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By: a guest on Feb 28th, 2011  |  syntax: None  |  size: 3.09 KB  |  hits: 90  |  expires: Never
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  1. /**
  2.  * \file main.c
  3.  * \brief Programme de tests.
  4.  * \author YChoucha
  5.  * \version 0.2
  6.  * \date 14 août 2010
  7.  *
  8.  * Programme qui affhiche des videos avec emotion
  9.  *
  10.  */
  11.  
  12. #include <Elementary.h>
  13. #include <Emotion.h>
  14. #include "lectureFichier.h"
  15.  
  16. /**
  17.  * \fn win_del(void *data, Evas_Object *obj, void *event_info)
  18.  * \brief Fonction qui permet de fermer le programme en appuynat sur la croix de la fenetre
  19.  *
  20.  * \param data Chaîne à stocker dans l'objet Str_t, ne peut être NULL.
  21.  *            *obj
  22.  *              event_info
  23.  */
  24. static void
  25. win_del(void *data, Evas_Object *obj, void *event_info) {
  26.     elm_exit();
  27. }
  28.  
  29. static void
  30. paused(void *data, Evas_Object *obj, void *event_info) {
  31.     Evas_Object *ov = data;
  32.     emotion_object_play_set(ov, 0);
  33.     emotion_object_position_set(ov, 0);
  34.  
  35.     printf("paused %s\n", emotion_object_file_get(ov));
  36.  
  37. }
  38.  
  39. static void
  40. played(void *data, Evas_Object *obj, void *event_info) {
  41.  
  42.     Evas_Object * ov = data;
  43.  
  44.     printf("hello\n");
  45.  
  46.     if (!emotion_object_file_set(ov, "video2.flv")) {
  47.       printf("Chargement de la video Fail\n");
  48.      }
  49.  
  50.  
  51.     printf("played %s\n", emotion_object_file_get(ov));
  52.  
  53. }
  54.  
  55. EAPI int
  56. elm_main(int argc, char **argv) {
  57.  
  58.     Evas_Object *win, *bg, *bx, *obj, *bt;
  59.  
  60.     //création d'une fenetre de taille 320 x 300
  61.     win = elm_win_add(NULL, "E-Info Memoire", ELM_WIN_BASIC);
  62.     elm_win_title_set(win, "E-Info Memoire");
  63.     evas_object_smart_callback_add(win, "delete,request", win_del, NULL);
  64.  
  65.     bg = elm_bg_add(win);
  66.     evas_object_size_hint_weight_set(bg, 1.0, 1.0);
  67.     elm_win_resize_object_add(win, bg);
  68.     evas_object_show(bg);
  69.  
  70.     bx = elm_box_add(win);
  71.     elm_win_resize_object_add(win, bx);
  72.     evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
  73.     evas_object_show(bx);
  74.  
  75.     evas_object_resize(win, 480, 800);
  76.  
  77.     //On créer l'objet video
  78.     obj = emotion_object_add(evas_object_evas_get(win));
  79.     if (!emotion_object_init(obj, "xine"))
  80.         printf("emotion_object_init Fail\n");
  81.     emotion_object_vis_set(obj, EMOTION_VIS_NONE);
  82.     if (!emotion_object_file_set(obj, "video1.flv")) {
  83.         printf("Chargement de la video Fail\n");
  84.     }else
  85.                 printf("Chargement de la video Ok\n");
  86.     emotion_object_play_set(obj, 1);
  87.     //evas_object_move(obj, 0, 0);
  88.    
  89.     evas_object_resize(obj, 480, 380);
  90.     emotion_object_smooth_scale_set(obj, 1);
  91.  
  92.  
  93.     // imposible de positionner l'obj video dans elementary
  94.     //elm_box_pack_end (bx,obj);
  95.     //elm_box_pack_start (bx,obj);
  96.     evas_object_show(obj);
  97.  
  98.     //on ajoute un bouton qui change la video  
  99.     bt = elm_button_add(win);
  100.     elm_button_label_set(bt, "Change video");
  101.     elm_box_pack_end(bx, bt);
  102.     elm_button_autorepeat_set(bt, 1);
  103.     elm_button_autorepeat_initial_timeout_set(bt, 2.0);
  104.     elm_button_autorepeat_gap_timeout_set(bt, 0.5);
  105.     evas_object_show(bt);
  106.  
  107.     evas_object_smart_callback_add(bt, "clicked", played, obj);
  108.  
  109.  
  110.     //on affiche a l'écran notre programme
  111.     evas_object_show(win);
  112.  
  113.     elm_run();
  114.  
  115.     elm_shutdown();
  116.  
  117.     return 0;
  118. }
  119. ELM_MAIN()