLevel: UE4Build.Build: ************************* ForceDebugInfo:
- LogPlayLevel: UE4Build.Build: ************************* UseXGE:
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile F:\GitHub\UnrealEngine\Engine\Intermediate\Build\Manifest.xml
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- LogPlayLevel: Completed Launch On Stage: Build Task, Time: 2.254094
- LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_13c0_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_1cb0_0///////STATCAT_Advanced////
- LogPlayLevel: CommandUtils.Run: Run: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe deployTest Android Development -generatemanifest "I:\Projects\UE4 Projects\deployTest\deployTest.uproject" -noxge -NoHotReloadFromIDE
- LogPlayLevel: CommandUtils.Run: Run: Took 1,6660953s to run UnrealBuildTool.exe, ExitCode=0
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Intermediate\Build\Manifest.xml=True
- LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile F:\GitHub\UnrealEngine\Engine\Intermediate\Build\Manifest.xml F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UBTManifest.0.xml
- LogPlayLevel: UE4Build.PrepareManifest: Copied UBT manifest to F:\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UBTManifest.0.xml
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe=True
- LogPlayLevel: CommandUtils.Run: Run: F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe deployTest Android Development "I:\Projects\UE4 Projects\deployTest\deployTest.uproject" -noxge -NoHotReloadFromIDE
- LogPlayLevel: UnrealBuildTool: Building UnrealHeaderTool...
- LogPlayLevel: UnrealBuildTool: Target is up to date.
- LogPlayLevel: UnrealBuildTool: Parsing headers for deployTest
- LogPlayLevel: UnrealBuildTool: Reflection code generated for deployTest
- LogPlayLevel: UnrealBuildTool: Compiling Native code with NDK API 'android-19'
- LogPlayLevel: UnrealBuildTool: Performing 187 actions (4 in parallel)
- LogPlayLevel: UnrealBuildTool: [1/187] clang++.exe EnginePrivate.h [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [4/187] clang++.exe deployTest.h [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [3/187] clang++.exe CorePrivatePCH.h [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [2/187] clang++.exe RendererPrivate.h [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [5/187] clang++.exe UELinkerFixupsName.h [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [6/187] clang++.exe Module.ScriptPlugin.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [7/187] clang++.exe Module.Paper2D.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [8/187] clang++.exe Paper2D.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [9/187] clang++.exe Module.AndroidMoviePlayer.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [10/187] clang++.exe ScriptPlugin.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [11/187] clang++.exe Module.CableComponent.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [12/187] clang++.exe Module.CustomMeshComponent.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [13/187] clang++.exe CableComponent.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [14/187] clang++.exe Module.ExampleDeviceProfileSelector.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [15/187] clang++.exe Module.AndroidDeviceProfileSelector.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [16/187] clang++.exe CustomMeshComponent.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [17/187] clang++.exe Module.CharacterAI.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [18/187] clang++.exe Module.SlateRemote.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [19/187] clang++.exe SlateRemote.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [20/187] clang++.exe Module.UdpMessaging.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [21/187] clang++.exe UdpMessaging.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [22/187] clang++.exe Module.AndroidMedia.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [23/187] clang++.exe Engine.generated.5.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [24/187] clang++.exe Engine.generated.4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [25/187] clang++.exe Engine.generated.2.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [26/187] clang++.exe Engine.generated.1.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [27/187] clang++.exe Engine.generated.3.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [28/187] clang++.exe Module.UMG.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [29/187] clang++.exe UMG.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [30/187] clang++.exe Module.OnlineSubsystemUtils.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [31/187] clang++.exe Module.Renderer.5_of_7.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [32/187] clang++.exe Module.Launch.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [33/187] clang++.exe Module.Engine.2_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [34/187] clang++.exe Module.MovieSceneCoreTypes.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [35/187] clang++.exe Module.Renderer.6_of_7.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [36/187] clang++.exe Module.Renderer.2_of_7.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [37/187] clang++.exe Module.Renderer.3_of_7.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [38/187] clang++.exe OnlineSubsystemUtils.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [39/187] clang++.exe Module.Renderer.1_of_7.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [40/187] clang++.exe Module.OpenGLDrv.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [41/187] clang++.exe Module.Engine.30_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [42/187] clang++.exe Module.Renderer.4_of_7.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [43/187] clang++.exe Module.Renderer.7_of_7.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [44/187] clang++.exe MovieSceneCoreTypes.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [45/187] clang++.exe Module.SlateRHIRenderer.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [46/187] clang++.exe Module.ProfilerService.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [47/187] clang++.exe Module.AutomationWorker.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [48/187] clang++.exe Module.MovieSceneCore.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [49/187] clang++.exe Module.MediaAssets.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [50/187] clang++.exe Module.GameplayTags.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [51/187] clang++.exe Module.GameLiveStreaming.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [52/187] clang++.exe MovieSceneCore.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [53/187] clang++.exe Module.MoviePlayer.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [54/187] clang++.exe MediaAssets.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [55/187] clang++.exe GameplayTags.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [56/187] clang++.exe Module.AndroidAudio.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [57/187] clang++.exe GameLiveStreaming.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [58/187] clang++.exe Module.HeadMountedDisplay.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [59/187] clang++.exe Module.StreamingPauseRendering.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [60/187] clang++.exe MoviePlayer.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [61/187] clang++.exe Module.Engine.23_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [62/187] clang++.exe Module.Engine.7_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [63/187] clang++.exe Module.Engine.18_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [64/187] clang++.exe Module.Engine.5_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [65/187] clang++.exe Module.Engine.26_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [66/187] clang++.exe Module.Engine.6_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [67/187] clang++.exe Module.Engine.11_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [68/187] clang++.exe Module.Engine.21_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [69/187] clang++.exe Module.Engine.22_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [70/187] clang++.exe Module.Engine.9_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [71/187] clang++.exe Module.Engine.8_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [72/187] clang++.exe Module.Engine.17_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [73/187] clang++.exe Module.Engine.14_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [74/187] clang++.exe Module.Engine.4_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [75/187] clang++.exe Module.Engine.10_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [76/187] clang++.exe Module.Engine.1_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [77/187] clang++.exe Module.Engine.12_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [78/187] clang++.exe Module.Engine.13_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [79/187] clang++.exe Module.Engine.16_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [80/187] clang++.exe Module.Engine.24_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [81/187] clang++.exe Module.Engine.25_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [82/187] clang++.exe Module.Engine.20_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [83/187] clang++.exe Module.Engine.29_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [84/187] clang++.exe Module.Engine.28_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [85/187] clang++.exe Module.Engine.3_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [86/187] clang++.exe Module.Engine.19_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [87/187] clang++.exe Module.Engine.15_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [88/187] clang++.exe Module.Engine.27_of_30.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [89/187] clang++.exe Module.AIModule.2_of_3.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [90/187] clang++.exe AIModule.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [91/187] clang++.exe Module.AIModule.1_of_3.