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Apr 2nd, 2016
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  1.  
  2. ** Выполнение...
  3. ** Команда: Сменить директорию
  4. ** Параметры: G:/games/hexen2/data1
  5.  
  6.  
  7. ** Выполнение...
  8. ** Команда: Копировать файл
  9. ** Источник: G:\games\HeXen II\data1\maps\testh.map
  10. ** Назначение: G:\games\hexen2\data1\maps\testh.map
  11.  
  12.  
  13. ** Выполнение...
  14. ** Команда: G:/games/Jackhammer/hexen2/hexen2_jackhammer_compilers2/qbsp.exe
  15. ** Параметры: "G:\games\hexen2\data1\maps\testh"
  16. ---- qbsp ----
  17. Project directory: G:\games\hexen2\data1\maps\
  18. outputfile: G:\games\hexen2\data1\maps\testh.bsp
  19. --- LoadMapFile ---
  20. G:\games\hexen2\data1\maps\testh.map
  21. 22 brushes
  22. 7 entities
  23. 4 miptex
  24. 32 texinfo
  25. building hulls sequentially...
  26. --- Brush_LoadEntity ---
  27. 22 brushes read
  28. ---- CSGFaces ----
  29. 140 brushfaces
  30. 466 csgfaces
  31. 117 mergedfaces
  32. ----- SolidBSP -----
  33. 215 split nodes
  34. 83 solid leafs
  35. 133 empty leafs
  36. 0 water leafs
  37. 266 leaffaces
  38. 258 nodefaces
  39. ----- portalize ----
  40. ----- FillOutside ----
  41. 242 outleafs
  42. ----- SolidBSP -----
  43. 42 split nodes
  44. 33 solid leafs
  45. 10 empty leafs
  46. 0 water leafs
  47. 66 leaffaces
  48. 64 nodefaces
  49. ---- MergeAll ----
  50. 62 mergefaces
  51. writing G:\games\hexen2\data1\maps\testh.prt
  52. --- FinishBSPFile ---
  53. WriteBSPFile: G:\games\hexen2\data1\maps\testh.bsp
  54. Loaded wadfile G:\games\Jackhammer\hexen2\hex2.wad
  55. Loaded wadfile G:\games\Jackhammer\hexen2\hex2pop.wad
  56. added 0 texture frames
  57. 93 planes 1860
  58. 98 vertexes 1176
  59. 41 nodes 984
  60. 32 texinfo 1280
  61. 66 faces 1320
  62. 202 clipnodes 1616
  63. 22 leafs 616
  64. 103 marksurfaces 206
  65. 340 surfedges 680
  66. 171 edges 684
  67. 4 textures 32820
  68. lightdata 0
  69. visdata 0
  70. entdata 1058
  71. 0.4 seconds elapsed
  72.  
  73.  
  74. ** Выполнение...
  75. ** Команда: G:/games/Jackhammer/hexen2/hexen2_jackhammer_compilers2/vis.exe
  76. ** Параметры: "G:\games\hexen2\data1\maps\testh"
  77. ---- vis ----
  78. Setup for 1 threads, 0x100000 stack size
  79. 21 portalleafs
  80. 42 numportals
  81. Begining LeafThread: 0
  82. Completed LeafThread: 0
  83. average leafs visible: 20
  84. c_chains: 988
  85. visdatasize:63 compressed from 63
  86. 2.442334 % rejected by gilmode
  87. 0.1 seconds elapsed
  88.  
  89.  
  90. ** Выполнение...
  91. ** Команда: G:/games/Jackhammer/hexen2/hexen2_jackhammer_compilers2/light.exe
  92. ** Параметры: "G:\games\hexen2\data1\maps\testh"
  93. ----- LightFaces ----
  94. Setup for 1 threads, 0x100000 stack size
  95. 7 entities read
  96. Thread 0 started
  97. lightdatasize: 99
  98. 0 switchable light styles
  99. 0.1 seconds elapsed
  100.  
  101.  
  102. ** Выполнение...
  103. ** Команда: Сменить директорию
  104. ** Параметры: G:/games/hexen2
  105.  
  106.  
  107. ** Выполнение...
  108. ** Команда: G:/games/hexen2/glh2.exe
  109. ** Параметры: -width 640 -window +map testh
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