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [92/187] clang++.exe Module.Slate.3_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [93/187] clang++.exe Module.Slate.2_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [94/187] clang++.exe Module.Slate.1_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [95/187] clang++.exe Module.Landscape.1_of_2.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [96/187] clang++.exe Module.Landscape.2_of_2.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [97/187] clang++.exe Module.AppFramework.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [98/187] clang++.exe Module.Slate.4_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [99/187] clang++.exe deployTest.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [100/187] clang++.exe deployTestGameMode.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [101/187] clang++.exe Module.AIModule.3_of_3.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [102/187] clang++.exe deployTestCharacter.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [103/187] clang++.exe deployTest.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [104/187] clang++.exe Slate.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [105/187] clang++.exe Module.CrashTracker.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [106/187] clang++.exe Module.TaskGraph.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [107/187] clang++.exe Module.RealtimeProfiler.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [108/187] clang++.exe Module.SlateReflector.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [109/187] clang++.exe Module.EditorStyle.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [110/187] clang++.exe EditorStyle.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [111/187] clang++.exe Module.SlateCore.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [112/187] clang++.exe Landscape.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [113/187] clang++.exe SlateCore.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [114/187] clang++.exe Module.CoreUObject.1_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [115/187] clang++.exe Module.CoreUObject.3_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [116/187] clang++.exe Module.OnlineSubsystem.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [117/187] clang++.exe Module.Core.2_of_6.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [118/187] clang++.exe Module.SessionServices.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [119/187] clang++.exe Module.CoreUObject.2_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [120/187] clang++.exe Module.Core.1_of_6.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [121/187] clang++.exe Module.AssetRegistry.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [122/187] clang++.exe Module.Messaging.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [123/187] clang++.exe OnlineSubsystem.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [124/187] clang++.exe Module.Serialization.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [125/187] clang++.exe Module.CoreUObject.4_of_4.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [126/187] clang++.exe Module.EngineSettings.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [127/187] clang++.exe EngineSettings.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [128/187] clang++.exe Module.Core.4_of_6.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [129/187] clang++.exe Module.Settings.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [130/187] clang++.exe Module.InputCore.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [131/187] clang++.exe InputCore.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [132/187] clang++.exe Module.ImageWrapper.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [133/187] clang++.exe Module.AndroidRuntimeSettings.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [134/187] clang++.exe Module.AutomationMessages.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [135/187] clang++.exe ProfilerMessages.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [136/187] clang++.exe SessionMessages.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [137/187] clang++.exe AutomationMessages.generated.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [138/187] clang++.exe Module.ProfilerMessages.cpp [armv7-es2]
- LogPlayLevel: UnrealBuildTool: [139/187] clang++.exe Module.SessionMessages.cpp [armv7-es2]
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/ScriptPlugin/Binaries/Android/deployTest-ScriptPlugin-Static-armv7-es2.a
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Android/deployTest-CustomMeshComponent-Static-armv7-es2.a
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Messaging/UdpMessaging/Binaries/Android/deployTest-UdpMessaging-Static-armv7-es2.a
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/2D/Paper2D/Binaries/Android/deployTest-Paper2D-Static-armv7-es2.a
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Android/deployTest-ExampleDeviceProfileSelector-Static-armv7-es2.a
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Runtime/CableComponent/Binaries/Android/deployTest-CableComponent-Static-armv7-es2.a
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Media/AndroidMedia/Binaries/Android/deployTest-AndroidMedia-Static-armv7-es2.a
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Runtime/AndroidMoviePlayer/Binaries/Android/deployTest-AndroidMoviePlayer-Static-armv7-es2.a
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Android/deployTest-AndroidDeviceProfileSelector-Static-armv7-es2.a
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d\toolchains/arm-linux-androideabi-4.9\prebuilt/windows-x86_64\bin/arm-linux-androideabi-ar.exe: creating F:/GitHub/UnrealEngine/Engine/Plugins/Experimental/CharacterAI/Binaries/Android/deployTest-CharacterAI-Static-armv7-es2.a
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- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lcxa_demangle
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -licudata
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -licuuc
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -licui18n
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -licule
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -liculx
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -licuio
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lfreetype2412
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lnvToolsExt
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lLowLevelPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lLowLevelClothPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPhysX3PROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPhysX3CharacterKinematicPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPhysX3ExtensionsPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPhysX3CommonPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPhysX3VehiclePROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPxTaskPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPhysXVisualDebuggerSDKPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPhysXProfileSDKPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lPvdRuntimePROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lSceneQueryPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lSimulationControllerPROFILE
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lpng
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -logg
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lvorbis
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lvorbisfile
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lcurl
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lcrypto
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: error: cannot find -lssl
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\GenericPlatform/GenericPlatformMisc.cpp:804: error: undefined reference to 'icu_53::Locale::getDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\GenericPlatform/GenericPlatformMisc.cpp:804: error: undefined reference to 'icu_53::Locale::Locale(icu_53::Locale const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\GenericPlatform/GenericPlatformMisc.cpp:809: error: undefined reference to 'icu_53::Locale::~Locale()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:87: error: undefined reference to 'icu_53::Locale::getDisplayName(icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:89: error: undefined reference to 'icu_53::UnicodeString::~UnicodeString()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/Culture.cpp:41: error: undefined reference to 'vtable for icu_53::UnicodeString'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:87: error: undefined reference to 'icu_53::Locale::getDisplayName(icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:89: error: undefined reference to 'icu_53::UnicodeString::~UnicodeString()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:89: error: undefined reference to 'vtable for icu_53::UnicodeString'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:94: error: undefined reference to 'icu_53::Locale::Locale(char const*, char const*, char const*, char const*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:94: error: undefined reference to 'icu_53::Locale::getDisplayName(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:94: error: undefined reference to 'icu_53::Locale::~Locale()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:96: error: undefined reference to 'icu_53::UnicodeString::~UnicodeString()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/Culture.cpp:46: error: undefined reference to 'vtable for icu_53::UnicodeString'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:94: error: undefined reference to 'icu_53::Locale::Locale(char const*, char const*, char const*, char const*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:94: error: undefined reference to 'icu_53::Locale::getDisplayName(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:94: error: undefined reference to 'icu_53::Locale::~Locale()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:96: error: undefined reference to 'icu_53::UnicodeString::~UnicodeString()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:96: error: undefined reference to 'vtable for icu_53::UnicodeString'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:105: error: undefined reference to 'icu_53::Locale::getLCID() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:105: error: undefined reference to 'icu_53::Locale::getLCID() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:116: error: undefined reference to 'uloc_canonicalize_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:128: error: undefined reference to 'icu_53::Locale::getDisplayName(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:128: error: undefined reference to 'icu_53::Locale::getDisplayName(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:134: error: undefined reference to 'icu_53::Locale::getISO3Language() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:152: error: undefined reference to 'icu_53::Locale::getISO3Language() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:163: error: undefined reference to 'icu_53::Locale::getDisplayLanguage(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:168: error: undefined reference to 'icu_53::Locale::getDisplayScript(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:187: error: undefined reference to 'icu_53::Locale::getDisplayCountry(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:192: error: undefined reference to 'icu_53::Locale::getDisplayVariant(icu_53::Locale const&, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/locid.h:781: error: undefined reference to 'icu_53::Locale::getBaseName() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:33: error: undefined reference to 'icu_53::Locale::getDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:33: error: undefined reference to 'icu_53::BreakIterator::createCharacterInstance(icu_53::Locale const&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:44: error: undefined reference to 'icu_53::Locale::getDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:44: error: undefined reference to 'icu_53::BreakIterator::createWordInstance(icu_53::Locale const&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:55: error: undefined reference to 'icu_53::Locale::getDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:55: error: undefined reference to 'icu_53::BreakIterator::createLineInstance(icu_53::Locale const&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:87: error: undefined reference to 'icu_53::UMemory::operator new(unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:93: error: undefined reference to 'icu_53::UMemory::operator new(unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:86: error: undefined reference to 'icu_53::StringCharacterIterator::StringCharacterIterator(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUBreakIterator.cpp:99: error: undefined reference to 'icu_53::UMemory::operator new(unsigned int)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:86: error: undefined reference to 'icu_53::StringCharacterIterator::StringCharacterIterator(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/chariter.h:693: error: undefined reference to 'icu_53::UCharCharacterIterator::move(int, icu_53::CharacterIterator::EOrigin)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCamelCaseBreakIterator.cpp:27: error: undefined reference to 'u_isULowercase_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCamelCaseBreakIterator.cpp:31: error: undefined reference to 'u_isUUppercase_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCamelCaseBreakIterator.cpp:35: error: undefined reference to 'u_isdigit_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:111: error: undefined reference to 'icu_53::StringCharacterIterator::~StringCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:80: error: undefined reference to 'icu_53::Locale::Locale(char const*, char const*, char const*, char const*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:14: error: undefined reference to 'icu_53::Collator::createInstance(icu_53::Locale const&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:22: error: undefined reference to 'icu_53::NumberFormat::createInstance(icu_53::Locale const&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:30: error: undefined reference to 'icu_53::NumberFormat::createCurrencyInstance(icu_53::Locale const&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:38: error: undefined reference to 'icu_53::NumberFormat::createPercentInstance(icu_53::Locale const&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:46: error: undefined reference to 'icu_53::DateFormat::createDateInstance(icu_53::DateFormat::EStyle, icu_53::Locale const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:48: error: undefined reference to 'icu_53::TimeZone::createDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:48: error: undefined reference to 'icu_53::TimeZone::createDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:55: error: undefined reference to 'icu_53::DateFormat::createTimeInstance(icu_53::DateFormat::EStyle, icu_53::Locale const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:57: error: undefined reference to 'icu_53::TimeZone::createDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:57: error: undefined reference to 'icu_53::TimeZone::createDefault()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:64: error: undefined reference to 'icu_53::DateFormat::createDateTimeInstance(icu_53::DateFormat::EStyle, icu_53::DateFormat::EStyle, icu_53::Locale const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:65: error: undefined reference to 'ucnv_open_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:72: error: undefined reference to 'ucnv_getMaxCharSize_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:77: error: undefined reference to 'ucnv_fromUChars_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:82: error: undefined reference to 'ucnv_close_53'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:19: error: undefined reference to 'ucnv_open_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:24: error: undefined reference to 'icu_53::UnicodeString::getBuffer(int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:28: error: undefined reference to 'ucnv_toUChars_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:37: error: undefined reference to 'icu_53::UnicodeString::releaseBuffer(int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUUtilities.cpp:39: error: undefined reference to 'ucnv_close_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:325: error: undefined reference to 'icu_53::TimeZone::getCanonicalID(icu_53::UnicodeString const&, icu_53::UnicodeString&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/timezone.h:935: error: undefined reference to 'icu_53::UnicodeString::operator=(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:331: error: undefined reference to 'icu_53::TimeZone::getCanonicalID(icu_53::UnicodeString const&, icu_53::UnicodeString&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/unistr.h:3683: error: undefined reference to 'icu_53::UnicodeString::doEquals(icu_53::UnicodeString const&, int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:346: error: undefined reference to 'icu_53::DateFormat::createDateInstance(icu_53::DateFormat::EStyle, icu_53::Locale const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:347: error: undefined reference to 'icu_53::TimeZone::createTimeZone(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:365: error: undefined reference to 'icu_53::TimeZone::getCanonicalID(icu_53::UnicodeString const&, icu_53::UnicodeString&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/timezone.h:935: error: undefined reference to 'icu_53::UnicodeString::operator=(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:371: error: undefined reference to 'icu_53::TimeZone::getCanonicalID(icu_53::UnicodeString const&, icu_53::UnicodeString&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/unistr.h:3683: error: undefined reference to 'icu_53::UnicodeString::doEquals(icu_53::UnicodeString const&, int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:386: error: undefined reference to 'icu_53::DateFormat::createTimeInstance(icu_53::DateFormat::EStyle, icu_53::Locale const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:387: error: undefined reference to 'icu_53::TimeZone::createTimeZone(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/timezone.h:935: error: undefined reference to 'icu_53::UnicodeString::operator=(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/unistr.h:3683: error: undefined reference to 'icu_53::UnicodeString::doEquals(icu_53::UnicodeString const&, int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:427: error: undefined reference to 'icu_53::DateFormat::createDateTimeInstance(icu_53::DateFormat::EStyle, icu_53::DateFormat::EStyle, icu_53::Locale const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUCulture.cpp:428: error: undefined reference to 'icu_53::TimeZone::createTimeZone(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:83: error: undefined reference to 'u_setMemoryFunctions_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:99: error: undefined reference to 'u_setDataDirectory_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:120: error: undefined reference to 'u_setDataFileFunctions_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:121: error: undefined reference to 'u_init_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:286: error: undefined reference to 'ures_open_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:298: error: undefined reference to 'ures_close_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:247: error: undefined reference to 'uloc_setDefault_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:140: error: undefined reference to 'u_cleanup_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUInternationalization.cpp:259: error: undefined reference to 'icu_53::Locale::getAvailableLocales(int&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICURegex.cpp:18: error: undefined reference to 'icu_53::RegexPattern::compile(icu_53::UnicodeString const&, unsigned int, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:21: error: undefined reference to 'u_isWhitespace_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:36: error: undefined reference to 'icu_53::DateFormat::format(double, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:59: error: undefined reference to 'icu_53::DateFormat::format(double, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:106: error: undefined reference to 'icu_53::DateFormat::format(double, icu_53::UnicodeString&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:101: error: undefined reference to 'icu_53::StringCharacterIterator::StringCharacterIterator(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:150: error: undefined reference to 'uiter_setCharacterIterator_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:101: error: undefined reference to 'icu_53::StringCharacterIterator::StringCharacterIterator(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:155: error: undefined reference to 'uiter_setCharacterIterator_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:111: error: undefined reference to 'icu_53::StringCharacterIterator::~StringCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:111: error: undefined reference to 'icu_53::StringCharacterIterator::~StringCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:192: error: undefined reference to 'uiter_setCharacterIterator_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:197: error: undefined reference to 'uiter_setCharacterIterator_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:111: error: undefined reference to 'icu_53::StringCharacterIterator::~StringCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:231: error: undefined reference to 'icu_53::MessagePattern::MessagePattern(icu_53::UnicodeString const&, UParseError*, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/ICU/icu4c-53_1/include\unicode/messagepattern.h:656: error: undefined reference to 'icu_53::UnicodeString::tempSubString(int, int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:263: error: undefined reference to 'icu_53::MessagePattern::~MessagePattern()'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime/Core/Public/Containers/Array.h:1700: error: undefined reference to 'icu_53::UnicodeString::UnicodeString(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:291: error: undefined reference to 'icu_53::Formattable::Formattable(long long)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:296: error: undefined reference to 'icu_53::Formattable::Formattable(long long)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:301: error: undefined reference to 'icu_53::Formattable::Formattable(double)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:306: error: undefined reference to 'icu_53::Formattable::Formattable(double)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime/Core/Public/Containers/Array.h:1700: error: undefined reference to 'icu_53::Formattable::Formattable(icu_53::Formattable const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:291: error: undefined reference to 'icu_53::Formattable::~Formattable()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:320: error: undefined reference to 'icu_53::Formattable::Formattable(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime/Core/Public/Containers/Array.h:1700: error: undefined reference to 'icu_53::Formattable::Formattable(icu_53::Formattable const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:320: error: undefined reference to 'icu_53::Formattable::~Formattable()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:332: error: undefined reference to 'icu_53::MessageFormat::MessageFormat(icu_53::UnicodeString const&, icu_53::Locale const&, UParseError&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:335: error: undefined reference to 'u_errorName_53'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:339: error: undefined reference to 'icu_53::MessageFormat::format(icu_53::UnicodeString const*, icu_53::Formattable const*, int, icu_53::UnicodeString&, UErrorCode&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:342: error: undefined reference to 'u_errorName_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:352: error: undefined reference to 'icu_53::MessageFormat::~MessageFormat()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime/Core/Public/Templates/MemoryOps.h:70: error: undefined reference to 'icu_53::Formattable::~Formattable()'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:372: error: undefined reference to 'icu_53::Formattable::Formattable(long long)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:377: error: undefined reference to 'icu_53::Formattable::Formattable(long long)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:382: error: undefined reference to 'icu_53::Formattable::Formattable(double)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:387: error: undefined reference to 'icu_53::Formattable::Formattable(double)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime/Core/Public/Containers/Array.h:1700: error: undefined reference to 'icu_53::Formattable::Formattable(icu_53::Formattable const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:372: error: undefined reference to 'icu_53::Formattable::~Formattable()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:401: error: undefined reference to 'icu_53::Formattable::Formattable(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime/Core/Public/Containers/Array.h:1700: error: undefined reference to 'icu_53::Formattable::Formattable(icu_53::Formattable const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:413: error: undefined reference to 'icu_53::MessageFormat::MessageFormat(icu_53::UnicodeString const&, icu_53::Locale const&, UParseError&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:416: error: undefined reference to 'u_errorName_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:420: error: undefined reference to 'icu_53::MessageFormat::format(icu_53::UnicodeString const*, icu_53::Formattable const*, int, icu_53::UnicodeString&, UErrorCode&) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:423: error: undefined reference to 'u_errorName_53'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:438: error: undefined reference to 'icu_53::MessageFormat::~MessageFormat()'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime/Core/Public/Containers/Array.h:1700: error: undefined reference to 'icu_53::UnicodeString::UnicodeString(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:495: error: undefined reference to 'icu_53::Formattable::Formattable(icu_53::UnicodeString const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:507: error: undefined reference to 'icu_53::MessageFormat::MessageFormat(icu_53::UnicodeString const&, icu_53::Locale const&, UParseError&, UErrorCode&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:514: error: undefined reference to 'icu_53::MessageFormat::format(icu_53::UnicodeString const*, icu_53::Formattable const*, int, icu_53::UnicodeString&, UErrorCode&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:532: error: undefined reference to 'icu_53::MessageFormat::~MessageFormat()'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:15: error: undefined reference to 'icu_53::UCharCharacterIterator::UCharCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:16: error: undefined reference to 'icu_53::UCharCharacterIterator::setText(unsigned short const*, int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:22: error: undefined reference to 'icu_53::UCharCharacterIterator::UCharCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:23: error: undefined reference to 'icu_53::UCharCharacterIterator::setText(unsigned short const*, int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:29: error: undefined reference to 'icu_53::UCharCharacterIterator::UCharCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:30: error: undefined reference to 'icu_53::UCharCharacterIterator::setText(unsigned short const*, int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:36: error: undefined reference to 'icu_53::UCharCharacterIterator::UCharCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:37: error: undefined reference to 'icu_53::UCharCharacterIterator::setText(unsigned short const*, int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:51: error: undefined reference to 'icu_53::UCharCharacterIterator::UCharCharacterIterator(icu_53::UCharCharacterIterator const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:57: error: undefined reference to 'icu_53::UCharCharacterIterator::~UCharCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:57: error: undefined reference to 'icu_53::UCharCharacterIterator::~UCharCharacterIterator()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:56: error: undefined reference to 'icu_53::UMemory::operator delete(void*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:63: error: undefined reference to 'icu_53::UCharCharacterIterator::operator=(icu_53::UCharCharacterIterator const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:73: error: undefined reference to 'icu_53::UMemory::operator new(unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:51: error: undefined reference to 'icu_53::UCharCharacterIterator::UCharCharacterIterator(icu_53::UCharCharacterIterator const&)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:106: error: undefined reference to 'icu_53::StringCharacterIterator::StringCharacterIterator(icu_53::StringCharacterIterator const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:110: error: undefined reference to 'icu_53::UMemory::operator delete(void*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:117: error: undefined reference to 'icu_53::StringCharacterIterator::operator=(icu_53::StringCharacterIterator const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUTextCharacterIterator.cpp:106: error: undefined reference to 'icu_53::StringCharacterIterator::StringCharacterIterator(icu_53::StringCharacterIterator const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:21: error: undefined reference to 'u_isWhitespace_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:21: error: undefined reference to 'u_isWhitespace_53'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Internationalization/ICUText.cpp:21: error: undefined reference to 'u_isWhitespace_53'
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:23: error: undefined reference to 'icu_53::Format::format(icu_53::Formattable const&, icu_53::UnicodeString&, UErrorCode&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:23: error: undefined reference to 'icu_53::Format::format(icu_53::Formattable const&, icu_53::UnicodeString&, UErrorCode&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:21: error: undefined reference to 'icu_53::Formattable::Formattable(int)'
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:23: error: undefined reference to 'icu_53::Format::format(icu_53::Formattable const&, icu_53::UnicodeString&, UErrorCode&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:21: error: undefined reference to 'icu_53::Formattable::Formattable(int)'
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:23: error: undefined reference to 'icu_53::Format::format(icu_53::Formattable const&, icu_53::UnicodeString&, UErrorCode&) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:21: error: undefined reference to 'icu_53::Formattable::Formattable(int)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUText.h:21: error: undefined reference to 'icu_53::Formattable::Formattable(int)'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: Runtime/Core/Private/Internationalization/ICUCulture.h:102: error: undefined reference to 'icu_53::Locale::~Locale()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::operator==(icu_53::ForwardCharacterIterator const&) const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::hashCode() const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::nextPostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::next32PostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::hasNext()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::first()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::firstPostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::first32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::first32PostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::last()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::last32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::setIndex(int)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::setIndex32(int)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::current() const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::current32() const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::next()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::next32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::previous()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::previous32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::hasPrevious()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::move(int, icu_53::CharacterIterator::EOrigin)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::move32(int, icu_53::CharacterIterator::EOrigin)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_NativeUTF16: error: undefined reference to 'icu_53::UCharCharacterIterator::getText(icu_53::UnicodeString&)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::StringCharacterIterator::operator==(icu_53::ForwardCharacterIterator const&) const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::hashCode() const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::nextPostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::next32PostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::hasNext()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::first()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::firstPostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::first32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::first32PostInc()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::last()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::last32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::setIndex(int)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::setIndex32(int)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::current() const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::current32() const'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::next()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::next32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::previous()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::previous32()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::hasPrevious()'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::move(int, icu_53::CharacterIterator::EOrigin)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::UCharCharacterIterator::move32(int, icu_53::CharacterIterator::EOrigin)'
- LogPlayLevel: UnrealBuildTool: Core/Module.Core.2_of_6.cpp-armv7-es2.o:I:/Projects/UE4 Projects/deployTest/Intermediate/Build/Android/deployTest/Development/Core/Module.Core.2_of_6.cpp:vtable for FICUTextCharacterIterator_ConvertToUnicodeString: error: undefined reference to 'icu_53::StringCharacterIterator::getText(icu_53::UnicodeString&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Tests\Internationalization/TextTest.cpp:655: error: undefined reference to 'icu_53::UnicodeString::countChar32(int, int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Tests\Internationalization/TextTest.cpp:657: error: undefined reference to 'icu_53::UnicodeString::countChar32(int, int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Tests\Internationalization/TextTest.cpp:663: error: undefined reference to 'icu_53::UnicodeString::countChar32(int, int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Core\Private\Tests\Internationalization/TextTest.cpp:673: error: undefined reference to 'icu_53::UnicodeString::countChar32(int, int) const'
- LogPlayLevel: UnrealBuildTool: D:/Android/android-ndk-r10d/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/lib/gcc/arm-linux-androideabi/4.9/../../../../arm-linux-androideabi/bin\ld.exe: the vtable symbol may be undefined because the class is missing its key function
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:288: error: undefined reference to 'FT_New_Library'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:295: error: undefined reference to 'FT_Add_Default_Modules'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:388: error: undefined reference to 'FT_Get_Char_Index'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:409: error: undefined reference to 'FT_Get_Char_Index'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:419: error: undefined reference to 'FT_Get_Char_Index'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:424: error: undefined reference to 'FT_Set_Char_Size'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:438: error: undefined reference to 'FT_Set_Transform'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:442: error: undefined reference to 'FT_Load_Glyph'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:448: error: undefined reference to 'FT_Render_Glyph'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:459: error: undefined reference to 'FT_Bitmap_New'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:461: error: undefined reference to 'FT_Bitmap_Convert'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:503: error: undefined reference to 'FT_Get_Glyph'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:504: error: undefined reference to 'FT_Glyph_Get_CBox'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:527: error: undefined reference to 'FT_Bitmap_Done'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:530: error: undefined reference to 'FT_Done_Glyph'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:320: error: undefined reference to 'FT_Done_Face'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:652: error: undefined reference to 'FT_Set_Char_Size'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:665: error: undefined reference to 'FT_Set_Transform'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:672: error: undefined reference to 'FT_Get_Char_Index'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:676: error: undefined reference to 'FT_Get_Kerning'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:305: error: undefined reference to 'FT_Done_Library'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts/FontCache.cpp:791: error: undefined reference to 'FT_New_Memory_Face'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:112: error: undefined reference to 'png_create_write_struct'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:115: error: undefined reference to 'png_create_info_struct'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:120: error: undefined reference to 'png_set_compression_level'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:121: error: undefined reference to 'png_set_IHDR'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:122: error: undefined reference to 'png_set_write_fn'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:123: error: undefined reference to 'png_malloc'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:134: error: undefined reference to 'png_set_rows'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:147: error: undefined reference to 'png_write_png'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:67: error: undefined reference to 'png_free'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:69: error: undefined reference to 'png_destroy_write_struct'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:402: error: undefined reference to 'png_get_io_ptr'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:388: error: undefined reference to 'png_get_io_ptr'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:328: error: undefined reference to 'png_sig_cmp'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:345: error: undefined reference to 'png_create_read_struct_2'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:348: error: undefined reference to 'png_create_info_struct'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:353: error: undefined reference to 'png_set_read_fn'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:355: error: undefined reference to 'png_read_info'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:35: error: undefined reference to 'png_destroy_read_struct'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:196: error: undefined reference to 'png_create_read_struct_2'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:199: error: undefined reference to 'png_create_info_struct'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:205: error: undefined reference to 'png_set_palette_to_rgb'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:210: error: undefined reference to 'png_set_expand_gray_1_2_4_to_8'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:223: error: undefined reference to 'png_set_tRNS_to_alpha'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:231: error: undefined reference to 'png_set_add_alpha'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:242: error: undefined reference to 'png_set_read_fn'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:244: error: undefined reference to 'png_malloc'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:250: error: undefined reference to 'png_set_rows'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:273: error: undefined reference to 'png_set_rgb_to_gray_fixed'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:308: error: undefined reference to 'png_read_png'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:33: error: undefined reference to 'png_free'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:35: error: undefined reference to 'png_destroy_read_struct'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:377: error: undefined reference to 'png_get_io_ptr'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Developer\ImageWrapper\Private/PngImageWrapper.cpp:328: error: undefined reference to 'png_sig_cmp'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:169: error: undefined reference to 'curl_multi_cleanup'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:173: error: undefined reference to 'curl_global_cleanup'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:169: error: undefined reference to 'curl_multi_cleanup'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:173: error: undefined reference to 'curl_global_cleanup'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:20: error: undefined reference to 'curl_global_init_mem'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:23: error: undefined reference to 'curl_version_info'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:65: error: undefined reference to 'curl_multi_init'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:169: error: undefined reference to 'curl_multi_cleanup'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:173: error: undefined reference to 'curl_global_cleanup'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:27: error: undefined reference to 'curl_easy_init'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:32: error: undefined reference to 'curl_easy_setopt'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:33: error: undefined reference to 'curl_easy_setopt'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:34: error: undefined reference to 'curl_easy_setopt'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:45: error: undefined reference to 'curl_easy_setopt'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:79: error: undefined reference to 'curl_multi_remove_handle'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:83: error: undefined reference to 'curl_easy_cleanup'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:88: error: undefined reference to 'curl_slist_free_all'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:117: error: undefined reference to 'curl_easy_unescape'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:120: error: undefined reference to 'curl_free'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:567: error: undefined reference to 'curl_slist_append'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:576: error: undefined reference to 'curl_multi_add_handle'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:672: error: undefined reference to 'curl_easy_getinfo'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:678: error: undefined reference to 'curl_easy_getinfo'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:723: error: undefined reference to 'curl_multi_remove_handle'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:707: error: undefined reference to 'curl_easy_strerror'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttp.cpp:723: error: undefined reference to 'curl_multi_remove_handle'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:217: error: undefined reference to 'curl_multi_perform'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:226: error: undefined reference to 'curl_multi_info_read'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Online\HTTP\Private\Curl/CurlHttpManager.cpp:226: error: undefined reference to 'curl_multi_info_read'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/PrimitiveComponent.cpp:1841: error: undefined reference to 'physx::PxGeometryQuery::computePenetration(physx::PxVec3&, float&, physx::PxGeometry const&, physx::PxTransform const&, physx::PxGeometry const&, physx::PxTransform const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:66: error: undefined reference to 'ov_clear'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:66: error: undefined reference to 'ov_clear'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:179: error: undefined reference to 'ov_open_callbacks'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:187: error: undefined reference to 'ov_info'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:190: error: undefined reference to 'ov_pcm_total'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:194: error: undefined reference to 'ov_time_total'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:226: error: undefined reference to 'ov_read'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:268: error: undefined reference to 'ov_read'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:275: error: undefined reference to 'ov_pcm_seek_page'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:268: error: undefined reference to 'ov_read'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:307: error: undefined reference to 'ov_time_total'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:308: error: undefined reference to 'ov_time_seek'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private/VorbisAudioInfo.cpp:313: error: undefined reference to 'ov_halfrate'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision/CollisionConversions.cpp:813: error: undefined reference to 'physx::PxGeometryQuery::pointDistance(physx::PxVec3 const&, physx::PxGeometry const&, physx::PxTransform const&, physx::PxVec3*)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/PhysX/PhysX-3.3/include\extensions/PxShapeExt.h:150: error: undefined reference to 'physx::PxGeometryQuery::getWorldBounds(physx::PxGeometry const&, physx::PxTransform const&, float)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision/CollisionConversions.cpp:108: error: undefined reference to 'physx::PxMeshQuery::getTriangle(physx::PxHeightFieldGeometry const&, physx::PxTransform const&, unsigned int, physx::PxTriangle&, unsigned int*, unsigned int*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision/CollisionConversions.cpp:536: error: undefined reference to 'physx::PxGeometryQuery::computePenetration(physx::PxVec3&, float&, physx::PxGeometry const&, physx::PxTransform const&, physx::PxGeometry const&, physx::PxTransform const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision/CollisionConversions.cpp:654: error: undefined reference to 'physx::PxMeshQuery::findOverlapTriangleMesh(physx::PxGeometry const&, physx::PxTransform const&, physx::PxTriangleMeshGeometry const&, physx::PxTransform const&, unsigned int*, unsigned int, unsigned int, bool&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision/CollisionConversions.cpp:655: error: undefined reference to 'physx::PxMeshQuery::findOverlapHeightField(physx::PxGeometry const&, physx::PxTransform const&, physx::PxHeightFieldGeometry const&, physx::PxTransform const&, unsigned int*, unsigned int, unsigned int, bool&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision/CollisionConversions.cpp:482: error: undefined reference to 'physx::PxMeshQuery::getTriangle(physx::PxTriangleMeshGeometry const&, physx::PxTransform const&, unsigned int, physx::PxTriangle&, unsigned int*, unsigned int*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Collision/CollisionConversions.cpp:482: error: undefined reference to 'physx::PxMeshQuery::getTriangle(physx::PxHeightFieldGeometry const&, physx::PxTransform const&, unsigned int, physx::PxTriangle&, unsigned int*, unsigned int*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:2799: error: undefined reference to 'physx::PxRigidBodyExt::updateMassAndInertia(physx::PxRigidBody&, float, physx::PxVec3 const*, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/ConstraintInstance.cpp:318: error: undefined reference to 'physx::PxD6JointCreate(physx::PxPhysics&, physx::PxRigidActor*, physx::PxTransform const&, physx::PxRigidActor*, physx::PxTransform const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:2447: error: undefined reference to 'physx::PxRigidBodyExt::getVelocityAtPos(physx::PxRigidBody const&, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:2447: error: undefined reference to 'physx::PxRigidBodyExt::getVelocityAtPos(physx::PxRigidBody const&, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysScene.cpp:291: error: undefined reference to 'physx::PxRigidBodyExt::addForceAtPos(physx::PxRigidBody&, physx::PxVec3 const&, physx::PxVec3 const&, physx::PxForceMode::Enum, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysScene.cpp:291: error: undefined reference to 'physx::PxRigidBodyExt::addForceAtPos(physx::PxRigidBody&, physx::PxVec3 const&, physx::PxVec3 const&, physx::PxForceMode::Enum, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:3211: error: undefined reference to 'physx::PxRigidBodyExt::addForceAtPos(physx::PxRigidBody&, physx::PxVec3 const&, physx::PxVec3 const&, physx::PxForceMode::Enum, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:3413: error: undefined reference to 'physx::PxGeometryQuery::raycast(physx::PxVec3 const&, physx::PxVec3 const&, physx::PxGeometry const&, physx::PxTransform const&, float, physx::PxFlags<physx::PxHitFlag::Enum, unsigned short>, unsigned int, physx::PxRaycastHit*, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:3533: error: undefined reference to 'physx::PxGeometryQuery::sweep(physx::PxVec3 const&, float, physx::PxGeometry const&, physx::PxTransform const&, physx::PxGeometry const&, physx::PxTransform const&, physx::PxSweepHit&, physx::PxFlags<physx::PxHitFlag::Enum, unsigned short>, float)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:3533: error: undefined reference to 'physx::PxGeometryQuery::sweep(physx::PxVec3 const&, float, physx::PxGeometry const&, physx::PxTransform const&, physx::PxGeometry const&, physx::PxTransform const&, physx::PxSweepHit&, physx::PxFlags<physx::PxHitFlag::Enum, unsigned short>, float)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:3592: error: undefined reference to 'physx::PxGeometryQuery::pointDistance(physx::PxVec3 const&, physx::PxGeometry const&, physx::PxTransform const&, physx::PxVec3*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/BodyInstance.cpp:3765: error: undefined reference to 'physx::PxGeometryQuery::overlap(physx::PxGeometry const&, physx::PxTransform const&, physx::PxGeometry const&, physx::PxTransform const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysicsHandleComponent.cpp:112: error: undefined reference to 'physx::PxD6JointCreate(physx::PxPhysics&, physx::PxRigidActor*, physx::PxTransform const&, physx::PxRigidActor*, physx::PxTransform const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysLevel.cpp:313: error: undefined reference to 'PxCreateFoundation(unsigned int, physx::PxAllocatorCallback&, physx::PxErrorCallback&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysLevel.cpp:322: error: undefined reference to 'physx::PxProfileZoneManager::createProfileZoneManager(physx::PxFoundation*)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/PhysX/PhysX-3.3/include/PxPhysics.h:814: error: undefined reference to 'PxCreateBasePhysics(unsigned int, physx::PxFoundation&, physx::PxTolerancesScale const&, bool, physx::PxProfileZoneManager*)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/PhysX/PhysX-3.3/include/PxPhysics.h:818: error: undefined reference to 'PxRegisterArticulations(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/PhysX/PhysX-3.3/include/PxPhysics.h:819: error: undefined reference to 'PxRegisterHeightFields(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/PhysX/PhysX-3.3/include/PxPhysics.h:820: error: undefined reference to 'PxRegisterCloth(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: ThirdParty/PhysX/PhysX-3.3/include/PxPhysics.h:821: error: undefined reference to 'PxRegisterParticles(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysLevel.cpp:339: error: undefined reference to 'PxInitExtensions(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysLevel.cpp:341: error: undefined reference to 'physx::PxInitVehicleSDK(physx::PxPhysics&, physx::PxSerializationRegistry*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysLevel.cpp:347: error: undefined reference to 'PxRegisterUnifiedHeightFields(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysLevel.cpp:487: error: undefined reference to 'PxCloseExtensions()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysLevel.cpp:488: error: undefined reference to 'physx::PxCloseVehicleSDK(physx::PxSerializationRegistry*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.h:218: error: undefined reference to 'PxCreateCollection()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysUtils.cpp:555: error: undefined reference to 'physx::PxVisualDebuggerExt::createConnection(physx::debugger::comm::PvdConnectionManager*, char const*, int, unsigned int, physx::PxFlags<physx::PxVisualDebuggerConnectionFlag::Enum, unsigned int>)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.h:218: error: undefined reference to 'PxCreateCollection()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:834: error: undefined reference to 'physx::PxSerialization::createSerializationRegistry(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:835: error: undefined reference to 'PxCreateCollection()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:842: error: undefined reference to 'physx::PxSerialization::complete(physx::PxCollection&, physx::PxSerializationRegistry&, physx::PxCollection const*, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:845: error: undefined reference to 'physx::PxSerialization::serializeCollectionToBinary(physx::PxOutputStream&, physx::PxCollection&, physx::PxSerializationRegistry&, physx::PxCollection const*, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:712: error: undefined reference to 'physx::PxSerialization::createSerializationRegistry(physx::PxPhysics&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:713: error: undefined reference to 'PxCreateCollection()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:716: error: undefined reference to 'physx::PxSerialization::complete(physx::PxCollection&, physx::PxSerializationRegistry&, physx::PxCollection const*, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\PhysicsEngine/PhysXSupport.cpp:719: error: undefined reference to 'physx::PxSerialization::serializeCollectionToBinary(physx::PxOutputStream&, physx::PxCollection&, physx::PxSerializationRegistry&, physx::PxCollection const*, bool)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:73: error: undefined reference to 'physx::PxVehicleSetBasisVectors(physx::PxVec3 const&, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:81: error: undefined reference to 'physx::PxVehicleTelemetryData::free()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:246: error: undefined reference to 'physx::PxVehicleDriveTank::free()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:249: error: undefined reference to 'physx::PxVehicleNoDrive::free()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:243: error: undefined reference to 'physx::PxVehicleDrive4W::free()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:138: error: undefined reference to 'physx::PxVehicleDrivableSurfaceToTireFrictionPairs::release()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:143: error: undefined reference to 'physx::PxVehicleDrivableSurfaceToTireFrictionPairs::allocate(unsigned int, unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:144: error: undefined reference to 'physx::PxVehicleDrivableSurfaceToTireFrictionPairs::setup(unsigned int, unsigned int, physx::PxMaterial const**, physx::PxVehicleDrivableSurfaceType const*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:165: error: undefined reference to 'physx::PxVehicleDrivableSurfaceToTireFrictionPairs::setTypePairFriction(unsigned int, unsigned int, float)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:271: error: undefined reference to 'physx::PxVehicleSuspensionRaycasts(physx::PxBatchQuery*, unsigned int, physx::PxVehicleWheels**, unsigned int, physx::PxBatchQueryResult<physx::PxRaycastHit>*, bool const*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:307: error: undefined reference to 'physx::PxVehicleUpdates(float, physx::PxVec3 const&, physx::PxVehicleDrivableSurfaceToTireFrictionPairs const&, unsigned int, physx::PxVehicleWheels**, physx::PxVehicleWheelQueryResult*, physx::PxVehicleConcurrentUpdateData*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:377: error: undefined reference to 'physx::PxVehicleUpdateSingleVehicleAndStoreTelemetryData(float, physx::PxVec3 const&, physx::PxVehicleDrivableSurfaceToTireFrictionPairs const&, physx::PxVehicleWheels*, physx::PxVehicleWheelQueryResult*, physx::PxVehicleTelemetryData&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:388: error: undefined reference to 'physx::PxVehicleUpdates(float, physx::PxVec3 const&, physx::PxVehicleDrivableSurfaceToTireFrictionPairs const&, unsigned int, physx::PxVehicleWheels**, physx::PxVehicleWheelQueryResult*, physx::PxVehicleConcurrentUpdateData*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:307: error: undefined reference to 'physx::PxVehicleUpdates(float, physx::PxVec3 const&, physx::PxVehicleDrivableSurfaceToTireFrictionPairs const&, unsigned int, physx::PxVehicleWheels**, physx::PxVehicleWheelQueryResult*, physx::PxVehicleConcurrentUpdateData*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:363: error: undefined reference to 'physx::PxVehicleTelemetryData::allocate(unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:364: error: undefined reference to 'physx::PxVehicleTelemetryData::setup(float, float, float, float, float const*, float const*, physx::PxVec3 const&, physx::PxVec3 const&, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:363: error: undefined reference to 'physx::PxVehicleTelemetryData::allocate(unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/PhysXVehicleManager.cpp:364: error: undefined reference to 'physx::PxVehicleTelemetryData::setup(float, float, float, float, float const*, float const*, physx::PxVec3 const&, physx::PxVec3 const&, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/VehicleWheel.cpp:56: error: undefined reference to 'physx::PxVehicleWheelsDynData::getWheelRotationAngle(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/VehicleWheel.cpp:85: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelShapeMapping(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:307: error: undefined reference to 'physx::PxVehicleWheelsSimData::setSubStepCount(float, unsigned int, unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:308: error: undefined reference to 'physx::PxVehicleWheelsSimData::setMinLongSlipDenominator(float)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:323: error: undefined reference to 'physx::PxVehicleComputeSprungMasses(unsigned int, physx::PxVec3 const*, physx::PxVec3 const&, float, unsigned int, float*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:366: error: undefined reference to 'physx::PxVehicleWheelsSimData::setWheelData(unsigned int, physx::PxVehicleWheelData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:367: error: undefined reference to 'physx::PxVehicleWheelsSimData::setTireData(unsigned int, physx::PxVehicleTireData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:368: error: undefined reference to 'physx::PxVehicleWheelsSimData::setSuspensionData(unsigned int, physx::PxVehicleSuspensionData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:369: error: undefined reference to 'physx::PxVehicleWheelsSimData::setSuspTravelDirection(unsigned int, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:370: error: undefined reference to 'physx::PxVehicleWheelsSimData::setWheelCentreOffset(unsigned int, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:371: error: undefined reference to 'physx::PxVehicleWheelsSimData::setSuspForceAppPointOffset(unsigned int, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:372: error: undefined reference to 'physx::PxVehicleWheelsSimData::setTireForceAppPointOffset(unsigned int, physx::PxVec3 const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:388: error: undefined reference to 'physx::PxVehicleWheelsSimData::setWheelShapeMapping(unsigned int, int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:389: error: undefined reference to 'physx::PxVehicleWheelsSimData::setSceneQueryFilterData(unsigned int, physx::PxFilterData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:398: error: undefined reference to 'physx::PxVehicleWheelsSimData::setTireLoadFilterData(physx::PxVehicleTireLoadFilterData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:495: error: undefined reference to 'physx::PxVehicleWheelsSimData::getTireData(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:583: error: undefined reference to 'physx::PxVehicleWheelsSimData::getSuspTravelDirection(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:584: error: undefined reference to 'physx::PxVehicleWheelsSimData::getSuspForceAppPointOffset(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:585: error: undefined reference to 'physx::PxVehicleWheelsSimData::getTireForceAppPointOffset(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:586: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelCentreOffset(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:587: error: undefined reference to 'physx::PxVehicleWheelsSimData::getSuspensionData(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:588: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelData(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:589: error: undefined reference to 'physx::PxVehicleWheelsSimData::getTireData(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:683: error: undefined reference to 'physx::PxVehicleWheelsDynData::setTireForceShaderFunction(void (*)(void const*, float, float, float, float, float, float, float, float, float, float, float, float, float&, float&, float&, float&))'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:697: error: undefined reference to 'physx::PxVehicleWheelsDynData::setTireForceShaderData(unsigned int, void const*)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1046: error: undefined reference to 'physx::PxVehicleWheels::computeForwardSpeed() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1046: error: undefined reference to 'physx::PxVehicleWheels::computeForwardSpeed() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1046: error: undefined reference to 'physx::PxVehicleWheels::computeForwardSpeed() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1046: error: undefined reference to 'physx::PxVehicleWheels::computeForwardSpeed() const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1066: error: undefined reference to 'physx::PxVehicleWheelsDynData::getWheelRotationSpeed(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1162: error: undefined reference to 'physx::PxVehicleGraph::computeGraphChannel(unsigned int, float*, physx::PxVec3*, char*) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1066: error: undefined reference to 'physx::PxVehicleWheelsDynData::getWheelRotationSpeed(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1066: error: undefined reference to 'physx::PxVehicleWheelsDynData::getWheelRotationSpeed(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1294: error: undefined reference to 'physx::PxVehicleWheelsDynData::getWheelRotationSpeed(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1294: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelData(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1454: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelShapeMapping(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1455: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelData(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1456: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelData(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent.cpp:1454: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelShapeMapping(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:213: error: undefined reference to 'physx::PxVehicleDriveSimData4W::setDiffData(physx::PxVehicleDifferential4WData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:217: error: undefined reference to 'physx::PxVehicleDriveSimData::setEngineData(physx::PxVehicleEngineData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:221: error: undefined reference to 'physx::PxVehicleDriveSimData::setClutchData(physx::PxVehicleClutchData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:224: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelCentreOffset(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:225: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelCentreOffset(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:226: error: undefined reference to 'physx::PxVehicleWheelsSimData::getWheelCentreOffset(unsigned int) const'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:234: error: undefined reference to 'physx::PxVehicleDriveSimData4W::setAckermannGeometryData(physx::PxVehicleAckermannGeometryData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:238: error: undefined reference to 'physx::PxVehicleDriveSimData::setGearsData(physx::PxVehicleGearsData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:242: error: undefined reference to 'physx::PxVehicleDriveSimData::setAutoBoxData(physx::PxVehicleAutoBoxData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:275: error: undefined reference to 'physx::PxVehicleWheelsSimData::allocate(unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:283: error: undefined reference to 'physx::PxVehicleDrive4W::allocate(unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:286: error: undefined reference to 'physx::PxVehicleDrive4W::setup(physx::PxPhysics*, physx::PxRigidDynamic*, physx::PxVehicleWheelsSimData const&, physx::PxVehicleDriveSimData4W const&, unsigned int)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:287: error: undefined reference to 'physx::PxVehicleDrive4W::setToRestState()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:290: error: undefined reference to 'physx::PxVehicleWheelsSimData::free()'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:333: error: undefined reference to 'physx::PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs(physx::PxVehiclePadSmoothingData const&, physx::PxFixedSizeLookupTable<8u> const&, physx::PxVehicleDrive4WRawInputData const&, float, bool, physx::PxVehicleDrive4W&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:347: error: undefined reference to 'physx::PxVehicleDriveSimData::setEngineData(physx::PxVehicleEngineData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:361: error: undefined reference to 'physx::PxVehicleDriveSimData4W::setDiffData(physx::PxVehicleDifferential4WData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:378: error: undefined reference to 'physx::PxVehicleDriveSimData::setGearsData(physx::PxVehicleGearsData const&)'
- LogPlayLevel: UnrealBuildTool: F:\GitHub\UnrealEngine\Engine\Source\Runtime\Engine\Private\Vehicles/WheeledVehicleMovementComponent4W.cpp:379: error: undefined reference to 'physx::PxVehicleDriveSimData::setAutoBoxData(physx::PxVehicleAutoBoxData const&)'
- LogPlayLevel: UnrealBuildTool: clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)
- LogPlayLevel: UnrealBuildTool: -------- End Detailed Actions Stats -----------------------------------------------------------
- LogPlayLevel: UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: I:\Projects\UE4 Projects\deployTest\Binaries\Android\deployTest-armv7-es2.so
- LogPlayLevel: UnrealBuildTool: Cumulative action seconds (8 processors): 0,00 building projects, 3355,01 compiling, 0,00 creating app bundles, 0,00 generating debug info, 19,34 linking, 0,00 other
- LogPlayLevel: UnrealBuildTool: UBT execution time: 899,60 seconds
- LogPlayLevel: CommandUtils.Run: Run: Took 899,7184609s to run UnrealBuildTool.exe, ExitCode=2
- LogPlayLevel: ErrorReporter.Error: ERROR: AutomationTool error: Command failed (Result:2): F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe deployTest Android Development "I:\Projects\UE4 Projects\deployTest\deployTest.uproject" -noxge -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool.txt'
- LogPlayLevel: BuildCommand.Execute: ERROR: BUILD FAILED
- LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception:
- LogPlayLevel: Program.Main: ERROR: Exception in AutomationTool: Command failed (Result:2): F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe deployTest Android Development "I:\Projects\UE4 Projects\deployTest\deployTest.uproject" -noxge -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool.txt'
- LogPlayLevel: Stacktrace: w AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
- LogPlayLevel: w AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
- LogPlayLevel: w AutomationTool.UE4Build.BuildWithUBT(String ProjectName, String TargetName, UnrealTargetPlatform TargetPlatform, String Config, String UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
- LogPlayLevel: w AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InForceNonUnity, Boolean InForceUnity, Dictionary`2 PlatformEnvVars)
- LogPlayLevel: w Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL)
- LogPlayLevel: w BuildCookRun.DoBuildCookRun(ProjectParams Params)
- LogPlayLevel: w BuildCommand.Execute()
- LogPlayLevel: w AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
- LogPlayLevel: w AutomationTool.Automation.Process(String[] CommandLine)
- LogPlayLevel: w AutomationTool.Program.MainProc(Object Param)
- LogPlayLevel: w AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
- LogPlayLevel: w AutomationTool.Program.Main()
- LogPlayLevel: Program.Main: ERROR: Command failed (Result:2): F:\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe deployTest Android Development "I:\Projects\UE4 Projects\deployTest\deployTest.uproject" -noxge -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool.txt'
- LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes.
- LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=2
- LogPlayLevel: Domain_ProcessExit
- LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes.
- LogPlayLevel: copying UAT log files...
- LogPlayLevel: RunUAT.bat ERROR: AutomationTool was unable to run successfully.
- LogPlayLevel: Completed Launch On Stage: Build Task, Time: 901.092447
- LogPlayLevel: BUILD FAILED
- PackagingResults:Error: Error Launch failed! Invalid Arguments
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